Start invite 3 web games - Initial Deployment
Browse files- README.md +7 -5
- index.html +452 -19
README.md
CHANGED
|
@@ -1,10 +1,12 @@
|
|
| 1 |
---
|
| 2 |
-
title:
|
| 3 |
-
emoji:
|
| 4 |
-
colorFrom:
|
| 5 |
-
colorTo:
|
| 6 |
sdk: static
|
| 7 |
pinned: false
|
|
|
|
|
|
|
| 8 |
---
|
| 9 |
|
| 10 |
-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
|
|
|
| 1 |
---
|
| 2 |
+
title: armgame
|
| 3 |
+
emoji: 🐳
|
| 4 |
+
colorFrom: purple
|
| 5 |
+
colorTo: red
|
| 6 |
sdk: static
|
| 7 |
pinned: false
|
| 8 |
+
tags:
|
| 9 |
+
- deepsite
|
| 10 |
---
|
| 11 |
|
| 12 |
+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
index.html
CHANGED
|
@@ -1,19 +1,452 @@
|
|
| 1 |
-
<!
|
| 2 |
-
<html>
|
| 3 |
-
|
| 4 |
-
|
| 5 |
-
|
| 6 |
-
|
| 7 |
-
|
| 8 |
-
|
| 9 |
-
|
| 10 |
-
|
| 11 |
-
|
| 12 |
-
|
| 13 |
-
|
| 14 |
-
|
| 15 |
-
|
| 16 |
-
|
| 17 |
-
|
| 18 |
-
|
| 19 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>3 Fun Web Games</title>
|
| 7 |
+
<script src="https://cdn.tailwindcss.com"></script>
|
| 8 |
+
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
|
| 9 |
+
<style>
|
| 10 |
+
/* Custom styles for the snake game */
|
| 11 |
+
#snakeCanvas {
|
| 12 |
+
border: 2px solid #4b5563;
|
| 13 |
+
border-radius: 0.5rem;
|
| 14 |
+
background-color: #1f2937;
|
| 15 |
+
}
|
| 16 |
+
|
| 17 |
+
/* Game card hover effect */
|
| 18 |
+
.game-card:hover {
|
| 19 |
+
transform: translateY(-5px);
|
| 20 |
+
box-shadow: 0 20px 25px -5px rgba(0, 0, 0, 0.1), 0 10px 10px -5px rgba(0, 0, 0, 0.04);
|
| 21 |
+
}
|
| 22 |
+
|
| 23 |
+
/* Memory card flip animation */
|
| 24 |
+
.memory-card {
|
| 25 |
+
perspective: 1000px;
|
| 26 |
+
}
|
| 27 |
+
|
| 28 |
+
.memory-card-inner {
|
| 29 |
+
transition: transform 0.6s;
|
| 30 |
+
transform-style: preserve-3d;
|
| 31 |
+
}
|
| 32 |
+
|
| 33 |
+
.memory-card.flipped .memory-card-inner {
|
| 34 |
+
transform: rotateY(180deg);
|
| 35 |
+
}
|
| 36 |
+
|
| 37 |
+
.memory-card-front, .memory-card-back {
|
| 38 |
+
backface-visibility: hidden;
|
| 39 |
+
position: absolute;
|
| 40 |
+
width: 100%;
|
| 41 |
+
height: 100%;
|
| 42 |
+
}
|
| 43 |
+
|
| 44 |
+
.memory-card-back {
|
| 45 |
+
transform: rotateY(180deg);
|
| 46 |
+
}
|
| 47 |
+
|
| 48 |
+
/* Tic-tac-toe cell hover */
|
| 49 |
+
.ttt-cell:hover:not(.occupied) {
|
| 50 |
+
background-color: #e5e7eb;
|
| 51 |
+
}
|
| 52 |
+
</style>
|
| 53 |
+
</head>
|
| 54 |
+
<body class="bg-gray-100 min-h-screen">
|
| 55 |
+
<div class="container mx-auto px-4 py-8">
|
| 56 |
+
<header class="text-center mb-12">
|
| 57 |
+
<h1 class="text-4xl md:text-5xl font-bold text-indigo-700 mb-4">Fun Web Games</h1>
|
| 58 |
+
<p class="text-lg text-gray-600 max-w-2xl mx-auto">Three classic games to challenge your skills and memory!</p>
|
| 59 |
+
</header>
|
| 60 |
+
|
| 61 |
+
<!-- Game Selection Tabs -->
|
| 62 |
+
<div class="flex justify-center mb-8">
|
| 63 |
+
<div class="inline-flex rounded-md shadow-sm" role="group">
|
| 64 |
+
<button onclick="showGame('tic-tac-toe')" class="px-4 py-2 text-sm font-medium rounded-l-lg bg-indigo-600 text-white hover:bg-indigo-700 focus:z-10 focus:ring-2 focus:ring-indigo-500">
|
| 65 |
+
<i class="fas fa-times mr-2"></i>Tic-Tac-Toe
|
| 66 |
+
</button>
|
| 67 |
+
<button onclick="showGame('memory')" class="px-4 py-2 text-sm font-medium bg-indigo-100 text-indigo-700 hover:bg-indigo-200 focus:z-10 focus:ring-2 focus:ring-indigo-500">
|
| 68 |
+
<i class="fas fa-brain mr-2"></i>Memory Game
|
| 69 |
+
</button>
|
| 70 |
+
<button onclick="showGame('snake')" class="px-4 py-2 text-sm font-medium rounded-r-lg bg-indigo-100 text-indigo-700 hover:bg-indigo-200 focus:z-10 focus:ring-2 focus:ring-indigo-500">
|
| 71 |
+
<i class="fas fa-snake mr-2"></i>Snake
|
| 72 |
+
</button>
|
| 73 |
+
</div>
|
| 74 |
+
</div>
|
| 75 |
+
|
| 76 |
+
<!-- Game Containers -->
|
| 77 |
+
<div class="space-y-12">
|
| 78 |
+
<!-- Tic-Tac-Toe Game -->
|
| 79 |
+
<div id="tic-tac-toe" class="game-container bg-white rounded-xl shadow-lg p-6 max-w-md mx-auto">
|
| 80 |
+
<div class="flex justify-between items-center mb-6">
|
| 81 |
+
<h2 class="text-2xl font-bold text-indigo-700">Tic-Tac-Toe</h2>
|
| 82 |
+
<button onclick="resetTicTacToe()" class="px-3 py-1 bg-indigo-100 text-indigo-700 rounded hover:bg-indigo-200 transition">
|
| 83 |
+
<i class="fas fa-redo mr-1"></i> Reset
|
| 84 |
+
</button>
|
| 85 |
+
</div>
|
| 86 |
+
<div class="text-center mb-4">
|
| 87 |
+
<p id="ttt-status" class="text-lg font-medium">Player X's turn</p>
|
| 88 |
+
</div>
|
| 89 |
+
<div class="grid grid-cols-3 gap-2 mb-4">
|
| 90 |
+
<!-- Tic-Tac-Toe cells will be generated by JavaScript -->
|
| 91 |
+
</div>
|
| 92 |
+
<div class="text-center">
|
| 93 |
+
<p class="text-sm text-gray-500">X wins: <span id="x-wins">0</span> | O wins: <span id="o-wins">0</span> | Draws: <span id="draws">0</span></p>
|
| 94 |
+
</div>
|
| 95 |
+
</div>
|
| 96 |
+
|
| 97 |
+
<!-- Memory Game -->
|
| 98 |
+
<div id="memory" class="game-container hidden bg-white rounded-xl shadow-lg p-6 max-w-2xl mx-auto">
|
| 99 |
+
<div class="flex justify-between items-center mb-6">
|
| 100 |
+
<h2 class="text-2xl font-bold text-indigo-700">Memory Card Game</h2>
|
| 101 |
+
<div class="flex items-center space-x-4">
|
| 102 |
+
<span class="text-gray-700">Moves: <span id="moves">0</span></span>
|
| 103 |
+
<span class="text-gray-700">Pairs: <span id="pairs">0</span>/8</span>
|
| 104 |
+
<button onclick="resetMemoryGame()" class="px-3 py-1 bg-indigo-100 text-indigo-700 rounded hover:bg-indigo-200 transition">
|
| 105 |
+
<i class="fas fa-redo mr-1"></i> Reset
|
| 106 |
+
</button>
|
| 107 |
+
</div>
|
| 108 |
+
</div>
|
| 109 |
+
<div class="grid grid-cols-2 sm:grid-cols-4 gap-4">
|
| 110 |
+
<!-- Memory cards will be generated by JavaScript -->
|
| 111 |
+
</div>
|
| 112 |
+
</div>
|
| 113 |
+
|
| 114 |
+
<!-- Snake Game -->
|
| 115 |
+
<div id="snake" class="game-container hidden bg-white rounded-xl shadow-lg p-6 max-w-md mx-auto">
|
| 116 |
+
<div class="flex justify-between items-center mb-6">
|
| 117 |
+
<h2 class="text-2xl font-bold text-indigo-700">Snake Game</h2>
|
| 118 |
+
<div class="flex items-center space-x-4">
|
| 119 |
+
<span class="text-gray-700">Score: <span id="score">0</span></span>
|
| 120 |
+
<button onclick="resetSnakeGame()" class="px-3 py-1 bg-indigo-100 text-indigo-700 rounded hover:bg-indigo-200 transition">
|
| 121 |
+
<i class="fas fa-redo mr-1"></i> Reset
|
| 122 |
+
</button>
|
| 123 |
+
</div>
|
| 124 |
+
</div>
|
| 125 |
+
<canvas id="snakeCanvas" width="400" height="400"></canvas>
|
| 126 |
+
<div class="mt-4 text-center text-sm text-gray-500">
|
| 127 |
+
<p>Use arrow keys or WASD to control the snake</p>
|
| 128 |
+
</div>
|
| 129 |
+
</div>
|
| 130 |
+
</div>
|
| 131 |
+
</div>
|
| 132 |
+
|
| 133 |
+
<script>
|
| 134 |
+
// Show the selected game and hide others
|
| 135 |
+
function showGame(gameId) {
|
| 136 |
+
document.querySelectorAll('.game-container').forEach(el => {
|
| 137 |
+
el.classList.add('hidden');
|
| 138 |
+
});
|
| 139 |
+
document.getElementById(gameId).classList.remove('hidden');
|
| 140 |
+
|
| 141 |
+
// Update tab styling
|
| 142 |
+
document.querySelectorAll('[role="group"] button').forEach(btn => {
|
| 143 |
+
btn.classList.remove('bg-indigo-600', 'text-white');
|
| 144 |
+
btn.classList.add('bg-indigo-100', 'text-indigo-700');
|
| 145 |
+
});
|
| 146 |
+
event.currentTarget.classList.remove('bg-indigo-100', 'text-indigo-700');
|
| 147 |
+
event.currentTarget.classList.add('bg-indigo-600', 'text-white');
|
| 148 |
+
|
| 149 |
+
// If showing snake game, focus the canvas
|
| 150 |
+
if (gameId === 'snake') {
|
| 151 |
+
document.getElementById('snakeCanvas').focus();
|
| 152 |
+
}
|
| 153 |
+
}
|
| 154 |
+
|
| 155 |
+
// Initialize with Tic-Tac-Toe visible
|
| 156 |
+
document.addEventListener('DOMContentLoaded', function() {
|
| 157 |
+
showGame('tic-tac-toe');
|
| 158 |
+
initTicTacToe();
|
| 159 |
+
initMemoryGame();
|
| 160 |
+
initSnakeGame();
|
| 161 |
+
});
|
| 162 |
+
|
| 163 |
+
// ==================== TIC-TAC-TOE GAME ====================
|
| 164 |
+
let currentPlayer = 'X';
|
| 165 |
+
let gameState = ['', '', '', '', '', '', '', '', ''];
|
| 166 |
+
let gameActive = true;
|
| 167 |
+
let xWins = 0;
|
| 168 |
+
let oWins = 0;
|
| 169 |
+
let draws = 0;
|
| 170 |
+
|
| 171 |
+
const winningConditions = [
|
| 172 |
+
[0, 1, 2], [3, 4, 5], [6, 7, 8], // rows
|
| 173 |
+
[0, 3, 6], [1, 4, 7], [2, 5, 8], // columns
|
| 174 |
+
[0, 4, 8], [2, 4, 6] // diagonals
|
| 175 |
+
];
|
| 176 |
+
|
| 177 |
+
function initTicTacToe() {
|
| 178 |
+
const board = document.querySelector('#tic-tac-toe .grid');
|
| 179 |
+
board.innerHTML = '';
|
| 180 |
+
|
| 181 |
+
for (let i = 0; i < 9; i++) {
|
| 182 |
+
const cell = document.createElement('div');
|
| 183 |
+
cell.classList.add('ttt-cell', 'h-24', 'flex', 'items-center', 'justify-center', 'text-4xl', 'font-bold', 'border-2', 'border-gray-300', 'cursor-pointer', 'transition');
|
| 184 |
+
cell.setAttribute('data-index', i);
|
| 185 |
+
cell.addEventListener('click', handleCellClick);
|
| 186 |
+
board.appendChild(cell);
|
| 187 |
+
}
|
| 188 |
+
|
| 189 |
+
resetTicTacToe();
|
| 190 |
+
}
|
| 191 |
+
|
| 192 |
+
function handleCellClick() {
|
| 193 |
+
const clickedCell = event.target;
|
| 194 |
+
const clickedCellIndex = parseInt(clickedCell.getAttribute('data-index'));
|
| 195 |
+
|
| 196 |
+
if (gameState[clickedCellIndex] !== '' || !gameActive) return;
|
| 197 |
+
|
| 198 |
+
gameState[clickedCellIndex] = currentPlayer;
|
| 199 |
+
clickedCell.textContent = currentPlayer;
|
| 200 |
+
clickedCell.classList.add('occupied');
|
| 201 |
+
|
| 202 |
+
checkResult();
|
| 203 |
+
}
|
| 204 |
+
|
| 205 |
+
function checkResult() {
|
| 206 |
+
let roundWon = false;
|
| 207 |
+
|
| 208 |
+
for (let i = 0; i < winningConditions.length; i++) {
|
| 209 |
+
const [a, b, c] = winningConditions[i];
|
| 210 |
+
|
| 211 |
+
if (gameState[a] === '' || gameState[b] === '' || gameState[c] === '') continue;
|
| 212 |
+
|
| 213 |
+
if (gameState[a] === gameState[b] && gameState[b] === gameState[c]) {
|
| 214 |
+
roundWon = true;
|
| 215 |
+
break;
|
| 216 |
+
}
|
| 217 |
+
}
|
| 218 |
+
|
| 219 |
+
if (roundWon) {
|
| 220 |
+
document.getElementById('ttt-status').textContent = `Player ${currentPlayer} wins!`;
|
| 221 |
+
gameActive = false;
|
| 222 |
+
|
| 223 |
+
if (currentPlayer === 'X') {
|
| 224 |
+
xWins++;
|
| 225 |
+
document.getElementById('x-wins').textContent = xWins;
|
| 226 |
+
} else {
|
| 227 |
+
oWins++;
|
| 228 |
+
document.getElementById('o-wins').textContent = oWins;
|
| 229 |
+
}
|
| 230 |
+
|
| 231 |
+
return;
|
| 232 |
+
}
|
| 233 |
+
|
| 234 |
+
const roundDraw = !gameState.includes('');
|
| 235 |
+
if (roundDraw) {
|
| 236 |
+
document.getElementById('ttt-status').textContent = 'Game ended in a draw!';
|
| 237 |
+
gameActive = false;
|
| 238 |
+
draws++;
|
| 239 |
+
document.getElementById('draws').textContent = draws;
|
| 240 |
+
return;
|
| 241 |
+
}
|
| 242 |
+
|
| 243 |
+
currentPlayer = currentPlayer === 'X' ? 'O' : 'X';
|
| 244 |
+
document.getElementById('ttt-status').textContent = `Player ${currentPlayer}'s turn`;
|
| 245 |
+
}
|
| 246 |
+
|
| 247 |
+
function resetTicTacToe() {
|
| 248 |
+
currentPlayer = 'X';
|
| 249 |
+
gameState = ['', '', '', '', '', '', '', '', ''];
|
| 250 |
+
gameActive = true;
|
| 251 |
+
document.getElementById('ttt-status').textContent = `Player ${currentPlayer}'s turn`;
|
| 252 |
+
|
| 253 |
+
document.querySelectorAll('.ttt-cell').forEach(cell => {
|
| 254 |
+
cell.textContent = '';
|
| 255 |
+
cell.classList.remove('occupied', 'bg-green-100');
|
| 256 |
+
});
|
| 257 |
+
}
|
| 258 |
+
|
| 259 |
+
// ==================== MEMORY GAME ====================
|
| 260 |
+
const memoryCards = [
|
| 261 |
+
'fa-cat', 'fa-dog', 'fa-horse', 'fa-fish',
|
| 262 |
+
'fa-dragon', 'fa-kiwi-bird', 'fa-spider', 'fa-frog',
|
| 263 |
+
'fa-cat', 'fa-dog', 'fa-horse', 'fa-fish',
|
| 264 |
+
'fa-dragon', 'fa-kiwi-bird', 'fa-spider', 'fa-frog'
|
| 265 |
+
];
|
| 266 |
+
|
| 267 |
+
let hasFlippedCard = false;
|
| 268 |
+
let lockBoard = false;
|
| 269 |
+
let firstCard, secondCard;
|
| 270 |
+
let moves = 0;
|
| 271 |
+
let pairsFound = 0;
|
| 272 |
+
|
| 273 |
+
function initMemoryGame() {
|
| 274 |
+
const board = document.querySelector('#memory .grid');
|
| 275 |
+
board.innerHTML = '';
|
| 276 |
+
|
| 277 |
+
// Shuffle cards
|
| 278 |
+
const shuffledCards = [...memoryCards].sort(() => 0.5 - Math.random());
|
| 279 |
+
|
| 280 |
+
shuffledCards.forEach((card, index) => {
|
| 281 |
+
const cardElement = document.createElement('div');
|
| 282 |
+
cardElement.classList.add('memory-card', 'h-24', 'cursor-pointer');
|
| 283 |
+
cardElement.setAttribute('data-card', card);
|
| 284 |
+
cardElement.setAttribute('data-index', index);
|
| 285 |
+
|
| 286 |
+
const cardInner = document.createElement('div');
|
| 287 |
+
cardInner.classList.add('memory-card-inner', 'relative', 'w-full', 'h-full');
|
| 288 |
+
|
| 289 |
+
const cardFront = document.createElement('div');
|
| 290 |
+
cardFront.classList.add('memory-card-front', 'bg-indigo-600', 'rounded-lg', 'flex', 'items-center', 'justify-center');
|
| 291 |
+
|
| 292 |
+
const cardBack = document.createElement('div');
|
| 293 |
+
cardBack.classList.add('memory-card-back', 'bg-white', 'border-2', 'border-indigo-300', 'rounded-lg', 'flex', 'items-center', 'justify-center');
|
| 294 |
+
|
| 295 |
+
const icon = document.createElement('i');
|
| 296 |
+
icon.classList.add('fas', card, 'text-3xl', 'text-indigo-700');
|
| 297 |
+
|
| 298 |
+
cardBack.appendChild(icon);
|
| 299 |
+
cardInner.appendChild(cardFront);
|
| 300 |
+
cardInner.appendChild(cardBack);
|
| 301 |
+
cardElement.appendChild(cardInner);
|
| 302 |
+
|
| 303 |
+
cardElement.addEventListener('click', flipCard);
|
| 304 |
+
board.appendChild(cardElement);
|
| 305 |
+
});
|
| 306 |
+
|
| 307 |
+
resetMemoryGame();
|
| 308 |
+
}
|
| 309 |
+
|
| 310 |
+
function flipCard() {
|
| 311 |
+
if (lockBoard) return;
|
| 312 |
+
if (this === firstCard) return;
|
| 313 |
+
|
| 314 |
+
this.classList.add('flipped');
|
| 315 |
+
|
| 316 |
+
if (!hasFlippedCard) {
|
| 317 |
+
hasFlippedCard = true;
|
| 318 |
+
firstCard = this;
|
| 319 |
+
return;
|
| 320 |
+
}
|
| 321 |
+
|
| 322 |
+
secondCard = this;
|
| 323 |
+
moves++;
|
| 324 |
+
document.getElementById('moves').textContent = moves;
|
| 325 |
+
checkForMatch();
|
| 326 |
+
}
|
| 327 |
+
|
| 328 |
+
function checkForMatch() {
|
| 329 |
+
const isMatch = firstCard.getAttribute('data-card') === secondCard.getAttribute('data-card');
|
| 330 |
+
|
| 331 |
+
if (isMatch) {
|
| 332 |
+
disableCards();
|
| 333 |
+
pairsFound++;
|
| 334 |
+
document.getElementById('pairs').textContent = pairsFound;
|
| 335 |
+
|
| 336 |
+
if (pairsFound === 8) {
|
| 337 |
+
setTimeout(() => {
|
| 338 |
+
alert(`Congratulations! You won in ${moves} moves!`);
|
| 339 |
+
}, 500);
|
| 340 |
+
}
|
| 341 |
+
} else {
|
| 342 |
+
unflipCards();
|
| 343 |
+
}
|
| 344 |
+
}
|
| 345 |
+
|
| 346 |
+
function disableCards() {
|
| 347 |
+
firstCard.removeEventListener('click', flipCard);
|
| 348 |
+
secondCard.removeEventListener('click', flipCard);
|
| 349 |
+
|
| 350 |
+
resetBoard();
|
| 351 |
+
}
|
| 352 |
+
|
| 353 |
+
function unflipCards() {
|
| 354 |
+
lockBoard = true;
|
| 355 |
+
|
| 356 |
+
setTimeout(() => {
|
| 357 |
+
firstCard.classList.remove('flipped');
|
| 358 |
+
secondCard.classList.remove('flipped');
|
| 359 |
+
|
| 360 |
+
resetBoard();
|
| 361 |
+
}, 1000);
|
| 362 |
+
}
|
| 363 |
+
|
| 364 |
+
function resetBoard() {
|
| 365 |
+
[hasFlippedCard, lockBoard] = [false, false];
|
| 366 |
+
[firstCard, secondCard] = [null, null];
|
| 367 |
+
}
|
| 368 |
+
|
| 369 |
+
function resetMemoryGame() {
|
| 370 |
+
document.querySelectorAll('.memory-card').forEach(card => {
|
| 371 |
+
card.classList.remove('flipped');
|
| 372 |
+
card.addEventListener('click', flipCard);
|
| 373 |
+
});
|
| 374 |
+
|
| 375 |
+
moves = 0;
|
| 376 |
+
pairsFound = 0;
|
| 377 |
+
document.getElementById('moves').textContent = '0';
|
| 378 |
+
document.getElementById('pairs').textContent = '0';
|
| 379 |
+
|
| 380 |
+
setTimeout(() => {
|
| 381 |
+
// Re-shuffle cards
|
| 382 |
+
const cards = Array.from(document.querySelectorAll('.memory-card'));
|
| 383 |
+
const shuffledIndices = [...Array(cards.length).keys()].sort(() => 0.5 - Math.random());
|
| 384 |
+
|
| 385 |
+
const board = document.querySelector('#memory .grid');
|
| 386 |
+
board.innerHTML = '';
|
| 387 |
+
|
| 388 |
+
shuffledIndices.forEach(index => {
|
| 389 |
+
board.appendChild(cards[index]);
|
| 390 |
+
});
|
| 391 |
+
}, 500);
|
| 392 |
+
}
|
| 393 |
+
|
| 394 |
+
// ==================== SNAKE GAME ====================
|
| 395 |
+
let snakeGame;
|
| 396 |
+
let snake = [];
|
| 397 |
+
let food = {};
|
| 398 |
+
let direction = 'right';
|
| 399 |
+
let nextDirection = 'right';
|
| 400 |
+
let score = 0;
|
| 401 |
+
let gameInterval;
|
| 402 |
+
let gridSize = 20;
|
| 403 |
+
let canvasSize = 400;
|
| 404 |
+
|
| 405 |
+
function initSnakeGame() {
|
| 406 |
+
const canvas = document.getElementById('snakeCanvas');
|
| 407 |
+
snakeGame = canvas.getContext('2d');
|
| 408 |
+
|
| 409 |
+
// Set canvas size for high DPI displays
|
| 410 |
+
const scale = window.devicePixelRatio || 1;
|
| 411 |
+
canvas.style.width = canvasSize + 'px';
|
| 412 |
+
canvas.style.height = canvasSize + 'px';
|
| 413 |
+
canvas.width = canvasSize * scale;
|
| 414 |
+
canvas.height = canvasSize * scale;
|
| 415 |
+
snakeGame.scale(scale, scale);
|
| 416 |
+
|
| 417 |
+
resetSnakeGame();
|
| 418 |
+
}
|
| 419 |
+
|
| 420 |
+
function resetSnakeGame() {
|
| 421 |
+
clearInterval(gameInterval);
|
| 422 |
+
|
| 423 |
+
// Initial snake
|
| 424 |
+
snake = [
|
| 425 |
+
{x: 10, y: 10},
|
| 426 |
+
{x: 9, y: 10},
|
| 427 |
+
{x: 8, y: 10}
|
| 428 |
+
];
|
| 429 |
+
|
| 430 |
+
direction = 'right';
|
| 431 |
+
nextDirection = 'right';
|
| 432 |
+
score = 0;
|
| 433 |
+
document.getElementById('score').textContent = score;
|
| 434 |
+
|
| 435 |
+
generateFood();
|
| 436 |
+
drawGame();
|
| 437 |
+
|
| 438 |
+
// Focus canvas for keyboard controls
|
| 439 |
+
document.getElementById('snakeCanvas').focus();
|
| 440 |
+
|
| 441 |
+
gameInterval = setInterval(gameLoop, 150);
|
| 442 |
+
}
|
| 443 |
+
|
| 444 |
+
function gameLoop() {
|
| 445 |
+
moveSnake();
|
| 446 |
+
checkCollision();
|
| 447 |
+
drawGame();
|
| 448 |
+
}
|
| 449 |
+
|
| 450 |
+
function move
|
| 451 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=AramTM/armgame" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 452 |
+
</html>
|