File size: 7,665 Bytes
39e315a | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 | import { z } from 'zod/v4'
import { getSessionId } from '../../bootstrap/state.js'
import { logEvent } from '../../services/analytics/index.js'
import type { AnalyticsMetadata_I_VERIFIED_THIS_IS_NOT_CODE_OR_FILEPATHS } from '../../services/analytics/metadata.js'
import type { Tool } from '../../Tool.js'
import { buildTool, type ToolDef } from '../../Tool.js'
import { formatAgentId } from '../../utils/agentId.js'
import { isAgentSwarmsEnabled } from '../../utils/agentSwarmsEnabled.js'
import { getCwd } from '../../utils/cwd.js'
import { lazySchema } from '../../utils/lazySchema.js'
import {
getDefaultMainLoopModel,
parseUserSpecifiedModel,
} from '../../utils/model/model.js'
import { jsonStringify } from '../../utils/slowOperations.js'
import { getResolvedTeammateMode } from '../../utils/swarm/backends/registry.js'
import { TEAM_LEAD_NAME } from '../../utils/swarm/constants.js'
import type { TeamFile } from '../../utils/swarm/teamHelpers.js'
import {
getTeamFilePath,
readTeamFile,
registerTeamForSessionCleanup,
sanitizeName,
writeTeamFileAsync,
} from '../../utils/swarm/teamHelpers.js'
import { assignTeammateColor } from '../../utils/swarm/teammateLayoutManager.js'
import {
ensureTasksDir,
resetTaskList,
setLeaderTeamName,
} from '../../utils/tasks.js'
import { generateWordSlug } from '../../utils/words.js'
import { TEAM_CREATE_TOOL_NAME } from './constants.js'
import { getPrompt } from './prompt.js'
import { renderToolUseMessage } from './UI.js'
const inputSchema = lazySchema(() =>
z.strictObject({
team_name: z.string().describe('Name for the new team to create.'),
description: z.string().optional().describe('Team description/purpose.'),
agent_type: z
.string()
.optional()
.describe(
'Type/role of the team lead (e.g., "researcher", "test-runner"). ' +
'Used for team file and inter-agent coordination.',
),
}),
)
type InputSchema = ReturnType<typeof inputSchema>
export type Output = {
team_name: string
team_file_path: string
lead_agent_id: string
}
export type Input = z.infer<InputSchema>
/**
* Generates a unique team name by checking if the provided name already exists.
* If the name already exists, generates a new word slug.
*/
function generateUniqueTeamName(providedName: string): string {
// If the team doesn't exist, use the provided name
if (!readTeamFile(providedName)) {
return providedName
}
// Team exists, generate a new unique name
return generateWordSlug()
}
export const TeamCreateTool: Tool<InputSchema, Output> = buildTool({
name: TEAM_CREATE_TOOL_NAME,
searchHint: 'create a multi-agent swarm team',
maxResultSizeChars: 100_000,
shouldDefer: true,
userFacingName() {
return ''
},
get inputSchema(): InputSchema {
return inputSchema()
},
isEnabled() {
return isAgentSwarmsEnabled()
},
toAutoClassifierInput(input) {
return input.team_name
},
async validateInput(input, _context) {
if (!input.team_name || input.team_name.trim().length === 0) {
return {
result: false,
message: 'team_name is required for TeamCreate',
errorCode: 9,
}
}
return { result: true }
},
async description() {
return 'Create a new team for coordinating multiple agents'
},
async prompt() {
return getPrompt()
},
mapToolResultToToolResultBlockParam(data, toolUseID) {
return {
tool_use_id: toolUseID,
type: 'tool_result' as const,
content: [
{
type: 'text' as const,
text: jsonStringify(data),
},
],
}
},
async call(input, context) {
const { setAppState, getAppState } = context
const { team_name, description: _description, agent_type } = input
// Check if already in a team - restrict to one team per leader
const appState = getAppState()
const existingTeam = appState.teamContext?.teamName
if (existingTeam) {
throw new Error(
`Already leading team "${existingTeam}". A leader can only manage one team at a time. Use TeamDelete to end the current team before creating a new one.`,
)
}
// If team already exists, generate a unique name instead of failing
const finalTeamName = generateUniqueTeamName(team_name)
// Generate a deterministic agent ID for the team lead
const leadAgentId = formatAgentId(TEAM_LEAD_NAME, finalTeamName)
const leadAgentType = agent_type || TEAM_LEAD_NAME
// Get the team lead's current model from AppState (handles session model, settings, CLI override)
const leadModel = parseUserSpecifiedModel(
appState.mainLoopModelForSession ??
appState.mainLoopModel ??
getDefaultMainLoopModel(),
)
const teamFilePath = getTeamFilePath(finalTeamName)
const teamFile: TeamFile = {
name: finalTeamName,
description: _description,
createdAt: Date.now(),
leadAgentId,
leadSessionId: getSessionId(), // Store actual session ID for team discovery
members: [
{
agentId: leadAgentId,
name: TEAM_LEAD_NAME,
agentType: leadAgentType,
model: leadModel,
joinedAt: Date.now(),
tmuxPaneId: '',
cwd: getCwd(),
subscriptions: [],
},
],
}
await writeTeamFileAsync(finalTeamName, teamFile)
// Track for session-end cleanup — teams were left on disk forever
// unless explicitly TeamDelete'd (gh-32730).
registerTeamForSessionCleanup(finalTeamName)
// Reset and create the corresponding task list directory (Team = Project = TaskList)
// This ensures task numbering starts fresh at 1 for each new swarm
const taskListId = sanitizeName(finalTeamName)
await resetTaskList(taskListId)
await ensureTasksDir(taskListId)
// Register the team name so getTaskListId() returns it for the leader.
// Without this, the leader falls through to getSessionId() and writes tasks
// to a different directory than tmux/iTerm2 teammates expect.
setLeaderTeamName(sanitizeName(finalTeamName))
// Update AppState with team context
setAppState(prev => ({
...prev,
teamContext: {
teamName: finalTeamName,
teamFilePath,
leadAgentId,
teammates: {
[leadAgentId]: {
name: TEAM_LEAD_NAME,
agentType: leadAgentType,
color: assignTeammateColor(leadAgentId),
tmuxSessionName: '',
tmuxPaneId: '',
cwd: getCwd(),
spawnedAt: Date.now(),
},
},
},
}))
logEvent('tengu_team_created', {
team_name:
finalTeamName as AnalyticsMetadata_I_VERIFIED_THIS_IS_NOT_CODE_OR_FILEPATHS,
teammate_count: 1,
lead_agent_type:
leadAgentType as AnalyticsMetadata_I_VERIFIED_THIS_IS_NOT_CODE_OR_FILEPATHS,
teammate_mode:
getResolvedTeammateMode() as AnalyticsMetadata_I_VERIFIED_THIS_IS_NOT_CODE_OR_FILEPATHS,
})
// Note: We intentionally don't set CLAUDE_CODE_AGENT_ID for the team lead because:
// 1. The lead is not a "teammate" - isTeammate() should return false for them
// 2. Their ID is deterministic (team-lead@teamName) and can be derived when needed
// 3. Setting it would cause isTeammate() to return true, breaking inbox polling
// Team name is stored in AppState.teamContext, not process.env
return {
data: {
team_name: finalTeamName,
team_file_path: teamFilePath,
lead_agent_id: leadAgentId,
},
}
},
renderToolUseMessage,
} satisfies ToolDef<InputSchema, Output>)
|