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llama.cpp/ggml/src/ggml-aarch64.h
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// SPDX-FileCopyrightText: Copyright 2024 Arm Ltd.
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#pragma once
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#define GGML_COMMON_DECL_C
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#include "ggml-common.h"
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#include "ggml.h"
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// GGML internal header
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Quantization
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void quantize_q8_0_4x4(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t k);
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void quantize_q8_0_4x8(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t k);
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void quantize_mat_q8_0(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t nrows, int64_t n_per_row, int64_t blck_size_interleave);
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// Quantization utilizing an importance matrix (a.k.a. "Activation aWare Quantization")
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size_t quantize_q4_0_4x4(const float * GGML_RESTRICT src, void * GGML_RESTRICT dst, int64_t nrows, int64_t n_per_row, const float * imatrix);
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size_t quantize_q4_0_4x8(const float * GGML_RESTRICT src, void * GGML_RESTRICT dst, int64_t nrows, int64_t n_per_row, const float * imatrix);
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size_t quantize_q4_0_8x8(const float * GGML_RESTRICT src, void * GGML_RESTRICT dst, int64_t nrows, int64_t n_per_row, const float * imatrix);
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// GEMV
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void ggml_gemv_q4_0_4x4_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc);
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void ggml_gemv_q4_0_4x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc);
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void ggml_gemv_q4_0_8x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc);
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// GEMM
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void ggml_gemm_q4_0_4x4_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc);
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void ggml_gemm_q4_0_4x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc);
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void ggml_gemm_q4_0_8x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc);
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#ifdef __cplusplus
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}
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#endif
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