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from dotenv import load_dotenv

load_dotenv()

import gradio as gr
from counter.word_counter import WordCounter
from model.speech_recognizer import SpeechRecognizer

counter = WordCounter()
recognizer = None

def get_recognizer():
    global recognizer
    if recognizer is None:
        recognizer = SpeechRecognizer(model_size="tiny")
    return recognizer

def process_audio(audio, target_word):
    if audio is None or not target_word:
        return counter.get_count()

    try:
        rec = get_recognizer()
        text = rec.transcribe_audio(audio)
        if counter.detect_word(text, target_word):
            counter.increment()
    except Exception as e:
        print(f"Error processing audio: {e}")

    return counter.get_count()

def reset_counter():
    counter.reset()
    return 0

def on_start_recording():
    get_recognizer()
    return None

if __name__ == "__main__":
    with gr.Blocks(css=".audio-tall { min-height: 200px !important; }") as interface:
        gr.Markdown("# Word Counter")
        gr.Markdown("Enter a word to count, then click the microphone to start recording")

        with gr.Row():
            target_word = gr.Textbox(label="Target Word", placeholder="Enter word to count")

        with gr.Row():
            counter_display = gr.Number(label="Count", value=0, interactive=False)

        with gr.Row():
            audio_input = gr.Audio(
                sources=["microphone"],
                type="filepath",
                streaming=True,
                format="wav",
                min_width=400,
                elem_classes="audio-tall"
            )

        with gr.Row():
            reset_btn = gr.Button("Reset", variant="stop")

        audio_input.start_recording(
            fn=on_start_recording
        )

        audio_input.stream(
            fn=process_audio,
            inputs=[audio_input, target_word],
            outputs=counter_display
        )

        reset_btn.click(
            fn=reset_counter,
            outputs=counter_display
        )

    interface.launch()