# Loop Hook Dispatch Contract Generic reference for consuming the `--raw` JSON output of `gsd_run loop render-hooks ` in any host-loop workflow. This document is point-agnostic — it applies to every loop extension point (discuss:pre, discuss:post, plan:pre, plan:post, execute:pre, execute:wave:pre, execute:wave:post, execute:post, verify:pre, verify:post, ship:pre, ship:post). ## Envelope shape ```json { "point": "discuss:pre", "activeHooks": [ { "kind": "contribution", "into": "orchestrator", "fragment": { "inline": "..." } }, { "kind": "step", "ref": { "skill": "my-skill" } }, { "kind": "gate", "check": { "query": "..." }, "blocking": true, "onError": "skip" } ], "rendered": "..." } ``` `activeHooks` is an array of enabled hook entries for the named point. It is empty (or absent) when no capability has registered an active hook at this point — treat that as a no-op. ## Dispatch rules by `kind` ### `contribution` Inject `fragment.inline` verbatim into the context for the role named in `into` (e.g. `orchestrator`, `planner`). Do not paraphrase — the text is the product. ### `step` Dispatch the referenced unit: - `ref.skill` present → dispatch via the Skill tool with skill id `gsd-`. - `ref.agent` present → dispatch via the Agent tool with `subagent_type` = `ref.agent`. Before dispatching an agent, print the canonical liveness banner so users know silence is expected and do not kill a healthy agent: ``` ◆ Spawning ... (runs in a subagent — no output until it returns; expected, not a freeze) ``` Wait for the result before continuing to the next hook or the next step. ### `gate` Evaluate `check` (one of `query`, `predicate`, or `agentVerdict`). Then honor `blocking`: - `blocking: true` → if the check returns `block: true`, surface `check.message` to the user and stop the current step. Do not continue. - `blocking: false` → advisory only; surface the message but continue regardless of outcome. Honor `onError` if the check itself errors: `skip` means treat as non-blocking and continue; `fail` means surface the error and stop. ## Empty / absent `activeHooks` If `activeHooks` is absent, null, or an empty array, skip silently and continue to the next step in the workflow. No output to the user is needed.