<<<<<<< HEAD [/Script/Engine.CollisionProfile] +Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles",bCanModify=True) +DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="Projectile",DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False) +EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore))) [/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson LocalMapOptions= TransitionMap= bUseSplitscreen=True TwoPlayerSplitscreenLayout=Horizontal ThreePlayerSplitscreenLayout=FavorTop GameInstanceClass=/Script/Engine.GameInstance GameDefaultMap=/Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson ServerDefaultMap=/Engine/Maps/Entry GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C GlobalDefaultServerGameMode=None [/Script/Engine.RendererSettings] r.ReflectionMethod=1 r.GenerateMeshDistanceFields=True r.DynamicGlobalIlluminationMethod=1 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true r.AllowStaticLighting=False r.SkinCache.CompileShaders=True r.RayTracing=True r.RayTracing.RayTracingProxies.ProjectEnabled=True r.Substrate=True r.Substrate.ProjectGBufferFormat=0 r.Shadow.Virtual.Enable=1 r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True r.Lumen.ScreenTracingSource=1 r.MegaLights.EnableForProject=True r.RayTracing.Shadows=True r.RayTracing.UseTextureLod=True ======= [/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson EditorStartupMap=/Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson [/Script/Engine.RendererSettings] r.AllowStaticLighting=False r.GenerateMeshDistanceFields=True r.DynamicGlobalIlluminationMethod=1 r.ReflectionMethod=1 r.SkinCache.CompileShaders=True r.RayTracing=True r.RayTracing.RayTracingProxies.ProjectEnabled=True r.Substrate=True r.Substrate.ProjectGBufferFormat=0 r.Shadow.Virtual.Enable=1 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 >>>>>>> ws1-rocm-model-export-pipeline-6323038014816139641 [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 -D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5 Compiler=Default AudioSampleRate=48000 AudioCallbackBufferFrameSize=1024 AudioNumBuffersToEnqueue=1 AudioMaxChannels=0 AudioNumSourceWorkers=4 SpatializationPlugin= SourceDataOverridePlugin= ReverbPlugin= OcclusionPlugin= CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) CacheSizeKB=65536 MaxChunkSizeOverrideKB=0 bResampleForDevice=False MaxSampleRate=48000.000000 HighSampleRate=32000.000000 MedSampleRate=24000.000000 LowSampleRate=12000.000000 MinSampleRate=8000.000000 CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=-1 [/Script/LinuxTargetPlatform.LinuxTargetSettings] -TargetedRHIs=SF_VULKAN_SM5 +TargetedRHIs=SF_VULKAN_SM6 <<<<<<< HEAD SpatializationPlugin=Resonance Audio ReverbPlugin=Resonance Audio OcclusionPlugin=Built-in Occlusion SoundCueCookQualityIndex=0 ======= >>>>>>> ws1-rocm-model-export-pipeline-6323038014816139641 [/Script/MacTargetPlatform.MacTargetSettings] -TargetedRHIs=SF_METAL_SM5 +TargetedRHIs=SF_METAL_SM6 <<<<<<< HEAD [/Script/AIModule.AISystem] bForgetStaleActors=True [/Script/Engine.Engine] NearClipPlane=5.000000 +ActiveGameNameRedirects=(OldGameName="TP_FirstPerson",NewGameName="/Script/Synesthesia") +ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPerson",NewGameName="/Script/Synesthesia") +ActiveClassRedirects=(OldClassName="TP_FirstPersonGameMode",NewClassName="SynesthesiaGameMode") +ActiveClassRedirects=(OldClassName="TP_FirstPersonCharacter",NewClassName="SynesthesiaCharacter") +ActiveClassRedirects=(OldClassName="TP_FirstPersonCameraManager",NewClassName="SynesthesiaCameraManager") +ActiveClassRedirects=(OldClassName="TP_FirstPersonPlayerController",NewClassName="SynesthesiaPlayerController") ======= >>>>>>> ws1-rocm-model-export-pipeline-6323038014816139641 [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum <<<<<<< HEAD [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=E6CE2BF0781541DEB7BA1497BA22D250 ======= [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' [/Script/Engine.UserInterfaceSettings] bAuthorizeAutomaticWidgetVariableCreation=False FontDPIPreset=Standard FontDPI=72 [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/synesthesia") +ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/synesthesia") +ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPerson",NewGameName="/Script/synesthesia") +ActiveGameNameRedirects=(OldGameName="TP_FirstPerson",NewGameName="/Script/synesthesia") +ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPerson",NewGameName="/Script/synesthesia") +ActiveGameNameRedirects=(OldGameName="TP_FirstPerson",NewGameName="/Script/synesthesia") [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=51E2C21A4C664B31B89922F563334B4B >>>>>>> ws1-rocm-model-export-pipeline-6323038014816139641 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress=