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<!doctype html>
<html lang="en">
  <head>
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>OpenEnv-WolfeClick</title>
    <link rel="preconnect" href="https://fonts.googleapis.com" />
    <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
    <link
      href="https://fonts.googleapis.com/css2?family=Press+Start+2P&family=Space+Grotesk:wght@400;500;700&display=swap"
      rel="stylesheet"
    />
    <link rel="stylesheet" href="/static/styles.css" />
  </head>
  <body>
    <div class="page-shell">
      <header class="hero">
        <div class="hero__glow"></div>
        <h1>OpenEnv-WolfeClick</h1>
        <p>Watch how our fine-tuned model plays Pokemon.</p>
      </header>

      <nav class="top-tabs" aria-label="Primary">
        <button class="top-tab is-active" data-tab="replay">Battle Replay</button>
        <button class="top-tab" data-tab="design">Environment Design</button>
        <button class="top-tab" data-tab="start">Get Started</button>
      </nav>

      <main>
        <section id="tab-replay" class="tab-panel is-active">
          <div class="replay-layout">
            <section class="battle-column">
              <div id="landing-card" class="landing-card">
                <div class="landing-card__inner">
                  <h2>Watch how our fine-tuned model plays Pokemon</h2>
                  <p>
                    Start the replay to watch the full battle automatically, or switch to
                    frame-by-frame mode to inspect the exact state, legal actions, and decisions
                    on each turn.
                  </p>
                </div>
              </div>

              <div id="battle-screen" class="battle-screen is-hidden">
                <div class="battle-screen__top">
                  <div>
                    <div id="turn-title" class="battle-title">Turn 1 Replay</div>
                    <div id="battle-subtitle" class="battle-subtitle">Model-visible strategic replay</div>
                  </div>
                  <div class="battle-meta">
                    <div><span>Outcome</span><strong id="meta-outcome">WON</strong></div>
                    <div><span>Total Reward</span><strong id="meta-total-reward">0.00</strong></div>
                  </div>
                </div>

                <div class="arena-grid">
                  <article class="battle-card">
                    <div class="battle-card__header">
                      <h3 id="player-name">Player</h3>
                      <span id="player-status" class="status-pill">Healthy</span>
                    </div>
                    <div id="player-transition" class="transition-line"></div>
                    <div class="sprite-frame">
                      <img id="player-sprite" alt="Player Pokemon" />
                    </div>
                    <div id="player-hp-bar" class="hp-bar"><span></span></div>
                    <div id="player-hp-label" class="hp-label">100%</div>
                  </article>

                  <article class="battle-card">
                    <div class="battle-card__header">
                      <h3 id="opponent-name">Opponent</h3>
                      <span id="opponent-status" class="status-pill">Healthy</span>
                    </div>
                    <div id="opponent-transition" class="transition-line"></div>
                    <div class="sprite-frame">
                      <img id="opponent-sprite" alt="Opponent Pokemon" />
                    </div>
                    <div id="opponent-hp-bar" class="hp-bar"><span></span></div>
                    <div id="opponent-hp-label" class="hp-label">100%</div>
                  </article>
                </div>

                <div class="detail-grid">
                  <article class="panel-card">
                    <h4>Turn Actions</h4>
                    <div id="model-action" class="action-line"></div>
                    <div id="opponent-action" class="action-line"></div>
                    <div id="reward-line" class="reward-line"></div>
                  </article>

                  <article class="panel-card">
                    <h4>Turn Commentary</h4>
                    <ul id="commentary-list" class="commentary-list"></ul>
                  </article>
                </div>

                <div class="detail-grid">
                  <article class="panel-card">
                    <h4>Model Visible Team State</h4>
                    <div class="state-label">Your Team</div>
                    <div id="player-team" class="chip-row"></div>
                    <div class="state-label">Opponent Revealed So Far</div>
                    <div id="opponent-team" class="chip-row"></div>
                  </article>

                  <article class="panel-card">
                    <h4>Legal Actions This Turn</h4>
                    <div id="valid-actions" class="chip-row"></div>
                  </article>
                </div>
              </div>
            </section>

            <aside class="sidebar">
              <section class="sidebar-card">
                <h3>Replay Summary</h3>
                <div id="summary-lines" class="summary-lines"></div>
              </section>

              <section class="sidebar-card">
                <label class="control-label" for="speed">Autoplay Speed</label>
                <div class="speed-row">
                  <input id="speed" type="range" min="1" max="10" step="0.5" value="2.5" />
                  <span id="speed-value" class="speed-value">2.5s</span>
                </div>
              </section>

              <section class="sidebar-card action-stack">
                <button id="start-btn" class="btn btn--primary">Start Game</button>
                <button id="frame-btn" class="btn btn--secondary">View Frame by Frame</button>
              </section>

              <section class="sidebar-card navigator-card">
                <div class="navigator-top">
                  <button id="prev-btn" class="btn btn--icon" aria-label="Previous turn"></button>
                  <div class="turn-box">
                    <label class="control-label" for="turn-input">Turn</label>
                    <input id="turn-input" type="number" min="1" step="1" value="1" />
                  </div>
                  <button id="next-btn" class="btn btn--icon" aria-label="Next turn"></button>
                </div>
                <button id="jump-btn" class="btn btn--secondary btn--wide">Jump To Turn</button>
              </section>
            </aside>
          </div>
        </section>

        <section id="tab-design" class="tab-panel content-page">
          <article class="content-card">
            <h2>Environment Design</h2>
            <p>
              OpenEnv-WolfeClick wraps competitive Pokemon Showdown as an OpenEnv-compatible
              environment.
            </p>
            <p>The model receives:</p>
            <ul>
              <li>the active field</li>
              <li>the full self roster</li>
              <li>revealed opponent history</li>
              <li>the exact legal actions for the turn</li>
            </ul>
            <p>It must emit exactly one JSON action:</p>
            <pre><code>{"action": "move" | "switch", "choice": "Exact Name of Move or Pokemon"}</code></pre>
            <p>
              The training loop then collects real trajectories from live battles and applies GRPO
              to improve the action policy on those rollouts.
            </p>
          </article>
        </section>

        <section id="tab-start" class="tab-panel content-page">
          <article class="content-card">
            <h2>Get Started</h2>
            <h3>Record a real battle</h3>
            <pre><code>python record_battle.py --revision grpo-qwen3-4b-run3 --output battle_logs/raw_battle.json</code></pre>
            <h3>Convert it for replay</h3>
            <pre><code>python convert_battle_log.py --input battle_logs/raw_battle.json --output battle_logs/replay_battle.json</code></pre>
            <h3>Launch locally</h3>
            <pre><code>uv venv
source .venv/bin/activate
uv pip install -r requirements_space.txt
uvicorn space_app:app --reload --host 0.0.0.0 --port 7860</code></pre>
            <h3>Included notebooks</h3>
            <ul>
              <li><code>trainer.ipynb</code></li>
              <li><code>watch_battle.ipynb</code></li>
              <li><code>benchmarks/benchmark.ipynb</code></li>
            </ul>
          </article>
        </section>
      </main>
    </div>

    <script src="/static/app.js" type="module"></script>
  </body>
  </html>