DarwinChatbotFinal / app_hf.py
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# app.py
import threading
import time
import os, json
import glob
import atexit
from nicegui import ui, app
from LivePortraitIdle import generate_fixed_chunks
from LatentSync import run_latentsync_inference
from SparkTTS import run_tts
from Dual_LLM import generate_darwin_response
from PlaylistManager import idle_playlist_maker, response_playlist_maker, create_lipsync_playlist
from ui import build_ui # Import build_ui from the ui.py file
REPO_DIR = os.path.abspath(os.path.join(os.path.dirname(__file__), ".."))
STREAM_LIVE_DIR = os.path.join(REPO_DIR, "stream", "live")
STREAM_SPEECH_DIR = os.path.join(REPO_DIR, "stream", "speech")
PLAYLIST_PATH = os.path.join("stream", "playlist", "playlist.json")
# === Thread management ===
_main_thread = None
_thread_lock = threading.Lock()
_shutdown_flag = False
# === State Flags ===
awaiting_response = False
user_prompt = "" # Store the user's prompt
# Expose media folder
app.add_static_files('/stream', os.path.abspath(os.path.join(os.path.dirname(__file__), '..', 'stream')))
def get_latest_video_from_live_dir():
"""Get the most recent video from the live directory"""
video_files = glob.glob(os.path.join(STREAM_LIVE_DIR, "*.mp4"))
if not video_files:
return None
return max(video_files, key=os.path.getctime)
def update_playlist_with_single_video(video_path):
"""Create a playlist with just the specified video"""
# Convert absolute path to relative path for playlist
try:
# Get the path relative to the REPO_DIR
relative_path = os.path.relpath(video_path, os.path.join(REPO_DIR))
# Important fix: Remove any "stream" prefix to avoid path duplication
if relative_path.startswith("stream\\") or relative_path.startswith("stream/"):
relative_path = relative_path[7:] # Skip past "stream/" or "stream\"
# Convert backslashes to forward slashes for web paths
web_path = relative_path.replace("\\", "/")
# Create a playlist with just this video
playlist = [web_path]
# Save the playlist
with open(PLAYLIST_PATH, "w") as f:
json.dump(playlist, f)
print(f"[PLAYLIST] Updated playlist with single video: {web_path}")
return True
except Exception as e:
print(f"[ERROR] Failed to update playlist: {e}")
return False
def idle_mode():
print("[MAIN] Starting idle mode...")
idle_playlist_maker()
#generate_fixed_chunks(mode="talking", chunks_per_video=1, video_limit=1)
print("[MAIN] Idle mode finished, waiting for response trigger...")
return
def response_mode():
global user_prompt
print("[MAIN] Starting response mode...")
# Step 1: Generate response from the LLM
print("[LLM] Generating Darwin's response...")
if not user_prompt:
print("[WARNING] No user prompt provided, using default")
user_prompt = "Tell me about your theory of evolution."
llm_response = generate_darwin_response(user_prompt)
print(f"[LLM] Response generated: {llm_response[:500]}...")
# Step 2: Convert response to speech using TTS
print("[TTS] Converting text to speech...")
speech_file = run_tts(text=llm_response)
print(f"[TTS] Speech generated: {speech_file}")
# Step 3: Generate lip-synced video
print("[SYNC] Running lip sync...")
success = run_latentsync_inference()
print(f"[SYNC] Lip sync completed with status: {success}")
# Step 4: If successful, get the latest video and make it the only item in the playlist
if success:
# Get the latest video from the LIVE_DIR
latest_video = get_latest_video_from_live_dir()
if latest_video:
print(f"[PLAYBACK] Found latest video: {latest_video}")
# Update playlist to only include this video, forcing playback
update_playlist_with_single_video(latest_video)
# The updated UI will automatically detect playlist changes and play the video
else:
print("[ERROR] No video found in live directory after sync completion")
# Reset the user prompt for next interaction
user_prompt = ""
return success
def main_loop():
global awaiting_response
thread_id = threading.get_ident()
print(f"[THREAD] Main loop running in thread {thread_id}")
while not _shutdown_flag:
awaiting_response = False
idle_mode()
# Wait here for response button to be pressed
print("[MAIN] Idle finished, waiting for trigger")
while not awaiting_response and not _shutdown_flag:
time.sleep(1) # Sleep without printing to reduce log spam
# Check if we got shutdown while waiting
if _shutdown_flag:
break
print("[MAIN] Response triggered, starting response processing")
response_mode()
# Add a delay to ensure the video has time to play (the response video)
time.sleep(10)
# After showing the response video, update the playlist to include other videos too
print("[MAIN] Updating playlist with additional videos")
create_lipsync_playlist()
print("[MAIN] Response mode completed, ready for next interaction")
print(f"[THREAD] Thread {thread_id} shutting down")
def trigger_response_with_prompt(prompt):
global awaiting_response, user_prompt
user_prompt = prompt
awaiting_response = True
print(f"[UI] Response triggered by user with prompt: {prompt[:50]}...")
def start_main_thread():
global _main_thread
with _thread_lock:
if _main_thread is None or not _main_thread.is_alive():
_main_thread = threading.Thread(target=main_loop, daemon=True)
_main_thread.start()
print(f"[INIT] Main thread started with ID {_main_thread.ident}")
return True
else:
print(f"[INIT] Main thread already running with ID {_main_thread.ident}")
return False
def shutdown():
global _shutdown_flag
_shutdown_flag = True
print("[APP] Shutdown initiated, waiting for threads to terminate...")
if _main_thread and _main_thread.is_alive():
_main_thread.join(timeout=5)
print("[APP] Shutdown complete")
# Register shutdown handler
atexit.register(shutdown)
# Only run this block when the file is executed directly
if __name__ in {"__main__", "__mp_main__"}: # Support multiprocessing
# Build the UI with our response callback
build_ui(trigger_response_callback=trigger_response_with_prompt)
# Start the main thread
start_main_thread()
# Start the NiceGUI server
ui.run(host='0.0.0.0', port=7860)