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Update app.py
Browse files
app.py
CHANGED
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@@ -20,7 +20,6 @@ def generate_cpu_safe_beat(style, bpm):
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t = np.linspace(0, seconds, int(sr * seconds))
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beat = np.zeros_like(t)
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# --- Style presets ---
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if style == "Country Rap":
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kick_freq, snare_freq, hat_freq = 55, 180, 8000
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elif style == "Trap":
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@@ -29,7 +28,7 @@ def generate_cpu_safe_beat(style, bpm):
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kick_freq, snare_freq, hat_freq = 60, 150, 6000
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elif style == "Drill":
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kick_freq, snare_freq, hat_freq = 40, 160, 9000
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else:
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kick_freq, snare_freq, hat_freq = 70, 190, 7000
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beat_interval = 60.0 / float(bpm)
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@@ -37,80 +36,56 @@ def generate_cpu_safe_beat(style, bpm):
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for i in range(hits):
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pos = int(i * beat_interval * sr)
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-
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# Kick
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if pos + 2000 <= len(beat):
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beat[pos:pos+2000] += np.sin(2 * np.pi * kick_freq * t[:2000]) * 0.9
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-
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# Snare on alternate beats
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if i % 2 == 1 and pos + 2000 <= len(beat):
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beat[pos:pos+2000] += np.sin(2 * np.pi * snare_freq * t[:2000]) * 0.5
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-
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# Hats
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if pos + 500 <= len(beat):
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beat[pos:pos+500] += np.random.randn(500) * 0.1
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max_val = float(np.max(np.abs(beat))) if np.max(np.abs(beat)) != 0 else 1.0
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beat = beat / max_val
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# Convert to 16-bit PCM
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beat_int16 = (beat * 32767).astype(np.int16)
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# File path
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filename = f"beat_{uuid.uuid4().hex}.wav"
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filepath = f"/tmp/{filename}"
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# Write WAV (no scipy)
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with wave.open(filepath, "w") as wf:
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wf.setnchannels(1)
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wf.setsampwidth(2)
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wf.setframerate(sr)
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wf.writeframes(beat_int16.tobytes())
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return filepath
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# -------------------------------
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# BEAT GENERATOR CALLBACK
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# -------------------------------
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def ui_generate_beats(style, bpm, loops):
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audio = None
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for _ in range(loops):
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audio = generate_cpu_safe_beat(style, bpm)
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return audio
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# -------------------------------
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# CONTENT GENERATOR CALLBACK
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# -------------------------------
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def ui_generate_content(niche, tone, goal):
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hooks = generate_hooks(niche, tone)
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captions = generate_captions(niche, tone)
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ideas = generate_content_ideas(niche, goal)
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scripts = generate_short_scripts(niche, tone)
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return (
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"\n".join(
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"\n".join(
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"\n".join(
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"\n".join(
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)
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# -------------------------------
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# PACK BUILDER CALLBACK
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# -------------------------------
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def ui_build_pack(niche, style, bpm, tone, goal):
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# --------------------------------------------------
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#
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# --------------------------------------------------
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custom_css = """
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body {
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background-color: #050505;
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}
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@@ -124,19 +99,14 @@ body {
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margin-bottom: 10px;
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}
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.gradio-container {
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border-radius: 12px;
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background-color: #111111;
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}
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button {
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background: linear-gradient(90deg, #ff3c00, #b10000);
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color: #ffffff !important;
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font-weight: bold !important;
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border-radius: 10px !important;
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border: none !important;
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font-size: 18px !important;
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padding: 10px 16px !important;
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box-shadow: 0px 0px 12px rgba(255,60,0,0.7);
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transition: 0.15s;
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}
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@@ -156,30 +126,33 @@ input, textarea, select {
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label {
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color: #f1f1f1 !important;
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}
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"""
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# --------------------------------------------------
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# APP UI
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# --------------------------------------------------
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with gr.Blocks(title="304 Reaper AI Content + Beat Generator"
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gr.HTML("<h1 id='main-title'>🔥 304 REAPER — AI CONTENT & BEAT GENERATOR</h1>")
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# ---------------------------
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# BEAT GENERATOR
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# ---------------------------
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with gr.Tab("🎵 Beat Forge"):
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gr.Markdown(
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"### Hand-Crafted Reaper Beats (CPU Safe)\n"
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"Pick your style, set the BPM, and let the Reaper cook."
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)
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style = gr.Dropdown(
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["Country Rap", "Trap", "Dark Outlaw", "Drill", "BoomBap"],
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label="Beat Style"
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)
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bpm = gr.Slider(60, 180, value=120, label="BPM")
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loops = gr.Slider(1, 5, value=1,
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generate_btn = gr.Button("⚡ Generate Beat")
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audio_out = gr.Audio(label="Generated Beat", type="filepath")
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@@ -194,23 +167,20 @@ with gr.Blocks(title="304 Reaper AI Content + Beat Generator", css=custom_css) a
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# CONTENT GENERATOR
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# ---------------------------
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with gr.Tab("🧠 Content Lab"):
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gr.Markdown(
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"### Hooks, Captions, Ideas & Scripts\n"
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"Built for creators who need tools, not excuses."
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)
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niche = gr.Textbox(label="Niche
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tone = gr.Textbox(label="Tone
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goal = gr.Textbox(label="Goal
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hooks_out = gr.Textbox(label="Hooks")
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captions_out = gr.Textbox(label="Captions")
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ideas_out = gr.Textbox(label="
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scripts_out = gr.Textbox(label="
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ui_generate_content,
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inputs=[niche, tone, goal],
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outputs=[hooks_out, captions_out, ideas_out, scripts_out]
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# PACK BUILDER
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# ---------------------------
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with gr.Tab("📦 Full Creator Pack"):
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gr.Markdown(
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"### One-Click Creator ZIP\n"
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"Beat + content bundle for the niche you choose."
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)
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niche2 = gr.Textbox(label="Niche")
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style2 = gr.Dropdown(
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tone2 = gr.Textbox(label="Tone")
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goal2 = gr.Textbox(label="Goal")
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build_btn = gr.Button("⚡ Build
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zip_out = gr.File(label="Download
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build_btn.click(
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ui_build_pack,
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@@ -243,4 +210,5 @@ with gr.Blocks(title="304 Reaper AI Content + Beat Generator", css=custom_css) a
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outputs=zip_out
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)
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demo.launch()
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t = np.linspace(0, seconds, int(sr * seconds))
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beat = np.zeros_like(t)
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if style == "Country Rap":
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kick_freq, snare_freq, hat_freq = 55, 180, 8000
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elif style == "Trap":
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kick_freq, snare_freq, hat_freq = 60, 150, 6000
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elif style == "Drill":
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kick_freq, snare_freq, hat_freq = 40, 160, 9000
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+
else:
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kick_freq, snare_freq, hat_freq = 70, 190, 7000
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beat_interval = 60.0 / float(bpm)
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for i in range(hits):
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pos = int(i * beat_interval * sr)
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if pos + 2000 <= len(beat):
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beat[pos:pos+2000] += np.sin(2 * np.pi * kick_freq * t[:2000]) * 0.9
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if i % 2 == 1 and pos + 2000 <= len(beat):
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beat[pos:pos+2000] += np.sin(2 * np.pi * snare_freq * t[:2000]) * 0.5
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if pos + 500 <= len(beat):
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beat[pos:pos+500] += np.random.randn(500) * 0.1
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max_val = float(np.max(np.abs(beat))) or 1.0
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beat = beat / max_val
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beat_int16 = (beat * 32767).astype(np.int16)
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filename = f"beat_{uuid.uuid4().hex}.wav"
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filepath = f"/tmp/{filename}"
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with wave.open(filepath, "w") as wf:
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wf.setnchannels(1)
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wf.setsampwidth(2)
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wf.setframerate(sr)
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wf.writeframes(beat_int16.tobytes())
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return filepath
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def ui_generate_beats(style, bpm, loops):
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audio = None
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for _ in range(int(loops)):
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audio = generate_cpu_safe_beat(style, bpm)
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return audio
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def ui_generate_content(niche, tone, goal):
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return (
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"\n".join(generate_hooks(niche, tone)),
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"\n".join(generate_captions(niche, tone)),
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"\n".join(generate_content_ideas(niche, goal)),
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"\n".join(generate_short_scripts(niche, tone))
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)
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def ui_build_pack(niche, style, bpm, tone, goal):
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return build_creator_pack(niche, style, bpm, tone, goal)
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# --------------------------------------------------
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# CUSTOM CSS (LOADED THE OLD-SCHOOL WAY)
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# --------------------------------------------------
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custom_css = """
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<style>
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body {
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background-color: #050505;
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}
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margin-bottom: 10px;
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}
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button {
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background: linear-gradient(90deg, #ff3c00, #b10000);
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color: #ffffff !important;
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font-weight: bold !important;
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border-radius: 10px !important;
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font-size: 18px !important;
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padding: 10px 16px !important;
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border: none !important;
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box-shadow: 0px 0px 12px rgba(255,60,0,0.7);
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transition: 0.15s;
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}
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label {
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color: #f1f1f1 !important;
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}
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</style>
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"""
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# --------------------------------------------------
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# APP UI
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# --------------------------------------------------
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with gr.Blocks(title="304 Reaper AI Content + Beat Generator") as demo:
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# Load custom CSS
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gr.HTML(custom_css)
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gr.HTML("<h1 id='main-title'>🔥 304 REAPER — AI CONTENT & BEAT GENERATOR</h1>")
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# ---------------------------
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# BEAT GENERATOR
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# ---------------------------
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with gr.Tab("🎵 Beat Forge"):
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gr.Markdown("### Hand-Crafted Reaper Beats (CPU Safe)")
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style = gr.Dropdown(
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["Country Rap", "Trap", "Dark Outlaw", "Drill", "BoomBap"],
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label="Beat Style"
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)
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bpm = gr.Slider(60, 180, value=120, label="BPM")
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loops = gr.Slider(1, 5, value=1, label="How Many Beats")
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generate_btn = gr.Button("⚡ Generate Beat")
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audio_out = gr.Audio(label="Generated Beat", type="filepath")
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# CONTENT GENERATOR
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# ---------------------------
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with gr.Tab("🧠 Content Lab"):
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gr.Markdown("### Hooks, Captions, Ideas & Scripts")
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niche = gr.Textbox(label="Niche")
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tone = gr.Textbox(label="Tone")
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goal = gr.Textbox(label="Goal")
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gen_btn = gr.Button("⚡ Generate Content")
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hooks_out = gr.Textbox(label="Hooks")
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captions_out = gr.Textbox(label="Captions")
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ideas_out = gr.Textbox(label="Ideas")
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scripts_out = gr.Textbox(label="Scripts")
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gen_btn.click(
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ui_generate_content,
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inputs=[niche, tone, goal],
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outputs=[hooks_out, captions_out, ideas_out, scripts_out]
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# PACK BUILDER
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# ---------------------------
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with gr.Tab("📦 Full Creator Pack"):
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gr.Markdown("### Build a Full Creator ZIP Pack")
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niche2 = gr.Textbox(label="Niche")
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style2 = gr.Dropdown(
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tone2 = gr.Textbox(label="Tone")
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goal2 = gr.Textbox(label="Goal")
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build_btn = gr.Button("⚡ Build ZIP Pack")
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zip_out = gr.File(label="Download")
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build_btn.click(
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ui_build_pack,
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outputs=zip_out
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)
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demo.launch()
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