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from fastapi import APIRouter, Depends, HTTPException, status
from sqlalchemy.orm import Session
from sqlalchemy import func, and_, desc
from typing import List
from datetime import datetime, timedelta
from database import get_db
from models import User, UserStats, GameSession, GameAction, SystemStats
from schemas import AdminStats, UserListItem, UserDetail, UserStatsResponse
from auth import get_current_admin_user

router = APIRouter(prefix="/api/admin", tags=["Admin"])


@router.get("/stats/overview", response_model=AdminStats)
async def get_admin_stats(
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Общая статистика для админ-панели"""
    
    # Общее количество пользователей
    total_users = db.query(func.count(User.id)).scalar()
    
    # Активные пользователи сегодня (имели сессию за последние 24 часа)
    today = datetime.utcnow() - timedelta(days=1)
    active_users_today = db.query(func.count(func.distinct(GameSession.user_id))).filter(
        GameSession.started_at >= today
    ).scalar()
    
    # Новые пользователи сегодня
    new_users_today = db.query(func.count(User.id)).filter(
        User.created_at >= today
    ).scalar()
    
    # Всего сессий
    total_sessions = db.query(func.count(GameSession.id)).scalar()
    
    # Средняя длительность сессии
    avg_duration = db.query(func.avg(GameSession.duration)).filter(
        GameSession.ended_at != None
    ).scalar() or 0
    
    # Общее время игры
    total_playtime = db.query(func.sum(UserStats.total_playtime)).scalar() or 0
    
    # Общая статистика по комнатам
    total_rooms = db.query(func.sum(UserStats.rooms_visited)).scalar() or 0
    
    # Общая статистика по предметам
    total_items = db.query(func.sum(UserStats.items_collected)).scalar() or 0
    
    # Общая статистика по врагам
    total_enemies = db.query(func.sum(UserStats.enemies_defeated)).scalar() or 0
    
    return AdminStats(
        total_users=total_users,
        active_users_today=active_users_today or 0,
        new_users_today=new_users_today or 0,
        total_sessions=total_sessions or 0,
        avg_session_duration=float(avg_duration),
        total_playtime=total_playtime,
        total_rooms_visited=total_rooms,
        total_items_collected=total_items,
        total_enemies_defeated=total_enemies
    )


@router.get("/users", response_model=List[UserListItem])
async def get_all_users(
    skip: int = 0,
    limit: int = 100,
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Список всех пользователей"""
    users = db.query(User).offset(skip).limit(limit).all()
    return users


@router.get("/users/{user_id}", response_model=UserDetail)
async def get_user_detail(
    user_id: int,
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Детальная информация о пользователе"""
    user = db.query(User).filter(User.id == user_id).first()
    if not user:
        raise HTTPException(status_code=404, detail="User not found")
    
    return user


@router.patch("/users/{user_id}/toggle-active")
async def toggle_user_active(
    user_id: int,
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Активация/деактивация пользователя"""
    user = db.query(User).filter(User.id == user_id).first()
    if not user:
        raise HTTPException(status_code=404, detail="User not found")
    
    user.is_active = not user.is_active
    db.commit()
    
    return {"message": f"User {'activated' if user.is_active else 'deactivated'}", "is_active": user.is_active}


@router.patch("/users/{user_id}/toggle-admin")
async def toggle_user_admin(
    user_id: int,
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Назначение/снятие прав администратора"""
    user = db.query(User).filter(User.id == user_id).first()
    if not user:
        raise HTTPException(status_code=404, detail="User not found")
    
    if user.id == current_user.id:
        raise HTTPException(status_code=400, detail="Cannot modify your own admin status")
    
    user.is_admin = not user.is_admin
    db.commit()
    
    return {"message": f"Admin rights {'granted' if user.is_admin else 'revoked'}", "is_admin": user.is_admin}


@router.delete("/users/{user_id}")
async def delete_user(
    user_id: int,
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Удаление пользователя"""
    user = db.query(User).filter(User.id == user_id).first()
    if not user:
        raise HTTPException(status_code=404, detail="User not found")
    
    if user.id == current_user.id:
        raise HTTPException(status_code=400, detail="Cannot delete yourself")
    
    db.delete(user)
    db.commit()
    
    return {"message": "User deleted successfully"}


@router.get("/stats/top-players")
async def get_top_players(
    metric: str = "level",
    limit: int = 10,
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Топ игроков по различным метрикам"""
    
    valid_metrics = ["level", "experience", "total_playtime", "enemies_defeated", "items_collected", "coins"]
    if metric not in valid_metrics:
        raise HTTPException(status_code=400, detail=f"Invalid metric. Choose from: {valid_metrics}")
    
    # Получаем топ игроков
    query = db.query(User, UserStats).join(UserStats).order_by(desc(getattr(UserStats, metric))).limit(limit)
    
    results = []
    for user, stats in query:
        results.append({
            "user_id": user.id,
            "username": user.username,
            "metric_value": getattr(stats, metric),
            "level": stats.level,
            "experience": stats.experience
        })
    
    return {"metric": metric, "top_players": results}


@router.get("/stats/sessions-timeline")
async def get_sessions_timeline(
    days: int = 7,
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Временная шкала сессий за последние N дней"""
    
    start_date = datetime.utcnow() - timedelta(days=days)
    
    # Группировка по дням
    sessions_by_day = db.query(
        func.date(GameSession.started_at).label('date'),
        func.count(GameSession.id).label('count'),
        func.avg(GameSession.duration).label('avg_duration')
    ).filter(
        GameSession.started_at >= start_date
    ).group_by(
        func.date(GameSession.started_at)
    ).all()
    
    timeline = []
    for day in sessions_by_day:
        timeline.append({
            "date": str(day.date),
            "sessions_count": day.count,
            "avg_duration": float(day.avg_duration) if day.avg_duration else 0
        })
    
    return {"days": days, "timeline": timeline}


@router.get("/stats/activity-heatmap")
async def get_activity_heatmap(
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Тепловая карта активности игроков по часам"""
    
    # Группировка по часам дня
    activity = db.query(
        func.extract('hour', GameSession.started_at).label('hour'),
        func.count(GameSession.id).label('count')
    ).group_by(
        func.extract('hour', GameSession.started_at)
    ).all()
    
    heatmap = {int(hour): count for hour, count in activity}
    
    # Заполняем отсутствующие часы нулями
    full_heatmap = {hour: heatmap.get(hour, 0) for hour in range(24)}
    
    return {"heatmap": full_heatmap}


@router.get("/stats/user-retention")
async def get_user_retention(
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Статистика удержания пользователей"""
    
    # Пользователи, зарегистрированные в последние 30 дней
    thirty_days_ago = datetime.utcnow() - timedelta(days=30)
    new_users = db.query(User).filter(User.created_at >= thirty_days_ago).all()
    
    # Из них активных в последние 7 дней
    seven_days_ago = datetime.utcnow() - timedelta(days=7)
    active_new_users = 0
    
    for user in new_users:
        has_recent_session = db.query(GameSession).filter(
            GameSession.user_id == user.id,
            GameSession.started_at >= seven_days_ago
        ).first()
        if has_recent_session:
            active_new_users += 1
    
    retention_rate = (active_new_users / len(new_users) * 100) if new_users else 0
    
    return {
        "new_users_30d": len(new_users),
        "active_users_7d": active_new_users,
        "retention_rate": round(retention_rate, 2)
    }


@router.get("/stats/game-metrics")
async def get_game_metrics(
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Метрики игрового процесса"""
    
    # Средние показатели
    avg_stats = db.query(
        func.avg(UserStats.level).label('avg_level'),
        func.avg(UserStats.energy).label('avg_energy'),
        func.avg(UserStats.hunger).label('avg_hunger'),
        func.avg(UserStats.coins).label('avg_coins'),
        func.avg(UserStats.deaths).label('avg_deaths')
    ).first()
    
    # Общие показатели
    total_stats = db.query(
        func.sum(UserStats.rooms_visited).label('total_rooms'),
        func.sum(UserStats.items_collected).label('total_items'),
        func.sum(UserStats.enemies_defeated).label('total_enemies'),
        func.sum(UserStats.deaths).label('total_deaths')
    ).first()
    
    return {
        "averages": {
            "level": float(avg_stats.avg_level) if avg_stats.avg_level else 0,
            "energy": float(avg_stats.avg_energy) if avg_stats.avg_energy else 0,
            "hunger": float(avg_stats.avg_hunger) if avg_stats.avg_hunger else 0,
            "coins": float(avg_stats.avg_coins) if avg_stats.avg_coins else 0,
            "deaths": float(avg_stats.avg_deaths) if avg_stats.avg_deaths else 0
        },
        "totals": {
            "rooms_visited": total_stats.total_rooms or 0,
            "items_collected": total_stats.total_items or 0,
            "enemies_defeated": total_stats.total_enemies or 0,
            "deaths": total_stats.total_deaths or 0
        }
    }


@router.get("/actions/recent")
async def get_recent_actions(
    limit: int = 50,
    current_user: User = Depends(get_current_admin_user),
    db: Session = Depends(get_db)
):
    """Последние действия игроков"""
    
    actions = db.query(GameAction, User).join(User).order_by(
        desc(GameAction.timestamp)
    ).limit(limit).all()
    
    results = []
    for action, user in actions:
        results.append({
            "id": action.id,
            "username": user.username,
            "action_type": action.action_type,
            "action_data": action.action_data,
            "timestamp": action.timestamp
        })
    
    return {"recent_actions": results}