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[ADD] models
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app.py
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@@ -4,10 +4,12 @@ import gradio as gr
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# Available models
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AVAILABLE_MODELS = {
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"BaoLocTown/gliner-vn-demo": "BaoLocTown/gliner-vn-demo",
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"nvidia/gliner-PII": "nvidia/gliner-PII",
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"urchade/gliner_multi_pii-v1": "urchade/gliner_multi_pii-v1",
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"BaoLocTown/gliner-bi-large-v1.0-tuned-v3-50k": "BaoLocTown/gliner-bi-large-v1.0-tuned-v3-50k",
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}
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# Cache for loaded models
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}
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with gr.Blocks(title="GLiNER
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gr.Markdown(
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"""
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# GLiNER
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GLiNER is a Named Entity Recognition (NER) model capable of identifying any entity type using a bidirectional transformer encoder (BERT-like). It provides a practical alternative to traditional NER models, which are limited to predefined entities, and Large Language Models (LLMs) that, despite their flexibility, are costly and large for resource-constrained scenarios.
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## Links
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*
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* All GLiNER models: https://huggingface.co/models?library=gliner
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* Paper: https://arxiv.org/abs/2311.08526
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* Repository: https://github.com/urchade/GLiNER
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"""
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# Available models
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AVAILABLE_MODELS = {
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"nvidia/gliner-PII": "nvidia/gliner-PII",
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"urchade/gliner_multi_pii-v1": "urchade/gliner_multi_pii-v1",
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"BaoLocTown/gliner-vn-demo": "BaoLocTown/gliner-vn-demo",
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"BaoLocTown/gliner-bi-large-v1.0-tuned-v3-50k": "BaoLocTown/gliner-bi-large-v1.0-tuned-v3-50k",
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"BaoLocTown/gliner_multi_pii-v1-tuned-v4-50k-remapping-all": "BaoLocTown/gliner_multi_pii-v1-tuned-v4-50k-remapping-all",
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"BaoLocTown/gliner-bi-large-v1.0-tuned-v4-50k-remapping-all": "BaoLocTown/gliner-bi-large-v1.0-tuned-v4-50k-remapping-all",
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}
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# Cache for loaded models
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}
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with gr.Blocks(title="VN-GLiNER") as demo:
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gr.Markdown(
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"""
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# VN-GLiNER (Vietnamese Named Entity Recognition)
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GLiNER is a Named Entity Recognition (NER) model capable of identifying any entity type using a bidirectional transformer encoder (BERT-like). It provides a practical alternative to traditional NER models, which are limited to predefined entities, and Large Language Models (LLMs) that, despite their flexibility, are costly and large for resource-constrained scenarios.
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## Links
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* All VN-GLiNER models: https://huggingface.co/collections/BaoLocTown/vn-gliner
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* Paper: https://arxiv.org/abs/2311.08526
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* Repository: https://github.com/urchade/GLiNER
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"""
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