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<!DOCTYPE html>
<html lang="en">

<head>
  <meta charset="UTF-8" />
  <meta name="viewport" content="width=device-width, initial-scale=1.0" />
  <link rel="stylesheet" href="style.css">
  <title>HEL Perception & Engagement Reasoner (Weapon-Grade Demo)</title>
</head>

<body>
  <div id="app">
    <header>
      <div class="brand">
        <div class="logo" aria-hidden="true"></div>
        <div>
          <h1>HEL Perception & Engagement Reasoner</h1>
          <div class="sub">Video → detection → expert features → aimpoint + Intensity@Target → HEL feasibility →
            closed-loop tracking & dwell control</div>
        </div>
      </div>
      <div class="status-row">
        <div class="pill">
          <span class="dot" id="sys-dot"></span>
          <span id="sys-status">STANDBY · No video loaded</span>
        </div>
        <div class="pill">
          <span class="kbd">Reason</span>
          <span>Frame-1 inference</span>
        </div>
        <div class="pill">
          <span class="kbd">Engage</span>
          <span>Closed-loop track + dwell</span>
        </div>
      </div>
    </header>

    <div class="workspace">
      <aside>
        <div class="card">
          <h2>Video Input</h2>
          <div class="hint">Upload one video. Tab 1 uses only the first frame. Tab 2 reuses the same video for tracking
            and engagement.</div>

          <div class="row mt-md">
            <label for="videoFile">Video file</label>
            <span class="badge"><span id="videoMeta">No file</span></span>
          </div>
          <input id="videoFile" type="file" accept="video/*" />

          <div class="mt-md">
            <label>Mission Objective (optional · enables class filtering)</label>
            <textarea id="missionText" rows="3"
              placeholder="Optional: e.g., Detect people and vehicles; highlight hazards and key objects."></textarea>

            <div class="hint mt-sm">
              Mission objective is <b>optional</b>. If provided, it will be used directly as input to the detector.
              If left blank, the detector will detect <b>all</b> objects without filtering.
              <div class="mini mt-xs" id="hfBackendStatus">HF Backend: STANDBY</div>
            </div>
          </div>

          <div class="btnrow">
            <button id="btnLoadSample" class="btn secondary" title="Optional: wire up sample videos later" disabled>Load
              Sample</button>
            <button id="btnEject" class="btn danger" title="Unload video">Eject</button>
          </div>

          <div class="grid2">
            <div>
              <label>Detector</label>
              <select id="detectorSelect">
                <optgroup label="Object Detection Models">
                  <option value="hf_yolov8" data-kind="object" selected>Lite</option>
                  <option value="detr_resnet50" data-kind="object">Big</option>
                  <option value="grounding_dino" data-kind="object">Large</option>
                </optgroup>
                <optgroup label="Segmentation Models">
                  <option value="sam3" data-kind="segmentation">Segmentor</option>
                </optgroup>
                <optgroup label="Drone Detection Models">
                  <option value="drone_yolo" data-kind="drone">Drone</option>
                </optgroup>

              </select>
            </div>
            <div>
              <label>Tracking</label>
              <select id="trackerSelect">
                <option value="iou">IOU + velocity (built-in)</option>
                <option value="external">External hook (user API)</option>
              </select>
            </div>

            <label class="checkbox-row" for="enableDepthToggle">
              <input type="checkbox" id="enableDepthToggle">
              <span>Enable Legacy Depth Map (Slow)</span>
            </label>
            <label class="checkbox-row" for="enableGPTToggle" style="margin-top: 4px;">
              <input type="checkbox" id="enableGPTToggle" checked>
              <span style="color: var(--accent-light);">Enable GPT Reasoning</span>
            </label>
            <label class="checkbox-row" for="enableStreamToggle" style="margin-top: 4px;">
              <input type="checkbox" id="enableStreamToggle" checked>
              <span>Enable Stream Processing</span>
            </label>
          </div>

        </div>


        <div class="card" style="flex:1; min-height:0">
          <h2>System Log</h2>
          <div class="log" id="sysLog"></div>
        </div>
      </aside>

      <main>
        <div class="tabs">
          <button class="tabbtn active" data-tab="frame">Tab 1 · Frame-1 Reason</button>
          <button class="tabbtn" data-tab="engage">Tab 2 · Video Engage</button>
        </div>

        <!-- ===== Tab 1 ===== -->
        <section class="tab active" id="tab-frame">
          <div class="frame-grid">
            <div class="panel panel-monitor">
              <h3>
                <span>First Frame · Detection + Aimpoints</span>
                <span class="rightnote" id="frameNote">Awaiting video</span>
              </h3>
              <div class="viewbox" id="frameViewBox">
                <canvas id="frameCanvas" width="1280" height="720"></canvas>
                <canvas id="frameOverlay" class="overlay" width="1280" height="720"></canvas>
                <div class="watermark">EO/IR · Track-ID · Aimpoint · Required Dwell</div>
                <div class="empty" id="frameEmpty">
                  <div class="big">Upload a video to begin</div>
                  <div class="small">This demo performs first-frame perception and engagement reasoning. Then it replays
                    the same video with closed-loop tracking and dynamic dwell updates.</div>
                  <div style="display:flex; gap:10px; margin-top:6px; flex-wrap:wrap; justify-content:center;">
                    <span class="badge"><span class="dot"></span> If you are online, COCO-SSD loads automatically</span>
                  </div>
                </div>
              </div>

              <div class="btnrow" style="margin-top:10px">
                <button id="btnReason" class="btn">Reason</button>
                <button id="btnCancelReason" class="btn danger" style="display: none;">Cancel</button>
                <button id="btnRecompute" class="btn secondary">Recompute HEL</button>
                <button id="btnClear" class="btn secondary">Clear</button>
              </div>

              <div class="strip mt-md">
                <span class="chip" id="chipFrameDepth"
                  title="Toggle depth view of first frame (if available)">VIEW:DEFAULT</span>
              </div>
            </div>



            <div class="panel panel-summary" style="display:flex; flex-direction:column; min-height: 0; overflow: hidden;">
              <h3>
                <span>Object Track Cards</span>
                <span class="rightnote" id="trackCount">0</span>
              </h3>
              <div class="list" id="frameTrackList" style="flex:1; overflow-y:auto; padding:6px; max-height:none;">
                <!-- Cards injected here -->
                <div style="font-style:italic; color:var(--faint); text-align:center; margin-top:20px; font-size:12px;">
                  No objects tracked.
                </div>
              </div>
            </div>

            <!-- Threat Chat Panel -->
            <div class="panel panel-chat" id="chatPanel">
              <h3>
                <span>Threat Analyst Chat</span>
                <button class="collapse-btn" id="chatToggle" style="font-size: 0.75rem;">▲ Close Chat</button>
              </h3>
              <div class="chat-container">
                <div class="chat-messages" id="chatMessages">
                  <div class="chat-message chat-system">
                    <span class="chat-icon">SYS</span>
                    <span class="chat-content">Run detection first, then ask questions about detected threats.</span>
                  </div>
                </div>
                <div class="chat-input-row">
                  <input type="text" id="chatInput" placeholder="Ask about threats..." autocomplete="off">
                  <button id="chatSend" class="btn">Send</button>
                </div>
              </div>
            </div>

          </div>

        </section>

        <!-- ===== Tab 2 ===== -->
        <section class="tab" id="tab-engage">
          <div class="engage-grid">
            <div class="panel">
              <h3>
                <span>Video Engage · Tracking + Dynamic Dwell</span>
                <div style="display: flex; gap: 8px; align-items: center;">
                  <button class="collapse-btn" id="btnToggleSidebar">◀ Hide Sidebar</button>
                  <span class="rightnote" id="engageNote">Awaiting video</span>
                </div>
              </h3>

              <div class="viewbox" style="min-height: 420px;">
                <video id="videoEngage" playsinline muted></video>
                <canvas id="engageOverlay" class="overlay"></canvas>
                <div class="watermark">LOCK · DIST · DWELL · AIMPOINT · FIRE/ASSESS</div>
                <div class="empty" id="engageEmpty">
                  <div class="big">No video loaded</div>
                  <div class="small">Upload a video. Run <b>Reason</b> first to initialize aimpoints and baseline dwell.
                    Then click <b>Engage</b>.</div>
                </div>
              </div>

              <div class="btnrow mt-md">
                <button id="btnEngage" class="btn">Engage</button>
                <button id="btnPause" class="btn secondary">Pause</button>
                <button id="btnReset" class="btn secondary">Reset</button>
              </div>

              <div class="strip mt-md">
                <span class="chip" id="chipPolicy">POLICY:AUTO</span>
                <span class="chip" id="chipTracks">TRACKS:0</span>
                <span class="chip" id="chipBeam">BEAM:OFF</span>
                <span class="chip" id="chipHz">DET:6Hz</span>
                <span class="chip" id="chipFeed" title="Toggle raw vs HF-processed feed (if available)">FEED:RAW</span>
                <span class="chip" id="chipDepth" title="Toggle depth view (if available)">VIEW:DEFAULT</span>
              </div>

              <div class="mt-md">
                <div class="row"><label>Active dwell progress (selected)</label><small class="mini"
                    id="dwellText"></small>
                </div>
                <div class="bar">
                  <div id="dwellBar"></div>
                </div>
              </div>

              <div class="hint mt-md">Manual targeting: choose “Manual” in Engagement Policy, then
                click a target in the video. The “beam” will track its aimpoint and accumulate dwell.</div>
            </div>

            <div class="engage-right">
              <div class="panel" style="flex:1; min-height:0">
                <h3>
                  <span>Live Track Cards</span>
                  <span class="rightnote" id="liveStamp"></span>
                </h3>
                <div class="list" id="trackList" style="max-height:none"></div>
              </div>
            </div>
          </div>
        </section>

    </div>

    <footer>
      <div>Demo mode · Unclassified visuals · Integrate your APIs where marked</div>
      <div class="mono" id="telemetry">HEL=60kW · VIS=16km · Cn²=5/10 · AO=7/10 · DET=6Hz</div>
    </footer>

    <!-- Hidden video used only for first-frame capture -->
    <video id="videoHidden" playsinline muted style="display:none"></video>
  </div>

  <script>
    window.API_CONFIG = {
      BACKEND_BASE: "https://biaslab2025-perception.hf.space"
    };
  </script>
  <script src="./js/init.js"></script>
  <script src="./js/core/config.js"></script>
  <script src="./js/core/utils.js"></script>
  <script src="./js/core/state.js"></script>
  <script src="./js/core/physics.js"></script>
  <script src="./js/core/video.js"></script>
  <script src="./js/core/hel.js"></script>
  <script src="./js/ui/logging.js"></script>
  <script src="./js/core/tracker.js"></script>
  <script src="./js/api/client.js"></script>
  <script src="./js/ui/overlays.js"></script>
  <script src="./js/ui/cards.js"></script>
  <script src="./js/ui/features.js"></script>
  <script src="./js/ui/cursor.js"></script>
  <script src="./js/ui/chat.js"></script>
  <script src="./data/helicopter_demo_data.js"></script>
  <script src="./js/core/demo.js"></script>
  <script src="./js/main.js"></script>

</body>

</html>