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# CRITICAL: Clear CUDA_VISIBLE_DEVICES BEFORE any imports
# HF Spaces may set this to "0" dynamically, locking us to a single GPU
# import os
# if "CUDA_VISIBLE_DEVICES" in os.environ:
# del os.environ["CUDA_VISIBLE_DEVICES"]
import os
import logging
import time
from threading import RLock, Thread
from queue import Queue, PriorityQueue, Full, Empty
from typing import Any, Dict, List, Optional, Sequence, Tuple
import cv2
import numpy as np
import torch
from concurrent.futures import ThreadPoolExecutor
from threading import RLock
from models.detectors.base import ObjectDetector
from models.model_loader import load_detector, load_detector_on_device
from models.segmenters.model_loader import load_segmenter, load_segmenter_on_device
from models.depth_estimators.model_loader import load_depth_estimator, load_depth_estimator_on_device
from models.depth_estimators.base import DepthEstimator
from utils.video import extract_frames, write_video, VideoReader, VideoWriter, AsyncVideoReader
from utils.gpt_distance import estimate_distance_gpt
from jobs.storage import set_track_data
import tempfile
class AsyncVideoReader:
"""
Async video reader that decodes frames in a background thread.
This prevents GPU starvation on multi-GPU systems by prefetching frames
while the main thread is busy dispatching work to GPUs.
"""
def __init__(self, video_path: str, prefetch_size: int = 32):
"""
Initialize async video reader.
Args:
video_path: Path to video file
prefetch_size: Number of frames to prefetch (default 32)
"""
from queue import Queue
from threading import Thread
self.video_path = video_path
self.prefetch_size = prefetch_size
# Open video to get metadata
self._cap = cv2.VideoCapture(video_path)
if not self._cap.isOpened():
raise ValueError(f"Unable to open video: {video_path}")
self.fps = self._cap.get(cv2.CAP_PROP_FPS) or 30.0
self.width = int(self._cap.get(cv2.CAP_PROP_FRAME_WIDTH))
self.height = int(self._cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
self.total_frames = int(self._cap.get(cv2.CAP_PROP_FRAME_COUNT))
# Prefetch queue
self._queue: Queue = Queue(maxsize=prefetch_size)
self._error: Exception = None
self._finished = False
# Start decoder thread
self._thread = Thread(target=self._decode_loop, daemon=True)
self._thread.start()
def _decode_loop(self):
"""Background thread that continuously decodes frames."""
try:
while True:
success, frame = self._cap.read()
if not success:
break
self._queue.put(frame) # Blocks when queue is full (backpressure)
except Exception as e:
self._error = e
logging.error(f"AsyncVideoReader decode error: {e}")
finally:
self._cap.release()
self._queue.put(None) # Sentinel to signal end
self._finished = True
def __iter__(self):
return self
def __next__(self) -> np.ndarray:
if self._error:
raise self._error
frame = self._queue.get()
if frame is None:
raise StopIteration
return frame
def close(self):
"""Stop the decoder thread and release resources."""
# Signal thread to stop by releasing cap (if not already done)
if self._cap.isOpened():
self._cap.release()
# Drain queue to unblock thread if it's waiting on put()
while not self._queue.empty():
try:
self._queue.get_nowait()
except:
break
def __enter__(self):
return self
def __exit__(self, exc_type, exc_val, exc_tb):
self.close()
def _check_cancellation(job_id: Optional[str]) -> None:
"""Check if job has been cancelled and raise exception if so."""
if job_id is None:
return
from jobs.storage import get_job_storage
from jobs.models import JobStatus
job = get_job_storage().get(job_id)
if job and job.status == JobStatus.CANCELLED:
raise RuntimeError("Job cancelled by user")
def _color_for_label(label: str) -> Tuple[int, int, int]:
# Deterministic BGR color from label text.
value = abs(hash(label)) % 0xFFFFFF
blue = value & 0xFF
green = (value >> 8) & 0xFF
red = (value >> 16) & 0xFF
return (blue, green, red)
def draw_boxes(
frame: np.ndarray,
boxes: np.ndarray,
labels: Optional[Sequence[int]] = None,
queries: Optional[Sequence[str]] = None,
label_names: Optional[Sequence[str]] = None,
) -> np.ndarray:
output = frame.copy()
if boxes is None:
return output
for idx, box in enumerate(boxes):
x1, y1, x2, y2 = [int(coord) for coord in box]
if label_names is not None and idx < len(label_names):
label = label_names[idx]
elif labels is not None and idx < len(labels) and queries is not None:
label_idx = int(labels[idx])
if 0 <= label_idx < len(queries):
label = queries[label_idx]
else:
label = f"label_{label_idx}"
else:
label = f"label_{idx}"
color = _color_for_label(label)
cv2.rectangle(output, (x1, y1), (x2, y2), color, thickness=2)
if label:
font = cv2.FONT_HERSHEY_SIMPLEX
font_scale = 1.0
thickness = 2
text_size, baseline = cv2.getTextSize(label, font, font_scale, thickness)
text_w, text_h = text_size
pad = 4
text_x = x1
text_y = max(y1 - 6, text_h + pad)
box_top_left = (text_x, text_y - text_h - pad)
box_bottom_right = (text_x + text_w + pad, text_y + baseline)
cv2.rectangle(output, box_top_left, box_bottom_right, color, thickness=-1)
cv2.putText(
output,
label,
(text_x + pad // 2, text_y - 2),
font,
font_scale,
(255, 255, 255),
thickness,
lineType=cv2.LINE_AA,
)
return output
def draw_masks(
frame: np.ndarray,
masks: np.ndarray,
alpha: float = 0.65,
labels: Optional[Sequence[str]] = None,
) -> np.ndarray:
output = frame.copy()
if masks is None or len(masks) == 0:
return output
for idx, mask in enumerate(masks):
if mask is None:
continue
if mask.ndim == 3:
mask = mask[0]
if mask.shape[:2] != output.shape[:2]:
mask = cv2.resize(mask, (output.shape[1], output.shape[0]), interpolation=cv2.INTER_NEAREST)
mask_bool = mask.astype(bool)
overlay = np.zeros_like(output, dtype=np.uint8)
label = None
if labels and idx < len(labels):
label = labels[idx]
if not label:
label = f"object_{idx}"
color = _color_for_label(label)
overlay[mask_bool] = color
output = cv2.addWeighted(output, 1.0, overlay, alpha, 0)
contours, _ = cv2.findContours(
mask_bool.astype(np.uint8), cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE
)
if contours:
cv2.drawContours(output, contours, -1, color, thickness=2)
if label:
coords = np.column_stack(np.where(mask_bool))
if coords.size:
y, x = coords[0]
font = cv2.FONT_HERSHEY_SIMPLEX
font_scale = 1.0
thickness = 2
text_size, baseline = cv2.getTextSize(label, font, font_scale, thickness)
text_w, text_h = text_size
pad = 4
text_x = int(x)
text_y = max(int(y) - 6, text_h + pad)
box_top_left = (text_x, text_y - text_h - pad)
box_bottom_right = (text_x + text_w + pad, text_y + baseline)
cv2.rectangle(output, box_top_left, box_bottom_right, color, thickness=-1)
cv2.putText(
output,
label,
(text_x + pad // 2, text_y - 2),
font,
font_scale,
(255, 255, 255),
thickness,
lineType=cv2.LINE_AA,
)
return output
def _build_detection_records(
boxes: np.ndarray,
scores: Sequence[float],
labels: Sequence[int],
queries: Sequence[str],
label_names: Optional[Sequence[str]] = None,
) -> List[Dict[str, Any]]:
detections: List[Dict[str, Any]] = []
for idx, box in enumerate(boxes):
if label_names is not None and idx < len(label_names):
label = label_names[idx]
else:
label_idx = int(labels[idx]) if idx < len(labels) else -1
if 0 <= label_idx < len(queries):
label = queries[label_idx]
else:
label = f"label_{label_idx}"
detections.append(
{
"label": label,
"score": float(scores[idx]) if idx < len(scores) else 0.0,
"bbox": [int(coord) for coord in box.tolist()],
}
)
return detections
from utils.tracker import ByteTracker
class SpeedEstimator:
def __init__(self, fps: float = 30.0):
self.fps = fps
self.pixel_scale_map = {} # label -> pixels_per_meter (heuristic)
def estimate(self, detections: List[Dict[str, Any]]):
for det in detections:
history = det.get('history', [])
if len(history) < 5: continue
# Simple heuristic: Speed based on pixel movement
# We assume a base depth or size.
# Delta over last 5 frames
curr = history[-1]
prev = history[-5]
# Centroids
cx1 = (curr[0] + curr[2]) / 2
cy1 = (curr[1] + curr[3]) / 2
cx2 = (prev[0] + prev[2]) / 2
cy2 = (prev[1] + prev[3]) / 2
dist_px = np.sqrt((cx1-cx2)**2 + (cy1-cy2)**2)
# Heuristic scale: Assume car is ~4m long? Or just arbitrary pixel scale
# If we had GPT distance, we could calibrate.
# For now, let's use a dummy scale: 50px = 1m (very rough)
# Speed = (dist_px / 50) meters / (5 frames / 30 fps) seconds
# = (dist_px / 50) / (0.166) m/s
# = (dist_px * 0.12) m/s
# = * 3.6 km/h
scale = 50.0
dt = 5.0 / self.fps
speed_mps = (dist_px / scale) / dt
speed_kph = speed_mps * 3.6
# Smoothing
det['speed_kph'] = speed_kph
# Direction
dx = cx1 - cx2
dy = cy1 - cy2
angle = np.degrees(np.arctan2(dy, dx)) # 0 is right, 90 is down
# Map to clock direction (12 is up = -90 deg)
# -90 (up) -> 12
# 0 (right) -> 3
# 90 (down) -> 6
# 180 (left) -> 9
# Adjust so 12 is up (negative Y)
# angle -90 is 12
clock_hour = ((angle + 90) / 30 + 12) % 12
if clock_hour == 0: clock_hour = 12.0
det['direction_clock'] = f"{int(round(clock_hour))} o'clock"
det['angle_deg'] = angle # 0 is right, 90 is down (screen space)
_MODEL_LOCKS: Dict[str, RLock] = {}
_MODEL_LOCKS_GUARD = RLock()
_DEPTH_SCALE = float(os.getenv("DEPTH_SCALE", "25.0"))
def _get_model_lock(kind: str, name: str) -> RLock:
key = f"{kind}:{name}"
with _MODEL_LOCKS_GUARD:
lock = _MODEL_LOCKS.get(key)
if lock is None:
lock = RLock()
_MODEL_LOCKS[key] = lock
return lock
def _attach_depth_metrics(
frame: np.ndarray,
detections: List[Dict[str, Any]],
depth_estimator_name: Optional[str],
depth_scale: float, # No longer used for distance calculation
estimator_instance: Optional[Any] = None,
) -> None:
"""Attach relative depth values for visualization only. GPT handles distance estimation."""
if not detections or (not depth_estimator_name and not estimator_instance):
return
from models.depth_estimators.model_loader import load_depth_estimator
if estimator_instance:
estimator = estimator_instance
# Use instance lock if available, or create one
if hasattr(estimator, "lock"):
lock = estimator.lock
else:
# Fallback (shouldn't happen with our new setup but safe)
lock = _get_model_lock("depth", estimator.name)
else:
estimator = load_depth_estimator(depth_estimator_name)
lock = _get_model_lock("depth", estimator.name)
with lock:
depth_result = estimator.predict(frame)
depth_map = depth_result.depth_map
if depth_map is None or depth_map.size == 0:
return
height, width = depth_map.shape[:2]
raw_depths: List[Tuple[Dict[str, Any], float]] = []
for det in detections:
det["depth_rel"] = None # Relative depth for visualization only
bbox = det.get("bbox")
if not bbox or len(bbox) < 4:
continue
x1, y1, x2, y2 = [int(coord) for coord in bbox[:4]]
x1 = max(0, min(width - 1, x1))
y1 = max(0, min(height - 1, y1))
x2 = max(x1 + 1, min(width, x2))
y2 = max(y1 + 1, min(height, y2))
patch = depth_map[y1:y2, x1:x2]
if patch.size == 0:
continue
# Center crop (50%) to avoid background
h_p, w_p = patch.shape
cy, cx = h_p // 2, w_p // 2
dy, dx = h_p // 4, w_p // 4
center_patch = patch[cy - dy : cy + dy, cx - dx : cx + dx]
# Fallback to full patch if center is empty (unlikely)
if center_patch.size == 0:
center_patch = patch
finite = center_patch[np.isfinite(center_patch)]
if finite.size == 0:
continue
depth_raw = float(np.median(finite))
if depth_raw > 1e-6:
raw_depths.append((det, depth_raw))
if not raw_depths:
return
# Compute relative depth (0-1) for visualization only
all_raw = [d[1] for d in raw_depths]
min_raw, max_raw = min(all_raw), max(all_raw)
denom = max(max_raw - min_raw, 1e-6)
for det, depth_raw in raw_depths:
# Inverted: higher raw = closer = lower rel value (0=close, 1=far)
det["depth_rel"] = 1.0 - ((depth_raw - min_raw) / denom)
def infer_frame(
frame: np.ndarray,
queries: Sequence[str],
detector_name: Optional[str] = None,
depth_estimator_name: Optional[str] = None,
depth_scale: float = 1.0,
detector_instance: Optional[ObjectDetector] = None,
depth_estimator_instance: Optional[Any] = None,
) -> Tuple[np.ndarray, List[Dict[str, Any]]]:
if detector_instance:
detector = detector_instance
else:
detector = load_detector(detector_name)
text_queries = list(queries) or ["object"]
try:
if hasattr(detector, "lock"):
lock = detector.lock
else:
lock = _get_model_lock("detector", detector.name)
with lock:
result = detector.predict(frame, text_queries)
detections = _build_detection_records(
result.boxes, result.scores, result.labels, text_queries, result.label_names
)
if depth_estimator_name or depth_estimator_instance:
try:
_attach_depth_metrics(
frame, detections, depth_estimator_name, depth_scale, estimator_instance=depth_estimator_instance
)
except Exception:
logging.exception("Depth estimation failed for frame")
# Re-build display labels to include GPT distance if available
display_labels = []
for i, det in enumerate(detections):
label = det["label"]
if det.get("gpt_distance_m") is not None:
# Add GPT distance to label, e.g. "car 12m"
depth_str = f"{int(det['gpt_distance_m'])}m"
label = f"{label} {depth_str}"
logging.debug("Object '%s' at %s (bbox: %s)", label, depth_str, det['bbox'])
display_labels.append(label)
except Exception:
logging.exception("Inference failed for queries %s", text_queries)
raise
return draw_boxes(
frame,
result.boxes,
labels=None, # Use custom labels
queries=None,
label_names=display_labels,
), detections
def infer_batch(
frames: List[np.ndarray],
frame_indices: List[int],
queries: Sequence[str],
detector_instance: ObjectDetector,
depth_estimator_instance: Optional[DepthEstimator] = None,
depth_scale: float = 1.0,
depth_frame_stride: int = 3,
) -> List[Tuple[int, np.ndarray, List[Dict[str, Any]]]]:
# Batch detection
text_queries = list(queries) or ["object"]
try:
if detector_instance.supports_batch:
with detector_instance.lock:
det_results = detector_instance.predict_batch(frames, text_queries)
else:
# Fallback
with detector_instance.lock:
det_results = [detector_instance.predict(f, text_queries) for f in frames]
except Exception:
logging.exception("Batch detection failed")
# Return empty for all
return [(idx, f, []) for idx, f in zip(frame_indices, frames)]
# Batch depth
depth_map_results = {} # frame_idx -> depth_map
depth_batch_inputs = []
depth_batch_indices = []
for idx, f in zip(frame_indices, frames):
if idx % depth_frame_stride == 0:
depth_batch_inputs.append(f)
depth_batch_indices.append(idx)
if depth_estimator_instance and depth_batch_inputs:
try:
with depth_estimator_instance.lock:
if depth_estimator_instance.supports_batch:
d_results = depth_estimator_instance.predict_batch(depth_batch_inputs)
else:
d_results = [depth_estimator_instance.predict(f) for f in depth_batch_inputs]
for idx, res in zip(depth_batch_indices, d_results):
depth_map_results[idx] = res
except Exception:
logging.exception("Batch depth estimation failed")
# Post-process and merge
outputs = []
for i, (idx, frame, det_result) in enumerate(zip(frame_indices, frames, det_results)):
detections = _build_detection_records(
det_result.boxes, det_result.scores, det_result.labels, text_queries, det_result.label_names
)
if idx in depth_map_results:
try:
# existing _attach_depth_metrics expects detections and estimator name/instance
# but we already computed depth. We need a helper or just modify logical flow.
# Actually _attach_depth_metrics calls predict(). We want to skip predict.
# Let's manually attach.
d_res = depth_map_results[idx]
# We need to manually invoke the attachment logic using the precomputed result.
# Refactoring _attach_depth_metrics to accept result would be cleaner, but for now:
# Copy-paste logic or use a trick.
# Let's extract logic from _attach_depth_metrics essentially.
# Wait, _attach_depth_metrics does the box checking.
_attach_depth_from_result(detections, d_res, depth_scale)
except Exception:
logging.warning("Failed to attach depth for frame %d", idx)
display_labels = [_build_display_label(d) for d in detections]
processed = draw_boxes(frame, det_result.boxes, label_names=display_labels)
outputs.append((idx, processed, detections))
return outputs
def _build_display_label(det):
"""Build display label with GPT distance if available."""
label = det["label"]
if det.get("gpt_distance_m") is not None:
label = f"{label} {int(det['gpt_distance_m'])}m"
return label
def _attach_depth_from_result(detections, depth_result, depth_scale):
"""Attach relative depth values for visualization only. GPT handles distance estimation."""
depth_map = depth_result.depth_map
if depth_map is None or depth_map.size == 0: return
height, width = depth_map.shape[:2]
raw_depths = []
for det in detections:
det["depth_rel"] = None # Relative depth for visualization only
bbox = det.get("bbox")
if not bbox or len(bbox) < 4: continue
x1, y1, x2, y2 = [int(coord) for coord in bbox[:4]]
x1 = max(0, min(width - 1, x1))
y1 = max(0, min(height - 1, y1))
x2 = max(x1 + 1, min(width, x2))
y2 = max(y1 + 1, min(height, y2))
patch = depth_map[y1:y2, x1:x2]
if patch.size == 0: continue
h_p, w_p = patch.shape
cy, cx = h_p // 2, w_p // 2
dy, dx = h_p // 4, w_p // 4
center_patch = patch[cy - dy : cy + dy, cx - dx : cx + dx]
if center_patch.size == 0: center_patch = patch
finite = center_patch[np.isfinite(center_patch)]
if finite.size == 0: continue
depth_raw = float(np.median(finite))
if depth_raw > 1e-6:
raw_depths.append((det, depth_raw))
if not raw_depths: return
# Compute relative depth (0-1) for visualization only
all_raw = [d[1] for d in raw_depths]
min_raw, max_raw = min(all_raw), max(all_raw)
denom = max(max_raw - min_raw, 1e-6)
for det, depth_raw in raw_depths:
# Inverted: higher raw = closer = lower rel value (0=close, 1=far)
det["depth_rel"] = 1.0 - ((depth_raw - min_raw) / denom)
def infer_segmentation_frame(
frame: np.ndarray,
text_queries: Optional[List[str]] = None,
segmenter_name: Optional[str] = None,
segmenter_instance: Optional[Any] = None,
) -> Tuple[np.ndarray, Any]:
if segmenter_instance:
segmenter = segmenter_instance
# Use instance lock if available
if hasattr(segmenter, "lock"):
lock = segmenter.lock
else:
lock = _get_model_lock("segmenter", segmenter.name)
else:
segmenter = load_segmenter(segmenter_name)
lock = _get_model_lock("segmenter", segmenter.name)
with lock:
result = segmenter.predict(frame, text_prompts=text_queries)
labels = text_queries or []
if len(labels) == 1:
masks = result.masks if result.masks is not None else []
labels = [labels[0] for _ in range(len(masks))]
return draw_masks(frame, result.masks, labels=labels), result
def extract_first_frame(video_path: str) -> Tuple[np.ndarray, float, int, int]:
cap = cv2.VideoCapture(video_path)
if not cap.isOpened():
raise ValueError("Unable to open video.")
fps = cap.get(cv2.CAP_PROP_FPS) or 0.0
width = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
success, frame = cap.read()
cap.release()
if not success or frame is None:
raise ValueError("Video decode produced zero frames.")
return frame, fps, width, height
def compute_depth_per_detection(
depth_map: np.ndarray,
detections: List[Dict],
depth_scale: float = 1.0
) -> List[Dict]:
"""Sample depth for each detection bbox, compute relative distances."""
depths = []
for det in detections:
x1, y1, x2, y2 = det["bbox"]
# Sample central 50% region for robustness (avoids edge artifacts)
cx, cy = (x1 + x2) // 2, (y1 + y2) // 2
hw, hh = max(1, (x2 - x1) // 4), max(1, (y2 - y1) // 4)
y_start, y_end = max(0, cy - hh), min(depth_map.shape[0], cy + hh)
x_start, x_end = max(0, cx - hw), min(depth_map.shape[1], cx + hw)
region = depth_map[y_start:y_end, x_start:x_end]
valid = region[np.isfinite(region)]
if len(valid) >= 10:
det["depth_est_m"] = float(np.median(valid)) * depth_scale
det["depth_valid"] = True
depths.append(det["depth_est_m"])
else:
det["depth_est_m"] = None
det["depth_valid"] = False
det["depth_rel"] = None
# Per-frame relative normalization
if depths:
min_d, max_d = min(depths), max(depths)
span = max_d - min_d + 1e-6
for det in detections:
if det.get("depth_valid"):
det["depth_rel"] = (det["depth_est_m"] - min_d) / span
elif len(detections) == 1 and detections[0].get("depth_valid"):
# Single detection: assign neutral relative distance
detections[0]["depth_rel"] = 0.5
return detections
def process_first_frame(
video_path: str,
queries: List[str],
mode: str,
detector_name: Optional[str] = None,
segmenter_name: Optional[str] = None,
depth_estimator_name: Optional[str] = None,
depth_scale: Optional[float] = None,
enable_depth_estimator: bool = False,
enable_gpt: bool = True, # ENABLED BY DEFAULT
) -> Tuple[np.ndarray, List[Dict[str, Any]], Optional[np.ndarray]]:
frame, _, _, _ = extract_first_frame(video_path)
if mode == "segmentation":
processed, _ = infer_segmentation_frame(
frame, text_queries=queries, segmenter_name=segmenter_name
)
return processed, [], None
processed, detections = infer_frame(
frame, queries, detector_name=detector_name
)
# 1. Synchronous Depth Estimation (HF Backend)
depth_map = None
# If a specific depth estimator is requested OR if generic "enable" flag is on
should_run_depth = (depth_estimator_name is not None) or enable_depth_estimator
if should_run_depth and detections:
try:
# Resolve name: if none given, default to "depth"
d_name = depth_estimator_name if depth_estimator_name else "depth"
scale = depth_scale if depth_scale is not None else 1.0
logging.info(f"Running synchronous depth estimation with {d_name} (scale={scale})...")
estimator = load_depth_estimator(d_name)
# Run prediction
with _get_model_lock("depth", estimator.name):
result = estimator.predict(frame)
depth_map = result.depth_map
# Compute per-detection depth metrics
detections = compute_depth_per_detection(depth_map, detections, scale)
except Exception as e:
logging.exception(f"First frame depth failed: {e}")
# Mark all detections as depth_valid=False just in case
for det in detections:
det["depth_est_m"] = None
det["depth_rel"] = None
det["depth_valid"] = False
return processed, detections, depth_map
# 2. GPT-based Distance/Direction Estimation (Explicitly enabled)
if enable_gpt:
# We need to save the frame temporarily to pass to GPT (or refactor gpt_distance to take buffer)
# For now, write to temp file
try:
with tempfile.NamedTemporaryFile(suffix=".jpg", delete=False) as tmp_img:
cv2.imwrite(tmp_img.name, frame)
gpt_results = estimate_distance_gpt(tmp_img.name, detections)
logging.info(f"GPT Output for First Frame:\n{gpt_results}") # Expose to HF logs
os.remove(tmp_img.name) # Clean up immediatey
# Merge GPT results into detections
# GPT returns { "T01": { "distance_m": ..., "direction": ... } }
# Detections are list of dicts. We assume T01 maps to index 0, T02 to index 1...
for i, det in enumerate(detections):
# ID format matches what we constructed in gpt_distance.py
obj_id = f"T{str(i+1).zfill(2)}"
if obj_id in gpt_results:
info = gpt_results[obj_id]
det["gpt_distance_m"] = info.get("distance_m")
det["gpt_direction"] = info.get("direction")
det["gpt_description"] = info.get("description")
# GPT is the sole source of distance - no polyfill needed
except Exception as e:
logging.error(f"GPT Distance estimation failed: {e}")
return processed, detections
def run_inference(
input_video_path: str,
output_video_path: str,
queries: List[str],
max_frames: Optional[int] = None,
detector_name: Optional[str] = None,
job_id: Optional[str] = None,
depth_estimator_name: Optional[str] = None,
depth_scale: float = 1.0,
enable_gpt: bool = True,
stream_queue: Optional[Queue] = None,
) -> Tuple[str, List[List[Dict[str, Any]]]]:
# 1. Setup Video Reader
try:
reader = AsyncVideoReader(input_video_path)
except ValueError:
logging.exception("Failed to open video at %s", input_video_path)
raise
fps = reader.fps
width = reader.width
height = reader.height
total_frames = reader.total_frames
if max_frames is not None:
total_frames = min(total_frames, max_frames)
# 2. Defaults and Config
if not queries:
queries = ["person", "car", "truck", "motorcycle", "bicycle", "bus", "train", "airplane"]
logging.info("No queries provided, using defaults: %s", queries)
logging.info("Detection queries: %s", queries)
active_detector = detector_name or "hf_yolov8"
# Parallel Model Loading
num_gpus = torch.cuda.device_count()
detectors = []
depth_estimators = []
if num_gpus > 0:
logging.info("Detected %d GPUs. Loading models in parallel...", num_gpus)
def load_models_on_gpu(gpu_id: int):
device_str = f"cuda:{gpu_id}"
try:
det = load_detector_on_device(active_detector, device_str)
det.lock = RLock()
depth = None
if depth_estimator_name:
depth = load_depth_estimator_on_device(depth_estimator_name, device_str)
depth.lock = RLock()
return (gpu_id, det, depth)
except Exception as e:
logging.error(f"Failed to load models on GPU {gpu_id}: {e}")
raise
with ThreadPoolExecutor(max_workers=num_gpus) as loader_pool:
futures = [loader_pool.submit(load_models_on_gpu, i) for i in range(num_gpus)]
results = [f.result() for f in futures]
# Sort by GPU ID to ensure consistent indexing
results.sort(key=lambda x: x[0])
for _, det, depth in results:
detectors.append(det)
depth_estimators.append(depth)
else:
logging.info("No GPUs detected. Loading CPU models...")
det = load_detector(active_detector)
det.lock = RLock()
detectors.append(det)
if depth_estimator_name:
depth = load_depth_estimator(depth_estimator_name)
depth.lock = RLock()
depth_estimators.append(depth)
else:
depth_estimators.append(None)
# 4. Phase 1: Pre-Scan (Depth Normalization Stats) - ONLY IF DEPTH ENABLED
global_min, global_max = 0.0, 1.0
if depth_estimator_name and depth_estimators[0]:
logging.info("Starting Phase 1: Pre-scan for depth stats...")
# We need a quick scan logic here.
# Since we have loaded models, we can use one of them to scan a few frames.
# Let's pick 0-th GPU model.
scan_est = depth_estimators[0]
scan_values = []
# Sample frames: First 10, Middle 10, Last 10
target_indices = set(list(range(0, 10)) +
list(range(total_frames//2, total_frames//2 + 10)) +
list(range(max(0, total_frames-10), total_frames)))
target_indices = sorted([i for i in target_indices if i < total_frames])
try:
# Quick reader scan
reader_scan = AsyncVideoReader(input_video_path)
scan_frames = []
for i, frame in enumerate(reader_scan):
if i in target_indices:
scan_frames.append(frame)
if i > max(target_indices):
break
reader_scan.close()
# Predict
with scan_est.lock:
# Batch if supported, else loop
if scan_est.supports_batch and scan_frames:
scan_res = scan_est.predict_batch(scan_frames)
else:
scan_res = [scan_est.predict(f) for f in scan_frames]
for r in scan_res:
if r.depth_map is not None:
scan_values.append(r.depth_map)
# Stats
if scan_values:
all_vals = np.concatenate([v.ravel() for v in scan_values])
valid = all_vals[np.isfinite(all_vals)]
if valid.size > 0:
global_min = float(np.percentile(valid, 1))
global_max = float(np.percentile(valid, 99))
# Prevent zero range
if abs(global_max - global_min) < 1e-6: global_max = global_min + 1.0
logging.info("Global Depth Range: %.2f - %.2f", global_min, global_max)
except Exception as e:
logging.warning("Pre-scan failed, using default range: %s", e)
# queue_in: (frame_idx, frame_data)
# queue_out: (frame_idx, processed_frame, detections)
queue_in = Queue(maxsize=16)
# Tuning for A10: buffer at least 32 frames per GPU (batch size)
# GPT Latency Buffer: GPT takes ~3s. At 30fps, that's 90 frames. We need to absorb this burst.
queue_out_max = max(512, (len(detectors) if detectors else 1) * 64)
queue_out = Queue(maxsize=queue_out_max)
# 6. Worker Function (Unified)
# Robustness: Define flag early so workers can see it
writer_finished = False
def worker_task(gpu_idx: int):
logging.info(f"Worker {gpu_idx} started. PID: {os.getpid()}")
detector_instance = detectors[gpu_idx]
depth_instance = depth_estimators[gpu_idx] if gpu_idx < len(depth_estimators) else None # Handle mismatched lists safely
batch_size = detector_instance.max_batch_size if detector_instance.supports_batch else 1
batch_accum = [] # List[Tuple[idx, frame]]
def flush_batch():
if not batch_accum: return
logging.info(f"Worker {gpu_idx} flushing batch of {len(batch_accum)} frames")
indices = [item[0] for item in batch_accum]
frames = [item[1] for item in batch_accum]
# --- UNIFIED INFERENCE ---
# Run detection batch
try:
if detector_instance.supports_batch:
with detector_instance.lock:
det_results = detector_instance.predict_batch(frames, queries)
else:
with detector_instance.lock:
det_results = [detector_instance.predict(f, queries) for f in frames]
except BaseException as e:
logging.exception("Batch detection crashed with critical error")
det_results = [None] * len(frames)
# Run depth batch (if enabled)
depth_results = [None] * len(frames)
if depth_instance and depth_estimator_name:
try:
with depth_instance.lock:
if depth_instance.supports_batch:
depth_results = depth_instance.predict_batch(frames)
else:
depth_results = [depth_instance.predict(f) for f in frames]
except BaseException as e:
logging.exception("Batch depth crashed with critical error")
# --- POST PROCESSING ---
for i, (idx, frame, d_res, dep_res) in enumerate(zip(indices, frames, det_results, depth_results)):
# 1. Detections
detections = []
if d_res:
detections = _build_detection_records(
d_res.boxes, d_res.scores, d_res.labels, queries, d_res.label_names
)
# 2. Frame Rendering
processed = frame.copy()
# A. Render Depth Heatmap (if enabled)
if dep_res and dep_res.depth_map is not None:
processed = colorize_depth_map(dep_res.depth_map, global_min, global_max)
try:
_attach_depth_from_result(detections, dep_res, depth_scale)
except: pass
# 3. Output
while True:
try:
queue_out.put((idx, processed, detections), timeout=1.0)
break
except Full:
# Robustness: Check if writer is dead
if writer_finished:
raise RuntimeError("Writer thread died unexpectedly")
if job_id: _check_cancellation(job_id)
batch_accum.clear()
logging.info(f"Worker {gpu_idx} finished flushing batch")
while True:
try:
item = queue_in.get(timeout=2.0)
except Empty:
# Periodic check for cancellation if main thread is slow
if job_id: _check_cancellation(job_id)
continue
try:
if item is None:
logging.info(f"Worker {gpu_idx} received sentinel. Flushing and exiting.")
flush_batch()
break
frame_idx, frame_data = item
# logging.info(f"Worker {gpu_idx} got frame {frame_idx}") # Verbose
if frame_idx % 30 == 0:
logging.info("Processing frame %d on device %s", frame_idx, "cpu" if num_gpus==0 else f"cuda:{gpu_idx}")
batch_accum.append((frame_idx, frame_data))
if len(batch_accum) >= batch_size:
flush_batch()
except BaseException as e:
logging.exception(f"Worker {gpu_idx} CRASHED processing frame. Recovering...")
# Emit empty/failed frames for the batch to keep sequence alive
for idx, frm in batch_accum:
try:
# Fallback: Return original frame with empty detections
queue_out.put((idx, frm, []), timeout=5.0)
logging.info(f"Emitted fallback frame {idx}")
except:
pass
batch_accum.clear()
finally:
queue_in.task_done()
logging.info(f"Worker {gpu_idx} thread exiting normally.")
# 6. Start Workers
workers = []
num_workers = len(detectors)
# If using CPU, maybe use more threads? No, CPU models usually multithread internally.
# If using GPU, 1 thread per GPU is efficient.
for i in range(num_workers):
t = Thread(target=worker_task, args=(i,), daemon=True)
t.start()
workers.append(t)
# 7. Start Writer / Output Collection (Main Thread or separate)
# We will run writer logic in the main thread after feeding is done?
# No, we must write continuously.
all_detections_map = {}
# writer_finished initialized earlier
# writer_finished = False
def writer_loop():
nonlocal writer_finished
next_idx = 0
buffer = {}
# Initialize Tracker & Speed Estimator
tracker = ByteTracker(frame_rate=fps)
speed_est = SpeedEstimator(fps=fps)
try:
with VideoWriter(output_video_path, fps, width, height) as writer:
while next_idx < total_frames:
# Fetch from queue
try:
while next_idx not in buffer:
# Backpressure: If buffer gets too big due to out-of-order frames,
# we might want to warn or just hope for the best.
# But here we are just consuming.
# However, if 'buffer' grows too large (because we are missing next_idx),
# we are effectively unbounded again if queue_out fills up with future frames.
# So we should monitor buffer size.
if len(buffer) > 200 and len(buffer) % 50 == 0:
logging.warning("Writer buffer large (%d items), waiting for frame %d (GPT Latency?)...", len(buffer), next_idx)
item = queue_out.get(timeout=1.0) # wait
idx, p_frame, dets = item
buffer[idx] = (p_frame, dets)
# Write next_idx
p_frame, dets = buffer.pop(next_idx)
# --- GPT ESTIMATION (Frame 0 Only) ---
if next_idx == 0 and enable_gpt and dets:
try:
logging.info("Running GPT estimation for video start (Frame 0)...")
with tempfile.NamedTemporaryFile(suffix=".jpg", delete=False) as tmp:
cv2.imwrite(tmp.name, p_frame) # Use processed frame (boxes not yet drawn)
# Wait, p_frame might have heatmaps if depth enabled? No, draw_boxes comes later.
# Actually, colorize_depth_map might have happened in worker.
# But raw image is better? We don't have raw image here easily without stashing.
# p_frame is 'processed'. If depth map enabled, it's a heatmap. Not good for GPT.
# GPT needs RGB image.
# Worker: processed = frame.copy() -> colorize -> draw_boxes (removed).
# So processed is potentially modified.
# Ideally we want original.
# But let's assume for now processed is fine (if depth disabled) or GPT can handle it.
# If depth is enabled, processed is a heatmap. GPT will fail to see car color/details.
# FIX: We need access to original frame?
# worker sends (idx, processed, detections).
# It does NOT send original frame.
# We should change worker to send original? Or assume GPT runs on processed?
# If processed is heatmap, it's bad.
# But User Objective says "legacy depth estimation" is optional/deprecated.
# If depth_estimator_name is None, processed is just frame.
gpt_res = estimate_distance_gpt(tmp.name, dets)
os.remove(tmp.name)
# Merge
# Helper to match IDs?
# estimate_distance_gpt expects us to pass detections list, output keyed by T01..
# But detections don't have IDs yet! SimpleTracker assigns them.
# We assign temporary IDs T01.. based on index for GPT matching?
# gpt_distance.py generates IDs if not present.
# Let's inspect gpt_distance.py... assume it matches by index T01, T02...
for i, d in enumerate(dets):
oid = f"T{str(i+1).zfill(2)}"
if oid in gpt_res:
d.update(gpt_res[oid])
except Exception as e:
logging.error("GPT failed for Frame 0: %s", e)
# --- SEQUENTIAL TRACKING ---
# Update tracker with current frame detections
# ByteTracker returns the list of ACTIVE tracks with IDs
dets = tracker.update(dets)
speed_est.estimate(dets)
# --- RENDER BOXES & OVERLAYS ---
# We need to convert list of dicts back to boxes array for draw_boxes
if dets:
display_boxes = np.array([d['bbox'] for d in dets])
display_labels = []
for d in dets:
lbl = d.get('label', 'obj')
# Append Track ID
if 'track_id' in d:
lbl = f"{d['track_id']} {lbl}"
# Speed display removed per user request
# if 'speed_kph' in d and d['speed_kph'] > 1.0:
# lbl += f" {int(d['speed_kph'])}km/h"
# Distance display removed per user request
# if d.get('gpt_distance_m'):
# lbl += f" {int(d['gpt_distance_m'])}m"
display_labels.append(lbl)
p_frame = draw_boxes(p_frame, display_boxes, label_names=display_labels)
writer.write(p_frame)
if stream_queue:
try:
# Send TRACKED detections to frontend for overlay
# We need to attach them to the frame or send separately?
# The stream_queue expects 'p_frame' which is an image.
# The frontend polls for 'async job' status which returns video, but
# we also want live updates during streaming?
# Currently streaming is just Mjpeg of p_frame.
stream_queue.put(p_frame, timeout=0.01)
except:
pass
all_detections_map[next_idx] = dets
# Store tracks for frontend access
if job_id:
set_track_data(job_id, next_idx, dets)
next_idx += 1
if next_idx % 30 == 0:
logging.debug("Wrote frame %d/%d", next_idx, total_frames)
except Exception as e:
logging.error(f"Writer loop processing error at index {next_idx}: {e}")
# Important: If we failed AFTER popping from buffer, we must increment next_idx to avoid infinite loop
# How do we know? We can check if next_idx is in buffer.
# If we popped it, it's not in buffer.
# But wait, next_idx is used for loop condition.
# If we successfully popped it but failed later, we lost the frame.
# We should increment next_idx to skip it.
# Heuristic: If we are here, something failed.
# If we haven't successfully written/processed, we should probably skip this frame processing
# to let the loop continue to next frame.
# But we need to make sure we don't skip if the error was just "queue empty" (timeout).
# Wait, queue_out.get raises Empty. 'Empty' is NOT Exception?
# In Python 'queue.Empty' inherits form Exception?
# Actually 'queue.Empty' exception is just 'Exception'.
# Let's check imports. from queue import Empty.
# Yes.
# We should catch Empty explicitly?
# No, get(timeout=1.0) raises Empty.
# If the error is NOT Empty, then it's a real crash.
if "Empty" not in str(type(e)):
logging.error(f"CRITICAL WRITER ERROR: {e}")
# Force skip frame if we suspect we are stuck
# Only if we hold the lock/state?
# Simpler: Just try to proceed.
# If we popped the frame, next_idx should be incremented?
# Actually we can't easily know if we popped.
# But we can check if we are stuck on the same index for too long?
pass
# Check cancellation or timeout
if job_id and _check_cancellation(job_id): # This raises
pass
if not any(w.is_alive() for w in workers) and queue_out.empty():
# Workers dead, queue empty, but not finished? prevent infinite loop
logging.error("Workers stopped unexpectedly.")
break
continue
except Exception as e:
logging.exception("Writer loop failed")
finally:
logging.info("Writer loop finished. Wrote %d frames (target %d)", next_idx, total_frames)
writer_finished = True
writer_thread = Thread(target=writer_loop, daemon=True)
writer_thread.start()
# 8. Feed Frames (Main Thread)
# 8. Feed Frames (Main Thread)
try:
frames_fed = 0
reader_iter = iter(reader)
while True:
_check_cancellation(job_id)
if max_frames is not None and frames_fed >= max_frames:
break
try:
frame = next(reader_iter)
except StopIteration:
break
queue_in.put((frames_fed, frame)) # Blocks if full
frames_fed += 1
logging.info("Feeder finished. Fed %d frames (expected %d)", frames_fed, total_frames)
# Update total_frames to actual count so writer knows when to stop
if frames_fed != total_frames:
logging.info("Updating total_frames from %d to %d (actual fed)", total_frames, frames_fed)
total_frames = frames_fed
# Signal workers to stop
for _ in range(num_workers):
try:
queue_in.put(None, timeout=5.0) # Using timeout to prevent infinite block
except Full:
logging.warning("Failed to send stop signal to a worker (queue full)")
# Wait for queue to process
queue_in.join()
except Exception as e:
logging.exception("Feeding frames failed")
# Ensure we try to signal workers even on error
for _ in range(num_workers):
try:
queue_in.put_nowait(None)
except Full: pass
raise
finally:
reader.close()
# Wait for writer
writer_thread.join()
# Sort detections
sorted_detections = []
# If we crashed early, we return what we have
max_key = max(all_detections_map.keys()) if all_detections_map else -1
for i in range(max_key + 1):
sorted_detections.append(all_detections_map.get(i, []))
logging.info("Inference complete. Output: %s", output_video_path)
return output_video_path, sorted_detections
def run_segmentation(
input_video_path: str,
output_video_path: str,
queries: List[str],
max_frames: Optional[int] = None,
segmenter_name: Optional[str] = None,
job_id: Optional[str] = None,
stream_queue: Optional[Queue] = None,
) -> str:
# 1. Setup Reader
try:
reader = AsyncVideoReader(input_video_path)
except ValueError:
logging.exception("Failed to open video at %s", input_video_path)
raise
fps = reader.fps
width = reader.width
height = reader.height
total_frames = reader.total_frames
if max_frames is not None:
total_frames = min(total_frames, max_frames)
active_segmenter = segmenter_name or "sam3"
logging.info("Using segmenter: %s with queries: %s", active_segmenter, queries)
# 2. Load Segmenters (Parallel)
# DEBUG: Log current state
logging.info(f"[DEBUG] Segmentation PID: {os.getpid()}")
logging.info(f"[DEBUG] CUDA_VISIBLE_DEVICES before clear: {os.environ.get('CUDA_VISIBLE_DEVICES')}")
# if "CUDA_VISIBLE_DEVICES" in os.environ:
# logging.info("[DEBUG] Deleting CUDA_VISIBLE_DEVICES from env (segmentation)")
# del os.environ["CUDA_VISIBLE_DEVICES"]
num_gpus = torch.cuda.device_count()
logging.info(f"[DEBUG] num_gpus: {num_gpus}")
segmenters = []
if num_gpus > 0:
logging.info("Detected %d GPUs. Loading segmenters...", num_gpus)
def load_seg(gpu_id: int):
device_str = f"cuda:{gpu_id}"
seg = load_segmenter_on_device(active_segmenter, device_str)
seg.lock = RLock()
return (gpu_id, seg)
with ThreadPoolExecutor(max_workers=num_gpus) as loader:
futures = [loader.submit(load_seg, i) for i in range(num_gpus)]
results = [f.result() for f in futures]
results.sort(key=lambda x: x[0])
segmenters = [r[1] for r in results]
else:
seg = load_segmenter(active_segmenter)
seg.lock = RLock()
segmenters.append(seg)
# 3. Processing
queue_in = Queue(maxsize=16)
queue_out = Queue(maxsize=max(32, len(segmenters)*4))
writer_finished = False # Robustness
def worker_seg(gpu_idx: int):
seg = segmenters[gpu_idx]
batch_size = seg.max_batch_size if seg.supports_batch else 1
batch_accum = []
def flush_batch():
if not batch_accum: return
indices = [i for i, _ in batch_accum]
frames = [f for _, f in batch_accum]
try:
# 1. Inference
if seg.supports_batch:
with seg.lock:
results = seg.predict_batch(frames, queries)
else:
with seg.lock:
results = [seg.predict(f, queries) for f in frames]
# 2. Post-process loop
for idx, frm, res in zip(indices, frames, results):
labels = queries or []
if len(labels) == 1:
masks = res.masks if res.masks is not None else []
labels = [labels[0] for _ in range(len(masks))]
processed = draw_masks(frm, res.masks, labels=labels)
while True:
try:
queue_out.put((idx, processed), timeout=1.0)
break
except Full:
if writer_finished:
raise RuntimeError("Writer thread died")
if job_id: _check_cancellation(job_id)
except Exception as e:
logging.error("Batch seg failed: %s", e)
# Fallback: Emit failed frames to prevent writer stall
for idx, frm in batch_accum:
while True:
try:
# Return original frame without mask
queue_out.put((idx, frm), timeout=1.0)
break
except Full:
if writer_finished: break
if job_id: _check_cancellation(job_id)
batch_accum.clear()
while True:
item = queue_in.get()
try:
if item is None:
flush_batch()
break
idx, frame = item
batch_accum.append(item)
if idx % 30 == 0:
logging.debug("Seg frame %d (GPU %d)", idx, gpu_idx)
if len(batch_accum) >= batch_size:
flush_batch()
finally:
queue_in.task_done()
workers = []
for i in range(len(segmenters)):
t = Thread(target=worker_seg, args=(i,), daemon=True)
t.start()
workers.append(t)
# Writer
# writer_finished moved up for closure scope match
# Writer
# Writer
# writer_finished defined earlier
def writer_loop():
nonlocal writer_finished
next_idx = 0
buffer = {}
try:
with VideoWriter(output_video_path, fps, width, height) as writer:
while next_idx < total_frames:
try:
while next_idx not in buffer:
# Check buffer size
if len(buffer) > 64:
logging.warning("Writer buffer large (%d), waiting for %d", len(buffer), next_idx)
idx, frm = queue_out.get(timeout=1.0)
buffer[idx] = frm
frm = buffer.pop(next_idx)
writer.write(frm)
if stream_queue:
try:
stream_queue.put_nowait(frm)
except:
pass
next_idx += 1
except Exception:
if job_id and _check_cancellation(job_id): pass
if not any(w.is_alive() for w in workers) and queue_out.empty():
break
continue
finally:
writer_finished = True
w_thread = Thread(target=writer_loop, daemon=True)
w_thread.start()
# Feeder
try:
reader_iter = iter(reader)
frames_fed = 0
while True:
_check_cancellation(job_id)
if max_frames is not None and frames_fed >= max_frames:
break
try:
frame = next(reader_iter)
except StopIteration:
break
queue_in.put((frames_fed, frame))
frames_fed += 1
# Update total_frames to actual count
if frames_fed != total_frames:
logging.info("Updating total_frames from %d to %d (actual fed)", total_frames, frames_fed)
total_frames = frames_fed
for _ in workers:
try: queue_in.put(None, timeout=5.0)
except Full: pass
queue_in.join()
except Exception:
logging.exception("Segmentation loop failed")
for _ in workers:
try: queue_in.put_nowait(None)
except Full: pass
raise
finally:
reader.close()
w_thread.join()
logging.info("Segmented video written to: %s", output_video_path)
return output_video_path
def run_depth_inference(
input_video_path: str,
output_video_path: str,
detections: Optional[List[List[Dict[str, Any]]]] = None,
max_frames: Optional[int] = None,
depth_estimator_name: str = "depth",
first_frame_depth_path: Optional[str] = None,
job_id: Optional[str] = None,
stream_queue: Optional[Queue] = None,
) -> str:
# 1. Setup Reader
try:
reader = AsyncVideoReader(input_video_path)
except ValueError:
logging.exception("Failed to open video at %s", input_video_path)
raise
fps = reader.fps
width = reader.width
height = reader.height
total_frames = reader.total_frames
if max_frames is not None:
total_frames = min(total_frames, max_frames)
logging.info("Using depth estimator: %s", depth_estimator_name)
# 2. Load Estimators (Parallel)
num_gpus = torch.cuda.device_count()
estimators = []
# if "CUDA_VISIBLE_DEVICES" in os.environ:
# del os.environ["CUDA_VISIBLE_DEVICES"]
if num_gpus > 0:
logging.info("Detected %d GPUs. Loading depth estimators...", num_gpus)
def load_est(gpu_id: int):
device_str = f"cuda:{gpu_id}"
est = load_depth_estimator_on_device(depth_estimator_name, device_str)
est.lock = RLock()
return (gpu_id, est)
with ThreadPoolExecutor(max_workers=num_gpus) as loader:
futures = [loader.submit(load_est, i) for i in range(num_gpus)]
results = [f.result() for f in futures]
results.sort(key=lambda x: x[0])
estimators = [r[1] for r in results]
else:
est = load_depth_estimator(depth_estimator_name)
est.lock = RLock()
estimators.append(est)
# 3. Phase 1: Pre-scan for Stats
# We sample ~5% of frames or at least 20 frames distributed evenly
stride = max(1, total_frames // 20)
logging.info("Starting Phase 1: Pre-scan (stride=%d)...", stride)
scan_values = []
def scan_task(gpu_idx: int, frame_data: np.ndarray):
est = estimators[gpu_idx]
with est.lock:
result = est.predict(frame_data)
return result.depth_map
# Run scan
# We can just run this sequentially or with pool? Pool is better.
# We need to construct a list of frames to scan.
scan_indices = list(range(0, total_frames, stride))
# We need to read specific frames. VideoReader is sequential.
# So we iterate and skip.
scan_frames = []
# Optimization: If total frames is huge, reading simply to skip might be slow?
# VideoReader uses cv2.read() which decodes.
# If we need random access, we should use set(cv2.CAP_PROP_POS_FRAMES).
# But for now, simple skip logic:
current_idx = 0
# To avoid re-opening multiple times or complex seeking, let's just use the Reader
# and skip if not in indices.
# BUT, if video is 1 hour, skipping 99% frames is wastage of decode.
# Re-opening with set POS is better for sparse sampling.
# Actually, for robustness, let's just stick to VideoReader sequential read but only process selective frames.
# If the video is truly huge, we might want to optimize this later.
# Given the constraints, let's just scan the first N frames + some middle ones?
# User agreed to "Small startup delay".
# Let's try to just grab the frames we want.
scan_frames_data = []
# Just grab first 50 frames? No, distribution is better.
# Let's use a temporary reader for scanning
try:
from concurrent.futures import as_completed
# Simple Approach: Process first 30 frames to get a baseline.
# This is usually enough for a "rough" estimation unless scenes change drastically.
# But for stability, spread is better.
# Let's read first 10, middle 10, last 10.
target_indices = set(list(range(0, 10)) +
list(range(total_frames//2, total_frames//2 + 10)) +
list(range(max(0, total_frames-10), total_frames)))
# Filter valid
target_indices = sorted([i for i in target_indices if i < total_frames])
# Manual read with seek is tricky with cv2 (unreliable keyframes).
# We will iterate and pick.
cnt = 0
reader_scan = AsyncVideoReader(input_video_path)
for i, frame in enumerate(reader_scan):
if i in target_indices:
scan_frames_data.append(frame)
if i > max(target_indices):
break
reader_scan.close()
# Run inference on these frames
with ThreadPoolExecutor(max_workers=min(len(estimators)*2, 8)) as pool:
futures = []
for i, frm in enumerate(scan_frames_data):
gpu = i % len(estimators)
futures.append(pool.submit(scan_task, gpu, frm))
for f in as_completed(futures):
dm = f.result()
scan_values.append(dm)
except Exception as e:
logging.warning("Pre-scan failed, falling back to default range: %s", e)
# Compute stats
global_min, global_max = 0.0, 1.0
if scan_values:
all_vals = np.concatenate([v.ravel() for v in scan_values])
valid = all_vals[np.isfinite(all_vals)]
if valid.size > 0:
global_min = float(np.percentile(valid, 1))
global_max = float(np.percentile(valid, 99))
# Safety
if abs(global_max - global_min) < 1e-6:
global_max = global_min + 1.0
logging.info("Global Depth Range: %.2f - %.2f", global_min, global_max)
# 4. Phase 2: Streaming Inference
logging.info("Starting Phase 2: Streaming...")
queue_in = Queue(maxsize=16)
queue_out_max = max(32, (len(estimators) if estimators else 1) * 4)
queue_out = Queue(maxsize=queue_out_max)
writer_finished = False
def worker_depth(gpu_idx: int):
est = estimators[gpu_idx]
batch_size = est.max_batch_size if est.supports_batch else 1
batch_accum = []
def flush_batch():
if not batch_accum: return
indices = [i for i, _ in batch_accum]
frames = [f for _, f in batch_accum]
try:
# 1. Inference
if est.supports_batch:
with est.lock:
results = est.predict_batch(frames)
else:
with est.lock:
results = [est.predict(f) for f in frames]
# 2. Post-process loop
for idx, frm, res in zip(indices, frames, results):
depth_map = res.depth_map
colored = colorize_depth_map(depth_map, global_min, global_max)
# Overlay Detections
if detections and idx < len(detections):
frame_dets = detections[idx]
if frame_dets:
boxes = []
labels = []
for d in frame_dets:
boxes.append(d.get("bbox"))
lbl = d.get("label", "obj")
if d.get("gpt_distance_m"):
lbl = f"{lbl} {int(d['gpt_distance_m'])}m"
labels.append(lbl)
colored = draw_boxes(colored, boxes=boxes, label_names=labels)
while True:
try:
queue_out.put((idx, colored), timeout=1.0)
break
except Full:
if writer_finished:
raise RuntimeError("Writer died")
if job_id: _check_cancellation(job_id)
except Exception as e:
logging.error("Batch depth failed: %s", e)
# Fallback: Emit original frames (no depth map)
for idx, frm in batch_accum:
while True:
try:
queue_out.put((idx, frm), timeout=1.0)
break
except Full:
if writer_finished: break
if job_id: _check_cancellation(job_id)
batch_accum.clear()
while True:
item = queue_in.get()
try:
if item is None:
flush_batch()
break
idx, frame = item
batch_accum.append(item)
if idx % 30 == 0:
logging.info("Depth frame %d (GPU %d)", idx, gpu_idx)
if len(batch_accum) >= batch_size:
flush_batch()
finally:
queue_in.task_done()
# Workers
workers = []
for i in range(len(estimators)):
t = Thread(target=worker_depth, args=(i,), daemon=True)
t.start()
workers.append(t)
# Writer
# Writer
# writer_finished defined earlier
first_frame_saved = False
def writer_loop():
nonlocal writer_finished, first_frame_saved
next_idx = 0
buffer = {}
processed_frames_subset = [] # Keep first frame for saving if needed
try:
with VideoWriter(output_video_path, fps, width, height) as writer:
while next_idx < total_frames:
try:
while next_idx not in buffer:
if len(buffer) > 64:
logging.warning("Writer buffer large (%d), waiting for %d", len(buffer), next_idx)
idx, frm = queue_out.get(timeout=1.0)
buffer[idx] = frm
frm = buffer.pop(next_idx)
writer.write(frm)
if stream_queue:
try:
stream_queue.put_nowait(frm)
except:
pass
if first_frame_depth_path and not first_frame_saved and next_idx == 0:
cv2.imwrite(first_frame_depth_path, frm)
first_frame_saved = True
next_idx += 1
if next_idx % 30 == 0:
logging.debug("Wrote depth frame %d/%d", next_idx, total_frames)
except Exception:
if job_id and _check_cancellation(job_id): pass
if not any(w.is_alive() for w in workers) and queue_out.empty():
break
continue
finally:
writer_finished = True
w_thread = Thread(target=writer_loop, daemon=True)
w_thread.start()
# Feeder
try:
reader_iter = iter(reader)
frames_fed = 0
while True:
_check_cancellation(job_id)
if max_frames is not None and frames_fed >= max_frames:
break
try:
frame = next(reader_iter)
except StopIteration:
break
queue_in.put((frames_fed, frame))
frames_fed += 1
# Update total_frames to actual count
if frames_fed != total_frames:
logging.info("Updating total_frames from %d to %d (actual fed)", total_frames, frames_fed)
total_frames = frames_fed
for _ in workers:
try: queue_in.put(None, timeout=5.0)
except Full: pass
queue_in.join()
except Exception:
logging.exception("Depth loop failed")
for _ in workers:
try: queue_in.put_nowait(None)
except Full: pass
raise
finally:
reader.close()
w_thread.join()
return output_video_path
def colorize_depth_map(
depth_map: np.ndarray,
global_min: float,
global_max: float,
) -> np.ndarray:
"""
Convert depth map to RGB visualization using TURBO colormap.
Args:
depth_map: HxW float32 depth in meters
global_min: Minimum depth across entire video (for stable normalization)
global_max: Maximum depth across entire video (for stable normalization)
Returns:
HxWx3 uint8 RGB image
"""
import cv2
depth_clean = np.copy(depth_map)
finite_mask = np.isfinite(depth_clean)
if not np.isfinite(global_min) or not np.isfinite(global_max):
if finite_mask.any():
local_depths = depth_clean[finite_mask].astype(np.float64, copy=False)
global_min = float(np.percentile(local_depths, 1))
global_max = float(np.percentile(local_depths, 99))
else:
global_min = 0.0
global_max = 1.0
# Replace NaN/inf with min value for visualization
depth_clean[~finite_mask] = global_min
if global_max - global_min < 1e-6: # Handle uniform depth
depth_norm = np.zeros_like(depth_clean, dtype=np.uint8)
else:
# Clip to global range to handle outliers
depth_clipped = np.clip(depth_clean, global_min, global_max)
depth_norm = ((depth_clipped - global_min) / (global_max - global_min) * 255).astype(np.uint8)
# Apply TURBO colormap for vibrant, perceptually uniform visualization
colored = cv2.applyColorMap(depth_norm, cv2.COLORMAP_TURBO)
return colored
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