HEL Perception & Engagement Reasoner

Video → detection → expert features → aimpoint + Intensity@Target → HEL feasibility → closed-loop tracking & dwell control
STANDBY · No video loaded
Reason Frame-1 inference
Engage Closed-loop track + dwell

First Frame · Detection + Aimpoints Awaiting video

EO/IR · Track-ID · Aimpoint · Required Dwell
Upload a video to begin
This demo performs first-frame perception and engagement reasoning. Then it replays the same video with closed-loop tracking and dynamic dwell updates.
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VIEW:DEFAULT

Radar / Relative Geometry 0

Selected Target · Features

Feature Value
No target selected
You can replace feature generation via externalFeatures(). The UI will render whatever 10–12 key-value pairs you return.

Object Track Cards 0

No objects tracked.

Video Engage · Tracking + Dynamic Dwell
Awaiting video

LOCK · DIST · DWELL · AIMPOINT · FIRE/ASSESS
No video loaded
Upload a video. Run Reason first to initialize aimpoints and baseline dwell. Then click Engage.
POLICY:AUTO TRACKS:0 BEAM:OFF DET:6Hz FEED:RAW VIEW:DEFAULT
Manual targeting: choose “Manual” in Engagement Policy, then click a target in the video. The “beam” will track its aimpoint and accumulate dwell.

Radar / Relative Geometry Dynamic

Live Track Cards

30
30

Range Sensitivity · Max vs Required Power · Dwell Interactive

Trade Controls What-if

This plot is computed from your current HEL and atmosphere knobs. It uses the selected target’s baseline requirements (from Tab 1) as a reference curve.
This tab is designed to look like a weapon trade-space console: propagation, lethality margin, and dwell inflation with range and atmosphere.