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{
  "1": {
    "Description": "角色100%暴击",
    "Effect": [[1, 1, 521801, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 1,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "测试词缀1-战士烈火刀刀暴",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "10": {
    "Description": "怪物在受到伤害时,将伤害降低500点。",
    "Effect": [[1, 4, 861001, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_tongqiangtiebi",
    "Id": 10,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "铜墙铁壁",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "100": {
    "Description": "玩家的全能提高8%",
    "Effect": [[1, 1, 873418, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 100,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "全能之赐",
    "PauseLogic": [],
    "Remark": "S1钥匙库",
    "TargetType": 1
  },
  "1001": {
    "Description": "场景被黑暗笼罩,处在黑暗中会持续损失生命,通过场景中的光球可以规避黑暗",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zuzhou",
    "Id": 1001,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "黑暗领域",
    "PauseLogic": [],
    "Remark": "爬塔事件",
    "TargetType": 3
  },
  "1002": {
    "Description": "场景中存在巡逻的机器人,检测到有敌人靠近后,就会冲向敌人并自爆",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_tanhuang",
    "Id": 1002,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "警戒机器",
    "PauseLogic": [],
    "Remark": "爬塔事件",
    "TargetType": 3
  },
  "1003": {
    "Description": "监视者持续对场地进行扫描,被扫描到就会受到致命攻击",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zuzhou",
    "Id": 1003,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "监视者",
    "PauseLogic": [],
    "Remark": "爬塔事件",
    "TargetType": 3
  },
  "1004": {
    "Description": "场景中间歇性出现净化光幕,需要开启保护罩躲避",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_decoy1",
    "Id": 1004,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "净化光幕",
    "PauseLogic": [],
    "Remark": "爬塔事件",
    "TargetType": 3
  },
  "101": {
    "Description": "被虚蚀感染的敌人被消灭时会给附近玩家添加【暗蚀】,每层每秒造成1%最大生命值的伤害",
    "Effect": [[1, 4, 700036, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_benghuai",
    "Id": 101,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [81, 82],
    "Name": "暗蚀",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "102": {
    "Description": "周期性产生六只虚蚀残影,试图对玩家造成高额伤害。打断其吟唱或者受到控制,则会直接消散并给玩家提供暴击属性加成。",
    "Effect": [[3, 1, 873420, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_shadow1",
    "Id": 102,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [104, 106, 108],
    "Name": "虚蚀残影",
    "PauseLogic": [1, 2],
    "Remark": "S1库A",
    "TargetType": 1
  },
  "103": {
    "Description": "出现的虚蚀残影的数量提高到十只",
    "Effect": [[3, 1, 873421, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_shadow2",
    "Id": 103,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "强化虚蚀残影",
    "PauseLogic": [1, 2],
    "Remark": "S1库C",
    "TargetType": 1
  },
  "104": {
    "Description": "周期性从天而降一颗虚蚀陨星,对范围造成高额分摊伤害,并给玩家提供急速属性加成。若没有任何一名玩家进行分摊,则陨星摧毁地面,造成全队高额伤害。",
    "Effect": [[3, 1, 873422, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_decoy1",
    "Id": 104,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [102, 106, 108],
    "Name": "虚蚀陨星",
    "PauseLogic": [1, 2],
    "Remark": "S1库A",
    "TargetType": 1
  },
  "105": {
    "Description": "虚蚀陨星造成的伤害大幅提高",
    "Effect": [[3, 1, 873423, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_decoy2",
    "Id": 105,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "强化虚蚀陨星",
    "PauseLogic": [1, 2],
    "Remark": "S1库C",
    "TargetType": 1
  },
  "106": {
    "Description": "周期性产生一只免疫控制且能基于造成的实际伤害恢复生命值的幻象,持续攻击玩家,并企图酝酿终极招式造成全队高额伤害。若该幻象被消灭,则给玩家提供精通属性加成。",
    "Effect": [[3, 1, 873424, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_meteor1",
    "Id": 106,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [102, 104, 108],
    "Name": "幻象入侵",
    "PauseLogic": [1, 2],
    "Remark": "S1库A",
    "TargetType": 1
  },
  "107": {
    "Description": "幻象的属性大幅提高",
    "Effect": [[3, 1, 873425, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_meteor2",
    "Id": 107,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "强化幻象入侵",
    "PauseLogic": [1, 2],
    "Remark": "S1库C",
    "TargetType": 1
  },
  "108": {
    "Description": "周期性产生一只脆弱星源,并散落星源能量。拾取星源能量或直接治疗魂魄至满生命值,会使其消散并给玩家提供全能属性加成,否则会对玩家产生高额伤害。",
    "Effect": [[3, 1, 873426, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_energy3",
    "Id": 108,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [102, 104, 106],
    "Name": "散逸能量",
    "PauseLogic": [1, 2],
    "Remark": "S1库A",
    "TargetType": 1
  },
  "109": {
    "Description": "脆弱星源的初始生命值大幅下降",
    "Effect": [[3, 1, 873427, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_energy4",
    "Id": 109,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "强化散逸能量",
    "PauseLogic": [1, 2],
    "Remark": "S1库C",
    "TargetType": 1
  },
  "11": {
    "Description": "角色每次受到伤害,将回复附近怪物5%的生命值。",
    "Effect": [[1, 1, 861101, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_shixiezhishou",
    "Id": 11,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "噬魂之兽",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "110": {
    "Description": "周期性产生六只虚蚀残影,试图对玩家造成高额伤害。打断其吟唱或者受到控制,则会直接消散并给玩家提供暴击属性加成。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_shadow1",
    "Id": 110,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "虚蚀残影",
    "PauseLogic": [],
    "Remark": "显示用库D",
    "TargetType": 1
  },
  "111": {
    "Description": "周期性从天而降一颗虚蚀陨星,对范围造成高额分摊伤害,并给玩家提供急速属性加成。若没有任何一名玩家进行分摊,则陨星摧毁地面,造成全队高额伤害。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_decoy1",
    "Id": 111,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "虚蚀陨星",
    "PauseLogic": [],
    "Remark": "显示用库D",
    "TargetType": 1
  },
  "112": {
    "Description": "周期性产生一只免疫控制且能基于造成的实际伤害恢复生命值的幻象,持续攻击玩家,并企图酝酿终极招式造成全队高额伤害。若该幻象被消灭,则给玩家提供精通属性加成。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_meteor1",
    "Id": 112,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "幻象入侵",
    "PauseLogic": [],
    "Remark": "显示用库D",
    "TargetType": 1
  },
  "113": {
    "Description": "周期性产生一只脆弱星源,并散落星源能量。拾取星源能量或直接治疗魂魄至满生命值,会使其消散并给玩家提供全能属性加成,否则会对玩家产生高额伤害。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_energy3",
    "Id": 113,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "散逸能量",
    "PauseLogic": [],
    "Remark": "显示用库D",
    "TargetType": 1
  },
  "114": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!<br><style=\"tipsYellow\">拾取其战利品的队伍能在副本通关结算时获取当前副本对应的高级战利品奖励!<br><style=\"tipsYellow\">",
    "Effect": [[1, 4, 700122, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 114,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "115": {
    "Description": "占位词缀",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 115,
    "IsShowUI": false,
    "Level": 1,
    "Mutex": [],
    "Name": "占位词缀",
    "PauseLogic": [],
    "Remark": "占位词缀",
    "TargetType": 1
  },
  "116": {
    "Description": "场景中固定位置存在不明来源的机械装置,交互后可以获得增益!",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_tongqiangtiebi",
    "Id": 116,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "不明机械装置",
    "PauseLogic": [],
    "Remark": "介绍用词缀",
    "TargetType": 1
  },
  "117": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!<br><style=\"tipsYellow\">拾取其战利品的队伍能在副本通关结算时获取当前副本对应的高级战利品奖励!<br><style=\"tipsYellow\">",
    "Effect": [[1, 4, 700123, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 117,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "118": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!<br><style=\"tipsYellow\">拾取其战利品的队伍能在副本通关结算时获取当前副本对应的高级战利品奖励!<br><style=\"tipsYellow\">",
    "Effect": [[1, 4, 700124, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 118,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "119": {
    "Description": "当队伍中同时拥有守护、辅助、攻击职责的职业时,全队造成的伤害+25%。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_wanmeizhuyizhe",
    "Id": 119,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "团结之力",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "12": {
    "Description": "战斗开始时充满奥义值。角色不处于健康状态时,获得75%的伤害提升,角色处于受伤状态时,额外获得75%的伤害提升。",
    "Effect": [[1, 1, 861401, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_beishuiyizhan",
    "Id": 12,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "背水一战",
    "PauseLogic": [],
    "Remark": "主词缀",
    "TargetType": 1
  },
  "120": {
    "Description": "受到强大的原初虚蚀之力影响,副本内的所有敌人获得巨额属性增幅。",
    "Effect": [[1, 4, 700129, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 120,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "虚蚀先锋",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "121": {
    "Description": "受到幻幻花之力的影响,副本内的所有敌人获得巨额属性增幅。",
    "Effect": [[1, 4, 700140, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 121,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "幻梦之源",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "122": {
    "Description": "受到幻境乐章的影响,副本内的所有敌人获得巨额属性增幅。",
    "Effect": [[1, 4, 702021, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 122,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "幻律奏者",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "13": {
    "Description": "角色处于健康状态时,造成的伤害提高30%。",
    "Effect": [[1, 1, 861501, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_wanmeizhuyizhe",
    "Id": 13,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "完美主义者",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "14": {
    "Description": "怪物击中角色会使角色受到的伤害永久增加3%,该效果可以叠加。",
    "Effect": [[1, 4, 861601, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhongjizhiren",
    "Id": 14,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "重伤",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "15": {
    "Description": "非首领怪物生命值降至0时,会回复至满生命值状态一次并不断受到伤害。",
    "Effect": [[1, 4, 861801, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhisifangxiu",
    "Id": 15,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "重生意志",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "16": {
    "Description": "角色每5秒叠加1层效果,每层效果增加10%造成的伤害和受到的伤害(最大20层),每次受到伤害降低1层效果。",
    "Effect": [[1, 1, 861901, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_shuangrenjian",
    "Id": 16,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "双刃剑",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "17": {
    "Description": "角色每秒受到1%最大生命值的伤害(不极致),每次击败怪物时,回复最大生命值的10%。",
    "Effect": [[1, 1, 862101, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhandoukuangre",
    "Id": 17,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "战争振奋",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "18": {
    "Description": "角色切换武器后,获得30%的伤害和治疗效果提高,持续10秒。",
    "Effect": [[1, 1, 862201, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_erdaoliu",
    "Id": 18,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "二刀流",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "19": {
    "Description": "怪物击中角色会使角色的移动速度降低10%,持续20秒,最多叠加7层。",
    "Effect": [[1, 4, 862401, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_bingshuangzhiren",
    "Id": 19,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "冰霜之刃",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "2": {
    "Description": "场景2侧随机召唤哥布林",
    "Effect": [
      [2, 1, 1001, 2, 91],
      [2, 1, 1002, 2, 92]
    ],
    "EffectTime": [
      [2.0, 1000.0],
      [4.0, 0.0]
    ],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_touyunmuxuan",
    "Id": 2,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [1],
    "Name": "测试词缀2-道士15狗,全区横着走",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "20": {
    "Description": "怪物消散时会在原地产生大范围爆炸。",
    "Effect": [[1, 4, 862601, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 20,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "炸弹人",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "2001": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:护手、耳坠</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2001,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·哥布林巢穴",
    "TargetType": 3
  },
  "2002": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:护手、耳坠</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2002,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·哥布林巢穴",
    "TargetType": 3
  },
  "2003": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">60装等橙装:护手、耳坠</style><br><br>较小概率<br><style=\"ItemQuality_4\">60装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2003,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·哥布林巢穴",
    "TargetType": 3
  },
  "2004": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">80装等橙装:护手、耳坠</style><br><br>较小概率<br><style=\"ItemQuality_4\">80装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2004,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·哥布林巢穴",
    "TargetType": 3
  },
  "201": {
    "Description": "迷境值涨满时,出现迷梦具象攻击玩家,击败迷梦具象会获得大幅战斗增益。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_meteor1",
    "Id": 201,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "迷梦具象",
    "PauseLogic": [],
    "Remark": "S2核心词缀",
    "TargetType": 3
  },
  "2011": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:头盔、项链</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2011,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·蒂娜·精神之界",
    "TargetType": 3
  },
  "2012": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:头盔、项链</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2012,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·蒂娜·精神之界",
    "TargetType": 3
  },
  "2013": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">60装等橙装:头盔、项链</style><br><br>较小概率<br><style=\"ItemQuality_4\">60装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2013,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·蒂娜·精神之界",
    "TargetType": 3
  },
  "2014": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">80装等橙装:头盔、项链</style><br><br>较小概率<br><style=\"ItemQuality_4\">80装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2014,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·蒂娜·精神之界",
    "TargetType": 3
  },
  "202": {
    "Description": "交互释放场景中的幻能晶簇,能够大幅增长迷境值。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_energy1",
    "Id": 202,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "幻能晶簇",
    "PauseLogic": [],
    "Remark": "S2核心词缀",
    "TargetType": 3
  },
  "2021": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:衣服、戒指</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2021,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·巨塔遗迹",
    "TargetType": 3
  },
  "2022": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:衣服、戒指</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2022,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·巨塔遗迹",
    "TargetType": 3
  },
  "2023": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">60装等橙装:衣服、戒指</style><br><br>较小概率<br><style=\"ItemQuality_4\">60装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2023,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·巨塔遗迹",
    "TargetType": 3
  },
  "2024": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">80装等橙装:衣服、戒指</style><br><br>较小概率<br><style=\"ItemQuality_4\">80装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2024,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·巨塔遗迹",
    "TargetType": 3
  },
  "203": {
    "Description": "迷境值涨满时,出现迷梦具象·暴怒攻击玩家,击败会获得大幅战斗增益。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 203,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "迷梦具象·暴怒",
    "PauseLogic": [],
    "Remark": "S2核心词缀",
    "TargetType": 3
  },
  "2031": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:鞋子、护符</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2031,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·卡尼曼试炼",
    "TargetType": 3
  },
  "2032": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:鞋子、护符</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2032,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·卡尼曼试炼",
    "TargetType": 3
  },
  "2033": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">60装等橙装:鞋子、护符</style><br><br>较小概率<br><style=\"ItemQuality_4\">60装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2033,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·卡尼曼试炼",
    "TargetType": 3
  },
  "2034": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">80装等橙装:鞋子、护符</style><br><br>较小概率<br><style=\"ItemQuality_4\">80装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2034,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·卡尼曼试炼",
    "TargetType": 3
  },
  "204": {
    "Description": "迷境值涨满时,出现迷梦具象·崩裂攻击玩家,击败会获得大幅战斗增益。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_benghuai",
    "Id": 204,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "迷梦具象·崩裂",
    "PauseLogic": [],
    "Remark": "S2核心词缀",
    "TargetType": 3
  },
  "2041": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:左手环、右手环</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2041,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·巨龙爪痕",
    "TargetType": 3
  },
  "2042": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:左手环、右手环</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2042,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·巨龙爪痕",
    "TargetType": 3
  },
  "2043": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">60装等橙装:左手环、右手环</style><br><br>较小概率<br><style=\"ItemQuality_4\">60装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2043,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·巨龙爪痕",
    "TargetType": 3
  },
  "2044": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">80装等橙装:左手环、右手环</style><br><br>较小概率<br><style=\"ItemQuality_4\">80装等橙装:武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2044,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·巨龙爪痕",
    "TargetType": 3
  },
  "205": {
    "Description": "迷境值涨满时,出现迷梦具象·狩猎攻击玩家,击败会获得大幅战斗增益。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_waiqiangzhonggan",
    "Id": 205,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "迷梦具象·狩猎",
    "PauseLogic": [],
    "Remark": "S2核心词缀",
    "TargetType": 3
  },
  "2051": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:其他部位</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2051,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·黯影堡垒",
    "TargetType": 3
  },
  "2052": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">40装等橙装:武器</style><br><br>较小概率<br><style=\"ItemQuality_4\">40装等橙装:其他部位</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2052,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·黯影堡垒",
    "TargetType": 3
  },
  "2053": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">60装等橙装:武器</style><br><br>较小概率<br><style=\"ItemQuality_4\">60装等橙装:其他部位</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2053,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·黯影堡垒",
    "TargetType": 3
  },
  "2054": {
    "Description": "小心,强大的灾厄之主有极低概率撕裂时空入侵此位面!攻击并拾取其战利品的队伍,能在通关时额外获得:<br>较大概率<br><style=\"ItemQuality_4\">80装等橙装:武器</style><br><br>较小概率<br><style=\"ItemQuality_4\">80装等橙装:其他部位</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2054,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灾厄之主",
    "PauseLogic": [],
    "Remark": "极限·黯影堡垒",
    "TargetType": 3
  },
  "206": {
    "Description": "迷境值涨满时,出现迷梦具象·救赎,治愈迷梦具象·救赎会获得大幅战斗增益。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_bingfenglingyu",
    "Id": 206,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "迷梦具象·救赎",
    "PauseLogic": [],
    "Remark": "S2核心词缀",
    "TargetType": 3
  },
  "2061": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装护手、耳坠</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2061,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·衰败深处",
    "TargetType": 3
  },
  "2062": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装护手、耳坠</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2062,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·衰败深处",
    "TargetType": 3
  },
  "2063": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">140装等橙装护手、耳坠</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2063,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·衰败深处",
    "TargetType": 3
  },
  "2064": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">160装等橙装护手、耳坠</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2064,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·衰败深处",
    "TargetType": 3
  },
  "2065": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装头盔、项链</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2065,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·岩蛇巢穴",
    "TargetType": 3
  },
  "2066": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装头盔、项链</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2066,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·岩蛇巢穴",
    "TargetType": 3
  },
  "2067": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">140装等橙装头盔、项链</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2067,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·岩蛇巢穴",
    "TargetType": 3
  },
  "2068": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">160装等橙装头盔、项链</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2068,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·岩蛇巢穴",
    "TargetType": 3
  },
  "2069": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装衣服、戒指</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2069,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·荒灵祭所",
    "TargetType": 3
  },
  "2070": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装衣服、戒指</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2070,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·荒灵祭所",
    "TargetType": 3
  },
  "2071": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">140装等橙装衣服、戒指</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2071,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·荒灵祭所",
    "TargetType": 3
  },
  "2072": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">160装等橙装衣服、戒指</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2072,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·荒灵祭所",
    "TargetType": 3
  },
  "2073": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装左手环、右手环</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2073,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·沉落无音的遗迹",
    "TargetType": 3
  },
  "2074": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装左手环、右手环</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2074,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·沉落无音的遗迹",
    "TargetType": 3
  },
  "2075": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">140装等橙装左手环、右手环</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2075,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·沉落无音的遗迹",
    "TargetType": 3
  },
  "2076": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">160装等橙装左手环、右手环</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2076,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·沉落无音的遗迹",
    "TargetType": 3
  },
  "2077": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装鞋子、护符</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2077,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·噬光牢笼",
    "TargetType": 3
  },
  "2078": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装鞋子、护符</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2078,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·噬光牢笼",
    "TargetType": 3
  },
  "2079": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">140装等橙装鞋子、护符</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2079,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·噬光牢笼",
    "TargetType": 3
  },
  "2080": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">160装等橙装鞋子、护符</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2080,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·噬光牢笼",
    "TargetType": 3
  },
  "2081": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2081,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·幻华流月之野",
    "TargetType": 3
  },
  "2082": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">120装等橙装武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2082,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·幻华流月之野",
    "TargetType": 3
  },
  "2083": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">140装等橙装武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2083,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·幻华流月之野",
    "TargetType": 3
  },
  "2084": {
    "Description": "捣蛋鬼娜宝偷偷潜入位面,打算闹出一番大名堂!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">160装等橙装武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2084,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "娜宝闹翻天",
    "PauseLogic": [],
    "Remark": "极限·幻华流月之野",
    "TargetType": 3
  },
  "21": {
    "Description": "怪物的移动速度增加20%。",
    "Effect": [[1, 4, 862701, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jirufeng",
    "Id": 21,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "疾如风",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "2101": {
    "Description": "首领攻击<style=\"accent-gn\">+30%</style>,生命值<style=\"accent-gn\">+20%</style>;<br>首领掉落「沉梦契文」必定为史诗",
    "Effect": [[1, 4, 997265, 0]],
    "EffectTime": [[5.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2101,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "沉梦之面·狂言",
    "PauseLogic": [],
    "Remark": "娜宝面具1肉鸽大秘境",
    "TargetType": 3
  },
  "2102": {
    "Description": "玩家生命值不满时,受到伤害<style=\"accent-gn\">+30%</style>;<br>玩家生命值满时,受到伤害<style=\"accent-gn\">-30%</style>",
    "Effect": [[1, 1, 997815, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2102,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "沉梦之面·梦呓",
    "PauseLogic": [],
    "Remark": "娜宝面具2肉鸽大秘境",
    "TargetType": 3
  },
  "2103": {
    "Description": "玩家攻击力<style=\"accent-gn\">-20%</style>,防御力<style=\"accent-gn\">-20%</style>;<br>怪物攻击力<style=\"accent-gn\">-30%</style>",
    "Effect": [
      [1, 4, 997812, 0],
      [1, 1, 997811, 0]
    ],
    "EffectTime": [
      [5.0, 0.0],
      [2.0, 0.0]
    ],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2103,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "沉梦之面·惑心",
    "PauseLogic": [],
    "Remark": "娜宝面具3肉鸽大秘境",
    "TargetType": 3
  },
  "2104": {
    "Description": "精英和首领生命值<style=\"accent-gn\">+100%</style>,攻击力<style=\"accent-gn\">+50%</style>;<br>精英和首领掉落「沉梦残像」提升<style=\"accent-gn\">60%</style>",
    "Effect": [[1, 4, 997821, 0]],
    "EffectTime": [[5.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2104,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "沉梦之面·变节",
    "PauseLogic": [],
    "Remark": "娜宝面具4肉鸽大秘境",
    "TargetType": 3
  },
  "2105": {
    "Description": "怪物被虚蚀侵蚀(生命值<style=\"accent-gn\">+20%</style>,攻击<style=\"accent-gn\">+20%</style>);<br>怪物掉落「沉梦契文」概率翻倍",
    "Effect": [[1, 4, 997267, 0]],
    "EffectTime": [[5.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2105,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "沉梦之面·梦魇",
    "PauseLogic": [],
    "Remark": "娜宝面具5肉鸽大秘境",
    "TargetType": 3
  },
  "2106": {
    "Description": "玩家当前生命值无法超过生命值上限的<style=\"accent-gn\">50%</style>;<br>怪物最大生命值<style=\"accent-gn\">-30%</style>",
    "Effect": [
      [1, 4, 997814, 0],
      [1, 1, 997813, 0]
    ],
    "EffectTime": [
      [5.0, 0.0],
      [2.0, 0.0]
    ],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2106,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "沉梦之面·窃笑",
    "PauseLogic": [],
    "Remark": "娜宝面具6肉鸽大秘境",
    "TargetType": 3
  },
  "2107": {
    "Description": "处于非战斗状态「沉梦值」提升速度<style=\"accent-gn\">+100%</style>;<br>处于战斗状态「沉梦值」提升速度<style=\"accent-gn\">-20%</style>",
    "Effect": [[1, 1, 997305, 0]],
    "EffectTime": [[5.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2107,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "沉梦之面·胧月",
    "PauseLogic": [],
    "Remark": "娜宝面具7肉鸽大秘境",
    "TargetType": 3
  },
  "2108": {
    "Description": "所有单位受到伤害将会缓存,每<style=\"accent-gn\">5秒</style>结算一次;<br>怪物受到伤害<style=\"accent-gn\">+15%</style>",
    "Effect": [
      [1, 4, 997823, 0],
      [1, 4, 997817, 0],
      [1, 1, 997816, 0]
    ],
    "EffectTime": [
      [5.0, 0.0],
      [5.0, 0.0],
      [2.0, 0.0]
    ],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2108,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "沉梦之面·回响",
    "PauseLogic": [],
    "Remark": "娜宝面具8肉鸽大秘境",
    "TargetType": 3
  },
  "2109": {
    "Description": "怪物攻击力、生命值<style=\"accent-gn\">+10%</style>,精英及以上额外获得<style=\"accent-gn\">10%</style>;<br>战斗获得的「沉梦残像」提升<style=\"accent-gn\">40%</style>",
    "Effect": [[1, 4, 997822, 0]],
    "EffectTime": [[5.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2109,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "沉梦之面·终幕",
    "PauseLogic": [],
    "Remark": "娜宝面具9肉鸽大秘境",
    "TargetType": 3
  },
  "2110": {
    "Description": "怪物获得[保护]:伤害减免<style=\"accent-gn\">+50%</style>,每受到一次伤害,效果降低<style=\"accent-gn\">0.5%</style>;<br>玩家受到伤害<style=\"accent-gn\">-30%</style>",
    "Effect": [
      [1, 4, 997818, 0],
      [1, 1, 997819, 0]
    ],
    "EffectTime": [
      [5.0, 0.0],
      [2.0, 0.0]
    ],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2110,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "沉梦之面·对称",
    "PauseLogic": [],
    "Remark": "娜宝面具10肉鸽大秘境",
    "TargetType": 3
  },
  "2111": {
    "Description": "首领攻击<style=\"accent-gn\">+30%</style>,生命值<style=\"accent-gn\">+20%</style>;<br>首领掉落「破妄术式」必定为史诗",
    "Effect": [[1, 4, 997265, 0]],
    "EffectTime": [[5.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2111,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弥妄假面·狂言",
    "PauseLogic": [],
    "Remark": "娜宝面具1肉鸽大秘境s3",
    "TargetType": 3
  },
  "2112": {
    "Description": "玩家生命值不满时,受到伤害<style=\"accent-gn\">+30%</style>;<br>玩家生命值满时,受到伤害<style=\"accent-gn\">-30%</style>",
    "Effect": [[1, 1, 997815, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2112,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弥妄假面·梦呓",
    "PauseLogic": [],
    "Remark": "娜宝面具2肉鸽大秘境s3",
    "TargetType": 3
  },
  "2113": {
    "Description": "玩家攻击力<style=\"accent-gn\">-20%</style>,防御力<style=\"accent-gn\">-20%</style>;<br>怪物攻击力<style=\"accent-gn\">-30%</style>",
    "Effect": [
      [1, 4, 997812, 0],
      [1, 1, 997811, 0]
    ],
    "EffectTime": [
      [5.0, 0.0],
      [2.0, 0.0]
    ],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2113,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弥妄假面·惑心",
    "PauseLogic": [],
    "Remark": "娜宝面具3肉鸽大秘境s3",
    "TargetType": 3
  },
  "2114": {
    "Description": "精英和首领生命值<style=\"accent-gn\">+100%</style>,攻击力<style=\"accent-gn\">+50%</style>;<br>精英和首领掉落「弥妄尘埃」提升<style=\"accent-gn\">60%</style>",
    "Effect": [[1, 4, 997821, 0]],
    "EffectTime": [[5.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2114,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弥妄假面·变节",
    "PauseLogic": [],
    "Remark": "娜宝面具4肉鸽大秘境s3",
    "TargetType": 3
  },
  "2115": {
    "Description": "怪物被虚蚀侵蚀(生命值<style=\"accent-gn\">+20%</style>,攻击<style=\"accent-gn\">+20%</style>);<br>怪物掉落「破妄术式」概率翻倍",
    "Effect": [[1, 4, 997267, 0]],
    "EffectTime": [[5.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2115,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弥妄假面·梦魇",
    "PauseLogic": [],
    "Remark": "娜宝面具5肉鸽大秘境s3",
    "TargetType": 3
  },
  "2116": {
    "Description": "玩家当前生命值无法超过生命值上限的<style=\"accent-gn\">50%</style>;<br>怪物最大生命值<style=\"accent-gn\">-30%</style>",
    "Effect": [
      [1, 4, 997814, 0],
      [1, 1, 997813, 0]
    ],
    "EffectTime": [
      [5.0, 0.0],
      [2.0, 0.0]
    ],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2116,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弥妄假面·窃笑",
    "PauseLogic": [],
    "Remark": "娜宝面具6肉鸽大秘境s3",
    "TargetType": 3
  },
  "2117": {
    "Description": "处于非战斗状态「弥妄值」提升速度<style=\"accent-gn\">+100%</style>;<br>处于战斗状态「弥妄值」提升速度<style=\"accent-gn\">-20%</style>",
    "Effect": [[1, 1, 997305, 0]],
    "EffectTime": [[5.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2117,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弥妄假面·胧月",
    "PauseLogic": [],
    "Remark": "娜宝面具7肉鸽大秘境s3",
    "TargetType": 3
  },
  "2118": {
    "Description": "所有单位受到伤害将会缓存,每<style=\"accent-gn\">5秒</style>结算一次;<br>怪物受到伤害<style=\"accent-gn\">+15%</style>",
    "Effect": [
      [1, 4, 997823, 0],
      [1, 4, 997817, 0],
      [1, 1, 997816, 0]
    ],
    "EffectTime": [
      [5.0, 0.0],
      [5.0, 0.0],
      [2.0, 0.0]
    ],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2118,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弥妄假面·回响",
    "PauseLogic": [],
    "Remark": "娜宝面具8肉鸽大秘境s3",
    "TargetType": 3
  },
  "2119": {
    "Description": "怪物攻击力、生命值<style=\"accent-gn\">+10%</style>,精英及以上额外获得<style=\"accent-gn\">10%</style>;<br>战斗获得的「弥妄尘埃」提升<style=\"accent-gn\">40%</style>",
    "Effect": [[1, 4, 997822, 0]],
    "EffectTime": [[5.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2119,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弥妄假面·终幕",
    "PauseLogic": [],
    "Remark": "娜宝面具9肉鸽大秘境s3",
    "TargetType": 3
  },
  "2120": {
    "Description": "怪物获得[保护]:伤害减免<style=\"accent-gn\">+50%</style>,每受到一次伤害,效果降低<style=\"accent-gn\">0.5%</style>;<br>玩家受到伤害<style=\"accent-gn\">-30%</style>",
    "Effect": [
      [1, 4, 997818, 0],
      [1, 1, 997819, 0]
    ],
    "EffectTime": [
      [5.0, 0.0],
      [2.0, 0.0]
    ],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2120,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弥妄假面·对称",
    "PauseLogic": [],
    "Remark": "娜宝面具10肉鸽大秘境s3",
    "TargetType": 3
  },
  "22": {
    "Description": "怪物消散后会在地上留下烈火陷阱,对玩家造成伤害,持续15秒",
    "Effect": [[1, 4, 862801, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_xianjiguanghuan",
    "Id": 22,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "奉献光环",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "2201": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装护手、耳坠</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2201,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·诅咒的煌墓",
    "TargetType": 3
  },
  "2202": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装护手、耳坠</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2202,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·诅咒的煌墓",
    "TargetType": 3
  },
  "2203": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">240装等橙装护手、耳坠</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2203,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·诅咒的煌墓",
    "TargetType": 3
  },
  "2204": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">260装等橙装护手、耳坠</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2204,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·诅咒的煌墓",
    "TargetType": 3
  },
  "2205": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装头盔、项链</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2205,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·机化处理所",
    "TargetType": 3
  },
  "2206": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装头盔、项链</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2206,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·机化处理所",
    "TargetType": 3
  },
  "2207": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">240装等橙装头盔、项链</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2207,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·机化处理所",
    "TargetType": 3
  },
  "2208": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">260装等橙装头盔、项链</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2208,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·机化处理所",
    "TargetType": 3
  },
  "2209": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装衣服、戒指</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2209,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·蚀·蒂娜的精神之界",
    "TargetType": 3
  },
  "2210": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装衣服、戒指</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2210,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·蚀·蒂娜的精神之界",
    "TargetType": 3
  },
  "2211": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">240装等橙装衣服、戒指</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2211,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·蚀·蒂娜的精神之界",
    "TargetType": 3
  },
  "2212": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">260装等橙装衣服、戒指</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2212,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·蚀·蒂娜的精神之界",
    "TargetType": 3
  },
  "2213": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装左手环、右手环</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2213,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·隐雾猎场",
    "TargetType": 3
  },
  "2214": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装左手环、右手环</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2214,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·隐雾猎场",
    "TargetType": 3
  },
  "2215": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">240装等橙装左手环、右手环</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2215,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·隐雾猎场",
    "TargetType": 3
  },
  "2216": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">260装等橙装左手环、右手环</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2216,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·隐雾猎场",
    "TargetType": 3
  },
  "2217": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装鞋子、护符</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2217,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·蚀·巨塔遗迹",
    "TargetType": 3
  },
  "2218": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装鞋子、护符</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2218,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·蚀·巨塔遗迹",
    "TargetType": 3
  },
  "2219": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">240装等橙装鞋子、护符</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2219,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·蚀·巨塔遗迹",
    "TargetType": 3
  },
  "2220": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">260装等橙装鞋子、护符</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2220,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·蚀·巨塔遗迹",
    "TargetType": 3
  },
  "2221": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2221,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·环海石礁",
    "TargetType": 3
  },
  "2222": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">220装等橙装武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2222,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·环海石礁",
    "TargetType": 3
  },
  "2223": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">240装等橙装武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2223,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·环海石礁",
    "TargetType": 3
  },
  "2224": {
    "Description": "呲呲小猪打破了位面壁障,用那些跑调音符敲出混乱的节拍!攻击并拾取其战利品的队伍,能在通关时额外获得:<style=\"ItemQuality_4\">260装等橙装武器</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 2224,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "小猪噪音大劫案",
    "PauseLogic": [],
    "Remark": "极限·环海石礁",
    "TargetType": 3
  },
  "23": {
    "Description": "普通级别怪物每存活5秒,伤害提高30%,精英级别怪物每存活10秒,伤害提高20%,领主怪物每存活20秒,伤害提高10%。",
    "Effect": [[1, 4, 862901, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_shengjimokuai",
    "Id": 23,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "升级模块",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "24": {
    "Description": "怪物每20秒获得3次完全免疫伤害的护盾",
    "Effect": [[1, 4, 863101, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_lingti",
    "Id": 24,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "灵体",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "25": {
    "Description": "角色触发完美闪避时,刷新所有技能冷却时间,冷却时间30秒。",
    "Effect": [[1, 1, 863201, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_xunjiyishan",
    "Id": 25,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "迅疾一闪",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "26": {
    "Description": "角色造成伤害时,有10%的概率召唤一道天雷打击敌人(此效果受刻印概率加成影响)。",
    "Effect": [[1, 1, 864101, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_luanlei",
    "Id": 26,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "乱雷",
    "PauseLogic": [],
    "Remark": "主词缀",
    "TargetType": 1
  },
  "27": {
    "Description": "怪物受到暴击伤害时,会记录伤害值并将伤害降为0,每经过3秒,将记录的伤害值一并结算,在此期间,记录的伤害值每秒增加50%。",
    "Effect": [[1, 4, 864201, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_hechongji",
    "Id": 27,
    "IsShowUI": true,
    "Level": 3,
    "Mutex": [],
    "Name": "核冲击",
    "PauseLogic": [],
    "Remark": "主词缀",
    "TargetType": 2
  },
  "28": {
    "Description": "怪物消散时会产生爆炸,对附近的角色造成伤害。",
    "Effect": [[1, 4, 870101, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_benghuai",
    "Id": 28,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "崩裂",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 2
  },
  "29": {
    "Description": "怪物消散时会永久使附近5米内首领级别以下的其他怪物造成的伤害提高30%,受到的伤害降低10%,该效果可以叠加,伤害减免最高提升至50%。",
    "Effect": [[1, 4, 870201, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jili",
    "Id": 29,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "激励",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 2
  },
  "3": {
    "Description": "随机一半怪物冰抗下降",
    "Effect": [[3, 2, 521901, 0, 2, 50]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_lengjing",
    "Id": 3,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "测试词缀3-法师冰霜秒全场",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "30": {
    "Description": "奥义值获取效率提高20%,击破霸体之后10秒内,造成3倍伤害。",
    "Effect": [[1, 1, 870501, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 30,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "乘胜追击",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 1
  },
  "301": {
    "Description": "副本内的部分敌人滋生【幻境之种】,属性获得小幅强化。<br><style=\"tipsYellow\">击杀拥有【幻境之种】敌人可以获得额外的回响余音!<style=\"tipsYellow\">",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 301,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "幻境之种",
    "PauseLogic": [],
    "Remark": "S3核心词缀",
    "TargetType": 3
  },
  "302": {
    "Description": "副本开启后,可以通过击杀怪物、触发特殊事件等增长回响余音,涨满时将开启乐章,使所有玩家获得增益效果。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_shuangrenjian",
    "Id": 302,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "回响乐章",
    "PauseLogic": [],
    "Remark": "S3核心词缀",
    "TargetType": 3
  },
  "303": {
    "Description": "场景中固定位置存在音响装置,交互消耗回响余音可主动开启乐章,增益效果根据消耗的能量分为三个档位。同时会使附近拥有【幻境之种】的怪物获得额外强化,并在击杀后奖励额外积分。除首领战斗以外,乐章不再自动开启。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_debuff_bomb",
    "Id": 303,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "狂欢音响",
    "PauseLogic": [],
    "Remark": "S3核心词缀",
    "TargetType": 3
  },
  "31": {
    "Description": "怪物出生时会获得一层水元素护盾,受到150%冰元素伤害和50%其他属性伤害",
    "Effect": [[1, 4, 870701, 0]],
    "EffectTime": [[]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_yuansuhudun_shui",
    "Id": 31,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "水元素护盾",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 2
  },
  "311": {
    "Description": "每隔一段时间,随机玩家周围会出现音符场,玩家可以牵引其移动。当精英级以上的怪物在音符场内死亡时,会额外生成掉落的音符粒子,拾取可以额外增加回响余音!",
    "Effect": [[3, 1, 873601, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_yuansuhudun_lei",
    "Id": 311,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "奇幻音符",
    "PauseLogic": [1],
    "Remark": "S3核心词缀",
    "TargetType": 1
  },
  "312": {
    "Description": "每隔一段时间,场景中出现一只闪耀的哥布林,将其击杀可以获得回响余音,当它头上的灯球闪烁时,注意及时背对!",
    "Effect": [[3, 1, 873602, 0, 1, 1]],
    "EffectTime": [[2.0, 180000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_yuansuhudun_lei",
    "Id": 312,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "焦点时刻",
    "PauseLogic": [1],
    "Remark": "S3核心词缀",
    "TargetType": 1
  },
  "313": {
    "Description": "每隔一段时间,在玩家周围出现一只跳舞小伊,持续减少生命值并为玩家提供回响余音,为其治疗可以争取更多的加成!",
    "Effect": [[3, 1, 873603, 0, 1, 1]],
    "EffectTime": [[2.0, 180000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_yuansuhudun_lei",
    "Id": 313,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "奉献之舞",
    "PauseLogic": [1],
    "Remark": "S3核心词缀",
    "TargetType": 1
  },
  "314": {
    "Description": "精英级以上怪物消散时有概率出现一只自爆型机器人,一定时间后对全体玩家造成伤害。",
    "Effect": [[1, 4, 866415, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_dingshizhadan",
    "Id": 314,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "定时炸弹",
    "PauseLogic": [],
    "Remark": "冲榜验证词缀",
    "TargetType": 2
  },
  "315": {
    "Description": "每隔一段时间,在玩家周围出现一个无法被攻击恶作剧炸弹,读条成功后对全体玩家造成伤害并附带减益效果,连续打断其3次读条后炸弹消失。",
    "Effect": [[3, 1, 873606, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_dingshizhadan",
    "Id": 315,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "嬉笑闹剧",
    "PauseLogic": [1, 2],
    "Remark": "冲榜验证词缀",
    "TargetType": 1
  },
  "316": {
    "Description": "每隔一段时间,在周围较广范围内出现数只虚蚀残影,试图对玩家造成高额伤害并附带减益效果。打断其吟唱或者受到控制,则会直接消散。",
    "Effect": [[3, 1, 873608, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_s1_flux_shadow1",
    "Id": 316,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "虚蚀残影",
    "PauseLogic": [1, 2],
    "Remark": "冲榜验证词缀",
    "TargetType": 1
  },
  "317": {
    "Description": "进入战斗后,玩家持续叠加【蚀体刻印】负面效果,每层使受到的伤害提高。可被驱散。",
    "Effect": [[1, 1, 873609, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zuzhou",
    "Id": 317,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "蚀体刻印",
    "PauseLogic": [],
    "Remark": "冲榜验证词缀",
    "TargetType": 1
  },
  "318": {
    "Description": "每隔一段时间,在玩家周围出现治疗型机器人,持续释放修复光波为敌人恢复血量,技能结束后机器人将自行消散。",
    "Effect": [[3, 1, 873615, 0, 1, 1]],
    "EffectTime": [[2.0, 45000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_riftspace",
    "Id": 318,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "补给协议",
    "PauseLogic": [1, 2],
    "Remark": "冲榜验证词缀N20",
    "TargetType": 1
  },
  "319": {
    "Description": "精英级以上怪物出生时携带50%最大生命值的护盾,护盾存在期间获得高额减伤效果,被破韧后将会移除该护盾和减伤效果。",
    "Effect": [[1, 4, 873616, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 319,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "坚盾意志",
    "PauseLogic": [],
    "Remark": "暂时作废",
    "TargetType": 3
  },
  "32": {
    "Description": "怪物出生时会获得一层水元素护盾,受到150%火元素伤害和50%其他属性伤害",
    "Effect": [[1, 4, 870801, 0]],
    "EffectTime": [[]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_yuansuhudun_huo",
    "Id": 32,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "火元素护盾",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 2
  },
  "320": {
    "Description": "每隔一段时间,从天而降一颗虚蚀陨星,对范围造成高额分摊伤害并附带生命值上限降低的负面效果。若没有任何一名玩家进行分摊,则陨星摧毁地面,造成全队高额伤害和负面效果。",
    "Effect": [[3, 1, 873617, 0, 1, 1]],
    "EffectTime": [[2.0, 45000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_riftspace",
    "Id": 320,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "虚蚀陨星",
    "PauseLogic": [1, 2],
    "Remark": "冲榜验证词缀N20",
    "TargetType": 1
  },
  "321": {
    "Description": "每隔一段时间,出现三个神秘幻象,连线牵制玩家并逐渐降低其造成的伤害,当幻象周围没有其它怪物时将获得大幅度伤害减免。",
    "Effect": [[3, 1, 873621, 0, 1, 1]],
    "EffectTime": [[2.0, 60000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_riftspace",
    "Id": 321,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "幻象牵制",
    "PauseLogic": [1, 2],
    "Remark": "冲榜验证词缀N20",
    "TargetType": 1
  },
  "322": {
    "Description": "每隔一段时间,出现两个追踪玩家移动的旋风,持续造成伤害并附带击退效果。",
    "Effect": [[3, 1, 873623, 0, 1, 2]],
    "EffectTime": [[2.0, 60000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_riftspace",
    "Id": 322,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "掠袭旋风",
    "PauseLogic": [1, 2],
    "Remark": "冲榜验证词缀N20",
    "TargetType": 1
  },
  "323": {
    "Description": "每隔一段时间,随机三名玩家被灼光水晶附体,水晶出现会连续造成两次爆炸伤害并附带重伤效果。",
    "Effect": [[3, 1, 873632, 0, 1, 3]],
    "EffectTime": [[2.0, 45000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_riftspace",
    "Id": 323,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灼光水晶",
    "PauseLogic": [1, 2],
    "Remark": "冲榜验证词缀N20",
    "TargetType": 1
  },
  "324": {
    "Description": "每隔一段时间,出现数个暗蚀水晶读条并随机攻击玩家,水晶出现10秒后将自行消散。",
    "Effect": [[3, 1, 873626, 0, 1, 1]],
    "EffectTime": [[2.0, 60000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_riftspace",
    "Id": 324,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "暗蚀水晶",
    "PauseLogic": [1, 2],
    "Remark": "冲榜验证词缀N20",
    "TargetType": 1
  },
  "325": {
    "Description": "大幅度提升怪物普通攻击造成的伤害",
    "Effect": [[1, 4, 873627, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jianren",
    "Id": 325,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "进化",
    "PauseLogic": [],
    "Remark": "普攻增伤N17",
    "TargetType": 3
  },
  "326": {
    "Description": "大幅度提升怪物普通攻击造成的伤害",
    "Effect": [[1, 4, 873628, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jianren",
    "Id": 326,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "进化",
    "PauseLogic": [],
    "Remark": "普攻增伤N18",
    "TargetType": 3
  },
  "327": {
    "Description": "大幅度提升怪物普通攻击造成的伤害",
    "Effect": [[1, 4, 873629, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jianren",
    "Id": 327,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "进化",
    "PauseLogic": [],
    "Remark": "普攻增伤N19",
    "TargetType": 3
  },
  "328": {
    "Description": "大幅度提升怪物普通攻击造成的伤害",
    "Effect": [[1, 4, 873630, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jianren",
    "Id": 328,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "进化",
    "PauseLogic": [],
    "Remark": "普攻增伤N20",
    "TargetType": 3
  },
  "33": {
    "Description": "怪物出生时会获得一层水元素护盾,受到150%雷元素伤害和50%其他属性伤害",
    "Effect": [[1, 4, 870901, 0]],
    "EffectTime": [[]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_yuansuhudun_lei",
    "Id": 33,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "雷元素护盾",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 2
  },
  "34": {
    "Description": "怪物出生时会获得一层水元素护盾,受到150%风元素伤害和50%其他属性伤害",
    "Effect": [[1, 4, 871001, 0]],
    "EffectTime": [[]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_yuansuhudun_feng",
    "Id": 34,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "风元素护盾",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 2
  },
  "35": {
    "Description": "怪物出生时会获得一层水元素护盾,受到150%森元素伤害和50%其他属性伤害",
    "Effect": [[1, 4, 871101, 0]],
    "EffectTime": [[]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_yuansuhudun_sen",
    "Id": 35,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "森元素护盾",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 2
  },
  "36": {
    "Description": "精英级别以上的怪物会在周围生成直径5米的庇护领域,领域内的怪物免疫来自领域外的伤害。",
    "Effect": [[1, 4, 865001, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jiaodouchang",
    "Id": 36,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "角斗场",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "37": {
    "Description": "怪物在被攻击时有10%的概率进入3秒的隐身状态,并且免疫伤害,触发后有20秒的冷却时间。",
    "Effect": [[1, 4, 865201, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhebi",
    "Id": 37,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "遮蔽",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "38": {
    "Description": "角色造成的伤害提高200%,但最大生命值降低50%。",
    "Effect": [[1, 1, 865401, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_bolidapao",
    "Id": 38,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "玻璃大炮",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "39": {
    "Description": "怪物每次受到伤害,在0.5秒后回复等同于此次伤害值50%的生命值。",
    "Effect": [[1, 4, 865501, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_tanhuang",
    "Id": 39,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "弹簧",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "4": {
    "Description": "精英级别以上的怪物在霸体时受到的伤害降低35%,但在虚弱时受到250%的伤害。",
    "Effect": [[1, 4, 860101, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 4,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "乘胜追击",
    "PauseLogic": [],
    "Remark": "英雄本用",
    "TargetType": 3
  },
  "40": {
    "Description": "角色受到来自怪物的伤害时,记录伤害值并将伤害归0,当记录的伤害值总量超过角色生命上限时,角色立即消散。",
    "Effect": [[1, 1, 865601, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_wutongzheng",
    "Id": 40,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "无痛症",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "400": {
    "Description": "当队伍中同时拥有守护、辅助、攻击职责的职业时,全队伤害提升5%, 队伍内每有一个不重复的流派额外提升5%。",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_wanmeizhuyizhe",
    "Id": 400,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "团结之力-极",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "41": {
    "Description": "怪物造成伤害后会施加每秒减少1%最大生命值的不利效果,最多叠加10层。受到治疗后,若角色处于健康状态,则移除此效果。",
    "Effect": [[1, 4, 865701, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zuzhou",
    "Id": 41,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "猛毒",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "42": {
    "Description": "角色每次造成伤害时,额外附加自身攻击力10%的无属性伤害。",
    "Effect": [[1, 1, 865901, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jifengzhouyu",
    "Id": 42,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "疾风骤雨",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "43": {
    "Description": "角色的生命值在80%以上时,额外造成20%的伤害",
    "Effect": [[1, 1, 872001, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_wanmeizhuyizhe",
    "Id": 43,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "完美状态",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 1
  },
  "44": {
    "Description": "蒂娜的生命值在降低至70%和35%时会分别召唤一只虚蚀之魂,虚蚀之魂会点名愤怒值最高的玩家并对其造成持续伤害,虚蚀之魂在未被击破霸体时获得80%减伤,在被击破霸体时受到500%伤害。虚蚀之魂在消散时会使全体玩家伤害提高100%,持续10秒",
    "Effect": [[1, 4, 872101, 0]],
    "EffectTime": [[]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_shixiezhishou",
    "Id": 44,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "虚蚀之魂",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 2
  },
  "45": {
    "Description": "角色每次造成伤害时,额外附加自身攻击力8%的伤害。",
    "Effect": [[1, 1, 865901, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jifengzhouyu",
    "Id": 45,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "疾风骤雨",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 1
  },
  "46": {
    "Description": "角色触发完美闪避时,刷新所有技能冷却时间,冷却时间10秒。",
    "Effect": [[1, 3, 863201, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_xunjiyishan",
    "Id": 46,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "迅疾一闪",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 1
  },
  "47": {
    "Description": "角色暴击时,有30%概率生成一道天雷攻击周围的敌人,每次暴击时,触发概率增加10%,持续10秒,最多提高至100%",
    "Effect": [[1, 3, 864101, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_luanlei",
    "Id": 47,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "乱雷",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 1
  },
  "48": {
    "Description": "角色切换武器后,获得30%的伤害和治疗效果提高,持续10秒。",
    "Effect": [[1, 3, 862201, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_erdaoliu",
    "Id": 48,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "二刀流",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 1
  },
  "49": {
    "Description": "角色受到治疗效果的3秒内,攻击命中敌人会减少所有技能1秒的冷却时间。",
    "Effect": [[1, 3, 860401, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_shenshengxili",
    "Id": 49,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "神圣洗礼",
    "PauseLogic": [],
    "Remark": "英雄本词缀",
    "TargetType": 1
  },
  "5": {
    "Description": "角色受到治疗效果的3秒内,攻击命中敌人会减少所有技能1秒的冷却时间。",
    "Effect": [[1, 1, 860401, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_shenshengxili",
    "Id": 5,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "神圣洗礼",
    "PauseLogic": [],
    "Remark": "主词缀",
    "TargetType": 1
  },
  "50": {
    "Description": "普通怪物的最大生命值下降25%,但是每秒回复最大生命值5%的生命",
    "Effect": [[1, 4, 866402, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_fuhuaizaisheng",
    "Id": 50,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "腐坏再生",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "5001": {
    "Description": "最近奥香山正在装修施工中,场地内会出现<style=\"accent-gn\">大量违章建筑</style>,请注意!",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_tongqiangtiebi",
    "Id": 5001,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "违章建筑",
    "PauseLogic": [],
    "Remark": "不思议的追逃游戏",
    "TargetType": 3
  },
  "5002": {
    "Description": "有偶像即将来奥香山举办演唱会,最近<style=\"accent-gn\">人流量会大大增加</style>!",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_shenshengzhiyu",
    "Id": 5002,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "演唱会",
    "PauseLogic": [],
    "Remark": "不思议的追逃游戏",
    "TargetType": 3
  },
  "5003": {
    "Description": "<style=\"physical\">词缀玩法将在后续版本里开放。</style><br><br><style=\"text_third_gray\">幻境能量正在溢出,出现数量+100%!</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_itemoutbreak",
    "Id": 5003,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "能量溢出",
    "PauseLogic": [],
    "Remark": "不思议的追逃游戏",
    "TargetType": 3
  },
  "5004": {
    "Description": "<style=\"physical\">词缀玩法将在后续版本里开放。</style><br><br><style=\"text_third_gray\">凛冬将至!游戏开始后,每过35秒,场馆外便会吹起寒风在寒风内会被强制位移,并且失去所有幻境能力。</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_coldwind",
    "Id": 5004,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "寒风凛冽",
    "PauseLogic": [],
    "Remark": "不思议的追逃游戏",
    "TargetType": 3
  },
  "5005": {
    "Description": "<style=\"physical\">词缀玩法将在后续版本里开放。</style><br><br><style=\"text_third_gray\">大脑开发过载!灵光乍现时必定领悟出S级增益效果!</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_streak",
    "Id": 5005,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灵光涌现",
    "PauseLogic": [],
    "Remark": "不思议的追逃游戏",
    "TargetType": 3
  },
  "5006": {
    "Description": "<style=\"physical\">词缀玩法将在后续版本里开放。</style><br><br><style=\"text_third_gray\">幻境最近不太稳定,出现了大量的时空裂缝,进入裂缝可以传送至场景内随机坐标点。</style>",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_riftspace",
    "Id": 5006,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "时空紊乱",
    "PauseLogic": [],
    "Remark": "不思议的追逃游戏",
    "TargetType": 3
  },
  "51": {
    "Description": "每层增加5%受到的伤害。击败普通怪物叠加1层,击败精英怪物叠加3层。",
    "Effect": [[1, 1, 866403, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_kunan",
    "Id": 51,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "苦难",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "52": {
    "Description": "获得副本技能:刷新,消耗35%当前生命值,刷新所有技能冷却时间,并获得50%的伤害提高,持续10秒。冷却时间1分钟",
    "Effect": [[1, 1, 866405, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chongsu",
    "Id": 52,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "重塑",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "53": {
    "Description": "怪物每次受到的伤害不超过最大生命值的10%",
    "Effect": [[1, 4, 866407, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jingjiexian",
    "Id": 53,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "警戒线",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "54": {
    "Description": "角色附近10米内有怪物被击败时,减少所有技能冷却1秒",
    "Effect": [
      [1, 4, 866408, 0],
      [1, 1, 866409, 0]
    ],
    "EffectTime": [[], [2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_roushizhe",
    "Id": 54,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "野性奔腾",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "55": {
    "Description": "角色受到治疗时, 会对周围10米的单位造成等量伤害",
    "Effect": [[1, 1, 866410, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_shenshengzhiyu",
    "Id": 55,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "神圣治愈",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "56": {
    "Description": "角色造成伤害减少80%, 每次造成伤害后提高2.5%伤害,持续5秒,可以叠加,最大提高200%。",
    "Effect": [[1, 1, 866411, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jifengzhouyu",
    "Id": 56,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "快打旋风",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "57": {
    "Description": "非领主怪物周围没有其他怪物时候, 受到的伤害提高80%",
    "Effect": [[1, 4, 866413, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_gudugan",
    "Id": 57,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "孤立无援",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "58": {
    "Description": "角色伤害提高30%,角色处于受伤状态时,该词缀将暂时失效",
    "Effect": [[1, 1, 866414, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chongqichui",
    "Id": 58,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "充气锤",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "59": {
    "Description": "战斗中每25秒或普通怪物消散时有概率刷新一只自爆型机器人,一定时间后对所有玩家造成伤害",
    "Effect": [[1, 4, 866415, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_dingshizhadan",
    "Id": 59,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "定时炸弹",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "6": {
    "Description": "角色的投射物类技能数量增加3,持续时间增加10秒,造成的伤害提高200%。",
    "Effect": [[1, 1, 860601, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_lengjing",
    "Id": 6,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "棱镜",
    "PauseLogic": [],
    "Remark": "主词缀",
    "TargetType": 1
  },
  "60": {
    "Description": "角色周围10米内有友军时,会获得加成,提升30%造成的伤害",
    "Effect": [[1, 1, 866417, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_gudugan",
    "Id": 60,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "孤独感",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "61": {
    "Description": "角色进入战斗后,每隔30秒会进入10秒的焚烧状态,状态期间如果移动会受到最大生命值一定比例的伤害。",
    "Effect": [[1, 1, 866418, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_xianjiguanghuan",
    "Id": 61,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "焚心以火",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "62": {
    "Description": "每隔一段时间,在一名玩家身上生成防护罩,5秒后会对全体玩家降下落雷,在防护罩外的玩家将受到最大生命值50%的伤害和眩晕效果。",
    "Effect": [[3, 1, 866420, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_liwojindian",
    "Id": 62,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "集结",
    "PauseLogic": [1, 2],
    "Remark": "",
    "TargetType": 1
  },
  "63": {
    "Description": "非领主怪物消散后,生成一滩半径3米的毒池,对玩家造成伤害,并回复怪物生命值",
    "Effect": [[1, 4, 866424, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_anmie",
    "Id": 63,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "黯影之池",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "64": {
    "Description": "角色获得40%伤害提高和25%的冷却缩减, 但是每秒流失2%的生命值,该效果不会导致角色生命值降为0",
    "Effect": [[1, 1, 866425, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_liliangdedaijia",
    "Id": 64,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "力量的代价",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "65": {
    "Description": "非首领怪物在生命值降至30%时将被激怒,伤害提高100%,直至被击败。",
    "Effect": [[1, 4, 866426, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 65,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "咆哮",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "66": {
    "Description": "所有怪物获得永久霸体",
    "Effect": [[1, 4, 866427, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jueduifangyu",
    "Id": 66,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "绝对防御",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "67": {
    "Description": "进入战斗后,地面会随机出现圆形冰封区域,角色在区域内会降低25%移动速度,并每秒受到最大生命值5%的伤害,区域在5秒后会产生一次爆炸,对区域内玩家造成25%最大生命值的伤害并且被冰冻5秒",
    "Effect": [[1, 1, 866428, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_bingfenglingyu",
    "Id": 67,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "冰封领域",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "68": {
    "Description": "进入战斗后,会周期性在随机角色脚下刷新环形藤蔓区域,离开或者进入区域时,角色会受到伤害并被减速50%",
    "Effect": [[3, 1, 866431, 0, 1, 1]],
    "EffectTime": [[2.0, 40.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jiaoshazhiteng",
    "Id": 68,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "缠绕藤蔓",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "69": {
    "Description": "普通怪物获得10%生命偷取",
    "Effect": [[1, 4, 866433, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_linghunhongxi",
    "Id": 69,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灵魂虹吸(普通)",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "7": {
    "Description": "角色的护盾获得量提升300%,有护盾存在时提高100%星元能量恢复速度",
    "Effect": [[1, 1, 860701, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_bilei",
    "Id": 7,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "壁垒",
    "PauseLogic": [],
    "Remark": "主词缀",
    "TargetType": 1
  },
  "70": {
    "Description": "精英怪物获得10%生命偷取",
    "Effect": [[1, 4, 866434, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_linghunhongxi",
    "Id": 70,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "灵魂虹吸(精英)",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "71": {
    "Description": "普通怪物获得20%额外生命,造成伤害时有30%概率增伤25%",
    "Effect": [[1, 4, 866435, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jinsheng",
    "Id": 71,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "晋升(普通)",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "72": {
    "Description": "精英怪物获得50%额外生命,造成的伤害提高100%。",
    "Effect": [[1, 4, 866436, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jinsheng",
    "Id": 72,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "晋升(精英)",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "73": {
    "Description": "非领主怪物受到的暴击伤害降低30%",
    "Effect": [[1, 4, 866437, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jianrupanshi",
    "Id": 73,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "坚如磐石",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "74": {
    "Description": "非领主怪物的移动速度提高25%",
    "Effect": [[1, 4, 866438, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_xunjie",
    "Id": 74,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "迅捷",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "75": {
    "Description": "非领主怪物受到的所有伤害降低25%",
    "Effect": [[1, 4, 866439, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jianren",
    "Id": 75,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "坚韧",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "76": {
    "Description": "所有怪物装等提升20",
    "Effect": [[1, 4, 866440, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 20,
    "Icon": "ui/atlas/affix/com_affix_waiqiangzhonggan",
    "Id": 76,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "进化·其一",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "77": {
    "Description": "所有怪物装等提升30",
    "Effect": [[1, 4, 866441, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 30,
    "Icon": "ui/atlas/affix/com_affix_waiqiangzhonggan",
    "Id": 77,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "进化·其二",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 2
  },
  "78": {
    "Description": "角色造成治疗时,会对目标附加持续3秒的暴击率、暴击伤害和攻速提升25%效果",
    "Effect": [[1, 1, 866442, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_shenshengxili",
    "Id": 78,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "神圣恩赐",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "79": {
    "Description": "精英级别以上的怪物在霸体时受到的伤害降低50%,但在虚弱时受到500%的伤害。",
    "Effect": [[1, 4, 866448, 0]],
    "EffectTime": [[]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 79,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "乘胜追击",
    "PauseLogic": [],
    "Remark": "大秘境用主词缀",
    "TargetType": 3
  },
  "8": {
    "Description": "角色造成风元素伤害时,有10%的概率产生一个风场,持续7秒,风场会持续造成伤害并吸引周围怪物,在风场内的怪物受到的伤害增加50%,冷却时间10秒。",
    "Effect": [[1, 1, 860801, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_kuangfeng",
    "Id": 8,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "狂风",
    "PauseLogic": [],
    "Remark": "主词缀",
    "TargetType": 1
  },
  "80": {
    "Description": "被虚蚀感染的敌人提供更高的分数加成。命运模式下,场景中出现虚蚀容器,交互后使周围敌人感染虚蚀之种",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 80,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "虚蚀之心",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "81": {
    "Description": "被虚蚀感染的小怪不受控制效果影响,精英的韧性条翻倍",
    "Effect": [[1, 4, 873401, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_jianren",
    "Id": 81,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [82, 101],
    "Name": "虚蚀硬化",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "82": {
    "Description": "被虚蚀感染的敌人周期性喷发【虚蚀火柱】",
    "Effect": [[1, 4, 873404, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_linghunhongxi",
    "Id": 82,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [81, 101],
    "Name": "虚蚀喷发",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "83": {
    "Description": "每隔一段时间,随机一名玩家会与附近最远的玩家连线10秒。连线存在时两名玩家造成的伤害持续降低。玩家彼此靠近后连线清除",
    "Effect": [[3, 1, 873410, 0, 1, 1]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_tanhuang",
    "Id": 83,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [84, 85],
    "Name": "衰弱链接",
    "PauseLogic": [1, 2],
    "Remark": "",
    "TargetType": 1
  },
  "84": {
    "Description": "战斗中的敌人附近有几率生成一个不可被选中的虚蚀晶体,晶体会持续治疗附近敌人。玩家靠近晶体2秒以上后晶体销毁",
    "Effect": [[1, 4, 873303, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhisifangxiu",
    "Id": 84,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [83, 85],
    "Name": "虚蚀结晶",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "85": {
    "Description": "战斗中的敌人附近有几率生成一个虚蚀精魄,精魄会进行10秒的施法,施法结束时使附近所有玩家的攻击力下降50%持续10秒",
    "Effect": [[1, 4, 873302, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zuzhou",
    "Id": 85,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [83, 84],
    "Name": "虚蚀残影",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "86": {
    "Description": "小怪与精英类型的敌人生命值+30%,伤害+10%",
    "Effect": [[1, 4, 873406, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 86,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [87],
    "Name": "强韧",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "87": {
    "Description": "首领类型的敌人生命值+15%,伤害+10%",
    "Effect": [[1, 4, 873407, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 87,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [86],
    "Name": "残暴",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "88": {
    "Description": "每隔一段时间,随机四名玩家周期性陷入炎热状态持续3秒,此时玩家主动移动会损失生命值",
    "Effect": [[3, 1, 873001, 0, 1, 4]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_anmie",
    "Id": 88,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [89, 90],
    "Name": "焚心以火",
    "PauseLogic": [1, 2],
    "Remark": "",
    "TargetType": 1
  },
  "89": {
    "Description": "每隔一段时间,随机三名玩家脚下会周期性生成震荡区域,区域爆炸时会对范围内其他玩家造成伤害和眩晕",
    "Effect": [[3, 1, 873104, 0, 1, 3]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_zhadanren",
    "Id": 89,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [88, 90],
    "Name": "震荡",
    "PauseLogic": [1, 2],
    "Remark": "",
    "TargetType": 1
  },
  "9": {
    "Description": "角色造成火元素伤害时会附加一层5%的受伤加重效果,持续5秒,可以叠加。",
    "Effect": [[1, 1, 860901, 0]],
    "EffectTime": [[2.0, 0.0]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_touyunmuxuan",
    "Id": 9,
    "IsShowUI": true,
    "Level": 2,
    "Mutex": [],
    "Name": "头晕目眩",
    "PauseLogic": [],
    "Remark": "主词缀",
    "TargetType": 2
  },
  "90": {
    "Description": "每隔一段时间,随机两名玩家周期性获得炸弹,炸弹5秒后会爆炸,造成范围伤害和击飞。玩家跳跃后会把炸弹留在原地",
    "Effect": [[3, 1, 873203, 0, 1, 2]],
    "EffectTime": [[2.0, 90000.0]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_dingshizhadan",
    "Id": 90,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [88, 89],
    "Name": "意外惊喜",
    "PauseLogic": [1, 2],
    "Remark": "",
    "TargetType": 1
  },
  "91": {
    "Description": "敌人生命值+25%,伤害+15%",
    "Effect": [[1, 4, 873411, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 91,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "进化1",
    "PauseLogic": [],
    "Remark": "S1特殊库",
    "TargetType": 3
  },
  "92": {
    "Description": "敌人生命值+25%,伤害+15%",
    "Effect": [[1, 4, 873419, 0]],
    "EffectTime": [[]],
    "EffectType": 2,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_baonu",
    "Id": 92,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "进化2",
    "PauseLogic": [],
    "Remark": "S1特殊库",
    "TargetType": 3
  },
  "93": {
    "Description": "副本中有部分敌人被【虚蚀之种】感染。被【虚蚀之种】感染的敌人会获得多种强化。<br><style=\"tipsYellow\">杀死被强化的敌人会获得更多积分!<br><style=\"tipsYellow\">",
    "Effect": [[1, 4, 0, 0]],
    "EffectTime": [[]],
    "EffectType": 3,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 93,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "虚蚀之种",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 3
  },
  "94": {
    "Description": "玩家造成的治疗量额外提高15%",
    "Effect": [[1, 1, 873412, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 94,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "治疗之赐",
    "PauseLogic": [],
    "Remark": "S1钥匙库",
    "TargetType": 1
  },
  "95": {
    "Description": "玩家的最大生命值提高20%",
    "Effect": [[1, 1, 873413, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 95,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "生命之赐",
    "PauseLogic": [],
    "Remark": "S1钥匙库",
    "TargetType": 1
  },
  "96": {
    "Description": "玩家的暴击提高8%",
    "Effect": [[1, 1, 873414, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 96,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "暴击之赐",
    "PauseLogic": [],
    "Remark": "S1钥匙库",
    "TargetType": 1
  },
  "97": {
    "Description": "玩家的急速提高8%",
    "Effect": [[1, 1, 873415, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 97,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "急速之赐",
    "PauseLogic": [],
    "Remark": "S1钥匙库",
    "TargetType": 1
  },
  "98": {
    "Description": "玩家的幸运提高8%",
    "Effect": [[1, 1, 873416, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 98,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "幸运之赐",
    "PauseLogic": [],
    "Remark": "S1钥匙库",
    "TargetType": 1
  },
  "99": {
    "Description": "玩家的精通提高8%",
    "Effect": [[1, 1, 873417, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 99,
    "IsShowUI": true,
    "Level": 1,
    "Mutex": [],
    "Name": "精通之赐",
    "PauseLogic": [],
    "Remark": "S1钥匙库",
    "TargetType": 1
  },
  "995": {
    "Description": "区分当前难度用",
    "Effect": [[1, 1, 701008, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 995,
    "IsShowUI": false,
    "Level": 1,
    "Mutex": [],
    "Name": "标记用-不稳定单人",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "996": {
    "Description": "区分当前难度用",
    "Effect": [[1, 1, 701008, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 996,
    "IsShowUI": false,
    "Level": 1,
    "Mutex": [],
    "Name": "标记用-不稳定多人",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "997": {
    "Description": "用于副本开始前赛季表演,区分当前难度用",
    "Effect": [[1, 1, 701008, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 997,
    "IsShowUI": false,
    "Level": 1,
    "Mutex": [],
    "Name": "标记用-PT难度",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "998": {
    "Description": "用于副本开始前赛季表演,区分当前难度用",
    "Effect": [[1, 1, 701009, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 998,
    "IsShowUI": false,
    "Level": 1,
    "Mutex": [],
    "Name": "标记用-H难度",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
  },
  "999": {
    "Description": "用于副本开始前赛季表演,区分当前难度用",
    "Effect": [[1, 1, 701010, 0]],
    "EffectTime": [[]],
    "EffectType": 1,
    "GsChange": 0,
    "Icon": "ui/atlas/affix/com_affix_chengshengzhuiji",
    "Id": 999,
    "IsShowUI": false,
    "Level": 1,
    "Mutex": [],
    "Name": "标记用-M难度",
    "PauseLogic": [],
    "Remark": "",
    "TargetType": 1
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}