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| "AdditionalTargetCompleteCoolDown": [1], |
| "AdditionalTargetCompleteMaxNum": [999], |
| "AdditionalTargetIdleScore": [3], |
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| "1. Stay near soldiers to obtain score", |
| "2. Defeat monsters to gain bonus score" |
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| "BubbleType": 1, |
| "Id": 1001, |
| "Name": "Ancient City Patrol", |
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| "TargetScore": 500 |
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| "1. Stay near soldiers to obtain score", |
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| "Name": "Brigand Camp Patrol", |
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| "AdditionalTargetName": [ |
| "1. Stay near soldiers to obtain score", |
| "2. Defeat monsters to gain bonus score" |
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| "Id": 1003, |
| "Name": "Muku Camp Patrol", |
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| "AdditionalTargetCompleteMaxNum": [], |
| "AdditionalTargetIdleScore": [15], |
| "AdditionalTargetName": ["Stay in target area to obtain score"], |
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| "Id": 2001, |
| "Name": "Dance Novice", |
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| "AdditionalTarget": [ |
| [24, 1, 8, 200201], |
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| "AdditionalTargetCompleteCoolDown": [5, 0], |
| "AdditionalTargetCompleteMaxNum": [50, 100], |
| "AdditionalTargetIdleScore": [50, 25], |
| "AdditionalTargetName": [ |
| "1. Stay in target area to obtain score", |
| "2. Receive 1 vote ticket every 150s", |
| "3. Recipients gain 1 Popularity per vote. Voters gain extra score ({*val1*}/{*val2*}).", |
| "4. Recipients also gain extra score ({*val1*}/{*val2*}).", |
| "5. Your character will grow larger upon reaching 5, 10, 15, and 20 Popularity.", |
| "6. Popularity clears after 5min. Gaining new Popularity resets this timer." |
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| "AdditionalTargetToEntriesMessage": [3, 4], |
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| "Id": 2002, |
| "Name": "Street Theater", |
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| "AdditionalTarget": [], |
| "AdditionalTargetCompleteCoolDown": [], |
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| "AdditionalTargetIdleScore": [], |
| "AdditionalTargetName": [ |
| "1. Stay near Gold Nappo and Silver Nappo to obtain score. Each session lasts 10 minutes.", |
| "2. Receive a large amount of Friendship Points, Silver Star Badges, and gear materials for your first participation each day." |
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| "AdditionalTargetToEntriesMessage": [], |
| "BubbleType": 1, |
| "Id": 2003, |
| "Name": "Starlight Fireworks", |
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| "TargetScore": 500 |
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| "AdditionalTarget": [], |
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| "AdditionalTargetName": ["Earn periodic points by performing Spirit Dance in the zone"], |
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| "Name": "Spirit Dance", |
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| "TargetScore": 500 |
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| "AdditionalTarget": [], |
| "AdditionalTargetCompleteCoolDown": [], |
| "AdditionalTargetCompleteMaxNum": [], |
| "AdditionalTargetIdleScore": [], |
| "AdditionalTargetName": [ |
| "1. Stay in target area to obtain score", |
| "2. There are two morphable zones within the event area. Interact with them to transform into a random Winterfest object." |
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| "AdditionalTargetToEntriesMessage": [], |
| "BubbleType": 1, |
| "Id": 2005, |
| "Name": "Morph Party", |
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| "TargetScore": 500 |
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| "AdditionalTarget": [ |
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| "AdditionalTargetCompleteCoolDown": [5, 1], |
| "AdditionalTargetCompleteMaxNum": [10, 20], |
| "AdditionalTargetIdleScore": [200, 100], |
| "AdditionalTargetName": [ |
| "1. Stay in target area to obtain score", |
| "2. There are red, green, and blue fireworks, and 1 random firework is granted every 15s.", |
| "3. Load fireworks into the firework base to gain extra score ({*val1*}/{*val2*}).", |
| "4. Launch a loaded firework launcher to grant extra score to all players in the area ({*val1*}/{*val2*})." |
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| "AdditionalTargetToEntriesMessage": [3, 4], |
| "BubbleType": 1, |
| "Id": 2008, |
| "Name": "Colorflare Trial", |
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| "TargetScore": 500 |
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| "AdditionalTarget": [[24, 1, 7, 200901]], |
| "AdditionalTargetCompleteCoolDown": [5], |
| "AdditionalTargetCompleteMaxNum": [10], |
| "AdditionalTargetIdleScore": [300], |
| "AdditionalTargetName": [ |
| "1. Stay in target area to obtain score", |
| "2. Receive 1 lantern shard every 100s while in the area. Collect 3 shards to summon a Spring Lantern.", |
| "3. Release a lantern to gain extra score ({*val1*}/{*val2*})." |
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| "AdditionalTargetToEntriesMessage": [3], |
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| "Id": 2009, |
| "Name": "Spring Lantern Fair", |
| "ScoreCycle": [3, 5], |
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| "TargetScore": 500 |
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| "AdditionalTargetCompleteCoolDown": [0], |
| "AdditionalTargetCompleteMaxNum": [240], |
| "AdditionalTargetIdleScore": [10], |
| "AdditionalTargetName": [ |
| "1. Stay in target area to obtain score", |
| "2. The dance troupe switches dances every ten minutes—keep up with the rhythm and don't fall behind!", |
| "3. Groove with the Lead Dancer to earn extra points ({*val1*}/{*val2*})" |
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| "AdditionalTargetToEntriesMessage": [3], |
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| "Id": 2010, |
| "Name": "Glimmering Rhythm", |
| "ScoreCycle": [3, 5], |
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| "TargetScore": 500 |
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| "AdditionalTarget": [], |
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| "AdditionalTargetName": ["Follow the Parade Leader to obtain score"], |
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| "BubbleType": 1, |
| "Id": 3001, |
| "Name": "Charming Fish Parade", |
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| "TargetScore": 500 |
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| "AdditionalTarget": [], |
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| "AdditionalTargetName": ["Follow the Parade Leader to obtain score"], |
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| "BubbleType": 1, |
| "Id": 3002, |
| "Name": "Boarlet Knight Parade", |
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| "AdditionalTarget": [], |
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| "AdditionalTargetIdleScore": [], |
| "AdditionalTargetName": ["Follow Leader Ee-chan to earn points"], |
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| "Id": 3003, |
| "Name": "Ee-chan Drum Band", |
| "ScoreCycle": [3, 5], |
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| "BubbleType": 1, |
| "Id": 3004, |
| "Name": "Tonight, Sing with the Stars", |
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| "AdditionalTarget": [], |
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| "Name": "Tonight, Sing with the Stars", |
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