| { |
| "1": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 1, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "通用无特性AI(到距离-放技能)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "10": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 10, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用近战AI(带特殊生态逻辑)站桩哥布林", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "100": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 100, |
| "InBattleActionId": 0, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": true, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 12010103, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 50, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "龙爪哥布林-埋伏怪", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "1000": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [ |
| [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0], |
| [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.19999694824219, 22.549999237060547, 122.80000305175781], |
| [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040014.0, 0.0, 0.0, 0.0, 0.0, 0.0], |
| [4039806.0, 0.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547], |
| [4040013.0, 0.0, 3.0, 127.43000030517578, 22.6200008392334, 134.86000061035156], |
| [4040012.0, 0.0, 0.0, 0.0, 0.0, 0.0], |
| [4040015.0, 0.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.19999694824219, 22.549999237060547, 122.80000305175781], |
| [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0], |
| [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547], |
| [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0], |
| [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547], |
| [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0], |
| [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547], |
| [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0], |
| [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547], |
| [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0], |
| [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547], |
| [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0], |
| [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547], |
| [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0], |
| [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547], |
| [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040011.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040008.0, 5.0, 0.0, 0.0, 0.0, 0.0], |
| [4040002.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040009.0, 0.0, 1.0, 127.4800033569336, 22.6200008392334, 136.0800018310547], |
| [4040016.0, 10.0, 0.0, 0.0, 0.0, 0.0], |
| [4040010.0, 10.0, 0.0, 0.0, 0.0, 0.0] |
| ], |
| "Id": 1000, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": false, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "", |
| "NormalSkillList": [4040001, 4040006, 4040005], |
| "NormalSubTree": "", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "", |
| "SkillReleaseProbability": 0, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "" |
| }, |
| "1001": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [ |
| [4001011.0, 7.0, 0.0, 0.0, 0.0, 0.0], |
| [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0], |
| [4001032.0, 22.0, 0.0, 0.0, 0.0, 0.0], |
| [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0], |
| [4001007.0, 33.0, 0.0, 0.0, 0.0, 0.0], |
| [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0], |
| [4001033.0, 31.5, 0.0, 0.0, 0.0, 0.0], |
| [4001011.0, 7.0, 0.0, 0.0, 0.0, 0.0], |
| [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0], |
| [4001031.0, 1.7999999523162842, 0.0, 0.0, 0.0, 0.0], |
| [4001032.0, 22.0, 0.0, 0.0, 0.0, 0.0], |
| [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0], |
| [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0], |
| [4001007.0, 33.0, 0.0, 0.0, 0.0, 0.0], |
| [4001031.0, 1.7999999523162842, 0.0, 0.0, 0.0, 0.0], |
| [4001011.0, 7.0, 0.0, 0.0, 0.0, 0.0], |
| [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0], |
| [4001032.0, 22.0, 0.0, 0.0, 0.0, 0.0], |
| [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0], |
| [4001007.0, 33.0, 0.0, 0.0, 0.0, 0.0], |
| [4001011.0, 7.0, 0.0, 0.0, 0.0, 0.0], |
| [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0], |
| [4001031.0, 1.7999999523162842, 0.0, 0.0, 0.0, 0.0], |
| [4001032.0, 22.0, 0.0, 0.0, 0.0, 0.0], |
| [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0], |
| [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0], |
| [4001007.0, 33.0, 0.0, 0.0, 0.0, 0.0], |
| [4001031.0, 1.7999999523162842, 0.0, 0.0, 0.0, 0.0], |
| [4001011.0, 7.0, 0.0, 0.0, 0.0, 0.0], |
| [4001019.0, 6.0, 0.0, 0.0, 0.0, 0.0], |
| [4001032.0, 22.0, 0.0, 0.0, 0.0, 0.0], |
| [4001014.0, 3.0999999046325684, 1.0, -137.0, 113.0, 39.0], |
| [4001007.0, 33.0, 0.0, 0.0, 0.0, 0.0] |
| ], |
| "Id": 1001, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": false, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "", |
| "NormalSkillList": [4001005, 4001002, 4001001], |
| "NormalSubTree": "", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "", |
| "SkillReleaseProbability": 0, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "" |
| }, |
| "10069": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 10069, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "10069_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "蜘蛛王用专属AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "101": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 101, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "大秘境临时远程怪AI(几乎不追击)", |
| "SkillReleaseProbability": 50, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "10104": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 10104, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "10104_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "精英鱼人战士", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "10105": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 10105, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "10105_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "精英鱼人法师", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "102": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.5, |
| "BackSkillId": 144014, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 80, |
| "CoreSkillTable": [], |
| "Id": 102, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": true, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 2.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "龙爪罗罗拉", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "103": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 103, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_103", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 50, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "龙爪哥布林(概率播进战动作)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "11": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 30, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 11, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 5000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 6.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用远程AI(带特殊生态逻辑)站桩哥布林", |
| "SkillReleaseProbability": 60, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "110": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 100, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 2213, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 110, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": true, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 35, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "左右横移较多 模拟PVP远程", |
| "SkillReleaseProbability": 60, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "111": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 70, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 60, |
| "CoreSkillTable": [], |
| "Id": 111, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 35, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "左右横移较多 模拟PVP治疗", |
| "SkillReleaseProbability": 60, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "112": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 112, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "卡尼曼PVP近战(无警戒)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "113": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 113, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 50, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "卡尼曼PVP近战(有警戒)", |
| "SkillReleaseProbability": 50, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "12": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 12, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "120": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 120, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "守护尼尔森-通用无特性AI(到距离-放技能)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "121": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 121, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "守护尼尔森-远程游走通用AI(会移动保持与目标的距离)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "122": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 122, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": true, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "新英雄本AI(到距离-放技能 无警戒移动 会巡逻)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "123": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 123, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": true, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": true, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "新英雄本AI(到距离-放技能 无警戒移动 有初始技能 会巡逻)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "124": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 124, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": true, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "新英雄本AI(不移动只放技能)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "125": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 20, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 125, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 20000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 13000, |
| "MinAlertBackTime": 10000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 7000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "新英雄本AI(小量游走避免重叠-放技能)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "126": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 126, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": true, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "新英雄本AI(相比122,进战前小范围游走)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "13": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 30, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 13, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 5000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 6.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用远程AI会乱走(带特殊生态逻辑)", |
| "SkillReleaseProbability": 60, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "130": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 100, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 130, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "纳鲁鲁AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "14": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 14, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [3010005, 3010006, 16], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)散怪牛羊通用", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "15": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 15, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 50, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)普通哥布林通用", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "150": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 150, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "攻打阶段三守护ai", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "151": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 40, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.5, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 151, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": true, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 5.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 2.5, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "攻打阶段阶段一巡逻", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "152": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 100, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_tank", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 152, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 8.0, |
| "MaxAlertMoveTime": 5000, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 3.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle_tank", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [35, 36], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 100, |
| "RandomMoveProbability": 30, |
| "RandomMoveRadius": 2.0, |
| "Remarks": "攻打阶段一散怪", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "153": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 153, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "镜像本塔塔战斗(到距离-放技能)", |
| "SkillReleaseProbability": 95, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "16": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 10, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 80, |
| "CoreSkillTable": [], |
| "Id": 16, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 5000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 6.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 30, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用远程AI会乱走(带特殊生态逻辑)普通哥布林通用", |
| "SkillReleaseProbability": 60, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "17": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 17, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 50, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用近战AI(带特殊生态逻辑)精英哥布林通用", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "18": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 30, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 60, |
| "CoreSkillTable": [], |
| "Id": 18, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 5000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 6.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 50, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用远程AI(带特殊生态逻辑)精英哥布林通用", |
| "SkillReleaseProbability": 60, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "19": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 30, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 19, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 5000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 6.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_escape", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 60, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 50, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用不攻击只逃跑生态AI", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "2": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 2, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "远程游走通用AI(会移动保持与目标的距离)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "20": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 30, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 20, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 5000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 6.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_escape", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [3010015, 3010016, 3010019], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 50, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界小猪通用不攻击只逃跑生态AI", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "200": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 200, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "新英雄本AI(到距离-放技能 无警戒移动)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "21": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 21, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [3010015, 3010016, 3010017], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界野猪近战AI会乱走(带特殊生态逻辑)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "22": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 22, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 50, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)哥布林通用(无警戒)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "23": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 23, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_escape_jinzhu", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [3010015, 3010016, 3010017], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 50, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界野猪近战AI会乱走(带特殊生态逻辑)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "3": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 3, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 2.5, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "自爆机器人AI(追击目标boom!)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "300": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 90, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 300, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "通用NPC战斗AI(带有游荡行为)", |
| "SkillReleaseProbability": 70, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "4": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_standing", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 4, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": true, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 16.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle_standing", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "定点AI(单纯不警戒移动)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "40050": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 40050, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": true, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "dng_6001_monster_40050_base", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "40050火焰兽人AI", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "40060": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 40060, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": true, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 1700306, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "40060蜘蛛AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "40072": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 40072, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": true, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "dng_6001_monster_40072_base", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "40072巨斧哥布林AI", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "40073": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 40073, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": true, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "dng_6001_monster_40073_base", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "40073巨斧哥布林AI", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "4206": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 4206, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": true, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": true, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 100414, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "5307视野层级剑盾哥布林", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "49": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 49, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)(无警戒)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "5": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 80, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 3.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_harass", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 5, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 4000, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 2.5, |
| "MinAlertMoveTime": 2500, |
| "NormalBattleSubTree": "com_monster_battle_harass", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "骚扰AI(移动频繁高攻击欲望低)", |
| "SkillReleaseProbability": 30, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "50": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 50, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "大世界站立通用AI(无警戒)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "51": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 51, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": true, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "大世界站桩通用AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "52": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 52, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": true, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": true, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "大世界巡逻通用AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "53": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 53, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "大世界sleep通用AI-牛羊", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "530301": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 530301, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "雷暴本通用ai(到距离-放技能 无警戒移动)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "530302": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_standing", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 530302, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": true, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 16.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle_no_move", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "雷暴本通用ai(纯纯站桩一点不动)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "530303": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 100, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 4.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 530303, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 10.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 5.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "雷暴本通用ai(60游走)", |
| "SkillReleaseProbability": 60, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "54": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 54, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "大世界sit通用AI-哥布林", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "55": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 55, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "大世界站立通用AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "56": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 50, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 56, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "乱走+移动概率低通用AI(警戒范围由monster配置)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "57": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 50, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 57, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "乱走+移动概率中通用AI(警戒范围由monster配置)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "58": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 80, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 58, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "乱走+移动概率高通用AI(警戒范围由monster配置)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "59": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 40, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 59, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": true, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 101803, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "巫妖哥布林AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "6": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 100, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_tank", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 6, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 8.0, |
| "MaxAlertMoveTime": 5000, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 3.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle_tank", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "肉盾AI(与目标对峙)", |
| "SkillReleaseProbability": 20, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "60": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 40, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 60, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2500, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1500, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "巨塔-欧米伽主战机AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "61": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 60, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 61, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": true, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 100, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "巨塔-沉睡机器人通用AI(巨塔英雄初始睡觉)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "62": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 62, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "远程初始idle通用AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "63": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 20, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 63, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "拯救蒂娜副本遭遇战近战士兵AI(不警戒)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "64": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 64, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "拯救蒂娜副本遭遇战远程士兵AI(不警戒)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "65": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 70, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 65, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 5.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 2.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "护送本虚蚀人类AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "66": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 40, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.5, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 66, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 5.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 2.5, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "拯救蒂娜副本遭遇战近战士兵AI(警戒)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "67": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 40, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.5, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 67, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 7.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 4.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "拯救蒂娜副本遭遇战远程士兵AI(警戒)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "68": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 68, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "营救蒂娜围攻蒂娜普通远程怪(不警戒移动)", |
| "SkillReleaseProbability": 50, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "69": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 69, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": true, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "营救蒂娜围攻蒂娜专注怪", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "7": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 30, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 7, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 6.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle_heal", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "治疗/法师AI(与同类抱团-暂时没实现/低移动欲望)", |
| "SkillReleaseProbability": 50, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "70": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 60, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 70, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [16], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "巨塔-沉睡机器人通用AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "70043": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 70043, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "爬塔近战精英首领ai", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "705501": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 80, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 705501, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "每日委托-隐身巫师-乱动召怪AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "706501": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 60, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 706501, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "每日委托-搬运货物-捣蛋怪AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "707501": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 707501, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [3010008], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 100, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "每日委托-打怪答题-怪物动作展示AI-睡觉", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "707502": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 707502, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [3010003], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 100, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "每日委托-打怪答题-怪物动作展示AI-伸懒腰", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "707503": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 707503, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [3010009], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 100, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "每日委托-打怪答题-怪物动作展示AI-跳舞", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "708501": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 708501, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_escape", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "每日委托-抓猪本-小猪静止不动", |
| "SkillReleaseProbability": 0, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "71": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 10, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 71, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "调酒副本喽啰", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "72": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 20, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 72, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "调酒副本灰鸦", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "73": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 100, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 73, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 4002, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 4001, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 35, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 6.0, |
| "Remarks": "大世界牛羊通用随机I", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "74": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 74, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 35, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界哥布林通用随机AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "75": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 30, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 60, |
| "CoreSkillTable": [], |
| "Id": 75, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 5000, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 6.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 35, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界哥布林通用远程AI(低移动)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "76": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 100, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_tank", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 76, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 8.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 3.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle_tank", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 35, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界哥布林通用对峙AI", |
| "SkillReleaseProbability": 40, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "77": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 77, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 35, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "大世界哥布林通用远程AI(正常移动)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "78": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 101103, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 78, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": true, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2000, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 1, |
| "PlayActionProbability": 35, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 6.0, |
| "Remarks": "大世界雄鹰AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "79": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 79, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "gebulin_king_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "大世界哥布林王", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "8": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 100, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_tank", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 8, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 8.0, |
| "MaxAlertMoveTime": 5000, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 3.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle_tank", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "单人副本用低攻击欲望怪物模板", |
| "SkillReleaseProbability": 20, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "80": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 80, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "通用无特性AI(待机不移动-到距离-放技能)", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "800101": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 800101, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": false, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": true, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "每日委托-塔防本-站桩炮台", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "800201": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [[]], |
| "Id": 800201, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": true, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 6014104, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [6014101, 6014102, 6014103], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "每日委托-机甲本-终焉毁灭者", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "81": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 100, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.5, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 81, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": true, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": true, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 6.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "巨塔-远程稳定攻击+移动", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "82": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 60, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.5, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 82, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": true, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 10.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 4.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [16], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 100, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "巨塔-X1超级主战机像AI(巨塔英雄初始睡觉)", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "83": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 83, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "gebulin_king_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "大秘境哥布林王", |
| "SkillReleaseProbability": 50, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "84": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 60, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 84, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": true, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": false, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": true, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 100, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "巨塔-边缘之刃", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "9": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 30, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 9, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 1600, |
| "MaxAlertDis": 12.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 800, |
| "MinAlertDis": 6.0, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "单人副本用低攻击欲望法师辅助类怪物模板", |
| "SkillReleaseProbability": 30, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "90": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 100, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 2.5, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 90, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 3.0, |
| "MaxAlertMoveTime": 2400, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 1.5, |
| "MinAlertMoveTime": 1200, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "低攻击欲望—通用无特性AI(到距离-放技能)", |
| "SkillReleaseProbability": 5, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "9000": { |
| "AlertActionList": [], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 0, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase_heal", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 0, |
| "CoreSkillTable": [], |
| "Id": 9000, |
| "InBattleActionId": 0, |
| "IsAlertAction": false, |
| "IsAlertMoveRequire": false, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": false, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": false, |
| "IsNeedTranslationAlertMove": false, |
| "IsNotMove": true, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": false, |
| "IsPlayVigilanceAction": false, |
| "IsRandomMove": false, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": false, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 0, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 0, |
| "MinAlertBackTime": 0, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 0, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 0, |
| "RandomMoveProbability": 0, |
| "RandomMoveRadius": 0.0, |
| "Remarks": "塔防-防御塔通用AI", |
| "SkillReleaseProbability": 100, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| }, |
| "999": { |
| "AlertActionList": [8], |
| "AlertInBattleActionId": 0, |
| "AlertMoveProbability": 45, |
| "AlertNormalPatrolPath": "0", |
| "AlertSpeed": 0.0, |
| "BackSkillId": 0, |
| "BattleActionIdArray": [], |
| "BattleActionReleaseProbability": 0, |
| "BattleAlertSubTree": "com_monster_chase", |
| "BattleSkillId": 0, |
| "BattleSkillReleaseProbability": 0, |
| "ChaseAndAlertMoveProbability": 100, |
| "CoreSkillTable": [], |
| "Id": 999, |
| "InBattleActionId": 17, |
| "IsAlertAction": true, |
| "IsAlertMoveRequire": true, |
| "IsAlertNormalPatrol": false, |
| "IsChaseMonster": true, |
| "IsHaveBackSkill": false, |
| "IsHaveBattleAction": true, |
| "IsNeedTranslationAlertMove": true, |
| "IsNotMove": false, |
| "IsPatrol": false, |
| "IsPlayAction": false, |
| "IsPlayActionOnlyNormalIntoBattle": false, |
| "IsPlayActionWhenIntoBattle": true, |
| "IsPlayVigilanceAction": true, |
| "IsRandomMove": true, |
| "IsRecoverNormal": true, |
| "IsReleaseSkillWhenIntoBattle": false, |
| "IsSkillReleaseClose": true, |
| "IsWalkingAround": false, |
| "MaxAlertBackTime": 2000, |
| "MaxAlertDis": 0.0, |
| "MaxAlertMoveTime": 3200, |
| "MinAlertBackTime": 1000, |
| "MinAlertDis": 0.0, |
| "MinAlertMoveTime": 3000, |
| "NormalBattleSubTree": "com_monster_battle", |
| "NormalIntoBattleSkillId": 0, |
| "NormalPlaySubTree": "com_monster_battle_action_new", |
| "NormalSkillList": [], |
| "NormalSubTree": "com_monster_world_alert", |
| "PlayActionId": [], |
| "PlayActionMode": 0, |
| "PlayActionProbability": 60, |
| "RandomMoveProbability": 65, |
| "RandomMoveRadius": 5.0, |
| "Remarks": "纯警戒测试用AI", |
| "SkillReleaseProbability": 80, |
| "ToBattleActionJsonName": "", |
| "VigilanceActionJsonName": "", |
| "WayPointName": "0" |
| } |
| } |
|
|