bpsr-data / data /japanese /ZTable /BubbleTable.json
Bingsu's picture
Upload folder using huggingface_hub (part 9)
17deaf2 verified
Raw
History Blame Contribute Delete
10.2 kB
{
"1001": {
"AdditionalTarget": [[272, 1, 7, 82]],
"AdditionalTargetCompleteCoolDown": [1],
"AdditionalTargetCompleteMaxNum": [999],
"AdditionalTargetIdleScore": [3],
"AdditionalTargetName": [
"1. 兵士の近くで周期的にスコアを獲得できます",
"2. モンスターを倒すと追加スコアを獲得できます"
],
"AdditionalTargetToEntriesMessage": [2],
"BubbleType": 1,
"Id": 1001,
"Name": "古代都市ヴィルの巡回",
"ScoreCycle": [],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"1002": {
"AdditionalTarget": [[272, 1, 7, 82]],
"AdditionalTargetCompleteCoolDown": [1],
"AdditionalTargetCompleteMaxNum": [999],
"AdditionalTargetIdleScore": [3],
"AdditionalTargetName": [
"1. 兵士の近くで周期的にスコアを獲得できます",
"2. モンスターを倒すと追加スコアを獲得できます"
],
"AdditionalTargetToEntriesMessage": [2],
"BubbleType": 1,
"Id": 1002,
"Name": "山賊野営地の巡回",
"ScoreCycle": [],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"1003": {
"AdditionalTarget": [[272, 1, 7, 82]],
"AdditionalTargetCompleteCoolDown": [1],
"AdditionalTargetCompleteMaxNum": [999],
"AdditionalTargetIdleScore": [3],
"AdditionalTargetName": [
"1. 戦士の近くで周期的にスコアを獲得できます",
"2. モンスターを倒すと追加スコアを獲得できます"
],
"AdditionalTargetToEntriesMessage": [2],
"BubbleType": 1,
"Id": 1003,
"Name": "ムークキャンプの巡回",
"ScoreCycle": [],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"2001": {
"AdditionalTarget": [[24, 1, 8, 200101]],
"AdditionalTargetCompleteCoolDown": [],
"AdditionalTargetCompleteMaxNum": [],
"AdditionalTargetIdleScore": [15],
"AdditionalTargetName": ["エリア内では周期的にポイントを獲得可能"],
"AdditionalTargetToEntriesMessage": [],
"BubbleType": 1,
"Id": 2001,
"Name": "ダンス練習生",
"ScoreCycle": [3, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"2002": {
"AdditionalTarget": [
[24, 1, 8, 200201],
[24, 1, 8, 200202]
],
"AdditionalTargetCompleteCoolDown": [5, 0],
"AdditionalTargetCompleteMaxNum": [50, 100],
"AdditionalTargetIdleScore": [50, 25],
"AdditionalTargetName": [
"1. エリア内では周期的にポイントを獲得できます",
"2. 150秒ごとに票を1枚獲得できます",
"3. 投票された人は人気を1pt獲得し、投票すると追加ポイントを獲得できる({*val1*}/{*val2*})",
"4.投票された人も追加ポイントを獲得できる ({*val1*}/{*val2*})",
"5. 人気が5/10/15/20ptに達すると大きくなる",
"6. 既存の人気は5分後に消失。新たに人気を獲得すると時間が更新される"
],
"AdditionalTargetToEntriesMessage": [3, 4],
"BubbleType": 1,
"Id": 2002,
"Name": "路上ライブミニシアター",
"ScoreCycle": [3, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"2003": {
"AdditionalTarget": [],
"AdditionalTargetCompleteCoolDown": [],
"AdditionalTargetCompleteMaxNum": [],
"AdditionalTargetIdleScore": [],
"AdditionalTargetName": [
"1. 金ナッポ、銀ナッポの周辺では周期的にスコアを獲得できます(1回の花火イベントは10分持続)。",
"2. 毎日の初回参加時は友情ポイント、シルバースターメダル、装備素材を大量に獲得できます。"
],
"AdditionalTargetToEntriesMessage": [],
"BubbleType": 1,
"Id": 2003,
"Name": "星明かりと花火の夜",
"ScoreCycle": [1, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"2004": {
"AdditionalTarget": [],
"AdditionalTargetCompleteCoolDown": [],
"AdditionalTargetCompleteMaxNum": [],
"AdditionalTargetIdleScore": [],
"AdditionalTargetName": ["エリア内で霊舞を舞うと周期的にポイントを獲得できる"],
"AdditionalTargetToEntriesMessage": [],
"BubbleType": 1,
"Id": 2004,
"Name": "霊舞",
"ScoreCycle": [1, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"2005": {
"AdditionalTarget": [],
"AdditionalTargetCompleteCoolDown": [],
"AdditionalTargetCompleteMaxNum": [],
"AdditionalTargetIdleScore": [],
"AdditionalTargetName": [
"1. エリア内では周期的にポイントを獲得できる",
"2. イベントエリアには2つの変身可能エリアがあり、インタラクトするとランダムな氷雪祭オブジェクトに変身できる"
],
"AdditionalTargetToEntriesMessage": [],
"BubbleType": 1,
"Id": 2005,
"Name": "メリーイリュージョン",
"ScoreCycle": [3, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"2008": {
"AdditionalTarget": [
[24, 1, 8, 200801],
[24, 1, 8, 200802]
],
"AdditionalTargetCompleteCoolDown": [5, 1],
"AdditionalTargetCompleteMaxNum": [10, 20],
"AdditionalTargetIdleScore": [200, 100],
"AdditionalTargetName": [
"1. エリア内では周期的にポイントを獲得できる",
"2.赤・緑・青の3種類の花火があり、15秒ごとにランダムな花火を1つ獲得する",
"3.花火台に花火を装填すると、追加ポイントを獲得できる({*val1*}/{*val2*})",
"4.装填済みの花火を打ち上げると、エリア内の全プレイヤーが追加ポイントを獲得する ({*val1*}/{*val2*})"
],
"AdditionalTargetToEntriesMessage": [3, 4],
"BubbleType": 1,
"Id": 2008,
"Name": "弾ける願い",
"ScoreCycle": [3, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"2009": {
"AdditionalTarget": [[24, 1, 7, 200901]],
"AdditionalTargetCompleteCoolDown": [5],
"AdditionalTargetCompleteMaxNum": [10],
"AdditionalTargetIdleScore": [300],
"AdditionalTargetName": [
"1. エリア内では周期的にポイントを獲得できる",
"2.エリア内では100秒ごとに灯籠の欠片を1つ獲得し、3つ集めると灯祭りを召喚できる",
"3.灯籠を放つと、追加ポイントを獲得できる ({*val1*}/{*val2*})"
],
"AdditionalTargetToEntriesMessage": [3],
"BubbleType": 1,
"Id": 2009,
"Name": "灯祭り",
"ScoreCycle": [3, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"2010": {
"AdditionalTarget": [[24, 1, 11, 201001]],
"AdditionalTargetCompleteCoolDown": [0],
"AdditionalTargetCompleteMaxNum": [240],
"AdditionalTargetIdleScore": [10],
"AdditionalTargetName": [
"1. エリア内では周期的にポイントを獲得できる",
"2. ダンスグループは10分ごとにダンスを切り替える。リズムに合わせて遅れないように!",
"3. リードダンサーと一緒にリズムに乗ると、一定周期で追加ポイントを獲得できる({*val1*}/{*val2*})"
],
"AdditionalTargetToEntriesMessage": [3],
"BubbleType": 1,
"Id": 2010,
"Name": "流光のリズム",
"ScoreCycle": [3, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"3001": {
"AdditionalTarget": [],
"AdditionalTargetCompleteCoolDown": [],
"AdditionalTargetCompleteMaxNum": [],
"AdditionalTargetIdleScore": [],
"AdditionalTargetName": ["隊長の後についてパレードに参加し、スコアを獲得する"],
"AdditionalTargetToEntriesMessage": [],
"BubbleType": 1,
"Id": 3001,
"Name": "魅惑の釣果パレード",
"ScoreCycle": [3, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"3002": {
"AdditionalTarget": [],
"AdditionalTargetCompleteCoolDown": [],
"AdditionalTargetCompleteMaxNum": [],
"AdditionalTargetIdleScore": [],
"AdditionalTargetName": ["隊長の後についてパレードに参加し、スコアを獲得する"],
"AdditionalTargetToEntriesMessage": [],
"BubbleType": 1,
"Id": 3002,
"Name": "ウリボパレード",
"ScoreCycle": [3, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"3003": {
"AdditionalTarget": [],
"AdditionalTargetCompleteCoolDown": [],
"AdditionalTargetCompleteMaxNum": [],
"AdditionalTargetIdleScore": [],
"AdditionalTargetName": ["イーリーダーについて行きポイントを獲得する"],
"AdditionalTargetToEntriesMessage": [],
"BubbleType": 1,
"Id": 3003,
"Name": "イーの鼓笛隊",
"ScoreCycle": [3, 5],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"3004": {
"AdditionalTarget": [],
"AdditionalTargetCompleteCoolDown": [],
"AdditionalTargetCompleteMaxNum": [],
"AdditionalTargetIdleScore": [],
"AdditionalTargetName": [
"1. エリア内では周期的にポイントを獲得できる",
"2. イベントエリアではインタラクトによって応援または共に踊ることで、ステージ上の星瞳と交流できる"
],
"AdditionalTargetToEntriesMessage": [],
"BubbleType": 1,
"Id": 3004,
"Name": "今宵、星と共に歌おう",
"ScoreCycle": [1, 10],
"TargetCompleteClientBuff": [],
"TargetScore": 500
},
"3005": {
"AdditionalTarget": [],
"AdditionalTargetCompleteCoolDown": [],
"AdditionalTargetCompleteMaxNum": [],
"AdditionalTargetIdleScore": [],
"AdditionalTargetName": [
"1. エリア内では周期的にポイントを獲得できる",
"2. イベントエリアではインタラクトによって応援または共に踊ることで、ステージ上の星瞳と交流できる"
],
"AdditionalTargetToEntriesMessage": [],
"BubbleType": 1,
"Id": 3005,
"Name": "今宵、星と共に歌おう",
"ScoreCycle": [1, 10],
"TargetCompleteClientBuff": [],
"TargetScore": 500
}
}