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"CoreSkillTable": [], "Id": 103, "InBattleActionId": 17, "IsAlertAction": true, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": true, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": true, "IsPlayVigilanceAction": true, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 3200, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_103", "NormalSkillList": [], "NormalSubTree": "com_monster_world_alert", "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], "PlayActionMode": 1, "PlayActionProbability": 60, "RandomMoveProbability": 50, "RandomMoveRadius": 5.0, "Remarks": "龙爪哥布林(概率播进战动作)", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "11": { "AlertActionList": [8], "AlertInBattleActionId": 0, "AlertMoveProbability": 30, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase_heal", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 11, "InBattleActionId": 17, "IsAlertAction": true, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": true, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": true, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 1600, "MaxAlertDis": 12.0, "MaxAlertMoveTime": 5000, "MinAlertBackTime": 800, "MinAlertDis": 6.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_world_alert", "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], "PlayActionMode": 0, "PlayActionProbability": 60, "RandomMoveProbability": 65, "RandomMoveRadius": 5.0, "Remarks": "大世界通用远程AI(带特殊生态逻辑)站桩哥布林", "SkillReleaseProbability": 60, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "110": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 100, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 2213, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 110, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": true, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 3200, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 1, "PlayActionProbability": 35, "RandomMoveProbability": 65, "RandomMoveRadius": 5.0, "Remarks": "左右横移较多 模拟PVP远程", "SkillReleaseProbability": 60, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "111": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 70, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 60, "CoreSkillTable": [], "Id": 111, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 3200, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 1, "PlayActionProbability": 35, "RandomMoveProbability": 65, "RandomMoveRadius": 5.0, "Remarks": "左右横移较多 模拟PVP治疗", "SkillReleaseProbability": 60, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "112": { "AlertActionList": [8], "AlertInBattleActionId": 0, "AlertMoveProbability": 45, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 112, "InBattleActionId": 17, "IsAlertAction": true, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": true, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": true, "IsPlayVigilanceAction": true, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 3200, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_world_alert", "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], "PlayActionMode": 1, "PlayActionProbability": 60, "RandomMoveProbability": 0, "RandomMoveRadius": 5.0, "Remarks": "卡尼曼PVP近战(无警戒)", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "113": { "AlertActionList": [8], "AlertInBattleActionId": 0, "AlertMoveProbability": 45, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 113, "InBattleActionId": 17, "IsAlertAction": true, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": true, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": true, "IsPlayVigilanceAction": true, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 3200, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_world_alert", "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], "PlayActionMode": 1, "PlayActionProbability": 60, "RandomMoveProbability": 50, "RandomMoveRadius": 5.0, "Remarks": "卡尼曼PVP近战(有警戒)", "SkillReleaseProbability": 50, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "12": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 45, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 12, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": true, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, 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"ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 122, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": false, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": true, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 0, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 0, "MinAlertBackTime": 0, "MinAlertDis": 0.0, "MinAlertMoveTime": 0, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "新英雄本AI(到距离-放技能 无警戒移动 会巡逻)", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "123": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 0, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 123, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": false, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": true, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, 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"com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "新英雄本AI(不移动只放技能)", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "125": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 20, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 125, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": false, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, 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"com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "新英雄本AI(相比122,进战前小范围游走)", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "13": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 30, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase_heal", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 13, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 1600, "MaxAlertDis": 12.0, "MaxAlertMoveTime": 5000, "MinAlertBackTime": 800, "MinAlertDis": 6.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_world_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 60, "RandomMoveProbability": 65, "RandomMoveRadius": 5.0, "Remarks": "大世界通用远程AI会乱走(带特殊生态逻辑)", "SkillReleaseProbability": 60, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "130": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 100, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 130, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": false, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 1200, 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"IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": true, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": true, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 3200, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_world_alert", "PlayActionId": [3010005, 3010006, 16], "PlayActionMode": 1, "PlayActionProbability": 60, "RandomMoveProbability": 65, "RandomMoveRadius": 5.0, "Remarks": "大世界通用近战AI会乱走(带特殊生态逻辑)散怪牛羊通用", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "15": { "AlertActionList": [8], "AlertInBattleActionId": 0, "AlertMoveProbability": 0, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 15, "InBattleActionId": 17, "IsAlertAction": true, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": true, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": true, "IsPlayVigilanceAction": true, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, 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"Remarks": "攻打阶段三守护ai", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "151": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 40, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.5, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 151, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": true, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": false, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 5.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 2.5, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "攻打阶段阶段一巡逻", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "152": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 100, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase_tank", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 152, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": false, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 8.0, "MaxAlertMoveTime": 5000, "MinAlertBackTime": 1000, "MinAlertDis": 3.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle_tank", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [35, 36], "PlayActionMode": 1, "PlayActionProbability": 100, "RandomMoveProbability": 30, "RandomMoveRadius": 2.0, "Remarks": "攻打阶段一散怪", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "153": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 0, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 153, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": 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"AlertMoveProbability": 30, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase_heal", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 60, "CoreSkillTable": [], "Id": 18, "InBattleActionId": 17, "IsAlertAction": true, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": true, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": true, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 1600, "MaxAlertDis": 12.0, "MaxAlertMoveTime": 5000, "MinAlertBackTime": 800, "MinAlertDis": 6.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_world_alert", "PlayActionId": [7, 8, 9, 3010001, 3010002, 3010003, 3010004], "PlayActionMode": 1, "PlayActionProbability": 60, "RandomMoveProbability": 50, "RandomMoveRadius": 5.0, "Remarks": "大世界通用远程AI(带特殊生态逻辑)精英哥布林通用", "SkillReleaseProbability": 60, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "19": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 30, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase_heal", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 19, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": false, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": true, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 1600, "MaxAlertDis": 12.0, "MaxAlertMoveTime": 5000, "MinAlertBackTime": 800, "MinAlertDis": 6.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_escape", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_world_alert", "PlayActionId": [], "PlayActionMode": 60, "PlayActionProbability": 60, "RandomMoveProbability": 50, "RandomMoveRadius": 5.0, "Remarks": "大世界通用不攻击只逃跑生态AI", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "2": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 45, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 2, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, 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"MinAlertBackTime": 1000, "MinAlertDis": 3.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle_tank", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "肉盾AI(与目标对峙)", "SkillReleaseProbability": 20, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "60": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 40, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 60, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 0, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 2500, "MinAlertBackTime": 0, "MinAlertDis": 0.0, "MinAlertMoveTime": 1500, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "巨塔-欧米伽主战机AI", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "61": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 60, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 61, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": true, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": false, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": true, "MaxAlertBackTime": 1600, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 800, "MinAlertDis": 0.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 100, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "巨塔-沉睡机器人通用AI(巨塔英雄初始睡觉)", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "62": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 45, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 62, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "远程初始idle通用AI", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "63": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 20, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 63, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": false, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "拯救蒂娜副本遭遇战近战士兵AI(不警戒)", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "64": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 0, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 64, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "拯救蒂娜副本遭遇战远程士兵AI(不警戒)", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "65": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 70, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 65, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": false, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 5.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 2.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "护送本虚蚀人类AI", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "66": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 40, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.5, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 66, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": false, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 5.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 2.5, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "拯救蒂娜副本遭遇战近战士兵AI(警戒)", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "67": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 40, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.5, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 67, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 7.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 4.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "拯救蒂娜副本遭遇战远程士兵AI(警戒)", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "68": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 45, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 68, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "营救蒂娜围攻蒂娜普通远程怪(不警戒移动)", "SkillReleaseProbability": 50, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "69": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 0, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 69, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": false, "IsHaveBackSkill": false, "IsHaveBattleAction": true, 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"AlertInBattleActionId": 0, "AlertMoveProbability": 30, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase_heal", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 7, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": false, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 1600, "MaxAlertDis": 12.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 800, "MinAlertDis": 6.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle_heal", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "治疗/法师AI(与同类抱团-暂时没实现/低移动欲望)", "SkillReleaseProbability": 50, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "70": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 60, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 70, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, 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"ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "70043": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 0, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 70043, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": true, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, 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"BattleAlertSubTree": "com_monster_chase_tank", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 8, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 8.0, "MaxAlertMoveTime": 5000, "MinAlertBackTime": 1000, "MinAlertDis": 3.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle_tank", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "单人副本用低攻击欲望怪物模板", "SkillReleaseProbability": 20, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "80": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 45, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 80, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, 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0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 800101, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": false, "IsHaveBackSkill": false, "IsHaveBattleAction": false, "IsNeedTranslationAlertMove": false, "IsNotMove": true, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 0, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 0, "MinAlertBackTime": 0, "MinAlertDis": 0.0, "MinAlertMoveTime": 0, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "每日委托-塔防本-站桩炮台", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "800201": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 0, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [[]], "Id": 800201, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": true, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 0, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 0, "MinAlertBackTime": 0, "MinAlertDis": 0.0, "MinAlertMoveTime": 0, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 6014104, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [6014101, 6014102, 6014103], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "每日委托-机甲本-终焉毁灭者", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "81": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 100, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.5, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 81, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": true, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": true, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 12.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 6.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "巨塔-远程稳定攻击+移动", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "82": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 60, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.5, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 82, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": false, "IsHaveBackSkill": false, 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"MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "gebulin_king_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "大秘境哥布林王", "SkillReleaseProbability": 50, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "84": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 60, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 84, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": false, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": true, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": false, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": true, "MaxAlertBackTime": 1600, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 800, "MinAlertDis": 0.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 100, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "巨塔-边缘之刃", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "9": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 30, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase_heal", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 9, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 1600, "MaxAlertDis": 12.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 800, "MinAlertDis": 6.0, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "单人副本用低攻击欲望法师辅助类怪物模板", "SkillReleaseProbability": 30, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "90": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 100, "AlertNormalPatrolPath": "0", "AlertSpeed": 2.5, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 90, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 3.0, "MaxAlertMoveTime": 2400, "MinAlertBackTime": 1000, "MinAlertDis": 1.5, "MinAlertMoveTime": 1200, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "低攻击欲望—通用无特性AI(到距离-放技能)", "SkillReleaseProbability": 5, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "9000": { "AlertActionList": [], "AlertInBattleActionId": 0, "AlertMoveProbability": 0, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase_heal", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 0, "CoreSkillTable": [], "Id": 9000, "InBattleActionId": 0, "IsAlertAction": false, "IsAlertMoveRequire": false, "IsAlertNormalPatrol": false, "IsChaseMonster": false, "IsHaveBackSkill": false, "IsHaveBattleAction": false, "IsNeedTranslationAlertMove": false, "IsNotMove": true, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": false, "IsPlayVigilanceAction": false, "IsRandomMove": false, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": false, "IsWalkingAround": false, "MaxAlertBackTime": 0, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 0, "MinAlertBackTime": 0, "MinAlertDis": 0.0, "MinAlertMoveTime": 0, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_world_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 0, "RandomMoveProbability": 0, "RandomMoveRadius": 0.0, "Remarks": "塔防-防御塔通用AI", "SkillReleaseProbability": 100, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" }, "999": { "AlertActionList": [8], "AlertInBattleActionId": 0, "AlertMoveProbability": 45, "AlertNormalPatrolPath": "0", "AlertSpeed": 0.0, "BackSkillId": 0, "BattleActionIdArray": [], "BattleActionReleaseProbability": 0, "BattleAlertSubTree": "com_monster_chase", "BattleSkillId": 0, "BattleSkillReleaseProbability": 0, "ChaseAndAlertMoveProbability": 100, "CoreSkillTable": [], "Id": 999, "InBattleActionId": 17, "IsAlertAction": true, "IsAlertMoveRequire": true, "IsAlertNormalPatrol": false, "IsChaseMonster": true, "IsHaveBackSkill": false, "IsHaveBattleAction": true, "IsNeedTranslationAlertMove": true, "IsNotMove": false, "IsPatrol": false, "IsPlayAction": false, "IsPlayActionOnlyNormalIntoBattle": false, "IsPlayActionWhenIntoBattle": true, "IsPlayVigilanceAction": true, "IsRandomMove": true, "IsRecoverNormal": true, "IsReleaseSkillWhenIntoBattle": false, "IsSkillReleaseClose": true, "IsWalkingAround": false, "MaxAlertBackTime": 2000, "MaxAlertDis": 0.0, "MaxAlertMoveTime": 3200, "MinAlertBackTime": 1000, "MinAlertDis": 0.0, "MinAlertMoveTime": 3000, "NormalBattleSubTree": "com_monster_battle", "NormalIntoBattleSkillId": 0, "NormalPlaySubTree": "com_monster_battle_action_new", "NormalSkillList": [], "NormalSubTree": "com_monster_world_alert", "PlayActionId": [], "PlayActionMode": 0, "PlayActionProbability": 60, "RandomMoveProbability": 65, "RandomMoveRadius": 5.0, "Remarks": "纯警戒测试用AI", "SkillReleaseProbability": 80, "ToBattleActionJsonName": "", "VigilanceActionJsonName": "", "WayPointName": "0" } }