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| import root from './_root.js'; | |
| import toInteger from './toInteger.js'; | |
| import toNumber from './toNumber.js'; | |
| import toString from './toString.js'; | |
| /* Built-in method references for those with the same name as other `lodash` methods. */ | |
| var nativeIsFinite = root.isFinite, | |
| nativeMin = Math.min; | |
| /** | |
| * Creates a function like `_.round`. | |
| * | |
| * @private | |
| * @param {string} methodName The name of the `Math` method to use when rounding. | |
| * @returns {Function} Returns the new round function. | |
| */ | |
| function createRound(methodName) { | |
| var func = Math[methodName]; | |
| return function(number, precision) { | |
| number = toNumber(number); | |
| precision = precision == null ? 0 : nativeMin(toInteger(precision), 292); | |
| if (precision && nativeIsFinite(number)) { | |
| // Shift with exponential notation to avoid floating-point issues. | |
| // See [MDN](https://mdn.io/round#Examples) for more details. | |
| var pair = (toString(number) + 'e').split('e'), | |
| value = func(pair[0] + 'e' + (+pair[1] + precision)); | |
| pair = (toString(value) + 'e').split('e'); | |
| return +(pair[0] + 'e' + (+pair[1] - precision)); | |
| } | |
| return func(number); | |
| }; | |
| } | |
| export default createRound; | |