Spaces:
Running
Running
File size: 131,527 Bytes
b51e03a 3597f5a fcce7e3 3597f5a fcce7e3 3597f5a b51e03a 3597f5a fcce7e3 b51e03a fcce7e3 6468c17 3597f5a 6468c17 3597f5a fcce7e3 3597f5a fcce7e3 3597f5a 369b236 3597f5a fcce7e3 3597f5a fcce7e3 3597f5a fcce7e3 3597f5a fcce7e3 cf96355 07e4293 b51e03a 07e4293 3597f5a 07e4293 cf96355 07e4293 3597f5a cf96355 3597f5a cf96355 3597f5a b51e03a cf96355 07e4293 3597f5a b51e03a 07e4293 cf96355 b51e03a cf96355 b51e03a cf96355 3597f5a cf96355 3597f5a cf96355 3597f5a cf96355 07e4293 b51e03a cf96355 3597f5a cf96355 3597f5a cf96355 07e4293 3597f5a 07e4293 3597f5a 07e4293 fcce7e3 07e4293 fcce7e3 cf96355 fcce7e3 181ede2 3597f5a fcce7e3 cf96355 b51e03a cf96355 fcce7e3 cf96355 fcce7e3 cf96355 fcce7e3 cf96355 fcce7e3 cf96355 fcce7e3 369b236 181ede2 369b236 181ede2 369b236 181ede2 369b236 fcce7e3 cf96355 fcce7e3 cf96355 fcce7e3 369b236 fcce7e3 cf96355 fcce7e3 6468c17 fcce7e3 369b236 fcce7e3 369b236 fcce7e3 369b236 fcce7e3 cf96355 fcce7e3 b51e03a fcce7e3 cf96355 fcce7e3 cf96355 fcce7e3 181ede2 b51e03a 181ede2 b51e03a 181ede2 cf96355 fcce7e3 cf96355 fcce7e3 3597f5a fcce7e3 b51e03a 3597f5a b51e03a fcce7e3 954a2b1 fcce7e3 954a2b1 b51e03a 954a2b1 fcce7e3 b51e03a fcce7e3 b51e03a fcce7e3 b51e03a fcce7e3 3597f5a fcce7e3 b51e03a fcce7e3 6468c17 fcce7e3 b51e03a fcce7e3 b51e03a fcce7e3 b51e03a fcce7e3 3597f5a fcce7e3 369b236 b51e03a 6468c17 369b236 fcce7e3 8b385f3 6468c17 b51e03a 8b385f3 b51e03a 8b385f3 b51e03a fcce7e3 8b385f3 3597f5a fcce7e3 369b236 3597f5a fcce7e3 b51e03a fcce7e3 b51e03a 369b236 fcce7e3 b51e03a 3597f5a b51e03a fcce7e3 181ede2 b51e03a 181ede2 fcce7e3 3597f5a 181ede2 fcce7e3 b51e03a fcce7e3 b51e03a fcce7e3 b51e03a fcce7e3 369b236 b51e03a 6468c17 369b236 b51e03a 369b236 b51e03a 369b236 fcce7e3 6468c17 b51e03a fcce7e3 b51e03a fcce7e3 b51e03a fcce7e3 369b236 181ede2 369b236 3597f5a 369b236 3597f5a 369b236 3597f5a 369b236 3597f5a 369b236 bebd577 369b236 3597f5a 369b236 3597f5a 369b236 b51e03a 3597f5a b51e03a 181ede2 b51e03a 181ede2 3597f5a 369b236 fcce7e3 3597f5a | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 | ;
;
/* ============================================================================
AUDIO β sample playback engine
----------------------------------------------------------------------------
Replaces the realtime oscillator synthesis with rendered 44.1 kHz stereo
assets from assets/audio (see tools/make-audio.py for how they are made).
This file takes over `sfx()` and the music system by REASSIGNING those globals
at init rather than editing src/ui/hud.js. That is deliberate: the procedural
synthesiser stays intact and becomes the fallback, so a device that cannot
decode AAC, a build where the audio folder is missing, or a decode that fails
halfway still makes noise instead of going silent. Nothing about the rest of
the game changes β every existing `sfx('boom', x, y)` call site keeps working.
What a sample engine has to get right beyond "play the file":
VARIATION Firing the same buffer forty times a second is the loudest
possible tell that audio is fake. Every repeated sound has
three rendered takes, and each playback also gets a small
random detune and gain trim. Three takes times continuous
detune reads as an endless supply.
VOICE LIMITS A hundred units firing is a hundred overlapping buffers, which
on mobile means audible distortion and dropped frames. Voices
are capped globally and per-sound, and a sound that is already
playing within a few milliseconds is dropped rather than
stacked β that stacking is what makes volleys sound like
clipping rather than like a volley.
SPACE Pan and attenuation come from the world position relative to
the camera, so a battle at the edge of the screen sits at the
edge of the stereo field, and one off-screen is quieter.
HEADROOM Everything lands on a compressor before the destination.
Games mix unpredictably β forty explosions can coincide β and
without a limiter that is a clipped mess.
============================================================================ */
const AUD = {
ready: false, base: './assets/audio/', ext: '', buf: {}, pending: 0, failed: 0,
lastAt: {}, voices: 0, active: [], musicLayer: null, duckUntil: 0,
};
/* Pick a container the browser will actually decode.
AAC is mandatory for Safari/iOS and is the only lossy codec it accepts. But
AAC is licensed, and open-source Chromium builds ship without the decoder β
every asset failed to decode on the first test run for precisely that reason,
with no error beyond a rejected promise. Ogg Vorbis covers Firefox and every
Chromium derivative. Asking the browser rather than sniffing the user agent
means a browser that gains or loses a codec answers correctly by itself. */
function audExt(){
let a;
try{ a = document.createElement('audio'); }catch(e){ return 'm4a'; }
const can = t => { try{ return a.canPlayType(t); }catch(e){ return ''; } };
if(can('audio/ogg; codecs="vorbis"') === 'probably') return 'ogg';
if(can('audio/mp4; codecs="mp4a.40.2"')) return 'm4a';
if(can('audio/ogg; codecs="vorbis"')) return 'ogg';
return 'm4a';
}
/* name -> the files that can satisfy it. Several game sounds intentionally
share a source: an "attack" order and a shot are the same event to a player. */
let AUD_MAP = {
shot: ['shot0', 'shot1', 'shot2'],
attack: ['shot0', 'shot1', 'shot2'],
laser: ['laser0', 'laser1', 'laser2'],
gauss: ['gauss0', 'gauss1', 'gauss2'],
hit: ['hit0', 'hit1', 'hit2'],
boom: ['boom0', 'boom1', 'boom2'],
boombig:['boombig'], boomsmall:['boomsmall0','boomsmall'],
cannon: ['cannon0','cannon1'], carrier_deploy:['carrier_deploy0'],
flame: ['flame'], missile:['missile0','missile1','missile2','missile'], sonic:['sonic'],
ui: ['ui0','ui1','ui2'], confirm:['confirm0'], alarm:['alarm0','alarm'], deploy:['deploy'],
level: ['level0','level1'], pickup:['pickup0','pickup1'], thrust:['thrust'],
heal: ['heal0','heal'], surge:['surge'], move:['move_vehicle0','move_vehicle1'],
/* Floor matches the files that actually ship (ogg+m4a). audLoadSlots() still
overlays assets/audio/sfx.json when it is present; this list is what plays
if that manifest is late or missing. Brood creature slots stay on cre_*
velociraptor takes β never sonic/hit, and never the human horde_* bank. */
notify: ['notify0'], build:['build0'], radio:['radio0'], flyby:['flyby0'],
reject: ['ui0'], deny:['ui0'],
cre_attack:['cre_attack0','cre_attack1','cre_attack2','cre_attack3'],
cre_pain:['cre_pain0','cre_pain1','cre_pain2','cre_pain3'],
cre_death:['cre_death0','cre_death1','cre_death2','cre_death3'],
cre_idle:['cre_idle0','cre_idle1','cre_idle2','cre_idle3'],
amb_low:['amb_low0'], amb_high:['amb_high0'],
alarm_loop:['alarm_loop0'], factory_hum:['factory_hum0'],
move_air:['move_air0'], move_brood:['move_brood0','move_brood1'],
move_vehicle:['move_vehicle0','move_vehicle1'],
structure_hum:['structure_hum0','structure_hum1'],
};
const AUD_MUSIC = ['mus_ambient', 'mus_tension', 'mus_combat'];
/* MISSING-SAMPLE FLOOR. Every AUD_MAP lookup routes through here: a slot with
no manifest entry (assets/audio/sfx.json is optional and ships late) resolves
to a shared empty list instead of undefined. That turns every play path into
the same quiet `list.length===0` decline β no throw, no red console error,
and the callers' own fallbacks run exactly as if the slot were simply empty. */
const AUD_EMPTY=[];
function audMapList(name){ return AUD_MAP[name] || AUD_EMPTY; }
/* Per-sound mix trims and behaviour. `gap` is the minimum milliseconds between
two plays of the same sound β the single most effective anti-mush control. */
let AUD_MIX = {
shot:{g:0.55,gap:28,p:1}, attack:{g:0.5,gap:34,p:1}, laser:{g:0.5,gap:30,p:1},
gauss:{g:0.55,gap:30,p:1}, hit:{g:0.42,gap:26,p:1}, boom:{g:0.85,gap:45,p:3},
boombig:{g:1.0,gap:120,p:5}, boomsmall:{g:0.7,gap:35,p:2},
cannon:{g:0.88,gap:105,p:5}, carrier_deploy:{g:0.92,gap:900,p:5},
flame:{g:0.5,gap:110,p:1}, missile:{g:0.7,gap:60,p:2}, sonic:{g:0.7,gap:80,p:2},
ui:{g:0.7,gap:40,p:4}, confirm:{g:0.75,gap:80,p:5}, alarm:{g:0.85,gap:600,p:5},
deploy:{g:1.0,gap:900,p:4}, level:{g:0.9,gap:500,p:5}, pickup:{g:0.7,gap:80,p:3},
thrust:{g:0.8,gap:400,p:2}, heal:{g:0.6,gap:180,p:3}, surge:{g:0.8,gap:200,p:3},
move:{g:0.45,gap:70,p:3},
notify:{g:0.8,gap:220,p:4}, build:{g:0.85,gap:300,p:4}, radio:{g:0.9,gap:120,p:4},
flyby:{g:0.55,gap:260,p:2}, cre_attack:{g:0.6,gap:40,p:1}, cre_pain:{g:0.5,gap:36,p:1},
cre_death:{g:0.75,gap:60,p:2}, cre_idle:{g:0.35,gap:900,p:1},
/* Brood command cues share the radio channel, not the battlefield creature
slots β otherwise a select chirp would be culled as just another cre_idle. */
vo_brood_call:{g:0.9,gap:420,p:5},
/* REJECT is the UI blip pitched down. 154 of this codebase's sfx() calls are
sfx('ui'), and refusals β no transport available, cargo empty, modifier
locked, nothing selected β used the same blip as confirmations. The player
taps, hears the ordinary acknowledgement, and nothing happens, which is
worse than silence because it actively reports success. `rate` costs one
new asset of zero. */
reject:{g:0.8,gap:60,p:4,rate:0.74},
deny:{g:0.8,gap:60,p:4,rate:0.74},
amb_low:{g:0.3,gap:0,p:1}, amb_high:{g:0.26,gap:0,p:1},
alarm_loop:{g:0.28,gap:0,p:4}, factory_hum:{g:0.2,gap:0,p:1},
move_air:{g:0.2,gap:0,p:1}, move_brood:{g:0.22,gap:0,p:1},
move_vehicle:{g:0.24,gap:0,p:1}, structure_hum:{g:0.18,gap:0,p:1},
};
const AUD_MAXVOICES = 22;
const AUD_CAP = {
shot:5, attack:3, laser:4, gauss:4, hit:4, boom:4, boomsmall:3, boombig:2, cannon:2,
missile:3, flame:2, sonic:2, cre_attack:2, cre_pain:2, cre_death:2,
cre_idle:1, radio:1, alarm:1, notify:1, deploy:2, build:2, ui:2,
reject:2, deny:2, vo_brood_call:1
};
const AUD_DUCK = new Set(['alarm','boombig','carrier_deploy','deploy','level','notify','radio','vo_brood_call']);
/* These cues are interface information, even when their caller supplies the
location that caused them. They stay crisp and centred while battlefield
voices pass through distance/zoom muffling. */
const AUD_CLEAR = new Set(['ui','confirm','radio','notify','level','reject','deny','vo_brood_call']);
let audMaster = null, audSfxBus = null, audMusBus = null, audComp = null;
function audLevelSetting(key, fallback){
const v=(typeof META!=='undefined'&&META.settings)?META.settings[key]:fallback;
return [0.25,0.50,0.75,1.0][clamp(v|0,0,3)];
}
function audSfxLevel(){ return audLevelSetting('sfxVol',3); }
function audMusicLevel(){ return audLevelSetting('musicVol',2); }
function audApplyLevels(){
if(!AC) return;
if(audSfxBus) audSfxBus.gain.setTargetAtTime(audSfxLevel(),AC.currentTime,0.08);
}
function audUnique(){
const s = new Set();
for (const k in AUD_MAP) for (const f of AUD_MAP[k]) s.add(f);
for (const m of AUD_MUSIC) s.add(m);
return [...s];
}
/* Decode one file into an AudioBuffer. Failures are counted, never thrown β
a missing asset must degrade to the synth, not break the game.
Preferred container first, then the other: SFX ships ogg+m4a so a browser
whose canPlayType lied, or a pack that only landed one sidecar, still plays. */
function audSidecarExts(){
return AUD.ext === 'ogg' ? ['ogg','m4a'] : ['m4a','ogg'];
}
async function audLoad(name){
if(typeof name==='string' && name.lastIndexOf('voice/horde_',0)===0) return;
const exts = audSidecarExts();
for(const ext of exts){
try{
let url = AUD.base + name + '.' + ext;
if(name.lastIndexOf('voice/',0)===0 && typeof packURL==='function'){
try{ const u = await packURL('voice', name.slice(6) + '.' + ext); if(u) url = u; }catch(e){}
}
const r = await fetch(url, {cache:'force-cache'});
if(!r.ok) throw new Error('HTTP ' + r.status);
const ab = await r.arrayBuffer();
const buf = await new Promise((res, rej) => {
const p = AC.decodeAudioData(ab, res, rej);
if(p && p.then) p.then(res, rej);
});
AUD.buf[name] = buf;
return;
}catch(e){}
}
AUD.failed++;
}
function audBuild(){
if(!AC || audMaster) return;
audComp = AC.createDynamicsCompressor();
audComp.threshold.value = -12; audComp.knee.value = 22;
audComp.ratio.value = 5; audComp.attack.value = 0.004; audComp.release.value = 0.18;
audMaster = AC.createGain(); audMaster.gain.value = 0.9;
audSfxBus = AC.createGain(); audSfxBus.gain.value = audSfxLevel();
audMusBus = AC.createGain(); audMusBus.gain.value = 0.0;
audSfxBus.connect(audComp); audMusBus.connect(audComp);
audComp.connect(audMaster); audMaster.connect(AC.destination);
}
/* Merge assets/audio/sfx.json into the sound tables.
This is what lets tools/ingest-sfx.py add a whole creature vocabulary β or a
fourth cannon take β without a code change. The bundled defaults above stay
as the floor, so a build with no sfx.json behaves exactly as before and a
build whose sfx.json fails to parse degrades to the same place instead of
losing audio entirely. */
async function audLoadSlots(){
try{
const r = await fetch('./assets/audio/sfx.json', {cache:'no-store'});
if(!r.ok) return;
const j = await r.json();
if(!j || !j.slots) return;
for(const slot in j.slots){
const s = j.slots[slot];
if(!s || !Array.isArray(s.files) || !s.files.length) continue;
AUD_MAP[slot] = s.files.slice();
const prior=AUD_MIX[slot];
AUD_MIX[slot] = { g: (typeof s.gain === 'number' ? s.gain : 0.6),
gap: (typeof s.gap === 'number' ? s.gap : 40),
p: (typeof s.priority === 'number' ? s.priority : (prior&&prior.p)||2) };
if(prior && prior.rate) AUD_MIX[slot].rate = prior.rate;
if(typeof s.rate === 'number') AUD_MIX[slot].rate = s.rate;
}
}catch(e){}
}
/* The rendered voice bank β four factions of unit radio plus KEEN, the training
liaison. Each line becomes an ordinary AUD_MAP slot, so voice inherits the
whole existing pipeline for free: format selection, decoding, the sfx bus and
its volume slider, ducking, priority culling. AUD_CLEAR keeps them un-muffled
by distance β a radio call arrives over the radio, not from wherever on the
map the unit happens to be standing.
Nothing here is speaker-specific: the loop walks whatever `lines` the manifest
declares, so adding a speaker is a data change. KEEN's 54 authored ids arrive
through exactly this path.
Buffers are NOT fetched here. 162 takes is four factions plus a narrator and a
player only ever hears one faction, so voPlay() loads a slot the first time it
is actually asked for and voPrewarm() pulls the player's faction at match
start. */
let VOICE_BANK = null;
async function audLoadVoiceBank(){
try{
const r = await fetch('data:application/json;base64,{
 "_note": "GENERATED by tools/make-voices.py — do not hand-edit. Re-run the tool; see docs/VOICE-PIPELINE.md.",
 "generated": "2026-08-09T03:08:13Z",
 "chain": "kokoro-comms-1",
 "voices": {
  "ascendancy": "bm_george",
  "horde": "bm_fable",
  "keen": "af_heart",
  "nova": "am_michael",
  "syndicate": "af_bella"
 },
 "lines": {
  "ascendancy": {
   "ability": [
    "ascendancy_ability_0",
    "ascendancy_ability_1",
    "ascendancy_ability_2"
   ],
   "attack": [
    "ascendancy_attack_0",
    "ascendancy_attack_1",
    "ascendancy_attack_2"
   ],
   "build": [
    "ascendancy_build_0",
    "ascendancy_build_1",
    "ascendancy_build_2"
   ],
   "deploy": [
    "ascendancy_deploy_0",
    "ascendancy_deploy_1",
    "ascendancy_deploy_2"
   ],
   "hold": [
    "ascendancy_hold_0",
    "ascendancy_hold_1",
    "ascendancy_hold_2"
   ],
   "move": [
    "ascendancy_move_0",
    "ascendancy_move_1",
    "ascendancy_move_2"
   ],
   "patrol": [
    "ascendancy_patrol_0",
    "ascendancy_patrol_1",
    "ascendancy_patrol_2"
   ],
   "select": [
    "ascendancy_select_0",
    "ascendancy_select_1",
    "ascendancy_select_2"
   ],
   "stop": [
    "ascendancy_stop_0",
    "ascendancy_stop_1",
    "ascendancy_stop_2"
   ]
  },
  "horde": {
   "ability": [
    "horde_ability_0",
    "horde_ability_1",
    "horde_ability_2"
   ],
   "attack": [
    "horde_attack_0",
    "horde_attack_1",
    "horde_attack_2"
   ],
   "build": [
    "horde_build_0",
    "horde_build_1",
    "horde_build_2"
   ],
   "deploy": [
    "horde_deploy_0",
    "horde_deploy_1",
    "horde_deploy_2"
   ],
   "hold": [
    "horde_hold_0",
    "horde_hold_1",
    "horde_hold_2"
   ],
   "move": [
    "horde_move_0",
    "horde_move_1",
    "horde_move_2"
   ],
   "patrol": [
    "horde_patrol_0",
    "horde_patrol_1",
    "horde_patrol_2"
   ],
   "select": [
    "horde_select_0",
    "horde_select_1",
    "horde_select_2"
   ],
   "stop": [
    "horde_stop_0",
    "horde_stop_1",
    "horde_stop_2"
   ]
  },
  "keen": {
   "done_ability": [
    "keen_done_ability"
   ],
   "done_attack": [
    "keen_done_attack"
   ],
   "done_camera": [
    "keen_done_camera"
   ],
   "done_cloud": [
    "keen_done_cloud"
   ],
   "done_commander": [
    "keen_done_commander"
   ],
   "done_deploy": [
    "keen_done_deploy"
   ],
   "done_fac": [
    "keen_done_fac"
   ],
   "done_fog": [
    "keen_done_fog"
   ],
   "done_formation": [
    "keen_done_formation"
   ],
   "done_intel": [
    "keen_done_intel"
   ],
   "done_mex": [
    "keen_done_mex"
   ],
   "done_objective": [
    "keen_done_objective"
   ],
   "done_pickup": [
    "keen_done_pickup"
   ],
   "done_platoon": [
    "keen_done_platoon"
   ],
   "done_power": [
    "keen_done_power"
   ],
   "done_queue": [
    "keen_done_queue"
   ],
   "done_tech": [
    "keen_done_tech"
   ],
   "done_territory": [
    "keen_done_territory"
   ],
   "done_train": [
    "keen_done_train"
   ],
   "done_turret": [
    "keen_done_turret"
   ],
   "graduation": [
    "keen_graduation"
   ],
   "greeting": [
    "keen_greeting"
   ],
   "react_base_attack0": [
    "keen_react_base_attack0"
   ],
   "react_base_attack1": [
    "keen_react_base_attack1"
   ],
   "react_hazard_crater": [
    "keen_react_hazard_crater"
   ],
   "react_hazard_default": [
    "keen_react_hazard_default"
   ],
   "react_hazard_highland": [
    "keen_react_hazard_highland"
   ],
   "react_hazard_isles": [
    "keen_react_hazard_isles"
   ],
   "react_hazard_vanguard": [
    "keen_react_hazard_vanguard"
   ],
   "react_low_power": [
    "keen_react_low_power"
   ],
   "react_unit_lost0": [
    "keen_react_unit_lost0"
   ],
   "react_unit_lost1": [
    "keen_react_unit_lost1"
   ],
   "react_wave": [
    "keen_react_wave"
   ],
   "skip": [
    "keen_skip"
   ],
   "step_ability": [
    "keen_step_ability"
   ],
   "step_attack": [
    "keen_step_attack"
   ],
   "step_camera": [
    "keen_step_camera"
   ],
   "step_cloud": [
    "keen_step_cloud"
   ],
   "step_commander": [
    "keen_step_commander"
   ],
   "step_deploy": [
    "keen_step_deploy"
   ],
   "step_fac": [
    "keen_step_fac"
   ],
   "step_fog": [
    "keen_step_fog"
   ],
   "step_formation": [
    "keen_step_formation"
   ],
   "step_intel": [
    "keen_step_intel"
   ],
   "step_mex": [
    "keen_step_mex"
   ],
   "step_objective": [
    "keen_step_objective"
   ],
   "step_pickup": [
    "keen_step_pickup"
   ],
   "step_platoon": [
    "keen_step_platoon"
   ],
   "step_power": [
    "keen_step_power"
   ],
   "step_queue": [
    "keen_step_queue"
   ],
   "step_tech": [
    "keen_step_tech"
   ],
   "step_territory": [
    "keen_step_territory"
   ],
   "step_train": [
    "keen_step_train"
   ],
   "step_turret": [
    "keen_step_turret"
   ]
  },
  "nova": {
   "ability": [
    "nova_ability_0",
    "nova_ability_1",
    "nova_ability_2"
   ],
   "attack": [
    "nova_attack_0",
    "nova_attack_1",
    "nova_attack_2"
   ],
   "build": [
    "nova_build_0",
    "nova_build_1",
    "nova_build_2"
   ],
   "deploy": [
    "nova_deploy_0",
    "nova_deploy_1",
    "nova_deploy_2"
   ],
   "hold": [
    "nova_hold_0",
    "nova_hold_1",
    "nova_hold_2"
   ],
   "move": [
    "nova_move_0",
    "nova_move_1",
    "nova_move_2"
   ],
   "patrol": [
    "nova_patrol_0",
    "nova_patrol_1",
    "nova_patrol_2"
   ],
   "select": [
    "nova_select_0",
    "nova_select_1",
    "nova_select_2"
   ],
   "stop": [
    "nova_stop_0",
    "nova_stop_1",
    "nova_stop_2"
   ]
  },
  "syndicate": {
   "ability": [
    "syndicate_ability_0",
    "syndicate_ability_1",
    "syndicate_ability_2"
   ],
   "attack": [
    "syndicate_attack_0",
    "syndicate_attack_1",
    "syndicate_attack_2"
   ],
   "build": [
    "syndicate_build_0",
    "syndicate_build_1",
    "syndicate_build_2"
   ],
   "deploy": [
    "syndicate_deploy_0",
    "syndicate_deploy_1",
    "syndicate_deploy_2"
   ],
   "hold": [
    "syndicate_hold_0",
    "syndicate_hold_1",
    "syndicate_hold_2"
   ],
   "move": [
    "syndicate_move_0",
    "syndicate_move_1",
    "syndicate_move_2"
   ],
   "patrol": [
    "syndicate_patrol_0",
    "syndicate_patrol_1",
    "syndicate_patrol_2"
   ],
   "select": [
    "syndicate_select_0",
    "syndicate_select_1",
    "syndicate_select_2"
   ],
   "stop": [
    "syndicate_stop_0",
    "syndicate_stop_1",
    "syndicate_stop_2"
   ]
  }
 },
 "takes": {
  "ascendancy_ability_0": {
   "sha": "6b7b03365be1ac1c",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.935,
   "peak": -0.7,
   "ogg": 15431,
   "m4a": 16124
  },
  "ascendancy_ability_1": {
   "sha": "7e224a2c2d379bdd",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 3.099,
   "peak": -0.7,
   "ogg": 16135,
   "m4a": 16936
  },
  "ascendancy_ability_2": {
   "sha": "50e2999c131e0d61",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 3.051,
   "peak": -0.7,
   "ogg": 15743,
   "m4a": 16754
  },
  "ascendancy_attack_0": {
   "sha": "ca678ee5c2b2fa6b",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.037,
   "peak": -0.7,
   "ogg": 11495,
   "m4a": 11528
  },
  "ascendancy_attack_1": {
   "sha": "8a9b5ea6523857b5",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 3.02,
   "peak": -0.7,
   "ogg": 15382,
   "m4a": 16539
  },
  "ascendancy_attack_2": {
   "sha": "92e18069cd7a1c17",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.858,
   "peak": -0.7,
   "ogg": 15241,
   "m4a": 15829
  },
  "ascendancy_build_0": {
   "sha": "337fb357428a04f8",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 3.193,
   "peak": -0.7,
   "ogg": 16305,
   "m4a": 17495
  },
  "ascendancy_build_1": {
   "sha": "cca45028fcc5a003",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 3.399,
   "peak": -0.7,
   "ogg": 17572,
   "m4a": 18522
  },
  "ascendancy_build_2": {
   "sha": "ebda1f1864d1b3e6",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.641,
   "peak": -0.7,
   "ogg": 14418,
   "m4a": 14630
  },
  "ascendancy_deploy_0": {
   "sha": "4d0972df3a4a5847",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 3.022,
   "peak": -0.7,
   "ogg": 15643,
   "m4a": 16612
  },
  "ascendancy_deploy_1": {
   "sha": "5143ccd6cc266c79",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.923,
   "peak": -0.7,
   "ogg": 15623,
   "m4a": 16070
  },
  "ascendancy_deploy_2": {
   "sha": "5f12ee7b36ac24a3",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.881,
   "peak": -0.7,
   "ogg": 15279,
   "m4a": 15883
  },
  "ascendancy_hold_0": {
   "sha": "42486c0178d4ddd7",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.263,
   "peak": -0.7,
   "ogg": 12724,
   "m4a": 12708
  },
  "ascendancy_hold_1": {
   "sha": "c383247be83d563b",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.803,
   "peak": -0.7,
   "ogg": 14752,
   "m4a": 15425
  },
  "ascendancy_hold_2": {
   "sha": "f518bb8351f4d0b0",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.394,
   "peak": -0.7,
   "ogg": 13186,
   "m4a": 13432
  },
  "ascendancy_move_0": {
   "sha": "9e8e7be631978b1d",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.495,
   "peak": -0.7,
   "ogg": 13710,
   "m4a": 13868
  },
  "ascendancy_move_1": {
   "sha": "7494beba57cccf89",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.798,
   "peak": -0.7,
   "ogg": 14589,
   "m4a": 15393
  },
  "ascendancy_move_2": {
   "sha": "1a53298caf5523bf",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 1.604,
   "peak": -0.7,
   "ogg": 10055,
   "m4a": 9444
  },
  "ascendancy_patrol_0": {
   "sha": "731fd4766d057877",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.395,
   "peak": -0.7,
   "ogg": 13609,
   "m4a": 13416
  },
  "ascendancy_patrol_1": {
   "sha": "cc90faa62e4b5c41",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.06,
   "peak": -0.7,
   "ogg": 12015,
   "m4a": 11652
  },
  "ascendancy_patrol_2": {
   "sha": "e35c5ef6d6a18120",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.631,
   "peak": -0.7,
   "ogg": 14092,
   "m4a": 14658
  },
  "ascendancy_select_0": {
   "sha": "cfe2ef5ebf049cef",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.99,
   "peak": -0.7,
   "ogg": 15700,
   "m4a": 16392
  },
  "ascendancy_select_1": {
   "sha": "0ad0e0af5a09c552",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.666,
   "peak": -0.7,
   "ogg": 14289,
   "m4a": 14729
  },
  "ascendancy_select_2": {
   "sha": "08c5c117129b7a43",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.629,
   "peak": -0.7,
   "ogg": 13962,
   "m4a": 14665
  },
  "ascendancy_stop_0": {
   "sha": "a9e461189b74b026",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.858,
   "peak": -0.7,
   "ogg": 14928,
   "m4a": 15886
  },
  "ascendancy_stop_1": {
   "sha": "cfaafc4b8b7cc1f7",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 2.235,
   "peak": -0.7,
   "ogg": 12314,
   "m4a": 12554
  },
  "ascendancy_stop_2": {
   "sha": "de1b51fbd97b7d38",
   "voice": "bm_george",
   "chain": "kokoro-comms-1",
   "seconds": 1.978,
   "peak": -0.7,
   "ogg": 11654,
   "m4a": 11316
  },
  "horde_ability_0": {
   "sha": "900bfd261cdfa1a7",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.824,
   "peak": -0.7,
   "ogg": 15061,
   "m4a": 15580
  },
  "horde_ability_1": {
   "sha": "a76ad2897d000016",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 3.194,
   "peak": -0.7,
   "ogg": 16738,
   "m4a": 17475
  },
  "horde_ability_2": {
   "sha": "221eb44156366521",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.904,
   "peak": -0.7,
   "ogg": 15506,
   "m4a": 16071
  },
  "horde_attack_0": {
   "sha": "d13e5ebbfc0e2046",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 1.754,
   "peak": -0.7,
   "ogg": 10288,
   "m4a": 10204
  },
  "horde_attack_1": {
   "sha": "6828d02f56bb51ed",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 3.064,
   "peak": -0.7,
   "ogg": 15660,
   "m4a": 16866
  },
  "horde_attack_2": {
   "sha": "55be561e87ce0a9e",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.689,
   "peak": -0.7,
   "ogg": 14383,
   "m4a": 14965
  },
  "horde_build_0": {
   "sha": "88ff7566ec8d25d9",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.783,
   "peak": -0.7,
   "ogg": 14687,
   "m4a": 15463
  },
  "horde_build_1": {
   "sha": "ba1da7f445b7ef6c",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 3.228,
   "peak": -0.6,
   "ogg": 16743,
   "m4a": 17762
  },
  "horde_build_2": {
   "sha": "7d361d4772c51de3",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.12,
   "peak": -0.7,
   "ogg": 12464,
   "m4a": 12083
  },
  "horde_deploy_0": {
   "sha": "374fb840df71fd02",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 3.005,
   "peak": -0.7,
   "ogg": 15578,
   "m4a": 16606
  },
  "horde_deploy_1": {
   "sha": "00d198ddf028787b",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.962,
   "peak": -0.7,
   "ogg": 15671,
   "m4a": 16349
  },
  "horde_deploy_2": {
   "sha": "34bac1b503b20e7e",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 3.014,
   "peak": -0.7,
   "ogg": 15559,
   "m4a": 16535
  },
  "horde_hold_0": {
   "sha": "96a61457ce2b3c46",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 1.85,
   "peak": -0.7,
   "ogg": 11063,
   "m4a": 10665
  },
  "horde_hold_1": {
   "sha": "9908558b61b840c7",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.62,
   "peak": -0.7,
   "ogg": 13983,
   "m4a": 14674
  },
  "horde_hold_2": {
   "sha": "d090057590de53d3",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 1.883,
   "peak": -0.7,
   "ogg": 11164,
   "m4a": 10860
  },
  "horde_move_0": {
   "sha": "a57c68d993145457",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.275,
   "peak": -0.7,
   "ogg": 12917,
   "m4a": 12800
  },
  "horde_move_1": {
   "sha": "d827c1c9f9e92008",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.282,
   "peak": -0.7,
   "ogg": 12505,
   "m4a": 12859
  },
  "horde_move_2": {
   "sha": "573a1e55f0d52303",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 1.308,
   "peak": -0.7,
   "ogg": 9009,
   "m4a": 7718
  },
  "horde_patrol_0": {
   "sha": "af60879411d4e14c",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.139,
   "peak": -0.7,
   "ogg": 12598,
   "m4a": 12144
  },
  "horde_patrol_1": {
   "sha": "f8f9b053eeacb72b",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 1.757,
   "peak": -0.7,
   "ogg": 10840,
   "m4a": 10179
  },
  "horde_patrol_2": {
   "sha": "2d5ab73c80a5f1cf",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.489,
   "peak": -0.7,
   "ogg": 13681,
   "m4a": 13878
  },
  "horde_select_0": {
   "sha": "4ddf21c074b4dd4b",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.767,
   "peak": -0.7,
   "ogg": 14702,
   "m4a": 15341
  },
  "horde_select_1": {
   "sha": "c603ea437f5d66e2",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.183,
   "peak": -0.7,
   "ogg": 12490,
   "m4a": 12384
  },
  "horde_select_2": {
   "sha": "721944b004d67ea1",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.469,
   "peak": -0.7,
   "ogg": 13174,
   "m4a": 13756
  },
  "horde_stop_0": {
   "sha": "eff5030b34d33c1e",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 2.577,
   "peak": -0.7,
   "ogg": 13772,
   "m4a": 14429
  },
  "horde_stop_1": {
   "sha": "c2811f1f258cdfa9",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 1.813,
   "peak": -0.7,
   "ogg": 10814,
   "m4a": 10476
  },
  "horde_stop_2": {
   "sha": "4311c887654210c1",
   "voice": "bm_fable",
   "chain": "kokoro-comms-1",
   "seconds": 1.814,
   "peak": -0.7,
   "ogg": 10988,
   "m4a": 10418
  },
  "keen_done_ability": {
   "sha": "98e9d7d2781f7427",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.967,
   "peak": -0.7,
   "ogg": 27353,
   "m4a": 30133
  },
  "keen_done_attack": {
   "sha": "6bfff28e7b22c1c2",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.529,
   "peak": -0.7,
   "ogg": 25383,
   "m4a": 28143
  },
  "keen_done_camera": {
   "sha": "da4798d8be74e87a",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.335,
   "peak": -0.7,
   "ogg": 24800,
   "m4a": 27305
  },
  "keen_done_cloud": {
   "sha": "43830e027906dbf0",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 2.067,
   "peak": -0.7,
   "ogg": 12077,
   "m4a": 11756
  },
  "keen_done_commander": {
   "sha": "31731823e3ae109c",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.798,
   "peak": -0.7,
   "ogg": 26267,
   "m4a": 29464
  },
  "keen_done_deploy": {
   "sha": "a8504cee7ac57b31",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 3.862,
   "peak": -0.7,
   "ogg": 19101,
   "m4a": 20676
  },
  "keen_done_fac": {
   "sha": "ffbd50b11908e4d8",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 3.891,
   "peak": -0.7,
   "ogg": 19170,
   "m4a": 20876
  },
  "keen_done_fog": {
   "sha": "3e92d265436f1c1a",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 6.965,
   "peak": -0.7,
   "ogg": 31397,
   "m4a": 34854
  },
  "keen_done_formation": {
   "sha": "aa8f08d0f36079f0",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.258,
   "peak": -0.7,
   "ogg": 24777,
   "m4a": 27229
  },
  "keen_done_intel": {
   "sha": "4c888d6c39fda292",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 11.468,
   "peak": -0.7,
   "ogg": 48171,
   "m4a": 55902
  },
  "keen_done_mex": {
   "sha": "f683ffd43e79fd01",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 3.544,
   "peak": -0.7,
   "ogg": 18182,
   "m4a": 19153
  },
  "keen_done_objective": {
   "sha": "47f86c065cafa954",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 7.358,
   "peak": -0.7,
   "ogg": 32877,
   "m4a": 37064
  },
  "keen_done_pickup": {
   "sha": "3fb64ee4ed0bb68c",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 6.962,
   "peak": -0.7,
   "ogg": 30883,
   "m4a": 34852
  },
  "keen_done_platoon": {
   "sha": "e5a7411d090d711d",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.012,
   "peak": -0.7,
   "ogg": 23426,
   "m4a": 25691
  },
  "keen_done_power": {
   "sha": "a5e5950489817b4c",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.021,
   "peak": -0.7,
   "ogg": 23695,
   "m4a": 26233
  },
  "keen_done_queue": {
   "sha": "0545619fd6abc54f",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.001,
   "peak": -0.7,
   "ogg": 23422,
   "m4a": 25623
  },
  "keen_done_tech": {
   "sha": "9c2053d806bf0062",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.625,
   "peak": -0.7,
   "ogg": 25895,
   "m4a": 28706
  },
  "keen_done_territory": {
   "sha": "7ac9c6fec7b586e8",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 2.871,
   "peak": -0.7,
   "ogg": 15344,
   "m4a": 15831
  },
  "keen_done_train": {
   "sha": "b1e502528d7656b1",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 6.69,
   "peak": -0.7,
   "ogg": 29214,
   "m4a": 33497
  },
  "keen_done_turret": {
   "sha": "bb25cb1246b3387b",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 14.562,
   "peak": -0.6,
   "ogg": 59145,
   "m4a": 71145
  },
  "keen_graduation": {
   "sha": "e9d2d4e9f6601a00",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 12.097,
   "peak": -0.7,
   "ogg": 50910,
   "m4a": 59009
  },
  "keen_greeting": {
   "sha": "3f2dd63bc2a1b476",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 12.123,
   "peak": -0.7,
   "ogg": 50099,
   "m4a": 58820
  },
  "keen_react_base_attack0": {
   "sha": "67acc95b939b1d1e",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.415,
   "peak": -0.7,
   "ogg": 25400,
   "m4a": 27995
  },
  "keen_react_base_attack1": {
   "sha": "6097aeafe04c407a",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 4.045,
   "peak": -0.7,
   "ogg": 19892,
   "m4a": 21375
  },
  "keen_react_hazard_crater": {
   "sha": "3917d0a89dda1330",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 4.823,
   "peak": -0.7,
   "ogg": 23557,
   "m4a": 25207
  },
  "keen_react_hazard_default": {
   "sha": "58a03f82db499395",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.775,
   "peak": -0.7,
   "ogg": 26239,
   "m4a": 29373
  },
  "keen_react_hazard_highland": {
   "sha": "b10f551b1fbc6605",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 4.384,
   "peak": -0.7,
   "ogg": 20885,
   "m4a": 23045
  },
  "keen_react_hazard_isles": {
   "sha": "ee3d5dd9df148366",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 4.623,
   "peak": -0.7,
   "ogg": 22387,
   "m4a": 24015
  },
  "keen_react_hazard_vanguard": {
   "sha": "7658dd11b6fdd7f3",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.593,
   "peak": -0.7,
   "ogg": 26016,
   "m4a": 28762
  },
  "keen_react_low_power": {
   "sha": "eda83a9d0a2e7513",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 4.138,
   "peak": -0.6,
   "ogg": 20242,
   "m4a": 22018
  },
  "keen_react_unit_lost0": {
   "sha": "30e86d381a399767",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.252,
   "peak": -0.7,
   "ogg": 24852,
   "m4a": 27020
  },
  "keen_react_unit_lost1": {
   "sha": "1ba3316238a5eacc",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 4.965,
   "peak": -0.7,
   "ogg": 23339,
   "m4a": 25844
  },
  "keen_react_wave": {
   "sha": "26430ef158b083eb",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 6.295,
   "peak": -0.7,
   "ogg": 27722,
   "m4a": 31970
  },
  "keen_skip": {
   "sha": "36309ba7a0498176",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 5.315,
   "peak": -0.7,
   "ogg": 24968,
   "m4a": 27287
  },
  "keen_step_ability": {
   "sha": "45c8597ff105bd40",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 8.685,
   "peak": -0.7,
   "ogg": 37767,
   "m4a": 42828
  },
  "keen_step_attack": {
   "sha": "8fcda09a5bdd0490",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 16.757,
   "peak": -0.6,
   "ogg": 68678,
   "m4a": 81371
  },
  "keen_step_camera": {
   "sha": "190dd5351a39b912",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 9.416,
   "peak": -0.6,
   "ogg": 40165,
   "m4a": 46499
  },
  "keen_step_cloud": {
   "sha": "5a3a1161571c02f5",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 12.246,
   "peak": -0.7,
   "ogg": 51363,
   "m4a": 59878
  },
  "keen_step_commander": {
   "sha": "6468b6520387f4b0",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 7.455,
   "peak": -0.7,
   "ogg": 33448,
   "m4a": 37217
  },
  "keen_step_deploy": {
   "sha": "4e2d71ca7b642c62",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 6.891,
   "peak": -0.7,
   "ogg": 30162,
   "m4a": 34849
  },
  "keen_step_fac": {
   "sha": "04ca230266d16ce2",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 8.48,
   "peak": -0.7,
   "ogg": 37332,
   "m4a": 42076
  },
  "keen_step_fog": {
   "sha": "1627342748cc22ed",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 9.243,
   "peak": -0.7,
   "ogg": 39678,
   "m4a": 45800
  },
  "keen_step_formation": {
   "sha": "70e29e1bfff12b04",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 8.085,
   "peak": -0.7,
   "ogg": 35180,
   "m4a": 40234
  },
  "keen_step_intel": {
   "sha": "6743953e6e88bc2c",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 17.652,
   "peak": -0.6,
   "ogg": 71308,
   "m4a": 84820
  },
  "keen_step_mex": {
   "sha": "27ae0257cf186ebe",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 9.986,
   "peak": -0.7,
   "ogg": 42873,
   "m4a": 49540
  },
  "keen_step_objective": {
   "sha": "d85a690897bdb38e",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 11.644,
   "peak": -0.7,
   "ogg": 48946,
   "m4a": 57015
  },
  "keen_step_pickup": {
   "sha": "f22686920a592559",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 8.592,
   "peak": -0.6,
   "ogg": 37862,
   "m4a": 42567
  },
  "keen_step_platoon": {
   "sha": "a867a0e8e0741a12",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 9.811,
   "peak": -0.7,
   "ogg": 41661,
   "m4a": 48585
  },
  "keen_step_power": {
   "sha": "665f7aeef3b531cc",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 10.166,
   "peak": -0.7,
   "ogg": 43760,
   "m4a": 50279
  },
  "keen_step_queue": {
   "sha": "8f880191dea18a99",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 6.751,
   "peak": -0.7,
   "ogg": 29814,
   "m4a": 33839
  },
  "keen_step_tech": {
   "sha": "371f3d5940833a4f",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 10.066,
   "peak": -0.6,
   "ogg": 43732,
   "m4a": 49689
  },
  "keen_step_territory": {
   "sha": "9bfb5f39a69b0d31",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 12.133,
   "peak": -0.7,
   "ogg": 50948,
   "m4a": 59439
  },
  "keen_step_train": {
   "sha": "bc28408067860bce",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 7.374,
   "peak": -0.7,
   "ogg": 32901,
   "m4a": 36871
  },
  "keen_step_turret": {
   "sha": "3a3df95d6c37d838",
   "voice": "af_heart",
   "chain": "kokoro-comms-1",
   "seconds": 7.782,
   "peak": -0.7,
   "ogg": 33920,
   "m4a": 38695
  },
  "nova_ability_0": {
   "sha": "53770fffa53ec848",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.177,
   "peak": -0.7,
   "ogg": 12437,
   "m4a": 12238
  },
  "nova_ability_1": {
   "sha": "1e1d288c6f5cce14",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.574,
   "peak": -0.7,
   "ogg": 14447,
   "m4a": 14265
  },
  "nova_ability_2": {
   "sha": "1a7bc0e8aabc95ca",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.28,
   "peak": -0.7,
   "ogg": 12689,
   "m4a": 12827
  },
  "nova_attack_0": {
   "sha": "a32f2ff5217c7eaa",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 1.634,
   "peak": -0.7,
   "ogg": 9824,
   "m4a": 9492
  },
  "nova_attack_1": {
   "sha": "1e1ac65d830b651d",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.308,
   "peak": -0.7,
   "ogg": 12957,
   "m4a": 12943
  },
  "nova_attack_2": {
   "sha": "ae71443d5a3916a6",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.236,
   "peak": -0.7,
   "ogg": 12790,
   "m4a": 12590
  },
  "nova_build_0": {
   "sha": "6642f8633c97cc47",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.46,
   "peak": -0.7,
   "ogg": 13456,
   "m4a": 13702
  },
  "nova_build_1": {
   "sha": "046109a887f8f717",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.419,
   "peak": -0.7,
   "ogg": 13771,
   "m4a": 13503
  },
  "nova_build_2": {
   "sha": "b869dbdab43bd692",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 1.991,
   "peak": -0.7,
   "ogg": 11997,
   "m4a": 11399
  },
  "nova_deploy_0": {
   "sha": "649bb3229216f464",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.284,
   "peak": -0.7,
   "ogg": 12744,
   "m4a": 12836
  },
  "nova_deploy_1": {
   "sha": "6aeaaecdc070c0ed",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.173,
   "peak": -0.7,
   "ogg": 12427,
   "m4a": 12269
  },
  "nova_deploy_2": {
   "sha": "64db87091570eadb",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.149,
   "peak": -0.7,
   "ogg": 12347,
   "m4a": 12142
  },
  "nova_hold_0": {
   "sha": "67212dc694588936",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 1.914,
   "peak": -0.7,
   "ogg": 11397,
   "m4a": 10911
  },
  "nova_hold_1": {
   "sha": "8d042c18791d9a52",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.141,
   "peak": -0.7,
   "ogg": 12081,
   "m4a": 12055
  },
  "nova_hold_2": {
   "sha": "ab7d0054d85d642f",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 1.878,
   "peak": -0.7,
   "ogg": 11101,
   "m4a": 10868
  },
  "nova_move_0": {
   "sha": "43b13bb5f1a2cc2b",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 1.819,
   "peak": -0.7,
   "ogg": 11061,
   "m4a": 10428
  },
  "nova_move_1": {
   "sha": "3bf2fc59083b03b4",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.036,
   "peak": -0.7,
   "ogg": 11875,
   "m4a": 11577
  },
  "nova_move_2": {
   "sha": "1c3a4ceee43f812c",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 1.392,
   "peak": -0.7,
   "ogg": 9203,
   "m4a": 8201
  },
  "nova_patrol_0": {
   "sha": "0b13656f9de6a4da",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 1.939,
   "peak": -0.7,
   "ogg": 11549,
   "m4a": 11079
  },
  "nova_patrol_1": {
   "sha": "474c2cd1ac6c8403",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 1.636,
   "peak": -0.7,
   "ogg": 10269,
   "m4a": 9510
  },
  "nova_patrol_2": {
   "sha": "84af1f25d0e101cf",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.099,
   "peak": -0.7,
   "ogg": 12071,
   "m4a": 11939
  },
  "nova_select_0": {
   "sha": "3e7f1adfd45bfd99",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.093,
   "peak": -0.6,
   "ogg": 12022,
   "m4a": 11828
  },
  "nova_select_1": {
   "sha": "441a62c9184b3b8d",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.072,
   "peak": -0.7,
   "ogg": 12120,
   "m4a": 11809
  },
  "nova_select_2": {
   "sha": "cf58b2e3a690473f",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.043,
   "peak": -0.7,
   "ogg": 11443,
   "m4a": 11548
  },
  "nova_stop_0": {
   "sha": "bc097a7e2fb9245c",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 2.181,
   "peak": -0.7,
   "ogg": 12230,
   "m4a": 12281
  },
  "nova_stop_1": {
   "sha": "2fc211ef352aee6f",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 1.66,
   "peak": -0.7,
   "ogg": 10123,
   "m4a": 9599
  },
  "nova_stop_2": {
   "sha": "bb413e92f608bd1d",
   "voice": "am_michael",
   "chain": "kokoro-comms-1",
   "seconds": 1.66,
   "peak": -0.7,
   "ogg": 10221,
   "m4a": 9658
  },
  "syndicate_ability_0": {
   "sha": "cc3159bb07b649c9",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 2.001,
   "peak": -0.7,
   "ogg": 11595,
   "m4a": 11400
  },
  "syndicate_ability_1": {
   "sha": "332afa01d9fe7359",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 2.296,
   "peak": -0.7,
   "ogg": 12942,
   "m4a": 13069
  },
  "syndicate_ability_2": {
   "sha": "d2cffbe613a538a9",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 2.035,
   "peak": -0.7,
   "ogg": 11879,
   "m4a": 11615
  },
  "syndicate_attack_0": {
   "sha": "1bb0f29bbe050dbd",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.505,
   "peak": -0.7,
   "ogg": 9300,
   "m4a": 8779
  },
  "syndicate_attack_1": {
   "sha": "0549f776faed46a9",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 2.183,
   "peak": -0.7,
   "ogg": 12390,
   "m4a": 12357
  },
  "syndicate_attack_2": {
   "sha": "43a3a284a6db68d2",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 2.061,
   "peak": -0.7,
   "ogg": 12088,
   "m4a": 11656
  },
  "syndicate_build_0": {
   "sha": "0b29e6be5ddcd479",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 2.096,
   "peak": -0.7,
   "ogg": 12010,
   "m4a": 11896
  },
  "syndicate_build_1": {
   "sha": "6b3b00ded11a0819",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 2.187,
   "peak": -0.7,
   "ogg": 12599,
   "m4a": 12408
  },
  "syndicate_build_2": {
   "sha": "1c453e423d21fbe3",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.766,
   "peak": -0.7,
   "ogg": 10817,
   "m4a": 10204
  },
  "syndicate_deploy_0": {
   "sha": "0a5ae1734ae6d918",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 2.117,
   "peak": -0.7,
   "ogg": 12076,
   "m4a": 12045
  },
  "syndicate_deploy_1": {
   "sha": "34cd1a3856aba029",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.984,
   "peak": -0.7,
   "ogg": 11845,
   "m4a": 11339
  },
  "syndicate_deploy_2": {
   "sha": "1a1d7f9444be8968",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.96,
   "peak": -0.7,
   "ogg": 11576,
   "m4a": 11213
  },
  "syndicate_hold_0": {
   "sha": "220830e952139988",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.657,
   "peak": -0.7,
   "ogg": 10216,
   "m4a": 9654
  },
  "syndicate_hold_1": {
   "sha": "1de0c38078bb2f7a",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.952,
   "peak": -0.7,
   "ogg": 11431,
   "m4a": 11132
  },
  "syndicate_hold_2": {
   "sha": "9d1549561b7bbef8",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.713,
   "peak": -0.7,
   "ogg": 10422,
   "m4a": 9973
  },
  "syndicate_move_0": {
   "sha": "82e59641f5f98eef",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.652,
   "peak": -0.7,
   "ogg": 10178,
   "m4a": 9705
  },
  "syndicate_move_1": {
   "sha": "818f23b763251dbd",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.878,
   "peak": -0.7,
   "ogg": 11020,
   "m4a": 10841
  },
  "syndicate_move_2": {
   "sha": "437aef2ce3d8b8ce",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.323,
   "peak": -0.7,
   "ogg": 8900,
   "m4a": 8006
  },
  "syndicate_patrol_0": {
   "sha": "55e2d385af8e4fc2",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.77,
   "peak": -0.7,
   "ogg": 10754,
   "m4a": 10230
  },
  "syndicate_patrol_1": {
   "sha": "6270b89ce4e11572",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.438,
   "peak": -0.7,
   "ogg": 9283,
   "m4a": 8484
  },
  "syndicate_patrol_2": {
   "sha": "2d3f40ac7958d38f",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.881,
   "peak": -0.7,
   "ogg": 11022,
   "m4a": 10870
  },
  "syndicate_select_0": {
   "sha": "8cbe88526e80c512",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.915,
   "peak": -0.7,
   "ogg": 11350,
   "m4a": 10935
  },
  "syndicate_select_1": {
   "sha": "f1188e4ac8572a88",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.743,
   "peak": -0.7,
   "ogg": 10562,
   "m4a": 10101
  },
  "syndicate_select_2": {
   "sha": "8d2859f44a6f4d10",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.748,
   "peak": -0.7,
   "ogg": 10371,
   "m4a": 10143
  },
  "syndicate_stop_0": {
   "sha": "b771c53ffaa819b0",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 2.069,
   "peak": -0.7,
   "ogg": 11804,
   "m4a": 11782
  },
  "syndicate_stop_1": {
   "sha": "07a7a8c9d6fec6f8",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.491,
   "peak": -0.7,
   "ogg": 9561,
   "m4a": 8771
  },
  "syndicate_stop_2": {
   "sha": "8e7baa9c64b06710",
   "voice": "af_bella",
   "chain": "kokoro-comms-1",
   "seconds": 1.481,
   "peak": -0.7,
   "ogg": 9292,
   "m4a": 8776
  }
 }
}
', {cache:'no-store'});
if(!r.ok) return;
const j = await r.json();
if(!j || !j.lines) return;
VOICE_BANK = j;
for(const fac in j.lines){
/* horde_* takes are Kokoro bm_fable β a person. Brood command audio is
layered creature SFX (audBroodCue), so these must never become slots. */
if(fac==='horde') continue;
for(const action in j.lines[fac]){
const slot = 'vo_' + fac + '_' + action;
AUD_MAP[slot] = j.lines[fac][action].map(stem => 'voice/' + stem);
/* Speech is the most information-dense thing in the mix and there are at
most two of it (see audVoiceChannel). Priority 1 put it at the bottom
of audMakeRoom's eviction order, so the moment a firefight filled the
22-voice pool the tutorial narration was the first thing thrown out. */
AUD_MIX[slot] = { g: 0.9, gap: 1200, p: 5 };
AUD_CLEAR.add(slot);
AUD_DUCK.add(slot);
}
}
}catch(e){ VOICE_BANK = null; }
}
/* Voice-bank speaker keys are nova / ascendancy / syndicate / horde / keen.
Runtime and UI ids are nova / legion / dominion / brood. Mapping here means
every caller can pass whatever the rest of the game uses. */
const VO_BANK_ALIAS={
nova:'nova',terran:'nova',frontline:'nova',federation:'nova',
ascendancy:'ascendancy',legion:'ascendancy',dominion:'ascendancy',
syndicate:'syndicate',coalition:'syndicate',
horde:'horde',brood:'horde',swarm:'horde',infestation:'horde',
keen:'keen'
};
/* Pack has no dedicated retreat/underfire/victory/defeat takes. Alias onto the
closest existing radio category rather than inventing a second VO library. */
const VO_ACTION_ALIAS={retreat:'stop',underfire:'attack',victory:'ability',defeat:'hold',guard:'hold'};
function voBankFac(fac){
const raw=String(fac||'').toLowerCase();
if(VO_BANK_ALIAS[raw]) return VO_BANK_ALIAS[raw];
if(typeof facArtKey==='function'){
const a=facArtKey(fac);
if(a&&VO_BANK_ALIAS[a]) return VO_BANK_ALIAS[a];
}
if(typeof facArt==='function'){
const A=facArt(fac);
if(A&&A.id&&VO_BANK_ALIAS[A.id]) return VO_BANK_ALIAS[A.id];
if(A&&A.id) return A.id;
}
return raw||'nova';
}
function voIsBrood(fac){ return voBankFac(fac)==='horde'; }
function voActionKey(action){ return VO_ACTION_ALIAS[action]||action; }
const BROOD_SFX_SLOTS=['cre_idle','cre_attack','cre_pain','cre_death','move_brood'];
function voBroodWarm(){
if(typeof AC==='undefined'||!AC) return;
for(const s of BROOD_SFX_SLOTS)
audMapList(s).forEach(f=>{ if(!AUD.buf[f]) audLoad(f); });
}
/* True if the MANIFEST carries a take for this line, decoded or not. Separate
from voReady on purpose: "is there a recording of this" and "can it start on
this exact millisecond" are different questions, and answering the first with
the second is what made every caller conclude there was no voice at all
during the whole of a cold start.
Brood reports a synthetic slot so speakVoice never falls through to a human
TTS voice. The horde_* pack takes ARE a person (Kokoro bm_fable); we do not
treat them as present. */
function voHas(fac, action){
if(!fac || !action) return null;
if(voIsBrood(fac)) return 'vo_brood_call';
const slot = 'vo_' + voBankFac(fac) + '_' + voActionKey(action);
const list = audMapList(slot);
return list.length ? slot : null;
}
/* True if the slot is playable right now. Kicks off the decode when it is not,
so the very next order in that category speaks. */
function voReady(fac, action){
if(voIsBrood(fac)){
voBroodWarm();
return audMapList('cre_idle').some(f=>AUD.buf[f])||audMapList('cre_attack').some(f=>AUD.buf[f])
? 'vo_brood_call' : null;
}
const slot = 'vo_' + voBankFac(fac) + '_' + voActionKey(action);
const list = audMapList(slot);
if(!list.length) return null;
if(list.some(f => AUD.buf[f])) return slot;
if(typeof AC !== 'undefined' && AC) list.forEach(f => { if(!AUD.buf[f]) audLoad(f); });
return null;
}
/* Duration of the take a slot would play, in seconds, straight out of the
manifest β available before anything is decoded. Used to hold the music duck
open for the length of a narration line rather than a fixed 650 ms. */
function voSeconds(slot){
if(!VOICE_BANK || !VOICE_BANK.takes) return 0;
const list = audMapList(slot);
if(!list.length) return 0;
let s = 0;
for(const f of list){
const t = VOICE_BANK.takes[f.lastIndexOf('voice/',0)===0 ? f.slice(6) : f];
if(t && t.seconds > s) s = t.seconds;
}
return s;
}
/* KEEN alone is 345 seconds of speech. Decoded to float PCM at the context rate
that is ~66 MB resident if every line the tutorial plays is kept β the exact
arithmetic the playlist comment below refuses to pay for a soundtrack. Voice
buffers are therefore released once the bank grows past a working set; a
recall inside the window is still instant, and anything older simply decodes
again the next time it is asked for.
Budgeted in SECONDS, not files: a faction's whole radio vocabulary is 27 clips
of about two seconds and must stay resident, while three KEEN narration lines
are the same memory. 90 s is roughly 17 MB of mono float at 48 kHz. */
const VO_BUDGET_SEC = 90;
const voSeen = [];
function voFileSeconds(f){
if(!VOICE_BANK || !VOICE_BANK.takes) return 2;
const t = VOICE_BANK.takes[f.lastIndexOf('voice/',0)===0 ? f.slice(6) : f];
return (t && t.seconds) || 2;
}
function voTouch(files){
for(const f of files){
const i = voSeen.indexOf(f);
if(i >= 0) voSeen.splice(i, 1);
voSeen.push(f);
}
let held = 0;
for(const f of voSeen) held += voFileSeconds(f);
while(voSeen.length > 1 && held > VO_BUDGET_SEC){
const old = voSeen.shift();
if(AUD.active.some(v => !v.done && audMapList(v.name).indexOf(old) >= 0)){
voSeen.push(old); break; // still sounding: keep it, try later
}
held -= voFileSeconds(old);
delete AUD.buf[old];
}
}
/* Last cue fired β capture scripts read this; it is not a mixer. */
let VO_LAST=null;
/* BROOD COMMAND CUES β never speech.
The pack's horde_* takes are Kokoro bm_fable (a person, lowered and radio-
filtered). Pitch-shifting that still sounds like a person. These cues layer
existing creature SFX plus oscillator chirps/clicks, with a different tune
per order so attack β move β select. Oscillators are the floor: if the
creature buffers have not decoded yet, the chirp still identifies the order. */
const BROOD_TUNE={
select: {life:.38,wave:'square', f0:1720,f1:2460,mod:38,mg:.12,bp:1900,q:7, clicks:3,clickGap:.045,clickHp:2800,
layers:[['cre_idle',1.92,.20,0,.18],['cre_idle',2.45,.10,.03,.14]]},
move: {life:.52,wave:'triangle',f0:340, f1:780, mod:11,mg:.18,bp:720, q:2.4,clicks:0,clickGap:.05, clickHp:1800,
layers:[['cre_idle',1.18,.24,0,.28],['move_brood',1.55,.16,.04,.22]]},
retreat: {life:.62,wave:'sawtooth',f0:980, f1:140, mod:7, mg:.22,bp:480, q:1.6,clicks:0,clickGap:.05, clickHp:1200,
layers:[['cre_pain',.72,.28,0,.4],['cre_idle',.55,.12,.05,.3]]},
attack: {life:.58,wave:'sawtooth',f0:620, f1:1680,mod:55,mg:.28,bp:1100,q:4.2,clicks:5,clickGap:.038,clickHp:2200,
layers:[['cre_attack',.88,.32,0,.36],['cre_pain',1.35,.14,.06,.22]]},
build: {life:.48,wave:'square', f0:880, f1:440, mod:90,mg:.16,bp:1400,q:8, clicks:4,clickGap:.07, clickHp:2400,
layers:[['cre_idle',1.48,.22,0,.2],['cre_idle',1.05,.14,.07,.18]]},
patrol: {life:.50,wave:'triangle',f0:520, f1:520, mod:22,mg:.20,bp:860, q:3, clicks:2,clickGap:.11, clickHp:1600,
layers:[['cre_idle',1.32,.20,0,.24],['move_brood',1.7,.12,.08,.2]]},
hold: {life:.44,wave:'sine', f0:90, f1:70, mod:3, mg:.30,bp:180, q:.8, clicks:0,clickGap:.05, clickHp:400,
layers:[['cre_idle',.48,.26,0,.36]]},
stop: {life:.40,wave:'triangle',f0:210, f1:90, mod:4, mg:.20,bp:240, q:1.1,clicks:0,clickGap:.05, clickHp:500,
layers:[['cre_idle',.62,.22,0,.28]]},
ability: {life:.70,wave:'sawtooth',f0:400, f1:1600,mod:70,mg:.24,bp:980, q:3.5,clicks:3,clickGap:.09, clickHp:1500,
layers:[['cre_attack',1.12,.26,0,.3],['cre_attack',.78,.18,.12,.32]]},
deploy: {life:.78,wave:'sawtooth',f0:180, f1:920, mod:18,mg:.22,bp:640, q:2, clicks:2,clickGap:.14, clickHp:900,
layers:[['cre_attack',.58,.28,0,.45],['cre_idle',1.22,.16,.08,.3]]},
underfire:{life:.64,wave:'sawtooth',f0:1480,f1:220, mod:80,mg:.30,bp:760, q:5, clicks:4,clickGap:.04, clickHp:2000,
layers:[['cre_pain',.95,.30,0,.36],['cre_attack',1.55,.16,.04,.2]]},
victory: {life:.85,wave:'triangle',f0:280, f1:1480,mod:14,mg:.18,bp:1020,q:2.2,clicks:3,clickGap:.12, clickHp:1700,
layers:[['cre_idle',1.70,.22,0,.4],['cre_attack',1.05,.14,.15,.28]]},
defeat: {life:1.05,wave:'sawtooth',f0:420, f1:55, mod:5, mg:.28,bp:220, q:.9, clicks:0,clickGap:.05, clickHp:300,
layers:[['cre_death',.70,.34,0,.8],['cre_pain',.5,.16,.1,.5]]}
};
function audBroodCue(action,wx,wy,idx){
voBroodWarm();
const now=performance.now();
VO_LAST={fac:'brood',action:action,kind:'screech',at:now,human:false};
if(!AC||!audSfxBus||muted||(typeof sfxOn!=='undefined'&&!sfxOn)) return true;
const mix=AUD_MIX.vo_brood_call||{g:0.9,gap:420,p:5};
if(now-(AUD.lastAt.vo_brood_call||-1e9)<mix.gap) return true;
if(!audSlotHasRoom('vo_brood_call')) return true;
if(!audMakeRoom(mix.p||5)) return true;
const tune=BROOD_TUNE[action]||BROOD_TUNE[voActionKey(action)]||BROOD_TUNE.select;
AUD.lastAt.vo_brood_call=now;
const t0=AC.currentTime, life=tune.life;
const master=AC.createGain();
master.gain.setValueAtTime(0.0001,t0);
master.gain.exponentialRampToValueAtTime(Math.max(0.0002,mix.g*0.9),t0+0.016);
master.gain.exponentialRampToValueAtTime(0.0001,t0+life);
const bp=AC.createBiquadFilter();
bp.type='bandpass'; bp.frequency.value=tune.bp; bp.Q.value=tune.q;
master.connect(bp); bp.connect(audSfxBus);
/* FM chirp: carrier sweep + square modulator. This is the "tune" β attack
rises, retreat falls, select is a high square, hold is a low drone.
Never a formant filter; those reconstruct a mouth. */
const car=AC.createOscillator(); car.type=tune.wave;
car.frequency.setValueAtTime(Math.max(40,tune.f0),t0);
car.frequency.exponentialRampToValueAtTime(Math.max(40,tune.f1),t0+life*0.92);
const mod=AC.createOscillator(); mod.type='square';
mod.frequency.value=Math.max(1,tune.mod);
const mg=AC.createGain(); mg.gain.value=Math.max(40,tune.f0)*tune.mg;
mod.connect(mg); mg.connect(car.frequency);
const cg=AC.createGain(); cg.gain.value=0.20;
car.connect(cg); cg.connect(master);
car.start(t0); car.stop(t0+life);
mod.start(t0); mod.stop(t0+life);
if(tune.clicks>0){
const nbuf=artWorldNoise();
if(nbuf){
for(let k=0;k<tune.clicks;k++){
const src=AC.createBufferSource(); src.buffer=nbuf;
const ng=AC.createGain();
const st=t0+0.018+k*tune.clickGap;
ng.gain.setValueAtTime(0.0001,st);
ng.gain.exponentialRampToValueAtTime(0.18,st+0.003);
ng.gain.exponentialRampToValueAtTime(0.0001,st+0.026);
const hp=AC.createBiquadFilter(); hp.type='highpass';
hp.frequency.value=tune.clickHp+k*380;
src.connect(hp); hp.connect(ng); ng.connect(master);
try{ src.start(st); src.stop(st+0.04); }catch(e){}
}
}
}
for(const L of tune.layers){
const buf=audPick(L[0], typeof idx==='number'?idx:-1);
if(!buf) continue;
const src=AC.createBufferSource(); src.buffer=buf;
src.playbackRate.value=L[1];
const g=AC.createGain();
const st=t0+(L[3]||0);
const dur=Math.min(L[4]||life, Math.max(0.08, buf.duration/Math.max(0.25,L[1])));
g.gain.setValueAtTime(0.0001,st);
g.gain.exponentialRampToValueAtTime(Math.max(0.0002,L[2]),st+0.018);
g.gain.exponentialRampToValueAtTime(0.0001,st+dur);
src.connect(g); g.connect(master);
const off=Math.random()*Math.min(0.12,Math.max(0,buf.duration-0.25));
try{ src.start(st, off); src.stop(st+dur+0.02); }catch(e){}
}
const voice={src:car,name:'vo_brood_call',priority:mix.p||5,started:now,done:false};
AUD.active.push(voice); AUD.voices++;
car.onended=()=>{ audRetireVoice(voice); };
AUD.duckUntil=Math.max(AUD.duckUntil,now+life*1000+200);
return true;
}
/* Play a rendered line.
Returns TRUE when this call has taken responsibility for the line β either it
started, or the decode is in flight and playback/miss is scheduled. Returns
FALSE only when no take exists at all, which is the caller's cue to fall back
to synthesis IMMEDIATELY. `onMiss` fires when a take existed but could not be
produced (fetch 404, decode reject), which is the deferred version of the same
cue. Reporting false the instant a slot was merely undecoded is what pushed
every first airing β and for KEEN, every airing β onto speechSynthesis.
Brood always returns TRUE so speakVoiceFallback / speechSynthesis can never
put a human mouth on the hive. */
function voPlay(fac, action, wx, wy, idx, onMiss){
if(voIsBrood(fac)){
audBroodCue(action, wx, wy, idx);
return true;
}
const slot = voHas(fac, action);
if(!slot) return false;
const list = audMapList(slot);
const want = (typeof idx === 'number' && idx >= 0) ? list[(idx | 0) % list.length] : null;
if(want ? !!AUD.buf[want] : list.some(f => AUD.buf[f])){
voTouch(list.filter(f => AUD.buf[f]));
VO_LAST={fac:voBankFac(fac),action:action,kind:'speech',slot:slot,at:performance.now(),human:true};
try{ if(sfx(slot, wx, wy, 1, idx) !== false) return true; }catch(e){}
return false;
}
if(typeof AC === 'undefined' || !AC) return false;
const t0 = performance.now();
Promise.all(list.map(f => AUD.buf[f] ? null : audLoad(f))).then(() => {
const got = list.filter(f => AUD.buf[f]);
/* A take that arrives after the bubble it belonged to has gone is worse than
silence β it talks over the next one. Past the deadline, drop it; the
buffer stays decoded so the same line is instant if it comes round again. */
if(!got.length || performance.now() - t0 > 6000){
if(!got.length && typeof onMiss === 'function') onMiss();
return;
}
voTouch(got);
VO_LAST={fac:voBankFac(fac),action:action,kind:'speech',slot:slot,at:performance.now(),human:true};
try{ if(sfx(slot, wx, wy, 1, idx) === false && typeof onMiss === 'function') onMiss(); }
catch(e){ if(typeof onMiss === 'function') onMiss(); }
});
return true;
}
/* Called when a match starts: pull the one faction the player will actually
hear, rather than paying for all four. Brood prewarms creature SFX, never
the human horde_* bank. */
function voPrewarm(fac){
fac=voBankFac(fac);
if(fac==='horde'){ voBroodWarm(); return; }
if(!VOICE_BANK || !VOICE_BANK.lines || !VOICE_BANK.lines[fac]) return;
for(const action in VOICE_BANK.lines[fac]) voReady(fac, action);
}
async function initAudioSamples(){
if(typeof AC === 'undefined' || !AC) return;
audBuild();
AUD.ext = audExt();
await audLoadSlots();
await audLoadVoiceBank();
const names = audUnique().filter(n => !n.startsWith('voice/'));
AUD.pending = names.length;
/* Effects first, music last: a player can be shooting within two seconds of
the match starting, but the music bed has a whole intro to arrive in. */
const sfxFirst = names.filter(n => !n.startsWith('mus_'));
const music = names.filter(n => n.startsWith('mus_'));
await Promise.all(sfxFirst.map(audLoad));
/* THE SFX BANK AND THE VOICE BANK SHIP SEPARATELY, so the engine must not be
declared dead when only one of them arrived. assets/audio/sfx.json and its
clips are not in this repo (see AUD_MAP's floor above); the voice bank is.
Gating readiness on "at least one SFX buffer decoded" therefore left
sfxSample() returning false on its very first line for every caller β and
voice runs through sfxSample, so a build with a complete voice bank sitting
on disk still spoke nothing at all. A decoded-on-demand voice bank is a
usable sample engine; slots with no file behind them still decline
individually at audPick(). */
AUD.ready = Object.keys(AUD.buf).length > 0 || !!(VOICE_BANK && VOICE_BANK.lines);
await audLoadPlaylists();
/* The title/menu has no match state, so it cannot wait for combat's frame
intensity to start the first track. Once a user gesture created the audio
context, start the selected menu bed immediately. */
if(PLAY.lists&&musicOn&&!muted) audPlaylistTick();
/* Always decode the three dual-codec adaptive beds. They are ~45 s loops,
which this file already treats as buffer-sized, and they are the AAC
playlist's fallback after three decode failures β waiting until then to
start the fetch left a silent gap. */
music.forEach(n => { if(!AUD.buf[n]) audLoad(n); });
}
/* `pickIdx` selects a SPECIFIC take instead of a random one. radioAck prints one
of three lines and then asked for a random recording of the three, so the
printed line and the spoken line disagreed about two times in three. Every
existing caller passes nothing and keeps the random behaviour byte for byte. */
function audPick(name, pickIdx){
const list = audMapList(name);
if(!list.length) return null;
/* Indexed against the FULL list, not the decoded subset β indexing the subset
would silently shift which line you hear as buffers come and go. */
if(typeof pickIdx === 'number' && pickIdx >= 0){
const want = list[(pickIdx | 0) % list.length];
if(AUD.buf[want]) return AUD.buf[want];
}
const avail = list.filter(f => AUD.buf[f]);
if(!avail.length) return null;
return AUD.buf[avail[(Math.random() * avail.length) | 0]];
}
function audRetireVoice(v){
if(!v||v.done) return;
v.done=true;
AUD.voices=Math.max(0,AUD.voices-1);
const i=AUD.active.indexOf(v);
if(i>=0) AUD.active.splice(i,1);
}
function audMakeRoom(priority){
if(AUD.voices<AUD_MAXVOICES) return true;
let low=null;
for(const v of AUD.active)
if(!low||v.priority<low.priority||(v.priority===low.priority&&v.started<low.started)) low=v;
if(!low||priority<=low.priority) return false;
audRetireVoice(low);
try{ low.src.stop(); }catch(e){}
return true;
}
function audVoiceChannel(name){
if(name.lastIndexOf('vo_',0)!==0) return null;
return name.lastIndexOf('vo_keen_',0)===0 ? 'keen' : 'radio';
}
/* TWO VOICE CHANNELS, each still capped at one.
The cap was originally per-NAME, so three different vo_ lines could play at
once β a burst of orders fired select, move and attack acks simultaneously and
the result was unintelligible. Collapsing every vo_ line onto a single channel
fixed that and created a worse bug: KEEN's narration is 3-15 seconds long and
unit acks fire on every order the tutorial is asking the player to perform, so
the tutorial voice lost that race by construction β and lost it SILENTLY,
because sfxSample treats a full slot as handled and returns true, which
suppresses the fallback too.
KEEN is a different character on a different net. Unit radio can no longer
block her and she can no longer block it; neither can stack on itself. */
function audSlotHasRoom(name){
const cap=AUD_CAP[name]||3;
const ch=audVoiceChannel(name);
let n=0;
for(const v of AUD.active){
if(v.done) continue;
const hit = ch ? (audVoiceChannel(v.name)===ch) : (v.name===name);
if(hit && ++n >= (ch?1:cap)) return false;
}
return true;
}
/* A narrator interrupts herself; she does not queue. The KEEN channel holds one
line, her lines run up to 15 seconds, and the bubble advances every 2.4-6.5 s,
so without this the second and every subsequent line of a run is dropped and
the player watches text they never hear. The fallback path does exactly this
already β speakVoiceFallback calls speechSynthesis.cancel() first. Unit radio
keeps the old drop behaviour: a formation drag must not machine-gun acks. */
function audVoiceYield(name){
if(audVoiceChannel(name)!=='keen') return;
for(const v of AUD.active.slice()){
if(v.done||audVoiceChannel(v.name)!=='keen') continue;
audRetireVoice(v);
try{ v.src.stop(); }catch(e){}
}
}
function audMusicGain(v){
return v*audMusicLevel()*(performance.now()<AUD.duckUntil?0.58:1);
}
/* One world-audio law for weapons, engines, buildings, alarms and abilities.
Distance is measured against the CURRENT command view rather than the whole
2.6 km map, and strategic zoom deliberately trades detail for readability:
far/zoomed voices get quieter and low-passed instead of forming a harsh wall.
Returning plain numbers also makes the curve deterministic and testable
without starting an AudioContext. */
function audWorldSpatial(name,wx,wy){
if(wx===undefined||wy===undefined||AUD_CLEAR.has(name)||typeof cam==='undefined'||!cam)
return {world:false,pan:0,gain:1,cutoff:22000,distance:0,zoom:0,culled:false};
const span=typeof orthoSpan==='number'?orthoSpan:900;
const zoom=clamp((span-540)/1900,0,1);
const dx=wx-cam.x,dy=wy-cam.y;
const norm=Math.max(300,span*.64),distance=Math.hypot(dx,dy)/norm;
/* Proximity is the whole point: distant action must fall away fast, not play
as if it were on top of the camera. Steeper distance/zoom falloff, a lower
floor, and heavier muffling than before; the off-screen cull is tighter too
so a fight one screen away is felt, not blared. */
const gain=clamp(1-distance*.60-zoom*.40,.05,1);
const cutoff=clamp(17800-distance*10500-zoom*9600,1100,19000);
const halfW=Math.max(1,(typeof camBounds==='function'?(camBounds().x1-camBounds().x0)*.5:span*.5));
const pan=clamp(dx/halfW,-1,1)*.9;
const margin=clamp(span*.34,240,680),b=typeof camBounds==='function'?camBounds():null;
const culled=!!(b&&(wx<b.x0-margin||wx>b.x1+margin||wy<b.y0-margin||wy>b.y1+margin));
return {world:true,pan,gain,cutoff,distance,zoom,culled};
}
const ART_WORLD_AUDIO={last:{},active:0,noise:null,telemetry:null};
function artWorldNoise(){
if(ART_WORLD_AUDIO.noise||!AC)return ART_WORLD_AUDIO.noise;
const n=Math.max(1,(AC.sampleRate*.7)|0),buf=AC.createBuffer(1,n,AC.sampleRate),d=buf.getChannelData(0);
let seed=0x51f15e;
for(let i=0;i<n;i++){seed=(seed*1664525+1013904223)>>>0;d[i]=((seed>>>8)/0xffffff)*2-1;}
ART_WORLD_AUDIO.noise=buf;return buf;
}
/* Restrained synthetic layers sit UNDER the owned cannon/explosion recordings:
sine sub for weight, filtered deterministic noise for pressure/debris, and a
very quiet falling whistle in flight. A separate three-event cap prevents a
six-round volley becoming six subwoofers fighting the limiter. */
function artilleryWorldAudio(kind,wx,wy,team,scale){
if(!AC||!audSfxBus||muted||(typeof sfxOn!=='undefined'&&!sfxOn))return false;
if(typeof fogFxVisible==='function'&&!fogFxVisible(wx,wy,team))return false;
const S=audWorldSpatial('artillery_'+kind,wx,wy),now=performance.now();
const gap=kind==='flight'?680:kind==='impact'?210:170;
if(S.culled||now-(ART_WORLD_AUDIO.last[kind]||-1e9)<gap||ART_WORLD_AUDIO.active>=3)return false;
ART_WORLD_AUDIO.last[kind]=now;ART_WORLD_AUDIO.active++;
ART_WORLD_AUDIO.telemetry={kind,world:S.world,gain:S.gain,cutoff:S.cutoff,pan:S.pan,zoom:S.zoom};
const t0=AC.currentTime,life=kind==='impact'?.72:kind==='flight'?.58:.42;
const master=AC.createGain();master.gain.setValueAtTime(0.0001,t0);
const level=(kind==='impact'?.34:kind==='launch'?.27:.055)*(scale||1)*S.gain;
master.gain.exponentialRampToValueAtTime(Math.max(.0002,level),t0+.012);
master.gain.exponentialRampToValueAtTime(.0001,t0+life);
const lp=AC.createBiquadFilter();lp.type='lowpass';lp.frequency.value=S.cutoff;lp.Q.value=.55;
let tail=lp;
if(AC.createStereoPanner){const p=AC.createStereoPanner();p.pan.value=S.pan;lp.connect(p);tail=p;}
master.connect(lp);tail.connect(audSfxBus);
const sub=AC.createOscillator();sub.type='sine';
const f0=kind==='impact'?54:kind==='launch'?68:42,f1=kind==='impact'?25:kind==='launch'?31:34;
sub.frequency.setValueAtTime(f0,t0);sub.frequency.exponentialRampToValueAtTime(f1,t0+life*.82);
sub.connect(master);sub.start(t0);sub.stop(t0+life);
if(kind!=='launch'||S.gain>.2){
const noise=AC.createBufferSource();noise.buffer=artWorldNoise();
const nf=AC.createBiquadFilter();nf.type=kind==='flight'?'bandpass':'lowpass';
nf.frequency.value=kind==='flight'?620:kind==='impact'?480:720;nf.Q.value=kind==='flight'?1.6:.7;
const ng=AC.createGain();ng.gain.value=(kind==='flight'?.12:.22)*S.gain*(scale||1);
noise.connect(nf);nf.connect(ng);ng.connect(master);noise.start(t0);noise.stop(t0+life*.88);
}
if(kind==='flight'){
const whistle=AC.createOscillator(),wg=AC.createGain();whistle.type='sine';
whistle.frequency.setValueAtTime(285,t0);whistle.frequency.exponentialRampToValueAtTime(145,t0+life);
wg.gain.setValueAtTime(.0001,t0);wg.gain.exponentialRampToValueAtTime(.035*S.gain,t0+.08);wg.gain.exponentialRampToValueAtTime(.0001,t0+life);
whistle.connect(wg);wg.connect(master);whistle.start(t0);whistle.stop(t0+life);
}
sub.onended=()=>{ART_WORLD_AUDIO.active=Math.max(0,ART_WORLD_AUDIO.active-1);};
return true;
}
/* The replacement for hud.js's sfx(). Same signature, same call sites. */
function sfxSample(name, wx, wy, scale, pickIdx){
if(!AC || muted || (typeof sfxOn!=='undefined'&&!sfxOn) || !AUD.ready) return false;
const buf = audPick(name, pickIdx);
if(!buf) return false;
const mix = AUD_MIX[name] || {g:0.6, gap:40, p:2};
const now = performance.now();
if(now - (AUD.lastAt[name] || -1e9) < mix.gap) return true; // handled: swallow
const spatial=audWorldSpatial(name,wx,wy);
if(spatial.culled)return true;
const pan=spatial.pan,dist=spatial.gain;
/* Cull in world space before touching the voice pool. An off-screen alarm
must not evict an on-screen cannon simply because alarms have priority. */
audVoiceYield(name);
if(!audSlotHasRoom(name)) return true;
if(!audMakeRoom(mix.p||2)) return true;
AUD.lastAt[name] = now;
const src = AC.createBufferSource();
src.buffer = buf;
/* Detune in cents. Β±90 is enough to defeat recognition without sounding
like a broken tape. */
/* A per-slot rate bias on top of the usual jitter. It lets `reject` be the
UI blip dropped a fifth into an obvious "denied" without shipping another
asset. `rate` is absent on every pre-existing slot, so ||1 preserves the
old behaviour byte for byte. */
src.playbackRate.value = (mix.rate || 1) + (Math.random() - 0.5) * 0.10;
const g = AC.createGain();
g.gain.value = mix.g * (scale || 1) * dist * (0.88 + Math.random() * 0.24);
let node = g;
if(spatial.world&&spatial.cutoff<18500){
const f=AC.createBiquadFilter();f.type='lowpass';f.frequency.value=spatial.cutoff;f.Q.value=.48;
g.connect(f);node=f;
}
if(pan !== 0 && AC.createStereoPanner){
const p = AC.createStereoPanner();
p.pan.value = pan;
node.connect(p); node = p;
}
src.connect(g); node.connect(audSfxBus);
AUD.lastWorld={name,world:spatial.world,gain:spatial.gain,cutoff:spatial.cutoff,
pan:spatial.pan,zoom:spatial.zoom,distance:spatial.distance};
const voice={src:src,name:name,priority:mix.p||2,started:now,done:false};
AUD.active.push(voice); AUD.voices++;
src.onended = () => { audRetireVoice(voice); };
try{ src.start(); }catch(e){ audRetireVoice(voice); return false; }
/* 650 ms is right for an explosion and wrong for speech: a KEEN line runs 3-15
seconds, so the music came back up over the top of her within the first
sentence. A voice line holds the duck open for as long as it is actually
talking, measured from the decoded buffer rather than assumed. */
if(AUD_DUCK.has(name)){
const hold = (name.lastIndexOf('vo_',0)===0 && buf.duration) ? buf.duration*1000+240 : 650;
AUD.duckUntil=Math.max(AUD.duckUntil,now+hold);
}
return true;
}
/* ---- MUSIC ----------------------------------------------------------------
Three stems rendered at the same tempo and key, crossfaded on combat
intensity. Only one plays at a time here β layering all three simultaneously
is the richer approach but costs three decoded beds resident and three
sources running, which is the wrong trade on a phone. */
const AUD_MUSIC_FOR = i => (i > 0.55 ? 'mus_combat' : i > 0.22 ? 'mus_tension' : 'mus_ambient');
let audMusSrc = null, audMusName = '', audMusSwap = 0;
function audMusicTick(dt){
if(!AC || !audMusBus) return;
const menuFallback=PLAY.phase==='fallback'&&
(typeof running==='undefined'||!running);
const want = (!musicOn || muted || paused || (!running&&!menuFallback)) ? null
: menuFallback?'mus_ambient'
: AUD_MUSIC_FOR(typeof musicInt === 'number' ? musicInt : 0);
if(!want){
if(audMusSrc) audMusBus.gain.setTargetAtTime(0.0001, AC.currentTime, 0.5);
return;
}
if(!AUD.buf[want]) return;
audMusSwap -= dt;
if(want !== audMusName && audMusSwap <= 0){
/* Never cut a bed off β fade the old one down, start the new one under it,
and hold a cooldown so a fight that flickers across the threshold cannot
machine-gun the crossfade. */
audMusSwap = 8;
const old = audMusSrc;
if(old){
const og = old._g;
og.gain.setTargetAtTime(0.0001, AC.currentTime, 1.2);
setTimeout(() => { try{ old.stop(); }catch(e){} }, 4000);
}
const s = AC.createBufferSource();
s.buffer = AUD.buf[want]; s.loop = true;
const g = AC.createGain(); g.gain.value = 0.0001;
s.connect(g); g.connect(audMusBus);
s._g = g;
try{ s.start(0, Math.random() * 4); }catch(e){}
g.gain.setTargetAtTime(1, AC.currentTime, 1.6);
audMusSrc = s; audMusName = want;
}
/* Same duck arithmetic as audPlaylistTick: at tau = 0.8 s the bus travels only
a fraction of the way to the ducked target before the duck expires, so the
dip never reaches the depth AUD_DUCK's 0.58 asks for. Fast attack while
ducked, slow release after β otherwise nothing cuts through the bed and the
bundled-bed build stays exactly as deaf as before. */
const target = audMusicGain(0.30 + (typeof musicInt === 'number' ? musicInt : 0) * 0.16);
audMusBus.gain.setTargetAtTime(target, AC.currentTime,
performance.now() < AUD.duckUntil ? 0.06 : 0.8);
}
/* ---- TAKEOVER --------------------------------------------------------------
Wrap rather than replace: sample first, synth if the sample engine declines.
`sfx` and `musicTickFrame` are function declarations in hud.js, which creates
reassignable global bindings, so this is a supported takeover and not a hack. */
function initSampleAudio(){
if(typeof sfx !== 'function') return;
const synthSfx = sfx;
const synthMusic = (typeof musicTickFrame === 'function') ? musicTickFrame : null;
/* Fetch the playlist while the title is on screen. On mobile, `play()` must
happen inside a later real tap; having the manifest ready before that tap
prevents the intro/menu from waiting for an asynchronous fetch and then
losing the browser's audio permission window. */
audLoadPlaylists();
const baseInitAudio=typeof initAudio==='function'?initAudio:null;
if(baseInitAudio){
initAudio=function(){
baseInitAudio();
if(!AC) return;
audBuild();
if(PLAY.lists) audPlaylistTick();
};
}
/* Buttons call initAudio(), but a title skip, Android system back path, or
first map tap can be the first real gesture. Keep one lightweight retry
armed so any of those paths can unlock a preloaded menu/faction track. */
if(!window.__mfMusicGestureBound){
window.__mfMusicGestureBound=true;
document.addEventListener('pointerdown',function(){
if(typeof initAudio==='function') initAudio();
if(AC&&PLAY.lists){
PLAY.hidden=false;
if(PLAY.phase==='locked'||PLAY.phase==='stalled') audPlaylistTick();
}
},{passive:true});
document.addEventListener('visibilitychange',()=>{
document.hidden?audPlaylistSleep():audPlaylistWake();
});
window.addEventListener('pagehide',audPlaylistSleep);
window.addEventListener('pageshow',audPlaylistWake);
/* Capacitor exposes the native lifecycle earlier and more reliably than a
WebView visibility event after calls, lock-screen and task switching. */
try{
const cap=window.Capacitor,app=cap&&cap.Plugins&&cap.Plugins.App;
if(app&&typeof app.addListener==='function')
app.addListener('appStateChange',s=>{ s&&s.isActive?audPlaylistWake():audPlaylistSleep(); });
}catch(e){}
}
sfx = function(name, wx, wy, scale, pickIdx){
/* The shipped bank is dual-codec, so every supported device has a sample
path. Do not expose the old oscillator/chiptune bank while decoding or
for a missing slot: a brief silence is preferable to retro arcade audio
in a cinematic RTS mix. Keep the binding only for legacy diagnostics.
RETURN THE RESULT. Dropping it made sfx() yield undefined for every
caller, and voPlay's `sfx(...) !== false` was therefore unconditionally
true β a declined or impossible voice line reported success and
suppressed its own fallback. voPlay is the only call site in the tree
that reads this value, so returning it changes nothing else. */
return sfxSample(name, wx, wy, scale, pickIdx);
};
if(synthMusic){
musicTickFrame = function(dt){
/* The synth music still owns the intensity envelope β it is the thing
that reads combat damage β so run it, but with its own bus muted when
the sampled beds are available. */
if(AUD.ready && (PLAY.lists || AUD.buf.mus_ambient)){
if(typeof mixMus !== 'undefined' && mixMus)
mixMus.gain.setTargetAtTime(0.0001, AC.currentTime, 0.4);
synthMusic(dt);
if(!audPlaylistTick()) audMusicTick(dt);
ambTick(); audWorldTick(dt);
} else { synthMusic(dt); ambTick(); audWorldTick(dt); }
};
}
/* Tiny hooks β other agents own sim.js / input.js / main.js. Guard so a
second initSampleAudio cannot stack wrappers. */
if(typeof dealDamage==='function' && !dealDamage.__mfVoice){
const baseDeal=dealDamage;
dealDamage=function(j,dmg,attTeam,attacker,mu,wk){
const r=baseDeal(j,dmg,attTeam,attacker,mu,wk);
try{
if(typeof heroIdx==='number'&&j===heroIdx&&attTeam!==0&&dmg>=10&&typeof radioAck==='function')
radioAck('underfire',1,ux[j],uy[j]);
}catch(e){}
return r;
};
dealDamage.__mfVoice=true;
}
if(typeof endGame==='function' && !endGame.__mfVoice){
const baseEnd=endGame;
endGame=function(win,reason){
try{ if(typeof radioAck==='function') radioAck(win?'victory':'defeat',1); }catch(e){}
return baseEnd.apply(this,arguments);
};
endGame.__mfVoice=true;
}
if(typeof deployCarrier==='function' && !deployCarrier.__mfVoice){
const baseDep=deployCarrier;
deployCarrier=function(){
const r=baseDep.apply(this,arguments);
try{
if(typeof carrier!=='undefined'&&carrier&&carrier.phase===2&&typeof radioAck==='function')
radioAck('deploy',1,carrier.x,carrier.y);
}catch(e){}
return r;
};
deployCarrier.__mfVoice=true;
}
if(typeof speakVoice==='function' && !speakVoice.__mfVoice){
const baseSpeak=speakVoice;
speakVoice=function(text,faction,action,idx,wx,wy){
/* Brood must never reach speechSynthesis, even if a caller skipped voPlay. */
if(voIsBrood(faction)){ audBroodCue(action||'select',wx,wy,idx); return; }
return baseSpeak(text,faction,action,idx,wx,wy);
};
speakVoice.__mfVoice=true;
}
if(typeof speakVoiceFallback==='function' && !speakVoiceFallback.__mfVoice){
const baseFB=speakVoiceFallback;
speakVoiceFallback=function(text,faction){
if(voIsBrood(faction)){ audBroodCue('select'); return; }
return baseFB(text,faction);
};
speakVoiceFallback.__mfVoice=true;
}
/* Decoding needs a live AudioContext, which only exists after the first user
gesture on mobile. initAudio() is called from every entry point, so poll
briefly for it rather than racing. */
let tries = 0;
const arm = setInterval(() => {
if(typeof AC !== 'undefined' && AC){
clearInterval(arm);
initAudioSamples();
} else if(++tries > 600) clearInterval(arm);
}, 250);
}
/* ============================================================================
MUSIC PLAYLISTS β real tracks, streamed
----------------------------------------------------------------------------
The rendered beds above are decoded into AudioBuffers, which is right for a
45-second loop and completely wrong for a soundtrack. A four-minute track
decoded to an AudioBuffer is 44100 x 2 x 4 bytes per second β roughly 42 MB
of resident float PCM, per track. A dozen of those and a mid-range phone is
out of memory before the first shot.
So playlists use HTMLAudioElement through MediaElementAudioSourceNode: the
browser streams and decodes incrementally, memory stays flat regardless of
how many songs are added, and the audio still routes through the same bus and
compressor as everything else. Two elements exist so one can fade up while
the other fades down β a hard cut between tracks is the thing that makes a
soundtrack feel like a folder of files.
============================================================================ */
const PLAY = { lists:null, ext:'m4a', formats:['m4a'], haveExtra:false, cur:null,
state:'explore', phase:'locked', reason:'awaiting gesture', idx:-1,
els:[], gains:[], slot:0, fading:false, switchAt:0, nowTitle:'',
restT:0, hidden:false, fails:0, generation:0, lastTrack:'',
policy:{loop:false,seedRestMs:10000,fullRestMs:6500,
menuSeedRestMs:24000,crossfadeMs:4500} };
/* Playback and combat intensity are deliberately separate state machines.
`state` is the score's explore/tension/combat programme; `phase` is what the
browser is actually doing. The latter is diagnostic as well as functional:
an autoplay lock must be retried on a gesture, while a decoder failure must
fall back instead of retrying forever. */
function audPlayState(phase,reason){
PLAY.phase=phase;
PLAY.reason=reason||'';
PLAY.changedAt=Date.now();
}
/* Three consecutive HTMLAudio decode failures mean this browser cannot play the
AAC playlist (open-source Chromium, a lying canPlayType, or a broken pack).
Bump generation so an in-flight audPlaylistNext after fail #2 cannot start
another silent track, then hand the bus to the dual-codec mus_* beds. */
function audAbandonPlaylist(reason){
PLAY.generation = (PLAY.generation||0)+1;
PLAY.lists = null; PLAY.cur = null;
try{ PLAY.els.forEach(e => { try{ e.pause(); }catch(x){} }); }catch(e){}
AUD_MUSIC.forEach(n => { if(!AUD.buf[n]) audLoad(n); });
audPlayState('fallback', reason||'streamed soundtrack could not decode');
try{ audMusicTick(0); }catch(e){}
}
function audCodecPlayable(ext){
let el;
try{ el=document.createElement('audio'); }catch(e){ return ext==='m4a'; }
try{
if(ext==='ogg') return !!el.canPlayType('audio/ogg; codecs="vorbis"');
if(ext==='m4a'||ext==='aac') return !!el.canPlayType('audio/mp4; codecs="mp4a.40.2"');
return !!el.canPlayType('audio/'+ext);
}catch(e){ return false; }
}
function audTrackExt(track){
const formats=(track&&Array.isArray(track.formats)&&track.formats.length)
? track.formats : PLAY.formats;
for(const ext of formats) if(audCodecPlayable(ext)) return ext;
return null;
}
async function audLoadPlaylists(){
if(typeof netAllowed==='function' && !netAllowed()) { /* still read the
bundled manifest β it is a local file, not a network call */ }
/* Prefer the manifest on the UPDATE CHANNEL, fall back to the packaged one.
The packaged copy lives inside the APK, so with a local-only fetch any
curation change β pulling a track, re-pointing a faction β could not reach
an installed phone without shipping a whole new APK. That is how two tracks
with sung lyrics stayed reachable on device after they had already been
removed from the downloadable pack: the 18-second seeds cut from them are
bundled, and the bundled manifest still named them.
Remote first, local second, and a failure at either step is silent β the
bundled beds still play. */
let j = null;
try{
if(!(typeof netAllowed==='function' && !netAllowed())){
const base = (typeof packEndpoint==='function' && packEndpoint()) || '';
if(base){
const rr = await fetch(base.replace(/\/+$/,'') + '/music.json?t=' + Date.now(), {cache:'no-store'});
if(rr.ok){ const cand = await rr.json(); if(cand && cand.playlists) j = cand; }
}
}
}catch(e){}
try{
if(!j){
const r = await fetch('./assets/audio/music.json', {cache:'no-store'});
if(r.ok) j = await r.json();
}
if(j && j.playlists){
PLAY.lists = j.playlists;
/* Music ships AAC-only β the dual-format insurance the effects carry was
costing 24 MB here. The manifest states its own extension so the player
never derives it from the effects' codec probe and asks for a .ogg that
was never encoded. */
PLAY.ext = j.ext || 'm4a';
PLAY.formats = Array.isArray(j.formats)&&j.formats.length
? j.formats.slice() : [PLAY.ext];
if(j.playback) PLAY.policy=Object.assign({},PLAY.policy,j.playback);
audPlayState('locked','soundtrack ready');
} else audPlayState('fallback','soundtrack manifest unavailable');
}catch(e){ audPlayState('fallback','soundtrack manifest unavailable'); }
}
function audMediaSlot(i){
if(PLAY.els[i]) return i;
const el = new Audio();
el.preload = 'none'; el.crossOrigin = 'anonymous';
/* Not `loop`: a playlist advances. `ended` is the cue. */
el.addEventListener('ended', () => {
if(i!==PLAY.slot) return; // retired crossfade element
audPlaylistRest();
});
el.addEventListener('loadstart',()=>{ if(i===PLAY.slot) audPlayState('loading','opening '+PLAY.nowTitle); });
el.addEventListener('waiting',()=>{ if(i===PLAY.slot) audPlayState('stalled','buffering '+PLAY.nowTitle); });
el.addEventListener('stalled',()=>{ if(i===PLAY.slot) audPlayState('stalled','network stalled'); });
el.addEventListener('playing',()=>{
if(i!==PLAY.slot) return;
PLAY.fails=0;
audPlayState('playing',PLAY.nowTitle);
});
/* A decode failure must not become an infinite skip. Music ships AAC-only,
and a browser without an AAC decoder (open-source Chromium builds, some
Linux distributions) fails EVERY track β advancing on error would spin the
playlist forever in silence. After a few consecutive failures the playlist
is abandoned and the bundled dual-format beds take over, which is the whole
reason they were kept. */
el.addEventListener('error', () => {
if(i!==PLAY.slot) return;
PLAY.fails = (PLAY.fails || 0) + 1;
if(PLAY.fails >= 3){
audAbandonPlaylist('streamed soundtrack could not decode');
return;
}
audPlayState('failed','track could not decode');
audPlaylistNext();
});
const src = AC.createMediaElementSource(el);
const g = AC.createGain(); g.gain.value = 0.0001;
src.connect(g); g.connect(audMusBus);
PLAY.els[i] = el; PLAY.gains[i] = g;
return i;
}
/* Which playlist the current context calls for. In a match it is the ENEMY's
theme rather than the player's β you are listening to who you are fighting,
which is the choice that makes the four factions feel distinct. */
function audPlaylistFor(){
if(!PLAY.lists) return null;
const pick = n => audPlayableTracks(n).length ? n : null;
/* The launch reveal gets its own piece, so the first thing anyone hears is
not the same loop as the menu they are about to land on. */
try{
if(document.body && !document.body.classList.contains('mfIntroDone')){
const sp = pick('splash'); if(sp) return sp;
}
}catch(e){}
if(typeof running === 'undefined' || !running) return pick('menu') || pick('nova');
let fac = null, enemy = null;
try{
if(typeof playerFaction!=='undefined'&&playerFaction) fac=playerFaction;
else if(typeof META!=='undefined'&&META.setup&&META.setup.pf) fac=META.setup.pf;
if(typeof AI !== 'undefined' && AI.fac && typeof facArt === 'function'){
const A = facArt(AI.fac);
if(A) enemy = A.id;
}
}catch(e){}
/* Playlists are keyed nova / ascendancy / syndicate / horde. playerFaction
is legion for Dominion, so the raw string never hits `ascendancy` and the
player army lost the score to the enemy fallback. Resolve through facArt
the same way the opponent path already does. */
let playerList=null;
try{
if(typeof facArt==='function'&&fac){
const A=facArt(fac);
if(A&&A.id) playerList=A.id;
}
}catch(e){}
return pick(playerList) || pick(fac) || pick(enemy) || pick('nova') || pick('menu') || pick('ascendancy');
}
/* Combat intensity is noisy by design: one hit raises it and the envelope then
decays. Hysteresis plus a nine-second hold keeps that useful signal from
turning the soundtrack into a rapid series of restarts around a threshold. */
function audPlaylistState(i, prior){
const p=prior||'explore';
if(p==='combat') return i<0.43?(i<0.16?'explore':'tension'):'combat';
if(p==='tension') return i>0.62?'combat':(i<0.15?'explore':'tension');
return i>0.62?'combat':(i>0.27?'tension':'explore');
}
function audPlayableTracks(name,state){
const all=((PLAY.lists&&PLAY.lists[name])||[])
.filter(t=>(t.bundled!==false||PLAY.haveExtra)&&!!audTrackExt(t));
/* The soundtrack manifest no longer tags tracks by combat state β a context
is a set of full pieces that rotate. Only the legacy bundled seeds still
carry `state`, so a list with none is simply "all of these". */
if(!state || !all.some(t=>t.state)) return all;
const exact=all.filter(t=>t.state===state);
if(exact.length){
/* Once the full pack exists it should replace, not merely compete with,
the short offline seed. Otherwise half of all track picks still chose
the 18-second fallback after the player downloaded ten megabytes. */
const full=PLAY.haveExtra?exact.filter(t=>t.bundled===false):[];
return full.length?full:exact;
}
const neutral=all.filter(t=>!t.state);
return neutral.length?neutral:all;
}
/* A playlist whose pool is one track restarts it the instant it ends, which
does not read as music β it reads as a 20-second loop running over and over,
and on the MENU (where you may sit for minutes) it is the first thing anyone
notices. Rest between plays, longer the smaller the pool. In a match the
soundtrack is doing real work following combat intensity, so it never rests. */
function audPlaylistRest(){
const inMatch = !(typeof running === 'undefined' || !running);
const pool = audPlayableTracks(PLAY.cur, PLAY.state).length;
/* A 2-3 minute piece has already earned its silence; only the short bundled
seeds need a rest inserted so they do not read as a loop. */
const cur = audPlayableTracks(PLAY.cur, PLAY.state);
const longForm = cur.length && cur.every(t => (t.dur||0) >= 60);
const track=cur[PLAY.idx]||null;
/* A seed is an excerpt, never a loop. Even in combat it yields to the adaptive
bed before it may return. Long-form pieces also breathe instead of exposing
their trimmed seam with an immediate restart. Manifest minRest wins when
the composer has authored a longer pause. */
const authored=track&&Number(track.minRest)||0;
const gap=Math.max(authored,longForm?(inMatch?PLAY.policy.fullRestMs:9000)
:(inMatch?PLAY.policy.seedRestMs
:(pool<=1?PLAY.policy.menuSeedRestMs:pool<=2?13000:6000)));
clearTimeout(PLAY.restT);
if (!gap) { audPlaylistNext(); return; }
audPlayState('resting','next cue in '+Math.ceil(gap/1000)+'s');
PLAY.restT = setTimeout(() => { PLAY.restT = 0; audPlaylistNext(); }, gap);
}
function audPlaylistPlay(el,slot){
if(!el||slot!==PLAY.slot||PLAY.hidden) return;
audPlayState('loading','starting '+PLAY.nowTitle);
let p;
try{ p=el.play(); }
catch(e){ audPlayState('failed',(e&&e.message)||'playback failed'); return; }
if(p&&p.catch) p.catch(e=>{
if(slot!==PLAY.slot) return;
const name=String(e&&e.name||'');
if(name==='NotAllowedError'||name==='SecurityError')
audPlayState('locked','tap to enable music');
else if(name!=='AbortError')
audPlayState('stalled',(e&&e.message)||'playback interrupted');
});
}
async function audPlaylistNext(){
clearTimeout(PLAY.restT); PLAY.restT = 0;
const gen = PLAY.generation;
const name = PLAY.cur;
if(!name || !PLAY.lists || !PLAY.lists[name] || !PLAY.lists[name].length) return;
/* Only tracks that can actually play. A track is playable if it shipped in
the installer, or if the pack that carries it has been downloaded. Filtering
up front beats letting a missing file error, because the error handler
cannot distinguish "this one file is absent" from "this browser has no
decoder" β and the second has to abandon the playlist while the first must
not. */
const list = audPlayableTracks(name,PLAY.state);
if(!list.length){
AUD_MUSIC.forEach(n => { if(!AUD.buf[n]) audLoad(n); });
audPlayState('fallback','no playable soundtrack');
try{ audMusicTick(0); }catch(e){}
return;
}
let n = (Math.random() * list.length) | 0;
if(list.length > 1 && list[n].file===PLAY.lastTrack) n=(n+1)%list.length;
PLAY.idx = n;
const track = list[n];
PLAY.lastTrack=track.file;
PLAY.nowTitle=track.title||'';
const next = PLAY.slot ^ 1;
audMediaSlot(next); audMediaSlot(PLAY.slot);
const el = PLAY.els[next], g = PLAY.gains[next];
/* A short seed rest is carried by the adaptive bed. Retire that bed before
the streamed cue fades in or both scores remain layered indefinitely. */
if(audMusSrc){
const bed=audMusSrc;
if(bed._g) bed._g.gain.setTargetAtTime(0.0001,AC.currentTime,0.7);
setTimeout(()=>{ try{ bed.stop(); }catch(e){} },2600);
audMusSrc=null; audMusName='';
}
const ext=audTrackExt(track);
if(!ext){ audAbandonPlaylist('no compatible soundtrack codec'); return; }
const fileName = track.file.split('/').pop() + '.' + ext;
/* Pack first, bundled path second. A build that ships the music inside the
installer and one that downloads it behave identically from here. */
/* Seed tracks are bundled. Starting them must stay synchronous with the
player's tap: awaiting packURL here made iOS treat `play()` as autoplay
and silently reject the menu/intro music. Full downloaded tracks may use
the asynchronous pack lookup after the seed has already unlocked audio. */
let url = AUD.base + track.file + '.' + ext;
if(track.bundled===false&&typeof packURL === 'function'){
try{ url = (await packURL('music', fileName)) || url; }catch(e){}
}
if(gen !== PLAY.generation || !PLAY.lists) return;
el.src = url;
el.currentTime = 0;
audPlaylistPlay(el,next);
const t = AC.currentTime;
g.gain.cancelScheduledValues(t);
g.gain.setValueAtTime(0.0001, t);
g.gain.setTargetAtTime(1, t, 1.4);
const old = PLAY.gains[PLAY.slot];
if(old){
old.gain.cancelScheduledValues(t);
old.gain.setTargetAtTime(0.0001, t, 1.2);
const oe = PLAY.els[PLAY.slot];
setTimeout(() => { try{ oe.pause(); }catch(e){} }, PLAY.policy.crossfadeMs);
}
PLAY.slot = next;
}
function audPlaylistTick(){
if(!AC || !audMusBus || !PLAY.lists) return false;
const disabled=!musicOn||muted;
const want = disabled ? null : audPlaylistFor();
if(!want){
if(PLAY.cur){ PLAY.cur = null; audMusBus.gain.setTargetAtTime(0.0001, AC.currentTime, 0.6);
PLAY.els.forEach(e => { try{ e.pause(); }catch(x){} });
audPlayState(disabled?'locked':'fallback',disabled?'music disabled':'no playable soundtrack'); }
/* A playlist manifest with no locally playable files must fall through to
the bundled adaptive beds. Treating an empty playlist as success caused
three 404s followed by permanent silence on a fresh APK. */
return disabled;
}
const i = (typeof musicInt === 'number') ? musicInt : 0;
const now=performance.now();
if(now>=(PLAY.switchAt||0)){
const nextState=audPlaylistState(i,PLAY.state);
if(nextState!==PLAY.state){ PLAY.state=nextState; PLAY.switchAt=now+9000; }
}
/* A track is only ever replaced when the CONTEXT changes β splash, menu, or
which faction you are fighting. It is never cut off because combat intensity
crossed a threshold.
The old behaviour restarted the playlist on every exploreβtensionβcombat
transition, which with the short seed clips meant the soundtrack audibly
re-started every few seconds during a fight. These are 2-3 minute pieces
now; they are meant to be heard. Intensity still rides the bus GAIN below,
so a firefight lifts the music without chopping it. */
if(want !== PLAY.cur){
clearTimeout(PLAY.restT); PLAY.restT=0;
PLAY.cur = want; PLAY.idx = -1; PLAY.lastTrack='';
audPlaylistNext();
} else if(!PLAY.restT&&!PLAY.hidden&&
(PLAY.phase==='locked'||PLAY.phase==='stalled')&&PLAY.els[PLAY.slot]){
/* The first mobile play often loses to autoplay policy. The old code left
PLAY.cur set and therefore never attempted this element again. */
audPlaylistPlay(PLAY.els[PLAY.slot],PLAY.slot);
}
/* Intensity still rides the level, so a firefight lifts the music without
needing separate stems for licensed tracks. */
/* ONE TIME CONSTANT CANNOT DUCK. AUD_DUCK arms the duck for 650 ms and
audMusicGain multiplies by 0.58 β but at tau = 0.9 s the bus only travels
1-e^(-0.65/0.9) = 51% of the way in that window, landing near 0.78. That is
a 2.1 dB dip where 4.7 dB was intended, and it starts recovering before it
bottoms out, so no alarm, explosion or radio line ever actually cut
through the music. A duck needs a fast attack and a slow release. */
const ducked = performance.now() < AUD.duckUntil;
audMusBus.gain.setTargetAtTime(audMusicGain(0.34 + i * 0.16), AC.currentTime, ducked ? 0.06 : 0.9);
/* During an authored rest, or after streamed playback has failed, allow the
dual-codec adaptive beds to carry the mix rather than returning silence. */
return PLAY.phase!=='resting'&&PLAY.phase!=='fallback'&&PLAY.phase!=='failed';
}
function audPlaylistSleep(){
PLAY.hidden=true;
if(PLAY.cur) PLAY.els.forEach(e=>{ try{ e.pause(); }catch(x){} });
if(PLAY.cur&&!PLAY.restT) audPlayState('stalled','application backgrounded');
}
function audPlaylistWake(){
PLAY.hidden=false;
if(!PLAY.restT&&PLAY.cur) audPlayState('locked','resume requires audio permission');
setTimeout(()=>{ if(AC&&PLAY.lists) audPlaylistTick(); },0);
}
/* Called by the asset-pack downloader the moment the soundtrack lands, so music
starts in the session that fetched it rather than after a restart. */
function audAttachPack(){
PLAY.haveExtra = true;
if(!PLAY.lists) { audLoadPlaylists().then(() => { PLAY.cur = null; audPlayState('locked','soundtrack pack ready'); }); return; }
PLAY.cur = null; // force audPlaylistTick to re-pick
audPlayState('locked','soundtrack pack ready');
}
/* ============================================================================
COMMAND RADIO β one acknowledgement, never a wall of chatter
----------------------------------------------------------------------------
The shipped clip is a clean walkie-talkie open/close transient, not a
synthesized voice. The short visual line supplies the specific information
without forcing one recorded English performance onto every faction. Global
and per-command cooldowns make repeated move taps feel responsive while a
drag or double tap cannot stack a dozen squelches through the compressor.
============================================================================ */
const RADIO_ACK={last:0,by:{},timer:0,seq:0,voiceAt:0};
const RADIO_COPY={
select:['Command link established','Unit telemetry linked','Formation on channel'],
move:['Vector confirmed','Advancing to marker','Route locked'],
retreat:['Breaking contact','Falling back to marker','Disengaging'],
attack:['Weapons free','Target solution confirmed','Engaging marked contact'],
build:['Fabricator order received','Construction marker accepted','Build crew dispatched'],
patrol:['Patrol circuit locked','Route uploaded','Watch pattern confirmed'],
hold:['Holding this ground','Defensive posture set','Position anchored'],
guard:['Escort pattern set','Guard detail assigned','Protecting marked asset'],
stop:['Formation standing by','Order cancelled','Units holding'],
ability:['Commander system armed','Tactical system responding','Ability order confirmed'],
deploy:['Landing vector confirmed','Deployment site accepted','Base package descending'],
underfire:['Taking fire','Commander under attack','Contact on the command unit'],
victory:['Objective complete','Field is ours','Mission accomplished'],
defeat:['Command net lost','We are overrun','Mission failed']
};
/* HUD flavour only. Brood audio is audBroodCue β never these strings, never TTS. */
const RADIO_COPY_BROOD={
select:['Hive-link locked','Brood-mind attuned','Swarm on channel'],
move:['Swarm advancing','Mass in motion','Hunt-path set'],
retreat:['Swarm withdrawing','Mass peeling back','Hive pulling in'],
attack:['Swarm striking','Prey marked','Hive hunting'],
build:['Growth-site marked','Spawning order set','Hive expanding'],
patrol:['Hunt circuit set','Swarm circling','Watch-mass moving'],
hold:['Swarm anchoring','Mass holding ground','Hive rooted'],
guard:['Swarm escorting','Mass shielding the marked','Hive-guard set'],
stop:['Swarm still','Order dissolved','Mass waiting'],
ability:['Hive-gift loosed','Brood-mind surge','Gift of the nest'],
deploy:['Hive-fall locked','Nest-site chosen','Brood descending'],
underfire:['Hive-mind struck','Queen under bite','Command-mass bleeding'],
victory:['Prey consumed','Field belongs to the hive','Swarm triumphant'],
defeat:['Hive-mind silent','Swarm broken','Nest fallen']
};
const RADIO_ICON={select:'β',move:'β€',retreat:'β€',attack:'β',build:'⬑',patrol:'β»',hold:'β',guard:'β¨',stop:'β ',ability:'β¦',deploy:'β',underfire:'β ',victory:'β
',defeat:'β'};
function radioFaction(){
let key='nova';
try{
if(typeof playerFaction!=='undefined'&&playerFaction) key=playerFaction;
else if(typeof carrier!=='undefined'&&carrier.fac) key=carrier.fac;
}catch(e){}
const A=typeof facArt==='function'?facArt(key):null;
return A||{id:'nova',nm:'Terran Frontline Command',cdr:'Command',col:'#5db6ff'};
}
function radioPanel(){
let el=document.getElementById('radioAck');
if(el) return el;
el=document.createElement('div'); el.id='radioAck'; el.setAttribute('aria-live','polite');
el.innerHTML='<span class="raPulse"></span><span class="raIcon">β</span>'+
'<span class="raCopy"><b>COMMAND NET</b><i>Channel ready</i></span><span class="raCount"></span>';
document.body.appendChild(el);
return el;
}
function radioAck(action,count,wx,wy){
if(!RADIO_COPY[action]) action=RADIO_COPY[voActionKey(action)]?voActionKey(action):'select';
const now=performance.now();
const A=radioFaction();
const brood=voIsBrood(A.id);
/* underfire is a volley, not an order β 6.5s between screams, but a recent
move ack must not swallow the first hit. victory/defeat fire once. Orders
keep the old 260/620 UI cadence so a formation drag still feels responsive
without stacking VO. */
if(action==='victory'||action==='defeat'){
if(RADIO_ACK.by[action]) return false;
}else if(action==='underfire'){
if(now-(RADIO_ACK.by.underfire||-1e9)<6500) return false;
}else if(action==='retreat'){
/* Double-tap empty ground fires move then retreat inside 500 ms. The 260 ms
global gate would swallow the retreat cue every time. Same-action 620 ms
still stops a drag from stacking retreats. */
if(now-(RADIO_ACK.by.retreat||-1e9)<620) return false;
}else{
const same=RADIO_ACK.by[action]||-1e9;
if(now-RADIO_ACK.last<260||now-same<620) return false;
}
RADIO_ACK.last=now; RADIO_ACK.by[action]=now;
const lines=(brood&&RADIO_COPY_BROOD[action])||RADIO_COPY[action];
const line=lines[RADIO_ACK.seq++%lines.length];
let speaker=A.nm||'FIELD UNIT';
if(action==='ability'||action==='deploy'||action==='underfire'||action==='victory'||action==='defeat'){
try{
const C=typeof playerCommanderDef==='function'?playerCommanderDef():null;
speaker=C&&C.nm?C.nm:(A.cdr||speaker);
}catch(e){speaker=A.cdr||speaker;}
}else if(action==='build') speaker=(A.nm||'FIELD')+' ENGINEER';
else speaker=(A.nm||'FIELD')+' UNIT';
/* Radio text deliberately shares the single HUD notice rail with gameplay
warnings. Two independent fixed overlays overlapped on phones whenever an
order landed during a warning. */
if(typeof radioNotice==='function') radioNotice(speaker+' // '+action.toUpperCase(),line+(count>1?' Β· '+count+' UNITS':''));
else if(typeof toast==='function') toast(line);
/* Human factions: walkie squelch then pack VO. Brood: no radio hiss β that
click is a person on a handset. voPlay is the voice, not speakVoice:
tutorialVoice / 5200ms throttle used to swallow almost every ack. */
if(!brood && typeof sfx==='function') sfx('radio',wx,wy,0.9);
RADIO_ACK.voiceAt=now;
voPlay(A.id, action, wx, wy, lines.indexOf(line));
return true;
}
/* ============================================================================
AMBIENCE β the bed under everything
----------------------------------------------------------------------------
A battlefield with only music and gunfire has silence between the gunfire, and
silence reads as "nothing is loaded" rather than as calm. An ambient bed fixes
that for almost no cost: a continuous low hull rumble sitting beneath the mix,
audible mostly when it stops.
Two beds rather than one, crossfaded on combat intensity. `amb_low` is hull
and machinery β the sound of a base that exists. `amb_high` is air and stress.
Pushing between them on the same `musicInt` signal the music uses means the
room itself tightens during a fight, which the player feels without ever
noticing there is a second file.
Looping is why these are AudioBuffers rather than media elements: a
BufferSource with loop=true has a sample-accurate seam, while an
HTMLAudioElement loop has an audible gap on most browsers. The 30-second beds
cost about 5 MB of memory each decoded, which is affordable for two β and is
exactly why the music, at fifteen tracks, streams instead.
============================================================================ */
const AMB = { on:false, srcs:{}, gains:{}, bus:null, filter:null };
function ambStart(){
if(!AC || !audSfxBus || AMB.on) return;
if(!AUD.buf.amb_low0 && !AUD.buf.amb_high0) return;
AMB.bus = AC.createGain();
AMB.bus.gain.value = 0.0001;
/* Remove the abrasive upper hiss before ambience reaches the shared mobile
compressor. This also protects future replacement beds from ear fatigue. */
AMB.filter=AC.createBiquadFilter();
AMB.filter.type='lowpass'; AMB.filter.frequency.value=2200; AMB.filter.Q.value=0.45;
AMB.bus.connect(AMB.filter); AMB.filter.connect(audSfxBus || audComp || AC.destination);
for(const k of ['amb_low0','amb_high0']){
const b = AUD.buf[k];
if(!b) continue;
const s = AC.createBufferSource();
s.buffer = b; s.loop = true;
/* Detune the high bed very slightly so the two 30-second loops do not
re-align on the same seam every pass and become recognisable. */
if(k === 'amb_high0') s.playbackRate.value = 0.997;
const g = AC.createGain();
g.gain.value = k === 'amb_low0' ? 1 : 0.0001;
s.connect(g); g.connect(AMB.bus);
try{ s.start(0, Math.random() * b.duration); }catch(e){ continue; }
AMB.srcs[k] = s; AMB.gains[k] = g;
}
AMB.on = true;
}
function ambStop(){
if(!AMB.on) return;
if(AMB.bus) AMB.bus.gain.setTargetAtTime(0.0001, AC.currentTime, 0.5);
const srcs = AMB.srcs;
setTimeout(() => { for(const k in srcs){ try{ srcs[k].stop(); }catch(e){} } }, 1500);
AMB.srcs = {}; AMB.gains = {}; AMB.filter=null; AMB.on = false;
}
function ambTick(){
if(!AC) return;
const want = (typeof running !== 'undefined' && running && !paused && !muted &&
(typeof sfxOn==='undefined'||sfxOn));
if(want && !AMB.on) ambStart();
else if(!want && AMB.on){ ambStop(); return; }
if(!AMB.on || !AMB.bus) return;
const i = (typeof musicInt === 'number') ? musicInt : 0;
const t = AC.currentTime;
/* Quiet enough to be missed rather than heard. It lifts a little in combat
because a fight should feel closer, not louder. */
AMB.bus.gain.setTargetAtTime(0.14 + i * 0.04, t, 1.2);
if(AMB.gains.amb_low0) AMB.gains.amb_low0.gain.setTargetAtTime(0.88 - i * 0.18, t, 2.0);
if(AMB.gains.amb_high0) AMB.gains.amb_high0.gain.setTargetAtTime(0.01 + i * 0.16, t, 2.0);
}
/* ============================================================================
POSITIONAL WORLD LOOPS
----------------------------------------------------------------------------
Movement and machinery are continuous sources, not repeated one-shots. The
nearest five moving units and nearest three structures receive individual
loop voices with their own pan and distance gain. That preserves proximity
and direction while placing a hard eight-voice ceiling on a 20,000-unit map.
============================================================================ */
const WORLD_AUD={tick:0, emit:{}};
function audWorldDrop(key){
const e=WORLD_AUD.emit[key];
if(!e) return;
delete WORLD_AUD.emit[key];
try{ e.g.gain.setTargetAtTime(0.0001,AC.currentTime,0.08); }catch(x){}
setTimeout(()=>{ try{ e.src.stop(); }catch(x){} },320);
}
function audWorldClear(){ for(const key in WORLD_AUD.emit) audWorldDrop(key); }
function audWorldEnsure(c){
let e=WORLD_AUD.emit[c.key];
if(e&&e.slot!==c.slot){ audWorldDrop(c.key); e=null; }
if(e) return e;
const buf=audPick(c.slot);
if(!buf||!audSfxBus) return null;
const src=AC.createBufferSource(); src.buffer=buf; src.loop=true;
src.playbackRate.value=0.985+Math.random()*0.03;
const g=AC.createGain(); g.gain.value=0.0001;
let p=null;
if(AC.createStereoPanner){ p=AC.createStereoPanner(); g.connect(p); p.connect(audSfxBus); }
else g.connect(audSfxBus);
src.connect(g);
try{ src.start(0,Math.random()*Math.max(0.05,buf.duration)); }catch(x){ return null; }
e={src:src,g:g,p:p,slot:c.slot}; WORLD_AUD.emit[c.key]=e;
return e;
}
function audWorldTick(dt){
if(!AC||!AUD.ready) return;
const on=typeof running!=='undefined'&&running&&!paused&&!muted&&
(typeof sfxOn==='undefined'||sfxOn)&&typeof camBounds==='function';
if(!on){ if(Object.keys(WORLD_AUD.emit).length) audWorldClear(); return; }
WORLD_AUD.tick-=dt;
if(WORLD_AUD.tick>0) return;
WORLD_AUD.tick=0.20;
if(typeof unitHigh==='undefined'||typeof blds==='undefined') return;
const bounds=camBounds(), cx=(bounds.x0+bounds.x1)*0.5, cy=(bounds.y0+bounds.y1)*0.5;
const half=Math.max(1,(bounds.x1-bounds.x0)*0.5);
const radius=Math.max(420,Math.max(bounds.x1-bounds.x0,bounds.y1-bounds.y0)*0.92);
const r2=radius*radius, movers=[], structures=[];
/* Reuse the smooth owned air-movement loop for the carrier instead of
replaying the old synthetic thrust noise. */
if(typeof carrier!=='undefined'&&carrier.active&&carrier.phase<2){
const dx=carrier.x-cx,dy=carrier.y-cy,d2=dx*dx+dy*dy;
if(d2<=r2){
const flying=carrier.phase===0, driving=Math.hypot(carrier.tx-carrier.x,carrier.ty-carrier.y)>4;
movers.push({key:'carrier-flight',slot:'move_air',x:carrier.x,y:carrier.y,d2:d2,
base:flying?0.24:(driving?0.20:0.11)});
}
}
for(let i=0;i<unitHigh;i++){
if(!ualive[i]||!umov[i]) continue;
const dx=ux[i]-cx,dy=uy[i]-cy,d2=dx*dx+dy*dy;
if(d2>r2) continue;
const T=TYPES[utype[i]];
const brood=typeof unitIsBrood==='function'&&unitIsBrood(i);
movers.push({key:'u'+i+'g'+ugen[i],slot:brood?'move_brood':(T.air?'move_air':'move_vehicle'),
x:ux[i],y:uy[i],d2:d2,base:brood?0.15:(T.air?0.16:0.13)});
}
for(let b=0;b<blds.length;b++){
const B=blds[b]; if(!B||!B.alive||B.prog<1) continue;
const dx=B.x-cx,dy=B.y-cy,d2=dx*dx+dy*dy;
if(d2>r2) continue;
const factory=B.type==='fac'||B.type==='tgate'||B.type==='harbor'||B.type==='airfield';
const damaged=B.team===0&&B.hp<B.hpm*0.42;
structures.push({key:'b'+b,slot:damaged?'alarm_loop':(B.type==='nest'?'move_brood':(factory&&B.queue&&B.queue.length?'factory_hum':'structure_hum')),
x:B.x,y:B.y,d2:d2,base:damaged?0.22:(factory?0.14:0.10)});
}
movers.sort((a,b)=>a.d2-b.d2); structures.sort((a,b)=>a.d2-b.d2);
const chosen=movers.slice(0,5).concat(structures.slice(0,3)), seen={};
for(const c of chosen){
seen[c.key]=1;
const e=audWorldEnsure(c); if(!e) continue;
const dist=Math.sqrt(c.d2), near=clamp(1-dist/radius,0,1);
e.g.gain.setTargetAtTime(Math.max(0.0001,c.base*near*near),AC.currentTime,0.10);
if(e.p) e.p.pan.setTargetAtTime(clamp((c.x-cx)/half,-1,1)*0.82,AC.currentTime,0.08);
}
for(const key in WORLD_AUD.emit) if(!seen[key]) audWorldDrop(key);
}
|