CREATORJD commited on
Commit
02f0b39
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verified ·
1 Parent(s): 85f02d5

1.33.15 real terrain texture inputs

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Files changed (1) hide show
  1. src/main.js +1 -0
src/main.js CHANGED
@@ -1985,6 +1985,7 @@ async function boot(){
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  initModels(); // procedural geometry for every unit, structure and prop
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  atlasTex=buildAtlas(); // (2D atlas retained for HUD icons and the minimap)
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  buildDetailTex();
 
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  initFloatText();
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  setupDeposits(); // must precede terrain (raises land under deposits)
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  terrainTex=buildTerrain();
 
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  initModels(); // procedural geometry for every unit, structure and prop
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  atlasTex=buildAtlas(); // (2D atlas retained for HUD icons and the minimap)
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  buildDetailTex();
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+ loadTerrainTextures(); // real tileable ground art (async decode)
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  initFloatText();
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  setupDeposits(); // must precede terrain (raises land under deposits)
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  terrainTex=buildTerrain();