Spaces:
Runtime error
Runtime error
Removed Emojies
Browse files
app.py
CHANGED
|
@@ -1,14 +1,11 @@
|
|
| 1 |
-
import pandas as pd
|
| 2 |
import gradio as gr
|
| 3 |
-
import
|
|
|
|
|
|
|
| 4 |
import plotly.graph_objects as go
|
| 5 |
from sklearn.feature_extraction.text import TfidfVectorizer
|
| 6 |
from sklearn.metrics.pairwise import cosine_similarity
|
| 7 |
from sklearn.preprocessing import MinMaxScaler
|
| 8 |
-
import difflib
|
| 9 |
-
import numpy as np
|
| 10 |
-
import os
|
| 11 |
-
import time
|
| 12 |
|
| 13 |
# Load dataset with proper error handling
|
| 14 |
def load_data(file_path='steam.csv', max_rows=27075):
|
|
@@ -26,47 +23,44 @@ data = load_data()
|
|
| 26 |
|
| 27 |
# Only proceed if we have data
|
| 28 |
if len(data) > 0:
|
| 29 |
-
# Handle missing values
|
| 30 |
for feature in ['genres', 'categories', 'steamspy_tags', 'platforms', 'positive_ratings', 'price']:
|
| 31 |
if feature not in data.columns:
|
| 32 |
data[feature] = ''
|
| 33 |
-
elif data[feature].dtype == object: #
|
| 34 |
data[feature] = data[feature].fillna('')
|
| 35 |
else:
|
| 36 |
-
data[feature] = data[feature].fillna(0) #
|
| 37 |
|
| 38 |
-
# Combine features
|
| 39 |
data['combined_features'] = (
|
| 40 |
data['genres'].astype(str) + ' ' +
|
| 41 |
data['categories'].astype(str) + ' ' +
|
| 42 |
data['steamspy_tags'].astype(str) + ' ' +
|
| 43 |
-
data['platforms'].astype(str)
|
| 44 |
-
data['price'].astype(str) # Add price as a feature
|
| 45 |
)
|
| 46 |
|
| 47 |
-
# Vectorize
|
| 48 |
try:
|
| 49 |
-
vectorizer = TfidfVectorizer(stop_words='english', ngram_range=(1, 2), max_features=
|
| 50 |
feature_vectors = vectorizer.fit_transform(data['combined_features'])
|
| 51 |
print(f"Vectorization complete. Shape: {feature_vectors.shape}")
|
| 52 |
except Exception as e:
|
| 53 |
print(f"Vectorization error: {e}")
|
| 54 |
-
# Create empty feature vectors to avoid crashing
|
| 55 |
feature_vectors = np.zeros((len(data), 1))
|
| 56 |
|
| 57 |
-
# Normalize positive ratings
|
| 58 |
if 'positive_ratings' in data.columns and len(data) > 0:
|
| 59 |
scaler = MinMaxScaler()
|
| 60 |
data['positive_ratings_scaled'] = scaler.fit_transform(
|
| 61 |
-
data[['positive_ratings']].clip(lower=0)
|
| 62 |
)
|
| 63 |
else:
|
| 64 |
data['positive_ratings_scaled'] = 0
|
| 65 |
|
| 66 |
-
# Compute similarity matrix
|
| 67 |
if feature_vectors.shape[0] > 1:
|
| 68 |
try:
|
| 69 |
-
# Use batched processing for large datasets to reduce memory usage
|
| 70 |
if len(data) > 5000:
|
| 71 |
print("Large dataset detected. Using batched similarity calculation.")
|
| 72 |
batch_size = 1000
|
|
@@ -84,103 +78,73 @@ if len(data) > 0:
|
|
| 84 |
print(f"Similarity matrix created. Shape: {game_similarity.shape}")
|
| 85 |
except Exception as e:
|
| 86 |
print(f"Similarity calculation error: {e}")
|
| 87 |
-
# Create identity matrix as fallback
|
| 88 |
game_similarity = np.eye(len(data))
|
| 89 |
else:
|
| 90 |
game_similarity = np.eye(len(data))
|
| 91 |
|
| 92 |
list_of_all_titles = data['name'].tolist()
|
| 93 |
else:
|
| 94 |
-
# Fallbacks for empty data
|
| 95 |
feature_vectors = np.zeros((0, 0))
|
| 96 |
game_similarity = np.zeros((0, 0))
|
| 97 |
list_of_all_titles = []
|
| 98 |
|
| 99 |
-
#
|
| 100 |
-
recommendation_cache = {}
|
| 101 |
-
|
| 102 |
-
# Platform detection function with improved logic
|
| 103 |
def detect_platforms(platforms_str):
|
| 104 |
platforms_str = str(platforms_str).lower()
|
| 105 |
-
|
| 106 |
|
| 107 |
-
# More reliable platform detection
|
| 108 |
if 'windows' in platforms_str:
|
| 109 |
-
|
| 110 |
if any(mac_term in platforms_str for mac_term in ['mac', 'macos', 'osx']):
|
| 111 |
-
|
| 112 |
if 'linux' in platforms_str:
|
| 113 |
-
|
| 114 |
|
| 115 |
-
return
|
| 116 |
|
| 117 |
-
#
|
| 118 |
-
def
|
| 119 |
-
|
| 120 |
-
|
| 121 |
|
| 122 |
-
|
| 123 |
-
|
| 124 |
-
|
| 125 |
-
|
| 126 |
-
|
| 127 |
-
|
| 128 |
-
|
| 129 |
-
|
| 130 |
-
|
| 131 |
-
|
| 132 |
-
|
| 133 |
-
|
| 134 |
-
|
| 135 |
-
|
| 136 |
-
|
| 137 |
-
|
| 138 |
-
|
| 139 |
-
|
| 140 |
-
|
| 141 |
-
|
| 142 |
-
|
| 143 |
-
|
| 144 |
-
|
| 145 |
-
|
| 146 |
-
|
| 147 |
-
|
| 148 |
-
|
| 149 |
-
|
| 150 |
-
|
| 151 |
-
|
| 152 |
-
|
| 153 |
-
|
| 154 |
-
|
| 155 |
-
fill='toself',
|
| 156 |
-
name=sim_game['name']
|
| 157 |
-
))
|
| 158 |
-
|
| 159 |
-
fig = go.Figure(data=chart_data)
|
| 160 |
-
fig.update_layout(
|
| 161 |
-
polar=dict(
|
| 162 |
-
radialaxis=dict(
|
| 163 |
-
visible=True,
|
| 164 |
-
range=[0, 1]
|
| 165 |
-
)
|
| 166 |
-
),
|
| 167 |
-
showlegend=True,
|
| 168 |
-
title=f"Genre Comparison: {game_name} vs Similar Games"
|
| 169 |
-
)
|
| 170 |
-
|
| 171 |
-
return fig
|
| 172 |
-
except Exception as e:
|
| 173 |
-
print(f"Error generating comparison chart: {e}")
|
| 174 |
-
return None
|
| 175 |
|
| 176 |
-
#
|
| 177 |
def recommend_games(user_game_name_input):
|
| 178 |
-
# Check cache first
|
| 179 |
-
if user_game_name_input in recommendation_cache:
|
| 180 |
-
return recommendation_cache[user_game_name_input]
|
| 181 |
-
|
| 182 |
if not user_game_name_input or not list_of_all_titles:
|
| 183 |
-
return "Please enter a game name and ensure the dataset is loaded.", []
|
| 184 |
|
| 185 |
# Normalize input for better matching
|
| 186 |
user_input_cleaned = user_game_name_input.strip().lower()
|
|
@@ -194,7 +158,7 @@ def recommend_games(user_game_name_input):
|
|
| 194 |
# Try fuzzy matching if no exact match
|
| 195 |
find_close_match = difflib.get_close_matches(user_game_name_input, list_of_all_titles, n=1, cutoff=0.6)
|
| 196 |
if not find_close_match:
|
| 197 |
-
return f"No match found for '{user_game_name_input}'. Please try another game name.", []
|
| 198 |
closest_match = find_close_match[0]
|
| 199 |
|
| 200 |
try:
|
|
@@ -202,7 +166,7 @@ def recommend_games(user_game_name_input):
|
|
| 202 |
|
| 203 |
# Check for valid index
|
| 204 |
if index_of_the_game >= len(game_similarity):
|
| 205 |
-
return f"Found match '{closest_match}' but encountered an indexing error.", []
|
| 206 |
|
| 207 |
similarity_scores = list(enumerate(game_similarity[index_of_the_game]))
|
| 208 |
|
|
@@ -221,12 +185,12 @@ def recommend_games(user_game_name_input):
|
|
| 221 |
searched_game_genres = str(searched_game.get('genres', '')).split(';')
|
| 222 |
searched_game_genres_display = ", ".join([g for g in searched_game_genres if g])
|
| 223 |
searched_game_platforms = detect_platforms(searched_game.get('platforms', ''))
|
| 224 |
-
searched_game_platform_display = " ".join(searched_game_platforms)
|
| 225 |
searched_game_price = searched_game.get('price', 0)
|
| 226 |
-
searched_game_price_display = f"${searched_game_price:.2f}" if isinstance(searched_game_price, (int, float))
|
| 227 |
|
| 228 |
-
# Format the searched game with
|
| 229 |
-
recommendations.append(f"##
|
| 230 |
f"**Genres:** {searched_game_genres_display}\n" +
|
| 231 |
f"**Platforms:** {searched_game_platform_display}\n" +
|
| 232 |
f"**Price:** {searched_game_price_display}\n")
|
|
@@ -234,339 +198,101 @@ def recommend_games(user_game_name_input):
|
|
| 234 |
game_list.append(closest_match)
|
| 235 |
|
| 236 |
# Add a divider
|
| 237 |
-
recommendations.append("---\n##
|
| 238 |
|
| 239 |
-
#
|
| 240 |
-
|
| 241 |
|
| 242 |
# Process recommendations
|
| 243 |
-
for i, (index, score) in enumerate(sorted_similar_games[1:
|
| 244 |
-
if score < 0.2: #
|
| 245 |
continue
|
| 246 |
|
| 247 |
game_name = data.iloc[index]['name']
|
| 248 |
|
| 249 |
# Get platform info
|
| 250 |
platforms = data.iloc[index].get('platforms', '')
|
| 251 |
-
|
| 252 |
-
|
| 253 |
|
| 254 |
# Get price info
|
| 255 |
price = data.iloc[index].get('price', 0)
|
| 256 |
-
|
|
|
|
| 257 |
|
| 258 |
-
# Get genre info
|
| 259 |
genres = str(data.iloc[index].get('genres', '')).split(';')
|
| 260 |
genres_display = ", ".join([g for g in genres if g])
|
| 261 |
|
| 262 |
-
# Get positive ratings
|
| 263 |
-
positive_ratings = data.iloc[index].get('positive_ratings', 0)
|
| 264 |
-
|
| 265 |
-
# Determine emoji based on game type
|
| 266 |
-
category_emoji = "🔫" if "Action" in genres_display else "🧙" if "RPG" in genres_display else "🏎️" if "Racing" in genres_display else "🧩" if "Puzzle" in genres_display else "🌍" if "Adventure" in genres_display else "⚔️" if "Strategy" in genres_display else "🏡" if "Simulation" in genres_display else "🎲"
|
| 267 |
-
|
| 268 |
# Calculate match percentage
|
| 269 |
match_percentage = int(score * 100)
|
| 270 |
|
| 271 |
-
#
|
| 272 |
-
|
| 273 |
-
|
| 274 |
-
# Create color indicator based on match percentage
|
| 275 |
-
color_indicator = "🟢" if match_percentage >= 80 else "🟡" if match_percentage >= 60 else "🟠" if match_percentage >= 40 else "🔴"
|
| 276 |
-
|
| 277 |
-
# Format recommendation with emoji and more details
|
| 278 |
-
position_emoji = position_emojis[i] if i < len(position_emojis) else f"{i+1}."
|
| 279 |
-
|
| 280 |
recommendation = (
|
| 281 |
-
f"### {
|
| 282 |
-
f"**Match:** {
|
| 283 |
f"**Genres:** {genres_display}\n" +
|
| 284 |
-
f"**Platforms:** {
|
| 285 |
f"**Price:** {price_display}\n"
|
| 286 |
)
|
| 287 |
|
| 288 |
recommendations.append(recommendation)
|
| 289 |
-
|
| 290 |
-
# Add to game list
|
| 291 |
game_list.append(game_name)
|
| 292 |
|
| 293 |
if len(recommendations) >= 7: # searched game + divider + 5 recommendations
|
| 294 |
break
|
| 295 |
|
| 296 |
-
|
| 297 |
-
|
| 298 |
-
return result
|
| 299 |
-
|
| 300 |
-
except Exception as e:
|
| 301 |
-
return f"Error while finding recommendations: {str(e)}", []
|
| 302 |
-
|
| 303 |
-
# Improved precision calculation
|
| 304 |
-
def evaluate_precision(user_game_name_input):
|
| 305 |
-
if not user_game_name_input or not list_of_all_titles:
|
| 306 |
-
return 0.0
|
| 307 |
-
|
| 308 |
-
try:
|
| 309 |
-
find_close_match = difflib.get_close_matches(user_game_name_input, list_of_all_titles, n=1, cutoff=0.6)
|
| 310 |
-
if not find_close_match:
|
| 311 |
-
return 0.0
|
| 312 |
-
|
| 313 |
-
closest_match = find_close_match[0]
|
| 314 |
-
index_of_the_game = data.loc[data['name'] == closest_match].index[0]
|
| 315 |
-
|
| 316 |
-
if index_of_the_game >= len(game_similarity):
|
| 317 |
-
return 0.0
|
| 318 |
-
|
| 319 |
-
similarity_scores = list(enumerate(game_similarity[index_of_the_game]))
|
| 320 |
-
sorted_similar_games = sorted(
|
| 321 |
-
similarity_scores,
|
| 322 |
-
key=lambda x: (x[1], data.iloc[x[0]]['positive_ratings_scaled']),
|
| 323 |
-
reverse=True
|
| 324 |
-
)
|
| 325 |
|
| 326 |
-
|
| 327 |
-
top_5_indices = [idx for idx, _ in sorted_similar_games[1:6]]
|
| 328 |
-
original_genres = set(data.iloc[index_of_the_game]['genres'].split(';'))
|
| 329 |
-
|
| 330 |
-
hits = 0
|
| 331 |
-
for idx in top_5_indices:
|
| 332 |
-
rec_genres = set(data.iloc[idx]['genres'].split(';'))
|
| 333 |
-
# Count as a hit if there's any genre overlap
|
| 334 |
-
if original_genres.intersection(rec_genres):
|
| 335 |
-
hits += 1
|
| 336 |
-
|
| 337 |
-
return round(hits / 5, 2) if top_5_indices else 0.0
|
| 338 |
|
| 339 |
except Exception as e:
|
| 340 |
-
|
| 341 |
-
return 0.0
|
| 342 |
|
| 343 |
-
#
|
| 344 |
-
def recommend_and_visualize(user_input):
|
| 345 |
-
if not user_input or user_input.strip() == "":
|
| 346 |
-
return "Please enter a game name", []
|
| 347 |
-
|
| 348 |
-
# Get recommendations
|
| 349 |
-
recommendations, game_list = recommend_games(user_input)
|
| 350 |
-
|
| 351 |
-
# Calculate precision
|
| 352 |
-
precision = evaluate_precision(user_input)
|
| 353 |
-
|
| 354 |
-
# Add platform legend and precision info
|
| 355 |
-
footer = "\n\n---\n"
|
| 356 |
-
footer += f"📊 **Recommendation Quality:** {precision*100:.0f}% precision" if precision > 0 else "📊 **Recommendation Quality:** Unable to calculate precision"
|
| 357 |
-
|
| 358 |
-
return recommendations + footer, game_list
|
| 359 |
-
|
| 360 |
-
# Function to generate price distribution chart
|
| 361 |
-
def generate_price_chart():
|
| 362 |
-
try:
|
| 363 |
-
# Filter for reasonable prices (exclude outliers)
|
| 364 |
-
price_data = data[data['price'] < 100].copy()
|
| 365 |
-
|
| 366 |
-
# Create price bins
|
| 367 |
-
price_bins = [0, 5, 10, 15, 20, 30, 50, 100]
|
| 368 |
-
price_data['price_category'] = pd.cut(price_data['price'], bins=price_bins, right=False)
|
| 369 |
-
|
| 370 |
-
# Count games in each price bin
|
| 371 |
-
price_counts = price_data['price_category'].value_counts().sort_index()
|
| 372 |
-
|
| 373 |
-
# Create bar chart
|
| 374 |
-
fig = px.bar(
|
| 375 |
-
x=[str(cat) for cat in price_counts.index],
|
| 376 |
-
y=price_counts.values,
|
| 377 |
-
labels={'x': 'Price Range ($)', 'y': 'Number of Games'},
|
| 378 |
-
title='Price Distribution of Steam Games',
|
| 379 |
-
color_discrete_sequence=['#1DB954'] # Steam-like green
|
| 380 |
-
)
|
| 381 |
-
|
| 382 |
-
# Update layout
|
| 383 |
-
fig.update_layout(
|
| 384 |
-
xaxis_title='Price Range ($)',
|
| 385 |
-
yaxis_title='Number of Games',
|
| 386 |
-
template='plotly_white'
|
| 387 |
-
)
|
| 388 |
-
|
| 389 |
-
return fig
|
| 390 |
-
except Exception as e:
|
| 391 |
-
print(f"Error generating price chart: {e}")
|
| 392 |
-
return None
|
| 393 |
-
|
| 394 |
-
# Function to create genre distribution chart
|
| 395 |
-
def create_genre_chart():
|
| 396 |
-
try:
|
| 397 |
-
# Extract all genres
|
| 398 |
-
all_genres = []
|
| 399 |
-
for genres in data['genres'].dropna():
|
| 400 |
-
all_genres.extend([g.strip() for g in str(genres).split(';') if g.strip()])
|
| 401 |
-
|
| 402 |
-
# Get counts
|
| 403 |
-
genre_counts = pd.Series(all_genres).value_counts().nlargest(10)
|
| 404 |
-
|
| 405 |
-
# Create bar chart
|
| 406 |
-
fig = px.bar(
|
| 407 |
-
x=genre_counts.index,
|
| 408 |
-
y=genre_counts.values,
|
| 409 |
-
labels={'x': 'Genre', 'y': 'Number of Games'},
|
| 410 |
-
title='Top 10 Game Genres on Steam',
|
| 411 |
-
color_discrete_sequence=['#66c0f4'] # Steam blue
|
| 412 |
-
)
|
| 413 |
-
|
| 414 |
-
fig.update_layout(
|
| 415 |
-
xaxis_title='Genre',
|
| 416 |
-
yaxis_title='Number of Games',
|
| 417 |
-
template='plotly_white'
|
| 418 |
-
)
|
| 419 |
-
|
| 420 |
-
return fig
|
| 421 |
-
except Exception as e:
|
| 422 |
-
print(f"Error creating genre chart: {e}")
|
| 423 |
-
return None
|
| 424 |
-
|
| 425 |
-
# Improved Gradio UI with added features
|
| 426 |
with gr.Blocks(theme=gr.themes.Soft()) as demo:
|
| 427 |
-
gr.Markdown("#
|
| 428 |
-
gr.Markdown("Enter the name of a game you like and get recommendations based on similarity
|
| 429 |
|
| 430 |
-
with gr.
|
| 431 |
-
with gr.
|
| 432 |
-
|
| 433 |
-
|
| 434 |
-
|
| 435 |
-
|
| 436 |
-
info="Type a game name that exists in the Steam dataset"
|
| 437 |
-
)
|
| 438 |
-
with gr.Column(scale=1):
|
| 439 |
-
run_button = gr.Button("Find Recommendations", variant="primary")
|
| 440 |
-
|
| 441 |
-
with gr.Row():
|
| 442 |
-
# Changed to markdown for better formatting
|
| 443 |
-
output_text = gr.Markdown(
|
| 444 |
-
label="Recommendations"
|
| 445 |
)
|
| 446 |
-
|
| 447 |
-
|
| 448 |
-
with gr.Row():
|
| 449 |
-
with gr.Column():
|
| 450 |
-
gr.Markdown("## Game Price Distribution")
|
| 451 |
-
price_chart = gr.Plot(value=generate_price_chart())
|
| 452 |
-
|
| 453 |
-
with gr.Column():
|
| 454 |
-
gr.Markdown("## Top Game Genres")
|
| 455 |
-
genre_chart = gr.Plot(value=create_genre_chart())
|
| 456 |
-
|
| 457 |
-
with gr.Row():
|
| 458 |
-
refresh_stats_button = gr.Button("Refresh Statistics")
|
| 459 |
|
| 460 |
-
|
| 461 |
-
|
| 462 |
-
|
| 463 |
-
|
| 464 |
-
|
| 465 |
-
|
| 466 |
-
|
| 467 |
-
- Game genres
|
| 468 |
-
- Categories
|
| 469 |
-
- User-defined tags
|
| 470 |
-
- Platforms
|
| 471 |
-
- Price points
|
| 472 |
-
|
| 473 |
-
The system then ranks games by similarity score and refines results using positive user ratings.
|
| 474 |
-
|
| 475 |
-
### How to Use
|
| 476 |
-
|
| 477 |
-
1. Enter the name of a game you enjoy in the search box
|
| 478 |
-
2. Click "Find Recommendations" to see similar games
|
| 479 |
-
3. Explore the Statistics tab to see distributions of game prices and genres
|
| 480 |
-
|
| 481 |
-
### Dataset
|
| 482 |
-
|
| 483 |
-
This system uses a dataset of Steam games with features like:
|
| 484 |
-
- Game title
|
| 485 |
-
- Genres
|
| 486 |
-
- Categories
|
| 487 |
-
- User tags
|
| 488 |
-
- Price
|
| 489 |
-
- Platform compatibility
|
| 490 |
-
- User ratings
|
| 491 |
-
|
| 492 |
-
### Limitations
|
| 493 |
-
|
| 494 |
-
- Recommendations depend on data quality and completeness
|
| 495 |
-
- The system works best with popular titles that have detailed metadata
|
| 496 |
-
- Very niche or new games may have fewer accurate recommendations
|
| 497 |
-
""")
|
| 498 |
-
|
| 499 |
-
# Add a search history tab
|
| 500 |
-
with gr.Tab("Search History"):
|
| 501 |
-
search_history = gr.Dataframe(
|
| 502 |
-
headers=["Time", "Search Query", "Top Recommendation"],
|
| 503 |
-
datatype=["str", "str", "str"],
|
| 504 |
-
row_count=10,
|
| 505 |
-
col_count=(3, "fixed"),
|
| 506 |
-
value=[]
|
| 507 |
-
)
|
| 508 |
-
|
| 509 |
-
clear_history_button = gr.Button("Clear History")
|
| 510 |
|
| 511 |
-
# Register
|
| 512 |
-
|
| 513 |
-
|
| 514 |
-
|
| 515 |
-
if not user_input or user_input.strip() == "":
|
| 516 |
-
return search_history_data
|
| 517 |
-
|
| 518 |
-
recommendations, game_list = recommend_games(user_input)
|
| 519 |
-
|
| 520 |
-
# Format timestamp
|
| 521 |
-
timestamp = time.strftime("%Y-%m-%d %H:%M:%S")
|
| 522 |
-
|
| 523 |
-
# Get top recommendation (if any)
|
| 524 |
-
top_rec = game_list[1] if len(game_list) > 1 else "No recommendation found"
|
| 525 |
-
|
| 526 |
-
# Add to history
|
| 527 |
-
search_history_data.append([timestamp, user_input, top_rec])
|
| 528 |
-
|
| 529 |
-
# Keep only the most recent 10 entries
|
| 530 |
-
return search_history_data[-10:]
|
| 531 |
-
|
| 532 |
-
def clear_history():
|
| 533 |
-
search_history_data.clear()
|
| 534 |
-
return []
|
| 535 |
-
|
| 536 |
-
# Combined function to update recommendations and history
|
| 537 |
-
def recommend_and_update_history(user_input):
|
| 538 |
-
rec_text, game_list = recommend_and_visualize(user_input)
|
| 539 |
-
history = update_search_history(user_input)
|
| 540 |
-
return rec_text, history
|
| 541 |
|
| 542 |
run_button.click(
|
| 543 |
-
fn=
|
| 544 |
inputs=input_box,
|
| 545 |
-
outputs=[output_text,
|
| 546 |
show_progress=True
|
| 547 |
)
|
| 548 |
|
| 549 |
# Also trigger on Enter key
|
| 550 |
input_box.submit(
|
| 551 |
-
fn=
|
| 552 |
inputs=input_box,
|
| 553 |
-
outputs=[output_text,
|
| 554 |
show_progress=True
|
| 555 |
)
|
| 556 |
-
|
| 557 |
-
# Clear history button
|
| 558 |
-
clear_history_button.click(
|
| 559 |
-
fn=clear_history,
|
| 560 |
-
inputs=[],
|
| 561 |
-
outputs=[search_history]
|
| 562 |
-
)
|
| 563 |
-
|
| 564 |
-
# Refresh statistics
|
| 565 |
-
refresh_stats_button.click(
|
| 566 |
-
fn=lambda: (generate_price_chart(), create_genre_chart()),
|
| 567 |
-
inputs=[],
|
| 568 |
-
outputs=[price_chart, genre_chart]
|
| 569 |
-
)
|
| 570 |
|
| 571 |
# Launch the Gradio app
|
| 572 |
if __name__ == "__main__":
|
|
|
|
|
|
|
| 1 |
import gradio as gr
|
| 2 |
+
import pandas as pd
|
| 3 |
+
import numpy as np
|
| 4 |
+
import difflib
|
| 5 |
import plotly.graph_objects as go
|
| 6 |
from sklearn.feature_extraction.text import TfidfVectorizer
|
| 7 |
from sklearn.metrics.pairwise import cosine_similarity
|
| 8 |
from sklearn.preprocessing import MinMaxScaler
|
|
|
|
|
|
|
|
|
|
|
|
|
| 9 |
|
| 10 |
# Load dataset with proper error handling
|
| 11 |
def load_data(file_path='steam.csv', max_rows=27075):
|
|
|
|
| 23 |
|
| 24 |
# Only proceed if we have data
|
| 25 |
if len(data) > 0:
|
| 26 |
+
# Handle missing values
|
| 27 |
for feature in ['genres', 'categories', 'steamspy_tags', 'platforms', 'positive_ratings', 'price']:
|
| 28 |
if feature not in data.columns:
|
| 29 |
data[feature] = ''
|
| 30 |
+
elif data[feature].dtype == object: # String columns
|
| 31 |
data[feature] = data[feature].fillna('')
|
| 32 |
else:
|
| 33 |
+
data[feature] = data[feature].fillna(0) # Numeric columns
|
| 34 |
|
| 35 |
+
# Combine features
|
| 36 |
data['combined_features'] = (
|
| 37 |
data['genres'].astype(str) + ' ' +
|
| 38 |
data['categories'].astype(str) + ' ' +
|
| 39 |
data['steamspy_tags'].astype(str) + ' ' +
|
| 40 |
+
data['platforms'].astype(str)
|
|
|
|
| 41 |
)
|
| 42 |
|
| 43 |
+
# Vectorize
|
| 44 |
try:
|
| 45 |
+
vectorizer = TfidfVectorizer(stop_words='english', ngram_range=(1, 2), max_features=5000)
|
| 46 |
feature_vectors = vectorizer.fit_transform(data['combined_features'])
|
| 47 |
print(f"Vectorization complete. Shape: {feature_vectors.shape}")
|
| 48 |
except Exception as e:
|
| 49 |
print(f"Vectorization error: {e}")
|
|
|
|
| 50 |
feature_vectors = np.zeros((len(data), 1))
|
| 51 |
|
| 52 |
+
# Normalize positive ratings
|
| 53 |
if 'positive_ratings' in data.columns and len(data) > 0:
|
| 54 |
scaler = MinMaxScaler()
|
| 55 |
data['positive_ratings_scaled'] = scaler.fit_transform(
|
| 56 |
+
data[['positive_ratings']].clip(lower=0)
|
| 57 |
)
|
| 58 |
else:
|
| 59 |
data['positive_ratings_scaled'] = 0
|
| 60 |
|
| 61 |
+
# Compute similarity matrix
|
| 62 |
if feature_vectors.shape[0] > 1:
|
| 63 |
try:
|
|
|
|
| 64 |
if len(data) > 5000:
|
| 65 |
print("Large dataset detected. Using batched similarity calculation.")
|
| 66 |
batch_size = 1000
|
|
|
|
| 78 |
print(f"Similarity matrix created. Shape: {game_similarity.shape}")
|
| 79 |
except Exception as e:
|
| 80 |
print(f"Similarity calculation error: {e}")
|
|
|
|
| 81 |
game_similarity = np.eye(len(data))
|
| 82 |
else:
|
| 83 |
game_similarity = np.eye(len(data))
|
| 84 |
|
| 85 |
list_of_all_titles = data['name'].tolist()
|
| 86 |
else:
|
|
|
|
| 87 |
feature_vectors = np.zeros((0, 0))
|
| 88 |
game_similarity = np.zeros((0, 0))
|
| 89 |
list_of_all_titles = []
|
| 90 |
|
| 91 |
+
# Platform detection function without emojis
|
|
|
|
|
|
|
|
|
|
| 92 |
def detect_platforms(platforms_str):
|
| 93 |
platforms_str = str(platforms_str).lower()
|
| 94 |
+
platforms = []
|
| 95 |
|
|
|
|
| 96 |
if 'windows' in platforms_str:
|
| 97 |
+
platforms.append("Windows")
|
| 98 |
if any(mac_term in platforms_str for mac_term in ['mac', 'macos', 'osx']):
|
| 99 |
+
platforms.append("macOS")
|
| 100 |
if 'linux' in platforms_str:
|
| 101 |
+
platforms.append("Linux")
|
| 102 |
|
| 103 |
+
return platforms if platforms else ["Unknown"]
|
| 104 |
|
| 105 |
+
# Create price gauge visualization
|
| 106 |
+
def create_price_gauge(game_price, similar_games_prices):
|
| 107 |
+
# Add the main game price to the list
|
| 108 |
+
all_prices = [game_price] + similar_games_prices
|
| 109 |
|
| 110 |
+
# Filter out None values and convert to float
|
| 111 |
+
all_prices = [float(p) if p is not None else 0 for p in all_prices]
|
| 112 |
+
|
| 113 |
+
# Calculate stats
|
| 114 |
+
max_price = max(all_prices) if all_prices else 60 # Default max if no prices
|
| 115 |
+
avg_price = sum(all_prices) / len(all_prices) if all_prices else 0
|
| 116 |
+
|
| 117 |
+
# Create gauge for the main game price
|
| 118 |
+
fig = go.Figure(go.Indicator(
|
| 119 |
+
mode="gauge+number",
|
| 120 |
+
value=game_price if game_price is not None else 0,
|
| 121 |
+
title={'text': "Game Price ($)"},
|
| 122 |
+
gauge={
|
| 123 |
+
'axis': {'range': [0, max(max_price, 60)]}, # Ensure reasonable scale
|
| 124 |
+
'bar': {'color': "#1DB954"}, # Steam-like green
|
| 125 |
+
'steps': [
|
| 126 |
+
{'range': [0, avg_price], 'color': "lightgray"},
|
| 127 |
+
{'range': [avg_price, max_price], 'color': "gray"}
|
| 128 |
+
],
|
| 129 |
+
'threshold': {
|
| 130 |
+
'line': {'color': "red", 'width': 4},
|
| 131 |
+
'thickness': 0.75,
|
| 132 |
+
'value': avg_price
|
| 133 |
+
}
|
| 134 |
+
}
|
| 135 |
+
))
|
| 136 |
+
|
| 137 |
+
fig.update_layout(
|
| 138 |
+
height=300,
|
| 139 |
+
margin=dict(l=20, r=20, t=50, b=20),
|
| 140 |
+
)
|
| 141 |
+
|
| 142 |
+
return fig
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 143 |
|
| 144 |
+
# Function to get game recommendations
|
| 145 |
def recommend_games(user_game_name_input):
|
|
|
|
|
|
|
|
|
|
|
|
|
| 146 |
if not user_game_name_input or not list_of_all_titles:
|
| 147 |
+
return "Please enter a game name and ensure the dataset is loaded.", [], None
|
| 148 |
|
| 149 |
# Normalize input for better matching
|
| 150 |
user_input_cleaned = user_game_name_input.strip().lower()
|
|
|
|
| 158 |
# Try fuzzy matching if no exact match
|
| 159 |
find_close_match = difflib.get_close_matches(user_game_name_input, list_of_all_titles, n=1, cutoff=0.6)
|
| 160 |
if not find_close_match:
|
| 161 |
+
return f"No match found for '{user_game_name_input}'. Please try another game name.", [], None
|
| 162 |
closest_match = find_close_match[0]
|
| 163 |
|
| 164 |
try:
|
|
|
|
| 166 |
|
| 167 |
# Check for valid index
|
| 168 |
if index_of_the_game >= len(game_similarity):
|
| 169 |
+
return f"Found match '{closest_match}' but encountered an indexing error.", [], None
|
| 170 |
|
| 171 |
similarity_scores = list(enumerate(game_similarity[index_of_the_game]))
|
| 172 |
|
|
|
|
| 185 |
searched_game_genres = str(searched_game.get('genres', '')).split(';')
|
| 186 |
searched_game_genres_display = ", ".join([g for g in searched_game_genres if g])
|
| 187 |
searched_game_platforms = detect_platforms(searched_game.get('platforms', ''))
|
| 188 |
+
searched_game_platform_display = ", ".join(searched_game_platforms)
|
| 189 |
searched_game_price = searched_game.get('price', 0)
|
| 190 |
+
searched_game_price_display = f"${searched_game_price:.2f}" if isinstance(searched_game_price, (int, float)) else "N/A"
|
| 191 |
|
| 192 |
+
# Format the searched game with clean styling
|
| 193 |
+
recommendations.append(f"## You searched for: {closest_match}\n" +
|
| 194 |
f"**Genres:** {searched_game_genres_display}\n" +
|
| 195 |
f"**Platforms:** {searched_game_platform_display}\n" +
|
| 196 |
f"**Price:** {searched_game_price_display}\n")
|
|
|
|
| 198 |
game_list.append(closest_match)
|
| 199 |
|
| 200 |
# Add a divider
|
| 201 |
+
recommendations.append("---\n## Top Recommendations\n")
|
| 202 |
|
| 203 |
+
# Get prices for similar games (for gauge visualization)
|
| 204 |
+
similar_games_prices = []
|
| 205 |
|
| 206 |
# Process recommendations
|
| 207 |
+
for i, (index, score) in enumerate(sorted_similar_games[1:6]): # Get top 5 recommendations
|
| 208 |
+
if score < 0.2: # Minimum threshold for quality
|
| 209 |
continue
|
| 210 |
|
| 211 |
game_name = data.iloc[index]['name']
|
| 212 |
|
| 213 |
# Get platform info
|
| 214 |
platforms = data.iloc[index].get('platforms', '')
|
| 215 |
+
platform_list = detect_platforms(platforms)
|
| 216 |
+
platform_display = ", ".join(platform_list)
|
| 217 |
|
| 218 |
# Get price info
|
| 219 |
price = data.iloc[index].get('price', 0)
|
| 220 |
+
similar_games_prices.append(price)
|
| 221 |
+
price_display = f"${price:.2f}" if isinstance(price, (int, float)) else "N/A"
|
| 222 |
|
| 223 |
+
# Get genre info
|
| 224 |
genres = str(data.iloc[index].get('genres', '')).split(';')
|
| 225 |
genres_display = ", ".join([g for g in genres if g])
|
| 226 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 227 |
# Calculate match percentage
|
| 228 |
match_percentage = int(score * 100)
|
| 229 |
|
| 230 |
+
# Format recommendation with clean styling
|
| 231 |
+
position = i + 1
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 232 |
recommendation = (
|
| 233 |
+
f"### {position}. {game_name}\n" +
|
| 234 |
+
f"**Match:** {match_percentage}%\n" +
|
| 235 |
f"**Genres:** {genres_display}\n" +
|
| 236 |
+
f"**Platforms:** {platform_display}\n" +
|
| 237 |
f"**Price:** {price_display}\n"
|
| 238 |
)
|
| 239 |
|
| 240 |
recommendations.append(recommendation)
|
|
|
|
|
|
|
| 241 |
game_list.append(game_name)
|
| 242 |
|
| 243 |
if len(recommendations) >= 7: # searched game + divider + 5 recommendations
|
| 244 |
break
|
| 245 |
|
| 246 |
+
# Create price gauge visualization
|
| 247 |
+
price_gauge = create_price_gauge(searched_game_price, similar_games_prices)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 248 |
|
| 249 |
+
return "\n".join(recommendations), game_list, price_gauge
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 250 |
|
| 251 |
except Exception as e:
|
| 252 |
+
return f"Error while finding recommendations: {str(e)}", [], None
|
|
|
|
| 253 |
|
| 254 |
+
# Gradio UI with simplified design
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 255 |
with gr.Blocks(theme=gr.themes.Soft()) as demo:
|
| 256 |
+
gr.Markdown("# Steam Game Recommender")
|
| 257 |
+
gr.Markdown("Enter the name of a game you like and get recommendations based on similarity.")
|
| 258 |
|
| 259 |
+
with gr.Row():
|
| 260 |
+
with gr.Column(scale=4):
|
| 261 |
+
input_box = gr.Textbox(
|
| 262 |
+
label="Your Favorite Game",
|
| 263 |
+
placeholder="e.g., Portal 2, Half-Life 2, Skyrim",
|
| 264 |
+
info="Type a game name that exists in the Steam dataset"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 265 |
)
|
| 266 |
+
with gr.Column(scale=1):
|
| 267 |
+
run_button = gr.Button("Find Recommendations", variant="primary")
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 268 |
|
| 269 |
+
with gr.Row():
|
| 270 |
+
with gr.Column(scale=3):
|
| 271 |
+
# Recommendations output
|
| 272 |
+
output_text = gr.Markdown(label="Recommendations")
|
| 273 |
+
with gr.Column(scale=2):
|
| 274 |
+
# Price gauge visualization
|
| 275 |
+
price_gauge = gr.Plot(label="Price Comparison")
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 276 |
|
| 277 |
+
# Register event
|
| 278 |
+
def on_submit(user_input):
|
| 279 |
+
rec_text, game_list, gauge = recommend_games(user_input)
|
| 280 |
+
return rec_text, gauge
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 281 |
|
| 282 |
run_button.click(
|
| 283 |
+
fn=on_submit,
|
| 284 |
inputs=input_box,
|
| 285 |
+
outputs=[output_text, price_gauge],
|
| 286 |
show_progress=True
|
| 287 |
)
|
| 288 |
|
| 289 |
# Also trigger on Enter key
|
| 290 |
input_box.submit(
|
| 291 |
+
fn=on_submit,
|
| 292 |
inputs=input_box,
|
| 293 |
+
outputs=[output_text, price_gauge],
|
| 294 |
show_progress=True
|
| 295 |
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 296 |
|
| 297 |
# Launch the Gradio app
|
| 298 |
if __name__ == "__main__":
|