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Update app.py
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app.py
CHANGED
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@@ -5,163 +5,367 @@ from sklearn.feature_extraction.text import TfidfVectorizer
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from sklearn.metrics.pairwise import cosine_similarity
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from sklearn.preprocessing import MinMaxScaler
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import difflib
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# Load dataset
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#
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for feature in selected_features:
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if feature not in data.columns:
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data[feature] = ''
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data['combined_features'] = data['genres'] + ' ' + data['categories'] + ' ' + data['steamspy_tags'] + ' ' + data['platforms']
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#
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data[
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closest_match = find_close_match[0]
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index_of_the_game = data.loc[data['name'] == closest_match].index[0]
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similarity_scores = list(enumerate(game_similarity[index_of_the_game]))
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sorted_similar_games = sorted(
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similarity_scores,
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key=lambda x: (x[1], data.iloc[x[0]]['positive_ratings_scaled']),
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reverse=True
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)
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os_icons.append("๐")
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if 'linux' in platforms or 'steam' in platforms:
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os_icons.append("๐ง")
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os_display = ' '.join(os_icons) if os_icons else "โ"
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recommendations.append(f"{i+1}. {game_name} {os_display} (Similarity: {score*100:.1f}%)")
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chart_data.append({'Game': game_name, 'Similarity': score * 100})
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radar_data[game_name] = {
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"genres": data.iloc[index]['genres'],
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"categories": data.iloc[index]['categories']
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}
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if len(recommendations) >= 10:
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break
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#
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def evaluate_precision(user_game_name_input):
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return 0.0
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closest_match = find_close_match[0]
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index_of_the_game = data.loc[data['name'] == closest_match].index[0]
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similarity_scores = list(enumerate(game_similarity[index_of_the_game]))
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sorted_similar_games = sorted(
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similarity_scores,
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key=lambda x: (x[1], data.iloc[x[0]]['positive_ratings_scaled']),
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reverse=True
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)
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top_5 = [data.iloc[idx]['genres'] for idx, _ in sorted_similar_games[1:6]]
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original_genre = data.iloc[index_of_the_game]['genres']
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hits = sum(1 for genre in top_5 if genre == original_genre)
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return round(hits / 5, 2)
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#
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def plot_game_features(game_name, radar_data):
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if game_name not in radar_data:
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return None
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# Combined
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def recommend_and_visualize(user_input):
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recommendations, chart_df, game_names, radar_data = recommend_games(user_input)
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precision = evaluate_precision(user_input)
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chart = None
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if chart_df is not None and not chart_df.empty:
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return recommendations + f"\n\nPrecision@5 (approx): {precision}" + legend, chart, game_names, radar_data
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# Trigger radar chart
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def show_selected_game_radar(game_name, radar_data):
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return plot_game_features(game_name, radar_data)
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# Gradio UI
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with gr.Blocks() as demo:
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gr.Markdown("#
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gr.Markdown("Enter the name of a game you like and get recommendations based on similarity!")
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with gr.Row():
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input_box = gr.Textbox(label="Your Favorite Game", placeholder="e.g., Portal 2")
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with gr.Row():
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output_text = gr.Textbox(label="Recommendations", lines=12, interactive=False)
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output_chart = gr.Plot(label="Recommendation Chart")
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run_button = gr.Button("Recommend")
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with gr.Row():
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radar_data_state = gr.State()
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dropdown.change(fn=show_selected_game_radar,
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inputs=[dropdown, radar_data_state],
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outputs=radar_chart)
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demo.launch()
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from sklearn.metrics.pairwise import cosine_similarity
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from sklearn.preprocessing import MinMaxScaler
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import difflib
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import numpy as np
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# Load dataset with proper error handling
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def load_data(file_path='steam.csv', max_rows=10000):
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try:
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data = pd.read_csv(file_path, quotechar='"', on_bad_lines='skip', nrows=max_rows)
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print(f"Successfully loaded {len(data)} games from {file_path}")
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return data
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except Exception as e:
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print(f"Error loading data: {e}")
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# Return empty DataFrame with expected columns to avoid crashing
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return pd.DataFrame(columns=['name', 'genres', 'categories', 'steamspy_tags', 'platforms', 'positive_ratings'])
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# Load and preprocess data
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data = load_data()
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# Only proceed if we have data
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if len(data) > 0:
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# Handle missing values more carefully
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for feature in ['genres', 'categories', 'steamspy_tags', 'platforms', 'positive_ratings']:
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if feature not in data.columns:
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data[feature] = ''
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elif data[feature].dtype == object: # Only fill string columns with empty strings
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data[feature] = data[feature].fillna('')
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else:
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data[feature] = data[feature].fillna(0) # Fill numeric columns with 0
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# Combine features
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data['combined_features'] = (
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data['genres'].astype(str) + ' ' +
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data['categories'].astype(str) + ' ' +
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data['steamspy_tags'].astype(str) + ' ' +
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data['platforms'].astype(str)
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)
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# Vectorize with error handling
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try:
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vectorizer = TfidfVectorizer(stop_words='english', ngram_range=(1, 2), max_features=8000)
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feature_vectors = vectorizer.fit_transform(data['combined_features'])
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print(f"Vectorization complete. Shape: {feature_vectors.shape}")
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except Exception as e:
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print(f"Vectorization error: {e}")
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# Create empty feature vectors to avoid crashing
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feature_vectors = np.zeros((len(data), 1))
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# Normalize positive ratings safely
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if 'positive_ratings' in data.columns and len(data) > 0:
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scaler = MinMaxScaler()
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data['positive_ratings_scaled'] = scaler.fit_transform(
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data[['positive_ratings']].clip(lower=0) # Ensure no negative ratings
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)
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else:
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data['positive_ratings_scaled'] = 0
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# Compute similarity matrix (only if we have enough data)
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if feature_vectors.shape[0] > 1:
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try:
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# Use batched processing for large datasets to reduce memory usage
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if len(data) > 5000:
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print("Large dataset detected. Using batched similarity calculation.")
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batch_size = 1000
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similarity_matrix = np.zeros((len(data), len(data)))
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for i in range(0, len(data), batch_size):
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end = min(i + batch_size, len(data))
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batch = feature_vectors[i:end]
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similarity_matrix[i:end] = cosine_similarity(batch, feature_vectors)
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game_similarity = similarity_matrix
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else:
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game_similarity = cosine_similarity(feature_vectors)
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print(f"Similarity matrix created. Shape: {game_similarity.shape}")
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except Exception as e:
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print(f"Similarity calculation error: {e}")
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# Create identity matrix as fallback
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game_similarity = np.eye(len(data))
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else:
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game_similarity = np.eye(len(data))
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list_of_all_titles = data['name'].tolist()
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else:
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# Fallbacks for empty data
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feature_vectors = np.zeros((0, 0))
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game_similarity = np.zeros((0, 0))
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list_of_all_titles = []
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# Platform detection function with improved logic
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def detect_platforms(platforms_str):
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platforms_str = str(platforms_str).lower()
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os_icons = []
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# More reliable platform detection
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if 'windows' in platforms_str:
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os_icons.append("๐ฅ๏ธ Windows")
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if any(mac_term in platforms_str for mac_term in ['mac', 'macos', 'osx']):
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os_icons.append("๐ macOS")
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if 'linux' in platforms_str:
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os_icons.append("๐ง Linux")
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return os_icons if os_icons else ["โ Unknown"]
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# Recommend function with improved error handling and consistent return structure
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def recommend_games(user_game_name_input):
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if not user_game_name_input or not list_of_all_titles:
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return "Please enter a game name and ensure the dataset is loaded.", None, [], {}
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# Normalize input for better matching
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user_input_cleaned = user_game_name_input.strip().lower()
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# First try exact match
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exact_matches = [title for title in list_of_all_titles if title.lower() == user_input_cleaned]
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if exact_matches:
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closest_match = exact_matches[0]
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else:
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# Try fuzzy matching if no exact match
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find_close_match = difflib.get_close_matches(user_game_name_input, list_of_all_titles, n=1, cutoff=0.6)
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if not find_close_match:
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+
return f"No match found for '{user_game_name_input}'. Please try another game name.", None, [], {}
|
| 128 |
+
closest_match = find_close_match[0]
|
| 129 |
+
|
| 130 |
+
try:
|
| 131 |
+
index_of_the_game = data.loc[data['name'] == closest_match].index[0]
|
| 132 |
+
|
| 133 |
+
# Check for valid index
|
| 134 |
+
if index_of_the_game >= len(game_similarity):
|
| 135 |
+
return f"Found match '{closest_match}' but encountered an indexing error.", None, [], {}
|
| 136 |
+
|
| 137 |
+
similarity_scores = list(enumerate(game_similarity[index_of_the_game]))
|
| 138 |
+
|
| 139 |
+
# Sort by similarity and then by ratings as a tiebreaker
|
| 140 |
+
sorted_similar_games = sorted(
|
| 141 |
+
similarity_scores,
|
| 142 |
+
key=lambda x: (x[1], data.iloc[x[0]]['positive_ratings_scaled']),
|
| 143 |
+
reverse=True
|
| 144 |
+
)
|
| 145 |
+
|
| 146 |
+
recommendations = []
|
| 147 |
+
chart_data = []
|
| 148 |
+
radar_data = {}
|
| 149 |
+
|
| 150 |
+
# Add the searched game as the first entry
|
| 151 |
+
recommendations.append(f"โ You searched for: {closest_match}")
|
| 152 |
+
|
| 153 |
+
# Process recommendations
|
| 154 |
+
for i, (index, score) in enumerate(sorted_similar_games[1:21]):
|
| 155 |
+
if score < 0.2: # Higher threshold for better quality
|
| 156 |
+
continue
|
| 157 |
+
|
| 158 |
+
game_name = data.iloc[index]['name']
|
| 159 |
+
|
| 160 |
+
# Get platform info
|
| 161 |
+
platforms = data.iloc[index].get('platforms', '')
|
| 162 |
+
os_list = detect_platforms(platforms)
|
| 163 |
+
os_display = " | ".join(os_list)
|
| 164 |
+
|
| 165 |
+
# Format recommendation with emoji
|
| 166 |
+
recommendations.append(f"{i+1}. {game_name} ({os_display}) - {score*100:.1f}% similar")
|
| 167 |
+
|
| 168 |
+
# Store data for charts
|
| 169 |
+
chart_data.append({'Game': game_name, 'Similarity': score * 100})
|
| 170 |
+
|
| 171 |
+
# Store data for radar chart
|
| 172 |
+
genres = data.iloc[index].get('genres', '')
|
| 173 |
+
categories = data.iloc[index].get('categories', '')
|
| 174 |
+
radar_data[game_name] = {
|
| 175 |
+
"genres": genres,
|
| 176 |
+
"categories": categories
|
| 177 |
+
}
|
| 178 |
+
|
| 179 |
+
if len(recommendations) >= 11: # 10 recommendations + original search
|
| 180 |
+
break
|
| 181 |
+
|
| 182 |
+
chart_df = pd.DataFrame(chart_data) if chart_data else None
|
| 183 |
+
return "\n".join(recommendations), chart_df, list(radar_data.keys()), radar_data
|
| 184 |
+
|
| 185 |
+
except Exception as e:
|
| 186 |
+
return f"Error while finding recommendations: {str(e)}", None, [], {}
|
| 187 |
|
| 188 |
+
# Improved precision calculation
|
| 189 |
def evaluate_precision(user_game_name_input):
|
| 190 |
+
if not user_game_name_input or not list_of_all_titles:
|
| 191 |
+
return 0.0
|
| 192 |
+
|
| 193 |
+
try:
|
| 194 |
+
find_close_match = difflib.get_close_matches(user_game_name_input, list_of_all_titles, n=1, cutoff=0.6)
|
| 195 |
+
if not find_close_match:
|
| 196 |
+
return 0.0
|
| 197 |
+
|
| 198 |
+
closest_match = find_close_match[0]
|
| 199 |
+
index_of_the_game = data.loc[data['name'] == closest_match].index[0]
|
| 200 |
+
|
| 201 |
+
if index_of_the_game >= len(game_similarity):
|
| 202 |
+
return 0.0
|
| 203 |
+
|
| 204 |
+
similarity_scores = list(enumerate(game_similarity[index_of_the_game]))
|
| 205 |
+
sorted_similar_games = sorted(
|
| 206 |
+
similarity_scores,
|
| 207 |
+
key=lambda x: (x[1], data.iloc[x[0]]['positive_ratings_scaled']),
|
| 208 |
+
reverse=True
|
| 209 |
+
)
|
| 210 |
+
|
| 211 |
+
# Calculate precision based on genre overlap rather than exact match
|
| 212 |
+
top_5_indices = [idx for idx, _ in sorted_similar_games[1:6]]
|
| 213 |
+
original_genres = set(data.iloc[index_of_the_game]['genres'].split(';'))
|
| 214 |
+
|
| 215 |
+
hits = 0
|
| 216 |
+
for idx in top_5_indices:
|
| 217 |
+
rec_genres = set(data.iloc[idx]['genres'].split(';'))
|
| 218 |
+
# Count as a hit if there's any genre overlap
|
| 219 |
+
if original_genres.intersection(rec_genres):
|
| 220 |
+
hits += 1
|
| 221 |
+
|
| 222 |
+
return round(hits / 5, 2) if top_5_indices else 0.0
|
| 223 |
+
|
| 224 |
+
except Exception as e:
|
| 225 |
+
print(f"Precision calculation error: {str(e)}")
|
| 226 |
return 0.0
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 227 |
|
| 228 |
+
# Improved radar plot function
|
| 229 |
def plot_game_features(game_name, radar_data):
|
| 230 |
+
if not game_name or game_name not in radar_data:
|
| 231 |
return None
|
| 232 |
|
| 233 |
+
try:
|
| 234 |
+
# Extract features
|
| 235 |
+
genres = str(radar_data[game_name]["genres"]).split(';') if radar_data[game_name]["genres"] else []
|
| 236 |
+
categories = str(radar_data[game_name]["categories"]).split(';') if radar_data[game_name]["categories"] else []
|
| 237 |
+
|
| 238 |
+
# Clean and deduplicate features
|
| 239 |
+
features = list(set([g.strip() for g in genres + categories if g.strip()]))
|
| 240 |
+
|
| 241 |
+
# Limit to top features for readability
|
| 242 |
+
if len(features) > 10:
|
| 243 |
+
features = features[:10]
|
| 244 |
+
|
| 245 |
+
if not features:
|
| 246 |
+
return None
|
| 247 |
|
| 248 |
+
values = [1] * len(features)
|
| 249 |
+
radar_df = pd.DataFrame({
|
| 250 |
+
'Feature': features,
|
| 251 |
+
'Presence': values
|
| 252 |
+
})
|
| 253 |
|
| 254 |
+
fig = px.line_polar(radar_df, r='Presence', theta='Feature', line_close=True,
|
| 255 |
+
title=f"Feature Radar: {game_name}", range_r=[0, 1])
|
| 256 |
+
fig.update_traces(fill='toself')
|
| 257 |
+
return fig
|
| 258 |
+
|
| 259 |
+
except Exception as e:
|
| 260 |
+
print(f"Radar chart error: {str(e)}")
|
| 261 |
+
return None
|
| 262 |
|
| 263 |
+
# Combined function with progress updates
|
| 264 |
def recommend_and_visualize(user_input):
|
| 265 |
+
if not user_input or user_input.strip() == "":
|
| 266 |
+
return "Please enter a game name", None, [], {}
|
| 267 |
+
|
| 268 |
+
# Get recommendations
|
| 269 |
recommendations, chart_df, game_names, radar_data = recommend_games(user_input)
|
| 270 |
+
|
| 271 |
+
# Calculate precision
|
| 272 |
precision = evaluate_precision(user_input)
|
| 273 |
+
|
| 274 |
+
# Create chart if data is available
|
| 275 |
chart = None
|
|
|
|
| 276 |
if chart_df is not None and not chart_df.empty:
|
| 277 |
+
try:
|
| 278 |
+
chart = px.bar(chart_df, x="Game", y="Similarity",
|
| 279 |
+
title="Top Game Recommendations",
|
| 280 |
+
labels={"Similarity": "Similarity (%)"},
|
| 281 |
+
height=400)
|
| 282 |
+
# Improve readability of labels
|
| 283 |
+
chart.update_layout(xaxis_tickangle=-45)
|
| 284 |
+
except Exception as e:
|
| 285 |
+
print(f"Chart creation error: {str(e)}")
|
| 286 |
+
|
| 287 |
+
# Add platform legend and precision info
|
| 288 |
+
footer = "\n\n๐ **Recommendation Quality**: "
|
| 289 |
+
footer += f"Precision@5: {precision*100:.0f}%" if precision > 0 else "Unable to calculate precision"
|
| 290 |
+
|
| 291 |
+
footer += "\n\n**Platform Legend**:\n"
|
| 292 |
+
footer += "๐ฅ๏ธ Windows | ๐ macOS | ๐ง Linux | โ Unknown"
|
| 293 |
|
| 294 |
+
return recommendations + footer, chart, game_names, radar_data
|
|
|
|
| 295 |
|
| 296 |
+
# Trigger radar chart display
|
| 297 |
def show_selected_game_radar(game_name, radar_data):
|
| 298 |
+
if not game_name:
|
| 299 |
+
return None
|
| 300 |
return plot_game_features(game_name, radar_data)
|
| 301 |
|
| 302 |
+
# Improved Gradio UI
|
| 303 |
+
with gr.Blocks(theme=gr.themes.Soft()) as demo:
|
| 304 |
+
gr.Markdown("# ๐ฎ Steam Game Recommender")
|
| 305 |
gr.Markdown("Enter the name of a game you like and get recommendations based on similarity!")
|
| 306 |
+
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 307 |
with gr.Row():
|
| 308 |
+
with gr.Column(scale=4):
|
| 309 |
+
input_box = gr.Textbox(
|
| 310 |
+
label="Your Favorite Game",
|
| 311 |
+
placeholder="e.g., Portal 2, Half-Life 2, Skyrim",
|
| 312 |
+
info="Type a game name that exists in the Steam dataset"
|
| 313 |
+
)
|
| 314 |
+
with gr.Column(scale=1):
|
| 315 |
+
run_button = gr.Button("Find Recommendations", variant="primary")
|
| 316 |
+
|
| 317 |
+
with gr.Accordion("Status", open=False):
|
| 318 |
+
status_text = gr.Markdown(f"Dataset loaded: {len(data)} games")
|
| 319 |
+
|
| 320 |
+
with gr.Tabs():
|
| 321 |
+
with gr.TabItem("Recommendations"):
|
| 322 |
+
with gr.Row():
|
| 323 |
+
with gr.Column(scale=2):
|
| 324 |
+
output_text = gr.Textbox(
|
| 325 |
+
label="Recommendations",
|
| 326 |
+
lines=15,
|
| 327 |
+
interactive=False
|
| 328 |
+
)
|
| 329 |
+
with gr.Column(scale=3):
|
| 330 |
+
output_chart = gr.Plot(label="Similarity Chart")
|
| 331 |
+
|
| 332 |
+
with gr.TabItem("Game Features"):
|
| 333 |
+
with gr.Row():
|
| 334 |
+
with gr.Column(scale=1):
|
| 335 |
+
dropdown = gr.Dropdown(
|
| 336 |
+
label="Select a Recommended Game to Analyze",
|
| 337 |
+
choices=[],
|
| 338 |
+
interactive=True,
|
| 339 |
+
info="Choose a game to see its features"
|
| 340 |
+
)
|
| 341 |
+
with gr.Column(scale=3):
|
| 342 |
+
radar_chart = gr.Plot(label="Genre & Category Radar")
|
| 343 |
+
|
| 344 |
+
# Store radar data between function calls
|
| 345 |
radar_data_state = gr.State()
|
| 346 |
+
|
| 347 |
+
# Register events
|
| 348 |
+
run_button.click(
|
| 349 |
+
fn=recommend_and_visualize,
|
| 350 |
+
inputs=input_box,
|
| 351 |
+
outputs=[output_text, output_chart, dropdown, radar_data_state],
|
| 352 |
+
show_progress=True
|
| 353 |
+
)
|
| 354 |
+
|
| 355 |
+
# Also trigger on Enter key
|
| 356 |
+
input_box.submit(
|
| 357 |
+
fn=recommend_and_visualize,
|
| 358 |
+
inputs=input_box,
|
| 359 |
+
outputs=[output_text, output_chart, dropdown, radar_data_state],
|
| 360 |
+
show_progress=True
|
| 361 |
+
)
|
| 362 |
+
|
| 363 |
+
dropdown.change(
|
| 364 |
+
fn=show_selected_game_radar,
|
| 365 |
+
inputs=[dropdown, radar_data_state],
|
| 366 |
+
outputs=radar_chart
|
| 367 |
+
)
|
| 368 |
|
| 369 |
+
# Launch the app
|
| 370 |
+
if __name__ == "__main__":
|
| 371 |
+
demo.launch()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|