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| /****************************************************************************** | |
| * Copyright (c) 2011, Duane Merrill. All rights reserved. | |
| * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions are met: | |
| * * Redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer. | |
| * * Redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution. | |
| * * Neither the name of the NVIDIA CORPORATION nor the | |
| * names of its contributors may be used to endorse or promote products | |
| * derived from this software without specific prior written permission. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY | |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| * | |
| ******************************************************************************/ | |
| /** | |
| * \file | |
| * The cub::BlockShuffle class provides [<em>collective</em>](index.html#sec0) methods for shuffling data partitioned across a CUDA thread block. | |
| */ | |
| #pragma once | |
| #include "../config.cuh" | |
| #include "../util_ptx.cuh" | |
| #include "../util_type.cuh" | |
| /// Optional outer namespace(s) | |
| CUB_NS_PREFIX | |
| /// CUB namespace | |
| namespace cub { | |
| /** | |
| * \brief The BlockShuffle class provides [<em>collective</em>](index.html#sec0) methods for shuffling data partitioned across a CUDA thread block. | |
| * \ingroup BlockModule | |
| * | |
| * \tparam T The data type to be exchanged. | |
| * \tparam BLOCK_DIM_X The thread block length in threads along the X dimension | |
| * \tparam BLOCK_DIM_Y <b>[optional]</b> The thread block length in threads along the Y dimension (default: 1) | |
| * \tparam BLOCK_DIM_Z <b>[optional]</b> The thread block length in threads along the Z dimension (default: 1) | |
| * \tparam PTX_ARCH <b>[optional]</b> \ptxversion | |
| * | |
| * \par Overview | |
| * It is commonplace for blocks of threads to rearrange data items between | |
| * threads. The BlockShuffle abstraction allows threads to efficiently shift items | |
| * either (a) up to their successor or (b) down to their predecessor. | |
| * | |
| */ | |
| template < | |
| typename T, | |
| int BLOCK_DIM_X, | |
| int BLOCK_DIM_Y = 1, | |
| int BLOCK_DIM_Z = 1, | |
| int PTX_ARCH = CUB_PTX_ARCH> | |
| class BlockShuffle | |
| { | |
| private: | |
| /****************************************************************************** | |
| * Constants | |
| ******************************************************************************/ | |
| enum | |
| { | |
| BLOCK_THREADS = BLOCK_DIM_X * BLOCK_DIM_Y * BLOCK_DIM_Z, | |
| LOG_WARP_THREADS = CUB_LOG_WARP_THREADS(PTX_ARCH), | |
| WARP_THREADS = 1 << LOG_WARP_THREADS, | |
| WARPS = (BLOCK_THREADS + WARP_THREADS - 1) / WARP_THREADS, | |
| }; | |
| /****************************************************************************** | |
| * Type definitions | |
| ******************************************************************************/ | |
| /// Shared memory storage layout type (last element from each thread's input) | |
| struct _TempStorage | |
| { | |
| T prev[BLOCK_THREADS]; | |
| T next[BLOCK_THREADS]; | |
| }; | |
| public: | |
| /// \smemstorage{BlockShuffle} | |
| struct TempStorage : Uninitialized<_TempStorage> {}; | |
| private: | |
| /****************************************************************************** | |
| * Thread fields | |
| ******************************************************************************/ | |
| /// Shared storage reference | |
| _TempStorage &temp_storage; | |
| /// Linear thread-id | |
| unsigned int linear_tid; | |
| /****************************************************************************** | |
| * Utility methods | |
| ******************************************************************************/ | |
| /// Internal storage allocator | |
| __device__ __forceinline__ _TempStorage& PrivateStorage() | |
| { | |
| __shared__ _TempStorage private_storage; | |
| return private_storage; | |
| } | |
| public: | |
| /******************************************************************//** | |
| * \name Collective constructors | |
| *********************************************************************/ | |
| //@{ | |
| /** | |
| * \brief Collective constructor using a private static allocation of shared memory as temporary storage. | |
| */ | |
| __device__ __forceinline__ BlockShuffle() | |
| : | |
| temp_storage(PrivateStorage()), | |
| linear_tid(RowMajorTid(BLOCK_DIM_X, BLOCK_DIM_Y, BLOCK_DIM_Z)) | |
| {} | |
| /** | |
| * \brief Collective constructor using the specified memory allocation as temporary storage. | |
| */ | |
| __device__ __forceinline__ BlockShuffle( | |
| TempStorage &temp_storage) ///< [in] Reference to memory allocation having layout type TempStorage | |
| : | |
| temp_storage(temp_storage.Alias()), | |
| linear_tid(RowMajorTid(BLOCK_DIM_X, BLOCK_DIM_Y, BLOCK_DIM_Z)) | |
| {} | |
| //@} end member group | |
| /******************************************************************//** | |
| * \name Shuffle movement | |
| *********************************************************************/ | |
| //@{ | |
| /** | |
| * \brief Each <em>thread<sub>i</sub></em> obtains the \p input provided by <em>thread</em><sub><em>i</em>+<tt>distance</tt></sub>. The offset \p distance may be negative. | |
| * | |
| * \par | |
| * - \smemreuse | |
| */ | |
| __device__ __forceinline__ void Offset( | |
| T input, ///< [in] The input item from the calling thread (<em>thread<sub>i</sub></em>) | |
| T& output, ///< [out] The \p input item from the successor (or predecessor) thread <em>thread</em><sub><em>i</em>+<tt>distance</tt></sub> (may be aliased to \p input). This value is only updated for for <em>thread<sub>i</sub></em> when 0 <= (<em>i</em> + \p distance) < <tt>BLOCK_THREADS-1</tt> | |
| int distance = 1) ///< [in] Offset distance (may be negative) | |
| { | |
| temp_storage[linear_tid].prev = input; | |
| CTA_SYNC(); | |
| const int offset_tid = static_cast<int>(linear_tid) + distance; | |
| if ((offset_tid >= 0) && (offset_tid < BLOCK_THREADS)) | |
| { | |
| output = temp_storage[static_cast<size_t>(offset_tid)].prev; | |
| } | |
| } | |
| /** | |
| * \brief Each <em>thread<sub>i</sub></em> obtains the \p input provided by <em>thread</em><sub><em>i</em>+<tt>distance</tt></sub>. | |
| * | |
| * \par | |
| * - \smemreuse | |
| */ | |
| __device__ __forceinline__ void Rotate( | |
| T input, ///< [in] The calling thread's input item | |
| T& output, ///< [out] The \p input item from thread <em>thread</em><sub>(<em>i</em>+<tt>distance></tt>)%<tt><BLOCK_THREADS></tt></sub> (may be aliased to \p input). This value is not updated for <em>thread</em><sub>BLOCK_THREADS-1</sub> | |
| unsigned int distance = 1) ///< [in] Offset distance (0 < \p distance < <tt>BLOCK_THREADS</tt>) | |
| { | |
| temp_storage[linear_tid].prev = input; | |
| CTA_SYNC(); | |
| unsigned int offset = threadIdx.x + distance; | |
| if (offset >= BLOCK_THREADS) | |
| offset -= BLOCK_THREADS; | |
| output = temp_storage[offset].prev; | |
| } | |
| /** | |
| * \brief The thread block rotates its [<em>blocked arrangement</em>](index.html#sec5sec3) of \p input items, shifting it up by one item | |
| * | |
| * \par | |
| * - \blocked | |
| * - \granularity | |
| * - \smemreuse | |
| */ | |
| template <int ITEMS_PER_THREAD> | |
| __device__ __forceinline__ void Up( | |
| T (&input)[ITEMS_PER_THREAD], ///< [in] The calling thread's input items | |
| T (&prev)[ITEMS_PER_THREAD]) ///< [out] The corresponding predecessor items (may be aliased to \p input). The item \p prev[0] is not updated for <em>thread</em><sub>0</sub>. | |
| { | |
| temp_storage[linear_tid].prev = input[ITEMS_PER_THREAD - 1]; | |
| CTA_SYNC(); | |
| #pragma unroll | |
| for (int ITEM = ITEMS_PER_THREAD - 1; ITEM > 0; --ITEM) | |
| prev[ITEM] = input[ITEM - 1]; | |
| if (linear_tid > 0) | |
| prev[0] = temp_storage[linear_tid - 1].prev; | |
| } | |
| /** | |
| * \brief The thread block rotates its [<em>blocked arrangement</em>](index.html#sec5sec3) of \p input items, shifting it up by one item. All threads receive the \p input provided by <em>thread</em><sub><tt>BLOCK_THREADS-1</tt></sub>. | |
| * | |
| * \par | |
| * - \blocked | |
| * - \granularity | |
| * - \smemreuse | |
| */ | |
| template <int ITEMS_PER_THREAD> | |
| __device__ __forceinline__ void Up( | |
| T (&input)[ITEMS_PER_THREAD], ///< [in] The calling thread's input items | |
| T (&prev)[ITEMS_PER_THREAD], ///< [out] The corresponding predecessor items (may be aliased to \p input). The item \p prev[0] is not updated for <em>thread</em><sub>0</sub>. | |
| T &block_suffix) ///< [out] The item \p input[ITEMS_PER_THREAD-1] from <em>thread</em><sub><tt>BLOCK_THREADS-1</tt></sub>, provided to all threads | |
| { | |
| Up(input, prev); | |
| block_suffix = temp_storage[BLOCK_THREADS - 1].prev; | |
| } | |
| /** | |
| * \brief The thread block rotates its [<em>blocked arrangement</em>](index.html#sec5sec3) of \p input items, shifting it down by one item | |
| * | |
| * \par | |
| * - \blocked | |
| * - \granularity | |
| * - \smemreuse | |
| */ | |
| template <int ITEMS_PER_THREAD> | |
| __device__ __forceinline__ void Down( | |
| T (&input)[ITEMS_PER_THREAD], ///< [in] The calling thread's input items | |
| T (&prev)[ITEMS_PER_THREAD]) ///< [out] The corresponding predecessor items (may be aliased to \p input). The value \p prev[0] is not updated for <em>thread</em><sub>BLOCK_THREADS-1</sub>. | |
| { | |
| temp_storage[linear_tid].prev = input[ITEMS_PER_THREAD - 1]; | |
| CTA_SYNC(); | |
| #pragma unroll | |
| for (int ITEM = ITEMS_PER_THREAD - 1; ITEM > 0; --ITEM) | |
| prev[ITEM] = input[ITEM - 1]; | |
| if (linear_tid > 0) | |
| prev[0] = temp_storage[linear_tid - 1].prev; | |
| } | |
| /** | |
| * \brief The thread block rotates its [<em>blocked arrangement</em>](index.html#sec5sec3) of input items, shifting it down by one item. All threads receive \p input[0] provided by <em>thread</em><sub><tt>0</tt></sub>. | |
| * | |
| * \par | |
| * - \blocked | |
| * - \granularity | |
| * - \smemreuse | |
| */ | |
| template <int ITEMS_PER_THREAD> | |
| __device__ __forceinline__ void Down( | |
| T (&input)[ITEMS_PER_THREAD], ///< [in] The calling thread's input items | |
| T (&prev)[ITEMS_PER_THREAD], ///< [out] The corresponding predecessor items (may be aliased to \p input). The value \p prev[0] is not updated for <em>thread</em><sub>BLOCK_THREADS-1</sub>. | |
| T &block_prefix) ///< [out] The item \p input[0] from <em>thread</em><sub><tt>0</tt></sub>, provided to all threads | |
| { | |
| Up(input, prev); | |
| block_prefix = temp_storage[BLOCK_THREADS - 1].prev; | |
| } | |
| //@} end member group | |
| }; | |
| } // CUB namespace | |
| CUB_NS_POSTFIX // Optional outer namespace(s) | |