Spaces:
Sleeping
Sleeping
Upload app.py
Browse files
app.py
CHANGED
|
@@ -83,219 +83,318 @@ class UNetNoCondWrapper(nn.Module):
|
|
| 83 |
# b = base64.b64encode(buf.getvalue()).decode("utf-8")
|
| 84 |
# return f"data:image/png;base64,{b}"
|
| 85 |
|
| 86 |
-
def build_textured_cube(pil_imgs, face_rotations=None):
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 87 |
"""
|
| 88 |
-
|
| 89 |
-
|
| 90 |
-
- Retour: (chemin_absolu_obj, tmpdir)
|
| 91 |
-
- Defaults (comme demandé) :
|
| 92 |
-
default_rots = {"front": 0, "right": 270, "back": 180, "left": 90, "top": 0, "bottom": 0}
|
| 93 |
-
face_order = ["top","right","bottom","left","front","back"]
|
| 94 |
-
Notes:
|
| 95 |
-
- Les textures sont écrites dans un dossier temporaire (préférentiellement sous /tmp/gradio).
|
| 96 |
-
- Les faces front/back utiliseront la largeur/hauteur de pil_imgs[0].
|
| 97 |
-
- Les faces right/left utiliseront la largeur de pil_imgs[1] et pil_imgs[3] (moyenne si différentes).
|
| 98 |
"""
|
| 99 |
-
|
| 100 |
-
|
| 101 |
-
|
| 102 |
-
|
| 103 |
-
|
| 104 |
-
|
| 105 |
-
|
| 106 |
-
#
|
| 107 |
-
|
| 108 |
-
|
| 109 |
-
|
| 110 |
-
|
| 111 |
-
|
| 112 |
-
|
| 113 |
-
|
| 114 |
-
|
| 115 |
-
base_dir = "/tmp/gradio"
|
| 116 |
-
if os.path.isdir(base_dir) and os.access(base_dir, os.W_OK):
|
| 117 |
-
tmpdir = tempfile.mkdtemp(prefix="parallelep_", dir=base_dir)
|
| 118 |
-
else:
|
| 119 |
-
tmpdir = tempfile.mkdtemp(prefix="parallelep_")
|
| 120 |
-
|
| 121 |
-
# noms de fichiers textures (relatifs)
|
| 122 |
-
tex_names = {
|
| 123 |
-
"front": "tex_front.png",
|
| 124 |
-
"right": "tex_right.png",
|
| 125 |
-
"back": "tex_back.png",
|
| 126 |
-
"left": "tex_left.png",
|
| 127 |
-
"top": "tex_top.png",
|
| 128 |
-
"bottom": "tex_bottom.png",
|
| 129 |
}
|
| 130 |
|
| 131 |
-
#
|
| 132 |
-
#
|
| 133 |
-
|
| 134 |
-
|
| 135 |
-
|
| 136 |
-
|
| 137 |
-
|
| 138 |
-
|
| 139 |
-
|
| 140 |
-
|
| 141 |
-
|
| 142 |
-
|
| 143 |
-
|
| 144 |
-
#
|
| 145 |
-
|
| 146 |
-
|
| 147 |
-
|
| 148 |
-
|
| 149 |
-
|
| 150 |
-
|
| 151 |
-
|
| 152 |
-
|
| 153 |
-
|
| 154 |
-
|
| 155 |
-
|
| 156 |
-
|
| 157 |
-
#
|
| 158 |
-
|
| 159 |
-
|
| 160 |
-
|
| 161 |
-
|
| 162 |
-
|
| 163 |
-
|
| 164 |
-
|
| 165 |
-
|
| 166 |
-
|
| 167 |
-
|
| 168 |
-
|
| 169 |
-
|
| 170 |
-
|
| 171 |
-
|
| 172 |
-
# top / bottom textures noires (même hauteur que front pour homogénéité)
|
| 173 |
-
black = Image.new("RGB", (front_w, front_h), (0, 0, 0))
|
| 174 |
-
for face_name in ("top", "bottom"):
|
| 175 |
-
im = black
|
| 176 |
-
angle = face_rotations.get(face_name, 0)
|
| 177 |
-
if angle % 360 != 0:
|
| 178 |
-
im = im.rotate(angle, resample=Image.BICUBIC, expand=False)
|
| 179 |
-
p = os.path.join(tmpdir, tex_names[face_name])
|
| 180 |
-
im.save(p, format="PNG")
|
| 181 |
-
try:
|
| 182 |
-
os.chmod(p, 0o644)
|
| 183 |
-
except Exception:
|
| 184 |
-
pass
|
| 185 |
-
|
| 186 |
-
# --- écrire le .mtl (références relatives) ---
|
| 187 |
-
mtl_path = os.path.join(tmpdir, "parallelep.mtl")
|
| 188 |
-
with open(mtl_path, "w", encoding="utf-8") as f:
|
| 189 |
-
f.write("# Material file for parallelepiped\n")
|
| 190 |
-
for mat_name, tex_file in tex_names.items():
|
| 191 |
-
f.write(f"newmtl m_{mat_name}\n")
|
| 192 |
-
f.write("Ka 1.000 1.000 1.000\n")
|
| 193 |
-
f.write("Kd 1.000 1.000 1.000\n")
|
| 194 |
-
f.write("Ks 0.000 0.000 0.000\n")
|
| 195 |
-
f.write("Ns 10.000\n")
|
| 196 |
-
f.write("illum 2\n")
|
| 197 |
-
f.write(f"map_Kd {tex_file}\n\n")
|
| 198 |
-
try:
|
| 199 |
-
os.chmod(mtl_path, 0o644)
|
| 200 |
-
except Exception:
|
| 201 |
-
pass
|
| 202 |
-
|
| 203 |
-
# --- construire la géométrie : on écrit 24 vertices (4 par face) dans l'ordre
|
| 204 |
-
# On utilise l'ordre des faces demandé par toi :
|
| 205 |
-
face_order = ["top", "right", "bottom", "left", "front", "back"]
|
| 206 |
-
|
| 207 |
-
# Pour éviter toute confusion d'indices, on définit pour chaque face les 4 sommets (en coordonnées)
|
| 208 |
-
# Convention de coordonnées : +X = right, +Y = front, +Z = up
|
| 209 |
-
# coins du parallélépipède (en coordonnées globales) si on utilisait 8 sommets :
|
| 210 |
-
# but ici on énumère 4-verts par face afin d'avoir des UVs distincts
|
| 211 |
-
# Définition des quads (ordre: v0, v1, v2, v3) orientés CCW quand on regarde la face (face avant)
|
| 212 |
quads = {
|
| 213 |
-
|
| 214 |
-
"
|
| 215 |
-
|
| 216 |
-
|
| 217 |
-
|
| 218 |
-
|
| 219 |
-
],
|
| 220 |
-
# right (+X) : face latérale droite, couvrira depth x height (u=0..1 mappe largeur depth)
|
| 221 |
-
"right": [
|
| 222 |
-
( half_x, -half_y, -half_z),
|
| 223 |
-
( half_x, half_y, -half_z),
|
| 224 |
-
( half_x, half_y, half_z),
|
| 225 |
-
( half_x, -half_y, half_z),
|
| 226 |
-
],
|
| 227 |
-
# bottom (-Z)
|
| 228 |
-
"bottom": [
|
| 229 |
-
(-half_x, half_y, -half_z),
|
| 230 |
-
( half_x, half_y, -half_z),
|
| 231 |
-
( half_x, -half_y, -half_z),
|
| 232 |
-
(-half_x, -half_y, -half_z),
|
| 233 |
-
],
|
| 234 |
-
# left (-X)
|
| 235 |
-
"left": [
|
| 236 |
-
(-half_x, -half_y, half_z),
|
| 237 |
-
(-half_x, half_y, half_z),
|
| 238 |
-
(-half_x, half_y, -half_z),
|
| 239 |
-
(-half_x, -half_y, -half_z),
|
| 240 |
-
],
|
| 241 |
-
# front (+Y)
|
| 242 |
-
"front": [
|
| 243 |
-
(-half_x, half_y, -half_z),
|
| 244 |
-
(-half_x, half_y, half_z),
|
| 245 |
-
( half_x, half_y, half_z),
|
| 246 |
-
( half_x, half_y, -half_z),
|
| 247 |
-
],
|
| 248 |
-
# back (-Y)
|
| 249 |
-
"back": [
|
| 250 |
-
( half_x, -half_y, -half_z),
|
| 251 |
-
( half_x, -half_y, half_z),
|
| 252 |
-
(-half_x, -half_y, half_z),
|
| 253 |
-
(-half_x, -half_y, -half_z),
|
| 254 |
-
],
|
| 255 |
}
|
| 256 |
|
| 257 |
-
#
|
| 258 |
-
|
| 259 |
-
|
| 260 |
-
|
| 261 |
-
|
| 262 |
-
|
| 263 |
-
|
| 264 |
-
for
|
| 265 |
-
|
| 266 |
-
|
| 267 |
-
|
| 268 |
-
|
| 269 |
-
|
| 270 |
-
|
| 271 |
-
|
| 272 |
-
|
| 273 |
-
|
| 274 |
-
|
| 275 |
-
f.write("\n")
|
| 276 |
-
|
| 277 |
-
|
| 278 |
-
|
| 279 |
-
|
| 280 |
-
|
| 281 |
-
t_base = i * 4 + 1
|
| 282 |
-
v1, v2, v3, v4 = v_base, v_base + 1, v_base + 2, v_base + 3
|
| 283 |
-
t1, t2, t3, t4 = t_base, t_base + 1, t_base + 2, t_base + 3
|
| 284 |
-
# écrire deux triangles (v/vt)
|
| 285 |
-
f.write(f"f {v1}/{t1} {v2}/{t2} {v3}/{t3}\n")
|
| 286 |
-
f.write(f"f {v1}/{t1} {v3}/{t3} {v4}/{t4}\n\n")
|
| 287 |
-
try:
|
| 288 |
-
os.chmod(obj_path, 0o644)
|
| 289 |
-
except Exception:
|
| 290 |
-
pass
|
| 291 |
-
|
| 292 |
-
# vérifications rapides
|
| 293 |
-
for fname in ["parallelep.obj", "parallelep.mtl"] + list(tex_names.values()):
|
| 294 |
-
p = os.path.join(tmpdir, fname)
|
| 295 |
-
if not os.path.exists(p):
|
| 296 |
-
raise FileNotFoundError(f"Fichier attendu introuvable : {p}")
|
| 297 |
-
|
| 298 |
-
return (os.path.abspath(obj_path), tmpdir)
|
| 299 |
|
| 300 |
# def build_textured_cube(pil_imgs, face_rotations=None):
|
| 301 |
# """
|
|
|
|
| 83 |
# b = base64.b64encode(buf.getvalue()).decode("utf-8")
|
| 84 |
# return f"data:image/png;base64,{b}"
|
| 85 |
|
| 86 |
+
# def build_textured_cube(pil_imgs, face_rotations=None):
|
| 87 |
+
# """
|
| 88 |
+
# Crée un parallélépipède texturé (OBJ + MTL + textures).
|
| 89 |
+
# - pil_imgs: liste/tuple de 4 PIL.Image dans l'ordre [front, right, back, left]
|
| 90 |
+
# - Retour: (chemin_absolu_obj, tmpdir)
|
| 91 |
+
# - Defaults (comme demandé) :
|
| 92 |
+
# default_rots = {"front": 0, "right": 270, "back": 180, "left": 90, "top": 0, "bottom": 0}
|
| 93 |
+
# face_order = ["top","right","bottom","left","front","back"]
|
| 94 |
+
# Notes:
|
| 95 |
+
# - Les textures sont écrites dans un dossier temporaire (préférentiellement sous /tmp/gradio).
|
| 96 |
+
# - Les faces front/back utiliseront la largeur/hauteur de pil_imgs[0].
|
| 97 |
+
# - Les faces right/left utiliseront la largeur de pil_imgs[1] et pil_imgs[3] (moyenne si différentes).
|
| 98 |
+
# """
|
| 99 |
+
# import os
|
| 100 |
+
# import tempfile
|
| 101 |
+
# from PIL import Image
|
| 102 |
+
|
| 103 |
+
# if not (isinstance(pil_imgs, (list, tuple)) and len(pil_imgs) >= 4):
|
| 104 |
+
# raise ValueError("build_textured_cube attend une liste/tuple de 4 images PIL (front, right, back, left).")
|
| 105 |
+
|
| 106 |
+
# # rotations & ordre demandés
|
| 107 |
+
# default_rots = {"front": 0, "right": 270, "back": 180, "left": 90, "top": 0, "bottom": 0}
|
| 108 |
+
# if face_rotations is None:
|
| 109 |
+
# face_rotations = default_rots
|
| 110 |
+
# else:
|
| 111 |
+
# for k, v in default_rots.items():
|
| 112 |
+
# face_rotations.setdefault(k, v)
|
| 113 |
+
|
| 114 |
+
# # --- creer dossier temporaire preferentiellement sous /tmp/gradio (HF Spaces) ---
|
| 115 |
+
# base_dir = "/tmp/gradio"
|
| 116 |
+
# if os.path.isdir(base_dir) and os.access(base_dir, os.W_OK):
|
| 117 |
+
# tmpdir = tempfile.mkdtemp(prefix="parallelep_", dir=base_dir)
|
| 118 |
+
# else:
|
| 119 |
+
# tmpdir = tempfile.mkdtemp(prefix="parallelep_")
|
| 120 |
+
|
| 121 |
+
# # noms de fichiers textures (relatifs)
|
| 122 |
+
# tex_names = {
|
| 123 |
+
# "front": "tex_front.png",
|
| 124 |
+
# "right": "tex_right.png",
|
| 125 |
+
# "back": "tex_back.png",
|
| 126 |
+
# "left": "tex_left.png",
|
| 127 |
+
# "top": "tex_top.png",
|
| 128 |
+
# "bottom": "tex_bottom.png",
|
| 129 |
+
# }
|
| 130 |
+
|
| 131 |
+
# # récupérer tailles (on accepte que les images aient déjà été redimensionnées
|
| 132 |
+
# # (ex: left/right résized par ton code d'inference à new_width x original_height))
|
| 133 |
+
# front_w, front_h = pil_imgs[0].size
|
| 134 |
+
# right_w, right_h = pil_imgs[1].size
|
| 135 |
+
# back_w, back_h = pil_imgs[2].size
|
| 136 |
+
# left_w, left_h = pil_imgs[3].size
|
| 137 |
+
|
| 138 |
+
# # On définit les dimensions principales du box :
|
| 139 |
+
# # width (X) = front_w
|
| 140 |
+
# # depth (Y) = moyenne des largeurs de left/right (i.e. largeur le long Y)
|
| 141 |
+
# # height (Z) = front_h
|
| 142 |
+
# width_px = float(front_w)
|
| 143 |
+
# height_px = float(front_h)
|
| 144 |
+
# # depth: moyenne des largeurs horizontales des textures latérales (right & left)
|
| 145 |
+
# depth_px = float((right_w + left_w) / 2.0)
|
| 146 |
+
|
| 147 |
+
# # Normaliser pour garder la boîte à des tailles raisonnables (max dimension -> 1.0)
|
| 148 |
+
# max_dim = max(width_px, depth_px, height_px, 1.0)
|
| 149 |
+
# scale = 1.0 / max_dim
|
| 150 |
+
# half_x = (width_px * 0.5) * scale
|
| 151 |
+
# half_y = (depth_px * 0.5) * scale
|
| 152 |
+
# half_z = (height_px * 0.5) * scale
|
| 153 |
+
|
| 154 |
+
# # Mapping attendu pour pil_imgs
|
| 155 |
+
# mapping_order = ["front", "right", "back", "left"]
|
| 156 |
+
|
| 157 |
+
# # Sauvegarder les textures avec rotation demandée (et permissions)
|
| 158 |
+
# for img, face_name in zip(pil_imgs[:4], mapping_order):
|
| 159 |
+
# im = img.convert("RGB")
|
| 160 |
+
# # si la taille diffère (sécurité), on la respecte : on n'uniformise pas ici
|
| 161 |
+
# angle = face_rotations.get(face_name, 0)
|
| 162 |
+
# if angle % 360 != 0:
|
| 163 |
+
# # PIL rotate: angle en degrés, positif = CCW
|
| 164 |
+
# im = im.rotate(angle, resample=Image.BICUBIC, expand=False)
|
| 165 |
+
# path = os.path.join(tmpdir, tex_names[face_name])
|
| 166 |
+
# im.save(path, format="PNG")
|
| 167 |
+
# try:
|
| 168 |
+
# os.chmod(path, 0o644)
|
| 169 |
+
# except Exception:
|
| 170 |
+
# pass
|
| 171 |
+
|
| 172 |
+
# # top / bottom textures noires (même hauteur que front pour homogénéité)
|
| 173 |
+
# black = Image.new("RGB", (front_w, front_h), (0, 0, 0))
|
| 174 |
+
# for face_name in ("top", "bottom"):
|
| 175 |
+
# im = black
|
| 176 |
+
# angle = face_rotations.get(face_name, 0)
|
| 177 |
+
# if angle % 360 != 0:
|
| 178 |
+
# im = im.rotate(angle, resample=Image.BICUBIC, expand=False)
|
| 179 |
+
# p = os.path.join(tmpdir, tex_names[face_name])
|
| 180 |
+
# im.save(p, format="PNG")
|
| 181 |
+
# try:
|
| 182 |
+
# os.chmod(p, 0o644)
|
| 183 |
+
# except Exception:
|
| 184 |
+
# pass
|
| 185 |
+
|
| 186 |
+
# # --- écrire le .mtl (références relatives) ---
|
| 187 |
+
# mtl_path = os.path.join(tmpdir, "parallelep.mtl")
|
| 188 |
+
# with open(mtl_path, "w", encoding="utf-8") as f:
|
| 189 |
+
# f.write("# Material file for parallelepiped\n")
|
| 190 |
+
# for mat_name, tex_file in tex_names.items():
|
| 191 |
+
# f.write(f"newmtl m_{mat_name}\n")
|
| 192 |
+
# f.write("Ka 1.000 1.000 1.000\n")
|
| 193 |
+
# f.write("Kd 1.000 1.000 1.000\n")
|
| 194 |
+
# f.write("Ks 0.000 0.000 0.000\n")
|
| 195 |
+
# f.write("Ns 10.000\n")
|
| 196 |
+
# f.write("illum 2\n")
|
| 197 |
+
# f.write(f"map_Kd {tex_file}\n\n")
|
| 198 |
+
# try:
|
| 199 |
+
# os.chmod(mtl_path, 0o644)
|
| 200 |
+
# except Exception:
|
| 201 |
+
# pass
|
| 202 |
+
|
| 203 |
+
# # --- construire la géométrie : on écrit 24 vertices (4 par face) dans l'ordre
|
| 204 |
+
# # On utilise l'ordre des faces demandé par toi :
|
| 205 |
+
# face_order = ["top", "right", "bottom", "left", "front", "back"]
|
| 206 |
+
|
| 207 |
+
# # Pour éviter toute confusion d'indices, on définit pour chaque face les 4 sommets (en coordonnées)
|
| 208 |
+
# # Convention de coordonnées : +X = right, +Y = front, +Z = up
|
| 209 |
+
# # coins du parallélépipède (en coordonnées globales) si on utilisait 8 sommets :
|
| 210 |
+
# # but ici on énumère 4-verts par face afin d'avoir des UVs distincts
|
| 211 |
+
# # Définition des quads (ordre: v0, v1, v2, v3) orientés CCW quand on regarde la face (face avant)
|
| 212 |
+
# quads = {
|
| 213 |
+
# # top (+Z) : côté supérieur, couvrira width x depth
|
| 214 |
+
# "top": [
|
| 215 |
+
# (-half_x, -half_y, half_z),
|
| 216 |
+
# ( half_x, -half_y, half_z),
|
| 217 |
+
# ( half_x, half_y, half_z),
|
| 218 |
+
# (-half_x, half_y, half_z),
|
| 219 |
+
# ],
|
| 220 |
+
# # right (+X) : face latérale droite, couvrira depth x height (u=0..1 mappe largeur depth)
|
| 221 |
+
# "right": [
|
| 222 |
+
# ( half_x, -half_y, -half_z),
|
| 223 |
+
# ( half_x, half_y, -half_z),
|
| 224 |
+
# ( half_x, half_y, half_z),
|
| 225 |
+
# ( half_x, -half_y, half_z),
|
| 226 |
+
# ],
|
| 227 |
+
# # bottom (-Z)
|
| 228 |
+
# "bottom": [
|
| 229 |
+
# (-half_x, half_y, -half_z),
|
| 230 |
+
# ( half_x, half_y, -half_z),
|
| 231 |
+
# ( half_x, -half_y, -half_z),
|
| 232 |
+
# (-half_x, -half_y, -half_z),
|
| 233 |
+
# ],
|
| 234 |
+
# # left (-X)
|
| 235 |
+
# "left": [
|
| 236 |
+
# (-half_x, -half_y, half_z),
|
| 237 |
+
# (-half_x, half_y, half_z),
|
| 238 |
+
# (-half_x, half_y, -half_z),
|
| 239 |
+
# (-half_x, -half_y, -half_z),
|
| 240 |
+
# ],
|
| 241 |
+
# # front (+Y)
|
| 242 |
+
# "front": [
|
| 243 |
+
# (-half_x, half_y, -half_z),
|
| 244 |
+
# (-half_x, half_y, half_z),
|
| 245 |
+
# ( half_x, half_y, half_z),
|
| 246 |
+
# ( half_x, half_y, -half_z),
|
| 247 |
+
# ],
|
| 248 |
+
# # back (-Y)
|
| 249 |
+
# "back": [
|
| 250 |
+
# ( half_x, -half_y, -half_z),
|
| 251 |
+
# ( half_x, -half_y, half_z),
|
| 252 |
+
# (-half_x, -half_y, half_z),
|
| 253 |
+
# (-half_x, -half_y, -half_z),
|
| 254 |
+
# ],
|
| 255 |
+
# }
|
| 256 |
+
|
| 257 |
+
# # écrire l'OBJ (triangulé, 24 vertices, 24 vt)
|
| 258 |
+
# obj_path = os.path.join(tmpdir, "parallelep.obj")
|
| 259 |
+
# with open(obj_path, "w", encoding="utf-8") as f:
|
| 260 |
+
# f.write("# Parallelepiped OBJ generated by build_textured_cube\n")
|
| 261 |
+
# f.write("mtllib parallelep.mtl\n\n")
|
| 262 |
+
|
| 263 |
+
# # écrire vertices (4 par face dans l'ordre face_order)
|
| 264 |
+
# for face_name in face_order:
|
| 265 |
+
# for v in quads[face_name]:
|
| 266 |
+
# f.write("v {:.6f} {:.6f} {:.6f}\n".format(*v))
|
| 267 |
+
# f.write("\n")
|
| 268 |
+
|
| 269 |
+
# # écrire UVs : pour chaque face on écrit 4 UVs (0..1)
|
| 270 |
+
# # note : si la texture est rectangulaire, UVs restent 0..1 et mapperont l'image entière
|
| 271 |
+
# uvs = [(0.0, 0.0), (1.0, 0.0), (1.0, 1.0), (0.0, 1.0)]
|
| 272 |
+
# for _ in range(6):
|
| 273 |
+
# for (u, v) in uvs:
|
| 274 |
+
# f.write("vt {:.6f} {:.6f}\n".format(u, v))
|
| 275 |
+
# f.write("\n")
|
| 276 |
+
|
| 277 |
+
# # faces (2 triangles par face), indices 1-based
|
| 278 |
+
# for i, face_name in enumerate(face_order):
|
| 279 |
+
# f.write(f"usemtl m_{face_name}\n")
|
| 280 |
+
# v_base = i * 4 + 1
|
| 281 |
+
# t_base = i * 4 + 1
|
| 282 |
+
# v1, v2, v3, v4 = v_base, v_base + 1, v_base + 2, v_base + 3
|
| 283 |
+
# t1, t2, t3, t4 = t_base, t_base + 1, t_base + 2, t_base + 3
|
| 284 |
+
# # écrire deux triangles (v/vt)
|
| 285 |
+
# f.write(f"f {v1}/{t1} {v2}/{t2} {v3}/{t3}\n")
|
| 286 |
+
# f.write(f"f {v1}/{t1} {v3}/{t3} {v4}/{t4}\n\n")
|
| 287 |
+
# try:
|
| 288 |
+
# os.chmod(obj_path, 0o644)
|
| 289 |
+
# except Exception:
|
| 290 |
+
# pass
|
| 291 |
+
|
| 292 |
+
# # vérifications rapides
|
| 293 |
+
# for fname in ["parallelep.obj", "parallelep.mtl"] + list(tex_names.values()):
|
| 294 |
+
# p = os.path.join(tmpdir, fname)
|
| 295 |
+
# if not os.path.exists(p):
|
| 296 |
+
# raise FileNotFoundError(f"Fichier attendu introuvable : {p}")
|
| 297 |
+
|
| 298 |
+
# return (os.path.abspath(obj_path), tmpdir)
|
| 299 |
+
|
| 300 |
+
|
| 301 |
+
def build_textured_cube(pil_imgs):
|
| 302 |
"""
|
| 303 |
+
pil_imgs: [front, right, back, left]
|
| 304 |
+
Renvoie : path absolu vers cube.obj
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 305 |
"""
|
| 306 |
+
|
| 307 |
+
# -------------------------
|
| 308 |
+
# 1. Création du répertoire temporaire
|
| 309 |
+
# -------------------------
|
| 310 |
+
tmpdir = tempfile.mkdtemp()
|
| 311 |
+
|
| 312 |
+
# Créer les images noires pour top et bottom
|
| 313 |
+
size_square = pil_imgs[0].size[0] # front est carré
|
| 314 |
+
black = Image.new("RGB", (size_square, size_square), (0, 0, 0))
|
| 315 |
+
textures = {
|
| 316 |
+
"front": pil_imgs[0],
|
| 317 |
+
"right": pil_imgs[1],
|
| 318 |
+
"back": pil_imgs[2],
|
| 319 |
+
"left": pil_imgs[3],
|
| 320 |
+
"top": black,
|
| 321 |
+
"bottom": black
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 322 |
}
|
| 323 |
|
| 324 |
+
# -------------------------
|
| 325 |
+
# 2. Rotation des textures si nécessaire
|
| 326 |
+
# -------------------------
|
| 327 |
+
# Toutes les faces +90° pour être dans le même sens
|
| 328 |
+
rotations = {"front": 0, "right": 270, "back": 180, "left": 90, "top": 0, "bottom": 0}
|
| 329 |
+
for face, img in textures.items():
|
| 330 |
+
if rotations[face] != 0:
|
| 331 |
+
textures[face] = img.rotate(rotations[face], expand=True)
|
| 332 |
+
# sauvegarder l'image
|
| 333 |
+
textures[face].save(os.path.join(tmpdir, f"{face}.png"))
|
| 334 |
+
|
| 335 |
+
# -------------------------
|
| 336 |
+
# 3. Dimensions du parallélépipède
|
| 337 |
+
# -------------------------
|
| 338 |
+
# front/back = carré
|
| 339 |
+
w = pil_imgs[0].width
|
| 340 |
+
h = pil_imgs[0].height
|
| 341 |
+
# left/right = rectangles
|
| 342 |
+
d = pil_imgs[1].width # largeur du rectangle (X) correspond à profondeur
|
| 343 |
+
# hauteur Z = front.height
|
| 344 |
+
half_x = w / 2
|
| 345 |
+
half_y = d / 2
|
| 346 |
+
half_z = h / 2
|
| 347 |
+
|
| 348 |
+
# -------------------------
|
| 349 |
+
# 4. Définition des sommets
|
| 350 |
+
# -------------------------
|
| 351 |
+
verts = [
|
| 352 |
+
(-half_x, -half_y, -half_z),
|
| 353 |
+
( half_x, -half_y, -half_z),
|
| 354 |
+
( half_x, half_y, -half_z),
|
| 355 |
+
(-half_x, half_y, -half_z),
|
| 356 |
+
(-half_x, -half_y, half_z),
|
| 357 |
+
( half_x, -half_y, half_z),
|
| 358 |
+
( half_x, half_y, half_z),
|
| 359 |
+
(-half_x, half_y, half_z),
|
| 360 |
+
]
|
| 361 |
+
|
| 362 |
+
# -------------------------
|
| 363 |
+
# 5. Faces et textures
|
| 364 |
+
# -------------------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 365 |
quads = {
|
| 366 |
+
"front": [4,5,6,7],
|
| 367 |
+
"back": [0,1,2,3],
|
| 368 |
+
"left": [0,4,7,3],
|
| 369 |
+
"right": [1,5,6,2],
|
| 370 |
+
"top": [3,7,6,2],
|
| 371 |
+
"bottom": [0,4,5,1]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 372 |
}
|
| 373 |
|
| 374 |
+
# -------------------------
|
| 375 |
+
# 6. Création du fichier OBJ et MTL
|
| 376 |
+
# -------------------------
|
| 377 |
+
obj_path = os.path.join(tmpdir, "cube.obj")
|
| 378 |
+
mtl_path = os.path.join(tmpdir, "cube.mtl")
|
| 379 |
+
|
| 380 |
+
with open(mtl_path, "w") as f:
|
| 381 |
+
for face in quads:
|
| 382 |
+
f.write(f"newmtl {face}\n")
|
| 383 |
+
f.write(f"Ka 1.0 1.0 1.0\nKd 1.0 1.0 1.0\nKs 0.0 0.0 0.0\n")
|
| 384 |
+
f.write(f"map_Kd {face}.png\n\n")
|
| 385 |
+
|
| 386 |
+
with open(obj_path, "w") as f:
|
| 387 |
+
f.write(f"mtllib cube.mtl\n")
|
| 388 |
+
for v in verts:
|
| 389 |
+
f.write(f"v {v[0]} {v[1]} {v[2]}\n")
|
| 390 |
+
# coordonnées UV simples (coin-bas-gauche à coin-haut-droit)
|
| 391 |
+
f.write("vt 0 0\nvt 1 0\nvt 1 1\nvt 0 1\n")
|
| 392 |
+
f.write("vn 0 0 1\n")
|
| 393 |
+
for face, idxs in quads.items():
|
| 394 |
+
f.write(f"usemtl {face}\n")
|
| 395 |
+
f.write(f"f {idxs[0]+1}/1 {idxs[1]+1}/2 {idxs[2]+1}/3 {idxs[3]+1}/4\n")
|
| 396 |
+
|
| 397 |
+
return obj_path, tmpdir
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 398 |
|
| 399 |
# def build_textured_cube(pil_imgs, face_rotations=None):
|
| 400 |
# """
|