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# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.
import os
import torch
import numpy as np
from vggt.dependency.distortion import apply_distortion, iterative_undistortion, single_undistortion
def unproject_depth_map_to_point_map(
depth_map: np.ndarray, extrinsics_cam: np.ndarray, intrinsics_cam: np.ndarray
) -> np.ndarray:
"""
Unproject a batch of depth maps to 3D world coordinates.
Args:
depth_map (np.ndarray): Batch of depth maps of shape (S, H, W, 1) or (S, H, W)
extrinsics_cam (np.ndarray): Batch of camera extrinsic matrices of shape (S, 3, 4)
intrinsics_cam (np.ndarray): Batch of camera intrinsic matrices of shape (S, 3, 3)
Returns:
np.ndarray: Batch of 3D world coordinates of shape (S, H, W, 3)
"""
if isinstance(depth_map, torch.Tensor):
depth_map = depth_map.cpu().numpy()
if isinstance(extrinsics_cam, torch.Tensor):
extrinsics_cam = extrinsics_cam.cpu().numpy()
if isinstance(intrinsics_cam, torch.Tensor):
intrinsics_cam = intrinsics_cam.cpu().numpy()
world_points_list = []
for frame_idx in range(depth_map.shape[0]):
cur_world_points, _, _ = depth_to_world_coords_points(
depth_map[frame_idx].squeeze(-1), extrinsics_cam[frame_idx], intrinsics_cam[frame_idx]
)
world_points_list.append(cur_world_points)
world_points_array = np.stack(world_points_list, axis=0)
return world_points_array
def depth_to_world_coords_points(
depth_map: np.ndarray,
extrinsic: np.ndarray,
intrinsic: np.ndarray,
eps=1e-8,
) -> tuple[np.ndarray, np.ndarray, np.ndarray]:
"""
Convert a depth map to world coordinates.
Args:
depth_map (np.ndarray): Depth map of shape (H, W).
intrinsic (np.ndarray): Camera intrinsic matrix of shape (3, 3).
extrinsic (np.ndarray): Camera extrinsic matrix of shape (3, 4). OpenCV camera coordinate convention, cam from world.
Returns:
tuple[np.ndarray, np.ndarray]: World coordinates (H, W, 3) and valid depth mask (H, W).
"""
if depth_map is None:
return None, None, None
# Valid depth mask
point_mask = depth_map > eps
# Convert depth map to camera coordinates
cam_coords_points = depth_to_cam_coords_points(depth_map, intrinsic)
# Multiply with the inverse of extrinsic matrix to transform to world coordinates
# extrinsic_inv is 4x4 (note closed_form_inverse_OpenCV is batched, the output is (N, 4, 4))
cam_to_world_extrinsic = closed_form_inverse_se3(extrinsic[None])[0]
R_cam_to_world = cam_to_world_extrinsic[:3, :3]
t_cam_to_world = cam_to_world_extrinsic[:3, 3]
# Apply the rotation and translation to the camera coordinates
world_coords_points = np.dot(cam_coords_points, R_cam_to_world.T) + t_cam_to_world # HxWx3, 3x3 -> HxWx3
# world_coords_points = np.einsum("ij,hwj->hwi", R_cam_to_world, cam_coords_points) + t_cam_to_world
return world_coords_points, cam_coords_points, point_mask
def depth_to_cam_coords_points(depth_map: np.ndarray, intrinsic: np.ndarray) -> tuple[np.ndarray, np.ndarray]:
"""
Convert a depth map to camera coordinates.
Args:
depth_map (np.ndarray): Depth map of shape (H, W).
intrinsic (np.ndarray): Camera intrinsic matrix of shape (3, 3).
Returns:
tuple[np.ndarray, np.ndarray]: Camera coordinates (H, W, 3)
"""
H, W = depth_map.shape
assert intrinsic.shape == (3, 3), "Intrinsic matrix must be 3x3"
assert intrinsic[0, 1] == 0 and intrinsic[1, 0] == 0, "Intrinsic matrix must have zero skew"
# Intrinsic parameters
fu, fv = intrinsic[0, 0], intrinsic[1, 1]
cu, cv = intrinsic[0, 2], intrinsic[1, 2]
# Generate grid of pixel coordinates
u, v = np.meshgrid(np.arange(W), np.arange(H))
# Unproject to camera coordinates
x_cam = (u - cu) * depth_map / fu
y_cam = (v - cv) * depth_map / fv
z_cam = depth_map
# Stack to form camera coordinates
cam_coords = np.stack((x_cam, y_cam, z_cam), axis=-1).astype(np.float32)
return cam_coords
def closed_form_inverse_se3(se3, R=None, T=None):
"""
Compute the inverse of each 4x4 (or 3x4) SE3 matrix in a batch.
If `R` and `T` are provided, they must correspond to the rotation and translation
components of `se3`. Otherwise, they will be extracted from `se3`.
Args:
se3: Nx4x4 or Nx3x4 array or tensor of SE3 matrices.
R (optional): Nx3x3 array or tensor of rotation matrices.
T (optional): Nx3x1 array or tensor of translation vectors.
Returns:
Inverted SE3 matrices with the same type and device as `se3`.
Shapes:
se3: (N, 4, 4)
R: (N, 3, 3)
T: (N, 3, 1)
"""
# Check if se3 is a numpy array or a torch tensor
is_numpy = isinstance(se3, np.ndarray)
# Validate shapes
if se3.shape[-2:] != (4, 4) and se3.shape[-2:] != (3, 4):
raise ValueError(f"se3 must be of shape (N,4,4), got {se3.shape}.")
# Extract R and T if not provided
if R is None:
R = se3[:, :3, :3] # (N,3,3)
if T is None:
T = se3[:, :3, 3:] # (N,3,1)
# Transpose R
if is_numpy:
# Compute the transpose of the rotation for NumPy
R_transposed = np.transpose(R, (0, 2, 1))
# -R^T t for NumPy
top_right = -np.matmul(R_transposed, T)
inverted_matrix = np.tile(np.eye(4), (len(R), 1, 1))
else:
R_transposed = R.transpose(1, 2) # (N,3,3)
top_right = -torch.bmm(R_transposed, T) # (N,3,1)
inverted_matrix = torch.eye(4, 4)[None].repeat(len(R), 1, 1)
inverted_matrix = inverted_matrix.to(R.dtype).to(R.device)
inverted_matrix[:, :3, :3] = R_transposed
inverted_matrix[:, :3, 3:] = top_right
return inverted_matrix
# TODO: this code can be further cleaned up
def project_world_points_to_camera_points_batch(world_points, cam_extrinsics):
"""
Transforms 3D points to 2D using extrinsic and intrinsic parameters.
Args:
world_points (torch.Tensor): 3D points of shape BxSxHxWx3.
cam_extrinsics (torch.Tensor): Extrinsic parameters of shape BxSx3x4.
Returns:
"""
# TODO: merge this into project_world_points_to_cam
# device = world_points.device
# with torch.autocast(device_type=device.type, enabled=False):
ones = torch.ones_like(world_points[..., :1]) # shape: (B, S, H, W, 1)
world_points_h = torch.cat([world_points, ones], dim=-1) # shape: (B, S, H, W, 4)
# extrinsics: (B, S, 3, 4) -> (B, S, 1, 1, 3, 4)
extrinsics_exp = cam_extrinsics.unsqueeze(2).unsqueeze(3)
# world_points_h: (B, S, H, W, 4) -> (B, S, H, W, 4, 1)
world_points_h_exp = world_points_h.unsqueeze(-1)
# Now perform the matrix multiplication
# (B, S, 1, 1, 3, 4) @ (B, S, H, W, 4, 1) broadcasts to (B, S, H, W, 3, 1)
camera_points = torch.matmul(extrinsics_exp, world_points_h_exp).squeeze(-1)
return camera_points
def project_world_points_to_cam(
world_points,
cam_extrinsics,
cam_intrinsics=None,
distortion_params=None,
default=0,
only_points_cam=False,
):
"""
Transforms 3D points to 2D using extrinsic and intrinsic parameters.
Args:
world_points (torch.Tensor): 3D points of shape Px3.
cam_extrinsics (torch.Tensor): Extrinsic parameters of shape Bx3x4.
cam_intrinsics (torch.Tensor): Intrinsic parameters of shape Bx3x3.
distortion_params (torch.Tensor): Extra parameters of shape BxN, which is used for radial distortion.
Returns:
torch.Tensor: Transformed 2D points of shape BxNx2.
"""
device = world_points.device
# with torch.autocast(device_type=device.type, dtype=torch.double):
with torch.autocast(device_type=device.type, enabled=False):
N = world_points.shape[0] # Number of points
B = cam_extrinsics.shape[0] # Batch size, i.e., number of cameras
world_points_homogeneous = torch.cat(
[world_points, torch.ones_like(world_points[..., 0:1])], dim=1
) # Nx4
# Reshape for batch processing
world_points_homogeneous = world_points_homogeneous.unsqueeze(0).expand(
B, -1, -1
) # BxNx4
# Step 1: Apply extrinsic parameters
# Transform 3D points to camera coordinate system for all cameras
cam_points = torch.bmm(
cam_extrinsics, world_points_homogeneous.transpose(-1, -2)
)
if only_points_cam:
return None, cam_points
# Step 2: Apply intrinsic parameters and (optional) distortion
image_points = img_from_cam(cam_intrinsics, cam_points, distortion_params, default=default)
return image_points, cam_points
def img_from_cam(cam_intrinsics, cam_points, distortion_params=None, default=0.0):
"""
Applies intrinsic parameters and optional distortion to the given 3D points.
Args:
cam_intrinsics (torch.Tensor): Intrinsic camera parameters of shape Bx3x3.
cam_points (torch.Tensor): 3D points in camera coordinates of shape Bx3xN.
distortion_params (torch.Tensor, optional): Distortion parameters of shape BxN, where N can be 1, 2, or 4.
default (float, optional): Default value to replace NaNs in the output.
Returns:
pixel_coords (torch.Tensor): 2D points in pixel coordinates of shape BxNx2.
"""
# Normalized device coordinates (NDC)
cam_points = cam_points / cam_points[:, 2:3, :]
ndc_xy = cam_points[:, :2, :]
# Apply distortion if distortion_params are provided
if distortion_params is not None:
x_distorted, y_distorted = apply_distortion(distortion_params, ndc_xy[:, 0], ndc_xy[:, 1])
distorted_xy = torch.stack([x_distorted, y_distorted], dim=1)
else:
distorted_xy = ndc_xy
# Prepare cam_points for batch matrix multiplication
cam_coords_homo = torch.cat(
(distorted_xy, torch.ones_like(distorted_xy[:, :1, :])), dim=1
) # Bx3xN
# Apply intrinsic parameters using batch matrix multiplication
pixel_coords = torch.bmm(cam_intrinsics, cam_coords_homo) # Bx3xN
# Extract x and y coordinates
pixel_coords = pixel_coords[:, :2, :] # Bx2xN
# Replace NaNs with default value
pixel_coords = torch.nan_to_num(pixel_coords, nan=default)
return pixel_coords.transpose(1, 2) # BxNx2
def cam_from_img(pred_tracks, intrinsics, extra_params=None):
"""
Normalize predicted tracks based on camera intrinsics.
Args:
intrinsics (torch.Tensor): The camera intrinsics tensor of shape [batch_size, 3, 3].
pred_tracks (torch.Tensor): The predicted tracks tensor of shape [batch_size, num_tracks, 2].
extra_params (torch.Tensor, optional): Distortion parameters of shape BxN, where N can be 1, 2, or 4.
Returns:
torch.Tensor: Normalized tracks tensor.
"""
# We don't want to do intrinsics_inv = torch.inverse(intrinsics) here
# otherwise we can use something like
# tracks_normalized_homo = torch.bmm(pred_tracks_homo, intrinsics_inv.transpose(1, 2))
principal_point = intrinsics[:, [0, 1], [2, 2]].unsqueeze(-2)
focal_length = intrinsics[:, [0, 1], [0, 1]].unsqueeze(-2)
tracks_normalized = (pred_tracks - principal_point) / focal_length
if extra_params is not None:
# Apply iterative undistortion
try:
tracks_normalized = iterative_undistortion(
extra_params, tracks_normalized
)
except:
tracks_normalized = single_undistortion(
extra_params, tracks_normalized
)
return tracks_normalized |