# Copyright (c) Meta Platforms, Inc. and affiliates. # All rights reserved. # # This source code is licensed under the license found in the # LICENSE file in the root directory of this source tree. import os import torch import numpy as np from vggt.dependency.distortion import apply_distortion, iterative_undistortion, single_undistortion def unproject_depth_map_to_point_map( depth_map: np.ndarray, extrinsics_cam: np.ndarray, intrinsics_cam: np.ndarray ) -> np.ndarray: """ Unproject a batch of depth maps to 3D world coordinates. Args: depth_map (np.ndarray): Batch of depth maps of shape (S, H, W, 1) or (S, H, W) extrinsics_cam (np.ndarray): Batch of camera extrinsic matrices of shape (S, 3, 4) intrinsics_cam (np.ndarray): Batch of camera intrinsic matrices of shape (S, 3, 3) Returns: np.ndarray: Batch of 3D world coordinates of shape (S, H, W, 3) """ if isinstance(depth_map, torch.Tensor): depth_map = depth_map.cpu().numpy() if isinstance(extrinsics_cam, torch.Tensor): extrinsics_cam = extrinsics_cam.cpu().numpy() if isinstance(intrinsics_cam, torch.Tensor): intrinsics_cam = intrinsics_cam.cpu().numpy() world_points_list = [] for frame_idx in range(depth_map.shape[0]): cur_world_points, _, _ = depth_to_world_coords_points( depth_map[frame_idx].squeeze(-1), extrinsics_cam[frame_idx], intrinsics_cam[frame_idx] ) world_points_list.append(cur_world_points) world_points_array = np.stack(world_points_list, axis=0) return world_points_array def depth_to_world_coords_points( depth_map: np.ndarray, extrinsic: np.ndarray, intrinsic: np.ndarray, eps=1e-8, ) -> tuple[np.ndarray, np.ndarray, np.ndarray]: """ Convert a depth map to world coordinates. Args: depth_map (np.ndarray): Depth map of shape (H, W). intrinsic (np.ndarray): Camera intrinsic matrix of shape (3, 3). extrinsic (np.ndarray): Camera extrinsic matrix of shape (3, 4). OpenCV camera coordinate convention, cam from world. Returns: tuple[np.ndarray, np.ndarray]: World coordinates (H, W, 3) and valid depth mask (H, W). """ if depth_map is None: return None, None, None # Valid depth mask point_mask = depth_map > eps # Convert depth map to camera coordinates cam_coords_points = depth_to_cam_coords_points(depth_map, intrinsic) # Multiply with the inverse of extrinsic matrix to transform to world coordinates # extrinsic_inv is 4x4 (note closed_form_inverse_OpenCV is batched, the output is (N, 4, 4)) cam_to_world_extrinsic = closed_form_inverse_se3(extrinsic[None])[0] R_cam_to_world = cam_to_world_extrinsic[:3, :3] t_cam_to_world = cam_to_world_extrinsic[:3, 3] # Apply the rotation and translation to the camera coordinates world_coords_points = np.dot(cam_coords_points, R_cam_to_world.T) + t_cam_to_world # HxWx3, 3x3 -> HxWx3 # world_coords_points = np.einsum("ij,hwj->hwi", R_cam_to_world, cam_coords_points) + t_cam_to_world return world_coords_points, cam_coords_points, point_mask def depth_to_cam_coords_points(depth_map: np.ndarray, intrinsic: np.ndarray) -> tuple[np.ndarray, np.ndarray]: """ Convert a depth map to camera coordinates. Args: depth_map (np.ndarray): Depth map of shape (H, W). intrinsic (np.ndarray): Camera intrinsic matrix of shape (3, 3). Returns: tuple[np.ndarray, np.ndarray]: Camera coordinates (H, W, 3) """ H, W = depth_map.shape assert intrinsic.shape == (3, 3), "Intrinsic matrix must be 3x3" assert intrinsic[0, 1] == 0 and intrinsic[1, 0] == 0, "Intrinsic matrix must have zero skew" # Intrinsic parameters fu, fv = intrinsic[0, 0], intrinsic[1, 1] cu, cv = intrinsic[0, 2], intrinsic[1, 2] # Generate grid of pixel coordinates u, v = np.meshgrid(np.arange(W), np.arange(H)) # Unproject to camera coordinates x_cam = (u - cu) * depth_map / fu y_cam = (v - cv) * depth_map / fv z_cam = depth_map # Stack to form camera coordinates cam_coords = np.stack((x_cam, y_cam, z_cam), axis=-1).astype(np.float32) return cam_coords def closed_form_inverse_se3(se3, R=None, T=None): """ Compute the inverse of each 4x4 (or 3x4) SE3 matrix in a batch. If `R` and `T` are provided, they must correspond to the rotation and translation components of `se3`. Otherwise, they will be extracted from `se3`. Args: se3: Nx4x4 or Nx3x4 array or tensor of SE3 matrices. R (optional): Nx3x3 array or tensor of rotation matrices. T (optional): Nx3x1 array or tensor of translation vectors. Returns: Inverted SE3 matrices with the same type and device as `se3`. Shapes: se3: (N, 4, 4) R: (N, 3, 3) T: (N, 3, 1) """ # Check if se3 is a numpy array or a torch tensor is_numpy = isinstance(se3, np.ndarray) # Validate shapes if se3.shape[-2:] != (4, 4) and se3.shape[-2:] != (3, 4): raise ValueError(f"se3 must be of shape (N,4,4), got {se3.shape}.") # Extract R and T if not provided if R is None: R = se3[:, :3, :3] # (N,3,3) if T is None: T = se3[:, :3, 3:] # (N,3,1) # Transpose R if is_numpy: # Compute the transpose of the rotation for NumPy R_transposed = np.transpose(R, (0, 2, 1)) # -R^T t for NumPy top_right = -np.matmul(R_transposed, T) inverted_matrix = np.tile(np.eye(4), (len(R), 1, 1)) else: R_transposed = R.transpose(1, 2) # (N,3,3) top_right = -torch.bmm(R_transposed, T) # (N,3,1) inverted_matrix = torch.eye(4, 4)[None].repeat(len(R), 1, 1) inverted_matrix = inverted_matrix.to(R.dtype).to(R.device) inverted_matrix[:, :3, :3] = R_transposed inverted_matrix[:, :3, 3:] = top_right return inverted_matrix # TODO: this code can be further cleaned up def project_world_points_to_camera_points_batch(world_points, cam_extrinsics): """ Transforms 3D points to 2D using extrinsic and intrinsic parameters. Args: world_points (torch.Tensor): 3D points of shape BxSxHxWx3. cam_extrinsics (torch.Tensor): Extrinsic parameters of shape BxSx3x4. Returns: """ # TODO: merge this into project_world_points_to_cam # device = world_points.device # with torch.autocast(device_type=device.type, enabled=False): ones = torch.ones_like(world_points[..., :1]) # shape: (B, S, H, W, 1) world_points_h = torch.cat([world_points, ones], dim=-1) # shape: (B, S, H, W, 4) # extrinsics: (B, S, 3, 4) -> (B, S, 1, 1, 3, 4) extrinsics_exp = cam_extrinsics.unsqueeze(2).unsqueeze(3) # world_points_h: (B, S, H, W, 4) -> (B, S, H, W, 4, 1) world_points_h_exp = world_points_h.unsqueeze(-1) # Now perform the matrix multiplication # (B, S, 1, 1, 3, 4) @ (B, S, H, W, 4, 1) broadcasts to (B, S, H, W, 3, 1) camera_points = torch.matmul(extrinsics_exp, world_points_h_exp).squeeze(-1) return camera_points def project_world_points_to_cam( world_points, cam_extrinsics, cam_intrinsics=None, distortion_params=None, default=0, only_points_cam=False, ): """ Transforms 3D points to 2D using extrinsic and intrinsic parameters. Args: world_points (torch.Tensor): 3D points of shape Px3. cam_extrinsics (torch.Tensor): Extrinsic parameters of shape Bx3x4. cam_intrinsics (torch.Tensor): Intrinsic parameters of shape Bx3x3. distortion_params (torch.Tensor): Extra parameters of shape BxN, which is used for radial distortion. Returns: torch.Tensor: Transformed 2D points of shape BxNx2. """ device = world_points.device # with torch.autocast(device_type=device.type, dtype=torch.double): with torch.autocast(device_type=device.type, enabled=False): N = world_points.shape[0] # Number of points B = cam_extrinsics.shape[0] # Batch size, i.e., number of cameras world_points_homogeneous = torch.cat( [world_points, torch.ones_like(world_points[..., 0:1])], dim=1 ) # Nx4 # Reshape for batch processing world_points_homogeneous = world_points_homogeneous.unsqueeze(0).expand( B, -1, -1 ) # BxNx4 # Step 1: Apply extrinsic parameters # Transform 3D points to camera coordinate system for all cameras cam_points = torch.bmm( cam_extrinsics, world_points_homogeneous.transpose(-1, -2) ) if only_points_cam: return None, cam_points # Step 2: Apply intrinsic parameters and (optional) distortion image_points = img_from_cam(cam_intrinsics, cam_points, distortion_params, default=default) return image_points, cam_points def img_from_cam(cam_intrinsics, cam_points, distortion_params=None, default=0.0): """ Applies intrinsic parameters and optional distortion to the given 3D points. Args: cam_intrinsics (torch.Tensor): Intrinsic camera parameters of shape Bx3x3. cam_points (torch.Tensor): 3D points in camera coordinates of shape Bx3xN. distortion_params (torch.Tensor, optional): Distortion parameters of shape BxN, where N can be 1, 2, or 4. default (float, optional): Default value to replace NaNs in the output. Returns: pixel_coords (torch.Tensor): 2D points in pixel coordinates of shape BxNx2. """ # Normalized device coordinates (NDC) cam_points = cam_points / cam_points[:, 2:3, :] ndc_xy = cam_points[:, :2, :] # Apply distortion if distortion_params are provided if distortion_params is not None: x_distorted, y_distorted = apply_distortion(distortion_params, ndc_xy[:, 0], ndc_xy[:, 1]) distorted_xy = torch.stack([x_distorted, y_distorted], dim=1) else: distorted_xy = ndc_xy # Prepare cam_points for batch matrix multiplication cam_coords_homo = torch.cat( (distorted_xy, torch.ones_like(distorted_xy[:, :1, :])), dim=1 ) # Bx3xN # Apply intrinsic parameters using batch matrix multiplication pixel_coords = torch.bmm(cam_intrinsics, cam_coords_homo) # Bx3xN # Extract x and y coordinates pixel_coords = pixel_coords[:, :2, :] # Bx2xN # Replace NaNs with default value pixel_coords = torch.nan_to_num(pixel_coords, nan=default) return pixel_coords.transpose(1, 2) # BxNx2 def cam_from_img(pred_tracks, intrinsics, extra_params=None): """ Normalize predicted tracks based on camera intrinsics. Args: intrinsics (torch.Tensor): The camera intrinsics tensor of shape [batch_size, 3, 3]. pred_tracks (torch.Tensor): The predicted tracks tensor of shape [batch_size, num_tracks, 2]. extra_params (torch.Tensor, optional): Distortion parameters of shape BxN, where N can be 1, 2, or 4. Returns: torch.Tensor: Normalized tracks tensor. """ # We don't want to do intrinsics_inv = torch.inverse(intrinsics) here # otherwise we can use something like # tracks_normalized_homo = torch.bmm(pred_tracks_homo, intrinsics_inv.transpose(1, 2)) principal_point = intrinsics[:, [0, 1], [2, 2]].unsqueeze(-2) focal_length = intrinsics[:, [0, 1], [0, 1]].unsqueeze(-2) tracks_normalized = (pred_tracks - principal_point) / focal_length if extra_params is not None: # Apply iterative undistortion try: tracks_normalized = iterative_undistortion( extra_params, tracks_normalized ) except: tracks_normalized = single_undistortion( extra_params, tracks_normalized ) return tracks_normalized