[XComGame.XComTacticalSoundManager] WiseSoundBankNames=SoundInitBank.Init WiseSoundBankNames=SoundAmbienceMapLoops.WwiseDefaultBank_SoundAmbienceMapLoops WiseSoundBankNames=SoundMissionSoundtracks.WwiseDefaultBank_SoundMissionSoundtracks WiseSoundBankNames=SoundReverbImpulseResponses.ReverbImpulseResponses WiseSoundBankNames=SoundEnvironmentVox.WwiseDefaultBank_SoundEnvironmentVox WiseSoundBankNames=SoundGlobalUI.WwiseDefaultBank_SoundGlobalUI WiseSoundBankNames=SoundX2GrenadeFX.WwiseDefaultBank_SoundX2GrenadeFX WiseSoundBankNames=SoundSharedMedia.SharedMedia WiseSoundBankNames=XPACK_SoundGlobalUI.WwiseDefaultBank_XPACK_SoundGlobalUI WiseSoundBankNames=XPACK_SoundUtility.XPACK_Utility TacticalCombatMusicSets=Set01 TacticalCombatMusicSets=Set02 TacticalCombatMusicSets=Set03 TacticalCombatMusicSets=Set04 TacticalCombatMusicSets=Set05 TacticalCombatMusicSets=Set06 TacticalCombatMusicSets=Set07 TacticalCombatMusicSets=Set08 TacticalCombatMusicSets=Set09 TacticalCombatMusicSets=Set10 ; UI Sounds SoundEventPaths="SoundGlobalUI.Play_MenuSelect" SoundEventPaths="SoundGlobalUI.Play_MenuClickNegative" SoundEventPaths="SoundGlobalUI.Play_MenuClose" SoundEventPaths="SoundGlobalUI.Play_MenuOpen" SoundEventPaths="SoundGlobalUI.Play_MenuCloseSmall" SoundEventPaths="SoundGlobalUI.Play_MenuOpenSmall" SoundEventPaths="SoundGlobalUI.Play_SoldierPromotion" SoundEventPaths="SoundGlobalUI.UI_Warning_Red" SoundEventPaths="SoundGlobalUI.UI_Warning_Yellow" SoundEventPaths="SoundGlobalUI.UI_Warning_Green" SoundEventPaths="SoundGlobalUI.Play_Mouseover" SoundEventPaths="SoundTacticalUI.TacticalUI_Camera_Rotation_Clockwise" SoundEventPaths="SoundTacticalUI.TacticalUI_Camera_Rotation_Counter_Clockwise" SoundEventPaths="SoundTacticalUI.TacticalUI_Tutorial_Blade_Fly_In" SoundEventPaths="SoundTacticalUI.TacticalUI_Tutorial_Popup" SoundEventPaths="SoundTacticalUI.TacticalUI_Tutorial_Popup_Exit" SoundEventPaths="SoundTacticalUI.TacticalUI_ActivateAbility" SoundEventPaths="SoundTacticalUI.TacticalUI_Activate_Ability_Run_N_Gun" SoundEventPaths="SoundUnreal2DSounds.Unreal2DSounds_OverWatch" SoundEventPaths="SoundTacticalUI.TacticalUI_SwordConfirm" SoundEventPaths="SoundTacticalUI.TacticalUI_Activate_Ability_Wraith_Armor" ; XPACK UI Sounds SoundEventPaths="XPACK_SoundTacticalUI.Reaper_ShotHUD_NotRevealed" SoundEventPaths="XPACK_SoundTacticalUI.Reaper_ShotHUD_Revealed" SoundEventPaths="XPACK_SoundTacticalUI.TacticalUI_ChallengeMode_BannerPositive" SoundEventPaths="XPACK_SoundTacticalUI.TacticalUI_ChallengeMode_BannerNegative" SoundEventPaths="XPACK_SoundTacticalUI.TacticalUI_ChallengeMode_TimerBeepLoopStart" SoundEventPaths="XPACK_SoundTacticalUI.TacticalUI_ChallengeMode_TimerBeepLoopStop" SoundEventPaths="XPACK_SoundTacticalUI.TacticalUI_ChallengeMode_TimerPaused" SoundEventPaths="XPACK_SoundTacticalUI.TacticalUI_ChallengeMode_TimerUnpaused" SoundEventPaths="XPACK_SoundTacticalUI.TacticalUI_ChallengeMode_TimerCriticalWarning" SoundEventPaths="XPACK_SoundTacticalUI.TacticalUI_ChallengeMode_TimerWarning" SoundEventPaths="XPACK_SoundGlobalUI.Play_FactionFanfare_Reaper" SoundEventPaths="XPACK_SoundGlobalUI.Play_FactionFanfare_Skirmisher" SoundEventPaths="XPACK_SoundGlobalUI.Play_FactionFanfare_Templar" SoundEventPaths="XPACK_SoundGlobalUI.UI_Blade_Positive" SoundEventPaths="XPACK_SoundGlobalUI.UI_Blade_Negative" SoundEventPaths="XPACK_SoundGlobalUI.Warlock_Strategy_Stinger" SoundEventPaths="XPACK_SoundGlobalUI.Assassin_Strategy_Stinger" SoundEventPaths="XPACK_SoundGlobalUI.Hunter_Strategy_Stinger" SoundEventPaths="XPACK_SoundGlobalUI.PreventNextMenuOpen" SoundEventPaths="XPACK_SoundTacticalUI.TacticalUI_TargetSelectMouse" SoundEventPaths="XPACK_SoundTacticalUI.TacticalUI_XCOMTurnSilent" ; XPACK Character Sounds SoundEventPaths="XPACK_SoundCharacterFX.Combat_Presence_Activate" SoundEventPaths="XPACK_SoundCharacterFX.Manual_Override_Activate" SoundEventPaths="XPACK_SoundCharacterFX.Forward_Operator_Activate" SoundEventPaths="XPACK_SoundCharacterFX.Battlelord_Activate" ; Lost Howls SoundEventPaths="SoundX2ZombieFX.Lost_Reinforcements_Call" SoundEventPaths="SoundX2ZombieFX.Lost_Reinforcements_Response" ; Post-process effect sounds PPEffectAkEventPaths=(EffectName="ShadowModeOn", \\ AkEventOnEnable="XPACK_SoundTacticalUI.TacticalUI_ScreenOverlay_ShadowModeOn_Enabled", \\ AkEventOnDisable="XPACK_SoundTacticalUI.TacticalUI_ScreenOverlay_ShadowModeOn_Disabled") PPEffectAkEventPaths=(EffectName="ScopeModeOn", \\ AkEventOnEnable="XPACK_SoundTacticalUI.TacticalUI_ScreenOverlay_ScopeModeOn_Enabled") PPEffectAkEventPaths=(EffectName="ScopeModeOff", \\ AkEventOnEnable="XPACK_SoundTacticalUI.TacticalUI_ScreenOverlay_ScopeModeOff_Enabled") PPEffectAkEventPaths=(EffectName="ShadowModeScopeOn", \\ AkEventOnEnable="XPACK_SoundTacticalUI.TacticalUI_ScreenOverlay_ShadowModeScopeOn_Enabled") PPEffectAkEventPaths=(EffectName="ShadowModeScopeOff", \\ AkEventOnEnable="XPACK_SoundTacticalUI.TacticalUI_ScreenOverlay_ShadowModeScopeOff_Enabled") ; Dynamic music override switch names SpecialUnitMusicOverrides=(UnitTemplateGroupName="ChosenAssassin", \\ UnitActivatedMusicSwitch="ChosenPreBattleAssassin", \\ UnitEngagedMusicSwitch="ChosenBattleAssassin") SpecialUnitMusicOverrides=(UnitTemplateGroupName="ChosenSniper", \\ UnitActivatedMusicSwitch="ChosenPreBattleHunter", \\ UnitEngagedMusicSwitch="ChosenBattleHunter") SpecialUnitMusicOverrides=(UnitTemplateGroupName="ChosenWarlock", \\ UnitActivatedMusicSwitch="ChosenPreBattleWarlock", \\ UnitEngagedMusicSwitch="ChosenBattleWarlock") ; Plots that need custom audio and independence from XComAkSwitchVolumes AudioPlotNames="Plot_ABN_LostAndAbandonedA" AudioPlotNames="Plot_ABN_LostAndAbandonedC" AudioPlotNames="Plot_CSH_Stronghold_Sarcophagus" ; Ambience sound banks PlotTypeAmbienceBanks=(PlotTypeName="None", BankName="SoundAmbienceMedia_Rooftops.AmbienceMedia_Rooftops") PlotTypeAmbienceBanks=(PlotTypeName="Abandoned", BankName="XPACK_SoundAmbienceMedia_LostCity.AmbienceMedia_XPACK_LostCity") PlotTypeAmbienceBanks=(PlotTypeName="Abandoned_Indoors", BankName="XPACK_SoundAmbienceMedia_LostCity.AmbienceMedia_XPACK_LostCity") PlotTypeAmbienceBanks=(PlotTypeName="Abandoned_Occluded", BankName="XPACK_SoundAmbienceMedia_LostCity.AmbienceMedia_XPACK_LostCity") PlotTypeAmbienceBanks=(PlotTypeName="CityCenter", BankName="SoundAmbienceMedia_CityCenter_Slums.AmbienceMedia_CityCenter_Slums") PlotTypeAmbienceBanks=(PlotTypeName="DerelictFacility", BankName="DLC_60_SoundAmbienceMedia_ViperNest.AmbienceMedia_DLC2_ViperNest") PlotTypeAmbienceBanks=(PlotTypeName="DLC3_LostTowers_Indoors", BankName="DLC_90_SoundAmbienceMedia.AmbienceMedia_DLC3") PlotTypeAmbienceBanks=(PlotTypeName="DLC3_LostTowers_Outdoors", BankName="DLC_90_SoundAmbienceMedia.AmbienceMedia_DLC3") PlotTypeAmbienceBanks=(PlotTypeName="DLC3_LostTowers_Rooftop", BankName="DLC_90_SoundAmbienceMedia_LT_Rooftop.AmbienceMedia_DLC3_LostTowers_Rooftop") PlotTypeAmbienceBanks=(PlotTypeName="Facility", BankName="SoundAmbienceMedia_Facility.AmbienceMedia_Facility") PlotTypeAmbienceBanks=(PlotTypeName="Rooftops", BankName="SoundAmbienceMedia_Rooftops.AmbienceMedia_Rooftops") PlotTypeAmbienceBanks=(PlotTypeName="SarcophagusRoom", BankName="XPACK_SoundAmbienceMedia_SarcophagusRoom.AmbienceMedia_XPACK_SarcophagusRoom") PlotTypeAmbienceBanks=(PlotTypeName="Shanty", BankName="SoundAmbienceMedia_Shanty_Terror.AmbienceMedia_Shanty_Terror") PlotTypeAmbienceBanks=(PlotTypeName="Slums", BankName="SoundAmbienceMedia_CityCenter_Slums.AmbienceMedia_CityCenter_Slums") PlotTypeAmbienceBanks=(PlotTypeName="SmallTown", BankName="SoundAmbienceMedia_SmallTown.AmbienceMedia_SmallTown") PlotTypeAmbienceBanks=(PlotTypeName="Stronghold", BankName="XPACK_SoundAmbienceMedia_Stronghold.AmbienceMedia_XPACK_ChosenStronghold") PlotTypeAmbienceBanks=(PlotTypeName="Wilderness", BankName="SoundAmbienceMedia_Wilderness.AmbienceMedia_Wilderness") PlotTypeAmbienceBanks=(PlotTypeName="Tunnels_Reverb", BankName="XPACK_SoundAmbienceMedia_Tunnels.AmbienceMedia_XPACK_Tunnels") PlotTypeAmbienceBanks=(PlotTypeName="Tunnels_Sewer", BankName="XPACK_SoundAmbienceMedia_Tunnels.AmbienceMedia_XPACK_Tunnels") PlotTypeAmbienceBanks=(PlotTypeName="Tunnels_Subway", BankName="XPACK_SoundAmbienceMedia_Tunnels.AmbienceMedia_XPACK_Tunnels") [XComGame.XComStrategySoundManager] WiseSoundBankNames=SoundInitBank.Init WiseSoundBankNames=SoundAvengerAmbience.WwiseDefaultBank_SoundAvengerAmbience WiseSoundBankNames=SoundGeoscape.WwiseDefaultBank_SoundGeoscape WiseSoundBankNames=SoundGlobalUI.WwiseDefaultBank_SoundGlobalUI WiseSoundBankNames=SoundHQMusic.WwiseDefaultBank_SoundHQMusic WiseSoundBankNames=SoundStrategySpeech.WwiseDefaultBank_SoundStrategySpeech WiseSoundBankNames=SoundX2StrategyUI.WwiseDefaultBank_SoundX2StrategyUI WiseSoundBankNames=SoundEndingMusic.WwiseDefaultBank_SoundEndingMusic WiseSoundBankNames=SoundReverbImpulseResponses.ReverbImpulseResponses WiseSoundBankNames=SoundStrategySFX.WwiseDefaultBank_SoundStrategySFX WiseSoundBankNames=SoundSpeechStrategyPrototype.WwiseDefaultBank_SoundSpeechStrategyPrototype WiseSoundBankNames=SoundX2GremlinFX.WwiseDefaultBank_SoundX2GremlinFX WiseSoundBankNames=SoundSpeechStrategyAvengerAI.WwiseDefaultBank_SoundSpeechStrategyAvengerAI WiseSoundBankNames=SoundSharedMedia.SharedMedia WiseSoundBankNames=XPACK_SoundGlobalUI.WwiseDefaultBank_XPACK_SoundGlobalUI WiseSoundBankNames=XPACK_SoundStrategyUI.WwiseDefaultBank_XPACK_SoundStrategyUI WiseSoundBankNames=XPACK_SoundStrategyUI.WwiseDefaultBank_XPACK_SoundStrategyUI WiseSoundBankNames=XPACK_SoundAvengerAmbience.WwiseDefaultBank_XPACK_SoundAvengerAmbience ; Hologlobe Sounds SoundEventPaths="SoundStrategySFX.Hologlobe_FromGeoscape" SoundEventPaths="SoundStrategySFX.Hologlobe_ToGeoscape" ; Ship Sounds SoundEventPaths="SoundGeoscape.Geoscape_AvengerAccelerate" SoundEventPaths="SoundGeoscape.Geoscape_AvengerLand" SoundEventPaths="SoundGeoscape.Geoscape_AvengerLiftOff" SoundEventPaths="SoundGeoscape.Geoscape_SkyrangerStart" SoundEventPaths="SoundGeoscape.Geoscape_SkyrangerStop" SoundEventPaths="SoundGeoscape.Geoscape_UFO_Fly_Start" SoundEventPaths="SoundGeoscape.Geoscape_UFO_Hover_Loop" SoundEventPaths="SoundGeoscape.Geoscape_UFO_Fly_Stop" SoundEventPaths="SoundGeoscape.Geoscape_UFO_Stop_All" ; Alert Sounds SoundEventPaths="SoundGeoscape.Geoscape_DoomIncrease" SoundEventPaths="SoundGeoscape.Geoscape_NewResistOpsMissions" SoundEventPaths="SoundGeoscape.Geoscape_POIReached" SoundEventPaths="SoundGeoscape.Geoscape_POIReveal" SoundEventPaths="SoundGeoscape.Geoscape_MissionPinOpen" SoundEventPaths="SoundGeoscape.Geoscape_ResearchComplete" SoundEventPaths="SoundGeoscape.Geoscape_FacilityComplete" SoundEventPaths="SoundGeoscape.Geoscape_PopularSupportThreshold" SoundEventPaths="SoundGeoscape.Geoscape_ProjectComplete" SoundEventPaths="SoundGeoscape.Geoscape_ItemComplete" SoundEventPaths="SoundGeoscape.Geoscape_AlienOperation" SoundEventPaths="SoundGeoscape.Geoscape_CrewMemberLevelledUp" SoundEventPaths="SoundGeoscape.GeoscapeAlerts_ADVENTControl" SoundEventPaths="SoundGeoscape.GeoscapeAlerts_BuildOutpost" SoundEventPaths="SoundGeoscape.GeoscapeAlerts_MakeContact" SoundEventPaths="SoundGeoscape.GeoscapeAlerts_NewObjective" SoundEventPaths="SoundGeoscape.GeoscapeFanfares_AlienFacility" SoundEventPaths="SoundGeoscape.GeoscapeFanfares_GoldenPath" SoundEventPaths="SoundGeoscape.GeoscapeFanfares_Retaliation" SoundEventPaths="SoundGeoscape.GeoscapeFanfares_GuerillaOps" SoundEventPaths="SoundGeoscape.Geoscape_CouncilMonthlySummaryPopup" SoundEventPaths="SoundGeoscape.Geoscape_UFO_Inbound" SoundEventPaths="SoundGeoscape.Geoscape_Black_Market_Found" SoundEventPaths="SoundGeoscape.Geoscape_Doom_Bar_Increase" SoundEventPaths="SoundGeoscape.Geoscape_Mission_Expired" SoundEventPaths="SoundGeoscape.Geoscape_Reveal_Dark_Event" SoundEventPaths="SoundGeoscape.Geoscape_Supply_Raid_Popup" SoundEventPaths="SoundGeoscape.Geoscape_Popup_Positive" SoundEventPaths="SoundGeoscape.Geoscape_UFO_Evaded" SoundEventPaths="SoundGeoscape.Geoscape_UFO_Landed" SoundEventPaths="SoundGeoscape.Geoscape_Time_Sensitive_Mission" SoundEventPaths="SoundGeoscape.Geoscape_DoomDecrease" SoundEventPaths="SoundGeoscape.Doom_DecreaseScreenTear_ON" SoundEventPaths="SoundGeoscape.Doom_Increase_and_Decrease_Off" SoundEventPaths="SoundGeoscape.Doom_IncreasedScreenTear_ON" SoundEventPaths="SoundGeoscape.Doom_Camera_Whoosh" SoundEventPaths="SoundGeoscape.Geoscape_DoomBarDecrease" ; UI Sounds SoundEventPaths="SoundGlobalUI.Play_MenuSelect" SoundEventPaths="SoundGlobalUI.Play_MenuClickNegative" SoundEventPaths="SoundGlobalUI.Play_MenuClose" SoundEventPaths="SoundGlobalUI.Play_MenuOpen" SoundEventPaths="SoundGlobalUI.Play_MenuCloseSmall" SoundEventPaths="SoundGlobalUI.Play_MenuOpenSmall" SoundEventPaths="SoundGlobalUI.Play_SoldierPromotion" SoundEventPaths="SoundGlobalUI.Play_Mouseover" SoundEventPaths="SoundX2StrategyUI.ToDoWidget_Blue" SoundEventPaths="SoundX2StrategyUI.ToDoWidget_Yellow" SoundEventPaths="SoundX2StrategyUI.ToDoWidget_Red" SoundEventPaths="SoundX2StrategyUI.BuildItem" SoundEventPaths="SoundX2StrategyUI.ConfirmWork_ClearRoom" SoundEventPaths="SoundX2StrategyUI.ConfirmWork_Repair" SoundEventPaths="SoundX2StrategyUI.ConfirmWork_ShieldPowerCore" SoundEventPaths="SoundGlobalUI.Play_ChangeTab" SoundEventPaths="SoundX2StrategyUI.LootMenu_LootPickup" SoundEventPaths="SoundX2StrategyUI.LootMenu_LootDing" SoundEventPaths="SoundGeoscape.Geoscape_TimeForwardScan" SoundEventPaths="SoundGeoscape.Geoscape_TimeForwardScanStop" SoundEventPaths="SoundX2StrategyUI.LaunchMission" SoundEventPaths="SoundGeoscape.GeoscapeUIWhoosh" SoundEventPaths="SoundX2StrategyUI.Beam_Weapon_Equip" SoundEventPaths="SoundX2StrategyUI.Conventional_Weapon_Equip" SoundEventPaths="SoundX2StrategyUI.Magnetic_Weapon_Equip" SoundEventPaths="SoundX2StrategyUI.AntFarm_Camera_Zoom_In" SoundEventPaths="SoundX2StrategyUI.AntFarm_Camera_Zoom_Out" SoundEventPaths="SoundX2StrategyUI.Generic_Mouse_Click" SoundEventPaths="SoundX2StrategyUI.Weapon_Attachement_Upgrade" SoundEventPaths="SoundGeoscape.Geoscape_Zoom_Tick" SoundEventPaths="SoundX2StrategyUI.Gremlin_Equip" SoundEventPaths="SoundX2StrategyUI.Psi_Amp_Equip" SoundEventPaths="SoundX2StrategyUI.Weapon_Attachement_Upgrade_Select" SoundEventPaths="SoundX2StrategyUI.Sword_Equip_Beam" SoundEventPaths="SoundX2StrategyUI.Sword_Equip_Conventional" SoundEventPaths="SoundX2StrategyUI.Sword_Equip_Magnetic" SoundEventPaths="SoundX2StrategyUI.Secondary_Weapon_Equip_Beam" SoundEventPaths="SoundX2StrategyUI.Secondary_Weapon_Equip_Conventional" SoundEventPaths="SoundX2StrategyUI.Secondary_Weapon_Equip_Magnetic" SoundEventPaths="SoundX2StrategyUI.Secondary_Weapon_Equip_Magnetic" SoundEventPaths="SoundX2GremlinFX.Stop_Gremlin_Idle" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Armor_Equip_Conventional" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Armor_Equip_Plated" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Armor_Equip_Powered" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Ammo_Equip" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Grenade_Equip" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Heavy_Weapon_Equip" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Medkit_Equip" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Mindshield_Equip" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Skulljack_Equip" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Vest_Equip" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Flyover_Intel" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Flyover_Supplies" SoundEventPaths="SoundX2StrategyUI.Strategy_UI_PCS_Equip" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Purchase_Item" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Sell_Item" SoundEventPaths="SoundX2StrategyUI.Black_Market_Enter" SoundEventPaths="SoundX2StrategyUI.Black_Market_Ambience_Loop_Stop" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Facility_Build" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Facility_Upgrade" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Facility_Destroy" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Staff_Assign" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Staff_Remove" SoundEventPaths="SoundX2StrategyUI.StrategyUI_Recruit_Soldier" SoundEventPaths="SoundX2StrategyUI.ResearchConfirm" SoundEventPaths="SoundX2Multiplayer.MP_Chat_Receive" SoundEventPaths="SoundX2Multiplayer.MP_Chat_Send" SoundEventPaths="SoundX2Multiplayer.MP_Player_Ready" SoundEventPaths="SoundX2Multiplayer.MP_Player_Ready_Cancel" SoundEventPaths="SoundX2Multiplayer.MP_Timer_Beep" ; XPACK UI Sounds SoundEventPaths="XPACK_SoundGlobalUI.Play_FactionFanfare_Reaper" SoundEventPaths="XPACK_SoundGlobalUI.Play_FactionFanfare_Skirmisher" SoundEventPaths="XPACK_SoundGlobalUI.Play_FactionFanfare_Templar" SoundEventPaths="XPACK_SoundStrategyUI.ResearchBreakthrough" SoundEventPaths="XPACK_SoundStrategyUI.ResearchInspiration" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_AttributesArrowsFadeIn" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_AttributesWordsFadeIn" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_ChosenKilled" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_ChosenVertBarFadeIn" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_FirstFocusThisMonthMusic" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_FocusThisMonthWhooshHit" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_KnowledgeLevel1Achieved" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_KnowledgeLevel2Achieved" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_KnowledgeLevel3Achieved" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_KnowledgeLevel4Achieved" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_KnowledgeLevelBarDeplete" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_KnowledgeLevelBarFill" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_KnowledgeLevelBarMoveStart" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_KnowledgeLevelBarMoveStop" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_LevelReachedWordsFadeIn" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_PopupConfirm" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_PopupWhoosh" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_Start" SoundEventPaths="XPACK_SoundStrategyUI.ChosenEndOfMonth_Stop" SoundEventPaths="XPACK_SoundGlobalUI.UI_Blade_Positive" SoundEventPaths="XPACK_SoundGlobalUI.UI_Blade_Negative" SoundEventPaths="XPACK_SoundStrategyUI.ResistanceOrders_CardDrop" SoundEventPaths="XPACK_SoundStrategyUI.ResistanceOrders_CardMouseover" SoundEventPaths="XPACK_SoundStrategyUI.ResistanceOrders_CardPickup" SoundEventPaths="XPACK_SoundStrategyUI.ResistanceOrders_CardPlace" SoundEventPaths="XPACK_SoundStrategyUI.UI_CovertOps_AddIntel" SoundEventPaths="XPACK_SoundStrategyUI.UI_CovertOps_AddSoldier" SoundEventPaths="XPACK_SoundStrategyUI.UI_CovertOps_AddSupplies" SoundEventPaths="XPACK_SoundStrategyUI.UI_COvertOps_Confirm_Action" SoundEventPaths="XPACK_SoundStrategyUI.UI_CovertOps_Open" SoundEventPaths="XPACK_SoundStrategyUI.UI_CovertOps_Report" SoundEventPaths="XPACK_SoundStrategyUI.SoldierBond1_Confirm" SoundEventPaths="XPACK_SoundStrategyUI.SoldierBond2_Confirm" SoundEventPaths="XPACK_SoundStrategyUI.ChosenPopupClose" SoundEventPaths="XPACK_SoundStrategyUI.ChosenPopupOpen" SoundEventPaths="XPACK_SoundStrategyUI.ChosenPopupConfirm" SoundEventPaths="XPACK_SoundStrategyUI.FragmentRecovered_Appear" SoundEventPaths="XPACK_SoundStrategyUI.FragmentRecovered_Complete" SoundEventPaths="XPACK_SoundStrategyUI.FragmentRecovered_Piece" SoundEventPaths="XPACK_SoundGlobalUI.Warlock_Strategy_Stinger" SoundEventPaths="XPACK_SoundGlobalUI.Assassin_Strategy_Stinger" SoundEventPaths="XPACK_SoundGlobalUI.Hunter_Strategy_Stinger" SoundEventPaths="XPACK_SoundGlobalUI.PreventNextMenuOpen" ; Facility Ambience SoundEventPaths="SoundAvengerAmbience.Play_AvengerNoRoom" SoundEventPaths="SoundAvengerAmbience.Play_AvengerRoomConstruction" SoundEventPaths="SoundAvengerAmbience.Stop_AvengerAmbience" SoundEventPaths="SoundAvengerAmbience.Facility_Select_Hologram_Loop" SoundEventPaths="SoundAvengerAmbience.Stop_Facility_Select_Hologram_Loop" ; Special room features ambience SoundEventPaths="SoundAvengerAmbience.Play_AvengerAmbience_AlienDebris" SoundEventPaths="SoundAvengerAmbience.Play_AvengerAmbience_AlienMachinery" SoundEventPaths="SoundAvengerAmbience.Play_AvengerAmbience_ExposedCoil" ; The Facility specific ambience SoundEventPaths="SoundAvengerAmbience.Play_AvengerCommanderQuarters_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerBridgeCIC_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerPowerCore" SoundEventPaths="SoundAvengerAmbience.Play_AvengerArmory_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerLivingQuarters_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerMemorial_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerEngineering_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerLaboratory_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerWorkshop_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerProvingGround_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerPowerRelay_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerAdvancedWarfareCenter_Occupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerShadowChamber_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerGuerillaTacticsSchool_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerUFODefense_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerResistanceComms_Unoccupied" SoundEventPaths="SoundAvengerAmbience.Play_AvengerPsiChamber_Unoccupied" ; XPACK Facility-specific Ambience SoundEventPaths="XPACK_SoundAvengerAmbience.Play_Facility_Ambience_ResistanceRing" SoundEventPaths="XPACK_SoundAvengerAmbience.Play_Facility_Ambience_TrainingCenter" ; HQ Music PlayHQMusicEventPath="SoundHQMusic.PlayHQChapterMusic" StopHQMusicEventPath="SoundHQMusic.StopHQChapterMusic" ; Ending Music SoundEventPaths="SoundEndingMusic.PlayLossMusic" SoundEventPaths="SoundEndingMusic.PlayVictoryMusic" SoundEventPaths="SoundEndingMusic.StopLossMusic" SoundEventPaths="SoundEndingMusic.StopVictoryMusic" ; Speech SoundEventPaths="SoundSpeechStrategyPrototype.HelloCommander" [XComGame.XComDropshipAudioMgr] ;CountryAudio=(EnumID=eCountry_USA, Narrative="NarrativeMoment.DropShipIntro_UnitedStates") ;CountryAudio=(EnumID=eCountry_Russia, Narrative="NarrativeMoment.DropShipIntro_Russia") ;CountryAudio=(EnumID=eCountry_China, Narrative="NarrativeMoment.DropShipIntro_China") ;CountryAudio=(EnumID=eCountry_UK, Narrative="NarrativeMoment.DropShipIntro_UK") ;CountryAudio=(EnumID=eCountry_Germany, Narrative="NarrativeMoment.DropShipIntro_Germany") ;CountryAudio=(EnumID=eCountry_France, Narrative="NarrativeMoment.DropShipIntro_France") ;CountryAudio=(EnumID=eCountry_Japan, Narrative="NarrativeMoment.DropShipIntro_Japan") ;CountryAudio=(EnumID=eCountry_India, Narrative="NarrativeMoment.DropShipIntro_India") ;CountryAudio=(EnumID=eCountry_Australia, Narrative="NarrativeMoment.DropShipIntro_Australia") ;CountryAudio=(EnumID=eCountry_Canada, Narrative="NarrativeMoment.DropShipIntro_Canada") ;CountryAudio=(EnumID=eCountry_Egypt, Narrative="NarrativeMoment.DropShipIntro_Egypt") ;CountryAudio=(EnumID=eCountry_Brazil, Narrative="NarrativeMoment.DropShipIntro_Brazil") ;CountryAudio=(EnumID=eCountry_Argentina, Narrative="NarrativeMoment.DropShipIntro_Argentina") ;CountryAudio=(EnumID=eCountry_Mexico, Narrative="NarrativeMoment.DropShipIntro_Mexico") ;CountryAudio=(EnumID=eCountry_SouthAfrica, Narrative="NarrativeMoment.DropShipIntro_SouthAfrica") ;CountryAudio=(EnumID=eCountry_Nigeria, Narrative="NarrativeMoment.DropShipIntro_Nigeria") ;CountryAudio=(EnumID=eCountry_USA, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_UnitedStates") ;CountryAudio=(EnumID=eCountry_Russia, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_Russia") ;CountryAudio=(EnumID=eCountry_China, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_China") ;CountryAudio=(EnumID=eCountry_UK, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_UK") ;CountryAudio=(EnumID=eCountry_Germany, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_Germany") ;CountryAudio=(EnumID=eCountry_France, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_France") ;CountryAudio=(EnumID=eCountry_Japan, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_Japan") ;CountryAudio=(EnumID=eCountry_India, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_India") ;CountryAudio=(EnumID=eCountry_Australia, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_Australia") ;CountryAudio=(EnumID=eCountry_Canada, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_Canada") ;CountryAudio=(EnumID=eCountry_Egypt, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_Egypt") ;CountryAudio=(EnumID=eCountry_Brazil, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_Brazil") ;CountryAudio=(EnumID=eCountry_Argentina, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_Argentina") ;CountryAudio=(EnumID=eCountry_Mexico, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_Mexico") ;CountryAudio=(EnumID=eCountry_SouthAfrica, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_SouthAfrica") ;CountryAudio=(EnumID=eCountry_Nigeria, SpecialMissionID=2, Narrative="NarrativeMomentsEWI.CovertOps_Dropship_Nigeria") ;MissionAudio=(EnumID=eMission_Abduction, Narrative="NarrativeMoment.Cen_AbductionWrapper") ;MissionAudio=(EnumID=eMission_TerrorSite, Narrative="NarrativeMoment.Cen_TerrorWrapper") ;MissionAudio=(EnumID=eMission_Crash, Narrative="NarrativeMoment.Cen_UFOCrashedWrapper") ;MissionAudio=(EnumID=eMission_LandedUFO, Narrative="NarrativeMoment.Cen_UFOLandedWrapper") ;MissionAudio=(EnumID=eMission_AlienBase, Narrative="NarrativeMoment.AlienBaseIntro") ;MissionAudio=(EnumID=eMission_Special, SpecialMissionID=eFCM_BoulevardRescue, Narrative="NarrativeMoment.ExtractionBoulevardIntro") ;MissionAudio=(EnumID=eMission_HQAssault, Narrative="NarrativeMomentsEWI.HQAssaultLoadingIntro") ;MissionAudio=(EnumID=eMission_ExaltRaid, Narrative="NarrativeMomentsEWI.EXALT_HQ_Assault_DropshipIntro") [XComGame.UITellMeMore] Sections=(Label="XComGame.XGLocalizedData.m_aFacilityNames[eFacility_Barracks]", ImgPath="img:///TellMeMore_Audio.Textures.BARRACKS") Sections=(Label="XComGame.XGLocalizedData.m_aFacilityNamesCaps[eFacility_Research]", ImgPath="img:///TellMeMore_Audio.Textures.Science") Sections=(Label="XComGame.XGLocalizedData.m_aFacilityNames[eFacility_MissionControl]", ImgPath="img:///TellMeMore_Audio.Textures.missioncontrol") Sections=(Label="XComGame.UITellMeMore.SituationRoom", ImgPath="img:///TellMeMore_Audio.Textures.SituationRoom") Sections=(Label="XComGame.XGLocalizedData.m_aFacilityNames[eFacility_Engineering]", ImgPath="img:///TellMeMore_Audio.Textures.ENGINEERING") Sections=(Label="XComGame.XGLocalizedData.m_aFacilityNames[eFacility_Hangar]", ImgPath="img:///TellMeMore_Audio.Textures.HANGAR") ;TellMeMoreItems=(Category=Category_Barracks, Label="XComGame.UITellMeMore.HireSoldiers", Desc="XComGame.UITellMeMore.HireSoldiersDesc", Sound="NarrativeMoment.XD_HireSoldiers", ImgPath="img:///TellMeMore_Audio.Textures.HireSoldiers") ;TellMeMoreItems=(Category=Category_Barracks, Label="XComGame.UITellMeMore.RenameSoldiers", Desc="XComGame.UITellMeMore.RenameSoldiersDesc", Sound="NarrativeMoment.XD_RenameSoldiers", ImgPath="img:///TellMeMore_Audio.Textures.RenameSoldiers") ;TellMeMoreItems=(Category=Category_Barracks, Label="XComGame.UITellMeMore.Memorial", Desc="XComGame.UITellMeMore.MemorialDesc", Sound="NarrativeMoment.XD_Memorial", ImgPath="img:///TellMeMore_Audio.Textures.Memorial") ;TellMeMoreItems=(Category=Category_Barracks, Label="XComGame.UITellMeMore.HeavyClass", Desc="XComGame.UITellMeMore.HeavyClassDesc", Sound="NarrativeMoment.XD_HeavyClass", ImgPath="img:///TellMeMore_Audio.Textures.HeavyClass") ;TellMeMoreItems=(Category=Category_Barracks, Label="XComGame.UITellMeMore.AssaultClass", Desc="XComGame.UITellMeMore.AssaultClassDesc", Sound="NarrativeMoment.XD_AssaultClass", ImgPath="img:///TellMeMore_Audio.Textures.AssaultClass") ;TellMeMoreItems=(Category=Category_Barracks, Label="XComGame.UITellMeMore.SniperClass", Desc="XComGame.UITellMeMore.SniperClassDesc", Sound="NarrativeMoment.XD_SniperClass", ImgPath="img:///TellMeMore_Audio.Textures.SniperClass") ;TellMeMoreItems=(Category=Category_Barracks, Label="XComGame.UITellMeMore.SupportClass", Desc="XComGame.UITellMeMore.SupportClassDesc", Sound="NarrativeMoment.XD_SupportClass", ImgPath="img:///TellMeMore_Audio.Textures.SupportClass") ;TellMeMoreItems=(Category=Category_Barracks, Label="XComGame.UITellMeMore.MECTrooper", Desc="XComGame.UITellMeMore.MECTrooperDesc", Sound="NarrativeMomentsEWI.Robo_Database_MECTrooper", ImgPath="img:///TellMeMore_Audio.Textures.MECTrooper") ;TellMeMoreItems=(Category=Category_Barracks, Label="XComGame.UITellMeMore.Medals", Desc="XComGame.UITellMeMore.MedalsDesc", Sound="NarrativeMomentsEWI.Robo_Database_Medals", ImgPath="img:///TellMeMore_Audio.Textures.Medals") ; ;TellMeMoreItems=(Category=Category_Science, Label="XComGame.UITellMeMore.Research", Desc="XComGame.UITellMeMore.ResearchDesc", Sound="NarrativeMoment.XD_Research", ImgPath="img:///TellMeMore_Audio.Textures.Research") ;TellMeMoreItems=(Category=Category_Science, Label="XComGame.UITellMeMore.Autopsies", Desc="XComGame.UITellMeMore.AutopsiesDesc", Sound="NarrativeMoment.XD_Autopsies", ImgPath="img:///TellMeMore_Audio.Textures.Autopsies") ;TellMeMoreItems=(Category=Category_Science, Label="XComGame.UITellMeMore.Interrogations", Desc="XComGame.UITellMeMore.InterrogationDesc", Sound="NarrativeMoment.XD_Interrogation", ImgPath="img:///TellMeMore_Audio.Textures.Interrogations") ;TellMeMoreItems=(Category=Category_Science, Label="XComGame.SpeakerNames.DrVahlen", Desc="XComGame.UITellMeMore.DrVahlenDesc", Sound="NarrativeMoment.XD_DrVahlen", ImgPath="img:///TellMeMore_Audio.Textures.DrVahlen") ;TellMeMoreItems=(Category=Category_Science, Label="XComGame.UITellMeMore.ResearchProjects", Desc="XComGame.UITellMeMore.ResearchProjectsDesc", Sound="NarrativeMoment.XD_ResearchProjects", ImgPath="img:///TellMeMore_Audio.Textures.ResearchProjects") ; ;TellMeMoreItems=(Category=Category_MissionControl, Label="XComGame.UITellMeMore.AdditionalScientists", Desc="XComGame.UITellMeMore.AdditionalScientistsDesc", Sound="NarrativeMoment.XD_AdditionalScientists", ImgPath="img:///TellMeMore_Audio.Textures.AdditionalScientists") ;TellMeMoreItems=(Category=Category_MissionControl, Label="XComGame.UITellMeMore.AdditionalEngineers", Desc="XComGame.UITellMeMore.AdditionalEngineersDesc", Sound="NarrativeMoment.XD_AdditionalEngineers", ImgPath="img:///TellMeMore_Audio.Textures.AdditionalEngineers") ;TellMeMoreItems=(Category=Category_MissionControl, Label="XComGame.UITellMeMore.AdditionalSoldiers", Desc="XComGame.UITellMeMore.AdditionalSoldiersDesc", Sound="NarrativeMoment.XD_AdditionalSoldiers", ImgPath="img:///TellMeMore_Audio.Textures.AdditionalSoldiers") ; ;TellMeMoreItems=(Category=Category_SituationRoom, Label="XComGame.UITellMeMore.DoomTracker", Desc="XComGame.UITellMeMore.DoomTrackerDesc", Sound="NarrativeMoment.XD_DoomTracker", ImgPath="img:///TellMeMore_Audio.Textures.DoomTracker") ;TellMeMoreItems=(Category=Category_SituationRoom, Label="XComGame.UITellMeMore.ControllingPanic", Desc="XComGame.UITellMeMore.ControllingPanicDesc", Sound="NarrativeMoment.XD_ControllingPanic", ImgPath="img:///TellMeMore_Audio.Textures.ControllingPanic") ;TellMeMoreItems=(Category=Category_SituationRoom, Label="XComGame.UITellMeMore.LaunchingSatellites", Desc="XComGame.UITellMeMore.LaunchingSatellitesDesc", Sound="NarrativeMoment.XD_LaunchingSatellites", ImgPath="img:///TellMeMore_Audio.Textures.LaunchingSatellites") ;TellMeMoreItems=(Category=Category_SituationRoom, Label="XComGame.UITellMeMore.Funding", Desc="XComGame.UITellMeMore.FundingDesc", Sound="NarrativeMoment.XD_Funding", ImgPath="img:///TellMeMore_Audio.Textures.funding") ;TellMeMoreItems=(Category=Category_SituationRoom, Label="XComGame.UITellMeMore.SpecialMissions", Desc="XComGame.UITellMeMore.SpecialMissionsDesc", Sound="NarrativeMoment.XD_SpecialMissions", ImgPath="img:///TellMeMore_Audio.Textures.SpecialMissions") ;TellMeMoreItems=(Category=Category_SituationRoom, Label="XComGame.UITellMeMore.TheCouncil", Desc="XComGame.UITellMeMore.TheCouncilDesc", Sound="NarrativeMoment.XD_TheCouncil", ImgPath="img:///TellMeMore_Audio.Textures.TheCouncil") ;TellMeMoreItems=(Category=Category_SituationRoom, Label="XComGame.UITellMeMore.GrayMarket", Desc="XComGame.UITellMeMore.GrayMarketDesc", Sound="NarrativeMomentsEWI.Robo_Database_GrayMarket", ImgPath="img:///TellMeMore_Audio.Textures.GrayMarket") ;TellMeMoreItems=(Category=Category_SituationRoom, Label="XComGame.UITellMeMore.CovertOps", Desc="XComGame.UITellMeMore.CovertOpsDesc", Sound="NarrativeMomentsEWI.Robo_Database_CovertOps", ImgPath="img:///TellMeMore_Audio.Textures.CovertOps") ;TellMeMoreItems=(Category=Category_SituationRoom, Label="XComGame.UITellMeMore.IntelScans", Desc="XComGame.UITellMeMore.IntelScansDesc", Sound="NarrativeMomentsEWI.Robo_Database_IntelScans", ImgPath="img:///TellMeMore_Audio.Textures.IntelScans") ; ;TellMeMoreItems=(Category=Category_Engineering, Label="XComGame.UITellMeMore.ConstructingItems", Desc="XComGame.UITellMeMore.ConstructingItemsDesc", Sound="NarrativeMoment.XD_ConstructingItems", ImgPath="img:///TellMeMore_Audio.Textures.ConstructingItems") ;TellMeMoreItems=(Category=Category_Engineering, Label="XComGame.UITellMeMore.Satellites", Desc="XComGame.UITellMeMore.SatellitesDesc", Sound="NarrativeMoment.XD_Satellites", ImgPath="img:///TellMeMore_Audio.Textures.Satellites") ;TellMeMoreItems=(Category=Category_Engineering, Label="XComGame.UITellMeMore.BuildingFacilities", Desc="XComGame.UITellMeMore.BuildingFacilitiesDesc", Sound="NarrativeMoment.XD_BuildingFacilities", ImgPath="img:///TellMeMore_Audio.Textures.BuildingFacilities") ;TellMeMoreItems=(Category=Category_Engineering, Label="XComGame.SpeakerNames.DrShen", Desc="XComGame.UITellMeMore.DrShenDesc", Sound="NarrativeMoment.XD_DrShen", ImgPath="img:///TellMeMore_Audio.Textures.DrShen") ;TellMeMoreItems=(Category=Category_Engineering, Label="XComGame.UITellMeMore.Excavation", Desc="XComGame.UITellMeMore.ExcavationDesc", Sound="NarrativeMoment.XD_Excavation", ImgPath="img:///TellMeMore_Audio.Textures.Excavation") ;TellMeMoreItems=(Category=Category_Engineering, Label="XComGame.UITellMeMore.FacilityBonuses", Desc="XComGame.UITellMeMore.FacilityBonusesDesc", Sound="NarrativeMoment.XD_FacilityBonuses", ImgPath="img:///TellMeMore_Audio.Textures.FacilityBonuses") ;TellMeMoreItems=(Category=Category_Engineering, Label="XComGame.UITellMeMore.EngineeringMECs", Desc="XComGame.UITellMeMore.EngineeringMECsDesc", Sound="NarrativeMomentsEWI.Robo_Database_MECS", ImgPath="img:///TellMeMore_Audio.Textures.EngineeringMECs") ; ;TellMeMoreItems=(Category=Category_Hangar, Label="XComGame.UITellMeMore.TheHangar", Desc="XComGame.UITellMeMore.TheHangarDesc", Sound="NarrativeMoment.XD_TheHangar", ImgPath="img:///TellMeMore_Audio.Textures.TheHangar") ;TellMeMoreItems=(Category=Category_Hangar, Label="XComGame.UITellMeMore.ManagingInterceptors", Desc="XComGame.UITellMeMore.ManagingInterceptorsDesc", Sound="NarrativeMoment.XD_ManagingInterceptors", ImgPath="img:///TellMeMore_Audio.Textures.ManagingInterceptors") ;TellMeMoreItems=(Category=Category_Hangar, Label="XComGame.UITellMeMore.OrderingInterceptors", Desc="XComGame.UITellMeMore.OrderingInterceptorsDesc", Sound="NarrativeMoment.XD_OrderingInterceptors", ImgPath="img:///TellMeMore_Audio.Textures.OrderingInterceptors") ;TellMeMoreItems=(Category=Category_Hangar, Label="XComGame.UITellMeMore.UpgradingInterceptorWeapons", Desc="XComGame.UITellMeMore.UpgradingInterceptorWeaponsDesc", Sound="NarrativeMoment.XD_UpgradingInterceptorWeapons", ImgPath="img:///TellMeMore_Audio.Textures.UpgradingInterceptorWeapons") [XComGame.XComStrategyMap] fZoom_combat=30 fZoom_1=1.65 fZoom_2=6 fZoom_3=1 [XComGame.XComGameState_BattleData] LostSpawningDistance=18 MinLostSpawnTurnCooldown[0]=4 MinLostSpawnTurnCooldown[1]=4 MinLostSpawnTurnCooldown[2]=4 MinLostSpawnTurnCooldown[3]=4 MaxLostSpawnTurnCooldown[0]=6 MaxLostSpawnTurnCooldown[1]=6 MaxLostSpawnTurnCooldown[2]=6 MaxLostSpawnTurnCooldown[3]=6 MinLostSpawningLevelWhileConcealed=2 LostLoudSoundThreshold=30 LostMaxWaves=-1 ChosenSpawningDistance=75 LostSwarmIDs[0]="TheLost_FullStrength" LostSwarmIDs[1]="TheLost_FullStrength" LostSwarmIDs[2]="TheLost_FullStrength_Diff_2" LostSwarmIDs[3]="TheLost_FullStrength_Diff_3" [XComGame.XComAISpawnManager] ReinforcementSpawningAngularWeight=100.0 ReinforcementSpawningDistanceWeight=50.0 ReinforcementSpawningSizeWeight=1000.0 LOPSpawningAngularWeight=100.0 LOPSpawningDistanceWeight=25.0 LOPSpawningSizeWeight=1000.0 UnitCap=50 LostUnitCap=25 [XComGame.XComGameState_HeadquartersXCom] InitialSoldiersCharacterPoolSelectionMode=eCPSM_Mixed RewardUnitCharacterPoolSelectionMode=eCPSM_Mixed XComHeadquarters_NumToRemoveFromSoldierDeck=3 XComHeadquarters_NumRooms=19 XComHeadquarters_RoomRowLength=3 XComHeadquarters_MinGridIndex=3 XComHeadquarters_MaxGridIndex=14 XComHeadquarters_RoomUIOffset=(X=588.0, Y=0.0,Z=250) NumClerks_ActOne=5 NumClerks_ActTwo=10 NumClerks_ActThree=15 XComHeadquarters_StartingValueSupplies[0]=175 ;Easy XComHeadquarters_StartingValueSupplies[1]=175 ;Normal XComHeadquarters_StartingValueSupplies[2]=175 ;Classic XComHeadquarters_StartingValueSupplies[3]=175 ;Impossible XComHeadquarters_StartingValueIntel[0]=50 ;Easy XComHeadquarters_StartingValueIntel[1]=30 ;Normal XComHeadquarters_StartingValueIntel[2]=40 ;Classic XComHeadquarters_StartingValueIntel[3]=60 ;Impossible XComHeadquarters_StartingValueAlienAlloys[0]=0 ;Easy XComHeadquarters_StartingValueAlienAlloys[1]=0 ;Normal XComHeadquarters_StartingValueAlienAlloys[2]=0 ;Classic XComHeadquarters_StartingValueAlienAlloys[3]=0 ;Impossible XComHeadquarters_StartingValueEleriumCrystals[0]=0 ;Easy XComHeadquarters_StartingValueEleriumCrystals[1]=0 ;Normal XComHeadquarters_StartingValueEleriumCrystals[2]=0 ;Classic XComHeadquarters_StartingValueEleriumCrystals[3]=0 ;Impossible XComHeadquarters_StartingValueAbilityPoints[0]=0 ;Easy XComHeadquarters_StartingValueAbilityPoints[1]=0 ;Normal XComHeadquarters_StartingValueAbilityPoints[2]=0 ;Classic XComHeadquarters_StartingValueAbilityPoints[3]=0 ;Impossible XComHeadquarters_BaseHealRates[0]=80 ;Quick XComHeadquarters_BaseHealRates[1]=80 ;Normal XComHeadquarters_BaseHealRates[2]=80 ;Long XComHeadquarters_BaseHealRates[3]=80 ;Epic XComHeadquarters_ShakenChance[0]=20 ;Easy XComHeadquarters_ShakenChance[1]=25 ;Normal XComHeadquarters_ShakenChance[2]=25 ;Classic XComHeadquarters_ShakenChance[3]=30 ;Impossible XComHeadquarters_ShakenRecoverMissionsRequired[0]=1 ;Easy XComHeadquarters_ShakenRecoverMissionsRequired[1]=2 ;Normal XComHeadquarters_ShakenRecoverMissionsRequired[2]=2 ;Classic XComHeadquarters_ShakenRecoverMissionsRequired[3]=2 ;Impossible XComHeadquarters_ShakenRecoverWillBonus=4 XComHeadquarters_ShakenRecoverWillRandBonus=9 XComHeadquarters_YellowPowerStatePercent=75 XComHeadquarters_SoldierWarningNumber=6 XComHeadquarters_DefaultConstructionWorkPerHour=5 XComHeadquarters_DefaultProvingGroundWorkPerHour=5 XComHeadquarters_DefaultPsiTrainingWorkPerHour=5 XComHeadquarters_DefaultTrainRookieDays[0]=5 ;Easy XComHeadquarters_DefaultTrainRookieDays[1]=5 ;Normal XComHeadquarters_DefaultTrainRookieDays[2]=5 ;Classic XComHeadquarters_DefaultTrainRookieDays[3]=10 ;Impossible XComHeadquarters_DefaultRespecSoldierDays[0]=5 ;Easy XComHeadquarters_DefaultRespecSoldierDays[1]=5 ;Normal XComHeadquarters_DefaultRespecSoldierDays[2]=5 ;Classic XComHeadquarters_DefaultRespecSoldierDays[3]=10;Impossible XComHeadquarters_DefaultRemoveTraitDays[0]=5 ;Easy XComHeadquarters_DefaultRemoveTraitDays[1]=5 ;Normal XComHeadquarters_DefaultRemoveTraitDays[2]=5 ;Classic XComHeadquarters_DefaultRemoveTraitDays[3]=10;Impossible XComHeadquarters_DefaultBondSoldiersDays[0]=3 ;Easy XComHeadquarters_DefaultBondSoldiersDays[1]=3 ;Normal XComHeadquarters_DefaultBondSoldiersDays[2]=3 ;Classic XComHeadquarters_DefaultBondSoldiersDays[3]=6 ;Impossible XComHeadquarters_PsiTrainingDays[0]=10 ;Easy XComHeadquarters_PsiTrainingDays[1]=10 ;Normal XComHeadquarters_PsiTrainingDays[2]=10 ;Classic XComHeadquarters_PsiTrainingDays[3]=25 ;Impossible PsiTrainingRankScalar[0]=2.0f ;Easy PsiTrainingRankScalar[1]=2.0f ;Normal PsiTrainingRankScalar[2]=2.0f ;Classic PsiTrainingRankScalar[3]=2.0f ;Impossible XComHeadquarters_StartingScienceScore=0 XComHeadquarters_StartingEngineeringScore=0 XComHeadquarters_StartingPowerProduced[0]=0 ;Easy XComHeadquarters_StartingPowerProduced[1]=0 ;Normal XComHeadquarters_StartingPowerProduced[2]=0 ;Classic XComHeadquarters_StartingPowerProduced[3]=0 ;Impossible XComHeadquarters_StartingCommCapacity[0]=3 ;Easy XComHeadquarters_StartingCommCapacity[1]=3 ;Normal XComHeadquarters_StartingCommCapacity[2]=3 ;Classic XComHeadquarters_StartingCommCapacity[3]=3 ;Impossible UFOChaseLocations=1 UFOChaseChanceToSwitchContinent=0 ResearchProgressDays_Fast[0]=4 ;Easy ResearchProgressDays_Fast[1]=4 ;Normal ResearchProgressDays_Fast[2]=4 ;Classic ResearchProgressDays_Fast[3]=8 ;Impossible ResearchProgressDays_Normal[0]=10 ;Easy ResearchProgressDays_Normal[1]=10 ;Normal ResearchProgressDays_Normal[2]=10 ;Classic ResearchProgressDays_Normal[3]=20 ;Impossible ResearchProgressDays_Slow[0]=20 ;Easy ResearchProgressDays_Slow[1]=20 ;Normal ResearchProgressDays_Slow[2]=20 ;Classic ResearchProgressDays_Slow[3]=40 ;Impossible XComHeadquarters_NumAWCAbilities=4 XComHeadquarters_MinAWCTalentRank=2 XComHeadquarters_MaxAWCTalentRank=7 StartingRegionSupplyDrop[0]=250 ;Easy StartingRegionSupplyDrop[1]=175 ;Normal StartingRegionSupplyDrop[2]=150 ;Classic StartingRegionSupplyDrop[3]=150 ;Impossible MaxSoldierClassDifference=1 TimedLootPerMission=1 StartingAdventLootWeight=1.0f StartingAlienLootWeight=1.0f LootWeightIncrease=0.5f PowerRelayOnCoilBonus[0]=7 ;Easy PowerRelayOnCoilBonus[1]=7 ;Normal PowerRelayOnCoilBonus[2]=7 ;Classic PowerRelayOnCoilBonus[3]=7 ;Impossible StartingScientistMaxCap[0]=3.0 ;Easy StartingScientistMaxCap[1]=3.0 ;Normal StartingScientistMaxCap[2]=3.0 ;Classic StartingScientistMaxCap[3]=3.0 ;Impossible ScientistMaxCapIncrease[0]=0.75 ;Easy ScientistMaxCapIncrease[1]=0.75 ;Normal ScientistMaxCapIncrease[2]=0.75 ;Classic ScientistMaxCapIncrease[3]=0.75 ;Impossible StartingScientistMinCap[0]=1.0 ;Easy StartingScientistMinCap[1]=1.0 ;Normal StartingScientistMinCap[2]=1.0 ;Classic StartingScientistMinCap[3]=1.0 ;Impossible ScientistMinCapIncrease[0]=0.75 ;Easy ScientistMinCapIncrease[1]=0.75 ;Normal ScientistMinCapIncrease[2]=0.75 ;Classic ScientistMinCapIncrease[3]=0.75 ;Impossible ScientistNeverWarnThreshold[0]=5 ;Easy ScientistNeverWarnThreshold[1]=5 ;Normal ScientistNeverWarnThreshold[2]=5 ;Classic ScientistNeverWarnThreshold[3]=10 ;Impossible StartingEngineerMaxCap[0]=3.0 ;Easy StartingEngineerMaxCap[1]=3.0 ;Normal StartingEngineerMaxCap[2]=3.0 ;Classic StartingEngineerMaxCap[3]=3.0 ;Impossible EngineerMaxCapIncrease[0]=1.0 ;Easy EngineerMaxCapIncrease[1]=1.0 ;Normal EngineerMaxCapIncrease[2]=1.0 ;Classic EngineerMaxCapIncrease[3]=1.0 ;Impossible StartingEngineerMinCap[0]=1.0 ;Easy StartingEngineerMinCap[1]=1.0 ;Normal StartingEngineerMinCap[2]=1.0 ;Classic StartingEngineerMinCap[3]=1.0 ;Impossible EngineerMinCapIncrease[0]=0.75 ;Easy EngineerMinCapIncrease[1]=0.75 ;Normal EngineerMinCapIncrease[2]=0.75 ;Classic EngineerMinCapIncrease[3]=0.75 ;Impossible EngineerNeverWarnThreshold[0]=6 ;Easy EngineerNeverWarnThreshold[1]=6 ;Normal EngineerNeverWarnThreshold[2]=6 ;Classic EngineerNeverWarnThreshold[3]=12 ;Impossible LowScientistPopupDays=15 LowEngineerPopupDays=16 Acceleration=(X=0.05, Y=0.05, Z=8.0) FlightHeight=10.0 InFlightTimeScale=3600 MaxSpeedFlying=0.1 MaxSpeedVertical=10.0 RotationSpeed=1.0 MaxLiftOffLandPitch=30.0 MaxFlightPitch=-15.0 MaxFlightTurnRoll=45.0 MaxTurbulenceRoll=0.0 LandingRadius=0.015 ; Not currently used - cost for clearing rooms RoomSpecialFeatureCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=0) ;Easy RoomSpecialFeatureCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=1) ;Normal RoomSpecialFeatureCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=2) ;Classic RoomSpecialFeatureCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=3) ;Impossible FacilityBuildCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=0) ;Easy FacilityBuildCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=1) ;Normal FacilityBuildCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=2) ;Classic FacilityBuildCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=3) ;Impossible FacilityUpgradeCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=0) ;Easy FacilityUpgradeCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=1) ;Normal FacilityUpgradeCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=2) ;Classic FacilityUpgradeCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=3) ;Impossible ResearchCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=0) ;Easy ResearchCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=0) ResearchCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=1) ;Normal ResearchCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=1) ResearchCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=2) ;Classic ResearchCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=2) ResearchCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=3) ;Impossible ResearchCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=3) ItemBuildCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=0) ;Easy ItemBuildCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=0) ItemBuildCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=0) ItemBuildCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=1) ;Normal ItemBuildCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=1) ItemBuildCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=1) ItemBuildCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=2) ;Classic ItemBuildCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=2) ItemBuildCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=2) ItemBuildCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=3) ;Impossible ItemBuildCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=3) ItemBuildCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=3) ProvingGroundCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=0) ;Easy ProvingGroundCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=0) ProvingGroundCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=0) ProvingGroundCostScalars=(ItemTemplateName="EleriumCore", Scalar=1.0, Difficulty=0) ProvingGroundCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=1) ;Normal ProvingGroundCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=1) ProvingGroundCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=1) ProvingGroundCostScalars=(ItemTemplateName="EleriumCore", Scalar=1.0, Difficulty=1) ProvingGroundCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=2) ;Classic ProvingGroundCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=2) ProvingGroundCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=2) ProvingGroundCostScalars=(ItemTemplateName="EleriumCore", Scalar=1.0, Difficulty=2) ProvingGroundCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=3) ;Impossible ProvingGroundCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=3) ProvingGroundCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=3) ProvingGroundCostScalars=(ItemTemplateName="EleriumCore", Scalar=1.0, Difficulty=3) OTSUnlockScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=0) ;Easy OTSUnlockScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=1) ;Normal OTSUnlockScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=2) ;Classic OTSUnlockScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=3) ;Impossible ; How expensive are the intel options before Broadcast MissionOptionScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=0) ;Easy MissionOptionScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=1) ;Normal MissionOptionScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=2) ;Classic MissionOptionScalars=(ItemTemplateName="Intel", Scalar=2.0, Difficulty=3) ;Impossible PossibleStartingRegions="WorldRegion_EastNA" PossibleStartingRegions="WorldRegion_WestNA" PossibleStartingRegions="WorldRegion_SouthNA" PossibleStartingRegions="WorldRegion_NorthAF" PossibleStartingRegions="WorldRegion_EastAF" PossibleStartingRegions="WorldRegion_SouthAF" PossibleStartingRegions="WorldRegion_EastAS" PossibleStartingRegions="WorldRegion_WestAS" PossibleStartingRegions="WorldRegion_NorthAS" PossibleStartingRegions="WorldRegion_SouthAS" ResourceItems="Supplies" ResourceItems="Intel" ResourceItems="AlienAlloy" ResourceItems="EleriumDust" TutorialSoldierGender=eGender_Female TutorialSoldierCountry="Country_Ireland" TutorialSoldierEnglishVoice="FemaleVoice1_English_US" TutorialSoldierFrenchVoice="FemaleVoice1_French" TutorialSoldierGermanVoice="FemaleVoice1_German" TutorialSoldierItalianVoice="FemaleVoice1_Italian" TutorialSoldierSpanishVoice="FemaleVoice1_Spanish" TutorialSoldierAppearance=(iArmorDeco=-1, \\ iArmorTint=6, \\ iArmorTintSecondary=-1, \\ iAttitude=0, \\ iEyeColor=-1, \\ iFacialHair=0, \\ iGender=2, \\ iHairColor=0, \\ iRace=3, \\ iSkinColor=1, \\ iTattooTint=-1, \\ iVoice=15, \\ iWeaponTint=-1, \\ nmArms="CnvMed_Std_C_F", \\ nmArms_Underlay="CnvMed_Underlay_A_F", \\ nmEye="DefaultEyes_3", \\ nmFacePropUpper="Prop_FaceUpper_Blank", \\ nmFlag="Country_Ireland", \\ nmHaircut="FemHair_F", \\ nmHead="LatFem_C", \\ nmHelmet="Hat_A_Ballcap_F", \\ nmLegs="CnvMed_Std_B_F", \\ nmLegs_Underlay="CnvUnderlay_Std_A_F", \\ nmPatterns="Pat_Nothing", \\ nmScars="Scars_BLANK", \\ nmTattoo_LeftArm="Tattoo_Arms_BLANK", \\ nmTattoo_RightArm="Tattoo_Arms_BlANK", \\ nmTeeth="DefaultTeeth", \\ nmTorso="CnvMed_Std_A_F", \\ nmTorso_Underlay="CnvUnderlay_Std_A_F", \\ nmVoice="FemaleVoice1_English_US", \\ nmWeaponPattern="Pat_Nothing") DeadTutorialSoldier1Gender=eGender_Male DeadTutorialSoldier1Country="Country_Nigeria" DeadTutorialSoldier1NumKills=2 DeadTutorialSoldier1Appearance=(iArmorDeco=-1, \\ iArmorTint=4, \\ iArmorTintSecondary=5, \\ iAttitude=0, \\ iEyeColor=21, \\ iFacialHair=0, \\ iGender=1, \\ iHairColor=13, \\ iRace=1, \\ iSkinColor=6, \\ iTattooTint=-1, \\ iVoice=1, \\ iWeaponTint=-1, \\ nmArms="CnvMed_Std_D_M", \\ nmArms_Underlay="CnvUnderlay_Std_Arms_A_M", \\ nmBeard="ShortSideburns", \\ nmEye="DefaultEyes_3", \\ nmFacePropUpper="Shades", \\ nmFlag="Country_Nigeria", \\ nmHaircut="MaleHair_Buzzcut", \\ nmHead="AfrMale_C", \\ nmHelmet="Helmet_0_NoHelmet_M", \\ nmLegs="CnvMed_Std_B_M", \\ nmLegs_Underlay="CnvUnderlay_Std_Legs_A_M", \\ nmPatterns="Pat_Nothing", \\ nmScars="Scars_BLANK", \\ nmTattoo_LeftArm="Tattoo_Arms_BLANK", \\ nmTattoo_RightArm="Tattoo_Arms_BLANK", \\ nmTeeth="DefaultTeeth", \\ nmTorso="CnvMed_Std_D_M", \\ nmTorso_Underlay="CnvUnderlay_Std_Torsos_A_M", \\ nmVoice="MaleVoice1_English_US", \\ nmWeaponPattern="Pat_Nothing") DeadTutorialSoldier2Gender=eGender_Female DeadTutorialSoldier2Country="Country_Mexico" DeadTutorialSoldier2NumKills=1 DeadTutorialSoldier2Appearance=(iArmorDeco=-1, \\ iArmorTint=31, \\ iArmorTintSecondary=10, \\ iAttitude=0, \\ iEyeColor=21, \\ iFacialHair=0, \\ iGender=2, \\ iHairColor=0, \\ iRace=3, \\ iSkinColor=5, \\ iTattooTint=-1, \\ iVoice=14, \\ iWeaponTint=-1, \\ nmArms="CnvMed_Std_F_F", \\ nmArms_Underlay="CnvMed_Underlay_A_F", \\ nmEye="DefaultEyes_2", \\ nmFacePropLower="Prop_FaceLower_Blank", \\ nmFlag="Country_Mexico", \\ nmHaircut="Female_LongWavy", \\ nmHead="LatFem_C", \\ nmHelmet="Helmet_0_NoHelmet_F", \\ nmLegs="CnvMed_Std_C_F", \\ nmLegs_Underlay="CnvUnderlay_Std_A_F", \\ nmPatterns="Pat_Nothing", \\ nmScars="Scars_BLANK", \\ nmTattoo_LeftArm="Tattoo_Arms_BLANK", \\ nmTattoo_RightArm="Tattoo_Arms_BLANK", \\ nmTeeth="DefaultTeeth", \\ nmTorso="CnvMed_Std_C_F", \\ nmTorso_Underlay="CnvUnderlay_Std_A_F", \\ nmVoice="FemaleVoice1_English_US", \\ nmWeaponPattern="Pat_Nothing") TutorialExcludeSpecialRoomFeatures="SpecialRoomFeature_EmptyRoom" TutorialStartingLocation=(X=0.672f, Y=0.437f, Z=0.0f) TutorialExcavateIndex=4 TutorialFinishedObjective="T0_M10_IntroToBlacksite" TutorialStartingItems="AimUpgrade_Bsc" ShakenIcon="img:///UILibrary_PerkIcons.UIPerk_shaken" MaxInspiredTechTimerHours[0]=504 MaxInspiredTechTimerHours[1]=504 MaxInspiredTechTimerHours[2]=504 MaxInspiredTechTimerHours[3]=672 StartingBreakthroughTechTimerHours[0]=336 StartingBreakthroughTechTimerHours[1]=336 StartingBreakthroughTechTimerHours[2]=336 StartingBreakthroughTechTimerHours[3]=504 MaxBreakthroughTechTimerHours[0]=840 MaxBreakthroughTechTimerHours[1]=840 MaxBreakthroughTechTimerHours[2]=840 MaxBreakthroughTechTimerHours[3]=1176 MinInspiredTechTimeReduction=5.0 MaxInspiredTechTimeReduction=25.0 BreakthroughLaboratoryModifier=0.75 BreakthroughResistanceOrderModifier=0.5 MinMissionsBetweenTraits=3 [XComGame.X2StrategyGameRulesetDataStructures] ResistanceLevelBorderPaths[eResLevel_Locked]="Strat_HoloOverworld.MIC_Region_Edge_Inactive" ResistanceLevelBorderPaths[eResLevel_Unlocked]="Strat_HoloOverworld.MIC_Region_Edge_Blue_Dashed" ResistanceLevelBorderPaths[eResLevel_Contact]="Strat_HoloOverworld.MIC_Region_Edge_Blue" ResistanceLevelBorderPaths[eResLevel_Outpost]="Strat_HoloOverworld.MIC_Region_Edge_Blue" FullControlBorderPath="Strat_HoloOverworld.MIC_Region_Edge_Red" FullControlInteriorPath="Strat_HoloOverworld.MIC_Region_Interior_Red" ResistanceLevelInteriorPaths[eResLevel_Locked]="Strat_HoloOverworld.MIC_Region_Interior_Inactive" ResistanceLevelInteriorPaths[eResLevel_Unlocked]="Strat_HoloOverworld.MIC_Region_Interior_Inactive" ResistanceLevelInteriorPaths[eResLevel_Contact]="Strat_HoloOverworld.M_RegionActivity_Medium" ResistanceLevelInteriorPaths[eResLevel_Outpost]="Strat_HoloOverworld.M_RegionActivity_High" RegionLinkUnlockedPath="Strat_HoloOverworld.MIC_Regionlink_Active" RegionLinkLockedPath="Strat_HoloOverworld.MIC_Region_Link_Inactive" RegionLinkDashedPath="Strat_HoloOverworld.MIC_Regionlink_Red_Dashed" HavenMaterialPaths[eResLevel_Locked]="UI_3D.Overworld.Haven_Locked" HavenMaterialPaths[eResLevel_Unlocked]="UI_3D.Overworld.Haven_Contact" HavenMaterialPaths[eResLevel_Contact]="UI_3D.Overworld.Haven_Available" HavenMaterialPaths[eResLevel_Outpost]="UI_3D.Overworld.Haven_Outpost" ;HavenMaterialPaths[eResLevel_Retaliation]="UI_3D.Overworld.Haven_Retaliation" MissionAboutToExpireHours=24 MinMissionDifficulty=1 MaxMissionDifficulty=4 CampaignDiffModOnMissionDiff[0]=0 ;Easy CampaignDiffModOnMissionDiff[1]=1 ;Normal CampaignDiffModOnMissionDiff[2]=1 ;Classic CampaignDiffModOnMissionDiff[3]=2 ;Impossible CampaignDiffMaxDiff=5 ;Easy CampaignDiffMaxDiff=5 ;Normal CampaignDiffMaxDiff=5 ;Classic CampaignDiffMaxDiff=6 ;Impossible MaxIntelOptionsPerMission=4 MissionIntelOptionPriceVariance=25 m_iMaxSoldiersOnMission=4 VeteranSoldierRank=3 m_arrBiomeMappings=(BiomeName="Temperate", Channel="r", Value=0) m_arrBiomeMappings=(BiomeName="Arid", Channel="r", Value=125) m_arrBiomeMappings=(BiomeName="Tundra", Channel="r", Value=255) BiomeMapTexture="Strat_Overworld_DataMaps.Textures.WorldMap_BIOME" m_arrBiomeChances=(BiomeName="Xenoform", Chance=33) m_arrRoomAdjacencies=(RoomIndex=0) m_arrRoomAdjacencies=(RoomIndex=1) m_arrRoomAdjacencies=(RoomIndex=2) m_arrRoomAdjacencies=(RoomIndex=3, AdjacentRooms[0]=4, AdjacentRooms[1]=6) m_arrRoomAdjacencies=(RoomIndex=4, AdjacentRooms[0]=3, AdjacentRooms[1]=5, AdjacentRooms[2]=7) m_arrRoomAdjacencies=(RoomIndex=5, AdjacentRooms[0]=4, AdjacentRooms[1]=8) m_arrRoomAdjacencies=(RoomIndex=6, AdjacentRooms[0]=3, AdjacentRooms[1]=7, AdjacentRooms[2]=9) m_arrRoomAdjacencies=(RoomIndex=7, AdjacentRooms[0]=4, AdjacentRooms[1]=6, AdjacentRooms[2]=8, AdjacentRooms[3]=10) m_arrRoomAdjacencies=(RoomIndex=8, AdjacentRooms[0]=5, AdjacentRooms[1]=7, AdjacentRooms[2]=11) m_arrRoomAdjacencies=(RoomIndex=9, AdjacentRooms[0]=6, AdjacentRooms[1]=10, AdjacentRooms[2]=12) m_arrRoomAdjacencies=(RoomIndex=10, AdjacentRooms[0]=7, AdjacentRooms[1]=9, AdjacentRooms[2]=11, AdjacentRooms[3]=13) m_arrRoomAdjacencies=(RoomIndex=11, AdjacentRooms[0]=8, AdjacentRooms[1]=10, AdjacentRooms[2]=14) m_arrRoomAdjacencies=(RoomIndex=12, AdjacentRooms[0]=9, AdjacentRooms[1]=13) m_arrRoomAdjacencies=(RoomIndex=13, AdjacentRooms[0]=10, AdjacentRooms[1]=12, AdjacentRooms[2]=14) m_arrRoomAdjacencies=(RoomIndex=14, AdjacentRooms[0]=11, AdjacentRooms[1]=13) GlobalStrategyCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=0) ;Easy GlobalStrategyCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=1) ;Normal GlobalStrategyCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=2) ;Classic GlobalStrategyCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=3) ;Impossible GlobalStrategyCostScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=0) ;Easy GlobalStrategyCostScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=1) ;Normal GlobalStrategyCostScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=2) ;Classic GlobalStrategyCostScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=3) ;Impossible GlobalStrategyCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=0) ;Easy GlobalStrategyCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=1) ;Normal GlobalStrategyCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=2) ;Classic GlobalStrategyCostScalars=(ItemTemplateName="AlienAlloy", Scalar=1.0, Difficulty=3) ;Impossible GlobalStrategyCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=0) ;Easy GlobalStrategyCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=1) ;Normal GlobalStrategyCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=2) ;Classic GlobalStrategyCostScalars=(ItemTemplateName="EleriumDust", Scalar=1.0, Difficulty=3) ;Impossible ResearchProject_TimeScalar[0]=1.0 ;Easy ResearchProject_TimeScalar[1]=1.0 ;Normal ResearchProject_TimeScalar[2]=1.0 ;Classic ResearchProject_TimeScalar[3]=1.0 ;Impossible ; Not currently used, all items are instant BuildItemProject_TimeScalar[0]=1.0 ;Easy BuildItemProject_TimeScalar[1]=1.0 ;Normal BuildItemProject_TimeScalar[2]=1.0 ;Classic BuildItemProject_TimeScalar[3]=1.0 ;Impossible BuildFacilityProject_TimeScalar[0]=1.0 ;Easy BuildFacilityProject_TimeScalar[1]=1.0 ;Normal BuildFacilityProject_TimeScalar[2]=1.0 ;Classic BuildFacilityProject_TimeScalar[3]=1.0 ;Impossible ; Not currently used, all upgrades are instant UpgradeFacilityProject_TimeScalar[0]=1.0 ;Easy UpgradeFacilityProject_TimeScalar[1]=1.0 ;Normal UpgradeFacilityProject_TimeScalar[2]=1.0 ;Classic UpgradeFacilityProject_TimeScalar[3]=1.0 ;Impossible ClearRoomProject_TimeScalar[0]=1.0 ;Easy ClearRoomProject_TimeScalar[1]=1.0 ;Normal ClearRoomProject_TimeScalar[2]=1.0 ;Classic ClearRoomProject_TimeScalar[3]=3.0 ;Impossible ClearRoomProjectFirstRow_TimeScalar[0]=0.5 ;Easy ClearRoomProjectFirstRow_TimeScalar[1]=0.5 ;Normal ClearRoomProjectFirstRow_TimeScalar[2]=0.5 ;Classic ClearRoomProjectFirstRow_TimeScalar[3]=0.33 ;Impossible HealSoldierProject_TimeScalar[0]=1.5 ;Easy HealSoldierProject_TimeScalar[1]=1.5 ;Normal HealSoldierProject_TimeScalar[2]=1.5 ;Classic HealSoldierProject_TimeScalar[3]=2.5 ;Impossible ResearchProject_MinInspiredDays[0]=2 ;Easy ResearchProject_MinInspiredDays[1]=2 ;Normal ResearchProject_MinInspiredDays[2]=2 ;Classic ResearchProject_MinInspiredDays[3]=2 ;Impossible ; Wound length adjusted by HealProject_TimeScalar as well, use this more adjust the health fractions (e.g. larger portion of health counts as critically wounded) WoundSeverities=(MinHealthPercent=-10000, MaxHealthPercent=20, MinPointsToHeal=17500, MaxPointsToHeal=38500, Difficulty=0) ;Easy WoundSeverities=(MinHealthPercent=21, MaxHealthPercent=50, MinPointsToHeal=6000, MaxPointsToHeal=23000, Difficulty=0) WoundSeverities=(MinHealthPercent=51, MaxHealthPercent=75, MinPointsToHeal=3000, MaxPointsToHeal=15500, Difficulty=0) WoundSeverities=(MinHealthPercent=76, MaxHealthPercent=10000, MinPointsToHeal=1000, MaxPointsToHeal=9500, Difficulty=0) WoundSeverities=(MinHealthPercent=-10000, MaxHealthPercent=20, MinPointsToHeal=17500, MaxPointsToHeal=38500, Difficulty=1) ;Normal WoundSeverities=(MinHealthPercent=21, MaxHealthPercent=50, MinPointsToHeal=6000, MaxPointsToHeal=23000, Difficulty=1) WoundSeverities=(MinHealthPercent=51, MaxHealthPercent=75, MinPointsToHeal=3000, MaxPointsToHeal=15500, Difficulty=1) WoundSeverities=(MinHealthPercent=76, MaxHealthPercent=10000, MinPointsToHeal=1000, MaxPointsToHeal=9500, Difficulty=1) WoundSeverities=(MinHealthPercent=-10000, MaxHealthPercent=20, MinPointsToHeal=17500, MaxPointsToHeal=38500, Difficulty=2) ;Classic WoundSeverities=(MinHealthPercent=21, MaxHealthPercent=50, MinPointsToHeal=6000, MaxPointsToHeal=23000, Difficulty=2) WoundSeverities=(MinHealthPercent=51, MaxHealthPercent=75, MinPointsToHeal=3000, MaxPointsToHeal=15500, Difficulty=2) WoundSeverities=(MinHealthPercent=76, MaxHealthPercent=10000, MinPointsToHeal=1000, MaxPointsToHeal=9500, Difficulty=2) WoundSeverities=(MinHealthPercent=-10000, MaxHealthPercent=20, MinPointsToHeal=17500, MaxPointsToHeal=38500, Difficulty=3) ;Impossible WoundSeverities=(MinHealthPercent=21, MaxHealthPercent=50, MinPointsToHeal=6000, MaxPointsToHeal=23000, Difficulty=3) WoundSeverities=(MinHealthPercent=51, MaxHealthPercent=75, MinPointsToHeal=3000, MaxPointsToHeal=15500, Difficulty=3) WoundSeverities=(MinHealthPercent=76, MaxHealthPercent=10000, MinPointsToHeal=1000, MaxPointsToHeal=9500, Difficulty=3) WoundStates[0]=(WoundStateHealthPercents[0]=75, WoundStateHealthPercents[1]=50, WoundStateHealthPercents[2]=0) ;Easy WoundStates[1]=(WoundStateHealthPercents[0]=75, WoundStateHealthPercents[1]=50, WoundStateHealthPercents[2]=0) ;Normal WoundStates[2]=(WoundStateHealthPercents[0]=75, WoundStateHealthPercents[1]=50, WoundStateHealthPercents[2]=0) ;Classic WoundStates[3]=(WoundStateHealthPercents[0]=75, WoundStateHealthPercents[1]=50, WoundStateHealthPercents[2]=0) ;Impossible SecondWaveBetaStrikeHealthWoundStates[0]=(WoundStateHealthPercents[0]=75, WoundStateHealthPercents[1]=50, WoundStateHealthPercents[2]=0) ;Easy SecondWaveBetaStrikeHealthWoundStates[1]=(WoundStateHealthPercents[0]=75, WoundStateHealthPercents[1]=50, WoundStateHealthPercents[2]=0) ;Normal SecondWaveBetaStrikeHealthWoundStates[2]=(WoundStateHealthPercents[0]=75, WoundStateHealthPercents[1]=50, WoundStateHealthPercents[2]=0) ;Classic SecondWaveBetaStrikeHealthWoundStates[3]=(WoundStateHealthPercents[0]=75, WoundStateHealthPercents[1]=50, WoundStateHealthPercents[2]=0) ;Impossible RiskThresholds[0]=33 RiskThresholds[1]=66 RiskThresholds[2]=100 START_DAY=1 START_MONTH=3 START_YEAR=2035 IntroMovie="X2NarrativeMoments.Strategy.GP_GameIntro" ; Soldier Compatibility VeryLowCompatRange=(MinValue=0.25f, MaxValue=0.59f) LowCompatRange=(MinValue=0.6f, MaxValue=0.99f) HighCompatRange=(MinValue=1.0f, MaxValue=1.49f) VeryHighCompatRange=(MinValue=1.5f, MaxValue=2.0f) StandardCompatRoll=(VeryLowWeight=15, LowWeight=30, HighWeight=30, VeryHighWeight=15) ForceLowCompatRoll=(VeryLowWeight=34, LowWeight=66, HighWeight=0, VeryHighWeight=0) FavorLowCompatRoll=(VeryLowWeight=30, LowWeight=55, HighWeight=10, VeryHighWeight=5) ForceHighCompatRoll=(VeryLowWeight=0, LowWeight=0, HighWeight=66, VeryHighWeight=34) FavorHighCompatRoll=(VeryLowWeight=5, LowWeight=10, HighWeight=55, VeryHighWeight=30) CohesionThresholds[0]=0 CohesionThresholds[1]=30 CohesionThresholds[2]=80 CohesionThresholds[3]=160 BondProjectPoints[0]=0 BondProjectPoints[1]=1 BondProjectPoints[2]=1 BondProjectPoints[3]=2 BondWillBonuses[0]=0 BondWillBonuses[1]=0 BondWillBonuses[2]=0 BondWillBonuses[3]=0 MinMissionCohesion=5 MaxMissionCohesion=10 MinBondedCompatibility=1.5 WillRecoveryDays[eMentalState_Shaken]=(MinDays=14, MaxDays=20) WillRecoveryDays[eMentalState_Tired]=(MinDays=8, MaxDays=12) WillRecoveryDays[eMentalState_Ready]=(MinDays=0, MaxDays=16) MentalStatePercents[eMentalState_Shaken]=33 ; anything less than this value is "shaken" MentalStatePercents[eMentalState_Tired]=67 MentalStatePercents[eMentalState_Ready]=100 MentalStateTraitModifier[eMentalState_Shaken]=50 MentalStateTraitModifier[eMentalState_Tired]=25 MentalStateTraitModifier[eMentalState_Ready]=-20 MaxConcurrentNegativeTraits=2 MaxCampaignNegativeTraits=0 MaxCampaignPositiveTraits=0 MaxTraitsPerMissionForReadySoldiers=1 MaxIncapSoldiersPerMission[0]=3 MaxIncapSoldiersPerMission[1]=4 MaxIncapSoldiersPerMission[2]=4 MaxIncapSoldiersPerMission[3]=10 NoLimitIncapSoldiersMissions="MissionSource_Blacksite" NoLimitIncapSoldiersMissions="MissionSource_Forge" NoLimitIncapSoldiersMissions="MissionSource_PsiGate" NoLimitIncapSoldiersMissions="MissionSource_Broadcast" NoLimitIncapSoldiersMissions="MissionSource_Final" NoLimitIncapSoldiersMissions="MissionSource_AvengerDefense" NoLimitIncapSoldiersMissions="MissionSource_ChosenAvengerAssault" NoLimitIncapSoldiersMissions="MissionSource_ChosenStronghold" ; Soldier Progression AbilityPointCosts[0]=0 ; Squaddie AbilityPointCosts[1]=10 ; Corporal AbilityPointCosts[2]=11 ; Sergeant AbilityPointCosts[3]=12 ; Lieutenant AbilityPointCosts[4]=13 ; Captain AbilityPointCosts[5]=14 ; Major AbilityPointCosts[6]=15 ; Colonel ; Used for XCOM abilities gained by the Faction heroes which are really powerful PowerfulAbilityPointCost=25 PowerfulAbilities="SaturationFire" PowerfulAbilities="Squadsight" PowerfulAbilities="KillZone" PowerfulAbilities="Bladestorm" PowerfulAbilities="Reaper" PowerfulAbilities="Faceoff" PowerfulAbilities="RapidFire" PowerfulAbilities="ChainShot" PowerfulAbilities="BulletShred" PowerfulAbilities="InTheZone" ComIntAboveAverageChance=50 ComIntThresholds[0]=50 ; 25% chance ComIntThresholds[1]=80 ; 15% chance ComIntThresholds[2]=99 ; 9.5% chance ComIntThresholds[3]=100 ; 0.5% chance BaseSoldierComIntBonuses[eComInt_Standard]=0 BaseSoldierComIntBonuses[eComInt_AboveAverage]=1 BaseSoldierComIntBonuses[eComInt_Gifted]=2 BaseSoldierComIntBonuses[eComInt_Genius]=4 BaseSoldierComIntBonuses[eComInt_Savant]=7 ResistanceHeroComIntModifiers[eComInt_Standard]=1.0 ResistanceHeroComIntModifiers[eComInt_AboveAverage]=1.083 ResistanceHeroComIntModifiers[eComInt_Gifted]=1.167 ResistanceHeroComIntModifiers[eComInt_Genius]=1.25 ResistanceHeroComIntModifiers[eComInt_Savant]=1.5 ; Will Traits TraitRecoveryChanceSchedule[0]=0 TraitRecoveryChanceSchedule[1]=0 TraitRecoveryChanceSchedule[2]=50 TraitRecoveryChanceSchedule[3]=75 TraitRecoveryChanceSchedule[4]=100 ; Second Wave options SecondWaveBetaStrikeHealthMod=2.0 ; UI Alert Types UIAlertTypes=eAlert_CouncilComm UIAlertTypes=eAlert_GOps UIAlertTypes=eAlert_Retaliation UIAlertTypes=eAlert_AlienFacility UIAlertTypes=eAlert_Control UIAlertTypes=eAlert_Doom UIAlertTypes=eAlert_HiddenDoom UIAlertTypes=eAlert_UFOInbound UIAlertTypes=eAlert_UFOEvaded UIAlertTypes=eAlert_Objective UIAlertTypes=eAlert_Contact UIAlertTypes=eAlert_Outpost UIAlertTypes=eAlert_ContactMade UIAlertTypes=eAlert_OutpostBuilt UIAlertTypes=eAlert_ContinentBonus UIAlertTypes=eAlert_BlackMarket UIAlertTypes=eAlert_RegionUnlocked UIAlertTypes=eAlert_RegionUnlockedMission UIAlertTypes=eAlert_ResearchComplete UIAlertTypes=eAlert_ItemComplete UIAlertTypes=eAlert_ProvingGroundProjectComplete UIAlertTypes=eAlert_FacilityComplete UIAlertTypes=eAlert_UpgradeComplete UIAlertTypes=eAlert_ShadowProjectComplete UIAlertTypes=eAlert_ClearRoomComplete UIAlertTypes=eAlert_TrainingComplete UIAlertTypes=eAlert_SoldierPromoted UIAlertTypes=eAlert_PsiSoldierPromoted UIAlertTypes=eAlert_BuildSlotOpen UIAlertTypes=eAlert_ClearRoomSlotOpen UIAlertTypes=eAlert_StaffSlotOpen UIAlertTypes=eAlert_BuildSlotFilled UIAlertTypes=eAlert_ClearRoomSlotFilled UIAlertTypes=eAlert_StaffSlotFilled UIAlertTypes=eAlert_SuperSoldier UIAlertTypes=eAlert_ResearchAvailable UIAlertTypes=eAlert_ItemAvailable UIAlertTypes=eAlert_ItemReceived UIAlertTypes=eAlert_ItemUpgraded UIAlertTypes=eAlert_ProvingGroundProjectAvailable UIAlertTypes=eAlert_FacilityAvailable UIAlertTypes=eAlert_UpgradeAvailable UIAlertTypes=eAlert_ShadowProjectAvailable UIAlertTypes=eAlert_NewStaffAvailable UIAlertTypes=eAlert_XCOMLives UIAlertTypes=eAlert_HelpContact UIAlertTypes=eAlert_HelpOutpost UIAlertTypes=eAlert_HelpResHQGoods UIAlertTypes=eAlert_HelpHavenOps UIAlertTypes=eAlert_HelpNewRegions UIAlertTypes=eAlert_HelpMissionLocked UIAlertTypes=eAlert_SoldierShaken UIAlertTypes=eAlert_SoldierShakenRecovered UIAlertTypes=eAlert_NewScanningSite UIAlertTypes=eAlert_ScanComplete UIAlertTypes=eAlert_DarkEvent UIAlertTypes=eAlert_BlackMarketAvailable UIAlertTypes=eAlert_ResourceCacheAvailable UIAlertTypes=eAlert_ResourceCacheComplete UIAlertTypes=eAlert_SupplyRaid UIAlertTypes=eAlert_LandedUFO UIAlertTypes=eAlert_CouncilMission UIAlertTypes=eAlert_CustomizationsAvailable UIAlertTypes=eAlert_ForceUnderstrength UIAlertTypes=eAlert_MissionExpired UIAlertTypes=eAlert_WoundedSoldiersAllowed UIAlertTypes=eAlert_PsiTrainingComplete UIAlertTypes=eAlert_TimeSensitiveMission UIAlertTypes=eAlert_PsiOperativeIntro UIAlertTypes=eAlert_WeaponUpgradesAvailable UIAlertTypes=eAlert_AlienVictoryImminent UIAlertTypes=eAlert_InstantResearchAvailable UIAlertTypes=eAlert_NewStaffAvailableSmall UIAlertTypes=eAlert_LowIntel UIAlertTypes=eAlert_LowSupplies UIAlertTypes=eAlert_LowScientists UIAlertTypes=eAlert_LowEngineers UIAlertTypes=eAlert_PsiLabIntro UIAlertTypes=eAlert_LowScientistsSmall UIAlertTypes=eAlert_LowEngineersSmall UIAlertTypes=eAlert_SupplyDropReminder UIAlertTypes=eAlert_PowerCoilShielded UIAlertTypes=eAlert_StaffInfo UIAlertTypes=eAlert_ItemReceivedProvingGround UIAlertTypes=eAlert_LaunchMissionWarning UIAlertTypes=eAlert_CovertActions UIAlertTypes=eAlert_LostAndAbandoned UIAlertTypes=eAlert_ResistanceOp UIAlertTypes=eAlert_ChosenAmbush UIAlertTypes=eAlert_ChosenStronghold UIAlertTypes=eAlert_RescueSoldier UIAlertTypes=eAlert_NegativeTraitAcquired UIAlertTypes=eAlert_PositiveTraitAcquired UIAlertTypes=eAlert_InspiredResearchAvailable UIAlertTypes=eAlert_BreakthroughResearchAvailable UIAlertTypes=eAlert_InspiredResearchAvailable UIAlertTypes=eAlert_BreakthroughResearchAvailable UIAlertTypes=eAlert_ComIntIntro UIAlertTypes=eAlert_SoldierTired UIAlertTypes=eAlert_TempPopup UIAlertTypes=eAlert_XPACK_CovertOps UIAlertTypes=eAlert_XPACK_Retribution UIAlertTypes=eAlert_XPACK_MissionBlades UIAlertTypes=eAlert_XPACK_MissionSplash [XComGame.XGMission_AlienFacility] iBaseCooldown_Doom=336 iBaseCooldown_DarkEvent=672 iBaseCooldown_UFO=554 iDoomPerDay=1 iDoomInitialImpulse=10 [XComGame.X2PerkPackages] ;PerkPackage="FX_Dev_Ability_System" - just for debugging ;-------------Perks - XCom Soldiers---------------- ;-------Psi Operative-------- PerkPackage="Perk_Psi_Aether_Shift" PerkPackage="Perk_Psi_Cloud_the_Mind" PerkPackage="Perk_Psi_Dissonance" PerkPackage="Perk_Psi_Insanity" PerkPackage="Perk_Psi_Inspire" PerkPackage="Perk_Psi_Mindblast" PerkPackage="Perk_Psi_Null_Lance" PerkPackage="Perk_Psi_NullShield" PerkPackage="Perk_Psi_Precognition" PerkPackage="Perk_Psi_Shield_Projection" PerkPackage="Perk_Psi_Soothe" PerkPackage="Perk_Psi_Void_Adept" PerkPackage="Perk_Psi_Void_Rift" PerkPackage="Perk_Psi_Domination" PerkPackage="Perk_Psi_Stasis" PerkPackage="Perk_Psi_Solace" PerkPackage="Perk_Psi_Soul_Fire" PerkPackage="Perk_Psi_Fortress" PerkPackage="Perk_Psi_Fuse" ;-------Specialist with Gremlin-------- PerkPackage="Perk_Capacitor_Discharge" PerkPackage="Perk_Aid_Protocol" PerkPackage="Perk_Threat_Assessment" PerkPackage="Perk_Medical_Protocol" PerkPackage="Perk_Passive_Scanners" PerkPackage="Perk_Restorative_Mist" PerkPackage="Perk_Scanning_Protocol" PerkPackage="Perk_Revival_Protocol" PerkPackage="Perk_Combat_Protocol" ;-------Grenadier-------- PerkPackage="Perk_HoloTargeting" ;-------Armors-------- PerkPackage="Perk_PoweredArmor_Heavy" PerkPackage="Perk_PoweredArmor_Light" PerkPackage="Perk_Grapple" ;-------Items-------- PerkPackage="Perk_Scorch_Circuits" ;PerkPackage="Perk_BattleScanner" - unused, now it's just a burst (projectile) PerkPackage="Perk_Mimic_Beacon" ;PerkPackage="Perk_Combat_Stims" - unused ;-------------Perks - ADVENT---------------- ;--------Psi Witch / Avatar-------- PerkPackage="Perk_Dimensional_Rift" PerkPackage="Perk_Mind_Control" ;--------Advent Captain-------- PerkPackage="Perk_Mark_Target" PerkPackage="Perk_Command_Aura" ;--------Advent Shield Bearer-------- PerkPackage="Perk_Shield" ;--------Advent Stun Lancer-------- PerkPackage="Perk_Stun_Lance" ;-------------Perks - Aliens---------------- ;-------Sectoid-------- PerkPackage="Perk_Psi_Explosion" PerkPackage="Perk_Psi_Reanimation" PerkPackage="Perk_Psi_Mindspin" ;-------Chryssalid-------- PerkPackage="Perk_Gestation" PerkPackage="Perk_Parthenogenic_Poison" ;-------Archon-------- PerkPackage="Perk_Blazing_Pinions" PerkPackage="Perk_Frenzy" ;-------Berserker-------- PerkPackage="Perk_RagePsychosis" ;-------Muton-------- PerkPackage="Perk_Muton_Bayonet" ;-------Codex (formerly Cyberus)-------- PerkPackage="Perk_Mass_Mindspin" PerkPackage="Perk_Psi_Bomb" ;PerkPackage="Perk_Teleport" ;PerkPackage="Perk_Superposition" ;-------Gatekeeper-------- PerkPackage="Perk_Anima_Gate" PerkPackage="Perk_Anima_Inversion" PerkPackage="Perk_Anima_Consume" ;-------Sectopod-------- PerkPackage="Perk_Wrath_Cannon" PerkPackage="Perk_Lightning_Field" ;---------------- EXPANSION PACK -------------------- ;---------------Perks - Faction Soldiers-------------- ;-------Reaper-------- PerkPackage="Perk_ThrowClaymore" PerkPackage="Perk_ThrowShrapnel" ;-------Hunter-------- PerkPackage="Perk_Tracking_Shot" ;-------Templar-------- PerkPackage="Perk_Exchange" PerkPackage="Perk_Pillar" PerkPackage="Perk_Lens" PerkPackage="Perk_Volt" PerkPackage="Perk_Reflect_Shot" PerkPackage="Perk_Ghost" PerkPackage="Perk_Ionic_Storm" PerkPackage="Perk_Void_Conduit" PerkPackage="Perk_Stun_Strike" ;-------Skirmisher-------- PerkPackage="Perk_SkirmisherVengeance" PerkPackage="Perk_Battlelord" ;------------------Perks - Enemies------------------- ;-------Chosen Shared-------- PerkPackage="Perk_Chosen_Interrogation" PerkPackage="Perk_Chosen_Regenerate" ;-------Chosen Assassin-------- ;-------Spectre-------- PerkPackage="Perk_Horror" ;-------Purifier-------- PerkPackage="Perk_Holy_Warrior" [XComGame.X2Effect_ProximityMine] PersistentParticles="FX_WP_ProximityMine.P_ProximityMine_Armed" [XComGame.X2Ability_Grenades] ProximityMineExplosion="FX_Explosion_Proximity_Mine.P_Proximity_Mine_Explosion" [XComGame.X2Effect_ApplyBlazingPinionsTargetToWorld] BlazingPinionsParticleSystemFill_Name = FX_Archon.P_BlazingPinions_Target [XComGame.X2Effect_ApplySmokeToWorld] SmokeParticleSystemFill_Name = FX_WP_SmokeGrenade.Gridded.P_Smoke_Grenade_Fill [XComGame.X2Effect_ApplySmokeGrenadeToWorld] SmokeParticleSystemFill_Name = FX_Smoke_Grenade.P_Smoke_Grenade_Fill Duration=2 [XComGame.X2Effect_ApplyFireToWorld] FireParticleSystemFill_Name = FX_Fire_Smoke_Shared.P_Fire_Dynamic MAX_INTENSITY_2_TILES = 2 LimitFireSpreadTiles = 10 FillIntensityLERPTimeSecs = 1.0 [XComGame.X2Effect_ApplyPoisonToWorld] PoisonParticleSystemFill_Name = FX_Viper.P_Viper_Poison_Smoke_Fill Duration=2 [XComGame.X2Effect_ApplyAcidToWorld] AcidParticleSystemFill_Name_1pc = FX_Acid.P_Acid_1pc AcidParticleSystemFill_Name_2pc = FX_Acid.P_Acid_2pc AcidParticleSystemFill_Name_3pc_Long = FX_Acid.P_Acid_3pc_Long AcidParticleSystemFill_Name_3pc_Corner = FX_Acid.P_Acid_3pc_Corner AcidParticleSystemFill_Name_4pc_Long = FX_Acid.P_Acid_4pc_Long AcidParticleSystemFill_Name_4pc_Square = FX_Acid.P_Acid_4pc_Square AcidParticleSystemFill_Name_4pc_L = FX_Acid.P_Acid_4pc_L AcidParticleSystemFill_Name_4pc_Reverse_L = FX_Acid.P_Acid_4pc_Reverse_L AcidParticleSystemFill_Name_4pc_Middle = FX_Acid.P_Acid_4pc_Middle AcidParticleSystemFill_Name_4pc_S = FX_Acid.P_Acid_4pc_S AcidParticleSystemFill_Name_4pc_Reverse_S = FX_Acid.P_Acid_4pc_Reverse_S [XComGame.X2Effect_AlertTheLost] AlertRangeMeters = 27 [XComGame.X2Action_DropshipIntro] ShowMissionIntroUITime=12.0 DropshipSlotCount=6 [XComGame.X2Action_ATT] MatineeCommentPrefix="CIN_ATT" NumDropSlots=6 [XComGame.X2Action_Fire_Volt] ParticleSystemName = FX_Templar_Volt.P_Volt_Tether StartingSocket = R_Hand TargetSocket = FX_CHEST ChainDelay = 0.25 ReactDelay = 0.2 [XComGame.X2Action_Fire_MindScorch] ParticleSystemName = FX_MindScorch.P_MindScorch_Tether StartingSocket = FX_ForwardArms_Cast TargetSocket = FX_Head ChainDelay = 0.95 ReactDelay = 0.2 [XComGame.X2Action_Fire_Wave] WaveSpeed = 1200 ; Units per Second [XComGame.X2Action_BlazingPinionsStage2] ; Delay in seconds for each drop from the previous one ProjectileTimeDelaySecArray[0]=0.0 ProjectileTimeDelaySecArray[1]=0.22 ProjectileTimeDelaySecArray[2]=0.26 ProjectileTimeDelaySecArray[3]=0.18 [XComGame.XComGameState_HeadquartersAlien] AlienHeadquarters_LoseModeDuration[0]=550 ;Easy AlienHeadquarters_LoseModeDurationVariance[0]=48 AlienHeadquarters_LoseModeDuration[1]=504 ;Normal AlienHeadquarters_LoseModeDurationVariance[1]=48 AlienHeadquarters_LoseModeDuration[2]=320 ;Classic AlienHeadquarters_LoseModeDurationVariance[2]=48 AlienHeadquarters_LoseModeDuration[3]=640 ;Impossible AlienHeadquarters_LoseModeDurationVariance[3]=48 AlienHeadquarters_MinLoseModeDuration[0]=550 ;Easy AlienHeadquarters_MinLoseModeDuration[1]=504 ;Normal AlienHeadquarters_MinLoseModeDuration[2]=168 ;Classic AlienHeadquarters_MinLoseModeDuration[3]=168 ;Impossible AlienHeadquarters_StartingForceLevel=1 AlienHeadquarters_MaxForceLevel=20 AlienHeadquarters_ForceLevelInterval[0]=252 ;Easy AlienHeadquarters_ForceLevelIntervalVariance[0]=0 AlienHeadquarters_ForceLevelInterval[1]=252 ;Normal AlienHeadquarters_ForceLevelIntervalVariance[1]=0 AlienHeadquarters_ForceLevelInterval[2]=252 ;Classic AlienHeadquarters_ForceLevelIntervalVariance[2]=0 AlienHeadquarters_ForceLevelInterval[3]=360 ;Impossible AlienHeadquarters_ForceLevelIntervalVariance[3]=0 AlienHeadquarters_DoomStartValue[0]=0 ;Easy AlienHeadquarters_DoomMaxValue[0]=12 AlienHeadquarters_DoomStartValue[1]=0 ;Normal AlienHeadquarters_DoomMaxValue[1]=12 AlienHeadquarters_DoomStartValue[2]=0 ;Classic AlienHeadquarters_DoomMaxValue[2]=12 AlienHeadquarters_DoomStartValue[3]=0 ;Impossible AlienHeadquarters_DoomMaxValue[3]=12 DoomThrottleMinPercents[0]=9999.0f ;Easy DoomThrottleMinPercents[1]=9999.0f ;Normal DoomThrottleMinPercents[2]=9999.0f ;Classic DoomThrottleMinPercents[3]=9999.0f ;Impossible DoomThrottleScalars[0]=1.0f ;Easy DoomThrottleScalars[1]=1.0f ;Normal DoomThrottleScalars[2]=1.0f ;Classic DoomThrottleScalars[3]=1.0f ;Impossible DoomAccelerateScalars[0]=0.5f ;Easy DoomAccelerateScalars[1]=0.5f ;Normal DoomAccelerateScalars[2]=0.5f ;Classic DoomAccelerateScalars[3]=0.5f ;Impossible DoomProjectGracePeriod[0]=120 ;Easy DoomProjectGracePeriod[1]=72 ;Normal DoomProjectGracePeriod[2]=72 ;Classic DoomProjectGracePeriod[3]=144 ;Impossible StartingFacilityBuildData=(Month=0, MinBuildDays=40, MaxBuildDays=44, MinLinkDistance=2, MaxLinkDistance=2, Difficulty=0) ;Easy MonthlyFacilityBuildData=(Month=1, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=2, Difficulty=0) MonthlyFacilityBuildData=(Month=2, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=2, Difficulty=0) MonthlyFacilityBuildData=(Month=3, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=2, Difficulty=0) StartingFacilityBuildData=(Month=0, MinBuildDays=40, MaxBuildDays=44, MinLinkDistance=2, MaxLinkDistance=2, Difficulty=1) ;Normal MonthlyFacilityBuildData=(Month=1, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=2, Difficulty=1) MonthlyFacilityBuildData=(Month=2, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=2, Difficulty=1) MonthlyFacilityBuildData=(Month=3, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=2, Difficulty=1) StartingFacilityBuildData=(Month=0, MinBuildDays=40, MaxBuildDays=44, MinLinkDistance=3, MaxLinkDistance=3, Difficulty=2) ;Classic MonthlyFacilityBuildData=(Month=1, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=1, MaxLinkDistance=6, Difficulty=2) MonthlyFacilityBuildData=(Month=2, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=1, MaxLinkDistance=6, Difficulty=2) MonthlyFacilityBuildData=(Month=3, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=1, MaxLinkDistance=6, Difficulty=2) StartingFacilityBuildData=(Month=0, MinBuildDays=40, MaxBuildDays=44, MinLinkDistance=2, MaxLinkDistance=2, Difficulty=3) ;Impossible MonthlyFacilityBuildData=(Month=1, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=6, Difficulty=3) MonthlyFacilityBuildData=(Month=2, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=6, Difficulty=3) MonthlyFacilityBuildData=(Month=3, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=6, Difficulty=3) MonthlyFacilityBuildData=(Month=4, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=6, Difficulty=3) MonthlyFacilityBuildData=(Month=5, MinBuildDays=27, MaxBuildDays=29, MinLinkDistance=2, MaxLinkDistance=6, Difficulty=3) MinFortressAppearDays[0]=26 ;Easy MaxFortressAppearDays[0]=30 MinFortressAppearDays[1]=26 ;Normal MaxFortressAppearDays[1]=30 MinFortressAppearDays[2]=26 ;Classic MaxFortressAppearDays[2]=30 MinFortressAppearDays[3]=26 ;Impossible MaxFortressAppearDays[3]=30 MinFortressDoomInterval[0]=336 ;Easy MaxFortressDoomInterval[0]=336 MinFortressDoomInterval[1]=336 ;Normal MaxFortressDoomInterval[1]=336 MinFortressDoomInterval[2]=336 ;Classic MaxFortressDoomInterval[2]=336 MinFortressDoomInterval[3]=336 ;Impossible MaxFortressDoomInterval[3]=336 MinFortressStartingDoomInterval[0]=336 ;Easy MaxFortressStartingDoomInterval[0]=336 MinFortressStartingDoomInterval[1]=336 ;Normal MaxFortressStartingDoomInterval[1]=336 MinFortressStartingDoomInterval[2]=336 ;Classic MaxFortressStartingDoomInterval[2]=336 MinFortressStartingDoomInterval[3]=336 ;Impossible MaxFortressStartingDoomInterval[3]=336 FirstMonthNumDarkEvents=2 NumDarkEvents=3 MaxFacilities[0]=5 ;Easy MaxFacilities[1]=5 ;Normal MaxFacilities[2]=5 ;Classic MaxFacilities[3]=5 ;Impossible FacilityDestructionDoomDelay[0]=672 ;Easy FacilityDestructionDoomDelay[1]=672 ;Normal FacilityDestructionDoomDelay[2]=672 ;Classic FacilityDestructionDoomDelay[3]=672 ;Impossible FacilityDoomAdd[0]=(DoomChances[0]=(DoomToAdd=1, PercentChance=100)) ;Easy FacilityDoomAdd[1]=(DoomChances[0]=(DoomToAdd=1, PercentChance=100)) ;Normal FacilityDoomAdd[2]=(DoomChances[0]=(DoomToAdd=1, PercentChance=75), DoomChances[1]=(DoomToAdd=2, PercentChance=25)) ;Classic FacilityDoomAdd[3]=(DoomChances[0]=(DoomToAdd=1, PercentChance=100)) ;Impossible FortressDoomAdd[0]=(DoomChances[0]=(DoomToAdd=1, PercentChance=100)) ;Easy FortressDoomAdd[1]=(DoomChances[0]=(DoomToAdd=1, PercentChance=100)) ;Normal FortressDoomAdd[2]=(DoomChances[0]=(DoomToAdd=1, PercentChance=100)) ;Classic FortressDoomAdd[3]=(DoomChances[0]=(DoomToAdd=1, PercentChance=100)) ;Impossible FacilityDoomGen=(NumFacilities=1, MinInterval=950, MaxInterval=1050, Difficulty=0) ;Rookie FacilityDoomGen=(NumFacilities=2, MinInterval=450, MaxInterval=550, Difficulty=0) FacilityDoomGen=(NumFacilities=3, MinInterval=300, MaxInterval=366, Difficulty=0) FacilityDoomGen=(NumFacilities=4, MinInterval=225, MaxInterval=275, Difficulty=0) FacilityDoomGen=(NumFacilities=5, MinInterval=175, MaxInterval=225, Difficulty=0) FacilityDoomGen=(NumFacilities=1, MinInterval=950, MaxInterval=1050, Difficulty=1) ;Veteran FacilityDoomGen=(NumFacilities=2, MinInterval=450, MaxInterval=550, Difficulty=1) FacilityDoomGen=(NumFacilities=3, MinInterval=300, MaxInterval=366, Difficulty=1) FacilityDoomGen=(NumFacilities=4, MinInterval=225, MaxInterval=275, Difficulty=1) FacilityDoomGen=(NumFacilities=5, MinInterval=175, MaxInterval=225, Difficulty=1) FacilityDoomGen=(NumFacilities=1, MinInterval=950, MaxInterval=1050, Difficulty=2) ;Comander FacilityDoomGen=(NumFacilities=2, MinInterval=450, MaxInterval=550, Difficulty=2) FacilityDoomGen=(NumFacilities=3, MinInterval=300, MaxInterval=366, Difficulty=2) FacilityDoomGen=(NumFacilities=4, MinInterval=225, MaxInterval=275, Difficulty=2) FacilityDoomGen=(NumFacilities=5, MinInterval=175, MaxInterval=225, Difficulty=2) FacilityDoomGen=(NumFacilities=1, MinInterval=950, MaxInterval=1050, Difficulty=3) ;Impossible FacilityDoomGen=(NumFacilities=2, MinInterval=800, MaxInterval=900, Difficulty=3) FacilityDoomGen=(NumFacilities=3, MinInterval=600, MaxInterval=700, Difficulty=3) FacilityDoomGen=(NumFacilities=4, MinInterval=400, MaxInterval=500, Difficulty=3) FacilityDoomGen=(NumFacilities=5, MinInterval=300, MaxInterval=366, Difficulty=3) ; Doom Gen Formula no longer used DesiredDoomDays[0]=184 ;Easy ProjectedDoomFromDarkEvents[0]=1 ProjectedFacilityDoomRemoved[0]=5 ProjectedFacilitiesDestroyed[0]=1 NumDoomGenSpeeds[0]=3 DoomGenMaxDeviation[0]=0.2f DoomGenVariance[0]=0.05f DoomGenScalar[0]=1.0f DesiredDoomDays[1]=184 ;Normal ProjectedDoomFromDarkEvents[1]=1 ProjectedFacilityDoomRemoved[1]=8 ProjectedFacilitiesDestroyed[1]=1 NumDoomGenSpeeds[1]=3 DoomGenMaxDeviation[1]=0.2f DoomGenVariance[1]=0.05f DoomGenScalar[1]=1.0f DesiredDoomDays[2]=184 ;Classic ProjectedDoomFromDarkEvents[2]=1 ProjectedFacilityDoomRemoved[2]=8 ProjectedFacilitiesDestroyed[2]=1 NumDoomGenSpeeds[2]=3 DoomGenMaxDeviation[2]=0.2f DoomGenVariance[2]=0.05f DoomGenScalar[2]=1.0f DesiredDoomDays[3]=184 ;Impossible ProjectedDoomFromDarkEvents[3]=1 ProjectedFacilityDoomRemoved[3]=8 ProjectedFacilitiesDestroyed[3]=1 NumDoomGenSpeeds[3]=3 DoomGenMaxDeviation[3]=0.2f DoomGenVariance[3]=0.05f DoomGenScalar[3]=2.0f SecondWaveExtendedAvatarProjectScalar=2 NumAdventChosen=3 ChosenActivationDate=(MinDays=9, MaxDays=11) ChosenActionScheduleDays=(MinDays=3, MaxDays=28) ChosenDarkEventDays=(MinDays=14, MaxDays=20) StartFavoredChosenSearchDays=28 StartChosenCaptureChance=0 NormalChosenCaptureChance=25 StartChosenCaptureForceLevel=6 ExcludeChosenMissionSources="MissionSource_RescueSoldier" ExcludeChosenMissionSources="MissionSource_AvengerDefense" ExcludeChosenMissionSources="MissionSource_ChosenAmbush" ExcludeChosenMissionSources="MissionSource_AlienNest" ExcludeChosenMissionSources="MissionSource_LostTowers" ExcludeChosenMissionSources="MissionSource_Broadcast" MinMissionsBetweenChosenAppearances[0]=0 MinMissionsBetweenChosenAppearances[1]=3 MinMissionsBetweenChosenAppearances[2]=3 MinMissionsBetweenChosenAppearances[3]=3 [XComGame.XComGameState_HeadquartersResistance] MinSuppliesInterval=504 MaxSuppliesInterval=504 RecruitSupplyCosts[0]=25 ;Easy RecruitSupplyCosts[1]=25 ;Normal RecruitSupplyCosts[2]=25 ;Classic RecruitSupplyCosts[3]=40 ;Impossible RecruitOrderTime=0 StartingNumRecruits[0]=10 ;Easy StartingNumRecruits[1]=10 ;Normal StartingNumRecruits[2]=10 ;Classic StartingNumRecruits[3]=10 ;Impossible RefillNumRecruits[0]=5 ;Easy RefillNumRecruits[1]=5 ;Normal RefillNumRecruits[2]=5 ;Classic RefillNumRecruits[3]=5 ;Impossible RecruitsCharacterPoolSelectionMode=eCPSM_Mixed BaseGoodsCost[0]=175 ;Easy BaseGoodsCost[1]=175 ;Normal BaseGoodsCost[2]=175 ;Classic BaseGoodsCost[3]=175 ;Impossible GoodsCostVariance[0]=5 ;Easy GoodsCostVariance[1]=5 ;Normal GoodsCostVariance[2]=5 ;Classic GoodsCostVariance[3]=5 ;Impossible GoodsCostIncrease[0]=8 ;Easy GoodsCostIncrease[1]=8 ;Normal GoodsCostIncrease[2]=8 ;Classic GoodsCostIncrease[3]=8 ;Impossible ResHQToggleCost[0]=25 ;Easy ResHQToggleCost[1]=25 ;Normal ResHQToggleCost[2]=25 ;Classic ResHQToggleCost[3]=25 ;Impossible AdditionalPOIChance[0]=50 ;Easy AdditionalPOIChance[1]=50 ;Normal AdditionalPOIChance[2]=50 ;Classic AdditionalPOIChance[3]=50 ;Impossible NeededPOIWeightModifier[0]=2.0 ;Easy NeededPOIWeightModifier[1]=2.0 ;Normal NeededPOIWeightModifier[2]=2.0 ;Classic NeededPOIWeightModifier[3]=2.0 ;Impossible NumToRemoveFromSoldierDeck=3 ResistanceGoodsCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=0) ;Easy ResistanceGoodsCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=1) ;Normal ResistanceGoodsCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=2) ;Classic ResistanceGoodsCostScalars=(ItemTemplateName="Supplies", Scalar=1.0, Difficulty=3) ;Impossible StartingStaffPOITimerDays=28 StaffPOITimerDays=42 StartingNumWildCardSlots=1 CovertActionAmbushSafeguardDays=30 [XComGame.X2AbilityTemplateManager] AbilityAvailabilityCodes="AA_Success" AbilityAvailabilityCodes="AA_UnknownError" AbilityAvailabilityCodes="AA_CoolingDown" AbilityAvailabilityCodes="AA_CannotAfford_ActionPoints" AbilityAvailabilityCodes="AA_NotAUnit" AbilityAvailabilityCodes="AA_UnitIsHostile" AbilityAvailabilityCodes="AA_UnitIsFriendly" AbilityAvailabilityCodes="AA_UnitIsAlive" AbilityAvailabilityCodes="AA_UnitIsDead" AbilityAvailabilityCodes="AA_UnitIsRobotic" AbilityAvailabilityCodes="AA_UnitIsOrganic" AbilityAvailabilityCodes="AA_NoTargets" AbilityAvailabilityCodes="AA_CannotAfford_ReserveActionPoints" AbilityAvailabilityCodes="AA_TacticalGameEnd" AbilityAvailabilityCodes="AA_InvalidTargetCoverType" AbilityAvailabilityCodes="AA_InvalidPeekType" AbilityAvailabilityCodes="AA_NoLOS" AbilityAvailabilityCodes="AA_NotInRange" AbilityAvailabilityCodes="AA_NotVisible" AbilityAvailabilityCodes="AA_MissingRequiredVisibleContext" AbilityAvailabilityCodes="AA_CannotAfford_AmmoCost" AbilityAvailabilityCodes="AA_ValueCheckFailed" AbilityAvailabilityCodes="AA_UnitIsNotInCover" AbilityAvailabilityCodes="AA_TargetHasNoLoot" AbilityAvailabilityCodes="AA_AlertStatusInvalid" AbilityAvailabilityCodes="AA_AmmoAlreadyFull" AbilityAvailabilityCodes="AA_UnitIsNotInjured" AbilityAvailabilityCodes="AA_DuplicateEffectIgnored" AbilityAvailabilityCodes="AA_UnitIsDisoriented" AbilityAvailabilityCodes="AA_UnitRankOutOfRange" AbilityAvailabilityCodes="AA_UnitIsImmune" AbilityAvailabilityCodes="AA_UnitIsBurning" AbilityAvailabilityCodes="AA_EffectChanceFailed" AbilityAvailabilityCodes="AA_UnitAlreadySpotted" AbilityAvailabilityCodes="AA_CarryingUnit" AbilityAvailabilityCodes="AA_UnitIsNotAdvent" AbilityAvailabilityCodes="AA_AbilityUnavailable" AbilityAvailabilityCodes="AA_MustBeOutdoors" AbilityAvailabilityCodes="AA_UnitCanBeSeen" AbilityAvailabilityCodes="AA_WrongTimeOfDay" AbilityAvailabilityCodes="AA_WrongBiome" AbilityAvailabilityCodes="AA_WeaponIncompatible" AbilityAvailabilityCodes="AA_UnitIsBound" AbilityAvailabilityCodes="AA_TileIsBlocked" AbilityAvailabilityCodes="AA_UnitIsMarked" AbilityAvailabilityCodes="AA_UnitIsNotSuppressed" AbilityAvailabilityCodes="AA_NotInsideEvacZone" AbilityAvailabilityCodes="AA_UnitIsNotImpaired" AbilityAvailabilityCodes="AA_UnitIsCosmetic" AbilityAvailabilityCodes="AA_UnitIsImpaired" AbilityAvailabilityCodes="AA_UnitRageTriggered" AbilityAvailabilityCodes="AA_CannotAfford_Charges" AbilityAvailabilityCodes="AA_UnitIsFlanked" AbilityAvailabilityCodes="AA_UnitIsConcealed" AbilityAvailabilityCodes="AA_UnitGestationComplete" AbilityAvailabilityCodes="AA_UnitIsPanicked" AbilityAvailabilityCodes="AA_UnitIsNotBurrowed" AbilityAvailabilityCodes="AA_UnitIsBurrowed" AbilityAvailabilityCodes="AA_TileIsNotGround" AbilityAvailabilityCodes="AA_UnitIsMindControlled" AbilityAvailabilityCodes="AA_UnitIsConfused" AbilityAvailabilityCodes="AA_UnitHasCocoonOnIt" AbilityAvailabilityCodes="AA_UnitIsFrenzied" AbilityAvailabilityCodes="AA_UnitDoesNotHaveClearanceToMaxZ" AbilityAvailabilityCodes="AA_UnitIsAlien" AbilityAvailabilityCodes="AA_UnitIsCyberus" AbilityAvailabilityCodes="AA_UnitIsStunned" AbilityAvailabilityCodes="AA_UnitIsTurret" AbilityAvailabilityCodes="AA_EffectRefreshed" AbilityAvailabilityCodes="AA_HitResultFailure" AbilityAvailabilityCodes="AA_UnitIsNotPlayerControlled" AbilityAvailabilityCodes="AA_WrongSoldierClass" AbilityAvailabilityCodes="AA_UnitIsInStasis" AbilityAvailabilityCodes="AA_UnitHasNotBeenRevealed" AbilityAvailabilityCodes="AA_UnitIsUnconscious" AbilityAvailabilityCodes="AA_UnitIsBleedingOut" AbilityAvailabilityCodes="AA_GatekeeperOpened" AbilityAvailabilityCodes="AA_GatekeeperClosed" AbilityAvailabilityCodes="AA_RunAndGunUsed" AbilityAvailabilityCodes="AA_ReaperUsed" AbilityAvailabilityCodes="AA_SerialUsed" AbilityAvailabilityCodes="AA_Shadowstep" AbilityAvailabilityCodes="AA_UnitIsSuppressed" AbilityAvailabilityCodes="AA_UnitIsWrongType" AbilityAvailabilityCodes="AA_UnitIsEscaping" AbilityAvailabilityCodes="AA_UnitIsFrozen" AbilityAvailabilityCodes="AA_Sacrifice" AbilityAvailabilityCodes="AA_MissingRequiredEffect" AbilityAvailabilityCodes="AA_UnitIsSelfDestructing" AbilityAvailabilityCodes="AA_UnitHasHomingMine" AbilityAvailabilityCodes="AA_NotABondmate" AbilityAvailabilityCodes="AA_WrongBondLevel" AbilityAvailabilityCodes="AA_CannotAfford_Focus" AbilityAvailabilityCodes="AA_UnitIsPsionic" AbilityAvailabilityCodes="AA_UnitIsNotPsionic" AbilityAvailabilityCodes="AA_UnitDeadFromSpecialDeath" AbilityAvailabilityCodes="AA_UnitIsTooLarge" AbilityAvailabilityCodes="AA_UnitNotFromHQ" AbilityAvailabilityCodes="AA_UnitIsMindControlling" AbilityAvailabilityCodes="AA_NotWithAnObjectiveItem" AbilityAvailabilityCodes="AA_AlreadyAmplified" EffectUpdatesOnMove="Solace" EffectUpdatesOnMove="ChosenWarningAura" EffectUpdatesOnMove="PsiFortress" EffectUpdatesOnMove="TrackingShotMarkTargetEffect" PreBleedoutCheckEffects="Sustain" PreBleedoutCheckEffects="SustainingSphere" PreBleedoutCheckEffects="ChosenDefeatedSustain" PreBleedoutCheckEffects="UnkillableEffect" PreDeathCheckEffects="Sustain" PreDeathCheckEffects="SustainingSphere" PreDeathCheckEffects="ChosenDefeatedSustain" PreDeathCheckEffects="UnkillableEffect" AbilityUnlocksGrenadePocket="LaunchGrenade" AbilityUnlocksExtraUtilitySlot="TacticalRigging" AbilityRetainsConcealmentVsInteractives="Infiltration" SuperConcealShotMax=80 SuperConcealmentNormalLoss=10 SuperConcealmentMoveLoss=0 SuperConcealmentStandardShotLoss=50 NormalChosenActivationIncreasePerUse=0 MoveChosenActivationIncreasePerUse=0 NonAggressiveChosenActivationIncreasePerUse=1 StandardShotChosenActivationIncreasePerUse=2 NormalLostSpawnIncreasePerUse=0 MoveLostSpawnIncreasePerUse=0 StandardShotLostSpawnIncreasePerUse=10 MeleeLostSpawnIncreasePerUse=5 GrenadeLostSpawnIncreasePerUse=30 HeavyWeaponLostSpawnIncreasePerUse=50 AbilityProvidesStartOfMatchConcealment="Phantom" AbilityProvidesStartOfMatchConcealment="Shadow" NonBreaksConcealmentEffects[0]="Burrowed" NonBreaksConcealmentEffects[1]="Vanish" NonBreaksConcealmentEffects[2]="VanishingWind" [XComGame.X2ItemTemplateManager] ItemCategories="weapon" ItemCategories="armor" ItemCategories="resource" ItemCategories="mission" ItemCategories="upgrade" ItemCategories="ammo" ItemCategories="utility" ItemCategories="unlimited" ItemCategories="quest" ItemCategories="combatsim" ItemCategories="schematic" ItemCategories="heal" ItemCategories="defense" ItemCategories="psidefense" ItemCategories="psioffense" ItemCategories="grenade" ItemCategories="tech" ItemCategories="goldenpath" ItemCategories="skulljack" UniqueEquipCategories="ammo" UniqueEquipCategories="grenade" UniqueEquipCategories="heal" UniqueEquipCategories="defense" UniqueEquipCategories="psidefense" UniqueEquipCategories="psioffense" UniqueEquipCategories="skulljack" WeaponCategories="rifle" WeaponCategories="shotgun" WeaponCategories="pistol" WeaponCategories="melee" WeaponCategories="grenade" WeaponCategories="utility" WeaponCategories="medikit" WeaponCategories="cannon" WeaponCategories="sword" WeaponCategories="sniper_rifle" WeaponCategories="heavy" WeaponCategories="grenade_launcher" WeaponCategories="gremlin" WeaponCategories="baton" WeaponCategories="psiamp" WeaponCategories="shoulder_launcher" WeaponCategories="skulljack" WeaponCategories="vektor_rifle" WeaponCategories="bullpup" WeaponCategories="wristblade" WeaponCategories="gauntlet" WeaponCategories="sidearm" WeaponCategories="claymore" WeaponTechCategories="conventional" WeaponTechCategories="magnetic" WeaponTechCategories="beam" WeaponTechCategories="alien" ArmorTechCategories="conventional" ArmorTechCategories="powered" ArmorTechCategories="plated" BuildItemWeaponCategories="weapon" BuildItemArmorCategories="armor" BuildItemArmorCategories="defense" BuildItemMiscCategories="utility" BuildItemMiscCategories="heal" BuildItemMiscCategories="tech" BuildItemMiscCategories="goldenpath" BuildItemMiscCategories="grenade" BuildItemMiscCategories="ammo" BuildItemMiscCategories="skulljack" BuildItemMiscCategories="psidefense" MaxTechDistanceForValidDrop=1 Loadouts=(LoadoutName="RookieSoldier", Items[0]=(Item="KevlarArmor"), Items[1]=(Item="AssaultRifle_CV"), Items[2]=(Item="FragGrenade"), Items[3]=(Item="FragGrenade")) Loadouts=(LoadoutName="RookieSoldierM2", Items[0]=(Item="KevlarArmor"), Items[1]=(Item="AssaultRifle_MG"), Items[2]=(Item="FragGrenade"), Items[3]=(Item="FragGrenade")) Loadouts=(LoadoutName="RookieSoldierM3", Items[0]=(Item="KevlarArmor"), Items[1]=(Item="AssaultRifle_BM"), Items[2]=(Item="FragGrenade"), Items[3]=(Item="FragGrenade")) Loadouts=(LoadoutName="SquaddieRanger", Items[0]=(Item="Shotgun_CV"), Items[1]=(Item="Sword_CV")) Loadouts=(LoadoutName="SquaddieSharpshooter", Items[0]=(Item="SniperRifle_CV"), Items[1]=(Item="Pistol_CV")) Loadouts=(LoadoutName="SquaddieGrenadier", Items[0]=(Item="Cannon_CV"), Items[1]=(Item="GrenadeLauncher_CV")) Loadouts=(LoadoutName="SquaddieSpecialist", Items[0]=(Item="AssaultRifle_CV"), Items[1]=(Item="Gremlin_CV")) Loadouts=(LoadoutName="SquaddiePsiOperative", Items[0]=(Item="AssaultRifle_CV"), Items[1]=(Item="PsiAmp_CV")) Loadouts=(LoadoutName="SquaddieReaper", Items[0]=(Item="ReaperArmor"), Items[1]=(Item="VektorRifle_CV"), Items[2]=(Item="Reaper_Claymore")) Loadouts=(LoadoutName="SquaddieSkirmisher", Items[0]=(Item="SkirmisherArmor"), Items[1]=(Item="Bullpup_CV"), Items[2]=(Item="WristBlade_CV"), Items[3]=(Item="FragGrenade")) Loadouts=(LoadoutName="SquaddieTemplar", Items[0]=(Item="TemplarArmor"), Items[1]=(Item="ShardGauntlet_CV"), Items[2]=(Item="Sidearm_CV"), Items[3]=(Item="FragGrenade")) Loadouts=(LoadoutName="RequiredSoldier", Items[0]=(Item="XPad")) ; MP Loadouts ; ADVENT Loadouts=(LoadoutName="AdvTrooperMP_Loadout", Items[0]=(Item="AdvTrooperMP_WPN")) Loadouts=(LoadoutName="AdvCaptainMP_Loadout", Items[0]=(Item="AdvCaptainMP_WPN"), Items[1]=(Item="AdventCaptainMk1Grenade")) Loadouts=(LoadoutName="AdvStunLancerMP_Loadout", Items[0]=(Item="AdvStunLancerMP_WPN"), Items[1]=(Item="AdvStunLancerM1_StunLance")) Loadouts=(LoadoutName="AdvShieldBearerMP_Loadout", Items[0]=(Item="AdvShieldBearerMP_WPN")) Loadouts=(LoadoutName="AdvMEC_MP_Loadout", Items[0]=(Item="AdvMEC_MP_WPN"), Items[1]=(Item="AdvMEC_M1_Shoulder_WPN")) Loadouts=(LoadoutName="AdvPurifierMP_Loadout", Items[0]=(Item="AdvPurifierFlamethrowerMP"), Items[1]=(Item="Firebomb")) Loadouts=(LoadoutName="AdvPriestMP_Loadout", Items[0]=(Item="AdvPriestMP_WPN"), Items[1]=(Item="AdvPriestMP_PsiAmp")) ; ALIENS Loadouts=(LoadoutName="SectoidMP_Loadout", Items[0]=(Item="SectoidMP_WPN")) Loadouts=(LoadoutName="ViperMP_Loadout", Items[0]=(Item="ViperMP_WPN"), Items[1]=(Item="PoisonSpitGlob"), Items[2]=(Item="Viper_Tongue_WPN")) Loadouts=(LoadoutName="MutonMP_Loadout", Items[0]=(Item="MutonMP_WPN"), Items[1]=(Item="MutonGrenade"), Items[2]=(Item="Muton_MeleeAttack")) Loadouts=(LoadoutName="CyberusMP_Loadout", Items[0]=(Item="CyberusMP_WPN")) Loadouts=(LoadoutName="ArchonMP_Loadout", Items[0]=(Item="ArchonMP_WPN"), Items[1]=(Item="Archon_Blazing_Pinions_WPN"), Items[2]=(Item="ArchonStaff")) Loadouts=(LoadoutName="AndromedonMP_Loadout", Items[0]=(Item="AndromedonMP_WPN"), Items[1]=(Item="AcidBlob")) Loadouts=(LoadoutName="SectopodMP_Loadout", Items[0]=(Item="SectopodMP_WPN"), Items[1]=(Item="Sectopod_Wrathcannon_WPN")) Loadouts=(LoadoutName="GatekeeperMP_Loadout", Items[0]=(Item="Gatekeeper_WPN")) Loadouts=(LoadoutName="PsiZombieMP_Loadout", Items[0]=(Item="PsiZombieMP_MeleeAttack")) Loadouts=(LoadoutName="SpectreMP_Loadout", Items[0]=(Item="SpectreMP_WPN"), Items[1]=(Item="SpectreMP_PsiAttack")) ; XCOM Loadouts=(LoadoutName="MP_RangerPhantom", Items[0]=(Item="MediumPlatedArmor"), Items[1]=(Item="Shotgun_MG"), Items[2]=(Item="Sword_CV")) Loadouts=(LoadoutName="MP_RangerBlademaster", Items[0]=(Item="MediumPlatedArmor"), Items[1]=(Item="Shotgun_MG"), Items[2]=(Item="Sword_MG")) Loadouts=(LoadoutName="MP_SniperSharpshooter", Items[0]=(Item="LightPlatedArmor"), Items[1]=(Item="SniperRifle_MG"), Items[2]=(Item="Pistol_CV")) Loadouts=(LoadoutName="MP_GunslingerSharpshooter", Items[0]=(Item="LightPlatedArmor"), Items[1]=(Item="SniperRifle_MG"), Items[2]=(Item="Pistol_MG")) Loadouts=(LoadoutName="MP_HeavyGunnerGrenadier", Items[0]=(Item="HeavyPlatedArmor"), Items[1]=(Item="Cannon_MG"), Items[2]=(Item="GrenadeLauncher_CV"), Items[3]=(Item="ShredderGun"), Items[4]=(Item="FragGrenade")) Loadouts=(LoadoutName="MP_DemoExpertGrenadier", Items[0]=(Item="HeavyPlatedArmor"), Items[1]=(Item="Cannon_MG"), Items[2]=(Item="GrenadeLauncher_MG"), Items[3]=(Item="RocketLauncher"), Items[4]=(Item="FragGrenade")) Loadouts=(LoadoutName="MP_BattlefieldMedicSpecialist", Items[0]=(Item="MediumPlatedArmor"), Items[1]=(Item="AssaultRifle_MG"), Items[2]=(Item="Gremlin_CV"), Items[3]=(Item="Medikit")) Loadouts=(LoadoutName="MP_CombatHackerSpecialist", Items[0]=(Item="MediumPlatedArmor"), Items[1]=(Item="AssaultRifle_MG"), Items[2]=(Item="Gremlin_MP")) Loadouts=(LoadoutName="MP_PsiOperative", Items[0]=(Item="KevlarArmor"), Items[1]=(Item="AssaultRifle_MG"), Items[2]=(Item="PsiAmp_CV")) ; FACTION SOLDIERS Loadouts=(LoadoutName="MP_Reaper", Items[0]=(Item="PlatedReaperArmor"), Items[1]=(Item="VektorRifle_MG"), Items[2]=(Item="Reaper_Claymore")) Loadouts=(LoadoutName="MP_Skirmisher", Items[0]=(Item="PlatedSkirmisherArmor"), Items[1]=(Item="Bullpup_MG"), Items[2]=(Item="WristBlade_MG")) Loadouts=(LoadoutName="MP_Templar", Items[0]=(Item="PlatedTemplarArmor"), Items[1]=(Item="ShardGauntlet_MG"), Items[2]=(Item="Sidearm_MG")) Loadouts=(LoadoutName="Gremlin_Loadout", Items[0]=(Item="Gremlin_WPN")) Loadouts=(LoadoutName="XComTurretM1_Loadout", Items[0]=(Item="XComTurretM1_WPN")) Loadouts=(LoadoutName="XComTurretM2_Loadout", Items[0]=(Item="XComTurretM2_WPN")) Loadouts=(LoadoutName="ACV") Loadouts=(LoadoutName="ACVCannon", Items[0]=(Item="ACVCannon")) Loadouts=(LoadoutName="AdventBasic", Items[0]=(Item="AssaultRifle_MG_Advent")) Loadouts=(LoadoutName="AdvTrooperM1_Loadout", Items[0]=(Item="AdvTrooperM1_WPN")) Loadouts=(LoadoutName="AdvTurretM1_Loadout", Items[0]=(Item="AdvTurretM1_WPN")) Loadouts=(LoadoutName="AdvShortTurretM1_Loadout", Items[0]=(Item="AdvShortTurretM1_WPN")) Loadouts=(LoadoutName="AdvCaptainM1_Loadout", Items[0]=(Item="AdvCaptainM1_WPN"), Items[1]=(Item="AdventCaptainMk1Grenade")) Loadouts=(LoadoutName="AdvStunLancerM1_Loadout", Items[0]=(Item="AdvStunLancerM1_WPN"), Items[1]=(Item="AdvStunLancerM1_StunLance")) Loadouts=(LoadoutName="AdvMEC_M1_Loadout", Items[0]=(Item="AdvMEC_M1_WPN"), Items[1]=(Item="AdvMEC_M1_Shoulder_WPN")) Loadouts=(LoadoutName="AdvTrooperM2_Loadout", Items[0]=(Item="AdvTrooperM2_WPN"), Items[1]=(Item="AdventTrooperMk2Grenade")) Loadouts=(LoadoutName="AdvTurretM2_Loadout", Items[0]=(Item="AdvTurretM2_WPN")) Loadouts=(LoadoutName="AdvCaptainM2_Loadout", Items[0]=(Item="AdvCaptainM2_WPN"), Items[1]=(Item="AdventCaptainMk2Grenade")) Loadouts=(LoadoutName="AdvStunLancerM2_Loadout", Items[0]=(Item="AdvStunLancerM2_WPN"), Items[1]=(Item="AdvStunLancerM2_StunLance")) Loadouts=(LoadoutName="AdvShieldBearerM2_Loadout", Items[0]=(Item="AdvShieldBearerM2_WPN")) Loadouts=(LoadoutName="AdvPsiWitchM2_Loadout", Items[0]=(Item="AdvPsiWitchM2_WPN"), Items[1]=(Item="AdvPsiWitchM2_PsiAmp")) Loadouts=(LoadoutName="AdvMEC_M2_Loadout", Items[0]=(Item="AdvMEC_M2_WPN"), Items[1]=(Item="AdvMEC_M2_Shoulder_WPN")) Loadouts=(LoadoutName="AdvTrooperM3_Loadout", Items[0]=(Item="AdvTrooperM3_WPN"), Items[1]=(Item="AdventTrooperMk3Grenade")) Loadouts=(LoadoutName="AdvTurretM3_Loadout", Items[0]=(Item="AdvTurretM3_WPN")) Loadouts=(LoadoutName="AdvCaptainM3_Loadout", Items[0]=(Item="AdvCaptainM3_WPN"), Items[1]=(Item="AdventCaptainMk3Grenade")) Loadouts=(LoadoutName="AdvStunLancerM3_Loadout", Items[0]=(Item="AdvStunLancerM3_WPN"), Items[1]=(Item="AdvStunLancerM3_StunLance")) Loadouts=(LoadoutName="AdvShieldBearerM3_Loadout", Items[0]=(Item="AdvShieldBearerM3_WPN")) Loadouts=(LoadoutName="AdvPsiWitchM3_Loadout", Items[0]=(Item="AdvPsiWitchM3_WPN"), Items[1]=(Item="AdvPsiWitchM3_PsiAmp")) Loadouts=(LoadoutName="Sectopod_Loadout", Items[0]=(Item="Sectopod_WPN"), Items[1]=(Item="Sectopod_Wrathcannon_WPN")) Loadouts=(LoadoutName="PrototypeSectopod_Loadout", Items[0]=(Item="PrototypeSectopod_WPN"), Items[1]=(Item="PrototypeSectopod_Wrathcannon_WPN")) Loadouts=(LoadoutName="Archon_Loadout", Items[0]=(Item="Archon_WPN"), Items[1]=(Item="Archon_Blazing_Pinions_WPN"), Items[2]=(Item="ArchonStaff")) Loadouts=(LoadoutName="Andromedon_Loadout", Items[0]=(Item="Andromedon_WPN"), Items[1]=(Item="AcidBlob")) Loadouts=(LoadoutName="AndromedonRobot_Loadout", Items[0]=(Item="AndromedonRobot_WPN")) Loadouts=(LoadoutName="Cyberus_Loadout", Items[0]=(Item="Cyberus_WPN")) Loadouts=(LoadoutName="Gatekeeper_Loadout", Items[0]=(Item="Gatekeeper_WPN")) Loadouts=(LoadoutName="Muton_Loadout", Items[0]=(Item="Muton_WPN"), Items[1]=(Item="MutonGrenade"), Items[2]=(Item="Muton_MeleeAttack")) Loadouts=(LoadoutName="Sectoid_Loadout", Items[0]=(Item="Sectoid_WPN")) Loadouts=(LoadoutName="Viper_Loadout", Items[0]=(Item="Viper_WPN"), Items[1]=(Item="PoisonSpitGlob"), Items[2]=(Item="Viper_Tongue_WPN")) Loadouts=(LoadoutName="Zombie", Items[0]=(Item="PsiZombie_MeleeAttack")) Loadouts=(LoadoutName="PsiZombie_Loadout", Items[0]=(Item="PsiZombie_MeleeAttack")) ; XPACK Loadouts=(LoadoutName="AdvCounterOpM1_Loadout", Items[0]=(Item="AdvCounterOpM1_WPN")) Loadouts=(LoadoutName="AdvCounterOpM2_Loadout", Items[0]=(Item="AdvCounterOpM2_WPN")) Loadouts=(LoadoutName="AdvCounterOpM3_Loadout", Items[0]=(Item="AdvCounterOpM3_WPN")) Loadouts=(LoadoutName="AdvGeneralM1_Loadout", Items[0]=(Item="AdvCaptainM1_WPN"), Items[1]=(Item="FlashbangGrenade")) Loadouts=(LoadoutName="AdvGeneralM2_Loadout", Items[0]=(Item="AdvCaptainM2_WPN"), Items[1]=(Item="FlashbangGrenade")) Loadouts=(LoadoutName="AdvGeneralM3_Loadout", Items[0]=(Item="AdvCaptainM3_WPN"), Items[1]=(Item="FlashbangGrenade"), Items[2]=(Item="FlashbangGrenade")) ; XPack Enemies Loadouts=(LoadoutName="ChosenAssassinM1_Loadout", Items[0]=(Item="ChosenShotgun_CV"), Items[1]=(Item="ChosenSword_CV"), Items[2]=(Item="MountainMistGrenade")) Loadouts=(LoadoutName="ChosenAssassinM2_Loadout", Items[0]=(Item="ChosenShotgun_MG"), Items[1]=(Item="ChosenSword_MG"), Items[2]=(Item="MountainMistGrenade")) Loadouts=(LoadoutName="ChosenAssassinM3_Loadout", Items[0]=(Item="ChosenShotgun_BM"), Items[1]=(Item="ChosenSword_BM"), Items[2]=(Item="MountainMistGrenade")) Loadouts=(LoadoutName="ChosenAssassinM4_Loadout", Items[0]=(Item="ChosenShotgun_T4"), Items[1]=(Item="ChosenSword_T4"), Items[2]=(Item="MountainMistGrenade")) Loadouts=(LoadoutName="ChosenWarlockM1_Loadout", Items[0]=(Item="ChosenRifle_CV"), Items[1]=(Item="Warlock_PsiWeapon")) Loadouts=(LoadoutName="ChosenWarlockM2_Loadout", Items[0]=(Item="ChosenRifle_MG"), Items[1]=(Item="WarlockM2_PsiWeapon")) Loadouts=(LoadoutName="ChosenWarlockM3_Loadout", Items[0]=(Item="ChosenRifle_BM"), Items[1]=(Item="WarlockM3_PsiWeapon")) Loadouts=(LoadoutName="ChosenWarlockM4_Loadout", Items[0]=(Item="ChosenRifle_T4"), Items[1]=(Item="WarlockM4_PsiWeapon")) Loadouts=(LoadoutName="SpectralStunLancerM1_Loadout", Items[0]=(Item="AdvStunLancerM1_WPN"), Items[1]=(Item="SpectralStunLancerM1_StunLance")) Loadouts=(LoadoutName="SpectralStunLancerM2_Loadout", Items[0]=(Item="AdvStunLancerM2_WPN"), Items[1]=(Item="SpectralStunLancerM2_StunLance")) Loadouts=(LoadoutName="SpectralStunLancerM3_Loadout", Items[0]=(Item="AdvStunLancerM3_WPN"), Items[1]=(Item="SpectralStunLancerM3_StunLance")) Loadouts=(LoadoutName="SpectralStunLancerM4_Loadout", Items[0]=(Item="AdvStunLancerM3_WPN"), Items[1]=(Item="SpectralStunLancerM4_StunLance")) Loadouts=(LoadoutName="ChosenSniperM1_Loadout", Items[0]=(Item="ChosenSniperRifle_CV"), Items[1]=(Item="ChosenSniperPistol_CV"), Items[2]=(Item="HunterConcussionGrenade"), Items[3]=(Item="HunterBleedingRounds")) Loadouts=(LoadoutName="ChosenSniperM2_Loadout", Items[0]=(Item="ChosenSniperRifle_MG"), Items[1]=(Item="ChosenSniperPistol_MG"), Items[2]=(Item="HunterConcussionGrenade"), Items[3]=(Item="HunterBleedingRounds")) Loadouts=(LoadoutName="ChosenSniperM3_Loadout", Items[0]=(Item="ChosenSniperRifle_BM"), Items[1]=(Item="ChosenSniperPistol_BM"), Items[2]=(Item="HunterConcussionGrenade"), Items[3]=(Item="HunterBleedingRounds")) Loadouts=(LoadoutName="ChosenSniperM4_Loadout", Items[0]=(Item="ChosenSniperRifle_T4"), Items[1]=(Item="ChosenSniperPistol_T4"), Items[2]=(Item="HunterConcussionGrenade"), Items[3]=(Item="HunterBleedingRounds")) Loadouts=(LoadoutName="SpectreM1_Loadout", Items[0]=(Item="SpectreM1_WPN"), Items[1]=(Item="SpectreM1_PsiAttack")) Loadouts=(LoadoutName="SpectreM2_Loadout", Items[0]=(Item="SpectreM2_WPN"), Items[1]=(Item="SpectreM2_PsiAttack")) Loadouts=(LoadoutName="AdvPurifierM1_Loadout", Items[0]=(Item="AdvPurifierFlamethrower"), Items[1]=(Item="Firebomb")) Loadouts=(LoadoutName="AdvPurifierM2_Loadout", Items[0]=(Item="AdvPurifierFlamethrower"), Items[1]=(Item="Firebomb")) Loadouts=(LoadoutName="AdvPurifierM3_Loadout", Items[0]=(Item="AdvPurifierFlamethrower"), Items[1]=(Item="FirebombMK2")) Loadouts=(LoadoutName="AdvPriestM1_Loadout", Items[0]=(Item="AdvPriestM1_WPN"), Items[1]=(Item="AdvPriestM1_PsiAmp")) Loadouts=(LoadoutName="AdvPriestM2_Loadout", Items[0]=(Item="AdvPriestM2_WPN"), Items[1]=(Item="AdvPriestM2_PsiAmp")) Loadouts=(LoadoutName="AdvPriestM3_Loadout", Items[0]=(Item="AdvPriestM3_WPN"), Items[1]=(Item="AdvPriestM3_PsiAmp")) Loadouts=(LoadoutName="SpectralZombieM1_Loadout", Items[0]=(Item="SpectralZombieM1_MeleeAttack")) Loadouts=(LoadoutName="SpectralZombieM2_Loadout", Items[0]=(Item="SpectralZombieM2_MeleeAttack")) Loadouts=(LoadoutName="SpectralZombieM3_Loadout", Items[0]=(Item="SpectralZombieM3_MeleeAttack")) Loadouts=(LoadoutName="SpectralZombieM4_Loadout", Items[0]=(Item="SpectralZombieM4_MeleeAttack")) Loadouts=(LoadoutName="TheLostTier1_Loadout", Items[0]=(Item="TheLostTier1_MeleeAttack")) Loadouts=(LoadoutName="TheLostTier2_Loadout", Items[0]=(Item="TheLostTier2_MeleeAttack")) Loadouts=(LoadoutName="TheLostTier3_Loadout", Items[0]=(Item="TheLostTier3_MeleeAttack")) Loadouts=(LoadoutName="TheLostHowlerTier1_Loadout", Items[0]=(Item="TheLostHowlerTier1_MeleeAttack")) Loadouts=(LoadoutName="TheLostHowlerTier2_Loadout", Items[0]=(Item="TheLostHowlerTier2_MeleeAttack")) Loadouts=(LoadoutName="TheLostHowlerTier3_Loadout", Items[0]=(Item="TheLostHowlerTier3_MeleeAttack")) ; Civilian soldiers in Chosen Retaliation Loadouts=(LoadoutName="CivilianMilitiaLoadout", Items[0]=(Item="MilitiaRifle_CV")) Loadouts=(LoadoutName="CivilianMilitiaLoadoutM2", Items[0]=(Item="MilitiaRifle_MG")) Loadouts=(LoadoutName="CivilianMilitiaLoadoutM3", Items[0]=(Item="MilitiaRifle_BM")) StatBoostTable=(PowerLevel=1, StatType=eStat_Mobility, MinBoost=1, MaxBoost=1) StatBoostTable=(PowerLevel=1, StatType=eStat_HP, MinBoost=1, MaxBoost=1) StatBoostTable=(PowerLevel=1, StatType=eStat_Will, MinBoost=5, MaxBoost=7) StatBoostTable=(PowerLevel=1, StatType=eStat_Offense, MinBoost=4, MaxBoost=6) StatBoostTable=(PowerLevel=1, StatType=eStat_PsiOffense, MinBoost=1, MaxBoost=2) StatBoostTable=(PowerLevel=1, StatType=eStat_Dodge, MinBoost=10, MaxBoost=15) StatBoostTable=(PowerLevel=1, StatType=eStat_Hacking, MinBoost=5, MaxBoost=7) StatBoostTable=(PowerLevel=2, StatType=eStat_Mobility, MinBoost=2, MaxBoost=2) StatBoostTable=(PowerLevel=2, StatType=eStat_HP, MinBoost=2, MaxBoost=2) StatBoostTable=(PowerLevel=2, StatType=eStat_Will, MinBoost=8, MaxBoost=10) StatBoostTable=(PowerLevel=2, StatType=eStat_Offense, MinBoost=7, MaxBoost=10) StatBoostTable=(PowerLevel=2, StatType=eStat_PsiOffense, MinBoost=3, MaxBoost=5) StatBoostTable=(PowerLevel=2, StatType=eStat_Dodge, MinBoost=15, MaxBoost=20) StatBoostTable=(PowerLevel=2, StatType=eStat_Hacking, MinBoost=8, MaxBoost=10) StatBoostTable=(PowerLevel=3, StatType=eStat_Mobility, MinBoost=3, MaxBoost=3) StatBoostTable=(PowerLevel=3, StatType=eStat_HP, MinBoost=3, MaxBoost=3) StatBoostTable=(PowerLevel=3, StatType=eStat_Will, MinBoost=11, MaxBoost=13) StatBoostTable=(PowerLevel=3, StatType=eStat_Offense, MinBoost=12, MaxBoost=16) StatBoostTable=(PowerLevel=3, StatType=eStat_PsiOffense, MinBoost=6, MaxBoost=8) StatBoostTable=(PowerLevel=3, StatType=eStat_Dodge, MinBoost=20, MaxBoost=25) StatBoostTable=(PowerLevel=3, StatType=eStat_Hacking, MinBoost=11, MaxBoost=13) ; Xpack power level - not necessarily higher value than PowerLevel 3 StatBoostTable=(PowerLevel=4, StatType=eStat_Mobility, MinBoost=1, MaxBoost=1) StatBoostTable=(PowerLevel=4, StatType=eStat_HP, MinBoost=1, MaxBoost=1) StatBoostTable=(PowerLevel=4, StatType=eStat_Will, MinBoost=3, MaxBoost=5) StatBoostTable=(PowerLevel=4, StatType=eStat_Offense, MinBoost=2, MaxBoost=4) StatBoostTable=(PowerLevel=4, StatType=eStat_PsiOffense, MinBoost=1, MaxBoost=2) StatBoostTable=(PowerLevel=4, StatType=eStat_Dodge, MinBoost=5, MaxBoost=10) StatBoostTable=(PowerLevel=4, StatType=eStat_Hacking, MinBoost=3, MaxBoost=5) ; the list of items that are available for MP soldier to equip. ; grenades MPAvailableSoldierItems=(ItemTemplateName="AlienGrenade", ItemCost=400) MPAvailableSoldierItems=(ItemTemplateName="FragGrenade", ItemCost=200) MPAvailableSoldierItems=(ItemTemplateName="EMPGrenade", ItemCost=300) ;MPAvailableSoldierItems=(ItemTemplateName="ProximityMine", ItemCost=600) ;MPAvailableSoldierItems=(ItemTemplateName="SmokeGrenade", ItemCost=200) ; utility items MPAvailableSoldierItems=(ItemTemplateName="MindShield", ItemCost=200) MPAvailableSoldierItems=(ItemTemplateName="BattleScanner", ItemCost=400) MPAvailableSoldierItems=(ItemTemplateName="APRounds", ItemCost=500) MPAvailableSoldierItems=(ItemTemplateName="TracerRounds", ItemCost=100) MPAvailableSoldierItems=(ItemTemplateName="Hellweave", ItemCost=200) MPAvailableSoldierItems=(ItemTemplateName="StasisVest", ItemCost=400) MPAvailableSoldierItems=(ItemTemplateName="HazmatVest", ItemCost=100) [XComGame.X2StrategyGame_SimCombat] BaseItemPower=1.8 ModifiedItemPower=0.5 PowerPerItemTech=1.0 ItemPowerTierBonus=2.0 UnitAliveSuccessBonus=10 XPPercentVariance=10 MinEnemiesLooted=2 MaxEnemiesLooted=2 MinEncounters=3 MaxEncounters=5 BaseEnemyValue=3.5 RankMultipliers[0]=1.2 RankMultipliers[1]=1.4 RankMultipliers[2]=1.6 RankMultipliers[3]=1.8 RankMultipliers[4]=2.0 RankMultipliers[5]=2.2 RankMultipliers[6]=2.4 RankMultipliers[7]=2.6 RankMultipliers[8]=2.8 TierTechs="MagnetizedWeapons" TierTechs="AlienWeapons" TierTechs="PlatedArmor" TierTechs="PoweredArmor" ExcludedItems="XPad" AlertLevelMultipliers[0]=0.90 AlertLevelMultipliers[1]=0.95 AlertLevelMultipliers[2]=1.0 AlertLevelMultipliers[3]=1.05 AlertLevelMultipliers[4]=1.10 AlertLevelMultipliers[5]=1.15 AlertLevelMultipliers[6]=1.20 AlertLevelMultipliers[7]=1.25 AlertLevelWoundModifiers[0]=-10 AlertLevelWoundModifiers[1]=-5 AlertLevelWoundModifiers[2]=0 AlertLevelWoundModifiers[3]=5 AlertLevelWoundModifiers[4]=10 AlertLevelWoundModifiers[5]=13 AlertLevelWoundModifiers[6]=16 AlertLevelWoundModifiers[7]=20 AlertLevelKIAModifiers[0]=-20 AlertLevelKIAModifiers[1]=-10 AlertLevelKIAModifiers[2]=0 AlertLevelKIAModifiers[3]=5 AlertLevelKIAModifiers[4]=15 AlertLevelKIAModifiers[5]=18 AlertLevelKIAModifiers[6]=20 AlertLevelKIAModifiers[7]=22 ForceLevelPowers[0]=0.0 ForceLevelPowers[1]=28.0 ForceLevelPowers[2]=35.0 ForceLevelPowers[3]=44.0 ForceLevelPowers[4]=50.0 ForceLevelPowers[5]=56.0 ForceLevelPowers[6]=72.0 ForceLevelPowers[7]=81.0 ForceLevelPowers[8]=88.0 ForceLevelPowers[9]=96.0 ForceLevelPowers[10]=112.0 ForceLevelPowers[11]=120.0 ForceLevelPowers[12]=125.0 ForceLevelPowers[13]=150.0 ForceLevelPowers[14]=156.0 ForceLevelPowers[15]=164.0 ForceLevelPowers[16]=172.0 ForceLevelPowers[17]=184.0 ForceLevelPowers[18]=208.0 ForceLevelPowers[19]=220.0 ForceLevelPowers[20]=236.0 PowerCompareDefinitions=(ePowCompare=ePowerCompare_MajorDisadvantage, MinThreshold=-101.0, MaxThreshold=-40.0, KIAChance=40, MaxKIAs=4, WoundChance=60, SuccessChance=30) PowerCompareDefinitions=(ePowCompare=ePowerCompare_Disadvantage, MinThreshold=-40.0, MaxThreshold=-15.0, KIAChance=25, MaxKIAs=3, WoundChance=40, SuccessChance=45) PowerCompareDefinitions=(ePowCompare=ePowerCompare_MinorDisadvantage, MinThreshold=-15.0, MaxThreshold=-5.0, KIAChance=20, MaxKIAs=2, WoundChance=25, SuccessChance=60) PowerCompareDefinitions=(ePowCompare=ePowerCompare_Neutral, MinThreshold=-5.0, MaxThreshold=5.0, KIAChance=10, MaxKIAs=2, WoundChance=20, SuccessChance=80) PowerCompareDefinitions=(ePowCompare=ePowerCompare_MinorAdvantage, MinThreshold=5.0, MaxThreshold=15.0, KIAChance=10, MaxKIAs=2, WoundChance=15, SuccessChance=85) PowerCompareDefinitions=(ePowCompare=ePowerCompare_Advantage, MinThreshold=15.0, MaxThreshold=40.0, KIAChance=5, MaxKIAs=1, WoundChance=10, SuccessChance=90) PowerCompareDefinitions=(ePowCompare=ePowerCompare_MajorAdvantage, MinThreshold=40.0, MaxThreshold=101.0, KIAChance=0, MaxKIAs=0, WoundChance=5, SuccessChance=100) ForceLevelXP[0]=0 ForceLevelXP[1]=7 ForceLevelXP[2]=8 ForceLevelXP[3]=9 ForceLevelXP[4]=10 ForceLevelXP[5]=12 ForceLevelXP[6]=13 ForceLevelXP[7]=15 ForceLevelXP[8]=17 ForceLevelXP[9]=19 ForceLevelXP[10]=20 ForceLevelXP[11]=21 ForceLevelXP[12]=23 ForceLevelXP[13]=24 ForceLevelXP[14]=25 ForceLevelXP[15]=27 ForceLevelXP[16]=30 ForceLevelXP[17]=32 ForceLevelXP[18]=34 ForceLevelXP[19]=36 ForceLevelXP[20]=40 MinIntel=10 MaxIntel=15 [XComGame.XGBase] ;These are the base maps for the base and define room layouts among other things BaseMapName="Avenger" BaseCapMapName="Avenger_Cap" ;TIME OF DAY MAPS ;GENERIC - Don't fill out biome array GenericTimeOfDayMaps=(MapName="EnvLighting_Sunrise_AVG", eTimeOfDay=eTimeOfDay_Dawn) GenericTimeOfDayMaps=(MapName="EnvLighting_Day_AVG", eTimeOfDay=eTimeOfDay_Noon) GenericTimeOfDayMaps=(MapName="EnvLighting_Sunset_AVG", eTimeOfDay=eTimeofDay_Sunset) GenericTimeOfDayMaps=(MapName="EnvLighting_Sunset_AVG", eTimeOfDay=eTimeOfDay_Dusk) GenericTimeOfDayMaps=(MapName="EnvLighting_NatureNight_AVG", eTimeOfDay=eTimeOfDay_Night) GenericTimeOfDayMaps=(MapName="XP_LE_AbandonedCity_Night", eTimeOfDay=eTimeOfDay_Night) GenericTimeOfDayMaps=(MapName="XP_LE_AbandonedCity_Day", eTimeOfDay=eTimeOfDay_Noon) ;BIOME SPECIFIC BiomeTimeOfDayMaps=(MapName="EnvLighting_NatureNight_AVG", eTimeOfDay=eTimeOfDay_Night, arrBiomeTypes[0]="Temperate") ;BIOME TERRAIN MAPS BiomeTerrainMaps=(BiomeType="Temperate",\\ arrMapNames[0]="AVG_Landing_Temperate_A",\\ arrMapNames[1]="AVG_Landing_Temperate_B",\\ arrMapNames[2]="AVG_Landing_Temperate_C",\\ arrMapNames[3]="AVG_Landing_Temperate_D"\\ ) BiomeTerrainMaps=(BiomeType="Arid",\\ arrMapNames[0]="AVG_Landing_Arid_A",\\ arrMapNames[1]="AVG_Landing_Arid_B",\\ arrMapNames[2]="AVG_Landing_Arid_C",\\ arrMapNames[3]="AVG_Landing_Arid_D",\\ arrMapNames[4]="AVG_Landing_Arid_E"\\ ) BiomeTerrainMaps=(BiomeType="Tundra",\\ arrMapNames[0]="AVG_Landing_Tundra_A",\\ arrMapNames[1]="AVG_Landing_Tundra_B",\\ arrMapNames[2]="AVG_Landing_Tundra_C",\\ arrMapNames[3]="AVG_Landing_Tundra_D",\\ arrMapNames[4]="AVG_Landing_Tundra_E"\\ ) UnderConstructionMap="AVG_ER_BuildState_A" [XComGame.XComGameState_AIPlayerData] DownThrottleUnitCount = 4 ; Number of enemies engaged to activate Down Throttling. UpThrottleTurnCount = 2 ; Number of turns to pass before activating Up Throttling. DownThrottleGroupRange = 50; Distance (meters) in which any non-engaged groups will be steered away as part of the Down Throttling effects. [XComGame.X2StrategyElement_DefaultSpecialRoomFeatures] FacilityGridMinIndex=3 FacilityGridMaxIndex=14 [XComGame.X2StrategyElement_DefaultContinentBonuses] AllInBonus[0]=20 ;Easy AllInBonus[1]=20 ;Normal AllInBonus[2]=20 ;Classic AllInBonus[3]=20 ;Impossible SpyRingBonus[0]=25 ;Easy SpyRingBonus[1]=25 ;Normal SpyRingBonus[2]=25 ;Classic SpyRingBonus[3]=25 ;Impossible FutureCombatBonus[0]=50 ;Easy FutureCombatBonus[1]=50 ;Normal FutureCombatBonus[2]=50 ;Classic FutureCombatBonus[3]=50 ;Impossible PursuitOfKnowledgeBonus[0]=20 ;Easy PursuitOfKnowledgeBonus[1]=20 ;Normal PursuitOfKnowledgeBonus[2]=20 ;Classic PursuitOfKnowledgeBonus[3]=20 ;Impossible ToServeMankindCost[0]=10 ;Easy ToServeMankindCost[1]=10 ;Normal ToServeMankindCost[2]=10 ;Classic ToServeMankindCost[3]=10 ;Impossible HiddenReservesBonus[0]=5 ;Easy HiddenReservesBonus[1]=5 ;Normal HiddenReservesBonus[2]=5 ;Classic HiddenReservesBonus[3]=5 ;Impossible QuidProQuoBonus[0]=33 ;Easy QuidProQuoBonus[1]=33 ;Normal QuidProQuoBonus[2]=33 ;Classic QuidProQuoBonus[3]=33 ;Impossible UnderTheTableBonus[0]=50 ;Easy UnderTheTableBonus[1]=50 ;Normal UnderTheTableBonus[2]=50 ;Classic UnderTheTableBonus[3]=50 ;Impossible SparePartsBonus[0]=50 ;Easy SparePartsBonus[1]=50 ;Normal SparePartsBonus[2]=50 ;Classic SparePartsBonus[3]=50 ;Impossible [XComGame.X2StrategyElement_DefaultResistanceModes] MedicalModeHealRateScalar[0]=0.5 MedicalModeHealRateScalar[1]=0.5 MedicalModeHealRateScalar[2]=0.5 MedicalModeHealRateScalar[3]=0.5 BuildModeConstructionRateScalar[0]=1.0 BuildModeConstructionRateScalar[1]=1.0 BuildModeConstructionRateScalar[2]=1.0 BuildModeConstructionRateScalar[3]=1.0 [XComGame.X2StrategyElement_DefaultRewards] SuppliesRangePercent=15 SuppliesScalarFromGoods=0.9 IntelBaseReward[0]=80 ;Easy IntelBaseReward[1]=80 ;Normal IntelBaseReward[2]=80 ;Classic IntelBaseReward[3]=90 ;Impossible IntelInterval[0]=24 ;Easy IntelInterval[1]=24 ;Normal IntelInterval[2]=999999 ;Classic IntelInterval[3]=999999 ;Impossible IntelRewardIncrease[0]=0 ;Easy IntelRewardIncrease[1]=0 ;Normal IntelRewardIncrease[2]=0 ;Classic IntelRewardIncrease[3]=0 ;Impossible IntelRangePercent=20 AlloysBaseReward[0]=10 ;Easy AlloysBaseReward[1]=10 ;Normal AlloysBaseReward[2]=10 ;Classic AlloysBaseReward[3]=10 ;Impossible AlloysInterval[0]=48 ;Easy AlloysInterval[1]=48 ;Normal AlloysInterval[2]=48 ;Classic AlloysInterval[3]=48 ;Impossible AlloysRewardIncrease[0]=1 ;Easy AlloysRewardIncrease[1]=1 ;Normal AlloysRewardIncrease[2]=1 ;Classic AlloysRewardIncrease[3]=1 ;Impossible AlloysRangePercent=20 EleriumBaseReward[0]=5 ;Easy EleriumBaseReward[1]=5 ;Normal EleriumBaseReward[2]=5 ;Classic EleriumBaseReward[3]=5 ;Impossible EleriumInterval[0]=48 ;Easy EleriumInterval[1]=48 ;Normal EleriumInterval[2]=48 ;Classic EleriumInterval[3]=48 ;Impossible EleriumRewardIncrease[0]=1 ;Easy EleriumRewardIncrease[1]=1 ;Normal EleriumRewardIncrease[2]=1 ;Classic EleriumRewardIncrease[3]=1 ;Impossible EleriumRangePercent=20 ScienceScoreBaseReward[0]=5 ;Easy ScienceScoreBaseReward[1]=5 ;Normal ScienceScoreBaseReward[2]=5 ;Classic ScienceScoreBaseReward[3]=5 ;Impossible EngineeringScoreBaseReward[0]=5 ;Easy EngineeringScoreBaseReward[1]=5 ;Normal EngineeringScoreBaseReward[2]=5 ;Classic EngineeringScoreBaseReward[3]=5 ;Impossible ResCommsBaseReward[0]=1 ;Easy ResCommsBaseReward[1]=1 ;Normal ResCommsBaseReward[2]=1 ;Classic ResCommsBaseReward[3]=1 ;Impossible PowerBaseReward[0]=3 ;Easy PowerBaseReward[1]=3 ;Normal PowerBaseReward[2]=3 ;Classic PowerBaseReward[3]=3 ;Impossible TechRushReductionScalar[0]=0.5 ;Easy TechRushReductionScalar[1]=0.5 ;Normal TechRushReductionScalar[2]=0.5 ;Classic TechRushReductionScalar[3]=0.25 ;Impossible MissionMinDuration=18 MissionMaxDuration=26 HeavyWeaponRewardDeck="ExperimentalHeavyWeaponRewards" AdvHeavyWeaponRewardDeck="ExperimentalPoweredWeaponRewards" AmmoRewardDeck="ExperimentalAmmoRewards" GrenadeRewardDeck="ExperimentalGrenadeRewards" IncreaseIncomeBaseReward[0]=25 ;Easy IncreaseIncomeBaseReward[1]=25 ;Normal IncreaseIncomeBaseReward[2]=25 ;Classic IncreaseIncomeBaseReward[3]=25 ;Impossible IncreaseIncomeRangePercent=25 ReducedContactBaseModifier[0]=50 ;Easy ReducedContactBaseModifier[1]=50 ;Normal ReducedContactBaseModifier[2]=50 ;Classic ReducedContactBaseModifier[3]=50 ;Impossible CrewRewardForceLevelGates=8 CrewRewardForceLevelGates=16 SoldierRewardForceLevelGates=3 SoldierRewardForceLevelGates=6 SoldierRewardForceLevelGates=9 SoldierRewardForceLevelGates=12 SoldierRewardForceLevelGates=15 SoldierRewardForceLevelGates=18 ChanceRewardStaffWhenHeavyPercent[0]=10 ChanceRewardStaffWhenHeavyPercent[1]=10 ChanceRewardStaffWhenHeavyPercent[2]=10 ChanceRewardStaffWhenHeavyPercent[3]=10 ChanceForceRewardWhenLightPercent[0]=100 ChanceForceRewardWhenLightPercent[1]=100 ChanceForceRewardWhenLightPercent[2]=75 ChanceForceRewardWhenLightPercent[3]=75 [XComGame.XComGameState_MissionCalendar] MissionSpawnVariance=48 StartingMissionDeck[0]="StartMissions" ;Easy StartingMissionDeck[1]="StartMissions" ;Normal StartingMissionDeck[2]="StartMissions" ;Classic StartingMissionDeck[3]="StartMissionsLegend" ;Impossible EndGameMissionDeck="EndGameMissions" BlankMissionName="Blank" MissionDecks[0]=(DeckName="StartMissions", NextDeckName="MidMissions", MissionMonthDays=65, bForceNoConsecutive=true,\\ Missions[0]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[1]=(MissionSource="MissionSource_ResistanceOp"),\\ Missions[2]=(MissionSource="MissionSource_Retaliation"),\\ Missions[3]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[4]=(MissionSource="MissionSource_SupplyRaid"),\\ Missions[5]=(MissionSource="MissionSource_ResistanceOp"),\\ Missions[6]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[7]=(MissionSource="MissionSource_Retaliation"),\\ Missions[8]=(MissionSource="Blank")) MissionDecks[1]=(DeckName="MidMissions", NextDeckName="LateMissions", MissionMonthDays=65, bForceNoConsecutive=true,\\ Missions[0]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[1]=(MissionSource="MissionSource_SupplyRaid"),\\ Missions[2]=(MissionSource="MissionSource_Council"),\\ Missions[3]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[4]=(MissionSource="MissionSource_Retaliation"),\\ Missions[5]=(RandomDeckName="RandomMissions"),\\ Missions[6]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[7]=(RandomDeckName="RandomMissions"),\\ Missions[8]=(RandomDeckName="RandomMissions")) MissionDecks[2]=(DeckName="LateMissions", NextDeckName="LateMissions", MissionMonthDays=65, bForceNoConsecutive=true,\\ Missions[0]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[1]=(RandomDeckName="LateRandomMissions"),\\ Missions[2]=(MissionSource="MissionSource_Retaliation"),\\ Missions[3]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[4]=(RandomDeckName="LateRandomMissions"),\\ Missions[5]=(RandomDeckName="LateRandomMissions"),\\ Missions[6]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[7]=(RandomDeckName="LateRandomMissions"),\\ Missions[8]=(RandomDeckName="LateRandomMissions")) MissionDecks[3]=(DeckName="EndGameMissions", NextDeckName="EndGameMissions", MissionMonthDays=30, bForceNoConsecutive=true,\\ Missions[0]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[1]=(MissionSource="Blank"),\\ Missions[2]=(MissionSource="MissionSource_SupplyRaid"),\\ Missions[3]=(MissionSource="Blank")) MissionDecks[4]=(DeckName="StartMissionsLegend", NextDeckName="MidMissionsLegend1", MissionMonthDays=65, bForceNoConsecutive=true,\\ Missions[0]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[1]=(MissionSource="MissionSource_ResistanceOp"),\\ Missions[2]=(MissionSource="MissionSource_Retaliation"),\\ Missions[3]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[4]=(MissionSource="MissionSource_SupplyRaid"),\\ Missions[5]=(MissionSource="MissionSource_ResistanceOp"),\\ Missions[6]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[7]=(MissionSource="MissionSource_Retaliation"),\\ Missions[8]=(MissionSource="Blank")) MissionDecks[5]=(DeckName="MidMissionsLegend1", NextDeckName="MidMissionsLegend2", MissionMonthDays=65, bForceNoConsecutive=true,\\ Missions[0]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[1]=(MissionSource="MissionSource_SupplyRaid"),\\ Missions[2]=(MissionSource="MissionSource_Council"),\\ Missions[3]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[4]=(MissionSource="MissionSource_Retaliation"),\\ Missions[5]=(RandomDeckName="RandomMissions"),\\ Missions[6]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[7]=(RandomDeckName="RandomMissions"),\\ Missions[8]=(RandomDeckName="RandomMissions")) MissionDecks[6]=(DeckName="MidMissionsLegend2", NextDeckName="MidMissionsLegend3", MissionMonthDays=65, bForceNoConsecutive=true,\\ Missions[0]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[1]=(RandomDeckName="RandomMissions"),\\ Missions[2]=(MissionSource="MissionSource_Retaliation"),\\ Missions[3]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[4]=(RandomDeckName="RandomMissions"),\\ Missions[5]=(RandomDeckName="RandomMissions"),\\ Missions[6]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[7]=(RandomDeckName="RandomMissions"),\\ Missions[8]=(RandomDeckName="RandomMissions")) MissionDecks[7]=(DeckName="MidMissionsLegend3", NextDeckName="LateMissions", MissionMonthDays=65, bForceNoConsecutive=true,\\ Missions[0]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[1]=(RandomDeckName="RandomMissions"),\\ Missions[2]=(MissionSource="MissionSource_Retaliation"),\\ Missions[3]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[4]=(RandomDeckName="RandomMissions"),\\ Missions[5]=(RandomDeckName="RandomMissions"),\\ Missions[6]=(MissionSource="MissionSource_GuerillaOp"),\\ Missions[7]=(RandomDeckName="RandomMissions"),\\ Missions[8]=(RandomDeckName="RandomMissions")) RandomMissionDecks[0]=(DeckName="RandomMissions",\\ Missions[0]="MissionSource_Council",\\ Missions[1]="MissionSource_SupplyRaid",\\ Missions[2]="MissionSource_ResistanceOp",\\ Missions[3]="Blank") RandomMissionDecks[1]=(DeckName="LateRandomMissions",\\ Missions[0]="MissionSource_Council",\\ Missions[1]="MissionSource_SupplyRaid",\\ Missions[2]="MissionSource_ResistanceOp",\\ Missions[3]="Blank",\\ Missions[4]="Blank") RandomMissionDecks[2]=(DeckName="EndGameRandomMissions",\\ Missions[0]="MissionSource_GuerillaOp",\\ Missions[1]="MissionSource_SupplyRaid") [XComGame.X2StrategyElement_DefaultMissionSources] GOpIgnoreDarkEventCompleteWithinDays=14 GOpOneSitRepChance[0]=50 GOpTwoSitRepChances[0]=75 GOpTwoSitRepChances[1]=25 GOpThreeSitRepChances[0]=100 GOpThreeSitRepChances[1]=50 GOpThreeSitRepChances[2]=5 SupplyRaidSitRepChance=100 BlacksiteMinDoomRemoval[0]=1 ;Easy BlacksiteMaxDoomRemoval[0]=1 BlacksiteMinDoomRemoval[1]=1 ;Normal BlacksiteMaxDoomRemoval[1]=1 BlacksiteMinDoomRemoval[2]=1 ;Classic BlacksiteMaxDoomRemoval[2]=1 BlacksiteMinDoomRemoval[3]=2 ;Impossible BlacksiteMaxDoomRemoval[3]=2 ForgeMinDoomRemoval[0]=2 ;Easy ForgeMaxDoomRemoval[0]=2 ForgeMinDoomRemoval[1]=2 ;Normal ForgeMaxDoomRemoval[1]=2 ForgeMinDoomRemoval[2]=2 ;Classic ForgeMaxDoomRemoval[2]=2 ForgeMinDoomRemoval[3]=3 ;Impossible ForgeMaxDoomRemoval[3]=3 PsiGateMinDoomRemoval[0]=2 ;Easy PsiGateMaxDoomRemoval[0]=2 PsiGateMinDoomRemoval[1]=2 ;Normal PsiGateMaxDoomRemoval[1]=2 PsiGateMinDoomRemoval[2]=2 ;Classic PsiGateMaxDoomRemoval[2]=2 PsiGateMinDoomRemoval[3]=3 ;Impossible PsiGateMaxDoomRemoval[3]=3 FacilityStartingDoom[0]=(DoomChances[0]=(DoomToAdd=1, PercentChance=100)) ;Easy FacilityStartingDoom[1]=(DoomChances[0]=(DoomToAdd=1, PercentChance=100)) ;Normal FacilityStartingDoom[2]=(DoomChances[0]=(DoomToAdd=1, PercentChance=75), DoomChances[1]=(DoomToAdd=2, PercentChance=25)) ;Commander FacilityStartingDoom[3]=(DoomChances[0]=(DoomToAdd=1, PercentChance=100)) ;Impossible FortressStartingDoom[0]=(DoomChances[0]=(DoomToAdd=3, PercentChance=100)) ;Easy FortressStartingDoom[1]=(DoomChances[0]=(DoomToAdd=3, PercentChance=100)) ;Normal FortressStartingDoom[2]=(DoomChances[0]=(DoomToAdd=3, PercentChance=100)) ;Commander FortressStartingDoom[3]=(DoomChances[0]=(DoomToAdd=3, PercentChance=100)) ;Impossible PercentChanceLandedUFO=50 CouncilMissionSupplyScalar=1.0 MissionMinDuration=18 MissionMaxDuration=26 MaxNumGuerillaOps=3 ; Alert1 = 5 enemies ; AAlert2=6 ; AAlert3=8 ; AAlert4=9 ; AAlert5=11 ; AAlert6=14 ; Easy GuerillaOpMonthlyDifficulties=(Month=1, CampaignDifficulty=0, Difficulties[0]=1, Difficulties[1]=2, Difficulties[2]=1) GuerillaOpMonthlyDifficulties=(Month=2, CampaignDifficulty=0, Difficulties[0]=2, Difficulties[1]=1, Difficulties[2]=2) GuerillaOpMonthlyDifficulties=(Month=3, CampaignDifficulty=0, Difficulties[0]=2, Difficulties[1]=3, Difficulties[2]=2) GuerillaOpMonthlyDifficulties=(Month=4, CampaignDifficulty=0, Difficulties[0]=3, Difficulties[1]=2, Difficulties[2]=3) ; Normal Mission Alert = 1 + Difficulties[X] GuerillaOpMonthlyDifficulties=(Month=1, CampaignDifficulty=1, Difficulties[0]=1, Difficulties[1]=1, Difficulties[2]=1) ; March GuerillaOpMonthlyDifficulties=(Month=2, CampaignDifficulty=1, Difficulties[0]=2, Difficulties[1]=1, Difficulties[2]=2) ; April GuerillaOpMonthlyDifficulties=(Month=3, CampaignDifficulty=1, Difficulties[0]=2, Difficulties[1]=3, Difficulties[2]=2) ; May GuerillaOpMonthlyDifficulties=(Month=4, CampaignDifficulty=1, Difficulties[0]=3, Difficulties[1]=2, Difficulties[2]=3) ; June GuerillaOpMonthlyDifficulties=(Month=5, CampaignDifficulty=1, Difficulties[0]=3, Difficulties[1]=4, Difficulties[2]=3) ; July GuerillaOpMonthlyDifficulties=(Month=6, CampaignDifficulty=1, Difficulties[0]=4, Difficulties[1]=3, Difficulties[2]=4) ; August+ ;Classic Mission Alert = 1 + Difficulties[X] GuerillaOpMonthlyDifficulties=(Month=1, CampaignDifficulty=2, Difficulties[0]=1, Difficulties[1]=1, Difficulties[2]=1) ; March GuerillaOpMonthlyDifficulties=(Month=2, CampaignDifficulty=2, Difficulties[0]=2, Difficulties[1]=1, Difficulties[2]=2) ; April GuerillaOpMonthlyDifficulties=(Month=3, CampaignDifficulty=2, Difficulties[0]=2, Difficulties[1]=3, Difficulties[2]=2) ; May GuerillaOpMonthlyDifficulties=(Month=4, CampaignDifficulty=2, Difficulties[0]=3, Difficulties[1]=2, Difficulties[2]=3) ; June GuerillaOpMonthlyDifficulties=(Month=5, CampaignDifficulty=2, Difficulties[0]=3, Difficulties[1]=4, Difficulties[2]=3) ; July GuerillaOpMonthlyDifficulties=(Month=6, CampaignDifficulty=2, Difficulties[0]=4, Difficulties[1]=3, Difficulties[2]=4) ; August+ ;Impossible GuerillaOpMonthlyDifficulties=(Month=1, CampaignDifficulty=3, Difficulties[0]=1, Difficulties[1]=2, Difficulties[2]=1) GuerillaOpMonthlyDifficulties=(Month=2, CampaignDifficulty=3, Difficulties[0]=2, Difficulties[1]=1, Difficulties[2]=2) GuerillaOpMonthlyDifficulties=(Month=3, CampaignDifficulty=3, Difficulties[0]=2, Difficulties[1]=3, Difficulties[2]=2) GuerillaOpMonthlyDifficulties=(Month=4, CampaignDifficulty=3, Difficulties[0]=3, Difficulties[1]=2, Difficulties[2]=3) GuerillaOpMonthlyDifficulties=(Month=5, CampaignDifficulty=3, Difficulties[0]=3, Difficulties[1]=4, Difficulties[2]=3) GuerillaOpMonthlyDifficulties=(Month=6, CampaignDifficulty=3, Difficulties[0]=4, Difficulties[1]=3, Difficulties[2]=4) ; Mission Alert = 1 + ClassicMonthlyDifficultyAdd[X] EasyMonthlyDifficultyAdd[0]=0 EasyMonthlyDifficultyAdd[1]=1 EasyMonthlyDifficultyAdd[2]=1 EasyMonthlyDifficultyAdd[3]=2 EasyMonthlyDifficultyAdd[4]=2 EasyMonthlyDifficultyAdd[5]=3 ; Mission Alert = 2 + NormalMonthlyDifficultyAdd[X] NormalMonthlyDifficultyAdd[0]=0 ; March NormalMonthlyDifficultyAdd[1]=1 ; April NormalMonthlyDifficultyAdd[2]=2 ; May NormalMonthlyDifficultyAdd[3]=3 ; June NormalMonthlyDifficultyAdd[4]=3 ; July NormalMonthlyDifficultyAdd[5]=3 ; August+ ; Mission Alert = 2 + ClassicMonthlyDifficultyAdd[X] ClassicMonthlyDifficultyAdd[0]=0 ; March ClassicMonthlyDifficultyAdd[1]=1 ; April ClassicMonthlyDifficultyAdd[2]=2 ; May ClassicMonthlyDifficultyAdd[3]=3 ; June ClassicMonthlyDifficultyAdd[4]=3 ; July ClassicMonthlyDifficultyAdd[5]=3 ; August+ ImpossibleMonthlyDifficultyAdd[0]=0 ImpossibleMonthlyDifficultyAdd[1]=1 ImpossibleMonthlyDifficultyAdd[2]=1 ImpossibleMonthlyDifficultyAdd[3]=2 ImpossibleMonthlyDifficultyAdd[4]=2 ImpossibleMonthlyDifficultyAdd[5]=3 [XComGame.XComGameState_BlackMarket] TooltipBounds=(fLeft=-0.025, fTop=-0.02, fRight=0.02, fBottom=0.01) MinDaysToShow[0]=25 ;Easy MinDaysToShow[1]=25 ;Normal MinDaysToShow[2]=25 ;Classic MinDaysToShow[3]=25 ;Impossible MaxDaysToShow[0]=35 ;Easy MaxDaysToShow[1]=35 ;Normal MaxDaysToShow[2]=35 ;Classic MaxDaysToShow[3]=35 ;Impossible MinScanDays[0]=2 ;Easy MinScanDays[1]=2 ;Normal MinScanDays[2]=2 ;Classic MinScanDays[3]=2 ;Impossible MaxScanDays[0]=5 ;Easy MaxScanDays[1]=5 ;Normal MaxScanDays[2]=5 ;Classic MaxScanDays[3]=5 ;Impossible ;MinOperatingHours=192 ;MaxOperatingHours=384 NumInterestItems[0]=3 ;Easy NumInterestItems[1]=3 ;Normal NumInterestItems[2]=3 ;Classic NumInterestItems[3]=3 ;Impossible NumTechRushes[0]=2 ;Easy NumTechRushes[1]=2 ;Normal NumTechRushes[2]=2 ;Classic NumTechRushes[3]=3 ;Impossible TechPointsPerIntelCost[0]=66 ;Easy TechPointsPerIntelCost[1]=66 ;Normal TechPointsPerIntelCost[2]=66 ;Classic TechPointsPerIntelCost[3]=82 ;Impossible BaseItemIntelCost[0]=35 ;Easy BaseItemIntelCost[1]=35 ;Normal BaseItemIntelCost[2]=35 ;Classic BaseItemIntelCost[3]=45 ;Impossible PersonnelItemIntelCost[0]=90 ;Easy PersonnelItemIntelCost[1]=90 ;Normal PersonnelItemIntelCost[2]=90 ;Classic PersonnelItemIntelCost[3]=100;Impossible IntelCostVariance[0]=15 ;Easy (Percentage) IntelCostVariance[1]=15 ;Normal IntelCostVariance[2]=15 ;Classic IntelCostVariance[3]=15 ;Impossible ItemIntelCostIncrease[0]=0 ;Easy (Per supply drop) ItemIntelCostIncrease[1]=0 ;Normal ItemIntelCostIncrease[2]=0 ;Classic ItemIntelCostIncrease[3]=0 ;Impossible PersonnelItemIntelCostIncrease[0]=0 ;Easy PersonnelItemIntelCostIncrease[1]=0 ;Normal PersonnelItemIntelCostIncrease[2]=0 ;Classic PersonnelItemIntelCostIncrease[3]=0 ;Impossible BuyPriceVariancePercent[0]=20 ;Easy BuyPriceVariancePercent[1]=20 ;Normal BuyPriceVariancePercent[2]=20 ;Classic BuyPriceVariancePercent[3]=20 ;Impossible InterestPriceMultiplier[0]=2 ;Easy InterestPriceMultiplier[1]=2 ;Normal InterestPriceMultiplier[2]=2 ;Classic InterestPriceMultiplier[3]=2 ;Impossible WeaponUpgradeCostScalar[0]=0.6 ;Easy WeaponUpgradeCostScalar[1]=0.6 ;Normal WeaponUpgradeCostScalar[2]=0.6 ;Classic WeaponUpgradeCostScalar[3]=0.6 ;Impossible SupplyGoodScalar[0]=0.67 ;Easy SupplyGoodScalar[1]=0.67 ;Normal SupplyGoodScalar[2]=0.67 ;Classic SupplyGoodScalar[3]=0.67 ;Impossible GoodsCostScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=0) ;Easy GoodsCostScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=1) ;Normal GoodsCostScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=2) ;Classic GoodsCostScalars=(ItemTemplateName="Intel", Scalar=1.0, Difficulty=3) ;Impossible ChosenInfoChanceIncrease=15 MaxChosenInfoChance=50 [XComGame.X2StrategyElement_DefaultTechs] MinAdventDatapadIntel[0]=30 ;Easy MinAdventDatapadIntel[1]=30 ;Normal MinAdventDatapadIntel[2]=30 ;Classic MinAdventDatapadIntel[3]=60 ;Impossible MaxAdventDatapadIntel[0]=50 ;Easy MaxAdventDatapadIntel[1]=50 ;Normal MaxAdventDatapadIntel[2]=50 ;Classic MaxAdventDatapadIntel[3]=100 ;Impossible MinAlienDatapadIntel[0]=50 ;Easy MinAlienDatapadIntel[1]=50 ;Normal MinAlienDatapadIntel[2]=50 ;Classic MinAlienDatapadIntel[3]=100 ;Impossible MaxAlienDatapadIntel[0]=75 ;Easy MaxAlienDatapadIntel[1]=75 ;Normal MaxAlienDatapadIntel[2]=75 ;Classic MaxAlienDatapadIntel[3]=150 ;Impossible [XComGame.X2StrategyElement_DefaultFacilities] BridgeCinematicObjectives="T5_M2_CompleteBroadcastTheTruthMission" DefenseMatrixSabotageReduction[0]=-50 ;Easy DefenseMatrixSabotageReduction[1]=-50 ;Normal DefenseMatrixSabotageReduction[2]=-50 ;Classic DefenseMatrixSabotageReduction[3]=-50 ;Impossible [XComGame.XGStrategy] RainPctChance = 0.3 DEBUG_StartingValueSupplies=4000 DEBUG_StartingValueIntel=1000 DEBUG_StartingValueElerium=1000 DEBUG_StartingValueAlloys=1000 DEBUG_StartingValueScientists=10 DEBUG_StartingValueEngineers=10 DEBUG_StartingTechs="ModularWeapons" DEBUG_StartingTechs="MagnetizedWeapons" DEBUG_StartingTechs="GaussWeapons" DEBUG_StartingTechs="PlatedArmor" DEBUG_StartingTechs="PoweredArmor" DEBUG_StartingTechs="PlasmaRifle" DEBUG_StartingTechs="PlasmaSniper" DEBUG_StartingTechs="HeavyPlasma" DEBUG_StartingTechs="AlloyCannon" DEBUG_StartingTechs="AutopsyAdventStunLancer" DEBUG_StartingTechs="AutopsyArchon" DEBUG_StartingTechs="AutopsyAdventMEC" DEBUG_StartingTechs="AutopsySectopod" DEBUG_StartingTechs="Psionics" DEBUG_StartingTechs="AutopsyGatekeeper" DEBUG_StartingTechs="AutopsyMuton" DEBUG_StartingItems="NanofiberVest" DEBUG_StartingItems="PlatedVest" DEBUG_StartingItems="HazmatVest" DEBUG_StartingItems="StasisVest" DEBUG_StartingItems="Medikit" DEBUG_StartingItems="NanoMedikit" DEBUG_StartingItems="MindShield" DEBUG_StartingItems="CombatStims" DEBUG_StartingItems="Hellweave" DEBUG_StartingItems="Skulljack" DEBUG_StartingItems="MimicBeacon" DEBUG_StartingItems="BattleScanner" DEBUG_StartingItems="AssaultRifle_MG" DEBUG_StartingItems="AssaultRifle_BM" DEBUG_StartingItems="Pistol_MG" DEBUG_StartingItems="Pistol_BM" DEBUG_StartingItems="Shotgun_MG" DEBUG_StartingItems="Shotgun_BM" DEBUG_StartingItems="Cannon_MG" DEBUG_StartingItems="Cannon_BM" DEBUG_StartingItems="SniperRifle_MG" DEBUG_StartingItems="SniperRifle_BM" DEBUG_StartingItems="Sword_MG" DEBUG_StartingItems="Sword_BM" DEBUG_StartingItems="Gremlin_MG" DEBUG_StartingItems="Gremlin_BM" DEBUG_StartingItems="PsiAmp_MG" DEBUG_StartingItems="PsiAmp_BM" DEBUG_StartingItems="GrenadeLauncher_MG" DEBUG_StartingItems="MediumPlatedArmor" DEBUG_StartingItems="LightPlatedArmor" DEBUG_StartingItems="HeavyPlatedArmor" DEBUG_StartingItems="MediumPoweredArmor" DEBUG_StartingItems="LightPoweredArmor" DEBUG_StartingItems="HeavyPoweredArmor" DEBUG_StartingItems="Firebomb" DEBUG_StartingItems="FirebombMk2" DEBUG_StartingItems="AlienGrenade" DEBUG_StartingItems="FlashbangGrenade" DEBUG_StartingItems="SmokeGrenade" DEBUG_StartingItems="SmokeGrenadeMk2" DEBUG_StartingItems="GasGrenade" DEBUG_StartingItems="GasGrenadeMk2" DEBUG_StartingItems="AcidGrenade" DEBUG_StartingItems="AcidGrenadeMk2" DEBUG_StartingItems="EMPGrenade" DEBUG_StartingItems="EMPGrenadeMk2" DEBUG_StartingItems="ProximityMine" DEBUG_StartingItems="APRounds" DEBUG_StartingItems="TracerRounds" DEBUG_StartingItems="IncendiaryRounds" DEBUG_StartingItems="TalonRounds" DEBUG_StartingItems="VenomRounds" DEBUG_StartingItems="BluescreenRounds" DEBUG_StartingItems="ShredderGun" DEBUG_StartingItems="ShredstormCannon" DEBUG_StartingItems="Flamethrower" DEBUG_StartingItems="FlamethrowerMk2" DEBUG_StartingItems="BlasterLauncher" DEBUG_StartingItems="PlasmaBlaster" DEBUG_StartingItems="CritUpgrade_Bsc" DEBUG_StartingItems="CritUpgrade_Adv" DEBUG_StartingItems="CritUpgrade_Sup" DEBUG_StartingItems="AimUpgrade_Bsc" DEBUG_StartingItems="AimUpgrade_Adv" DEBUG_StartingItems="AimUpgrade_Sup" DEBUG_StartingItems="ClipSizeUpgrade_Bsc" DEBUG_StartingItems="ClipSizeUpgrade_Adv" DEBUG_StartingItems="ClipSizeUpgrade_Sup" DEBUG_StartingItems="FreeFireUpgrade_Bsc" DEBUG_StartingItems="FreeFireUpgrade_Adv" DEBUG_StartingItems="FreeFireUpgrade_Sup" DEBUG_StartingItems="ReloadUpgrade_Bsc" DEBUG_StartingItems="ReloadUpgrade_Adv" DEBUG_StartingItems="ReloadUpgrade_Sup" DEBUG_StartingItems="MissDamageUpgrade_Bsc" DEBUG_StartingItems="MissDamageUpgrade_Adv" DEBUG_StartingItems="MissDamageUpgrade_Sup" DEBUG_StartingItems="FreeKillUpgrade_Bsc" DEBUG_StartingItems="FreeKillUpgrade_Adv" DEBUG_StartingItems="FreeKillUpgrade_Sup" DEBUG_StartingItems="CorpseAdventOfficer" DEBUG_StartingItems="CommonPCSSpeed" DEBUG_StartingItems="CommonPCSConditioning" DEBUG_StartingItems="CommonPCSFocus" DEBUG_StartingItems="CommonPCSPerception" DEBUG_StartingItems="CommonPCSAgility" DEBUG_StartingItems="RarePCSSpeed" DEBUG_StartingItems="RarePCSConditioning" DEBUG_StartingItems="RarePCSFocus" DEBUG_StartingItems="RarePCSPerception" DEBUG_StartingItems="RarePCSAgility" DEBUG_StartingItems="EpicPCSSpeed" DEBUG_StartingItems="EpicPCSConditioning" DEBUG_StartingItems="EpicPCSFocus" DEBUG_StartingItems="EpicPCSPerception" DEBUG_StartingItems="EpicPCSAgility" DEBUG_StartingItems="ReaperArmor" DEBUG_StartingItems="PlatedReaperArmor" DEBUG_StartingItems="PoweredReaperArmor" DEBUG_StartingItems="SkirmisherArmor" DEBUG_StartingItems="PlatedSkirmisherArmor" DEBUG_StartingItems="PoweredSkirmisherArmor" DEBUG_StartingItems="TemplarArmor" DEBUG_StartingItems="PlatedTemplarArmor" DEBUG_StartingItems="PoweredTemplarArmor" DEBUG_StartingItems="VektorRifle_CV" DEBUG_StartingItems="VektorRifle_MG" DEBUG_StartingItems="VektorRifle_BM" DEBUG_StartingItems="Bullpup_CV" DEBUG_StartingItems="Bullpup_MG" DEBUG_StartingItems="Bullpup_BM" DEBUG_StartingItems="WristBlade_CV" DEBUG_StartingItems="WristBlade_MG" DEBUG_StartingItems="WristBlade_BM" DEBUG_StartingItems="ShardGauntlet_CV" DEBUG_StartingItems="ShardGauntlet_MG" DEBUG_StartingItems="ShardGauntlet_BM" DEBUG_StartingItems="Sidearm_CV" DEBUG_StartingItems="Sidearm_MG" DEBUG_StartingItems="Sidearm_BM" DEBUG_StartingItems="ChosenRifle_XCOM" DEBUG_StartingItems="ChosenShotgun_XCOM" DEBUG_StartingItems="ChosenSword_XCOM" DEBUG_StartingItems="ChosenSniperRifle_XCOM" DEBUG_StartingItems="ChosenSniperPistol_XCOM" DEBUG_StartingItems="SustainingSphere" DEBUG_StartingItems="RefractionField" DEBUG_StartingItems="UltrasonicLure" DEBUG_StartingItems="Reaper_Claymore" DEBUG_StartingItemQuantity=10 DEBUG_StartingSoldierClasses="Ranger" DEBUG_StartingSoldierClasses="Sharpshooter" DEBUG_StartingSoldierClasses="Grenadier" DEBUG_StartingSoldierClasses="Specialist" DEBUG_StartingSoldierClasses="PsiOperative" DEBUG_StartingSoldierCharacters="ReaperSoldier" DEBUG_StartingSoldierCharacters="SkirmisherSoldier" DEBUG_StartingSoldierCharacters="TemplarSoldier" DEBUG_StartingFacilities="Laboratory" DEBUG_StartingFacilities="OfficerTrainingSchool" DEBUG_StartingFacilities="Workshop" DEBUG_StartingFacilities="ResistanceComms" DEBUG_StartingFacilities="PsiChamber" DEBUG_StartingFacilities="PowerRelay" DEBUG_StartingFacilities="AdvancedWarfareCenter" DEBUG_StartingFacilities="ShadowChamber" DEBUG_StartingFacilities="ProvingGround" DEBUG_StartingFacilities="UFODefense" DEBUG_StartingFacilities="ResistanceRing" DEBUG_StartingFacilities="RecoveryCenter" DEBUG_FacilityIndex=3 [XComGame.X2StrategyElement_DefaultResistanceActivities] ;Good things Activities="ResAct_RetaliationsStopped" Activities="ResAct_GuerrillaOpsCompleted" Activities="ResAct_ResistanceOpsCompleted" Activities="ResAct_CouncilMissionsCompleted" Activities="ResAct_SupplyRaidsCompleted" Activities="ResAct_LandedUFOsCompleted" Activities="ResAct_AvengerDefenseCompleted" Activities="ResAct_AlienFacilitiesDestroyed" Activities="ResAct_RegionsContacted" Activities="ResAct_OutpostsBuilt" Activities="ResAct_RumorsInvestigated" Activities="ResAct_AvatarProgressReduced" Activities="ResAct_BlacksiteCompleted" Activities="ResAct_ForgeCompleted" Activities="ResAct_PsiGateCompleted" Activities="ResAct_TechsCompleted" Activities="ResAct_ActionsCompleted" Activities="ResAct_ProvingGroundProjectsCompleted" Activities="ResAct_RescueSoldierCompleted" Activities="ResAct_ChosenAmbushCompleted" Activities="ResAct_ChosenStrongholdDestroyed" Activities="ResAct_AvengerAssaultCompleted" ; Bad things Activities="ResAct_RetaliationsFailed" Activities="ResAct_GuerrillaOpsFailed" Activities="ResAct_ResistanceOpsFailed" Activities="ResAct_CouncilMissionsFailed" Activities="ResAct_SupplyRaidsFailed" Activities="ResAct_LandedUFOsFailed" Activities="ResAct_AvatarProgress" Activities="ResAct_AlienFacilitiesBuilt" Activities="ResAct_DarkEventsCompleted" Activities="ResAct_RescueSoldierFailed" Activities="ResAct_ChosenAmbushFailed" [ResAct_AvengerAssaultCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_ChosenStrongholdDestroyed X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_ChosenAmbushCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_ChosenAmbushFailed X2ResistanceActivityTemplate] bAlwaysGood=false bMission=true [ResAct_RescueSoldierCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_RescueSoldierFailed X2ResistanceActivityTemplate] bAlwaysGood=false bMission=true [ResAct_ActionsCompleted X2ResistanceActivityTemplate] bAlwaysGood=true [ResAct_ProvingGroundProjectsCompleted X2ResistanceActivityTemplate] bAlwaysGood=true [ResAct_RetaliationsStopped X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_GuerrillaOpsCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_ResistanceOpsCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_CouncilMissionsCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_SupplyRaidsCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_LandedUFOsCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_AvengerDefenseCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_AlienFacilitiesDestroyed X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_TechsCompleted X2ResistanceActivityTemplate] bAlwaysGood=true [ResAct_RegionsContacted X2ResistanceActivityTemplate] bAlwaysGood=true [ResAct_OutpostsBuilt X2ResistanceActivityTemplate] bAlwaysGood=true [ResAct_RumorsInvestigated X2ResistanceActivityTemplate] bAlwaysGood=true [ResAct_AvatarProgressReduced X2ResistanceActivityTemplate] bAlwaysGood=true [ResAct_BlacksiteCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_ForgeCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_PsiGateCompleted X2ResistanceActivityTemplate] bAlwaysGood=true bMission=true [ResAct_RetaliationsFailed X2ResistanceActivityTemplate] bAlwaysBad=true bMission=true [ResAct_GuerrillaOpsFailed X2ResistanceActivityTemplate] bAlwaysBad=true bMission=true [ResAct_ResistanceOpsFailed X2ResistanceActivityTemplate] bAlwaysBad=true bMission=true [ResAct_CouncilMissionsFailed X2ResistanceActivityTemplate] bAlwaysBad=true bMission=true [ResAct_SupplyRaidsFailed X2ResistanceActivityTemplate] bAlwaysBad=true bMission=true [ResAct_LandedUFOsFailed X2ResistanceActivityTemplate] bAlwaysBad=true bMission=true [ResAct_AvatarProgress X2ResistanceActivityTemplate] bAlwaysBad=true [ResAct_AlienFacilitiesBuilt X2ResistanceActivityTemplate] bAlwaysBad=true [ResAct_DarkEventsCompleted X2ResistanceActivityTemplate] bAlwaysBad=true [XComGame.X2StrategyElement_DefaultDarkEvents] MinorBreakthroughDoom[0]=1 ;Easy MinorBreakthroughDoom[1]=1 ;Normal MinorBreakthroughDoom[2]=1 ;Classic MinorBreakthroughDoom[3]=1 ;Impossible MajorBreakthroughDoom[0]=2 ;Easy MajorBreakthroughDoom[1]=2 ;Normal MajorBreakthroughDoom[2]=2 ;Classic MajorBreakthroughDoom[3]=2 ;Impossible MidnightRaidsScalar[0]=2.0 ;Easy MidnightRaidsScalar[1]=2.0 ;Normal MidnightRaidsScalar[2]=2.0 ;Classic MidnightRaidsScalar[3]=2.0 ;Impossible RuralCheckpointsScalar[0]=0.5 ;Easy RuralCheckpointsScalar[1]=0.5 ;Normal RuralCheckpointsScalar[2]=0.5 ;Classic RuralCheckpointsScalar[3]=0.5 ;Impossible NewConstructionReductionDays[0]=14 ;Easy NewConstructionReductionDays[1]=14 ;Normal NewConstructionReductionDays[2]=14 ;Classic NewConstructionReductionDays[3]=28 ;Impossible AlienCypherScalar[0]=2.0 ;Easy AlienCypherScalar[1]=2.0 ;Normal AlienCypherScalar[2]=2.0 ;Classic AlienCypherScalar[3]=2.0 ;Impossible ResistanceInformantReductionDays[0]=14 ;Easy ResistanceInformantReductionDays[1]=14 ;Normal ResistanceInformantReductionDays[2]=14 ;Classic ResistanceInformantReductionDays[3]=14 ;Impossible [XComGame.XComGameState_DarkEvent] SecretImagePath="img:///UILibrary_StrategyImages.X2StrategyMap.DarkEvent_Avatar" StartingIntelCost[0]=20 ;Easy StartingIntelCost[1]=20 ;Normal StartingIntelCost[2]=25 ;Classic StartingIntelCost[3]=30 ;Impossible IntelCostIncrease[0]=0 ;Easy IntelCostIncrease[1]=0 ;Normal IntelCostIncrease[2]=0 ;Classic IntelCostIncrease[3]=0 ;Impossible [XComGame.UINavigationHelp] GeoscapeFacility=CIC [XComGame.X2StrategyElement_DefaultObjectives] KillCodexMinDoom[0]=1 ;Easy KillCodexMaxDoom[0]=1 KillCodexMinDoom[1]=1 ;Normal KillCodexMaxDoom[1]=1 KillCodexMinDoom[2]=1 ;Classic KillCodexMaxDoom[2]=1 KillCodexMinDoom[3]=2 ;Impossible KillCodexMaxDoom[3]=2 KillAvatarMinDoom[0]=3 ;Easy KillAvatarMaxDoom[0]=3 KillAvatarMinDoom[1]=3 ;Normal KillAvatarMaxDoom[1]=3 KillAvatarMinDoom[2]=3 ;Classic KillAvatarMinDoom[2]=3 KillAvatarMaxDoom[3]=4 ;Impossible KillAvatarMaxDoom[3]=4 BlacksiteSupplyAmount[0]=125 ;Easy BlacksiteSupplyAmount[1]=125 ;Normal BlacksiteSupplyAmount[2]=125 ;Classic BlacksiteSupplyAmount[3]=125 ;Impossible PsiGateForgeSupplyAmount[0]=175 ;Easy PsiGateForgeSupplyAmount[1]=175 ;Normal PsiGateForgeSupplyAmount[2]=175 ;Classic PsiGateForgeSupplyAmount[3]=175 ;Impossible PsiGateForgeSupplyAdd[0]=50 ;Easy PsiGateForgeSupplyAdd[1]=50 ;Normal PsiGateForgeSupplyAdd[2]=50 ;Classic PsiGateForgeSupplyAdd[3]=50 ;Impossible FortressLocation=(X=0.01, Y=0.5) [XComGame.UIChooseResearch] MustChooseResearchObjectives="T0_M1_WelcomeToLabs" MustChooseResearchObjectives="T0_M6_WelcomeToLabsPt2" [XComGame.UIFacility_Armory] VisitArmoryObjective="T0_M2_WelcomeToArmory" TutorialSoldierFullName="Jane Kelly" [XComGame.XComGameState_Objective] TutorialStartMissionObjective="T0_M0_TutorialFirstMission" StartMissionObjective="T1_M0_FirstMission" AlwaysStartObjectives="T2_M0_CompleteGuerillaOps" AlwaysStartObjectives="S0_RevealAvatarProject" AlwaysStartObjectives="N_GameStart" AlwaysStartObjectives="N_XPGameStart" BeginnerVOObjectives="N_BeginnerVO" BeginnerVOObjectives="N_XPBeginnerVO" BeginnerVONonTutorialObjective="N_BeginnerVONonTutorial" XPackNarrativeObjective="XP0_M0_LostAndAbandoned" XPackTutorialNarrativeObjective="XP0_M1_TutorialLostAndAbandonedComplete" XPackNonTutorialNarrativeObjective="XP0_M1_LostAndAbandonedComplete" XPackNonNarrativeObjective="XP3_M0_NonLostAndAbandoned" [XComGame.UIInventory_BuildItems] WelcomeEngineeringObjective="T0_M5_WelcomeToEngineering" TutorialBuildItem="Medikit" [XComGame.XComGameStateHistory] EnableSingletonStateOptimization=true EnableThreadedStateSubmission=true [XComGame.UIMission_GoldenPath] AvatarImagePath="img:///UILibrary_StrategyImages.X2StrategyMap.DarkEvent_Avatar2" [XComGame.UIFacility_Powercore] DelayResearchReportTechs="AlienBiotech" DelayResearchReportTechs="AutopsyAdventOfficer" [XComGame.UIFacility_ShadowChamber] DelayResearchReportTechs="BlacksiteData" DelayResearchReportTechs="CodexBrainPt1" DelayResearchReportTechs="CodexBrainPt2" [XComGame.X2StrategyElement_DefaultChosenPersonalities] Personalities="ChosenPersonality_Psychotic" Personalities="ChosenPersonality_Honorable" Personalities="ChosenPersonality_Superior" Personalities="ChosenPersonality_Reverent" [XComGame.X2StrategyElement_XpackRewards] AbilityPointsBaseReward[0]=30 ;Easy AbilityPointsBaseReward[1]=30 ;Normal AbilityPointsBaseReward[2]=30 ;Classic AbilityPointsBaseReward[3]=30 ;Impossible AbilityPointsInterval[0]=24 ;Easy AbilityPointsInterval[1]=24 ;Normal AbilityPointsInterval[2]=999999 ;Classic AbilityPointsInterval[3]=999999 ;Impossible AbilityPointsRewardIncrease[0]=0 ;Easy AbilityPointsRewardIncrease[1]=0 ;Normal AbilityPointsRewardIncrease[2]=0 ;Classic AbilityPointsRewardIncrease[3]=0 ;Impossible AbilityPointsRangePercent=25 FactionSoldierCharacters="SkirmisherSoldier" FactionSoldierCharacters="ReaperSoldier" FactionSoldierCharacters="TemplarSoldier" FactionInfluenceMinReward[0]=5 ;Easy FactionInfluenceMinReward[1]=5 ;Normal FactionInfluenceMinReward[2]=5 ;Classic FactionInfluenceMinReward[3]=5 ;Impossible FactionInfluenceMaxReward[0]=5 ;Easy FactionInfluenceMaxReward[1]=5 ;Normal FactionInfluenceMaxReward[2]=5 ;Classic FactionInfluenceMaxReward[3]=5 ;Impossible SoldierAbilityPointsMinReward[0]=4 ;Easy SoldierAbilityPointsMinReward[1]=4 ;Normal SoldierAbilityPointsMinReward[2]=4 ;Classic SoldierAbilityPointsMinReward[3]=4 ;Impossible SoldierAbilityPointsMaxReward[0]=10 ;Easy SoldierAbilityPointsMaxReward[1]=10 ;Normal SoldierAbilityPointsMaxReward[2]=10 ;Classic SoldierAbilityPointsMaxReward[3]=10 ;Impossible RemoveDoomReward[0]=3 ;Easy RemoveDoomReward[1]=2 ;Normal RemoveDoomReward[2]=2 ;Classic RemoveDoomReward[3]=2 ;Impossible RescueCivilianIncomeIncreaseReward[0]=4 ;Easy RescueCivilianIncomeIncreaseReward[1]=3 ;Normal RescueCivilianIncomeIncreaseReward[2]=3 ;Classic RescueCivilianIncomeIncreaseReward[3]=3 ;Impossible ReleaseSoldierRaiseXCOMAwarenessChance=66 [XComGame.XComGameState_AdventChosen] TooltipBounds=(fLeft=-0.015, fTop=-0.025, fRight=0.015, fBottom=0.015) MaxScoreAtKnowledgeLevel[eChosenKnowledge_Start]=24 MaxScoreAtKnowledgeLevel[eChosenKnowledge_Saboteur]=49 MaxScoreAtKnowledgeLevel[eChosenKnowledge_Sentinel]=74 MaxScoreAtKnowledgeLevel[eChosenKnowledge_Collector]=99 MaxScoreAtKnowledgeLevel[eChosenKnowledge_Raider]=100 GuaranteedKnowledgeGainPerMonth=4 StartingNumStrengths=2 StartingNumWeaknesses=2 NumStrengthsPerLevel=1 CovertActionRiskIncrease=25 MaxMissionsToWaitBeforeAttack=3 ; Strengths ChosenStrengths="ChosenRevenge" ChosenStrengths="ChosenAllSeeing" ChosenStrengths="ChosenKineticPlating" ChosenStrengths="ChosenWatchful" ChosenStrengths="ChosenBrutal" ;ChosenStrengths="ChosenIncreaseCrit" ;ChosenStrengths="ChosenIncreaseMobility" ;ChosenStrengths="ChosenHoloTargeting" ; immunity strengths ChosenStrengths="BlastShield" ChosenStrengths="ChosenImmuneMelee" ;ChosenStrengths="ChosenImmuneEnvironmental" ;ChosenStrengths="ChosenImmunePsi" ; survivability strengths ChosenStrengths="ChosenShadowstep" ChosenStrengths="ChosenLowProfile" ChosenStrengths="ChosenDamagedTeleport" ChosenStrengths="ChosenRegenerate" ;ChosenStrengths="ChosenAgile" ChosenStrengths="ChosenSoulstealer" ;ChosenStrengths="ChosenIncreaseArmor" ;ChosenStrengths="ChosenIncreaseHP" ;ChosenStrengths="ChosenIncreaseDodge" ; summoning strengths ChosenStrengths="Beastmaster" ChosenStrengths="Prelate" ChosenStrengths="Mechlord" ChosenStrengths="General" ChosenStrengths="Shogun" ; Weaknesses ChosenWeaknesses="ChosenBrittle" ChosenWeaknesses="ChosenWeakExplosion" ChosenWeaknesses="ChosenReaperAdversary" ChosenWeaknesses="ChosenTemplarAdversary" ChosenWeaknesses="ChosenSkirmisherAdversary" ChosenWeaknesses="ChosenGroundling" ChosenWeaknesses="ChosenBewildered" ; Second Tier ;ChosenWeaknesses="ChosenWeakFire" ;ChosenWeaknesses="ChosenWeakPoison" ;ChosenWeaknesses="ChosenWeakAcid" ; Third Tier ;ChosenWeaknesses="ChosenWeakPsi" ;ChosenWeaknesses="ChosenWeakMelee" ;ChosenWeaknesses="ChosenOblivious" ;ChosenWeaknesses="ChosenImpatient" ;ChosenWeaknesses="ChosenNearsighted" ;ChosenWeaknesses="ChosenAchilles" ; disabled chosen traits - only used with activation system ;ChosenStrengths="ChosenCornered" ;ChosenStrengths="ChosenZoneOfControl" ;ChosenWeaknesses="ChosenSlow" KnowledgePerExtract=10 KnowledgePerCapture=20 NumStrengthsWhenFavored=2 NumWeaknessesWhenFavored=1 FavoredKnowledgeGainScalar=1.5f ; Rookie AppearChances=(Difficulty=0, MissionCount=1, PercentChance=0) AppearChances=(Difficulty=0, MissionCount=2, PercentChance=0) AppearChances=(Difficulty=0, MissionCount=3, PercentChance=50) AppearChances=(Difficulty=0, MissionCount=4, PercentChance=100) ; Veteran AppearChances=(Difficulty=1, MissionCount=1, PercentChance=0) AppearChances=(Difficulty=1, MissionCount=2, PercentChance=0) AppearChances=(Difficulty=1, MissionCount=3, PercentChance=50) AppearChances=(Difficulty=1, MissionCount=4, PercentChance=100) ; Commander AppearChances=(Difficulty=2, MissionCount=1, PercentChance=0) AppearChances=(Difficulty=2, MissionCount=2, PercentChance=0) AppearChances=(Difficulty=2, MissionCount=3, PercentChance=50) AppearChances=(Difficulty=2, MissionCount=4, PercentChance=100) ; Legend AppearChances=(Difficulty=3, MissionCount=1, PercentChance=0) AppearChances=(Difficulty=3, MissionCount=2, PercentChance=0) AppearChances=(Difficulty=3, MissionCount=3, PercentChance=50) AppearChances=(Difficulty=3, MissionCount=4, PercentChance=100) ForceMissionRegionCount[0]=6 ForceMissionRegionCount[1]=6 ForceMissionRegionCount[2]=6 ForceMissionRegionCount[3]=6 MinChosenActionBufferDays=3 [XComGame.XComGameState_ResistanceFaction] MaxHeroesPerFaction=2 StartingCardSlots=0 NumCardsOnMeet=2 RequiredScoreForInfluence[eFactionInfluence_Minimal]=0 RequiredScoreForInfluence[eFactionInfluence_Respected]=10 RequiredScoreForInfluence[eFactionInfluence_Influential]=40 CovertActionsPerInfluence[eFactionInfluence_Minimal]=2 CovertActionsPerInfluence[eFactionInfluence_Respected]=3 CovertActionsPerInfluence[eFactionInfluence_Influential]=4 MissionInfluenceMinReward[0]=1 ;Easy MissionInfluenceMinReward[1]=1 ;Normal MissionInfluenceMinReward[2]=1 ;Classic MissionInfluenceMinReward[3]=1 ;Impossible MissionInfluenceMaxReward[0]=1 ;Easy MissionInfluenceMaxReward[1]=1 ;Normal MissionInfluenceMaxReward[2]=1 ;Classic MissionInfluenceMaxReward[3]=1 ;Impossible [XComGame.XGBaseCrewMgr] ; Bonded soldier groups SoldierBondMatinees=(RoomMapName="AVG_Armory_A_Anim", EventSuffix="GroupA", Slots[0]="SoldierSlot1", Slots[1]="SoldierSlot2") SoldierBondMatinees=(RoomMapName="AVG_CIC_A_Anim", EventSuffix="GroupB", Slots[0]="AnySlot5", Slots[1]="AnySlot6") SoldierBondMatinees=(RoomMapName="AVG_CIC_A_Anim", EventSuffix="GroupD", Slots[0]="AnySlot16", Slots[1]="AnySlot17") SoldierBondMatinees=(RoomMapName="AVG_GuerillaTacticsSchool_A_Anim", EventSuffix="GroupB", Slots[0]="SoldierSlot4", Slots[1]="SoldierSlot5") SoldierBondMatinees=(RoomMapName="AVG_GuerillaTacticsSchool_A_Anim", EventSuffix="GroupC", Slots[0]="SoldierSlot11", Slots[1]="SoldierSlot12") ;SoldierBondMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="Awake1", Slots[0]="VisitorSlot1", Slots[1]="InjuredSlot1") ;SoldierBondMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="Awake2", Slots[0]="VisitorSlot2", Slots[1]="InjuredSlot2") ;SoldierBondMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="Awake3", Slots[0]="InjuredSlot3", Slots[1]="VisitorSlot3") ;SoldierBondMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="Awake4", Slots[0]="InjuredSlot4", Slots[1]="VisitorSlot4") ;SoldierBondMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="Awake5", Slots[0]="InjuredSlot5", Slots[1]="VisitorSlot5") ;SoldierBondMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="Awake6", Slots[0]="VisitorSlot6", Slots[1]="InjuredSlot6") SoldierBondMatinees=(RoomMapName="AVG_LivingQuarters_A_Anim", EventSuffix="GroupC", Slots[0]="SoldierSlot7", Slots[1]="SoldierSlot8") SoldierBondMatinees=(RoomMapName="AVG_LivingQuarters_A_Anim", EventSuffix="GroupD", Slots[0]="SoldierSlot10", Slots[1]="SoldierSlot11") SoldierBondMatinees=(RoomMapName="AVG_LivingQuarters_A_Anim", EventSuffix="GroupE", Slots[0]="SoldierSlot12", Slots[1]="SoldierSlot13") SoldierBondMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="GroupA", Slots[0]="SoldierSlot2", Slots[1]="SoldierSlot3") SoldierBondMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="GroupB", Slots[0]="SoldierSlot7", Slots[1]="SoldierSlot8") SoldierBondMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="GroupC", Slots[0]="SoldierSlot9", Slots[1]="SoldierSlot10") SoldierBondMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="GroupD", Slots[0]="SoldierSlot11", Slots[1]="SoldierSlot12") SoldierBondMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="GroupE", Slots[0]="GrieverSlot13", Slots[1]="GrieverSlot14") SoldierBondMatinees=(RoomMapName="AVG_PowerCore_A_Anim", EventSuffix="GroupA", Slots[0]="AnySlot1", Slots[1]="AnySlot2") ;SoldierBondMatinees=(RoomMapName="AVG_PowerCore_A_Anim", EventSuffix="GroupB", Slots[0]="AnySlot3", Slots[1]="AnySlot4") SoldierBondMatinees=(RoomMapName="AVG_Storage_A_Anim", EventSuffix="GroupA", Slots[0]="SoldierSlot1", Slots[1]="SoldierSlot2") ; Exclusive bonded soldiers ;ExclusiveBondMatinees=(RoomMapName="", EventSuffix="", Slots[0]="", Slots[1]="") ; Negative trait NegativeTraitMatinees=(RoomMapName="AVG_Armory_A_Anim", EventSuffix="", Slots[0]="AnySlot1") NegativeTraitMatinees=(RoomMapName="AVG_Armory_A_Anim", EventSuffix="", Slots[0]="AnySlot2") NegativeTraitMatinees=(RoomMapName="AVG_Armory_A_Anim", EventSuffix="", Slots[0]="AnySlot3") NegativeTraitMatinees=(RoomMapName="AVG_CIC_A_Anim", EventSuffix="", Slots[0]="AnySlot8") NegativeTraitMatinees=(RoomMapName="AVG_CIC_A_Anim", EventSuffix="", Slots[0]="AnySlot9") NegativeTraitMatinees=(RoomMapName="AVG_CIC_A_Anim", EventSuffix="", Slots[0]="AnySlot10") NegativeTraitMatinees=(RoomMapName="AVG_CIC_A_Anim", EventSuffix="", Slots[0]="AnySlot14") NegativeTraitMatinees=(RoomMapName="AVG_CIC_A_Anim", EventSuffix="", Slots[0]="AnySlot15") NegativeTraitMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="", Slots[0]="SoldierSlot4") NegativeTraitMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="", Slots[0]="SoldierSlot5") NegativeTraitMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="", Slots[0]="GrieverSlot15") NegativeTraitMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="", Slots[0]="GrieverSlot16") NegativeTraitMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="", Slots[0]="GrieverSlot17") NegativeTraitMatinees=(RoomMapName="AVG_Memorial_A_Anim", EventSuffix="", Slots[0]="GrieverSlot18") ;NegativeTraitMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="", Slots[0]="VigilSlot5") ;NegativeTraitMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="", Slots[0]="VigilSlot3") ;NegativeTraitMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="", Slots[0]="VigilSlot1") ;NegativeTraitMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="", Slots[0]="VigilSlot6") ;NegativeTraitMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="", Slots[0]="VigilSlot4") ;NegativeTraitMatinees=(RoomMapName="AVG_Infirmary_A_Anim", EventSuffix="", Slots[0]="VigilSlot2") NegativeTraitMatinees=(RoomMapName="AVG_LivingQuarters_A_Anim", EventSuffix="", Slots[0]="SoldierSlot9") NegativeTraitMatinees=(RoomMapName="AVG_LivingQuarters_A_Anim", EventSuffix="", Slots[0]="SoldierSlot5") NegativeTraitMatinees=(RoomMapName="AVG_LivingQuarters_A_Anim", EventSuffix="", Slots[0]="SoldierSlot6") NegativeTraitMatinees=(RoomMapName="AVG_LivingQuarters_A_Anim", EventSuffix="", Slots[0]="SoldierSlot14") NegativeTraitMatinees=(RoomMapName="AVG_LivingQuarters_A_Anim", EventSuffix="", Slots[0]="SoldierSlot15") NegativeTraitMatinees=(RoomMapName="AVG_LivingQuarters_A_Anim", EventSuffix="", Slots[0]="SoldierSlot16") NegativeTraitMatinees=(RoomMapName="AVG_LivingQuarters_A_Anim", EventSuffix="", Slots[0]="SoldierSlot17") NegativeTraitMatinees=(RoomMapName="AVG_PowerCore_A_Anim", EventSuffix="", Slots[0]="AnySlot5") NegativeTraitMatinees=(RoomMapName="AVG_Storage_A_Anim", EventSuffix="", Slots[0]="SoldierSlot2") NegativeTraitMatinees=(RoomMapName="AVG_Storage_A_Anim", EventSuffix="", Slots[0]="SoldierSlot3") NegativeTraitMatinees=(RoomMapName="AVG_Storage_A_Anim", EventSuffix="", Slots[0]="SoldierSlot4") NegativeTraitMatinees=(RoomMapName="AVG_Storage_A_Anim", EventSuffix="", Slots[0]="SoldierSlot5") NegativeTraitMatinees=(RoomMapName="DLC_60_AVG_HuntersLodge_A_Anim", EventSuffix="", Slots[0]="AnySlot1") NegativeTraitMatinees=(RoomMapName="DLC_60_AVG_HuntersLodge_A_Anim", EventSuffix="", Slots[0]="AnySlot2") [XComGame.X2StrategyElement_XpackFacilities] BoostSoldierCost=(ResourceCosts=((ItemTemplateName="EleriumCore", Quantity=1))) [XComGame.X2StrategyElement_XpackStaffSlots] RESISTANCE_RING_COVERT_ACTION_DURATION_MODIFIER=0.3333333 [XComGame.X2StrategyElement_XpackTechs] ProvingGroundProjectCostReductionM1Bonus[0]=20 ;Easy ProvingGroundProjectCostReductionM1Bonus[1]=20 ;Normal ProvingGroundProjectCostReductionM1Bonus[2]=20 ;Classic ProvingGroundProjectCostReductionM1Bonus[3]=20 ;Impossible ProvingGroundProjectCostReductionM2Bonus[0]=30 ;Easy ProvingGroundProjectCostReductionM2Bonus[1]=30 ;Normal ProvingGroundProjectCostReductionM2Bonus[2]=30 ;Classic ProvingGroundProjectCostReductionM2Bonus[3]=30 ;Impossible GTSUnlockCostReductionM1Bonus[0]=20 ;Easy GTSUnlockCostReductionM1Bonus[1]=20 ;Normal GTSUnlockCostReductionM1Bonus[2]=20 ;Classic GTSUnlockCostReductionM1Bonus[3]=20 ;Impossible GTSUnlockCostReductionM2Bonus[0]=30 ;Easy GTSUnlockCostReductionM2Bonus[1]=30 ;Normal GTSUnlockCostReductionM2Bonus[2]=30 ;Classic GTSUnlockCostReductionM2Bonus[3]=30 ;Impossible FacilityCostReductionBonus[0]=50 ;Easy FacilityCostReductionBonus[1]=50 ;Normal FacilityCostReductionBonus[2]=50 ;Classic FacilityCostReductionBonus[3]=50 ;Impossible FacilityUpgradeCostReductionBonus[0]=50 ;Easy FacilityUpgradeCostReductionBonus[1]=50 ;Normal FacilityUpgradeCostReductionBonus[2]=50 ;Classic FacilityUpgradeCostReductionBonus[3]=50 ;Impossible [XComGame.X2StrategyElement_XpackDarkEvents] SignalJammingHours[0]=1000 ;Easy SignalJammingHours[1]=1000 ;Normal SignalJammingHours[2]=1000 ;Classic SignalJammingHours[3]=1000 ;Impossible SignalJammingIncrease[0]=1.66 ;Easy SignalJammingIncrease[1]=1.66 ;Normal SignalJammingIncrease[2]=1.66 ;Classic SignalJammingIncrease[3]=1.66 ;Impossible STILETTO_BLEEDING_NUM_TURNS=3 STILETTO_BLEEDING_TICK_DMG=1 STILETTO_ROUNDS_CHANCE=33 WildHuntScalar[0]=2.0f WildHuntScalar[1]=2.0f WildHuntScalar[2]=2.0f WildHuntScalar[3]=2.0f KnowledgeGainPercent[0]=0.33f KnowledgeGainPercent[1]=0.33f KnowledgeGainPercent[2]=0.33f KnowledgeGainPercent[3]=0.33f ; Resistance Strategy Cards ; REAPER [ResCard_LightningStrike X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_lightningstrike" AssociatedEntity="Faction_Reapers" [ResCard_RunSilentRunDeep X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_runsilentrundeep" AssociatedEntity="Faction_Reapers" [ResCard_PopularSupportI X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_popularsupport1" AssociatedEntity="Faction_Reapers" [ResCard_PopularSupportII X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_popularsupport2" AssociatedEntity="Faction_Reapers" [ResCard_RecruitingCenters X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_recruitingcenters" AssociatedEntity="Faction_Reapers" [ResCard_MunitionsExperts X2StrategyCardTemplate] Strength=3 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_munitionsexperts" AssociatedEntity="Faction_Reapers" bContinentBonus=true [ResCard_Scavengers X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_scavengers" AssociatedEntity="Faction_Reapers" [ResCard_LiveFireTraining X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_livefiretraining" AssociatedEntity="Faction_Reapers" bContinentBonus=true [ResCard_GuardianAngels X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_guardianangels" AssociatedEntity="Faction_Reapers" [ResCard_ResistanceRisingI X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_resistancerising1" AssociatedEntity="Faction_Reapers" [ResCard_ResistanceRisingII X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_resistancerising2" AssociatedEntity="Faction_Reapers" [ResCard_VolunteerArmy X2StrategyCardTemplate] Strength=3 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_volunteerarmy" AssociatedEntity="Faction_Reapers" bContinentBonus=true [ResCard_RapidCollection X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_rapidcollection" AssociatedEntity="Faction_Reapers" bContinentBonus=true [ResCard_BetweenTheEyes X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_betweentheeyes" AssociatedEntity="Faction_Reapers" [ResCard_BallisticsModeling X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_ballisticsmodeling" AssociatedEntity="Faction_Reapers" [ResCard_HeavyEquipment X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_heavyequipment" AssociatedEntity="Faction_Reapers" [ResCard_ResistanceNetwork X2StrategyCardTemplate] Strength=3 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_reaper_resistancenetwork" AssociatedEntity="Faction_Reapers" bContinentBonus=true ; SKIRMISHER [ResCard_Vulture X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_vulture" AssociatedEntity="Faction_Skirmishers" [ResCard_InsideJobI X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_insidejob1" AssociatedEntity="Faction_Skirmishers" [ResCard_InsideJobII X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_insidejob2" AssociatedEntity="Faction_Skirmishers" [ResCard_UnderTheTableI X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_underthetable1" AssociatedEntity="Faction_Skirmishers" [ResCard_UnderTheTableII X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_underthetable2" AssociatedEntity="Faction_Skirmishers" [ResCard_QuidProQuo X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_quidproquo" AssociatedEntity="Faction_Skirmishers" [ResCard_BombSquad X2StrategyCardTemplate] Strength=3 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_bombsquad" AssociatedEntity="Faction_Skirmishers" bContinentBonus=true [ResCard_Sabotage X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_sabotage" AssociatedEntity="Faction_Skirmishers" [ResCard_DecoysAndDeceptions X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_decoysanddistractions" AssociatedEntity="Faction_Skirmishers" [ResCard_PrivateChannel X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_privatechannel" AssociatedEntity="Faction_Skirmishers" [ResCard_IntegratedWarfare X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_integratedwarfare" AssociatedEntity="Faction_Skirmishers" bContinentBonus=true [ResCard_WeakPoints X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_weakpoints" AssociatedEntity="Faction_Skirmishers" [ResCard_InsideKnowledge X2StrategyCardTemplate] Strength=3 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_insideknowledge" AssociatedEntity="Faction_Skirmishers" bContinentBonus=true [ResCard_DoubleAgent X2StrategyCardTemplate] Strength=3 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_doubleagent" AssociatedEntity="Faction_Skirmishers" bContinentBonus=true [ResCard_ImpactModeling X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_impactmodeling" AssociatedEntity="Faction_Skirmishers" [ResCard_ModularConstruction X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_modularconstruction" AssociatedEntity="Faction_Skirmishers" [ResCard_InformationWar X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_informationwar" AssociatedEntity="Faction_Skirmishers" [ResCard_TacticalAnalysis X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_skirmisher_tacticalanalysis" AssociatedEntity="Faction_Skirmishers" bContinentBonus=true ; TEMPLAR [ResCard_NobleCause X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_noblecause" AssociatedEntity="Faction_Templars" [ResCard_SuitUp X2StrategyCardTemplate] Strength=3 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_suitup" AssociatedEntity="Faction_Templars" bContinentBonus=true [ResCard_TrialByFire X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_trialbyfire" AssociatedEntity="Faction_Templars" [ResCard_DeeperLearningI X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_deeperlearning1" AssociatedEntity="Faction_Templars" [ResCard_DeeperLearningII X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_deeperlearning2" AssociatedEntity="Faction_Templars" [ResCard_Vengeance X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_vengeance" AssociatedEntity="Faction_Templars" [ResCard_StayWithMe X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_staywithme" AssociatedEntity="Faction_Templars" [ResCard_ArtOfWar X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_artofwar" AssociatedEntity="Faction_Templars" [ResCard_BondsOfWar X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_bondsofwar" AssociatedEntity="Faction_Templars" [ResCard_Tithe X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_tithe" AssociatedEntity="Faction_Templars" [ResCard_GreaterResolve X2StrategyCardTemplate] Strength=3 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_greaterresolve" AssociatedEntity="Faction_Templars" bContinentBonus=true [ResCard_MentalFortitude X2StrategyCardTemplate] Strength=3 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_mentalfortitude" AssociatedEntity="Faction_Templars" bContinentBonus=true [ResCard_Feedback X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_feedback" AssociatedEntity="Faction_Templars" [ResCard_PursuitOfKnowledge X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_pursuitofknowledge" AssociatedEntity="Faction_Templars" bContinentBonus=true [ResCard_HiddenReservesI X2StrategyCardTemplate] Strength=1 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_hiddenreserves1" AssociatedEntity="Faction_Templars" [ResCard_HiddenReservesII X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_hiddenreserves2" AssociatedEntity="Faction_Templars" [ResCard_MachineLearning X2StrategyCardTemplate] Strength=2 ImagePath="img:///UILibrary_XPACK_StrategyImages.policy_templar_machinelearning" AssociatedEntity="Faction_Templars" bContinentBonus=true [XComGame.X2StrategyElement_XpackChosenActions] MinRetributionSupplies=15 MaxRetributionSupplies=25 ChosenLevelUpForceLevels[0]=4 ChosenLevelUpForceLevels[1]=12 ChosenLevelUpForceLevels[2]=17 SabotageChance[0]=75 SabotageChance[1]=75 SabotageChance[2]=75 SabotageChance[3]=75 [ChosenAction_Retribution X2ChosenActionTemplate] MaxPerMonth=1 IndividualCooldown=1 ActionPriority=20 ActivationTime=(MinDays=4, MaxDays=20) bPauseGeoscapeBeforeActivation=true ImagePath="img:///UILibrary_XPACK_StrategyImages.ChosenPolicy_Retribution" MinKnowledgeGain=15 MaxKnowledgeGain=15 [ChosenAction_Training X2ChosenActionTemplate] MaxPerMonth=1 IndividualCooldown=0 bCanPerformIfUnmet=true ActionPriority=30 bPerformAtMonthEnd=true ImagePath="img:///UILibrary_XPACK_StrategyImages.ChosenPolicy_Training" [ChosenAction_Sabotage X2ChosenActionTemplate] MaxPerMonth=1 IndividualCooldown=1 MinXComKnowledge=1 ActionPriority=10 ActivationTime=(MinDays=4, MaxDays=20) bPauseGeoscapeBeforeActivation=true ImagePath="img:///UILibrary_XPACK_StrategyImages.ChosenPolicy_Sabotage" [ChosenAction_DarkEvent X2ChosenActionTemplate] MaxPerMonth=1 GlobalCooldown=1 MinXComKnowledge=1 MinForceLevel=3 ActionPriority=10 bPerformImmediately=true ImagePath="img:///UILibrary_XPACK_StrategyImages.ChosenPolicy_DarkEvent" [ChosenAction_AvengerAssault X2ChosenActionTemplate] MaxPerMonth=1 GlobalCooldown=1 MinXComKnowledge=4 ActionPriority=40 ActivationTime=(MinDays=4, MaxDays=20) bPauseGeoscapeBeforeActivation=true ImagePath="img:///UILibrary_XPACK_StrategyImages.ChosenPolicy_AvengerAssault" [XComGame.SeqAct_GetGatherSuppliesChests] ChestDistributions=(MinForceLevel=1,\\ MaxForceLevel=4,\\ ChestTypeShuffleBag[0]="Basic1", \\ RareChests[0]=(Type="RareCores", Chance=2.0), \\ RareChests[1]=(Type="RarePCS", Chance=2.0), \\ RareChests[2]=(Type="RareLoot", Chance=2.0), \\ ) ChestDistributions=(MinForceLevel=5,\\ MaxForceLevel=14,\\ ChestTypeShuffleBag[0]="Basic2", \\ RareChests[0]=(Type="RareCores", Chance=2.0), \\ RareChests[1]=(Type="RarePCS", Chance=2.0), \\ RareChests[2]=(Type="RareLoot", Chance=2.0), \\ ) ChestDistributions=(MinForceLevel=15,\\ MaxForceLevel=20,\\ ChestTypeShuffleBag[0]="Basic3", \\ RareChests[0]=(Type="RareCores", Chance=2.0), \\ RareChests[1]=(Type="RarePCS", Chance=2.0), \\ RareChests[2]=(Type="RareLoot", Chance=2.0), \\ ) ; Standard Crates ChestDefinitions=(Type="Basic1", ArchetypePath="MissionAssets_SupplyExtraction.Archetypes.ARC_IA_SupplyCrate_Standard", LootTable="SupplyExtraction_Basic1") ChestDefinitions=(Type="Basic2", ArchetypePath="MissionAssets_SupplyExtraction.Archetypes.ARC_IA_SupplyCrate_Standard", LootTable="SupplyExtraction_Basic2") ChestDefinitions=(Type="Basic3", ArchetypePath="MissionAssets_SupplyExtraction.Archetypes.ARC_IA_SupplyCrate_Standard", LootTable="SupplyExtraction_Basic3") ; Rare Crate ChestDefinitions=(Type="RareLoot", ArchetypePath="MissionAssets_SupplyExtraction.Archetypes.ARC_IA_SupplyCrate_Premium", LootTable="SupplyExtraction_RareLoot") ChestDefinitions=(Type="RarePCS", ArchetypePath="MissionAssets_SupplyExtraction.Archetypes.ARC_IA_SupplyCrate_Premium", LootTable="SupplyExtraction_RarePCS") ChestDefinitions=(Type="RareCores", ArchetypePath="MissionAssets_SupplyExtraction.Archetypes.ARC_IA_SupplyCrate_Premium", LootTable="SupplyExtraction_RareEleriumCore") [XComGame.X2StrategyElement_XpackResistanceActions] ; Reaper PopularSupportIBonus[0]=10 ;Easy PopularSupportIBonus[1]=10 ;Normal PopularSupportIBonus[2]=10 ;Classic PopularSupportIBonus[3]=10 ;Impossible PopularSupportIIBonus[0]=15 ;Easy PopularSupportIIBonus[1]=15 ;Normal PopularSupportIIBonus[2]=15 ;Classic PopularSupportIIBonus[3]=15 ;Impossible RecruitingCentersCost[0]=15 ;Easy RecruitingCentersCost[1]=15 ;Normal RecruitingCentersCost[2]=15 ;Classic RecruitingCentersCost[3]=15 ;Impossible BallisticsModelingBonus[0]=15 ;Easy BallisticsModelingBonus[1]=15 ;Normal BallisticsModelingBonus[2]=15 ;Classic BallisticsModelingBonus[3]=15 ;Impossible HeavyEquipmentBonus[0]=50 ;Easy HeavyEquipmentBonus[1]=50 ;Normal HeavyEquipmentBonus[2]=50 ;Classic HeavyEquipmentBonus[3]=50 ;Impossible ; Skirmisher InsideJobIBonus[0]=10 ;Easy InsideJobIBonus[1]=10 ;Normal InsideJobIBonus[2]=10 ;Classic InsideJobIBonus[3]=10 ;Impossible InsideJobIIBonus[0]=15 ;Easy InsideJobIIBonus[1]=15 ;Normal InsideJobIIBonus[2]=15 ;Classic InsideJobIIBonus[3]=15 ;Impossible UnderTheTableIBonus[0]=20 ;Easy UnderTheTableIBonus[1]=20 ;Normal UnderTheTableIBonus[2]=20 ;Classic UnderTheTableIBonus[3]=20 ;Impossible UnderTheTableIIBonus[0]=30 ;Easy UnderTheTableIIBonus[1]=30 ;Normal UnderTheTableIIBonus[2]=30 ;Classic UnderTheTableIIBonus[3]=30 ;Impossible QuidProQuoBonus[0]=33 ;Easy QuidProQuoBonus[1]=33 ;Normal QuidProQuoBonus[2]=33 ;Classic QuidProQuoBonus[3]=33 ;Impossible DecoysAndDeceptionsReduction[0]=33 ;Easy DecoysAndDeceptionsReduction[1]=33 ;Normal DecoysAndDeceptionsReduction[2]=33 ;Classic DecoysAndDeceptionsReduction[3]=33 ;Impossible WeakPointsShred[0]=1 ;Easy WeakPointsShred[1]=1 ;Normal WeakPointsShred[2]=1 ;Classic WeakPointsShred[3]=1 ;Impossible ImpactModelingBonus[0]=15 ;Easy ImpactModelingBonus[1]=15 ;Normal ImpactModelingBonus[2]=15 ;Classic ImpactModelingBonus[3]=15 ;Impossible ModularConstructionBonus[0]=25 ;Easy ModularConstructionBonus[1]=25 ;Normal ModularConstructionBonus[2]=25 ;Classic ModularConstructionBonus[3]=25 ;Impossible InformationWarReduction[0]=-20 ;Easy InformationWarReduction[1]=-20 ;Normal InformationWarReduction[2]=-20 ;Classic InformationWarReduction[3]=-20 ;Impossible PrivateChannelTurns[0]=2 ;Easy PrivateChannelTurns[1]=2 ;Normal PrivateChannelTurns[2]=2 ;Classic PrivateChannelTurns[3]=2 ;Impossible ; Templar NobleCauseBonus[0]=20 ;Easy NobleCauseBonus[1]=20 ;Normal NobleCauseBonus[2]=20 ;Classic NobleCauseBonus[3]=20 ;Impossible DeeperLearningIBonus[0]=10 ;Easy DeeperLearningIBonus[1]=10 ;Normal DeeperLearningIBonus[2]=10 ;Classic DeeperLearningIBonus[3]=10 ;Impossible DeeperLearningIIBonus[0]=20 ;Easy DeeperLearningIIBonus[1]=20 ;Normal DeeperLearningIIBonus[2]=20 ;Classic DeeperLearningIIBonus[3]=20 ;Impossible ArtOfWarBonus[0]=25 ;Easy ArtOfWarBonus[1]=25 ;Normal ArtOfWarBonus[2]=25 ;Classic ArtOfWarBonus[3]=25 ;Impossible BondsOfWarBonus[0]=25 ;Easy BondsOfWarBonus[1]=25 ;Normal BondsOfWarBonus[2]=25 ;Classic BondsOfWarBonus[3]=25 ;Impossible TitheBonus[0]=15 ;Easy TitheBonus[1]=15 ;Normal TitheBonus[2]=15 ;Classic TitheBonus[3]=15 ;Impossible PursuitOfKnowledgeBonus[0]=20 ;Easy PursuitOfKnowledgeBonus[1]=20 ;Normal PursuitOfKnowledgeBonus[2]=20 ;Classic PursuitOfKnowledgeBonus[3]=20 ;Impossible HiddenReservesIBonus[0]=2 ;Easy HiddenReservesIBonus[1]=2 ;Normal HiddenReservesIBonus[2]=2 ;Classic HiddenReservesIBonus[3]=2 ;Impossible HiddenReservesIIBonus[0]=3 ;Easy HiddenReservesIIBonus[1]=3 ;Normal HiddenReservesIIBonus[2]=3 ;Classic HiddenReservesIIBonus[3]=3 ;Impossible VolunteerArmyCharacterTemplate="VolunteerArmyMilitia" VolunteerArmyCharacterTemplateM2="VolunteerArmyMilitiaM2" VolunteerArmyCharacterTemplateM3="VolunteerArmyMilitiaM3" VolunteerArmyChance=33 DoubleAgentCharacterTemplates=( TemplateName="AdvStunLancerM1", MinForceLevel=3, MaxForceLevel=9 ) DoubleAgentCharacterTemplates=( TemplateName="AdvStunLancerM2", MinForceLevel=10, MaxForceLevel=15 ) DoubleAgentCharacterTemplates=( TemplateName="AdvStunLancerM3", MinForceLevel=16, MaxForceLevel=20 ) DoubleAgentCharacterTemplates=( TemplateName="AdvTrooperM1", MinForceLevel=1, MaxForceLevel=6 ) DoubleAgentCharacterTemplates=( TemplateName="AdvTrooperM2", MinForceLevel=7, MaxForceLevel=12 ) DoubleAgentCharacterTemplates=( TemplateName="AdvTrooperM3", MinForceLevel=13, MaxForceLevel=20 ) DoubleAgentChance=33 [XComGame.X2StrategyElement_DefaultAdventChosen] Chosen="Chosen_Assassin" Chosen="Chosen_Hunter" Chosen="Chosen_Warlock" [Chosen_Assassin X2AdventChosenTemplate] ChosenIconInformation=(Images[0]="UILibrary_XPACK_Common.Chosen_Assassin_bg_1", \\ Images[1]="UILibrary_XPACK_Common.Chosen_Assassin_mid",\\ Images[2]="UILibrary_XPACK_Common.Chosen_Assassin_top_1",\\ bInvert=false) ;Default icon, first playthrough HuntChosenImages[0]="img:///UILibrary_XPACK_StrategyImages.Fragment_assassin_01" HuntChosenImages[1]="img:///UILibrary_XPACK_StrategyImages.Fragment_assassin_02" HuntChosenImages[2]="img:///UILibrary_XPACK_StrategyImages.Fragment_assassin_03" ChosenPoster="img:///UILibrary_XPACK_StrategyImages.AdventChosen_Assassin_Poster" ChosenImages[0]="img:///UILibrary_XPACK_Common.AdventChosen_Assassin_1" ChosenImages[1]="img:///UILibrary_XPACK_Common.AdventChosen_Assassin_2" ChosenImages[2]="img:///UILibrary_XPACK_Common.AdventChosen_Assassin_3" ChosenImages[3]="img:///UILibrary_XPACK_Common.AdventChosen_Assassin_4" OverworldMeshPath="UI_3D.Overwold_Final.ChosenRegion_Assassin" FanfareEvent="Assassin_Strategy_Stinger" AvengerAssaultEvent="ChosenAssault_Assassin" AvengerAssaultCommentEvent="ChosenAssaultComment_Assassin" AmbushCommentEvent="AmbushComment_Assassin" CancelledActivityEvent="CancelledActivity_Assassin" FavoredGeoscapeEvent="ChosenFavoredGeoscape_Assassin" RevealLocationEvent="ChosenLocated_Assassin" MetEvent="ChosenMet_Assassin" RegionContactedEvent="ChosenRegionContacted_Assassin" RetributionEvent="Retribution_Assassin" SabotageSuccessEvent="SabotageSuccess_Assassin" SabotageFailedEvent="SabotageFailed_Assassin" SoldierCapturedEvent="SoldierCaptured_Assassin" SoldierRescuedEvent="SoldierRescued_Assassin" DarkEventCompleteEvent="DarkEventComplete_Assassin" RetaliationEvent="Retaliation_Assassin" ThresholdTwoEvent="ThresholdTwo_Assassin" ThresholdThreeEvent="ThresholdThree_Assassin" ThresholdFourEvent="ThresholdFour_Assassin" LeveledUpEvent="LeveledUp_Assassin" KilledEvent="ChosenAssassinKilled" ElderRageEvent="ChosenAssassinElderRage" ChosenProgressionData=(CharTemplates[0]="ChosenAssassin", CharTemplates[1]="ChosenAssassinM2", CharTemplates[2]="ChosenAssassinM3", CharTemplates[3]="ChosenAssassinM4", \\ SpawningTags[0]="Chosen_AssassinActive", SpawningTags[1]="Chosen_AssassinActiveM2", SpawningTags[2]="Chosen_AssassinActiveM3", SpawningTags[3]="Chosen_AssassinActiveM4", \\ ReinforcementGroups[0]=(GroupNames[0]="CHSx1_Standard"), ReinforcementGroups[1]=(GroupNames[0]="CHSx2_Standard"), ReinforcementGroups[2]=(GroupNames[0]="CHSx3_Standard"), ReinforcementGroups[3]=(GroupNames[0]="CHSx4_Standard")) ;Backgrounds ChosenIconInformation_Layer0[0]=UILibrary_XPACK_Common.Chosen_Assassin_bg_1 ChosenIconInformation_Layer0[1]=UILibrary_XPACK_Common.Chosen_Assassin_bg_2 ChosenIconInformation_Layer0[2]=UILibrary_XPACK_Common.Chosen_Assassin_bg_3 ChosenIconInformation_Layer0[3]=UILibrary_XPACK_Common.Chosen_Assassin_bg_4 ChosenIconInformation_Layer0[4]=UILibrary_XPACK_Common.Chosen_Assassin_bg_5 ChosenIconInformation_Layer0[5]=UILibrary_XPACK_Common.Chosen_Assassin_bg_6 ChosenIconInformation_Layer0[6]=UILibrary_XPACK_Common.Chosen_Assassin_bg_7 ChosenIconInformation_Layer0[7]=UILibrary_XPACK_Common.Chosen_Assassin_bg_8 ChosenIconInformation_Layer1[0]=UILibrary_XPACK_Common.Chosen_Assassin_mid ChosenIconInformation_Layer2[0]=UILibrary_XPACK_Common.Chosen_Assassin_top_1 ChosenIconInformation_Layer2[1]=UILibrary_XPACK_Common.Chosen_Assassin_top_2 ChosenIconInformation_Layer2[2]=UILibrary_XPACK_Common.Chosen_Assassin_top_3 ChosenIconInformation_Layer2[3]=UILibrary_XPACK_Common.Chosen_Assassin_top_4 ChosenIconInformation_Layer2[4]=UILibrary_XPACK_Common.Chosen_Assassin_top_5 ChosenIconInformation_Layer2[5]=UILibrary_XPACK_Common.Chosen_Assassin_top_6 ChosenIconInformation_Layer2[6]=UILibrary_XPACK_Common.Chosen_Assassin_top_7 ChosenIconInformation_Layer2[7]=UILibrary_XPACK_Common.Chosen_Assassin_top_8 ChosenIconInformation_Layer2[8]=UILibrary_XPACK_Common.Chosen_Assassin_top_9 ChosenIconInformation_Layer2[9]=UILibrary_XPACK_Common.Chosen_Assassin_top_10 ResistanceReportTag="ChosenIconAssassin" ResistanceReportMIC="UI_3D.ChosenHeads.Assassin_MIC" [Chosen_Hunter X2AdventChosenTemplate] ChosenIconInformation=(Images[0]="UILibrary_XPACK_Common.Chosen_Hunter_bg_1", \\ Images[1]="UILibrary_XPACK_Common.Chosen_Hunter_mid",\\ Images[2]="UILibrary_XPACK_Common.Chosen_Hunter_top_1",\\ bInvert=false) ;Default icon, first playthrough HuntChosenImages[0]="img:///UILibrary_XPACK_StrategyImages.Fragment_hunter_01" HuntChosenImages[1]="img:///UILibrary_XPACK_StrategyImages.Fragment_hunter_02" HuntChosenImages[2]="img:///UILibrary_XPACK_StrategyImages.Fragment_hunter_03" ChosenPoster="img:///UILibrary_XPACK_StrategyImages.AdventChosen_Hunter_Poster" ChosenImages[0]="img:///UILibrary_XPACK_Common.AdventChosen_Hunter_1" ChosenImages[1]="img:///UILibrary_XPACK_Common.AdventChosen_Hunter_2" ChosenImages[2]="img:///UILibrary_XPACK_Common.AdventChosen_Hunter_3" ChosenImages[3]="img:///UILibrary_XPACK_Common.AdventChosen_Hunter_4" OverworldMeshPath="UI_3D.Overwold_Final.ChosenRegion_Hunter" FanfareEvent="Hunter_Strategy_Stinger" AvengerAssaultEvent="ChosenAssault_Hunter" AvengerAssaultCommentEvent="ChosenAssaultComment_Hunter" AmbushCommentEvent="AmbushComment_Hunter" CancelledActivityEvent="CancelledActivity_Hunter" FavoredGeoscapeEvent="ChosenFavoredGeoscape_Hunter" RevealLocationEvent="ChosenLocated_Hunter" MetEvent="ChosenMet_Hunter" RegionContactedEvent="ChosenRegionContacted_Hunter" RetributionEvent="Retribution_Hunter" SabotageSuccessEvent="SabotageSuccess_Hunter" SabotageFailedEvent="SabotageFailed_Hunter" SoldierCapturedEvent="SoldierCaptured_Hunter" SoldierRescuedEvent="SoldierRescued_Hunter" DarkEventCompleteEvent="DarkEventComplete_Hunter" RetaliationEvent="Retaliation_Hunter" ThresholdTwoEvent="ThresholdTwo_Hunter" ThresholdThreeEvent="ThresholdThree_Hunter" ThresholdFourEvent="ThresholdFour_Hunter" LeveledUpEvent="LeveledUp_Hunter" KilledEvent="ChosenHunterKilled" ElderRageEvent="ChosenHunterElderRage" ChosenProgressionData=(CharTemplates[0]="ChosenSniper", CharTemplates[1]="ChosenSniperM2", CharTemplates[2]="ChosenSniperM3", CharTemplates[3]="ChosenSniperM4", \\ SpawningTags[0]="Chosen_SniperActive", SpawningTags[1]="Chosen_SniperActiveM2", SpawningTags[2]="Chosen_SniperActiveM3", SpawningTags[3]="Chosen_SniperActiveM4", \\ ReinforcementGroups[0]=(GroupNames[0]="CHSx1_Standard"), ReinforcementGroups[1]=(GroupNames[0]="CHSx2_Standard"), ReinforcementGroups[2]=(GroupNames[0]="CHSx3_Standard"), ReinforcementGroups[3]=(GroupNames[0]="CHSx4_Standard")) ;Backgrounds ChosenIconInformation_Layer0[0]=UILibrary_XPACK_Common.Chosen_Hunter_bg_1 ChosenIconInformation_Layer0[1]=UILibrary_XPACK_Common.Chosen_Hunter_bg_2 ChosenIconInformation_Layer0[2]=UILibrary_XPACK_Common.Chosen_Hunter_bg_3 ChosenIconInformation_Layer0[3]=UILibrary_XPACK_Common.Chosen_Hunter_bg_4 ChosenIconInformation_Layer0[4]=UILibrary_XPACK_Common.Chosen_Hunter_bg_5 ChosenIconInformation_Layer0[5]=UILibrary_XPACK_Common.Chosen_Hunter_bg_6 ChosenIconInformation_Layer0[6]=UILibrary_XPACK_Common.Chosen_Hunter_bg_7 ChosenIconInformation_Layer0[7]=UILibrary_XPACK_Common.Chosen_Hunter_bg_8 ChosenIconInformation_Layer1[0]=UILibrary_XPACK_Common.Chosen_Hunter_mid ChosenIconInformation_Layer2[0]=UILibrary_XPACK_Common.Chosen_Hunter_top_1 ChosenIconInformation_Layer2[1]=UILibrary_XPACK_Common.Chosen_Hunter_top_2 ChosenIconInformation_Layer2[2]=UILibrary_XPACK_Common.Chosen_Hunter_top_3 ChosenIconInformation_Layer2[3]=UILibrary_XPACK_Common.Chosen_Hunter_top_4 ChosenIconInformation_Layer2[4]=UILibrary_XPACK_Common.Chosen_Hunter_top_5 ChosenIconInformation_Layer2[5]=UILibrary_XPACK_Common.Chosen_Hunter_top_6 ChosenIconInformation_Layer2[6]=UILibrary_XPACK_Common.Chosen_Hunter_top_7 ChosenIconInformation_Layer2[7]=UILibrary_XPACK_Common.Chosen_Hunter_top_8 ChosenIconInformation_Layer2[8]=UILibrary_XPACK_Common.Chosen_Hunter_top_9 ChosenIconInformation_Layer2[9]=UILibrary_XPACK_Common.Chosen_Hunter_top_10 ResistanceReportTag="ChosenIconHunter" ResistanceReportMIC="UI_3D.ChosenHeads.Hunter_MIC" [Chosen_Warlock X2AdventChosenTemplate] ChosenIconInformation=(Images[0]="UILibrary_XPACK_Common.Chosen_Warlock_bg_1", \\ Images[1]="UILibrary_XPACK_Common.Chosen_Warlock_mid",\\ Images[2]="UILibrary_XPACK_Common.Chosen_Warlock_top_1",\\ bInvert=false) ;Default icon, first playthrough HuntChosenImages[0]="img:///UILibrary_XPACK_StrategyImages.Fragment_warlock_01" HuntChosenImages[1]="img:///UILibrary_XPACK_StrategyImages.Fragment_warlock_02" HuntChosenImages[2]="img:///UILibrary_XPACK_StrategyImages.Fragment_warlock_03" ChosenPoster="img:///UILibrary_XPACK_StrategyImages.AdventChosen_Warlock_Poster" ChosenImages[0]="img:///UILibrary_XPACK_Common.AdventChosen_Warlock_1" ChosenImages[1]="img:///UILibrary_XPACK_Common.AdventChosen_Warlock_2" ChosenImages[2]="img:///UILibrary_XPACK_Common.AdventChosen_Warlock_3" ChosenImages[3]="img:///UILibrary_XPACK_Common.AdventChosen_Warlock_4" OverworldMeshPath="UI_3D.Overwold_Final.ChosenRegion_Warlock" FanfareEvent="Warlock_Strategy_Stinger" AvengerAssaultEvent="ChosenAssault_Warlock" AvengerAssaultCommentEvent="ChosenAssaultComment_Warlock" AmbushCommentEvent="AmbushComment_Warlock" CancelledActivityEvent="CancelledActivity_Warlock" FavoredGeoscapeEvent="ChosenFavoredGeoscape_Warlock" RevealLocationEvent="ChosenLocated_Warlock" MetEvent="ChosenMet_Warlock" RegionContactedEvent="ChosenRegionContacted_Warlock" RetributionEvent="Retribution_Warlock" SabotageSuccessEvent="SabotageSuccess_Warlock" SabotageFailedEvent="SabotageFailed_Warlock" SoldierCapturedEvent="SoldierCaptured_Warlock" SoldierRescuedEvent="SoldierRescued_Warlock" DarkEventCompleteEvent="DarkEventComplete_Warlock" RetaliationEvent="Retaliation_Warlock" ThresholdTwoEvent="ThresholdTwo_Warlock" ThresholdThreeEvent="ThresholdThree_Warlock" ThresholdFourEvent="ThresholdFour_Warlock" LeveledUpEvent="LeveledUp_Warlock" KilledEvent="ChosenWarlockKilled" ElderRageEvent="ChosenWarlockElderRage" ChosenProgressionData=(CharTemplates[0]="ChosenWarlock", CharTemplates[1]="ChosenWarlockM2", CharTemplates[2]="ChosenWarlockM3", CharTemplates[3]="ChosenWarlockM4", \\ SpawningTags[0]="Chosen_WarlockActive", SpawningTags[1]="Chosen_WarlockActiveM2", SpawningTags[2]="Chosen_WarlockActiveM3", SpawningTags[3]="Chosen_WarlockActiveM4", \\ ReinforcementGroups[0]=(GroupNames[0]="CHSx1_Standard"), ReinforcementGroups[1]=(GroupNames[0]="CHSx2_Standard"), ReinforcementGroups[2]=(GroupNames[0]="CHSx3_Standard"), ReinforcementGroups[3]=(GroupNames[0]="CHSx4_Standard")) ;Backgrounds ChosenIconInformation_Layer0[0]=UILibrary_XPACK_Common.Chosen_Warlock_bg_1 ChosenIconInformation_Layer0[1]=UILibrary_XPACK_Common.Chosen_Warlock_bg_2 ChosenIconInformation_Layer0[2]=UILibrary_XPACK_Common.Chosen_Warlock_bg_3 ChosenIconInformation_Layer0[3]=UILibrary_XPACK_Common.Chosen_Warlock_bg_4 ChosenIconInformation_Layer0[4]=UILibrary_XPACK_Common.Chosen_Warlock_bg_5 ChosenIconInformation_Layer0[5]=UILibrary_XPACK_Common.Chosen_Warlock_bg_6 ChosenIconInformation_Layer0[6]=UILibrary_XPACK_Common.Chosen_Warlock_bg_7 ChosenIconInformation_Layer0[7]=UILibrary_XPACK_Common.Chosen_Warlock_bg_8 ChosenIconInformation_Layer1[0]=UILibrary_XPACK_Common.Chosen_Warlock_mid ChosenIconInformation_Layer2[0]=UILibrary_XPACK_Common.Chosen_Warlock_top_1 ChosenIconInformation_Layer2[1]=UILibrary_XPACK_Common.Chosen_Warlock_top_2 ChosenIconInformation_Layer2[2]=UILibrary_XPACK_Common.Chosen_Warlock_top_3 ChosenIconInformation_Layer2[3]=UILibrary_XPACK_Common.Chosen_Warlock_top_4 ChosenIconInformation_Layer2[4]=UILibrary_XPACK_Common.Chosen_Warlock_top_5 ChosenIconInformation_Layer2[5]=UILibrary_XPACK_Common.Chosen_Warlock_top_6 ChosenIconInformation_Layer2[6]=UILibrary_XPACK_Common.Chosen_Warlock_top_7 ChosenIconInformation_Layer2[7]=UILibrary_XPACK_Common.Chosen_Warlock_top_8 ChosenIconInformation_Layer2[8]=UILibrary_XPACK_Common.Chosen_Warlock_top_9 ChosenIconInformation_Layer2[9]=UILibrary_XPACK_Common.Chosen_Warlock_top_10 ResistanceReportTag="ChosenIconWarlock" ResistanceReportMIC="UI_3D.ChosenHeads.Warlock_MIC" [XComGame.X2StrategyElement_DefaultSabotages] CargoHoldPercentDecrease[0]=0.2f CargoHoldPercentDecrease[1]=0.2f CargoHoldPercentDecrease[2]=0.2f CargoHoldPercentDecrease[3]=0.2f CargoHoldMin[0]=30 CargoHoldMin[1]=30 CargoHoldMin[2]=30 CargoHoldMin[3]=30 ServerArrayPercentDecrease[0]=0.2f ServerArrayPercentDecrease[1]=0.2f ServerArrayPercentDecrease[2]=0.2f ServerArrayPercentDecrease[3]=0.2f ServerArrayMinimum[0]=30 ServerArrayMinimum[1]=30 ServerArrayMinimum[2]=30 ServerArrayMinimum[3]=30 ScannerArrayDays[0]=7 ScannerArrayDays[1]=7 ScannerArrayDays[2]=7 ScannerArrayDays[3]=7 LongRangeCommsHours[0]=168 LongRangeCommsHours[1]=168 LongRangeCommsHours[2]=168 LongRangeCommsHours[3]=168 ResearchLabsDays[0]=7 ResearchLabsDays[1]=7 ResearchLabsDays[2]=7 ResearchLabsDays[3]=7 LabStorageMaxDatapads[0]=2 LabStorageMaxDatapads[1]=2 LabStorageMaxDatapads[2]=2 LabStorageMaxDatapads[3]=2 LabStorageMinDatapads[0]=1 LabStorageMinDatapads[1]=1 LabStorageMinDatapads[2]=1 LabStorageMinDatapads[3]=1 LabStorageMaxDatapads[0]=2 LabStorageMaxDatapads[1]=2 LabStorageMaxDatapads[2]=2 LabStorageMaxDatapads[3]=2 InfirmaryDays[0]=3 InfirmaryDays[1]=3 InfirmaryDays[2]=3 InfirmaryDays[3]=3 SoldierCommsNumSoldiers[0]=4 SoldierCommsNumSoldiers[1]=4 SoldierCommsNumSoldiers[2]=4 SoldierCommsNumSoldiers[3]=4 WoundStaffMinDays[0]=7 WoundStaffMinDays[1]=7 WoundStaffMinDays[2]=7 WoundStaffMinDays[3]=7 WoundStaffMaxDays[0]=21 WoundStaffMaxDays[1]=21 WoundStaffMaxDays[2]=21 WoundStaffMaxDays[3]=21 MinSecureStorageCores[0]=1 MinSecureStorageCores[1]=1 MinSecureStorageCores[2]=1 MinSecureStorageCores[3]=1 MaxSecureStorageCores[0]=2 MaxSecureStorageCores[1]=2 MaxSecureStorageCores[2]=2 MaxSecureStorageCores[3]=2 MinWeaponLockersMods[0]=1 MinWeaponLockersMods[1]=1 MinWeaponLockersMods[2]=1 MinWeaponLockersMods[3]=1 MaxWeaponLockersMods[0]=2 MaxWeaponLockersMods[1]=2 MaxWeaponLockersMods[2]=2 MaxWeaponLockersMods[3]=2 [Sabotage_ScannerArray X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_ResearchLabs X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_CrewQuarters X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_SecureStorage X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_SoldierBarracks X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_CargoHold X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_ServerArray X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_LongRangeComms X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_SoldierComms X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_WeaponLockers X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_LabStorage X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_EncryptionServer X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [Sabotage_Infirmary X2SabotageTemplate] ImagePath="img:///UILibrary_XPACK_StrategyImages.Alert_Avenger_Attacked" [XComGame.X2SitRep_DefaultSitReps] SitReps="Surgical" ;SitReps="Fireteam" SitReps="LootChests" SitReps="HighExplosives" ;SitReps="Ambush" ;SitReps="ChemicalLeak" SitReps="ResistanceContacts" SitReps="TheLost" SitReps="TheHorde" SitReps="StealthInsertion" SitReps="LowProfile" ;SitReps="LowVisibility" ;SitReps="Juggernaut" SitReps="ShadowSquad" ;SitReps="BlackOps" SitReps="LocationScout" SitReps="ShowOfForce" SitReps="PsionicStorm" SitReps="Savage" SitReps="AutomatedDefenses" ;SitReps="Advanced" ;SitReps="Phalanx" ;SitReps="Waves" SitReps="InformationWarSitRep" SitReps="PrivateChannelsSitRep" SitReps="MentalFortitude" SitReps="DarkEventBarrierSitRep" SitReps="DarkEventDarkTowerSitRep" SitReps="ChallengeNoReinforcements" ;------------------------------------------------- ; Enabled SITREPs ;------------------------------------------------- [Surgical X2SitRepTemplate] TacticalGameplayTags="SITREP_Surgical" PositiveEffects="IntroVOEffect" NegativeEffects="SquadSizeLimit3Effect" PositiveEffects="IncreaseTimer2Effect" PositiveEffects="AlertLevelReduceByOneEffect" PositiveEffects="PodSizeDecreaseToTwoEffect" bNegativeEffect=true MinimumForceLevel=6 DisplayEffects="IncreaseTimer2Effect" DisplayEffects="AlertLevelReduceByOneEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_CEN_S_SITREP_Surgical" ExcludePlotTypes="Abandoned" ExcludeGameplayTags="Chosen_AssassinActive" ExcludeGameplayTags="Chosen_AssassinActiveM2" ExcludeGameplayTags="Chosen_AssassinActiveM3" ExcludeGameplayTags="Chosen_AssassinActiveM4" ExcludeGameplayTags="Chosen_SniperActive" ExcludeGameplayTags="Chosen_SniperActiveM2" ExcludeGameplayTags="Chosen_SniperActiveM3" ExcludeGameplayTags="Chosen_SniperActiveM4" ExcludeGameplayTags="Chosen_WarlockActive" ExcludeGameplayTags="Chosen_WarlockActiveM2" ExcludeGameplayTags="Chosen_WarlockActiveM3" ExcludeGameplayTags="Chosen_WarlockActiveM4" ExcludeGameplayTags="Ruler_ViperKingActive" ExcludeGameplayTags="Ruler_ViperKing_02" ExcludeGameplayTags="Ruler_ViperKing_03" ExcludeGameplayTags="Ruler_ViperKing_04" ExcludeGameplayTags="Ruler_BerserkerQueenActive" ExcludeGameplayTags="Ruler_BerserkerQueen_02" ExcludeGameplayTags="Ruler_BerserkerQueen_03" ExcludeGameplayTags="Ruler_BerserkerQueen_04" ExcludeGameplayTags="Ruler_ArchonKingActive" ExcludeGameplayTags="Ruler_ArchonKing_02" ExcludeGameplayTags="Ruler_ArchonKing_03" ExcludeGameplayTags="Ruler_ArchonKing_04" [LootChests X2SitRepTemplate] TacticalGameplayTags="SITREP_LootChests" PositiveEffects="IntroVOEffect" NegativeEffects="ExtraLootChestsEffect" ;DisplayEffects="ExtraLootChestsEffect" ExcludePlotTypes="Abandoned" [HighExplosives X2SitRepTemplate] TacticalGameplayTags="SITREP_HighExplosives" PositiveEffects="IntroVOEffect" NegativeEffects="HighExplosivesEffect" ;DisplayEffects="HighExplosivesEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_SHN_S_SITREP_High_Explosives" ExcludePlotTypes="Abandoned" [ResistanceContacts X2SitRepTemplate] TacticalGameplayTags="SITREP_ResistanceContacts" PositiveEffects="IntroVOEffect" PositiveEffects="ResistanceContactsEffect" ;DisplayEffects="ResistanceContactsEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_SHN_S_SITREP_Resistance_Contacts" ExcludePlotTypes="Abandoned" bOverrideCivilianHostility=true [TheLost X2SitRepTemplate] TacticalGameplayTags="SITREP_TheLost" PositiveEffects="IntroVOEffect" PositiveEffects="AlertLevelReduceByOneEffect" PositiveEffects="AlertLevelMaxAtFourEffect" PositiveEffects="IncreaseTimer2Effect" PositiveEffects="DisableCivilianSpawning" bNegativeEffect=true DisplayEffects="AlertLevelReduceByOneEffect" DisplayEffects="AlertLevelMaxAtFourEffect" DisplayEffects="IncreaseTimer2Effect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_TYG_S_SITREP_Outbreak" [TheHorde X2SitRepTemplate] TacticalGameplayTags="SITREP_TheHorde" TacticalGameplayTags="DisableStandardSchedules" PositiveEffects="IntroVOEffect" PositiveEffects="IncreaseTimer2Effect" PositiveEffects="DisableCivilianSpawning" PositiveEffects="DisableStandardReinforcements" MinimumForceLevel=6 bNegativeEffect=true DisplayEffects="IncreaseTimer2Effect" DisplayEffects="DisableStandardReinforcements" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_TYG_S_SITREP_Outbreak" ValidMissionTypes="Recover" ValidMissionTypes="Recover_ADV" ValidMissionTypes="Recover_Vehicle" ValidMissionTypes="Recover_Train" ValidMissionTypes="Hack" ValidMissionTypes="Hack_ADV" ValidMissionTypes="Hack_Train" ValidMissionTypes="DestroyRelay" ValidMissionTypes="Extract" ValidMissionTypes="Rescue_AdventCell" ValidMissionTypes="Rescue_Vehicle" ValidMissionTypes="SabotageTransmitter" ExcludePlotTypes="Abandoned" [StealthInsertion X2SitRepTemplate] TacticalGameplayTags="SITREP_StealthInsertion" PositiveEffects="IntroVOEffect" PositiveEffects="TimerEngagesAfterConcealmentLostEffect" ;DisplayEffects="TimerEngagesAfterConcealmentLostEffect" ExcludePlotTypes="Abandoned" ValidMissionFamilies="Recover" ValidMissionFamilies="Hack" ValidMissionFamilies="DestroyObject" ValidMissionFamilies="Rescue" ValidMissionFamilies="Neutralize" [LowProfile X2SitRepTemplate] TacticalGameplayTags="SITREP_LowProfile" PositiveEffects="IntroVOEffect" NegativeEffects="LowProfileRankLimitEffect" PositiveEffects="AlertLevelReduceByTwoEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_CEN_S_SITREP_Low_Profile" MinimumForceLevel=10 bNegativeEffect=true ;DisplayEffects="LowProfileRankLimitEffect" DisplayEffects="AlertLevelReduceByTwoEffect" ExcludePlotTypes="Abandoned" [ShadowSquad X2SitRepTemplate] TacticalGameplayTags="SITREP_ShadowSquad" PositiveEffects="IntroVOEffect" PositiveEffects="IndividualConcealmentEffect" ;DisplayEffects="IndividualConcealmentEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_CEN_S_SITREP_Shadow_Squad" ExcludePlotTypes="Abandoned" [LocationScout X2SitRepTemplate] TacticalGameplayTags="SITREP_LocationScout" PositiveEffects="IntroVOEffect" PositiveEffects="PerfectVisibilityEffect" ;DisplayEffects="PerfectVisibilityEffect" ExcludePlotTypes="Abandoned" [ShowOfForce X2SitRepTemplate] TacticalGameplayTags="SITREP_ShowOfForce" PositiveEffects="IntroVOEffect" MinimumForceLevel=6 NegativeEffects="ShowOfForceEffect" NegativeEffects="PodSizeIncreaseByTwoEffect" bNegativeEffect=true ;DisplayEffects="ShowOfForceEffect" DisplayEffects="PodSizeIncreaseByTwoEffect" ExcludePlotTypes="Abandoned" [PsionicStorm X2SitRepTemplate] TacticalGameplayTags="SITREP_PsionicStorm" PositiveEffects="IntroVOEffect" MinimumForceLevel=7 NegativeEffects="PsionicStormEffect" bNegativeEffect=true ;DisplayEffects="PsionicStormEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_TYG_S_SITREP_Psionic_Storm" ExcludePlotTypes="Abandoned" [Savage X2SitRepTemplate] TacticalGameplayTags="SITREP_Savage" PositiveEffects="IntroVOEffect" MinimumForceLevel=4 NegativeEffects="SavageEffect" bNegativeEffect=true ;DisplayEffects="SavageEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_TYG_S_SITREP_Savage" ExcludePlotTypes="Abandoned" [AutomatedDefenses X2SitRepTemplate] TacticalGameplayTags="SITREP_AutomatedDefenses" PositiveEffects="IntroVOEffect" MinimumForceLevel=7 NegativeEffects="AutomatedDefensesEffect" NegativeEffects="IncreaseMaxTurretsEffect" bNegativeEffect=true ;DisplayEffects="AutomatedDefensesEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_SHN_S_SITREP_Automated_Defenses" ExcludePlotTypes="Abandoned" ;--------------------------------------------- ;Disabled SITREPS ;--------------------------------------------- [Fireteam X2SitRepTemplate] TacticalGameplayTags="SITREP_Fireteam" PositiveEffects="IntroVOEffect" NegativeEffects="SquadSizeLimit2Effect" PositiveEffects="IncreaseTimer2Effect" PositiveEffects="AlertLevelReduceByTwoEffect" PositiveEffects="PodSizeDecreaseToTwoEffect" bNegativeEffect=true DisplayEffects="SquadSizeLimit2Effect" DisplayEffects="IncreaseTimer2Effect" DisplayEffects="AlertLevelReduceByTwoEffect" DisplayEffects="PodSizeDecreaseToTwoEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_CEN_S_SITREP_Fireteam" ExcludePlotTypes="Abandoned" ExcludeGameplayTags="Chosen_AssassinActive" ExcludeGameplayTags="Chosen_AssassinActiveM2" ExcludeGameplayTags="Chosen_AssassinActiveM3" ExcludeGameplayTags="Chosen_AssassinActiveM4" ExcludeGameplayTags="Chosen_SniperActive" ExcludeGameplayTags="Chosen_SniperActiveM2" ExcludeGameplayTags="Chosen_SniperActiveM3" ExcludeGameplayTags="Chosen_SniperActiveM4" ExcludeGameplayTags="Chosen_WarlockActive" ExcludeGameplayTags="Chosen_WarlockActiveM2" ExcludeGameplayTags="Chosen_WarlockActiveM3" ExcludeGameplayTags="Chosen_WarlockActiveM4" ExcludeGameplayTags="Ruler_ViperKingActive" ExcludeGameplayTags="Ruler_ViperKing_02" ExcludeGameplayTags="Ruler_ViperKing_03" ExcludeGameplayTags="Ruler_ViperKing_04" ExcludeGameplayTags="Ruler_BerserkerQueenActive" ExcludeGameplayTags="Ruler_BerserkerQueen_02" ExcludeGameplayTags="Ruler_BerserkerQueen_03" ExcludeGameplayTags="Ruler_BerserkerQueen_04" ExcludeGameplayTags="Ruler_ArchonKingActive" ExcludeGameplayTags="Ruler_ArchonKing_02" ExcludeGameplayTags="Ruler_ArchonKing_03" ExcludeGameplayTags="Ruler_ArchonKing_04" [LowVisibility X2SitRepTemplate] TacticalGameplayTags="SITREP_LowVisibility" PositiveEffects="IntroVOEffect" NegativeEffects="LowVisibilityEffect" bNegativeEffect=true DisplayEffects="LowVisibilityEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_SHN_S_SITREP_Limited_Vis" ExcludePlotTypes="Abandoned" [Juggernaut X2SitRepTemplate] TacticalGameplayTags="SITREP_Juggernaut" PositiveEffects="IntroVOEffect" PositiveEffects="JuggernautEffect" PositiveEffects="AlertLevelReduceByOneEffect" PositiveEffects="IncreaseTimer2Effect" NegativeEffects="SquadSizeLimit1Effect" DisplayEffects="JuggernautEffect" DisplayEffects="AlertLevelReduceByOneEffect" DisplayEffects="IncreaseTimer2Effect" DisplayEffects="SquadSizeLimit1Effect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_SHN_S_SITREP_Juggernaut" ExcludePlotTypes="Abandoned" ExcludeGameplayTags.="Chosen_AssassinActive" ExcludeGameplayTags.="Chosen_AssassinActiveM2" ExcludeGameplayTags.="Chosen_AssassinActiveM3" ExcludeGameplayTags.="Chosen_AssassinActiveM4" ExcludeGameplayTags.="Chosen_SniperActive" ExcludeGameplayTags.="Chosen_SniperActiveM2" ExcludeGameplayTags.="Chosen_SniperActiveM3" ExcludeGameplayTags.="Chosen_SniperActiveM4" ExcludeGameplayTags.="Chosen_WarlockActive" ExcludeGameplayTags.="Chosen_WarlockActiveM2" ExcludeGameplayTags.="Chosen_WarlockActiveM3" ExcludeGameplayTags.="Chosen_WarlockActiveM4" ExcludeGameplayTags.="Ruler_ViperKingActive" ExcludeGameplayTags.="Ruler_ViperKing_02" ExcludeGameplayTags.="Ruler_ViperKing_03" ExcludeGameplayTags.="Ruler_ViperKing_04" ExcludeGameplayTags.="Ruler_BerserkerQueenActive" ExcludeGameplayTags.="Ruler_BerserkerQueen_02" ExcludeGameplayTags.="Ruler_BerserkerQueen_03" ExcludeGameplayTags.="Ruler_BerserkerQueen_04" ExcludeGameplayTags.="Ruler_ArchonKingActive" ExcludeGameplayTags.="Ruler_ArchonKing_02" ExcludeGameplayTags.="Ruler_ArchonKing_03" ExcludeGameplayTags.="Ruler_ArchonKing_04" [Ambush X2SitRepTemplate] TacticalGameplayTags="SITREP_Ambush" PositiveEffects="IntroVOEffect" NegativeEffects="AmbushEffect" PositiveEffects="IncreaseTimer2Effect" bNegativeEffect=true DisplayEffects="AmbushEffect" DisplayEffects="IncreaseTimer2Effect" ExcludePlotTypes="Abandoned" [ChemicalLeak X2SitRepTemplate] TacticalGameplayTags="SITREP_ChemicalLeak" PositiveEffects="IntroVOEffect" NegativeEffects="ChemicalLeakEffect" bNegativeEffect=true DisplayEffects="ChemicalLeakEffect" ExcludePlotTypes="Abandoned" [BlackOps X2SitRepTemplate] TacticalGameplayTags="SITREP_BlackOps" PositiveEffects="IntroVOEffect" PositiveEffects="BlackOpsEffect" DisplayEffects="BlackOpsEffect" SquadSelectNarrative="XPACK_NarrativeMoments.X2_XP_CEN_S_SITREP_Black_Ops" ExcludePlotTypes="Abandoned" [Advanced X2SitRepTemplate] TacticalGameplayTags="SITREP_Advanced" PositiveEffects="IntroVOEffect" MinimumForceLevel=5 MaximumForceLevel=14 PositiveEffects="PodSizeDecreaseToOneEffect" NegativeEffects="ForceLevelIncreaseBySixEffect" bNegativeEffect=true DisplayEffects="AdvancedEffect" DisplayEffects="PodSizeDecreaseToOneEffect" DisplayEffects="ForceLevelIncreaseBySixEffect" ExcludePlotTypes="Abandoned" [Phalanx X2SitRepTemplate] TacticalGameplayTags="SITREP_Phalanx" PositiveEffects="IntroVOEffect" ValidMissionFamilies="Recover" ValidMissionFamilies="Hack" ValidMissionFamilies="DestroyObject" ValidMissionFamilies="ProtectDevice" ValidMissionFamilies="NeutralizeFieldCommander" ValidMissionFamilies="Extract" ValidMissionFamilies="Rescue" ValidMissionFamilies="Neutralize" ValidMissionFamilies="SabotageTransmitter" PositiveEffects="PodSizeDecreaseByOneEffect" PositiveEffects="AlertLevelMaxAtTwoEffect" PositiveEffects="FirstReconEffect" NegativeEffects="PhalanxEffect" bNegativeEffect=true DisplayEffects="PhalanxEffect" DisplayEffects="PodSizeDecreaseByOneEffect" DisplayEffects="AlertLevelMaxAtTwoEffect" ExcludePlotTypes="Abandoned" [Waves X2SitRepTemplate] TacticalGameplayTags="SITREP_Waves" PositiveEffects="IntroVOEffect" ValidMissionFamilies="Recover" ValidMissionFamilies="DestroyObject" ValidMissionFamilies="Hack" ValidMissionFamilies="Extract" ValidMissionFamilies="Rescue" ValidMissionFamilies="Neutralize" ValidMissionFamilies="SabotageTransmitter" PositiveEffects="AlertLevelReduceByTwoEffect" NegativeEffects="WavesEffect" bNegativeEffect=true DisplayEffects="WavesEffect" DisplayEffects="AlertLevelReduceByTwoEffect" ExcludePlotTypes="Abandoned" [InformationWarSitRep X2SitRepTemplate] PositiveEffects="InformationWarEffect" bExcludeFromStrategy=true bExcludeFromChallengeMode=true [PrivateChannelsSitRep X2SitRepTemplate] PositiveEffects="IncreaseTimer2Effect" bExcludeFromStrategy=true bExcludeFromChallengeMode=true [MentalFortitude X2SitRepTemplate] PositiveEffects="MentalFortitudeEffect" bExcludeFromStrategy=true bExcludeFromChallengeMode=true [DarkEventBarrierSitRep X2SitRepTemplate] PositiveEffects="DarkEventBarrierEffect" bExcludeFromStrategy=true bExcludeFromChallengeMode=true [DarkEventDarkTowerSitRep X2SitRepTemplate] PositiveEffects="DarkEventDarkTowerEffect" bExcludeFromStrategy=true bExcludeFromChallengeMode=true [ChallengeNoReinforcements X2SitRepTemplate] PositiveEffects="DisableStandardReinforcements" bExcludeFromStrategy=true [XComGame.X2StrategyElement_XpackMissionSources] MaxResOpsPerCampaign=3 [XComGame.X2DynamicNarrative_DefaultDynamicNarratives] ChosenAbilityRoll=100 TurnStartRoll=50 XComAttacksRoll=50 XComAttackedRoll=75 ChosenAttackedRoll=75 [XComGame.X2Character_DefaultCharacters] ;�*****�Character Stats�***** ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;---------- XCOM CHARACTERS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Soldier X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_Will]=40 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_BackpackSize]=3 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_CombatSims]=0 CharacterBaseStats[eStat_HighCoverConcealment]=1 CharacterBaseStats[eStat_Strength]=40 CharacterBaseStats[eStat_FlankingCritChance]=50 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_DetectionRadius]=9 RandomizedBaseStats=(StatType=eStat_Will, StatAmount=35, RandStatAmount=16) [XComTurretM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=75 ; High because this does not have a height advantage in Avenger Defense mission CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=50 CharacterBaseStats[eStat_FlankingCritChance]=50 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 [XComTurretM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=85 ; High because this does not have a height advantage in Avenger Defense mission CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=50 CharacterBaseStats[eStat_FlankingCritChance]=50 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;---------- FORCE LEVELS 1 - 4 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [AdvTrooperM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=3 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=4.08 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvTrooper [AdvCaptainM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SummonCodex HackRewards=SkulljackLootIntel_T1 HackRewards=SkulljackLootIntel_T2 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvCaptain [Sectoid X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=15 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=80 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=10.16 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=Andromedon SupportedFollowers=Archon SupportedFollowers=Cyberus SupportedFollowers=Faceless SupportedFollowers=Muton SupportedFollowers=Viper SupportedFollowers=Sectoid SupportedFollowers=SpectreM1 SupportedFollowers=SpectreM2 SupportedFollowers=AdvPriestM1 SupportedFollowers=AdvPriestM2 SupportedFollowers=AdvPriestM3 strSkirmishImage=img:///UILibrary_MPCards.MPcard_Sectoid [PsiZombie X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=PsiZombie [PsiZombieHuman X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=0 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=PsiZombie [TheLost X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=20 SupportedFollowers=TheLost SupportedFollowers=TheLostDasher [TheLost_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLost_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasher X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=24 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=TheLost SupportedFollowers=TheLostDasher [TheLostDasher_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasher_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowler X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLost SupportedFollowers=TheLostDasher [TheLostHowler_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowler_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvTurretM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=50 ;So low because Turret often has height advantage CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=30 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.93 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvTurretM1 HackRewards=BuffEnemy HackRewards=ShutdownTurret HackRewards=ControlTurret [AdvShortTurretM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=50 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=30 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.93 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvTurretM1 HackRewards=BuffEnemy HackRewards=ShutdownTurret HackRewards=ControlTurret [Faceless X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=15.85 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=Andromedon SupportedFollowers=Archon SupportedFollowers=Cyberus SupportedFollowers=Faceless SupportedFollowers=Muton SupportedFollowers=Sectoid SupportedFollowers=Viper SupportedFollowers=SpectreM1 SupportedFollowers=SpectreM2 strSkirmishImage=img:///UILibrary_MPCards.MPcard_Faceless [AdvStunLancerM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=40 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 ClassAbilityWithMove=(AbilityToActivate="StunLanceWhileMoving", RequiredAbility="", RequiredActionPoint="", NumMoves=0) SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvStunlancer [Viper X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=19.61 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=Andromedon SupportedFollowers=Archon SupportedFollowers=Cyberus SupportedFollowers=Faceless SupportedFollowers=Muton SupportedFollowers=Sectoid SupportedFollowers=Viper SupportedFollowers=SpectreM1 SupportedFollowers=SpectreM2 strSkirmishImage=img:///UILibrary_MPCards.MPcard_Viper ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;---------- FORCE LEVELS 5 - 9 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [AdvMEC_M1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=50 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=14.99 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=BuffEnemy HackRewards=ShutdownRobot HackRewards=ControlRobot strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvMec [Muton X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=45 XpKillscore=19.77 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=Andromedon SupportedFollowers=Archon SupportedFollowers=Cyberus SupportedFollowers=Faceless SupportedFollowers=Muton SupportedFollowers=Sectoid SupportedFollowers=Viper SupportedFollowers=SpectreM1 SupportedFollowers=SpectreM2 strSkirmishImage=img:///UILibrary_MPCards.MPcard_Muton [Cyberus X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=100 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=17.28 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=Andromedon SupportedFollowers=Archon SupportedFollowers=Cyberus SupportedFollowers=Faceless SupportedFollowers=Muton SupportedFollowers=Sectoid SupportedFollowers=Viper SupportedFollowers=SpectreM1 SupportedFollowers=SpectreM2 SupportedFollowers=AdvPriestM1 SupportedFollowers=AdvPriestM2 SupportedFollowers=AdvPriestM3 HackRewards=SummonAvatar HackRewards=SkulljackLootIntel_T1 HackRewards=SkulljackLootIntel_T2 strSkirmishImage=img:///UILibrary_MPCards.MPcard_Cyberus [AdvTrooperM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=8.53 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvTrooper [AdvCaptainM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=17.22 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SummonCodex HackRewards=SkulljackLootIntel_T1 HackRewards=SkulljackLootIntel_T2 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvCaptain [AdvTurretM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=50 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=70 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=10.35 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvTurretM2 HackRewards=BuffEnemy HackRewards=ShutdownTurret HackRewards=ControlTurret [AdvShortTurretM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=50 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=70 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=10.35 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvTurretM1 HackRewards=BuffEnemy HackRewards=ShutdownTurret HackRewards=ControlTurret [Berserker X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=15 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=27.67 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Cyberus SupportedFollowers=Muton SupportedFollowers=Chryssalid SupportedFollowers=Berserker SupportedFollowers=SpectreM1 SupportedFollowers=SpectreM2 ClassAbilityWithMove=(AbilityToActivate="DevastatingPunchWhileMoving", RequiredAbility="", RequiredActionPoint="", NumMoves=0) strSkirmishImage=img:///UILibrary_MPCards.MPcard_Berserker ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;---------- FORCE LEVELS 10 - 14 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [AdvShieldBearerM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=18.65 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvShield [AdvStunLancerM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=13 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=40 XpKillscore=15.23 DirectXpAmount=10 MaxCharactersPerGroup=4 ClassAbilityWithMove=(AbilityToActivate="StunLanceWhileMoving", RequiredAbility="", RequiredActionPoint="", NumMoves=0) SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvStunlancer [Archon X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=25 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=40 XpKillscore=26.3 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=Andromedon SupportedFollowers=Archon SupportedFollowers=Cyberus SupportedFollowers=Faceless SupportedFollowers=Muton SupportedFollowers=Sectoid SupportedFollowers=Viper SupportedFollowers=SpectreM1 SupportedFollowers=SpectreM2 strSkirmishImage=img:///UILibrary_MPCards.MPcard_Archon [AdvMEC_M2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=80 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=26.85 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=BuffEnemy HackRewards=ShutdownRobot HackRewards=ControlRobot strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvMec [Chryssalid X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.12 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=Chryssalid ClassAbilityWithMove=(AbilityToActivate="SlashWhileMoving", RequiredAbility="", RequiredActionPoint="", NumMoves=0) strSkirmishImage=img:///UILibrary_MPCards.MPcard_Cryssalid [AdvTurretM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=55 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=75 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=15.73 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvTurretM3 HackRewards=BuffEnemy HackRewards=ShutdownTurret HackRewards=ControlTurret [AdvShortTurretM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=55 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=75 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=15.73 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvTurretM1 HackRewards=BuffEnemy HackRewards=ShutdownTurret HackRewards=ControlTurret [AdvTrooperM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=13.64 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvTrooper [Andromedon X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=44.6 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=Andromedon SupportedFollowers=Archon SupportedFollowers=Cyberus SupportedFollowers=Faceless SupportedFollowers=Muton SupportedFollowers=Sectoid SupportedFollowers=Viper SupportedFollowers=SpectreM1 SupportedFollowers=SpectreM2 strSkirmishImage=img:///Texture2D'UILibrary_MPCards.MPcard_Andromedon' [AndromedonRobot X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=80 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=20.13 DirectXpAmount=10 MaxCharactersPerGroup=0 HackRewards=BuffEnemy HackRewards=ShutdownRobot HackRewards=ControlRobot strSkirmishImage=img:///Texture2D'UILibrary_MPCards.MPcard_Andromedon' [AdvCaptainM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.17 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SummonCodex HackRewards=SkulljackLootIntel_T1 HackRewards=SkulljackLootIntel_T2 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvCaptain ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;---------- FORCE LEVELS 15 - 20 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [AdvShieldBearerM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=25.94 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvPsiWitchM2 SupportedFollowers=AdvPsiWitchM3 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvShield [AdvStunLancerM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=40 XpKillscore=21.18 DirectXpAmount=10 MaxCharactersPerGroup=1 ClassAbilityWithMove=(AbilityToActivate="StunLanceWhileMoving", RequiredAbility="", RequiredActionPoint="", NumMoves=0) SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_MPCards.MPcard_AdvStunlancer [Sectopod X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=30 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=15 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=58.73 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=BuffEnemy HackRewards=ShutdownRobot HackRewards=ControlRobot strSkirmishImage=img:///UILibrary_MPCards.MPcard_Sectopod [Gatekeeper X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=120 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=52.82 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=Andromedon SupportedFollowers=Archon SupportedFollowers=Cyberus SupportedFollowers=Faceless SupportedFollowers=Muton SupportedFollowers=Sectoid SupportedFollowers=Viper SupportedFollowers=Sectoid SupportedFollowers=SpectreM1 SupportedFollowers=SpectreM2 SupportedFollowers=AdvPriestM1 SupportedFollowers=AdvPriestM2 SupportedFollowers=AdvPriestM3 HackRewards=BuffEnemy HackRewards=ShutdownRobot HackRewards=ControlRobot strSkirmishImage=img:///UILibrary_MPCards.MPcard_Gatekeeper [AdvPsiWitchM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=100 CharacterBaseStats[eStat_PsiOffense]=200 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=11 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=150 CharacterBaseStats[eStat_HackDefense]=50 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_Strength]=50 XpKillscore=33.93 DirectXpAmount=10 MaxCharactersPerGroup=0 [AdvPsiWitchM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=25 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_PsiOffense]=100 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=11 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=150 CharacterBaseStats[eStat_HackDefense]=50 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=33.93 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;---------- MISC. UNITS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Civilian X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_HP]=1 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=0 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=12 CharacterBaseStats[eStat_DetectionRadius]=3 CharacterBaseStats[eStat_StunnedActionPoints]=2 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_Strength]=0 XpKillscore=12.0 [HostileCivilian X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_HP]=1 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=0 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=14 CharacterBaseStats[eStat_DetectionRadius]=3 CharacterBaseStats[eStat_StunnedActionPoints]=2 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_Strength]=0 XpKillscore=12.0 [FacelessCivilian X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=0 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=12 CharacterBaseStats[eStat_DetectionRadius]=3 CharacterBaseStats[eStat_StunnedActionPoints]=2 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_Strength]=50 XpKillscore=12.0 [PrototypeSectopod X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=100 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=24.92 DirectXpAmount=10 MaxCharactersPerGroup=1 HackRewards=BuffEnemy HackRewards=ShutdownRobot HackRewards=ControlRobot [ChryssalidCocoon X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_HP]=16 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=0 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=0 CharacterBaseStats[eStat_Strength]=50 [ChryssalidCocoonHuman X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_HP]=16 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=0 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=0 CharacterBaseStats[eStat_Strength]=50 [AdvShortTurret X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=50 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=50 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.93 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvTurretM1 HackRewards=BuffEnemy HackRewards=ShutdownTurret HackRewards=ControlTurret [MimicBeacon X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=0 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=0 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_SightRadius]=0 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=0 CharacterBaseStats[eStat_FlankingCritChance]=0 CharacterBaseStats[eStat_Strength]=0 [TutorialCentral X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 6 CharacterBaseStats[eStat_Offense] = 65 CharacterBaseStats[eStat_Defense] = 0 CharacterBaseStats[eStat_Mobility] = 14 CharacterBaseStats[eStat_SightRadius] = 27 CharacterBaseStats[eStat_Will] = 50 CharacterBaseStats[eStat_FlightFuel] = 0 CharacterBaseStats[eStat_UtilityItems] = 1 CharacterBaseStats[eStat_AlertLevel] = 2 CharacterBaseStats[eStat_BackpackSize] = 3 CharacterBaseStats[eStat_Tech] = 4 CharacterBaseStats[eStat_CritChance] = 5 CharacterBaseStats[eStat_CombatSims] = 0 CharacterBaseStats[eStat_HighCoverConcealment] = 1 CharacterBaseStats[eStat_Strength] = 4 CharacterBaseStats[eStat_FlankingCritChance] = 30 CharacterBaseStats[eStat_DetectionRadius] = 9 [TestDummyPanic X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=100 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=10 CharacterBaseStats[eStat_Strength]=50 [AdventTroopTransport X2CharacterTemplate] CharacterBaseStats[eStat_SightRadius]=27 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;; Difficulty overrides ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; To override a character stat for a particular difficulty level add a new section below for the difficulty selected ; using the section format ; ; [{BaseTemplateName}_Diff_{Difficulty} X2CharacterTemplate] ; ; where {Difficulty} is ; 0 = Easy ; 1 = Normal ; 2 = Classic ; 3 = Expert ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ROOKIE DIFFICULTY ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Soldier_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 6 CharacterBaseStats[eStat_Will] = 50 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; VETERAN DIFFICULTY ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Soldier_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 5 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvTrooperM1_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=3 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvCaptainM1_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=33 [Sectoid_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=90 CharacterBaseStats[eStat_Will]=80 CharacterBaseStats[eStat_FlankingCritChance]=33 [PsiZombie_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 [PsiZombieHuman_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 [AdvTurretM1_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Offense]=50 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=30 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvShortTurretM1_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Offense]=50 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=30 CharacterBaseStats[eStat_FlankingCritChance]=33 [Faceless_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=50 [AdvStunLancerM1_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=60 [Viper_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvMEC_M1_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_HackDefense]=50 CharacterBaseStats[eStat_FlankingCritChance]=33 [Muton_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=33 [Cyberus_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvTrooperM2_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvCaptainM2_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=70 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvTurretM2_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_HackDefense]=70 [AdvShortTurretM2_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_HackDefense]=70 [Berserker_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=75 [AdvShieldBearerM2_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvStunLancerM2_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=70 [Archon_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=25 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvMEC_M2_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_HackDefense]=80 CharacterBaseStats[eStat_FlankingCritChance]=33 [Chryssalid_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=70 [ChryssalidCocoon_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=20 [ChryssalidCocoonHuman_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=20 [AdvTurretM3_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=75 [AdvShortTurretM3_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=75 [AdvTrooperM3_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=33 [Andromedon_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=15 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Will]=85 CharacterBaseStats[eStat_FlankingCritChance]=33 [AndromedonRobot_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_HackDefense]=80 [AdvCaptainM3_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=16 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_FlankingCritChance]=33 [PrototypeSectopod_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=25 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_HackDefense]=115 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvShieldBearerM3_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvStunLancerM3_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=70 CharacterBaseStats[eStat_FlankingCritChance]=33 [Sectopod_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=28 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 [Gatekeeper_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_PsiOffense]=120 CharacterBaseStats[eStat_Will]=110 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvPsiWitchM3_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_HP]=25 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_CritChance]=20 CharacterBaseStats[eStat_PsiOffense]=200 CharacterBaseStats[eStat_Will]=200 CharacterBaseStats[eStat_FlankingCritChance]=33 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; COMMANDER DIFFICULTY ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Soldier_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvTrooperM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvCaptainM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=40 [Sectoid_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_PsiOffense]=90 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_FlankingCritChance]=40 [PsiZombie_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 [PsiZombieHuman_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 [AdvTurretM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Offense]=50 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=35 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvShortTurretM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Offense]=50 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=35 CharacterBaseStats[eStat_FlankingCritChance]=40 [Faceless_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=70 [AdvStunLancerM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=40 [Viper_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=33 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvMEC_M1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_HackDefense]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [Muton_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=40 [Cyberus_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvTrooperM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvCaptainM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvTurretM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_HackDefense]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvShortTurretM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_HackDefense]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [Berserker_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=24 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=75 [AdvShieldBearerM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvStunLancerM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [Archon_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=25 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvMEC_M2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=15 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_HackDefense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [Chryssalid_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=70 [ChryssalidCocoon_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=36 [ChryssalidCocoonHuman_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=36 [AdvTurretM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=75 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvShortTurretM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=75 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvTrooperM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=40 [Andromedon_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_FlankingCritChance]=40 [AndromedonRobot_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_HackDefense]=80 [AdvCaptainM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_HP]=16 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_FlankingCritChance]=40 [PrototypeSectopod_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=32 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_HackDefense]=115 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvShieldBearerM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=11 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvStunLancerM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [Sectopod_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=5 CharacterBaseStats[eStat_HP]=32 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=40 [Gatekeeper_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=25 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_PsiOffense]=120 CharacterBaseStats[eStat_Will]=120 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPsiWitchM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_HP]=30 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_CritChance]=20 CharacterBaseStats[eStat_PsiOffense]=200 CharacterBaseStats[eStat_Will]=200 CharacterBaseStats[eStat_FlankingCritChance]=40 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; LEGEND DIFFICULTY ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [Soldier_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvTrooperM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvCaptainM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=40 [Sectoid_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_PsiOffense]=90 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_FlankingCritChance]=40 [PsiZombie_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 [PsiZombieHuman_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 [AdvTurretM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Offense]=50 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=35 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvShortTurretM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Offense]=50 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=35 CharacterBaseStats[eStat_FlankingCritChance]=40 [Faceless_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=70 [AdvStunLancerM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=40 [Viper_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=33 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvMEC_M1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_HackDefense]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [Muton_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=11 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=40 [Cyberus_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=13 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvTrooperM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvCaptainM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_HP]=13 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvTurretM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_HackDefense]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvShortTurretM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_HackDefense]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [Berserker_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=28 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=75 [AdvShieldBearerM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvStunLancerM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [Archon_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=25 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=24 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvMEC_M2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_HackDefense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [Chryssalid_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=13 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=70 [ChryssalidCocoon_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=40 [ChryssalidCocoonHuman_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=40 [AdvTurretM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=75 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvShortTurretM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=10 CharacterBaseStats[eStat_HackDefense]=75 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvTrooperM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_FlankingCritChance]=40 [Andromedon_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=21 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_FlankingCritChance]=40 [AndromedonRobot_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_HP]=21 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_HackDefense]=80 [AdvCaptainM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_FlankingCritChance]=40 [PrototypeSectopod_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=36 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_HackDefense]=115 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvShieldBearerM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvStunLancerM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=15 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Will]=70 CharacterBaseStats[eStat_FlankingCritChance]=40 [Sectopod_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=6 CharacterBaseStats[eStat_HP]=40 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=40 [Gatekeeper_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=30 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_PsiOffense]=120 CharacterBaseStats[eStat_Will]=120 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPsiWitchM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_HP]=35 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_CritChance]=20 CharacterBaseStats[eStat_PsiOffense]=200 CharacterBaseStats[eStat_Will]=200 CharacterBaseStats[eStat_FlankingCritChance]=40 ;//////////////////////////////////////////////////////////////////////////////////////////////////////////// ;*** MP CHARACTER STATS *** ;//////////////////////////////////////////////////////////////////////////////////////////////////////////// [AdvTrooperMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=4.08 DirectXpAmount=10 MaxCharactersPerGroup=4 [AdvCaptainMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=78 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 [AdvStunLancerMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 ClassAbilityWithMove=(AbilityToActivate="StunLanceWhileMoving", RequiredAbility="", RequiredActionPoint="", NumMoves=0) [AdvShieldBearerMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=18.65 DirectXpAmount=10 MaxCharactersPerGroup=1 [AdvMEC_MP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=78 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=50 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=14.99 DirectXpAmount=10 MaxCharactersPerGroup=4 HackRewards=BuffEnemy HackRewards=ShutdownRobot HackRewards=ControlRobot [AdvPurifierMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=8.53 DirectXpAmount=10 MaxCharactersPerGroup=1 [AdvPriestMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=100 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=17.22 DirectXpAmount=10 MaxCharactersPerGroup=1 [SectoidMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=78 CharacterBaseStats[eStat_PsiOffense]=60 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=15 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=80 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=10.16 DirectXpAmount=10 MaxCharactersPerGroup=4 [FacelessMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=15.85 DirectXpAmount=10 MaxCharactersPerGroup=4 [ViperMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=78 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=19.61 DirectXpAmount=10 MaxCharactersPerGroup=4 [MutonMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=19.77 DirectXpAmount=10 MaxCharactersPerGroup=4 [CyberusMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=100 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=17.28 DirectXpAmount=10 MaxCharactersPerGroup=4 [BerserkerMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=55 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=27.67 DirectXpAmount=10 MaxCharactersPerGroup=4 [ArchonMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=25 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=78 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=26.3 DirectXpAmount=10 MaxCharactersPerGroup=4 [ChryssalidMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=70 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=29.12 DirectXpAmount=10 MaxCharactersPerGroup=4 ClassAbilityWithMove=(AbilityToActivate="SlashWhileMoving", RequiredAbility="", RequiredActionPoint="", NumMoves=0) [AndromedonMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=15 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=85 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=44.6 DirectXpAmount=10 MaxCharactersPerGroup=4 [SectopodMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=28 CharacterBaseStats[eStat_Mobility]=14 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=15 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=58.73 DirectXpAmount=10 MaxCharactersPerGroup=4 HackRewards=BuffEnemy HackRewards=ShutdownRobot HackRewards=ControlRobot [GatekeeperMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=120 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=110 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=52.82 DirectXpAmount=10 MaxCharactersPerGroup=4 HackRewards=BuffEnemy HackRewards=ShutdownRobot HackRewards=ControlRobot [SpectreMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=13 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=100 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=17.28 DirectXpAmount=10 MaxCharactersPerGroup=4 [PsiZombieMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 [PsiZombieHumanMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 [AndromedonRobotMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=100 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=80 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=20.13 DirectXpAmount=10 MaxCharactersPerGroup=0 HackRewards=BuffEnemy HackRewards=ShutdownRobot HackRewards=ControlRobot [ChryssalidCocoonMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=0 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 [ChryssalidCocoonHumanMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=0 CharacterBaseStats[eStat_Offense]=0 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_FlankingCritChance]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 [ShadowbindUnitMP X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=80 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=40 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 CharacterBaseStats[eStat_Hacking]=1 XpKillscore=17.28 DirectXpAmount=10 MaxCharactersPerGroup=4 ;//////////////////////////////////////////////////////////////////////////////////////////////////////////// ;*** XPACK UNIT STATS *** ;//////////////////////////////////////////////////////////////////////////////////////////////////////////// [ReaperSoldier X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_Will]=40 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_BackpackSize]=3 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_CombatSims]=0 CharacterBaseStats[eStat_HighCoverConcealment]=1 CharacterBaseStats[eStat_Strength]=0 CharacterBaseStats[eStat_FlankingCritChance]=50 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_DetectionRadius]=9 [ReaperSoldier_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 6 CharacterBaseStats[eStat_Will] = 50 [ReaperSoldier_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 5 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [ReaperSoldier_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [ReaperSoldier_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [SkirmisherSoldier X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_Will]=40 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_BackpackSize]=3 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_CombatSims]=0 CharacterBaseStats[eStat_HighCoverConcealment]=1 CharacterBaseStats[eStat_Strength]=0 CharacterBaseStats[eStat_FlankingCritChance]=50 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_DetectionRadius]=9 [SkirmisherSoldier_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 6 CharacterBaseStats[eStat_Will] = 50 [SkirmisherSoldier_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 5 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [SkirmisherSoldier_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [SkirmisherSoldier_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [TemplarSoldier X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_Will]=40 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_BackpackSize]=3 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_CombatSims]=0 CharacterBaseStats[eStat_HighCoverConcealment]=1 CharacterBaseStats[eStat_Strength]=0 CharacterBaseStats[eStat_FlankingCritChance]=50 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_DetectionRadius]=9 [TemplarSoldier_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 6 CharacterBaseStats[eStat_Will] = 50 [TemplarSoldier_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 5 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [TemplarSoldier_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [TemplarSoldier_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [LostAndAbandonedElena X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_Will]=40 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_BackpackSize]=3 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_CombatSims]=0 CharacterBaseStats[eStat_HighCoverConcealment]=1 CharacterBaseStats[eStat_Strength]=0 CharacterBaseStats[eStat_FlankingCritChance]=50 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_DetectionRadius]=9 [LostAndAbandonedElena_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 6 CharacterBaseStats[eStat_Will] = 50 [LostAndAbandonedElena_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 5 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [LostAndAbandonedElena_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [LostAndAbandonedElena_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [LostAndAbandonedMox X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_Will]=40 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_FlightFuel]=0 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_BackpackSize]=3 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_CombatSims]=0 CharacterBaseStats[eStat_HighCoverConcealment]=1 CharacterBaseStats[eStat_Strength]=0 CharacterBaseStats[eStat_FlankingCritChance]=50 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_DetectionRadius]=9 [LostAndAbandonedMox_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 6 CharacterBaseStats[eStat_Will] = 50 [LostAndAbandonedMox_Diff_1 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 5 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [LostAndAbandonedMox_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [LostAndAbandonedMox_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP] = 4 CharacterBaseStats[eStat_Will] = 40 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenAssassin X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=15 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenAssassin_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=12 [ChosenAssassin_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=22 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenAssassin_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=27 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenAssassinM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenAssassinM2_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=18 [ChosenAssassinM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=32 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenAssassinM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=37 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenAssassinM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=30 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenAssassinM3_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=25 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 [ChosenAssassinM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=42 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenAssassinM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=47 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenAssassinM4 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_HP]=35 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenAssassinM4_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=30 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=0 [ChosenAssassinM4_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=52 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenAssassinM4_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=62 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_Defense]=20 CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenSniper X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=15 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=1000 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=2 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenSniper_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=12 [ChosenSniper_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenSniper_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=25 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenSniperM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=1000 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=2 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenSniperM2_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=18 [ChosenSniperM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=30 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenSniperM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=35 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenSniperM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_HP]=30 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=1000 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=2 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenSniperM3_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_HP]=25 [ChosenSniperM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=40 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenSniperM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=45 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenSniperM4 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_HP]=35 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=1000 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=2 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenSniperM4_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_HP]=30 [ChosenSniperM4_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=50 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=95 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenSniperM4_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=60 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=95 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenWarlock X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=15 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=2 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenWarlock_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=12 [ChosenWarlock_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=25 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenWarlock_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=30 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenWarlockM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=45 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=2 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenWarlockM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=35 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenWarlockM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=40 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenWarlockM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=30 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=50 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=2 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenWarlockM3_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=25 CharacterBaseStats[eStat_ArmorMitigation]=0 [ChosenWarlockM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=45 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenWarlockM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=50 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenWarlockM4 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=35 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=60 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=2 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod [ChosenWarlockM4_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=30 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_Defense]=0 [ChosenWarlockM4_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=4 CharacterBaseStats[eStat_HP]=55 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ChosenWarlockM4_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=5 CharacterBaseStats[eStat_HP]=65 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvCounterOpM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=16 CharacterBaseStats[eStat_Offense]=60 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel [AdvCounterOpM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=17 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel [AdvCounterOpM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=30 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=18 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel [AdvCounterOpCommanderM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvCounterOpM1 SupportedFollowers=AdvCounterOpM2 SupportedFollowers=AdvCounterOpM3 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel [AdvCounterOpCommanderM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=6 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=16 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=17.22 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvCounterOpM1 SupportedFollowers=AdvCounterOpM2 SupportedFollowers=AdvCounterOpM3 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel [AdvCounterOpCommanderM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=12 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.17 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvCounterOpM1 SupportedFollowers=AdvCounterOpM2 SupportedFollowers=AdvCounterOpM3 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel [AdvGeneralM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=5 CharacterBaseStats[eStat_Dodge]=5 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel [AdvGeneralM1_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 [AdvGeneralM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvGeneralM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvGeneralM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=125 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=17.22 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel [AdvGeneralM2_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 [AdvGeneralM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvGeneralM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvGeneralM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=150 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.17 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel [AdvGeneralM3_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 [AdvGeneralM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=24 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvGeneralM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=26 CharacterBaseStats[eStat_Defense]=20 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [CivilianMilitia X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=3 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.17 DirectXpAmount=10 MaxCharactersPerGroup=4 bBlockRankingUp=true [CivilianMilitiaM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.17 DirectXpAmount=10 MaxCharactersPerGroup=4 bBlockRankingUp=true [CivilianMilitiaM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.17 DirectXpAmount=10 MaxCharactersPerGroup=4 bBlockRankingUp=true [VolunteerArmyMilitia X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=3 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.17 DirectXpAmount=10 MaxCharactersPerGroup=4 bBlockRankingUp=true [VolunteerArmyMilitiaM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.17 DirectXpAmount=10 MaxCharactersPerGroup=4 bBlockRankingUp=true [VolunteerArmyMilitiaM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_Hacking]=5 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=0 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.17 DirectXpAmount=10 MaxCharactersPerGroup=4 bBlockRankingUp=true ;Temp support for variable lost HP [TheLostHP2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=2 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=3 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP4 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP4_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP4_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP5 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP5_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP5_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP6 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP6_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP6_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP7 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP7_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP7_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP8 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP8_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP8_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP9 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP9_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP9_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP10 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP10_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP10_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP11 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=11 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP11_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP11_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP12 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHP12_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHP12_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=2 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=3 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP4 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP4_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP4_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP5 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP5_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP5_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP6 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP6_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP6_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP7 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP7_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP7_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP8 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP8_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP8_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP9 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP9_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP9_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP10 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP10_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP10_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP11 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=11 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP11_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP11_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP12 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP12_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP12_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP13 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=13 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP13_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP13_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP14 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP14_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP14_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP15 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP15_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP15_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP16 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP16_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP16_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP17 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP17_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP17_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP18 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP18_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP18_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP19 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP19_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP19_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP20 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP20_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP20_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP21 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP21_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP21_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP22 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=20 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=2 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostDasherHP22_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostDasherHP22_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP4 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP4_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP4_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP5 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP5_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP5_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP6 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP6_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP6_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP7 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=7 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP7_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP7_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP8 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP8_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP8_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP9 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP9_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP9_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP10 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP10_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP10_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP11 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=11 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP11_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP11_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP12 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP12_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP12_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP13 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=13 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP13_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP13_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP14 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP14_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP14_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP15 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=15 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP15_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP15_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP16 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=16 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP16_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP16_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP17 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=17 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP17_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP17_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP18 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP18_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP18_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP19 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=19 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP19_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP19_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP20 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP20_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP20_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP21 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=21 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP21_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP21_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP22 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=22 CharacterBaseStats[eStat_Mobility]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=0 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=5.45 DirectXpAmount=10 MaxCharactersPerGroup=0 SupportedFollowers=TheLostHP2 SupportedFollowers=TheLostHP3 SupportedFollowers=TheLostHP4 SupportedFollowers=TheLostHP5 SupportedFollowers=TheLostHP6 SupportedFollowers=TheLostHP7 SupportedFollowers=TheLostHP8 SupportedFollowers=TheLostHP9 SupportedFollowers=TheLostHP10 SupportedFollowers=TheLostHP11 SupportedFollowers=TheLostHP12 SupportedFollowers=TheLostDasherHP2 SupportedFollowers=TheLostDasherHP3 SupportedFollowers=TheLostDasherHP4 SupportedFollowers=TheLostDasherHP5 SupportedFollowers=TheLostDasherHP6 SupportedFollowers=TheLostDasherHP7 SupportedFollowers=TheLostDasherHP8 SupportedFollowers=TheLostDasherHP9 SupportedFollowers=TheLostDasherHP10 SupportedFollowers=TheLostDasherHP11 SupportedFollowers=TheLostDasherHP12 SupportedFollowers=TheLostDasherHP13 SupportedFollowers=TheLostDasherHP14 SupportedFollowers=TheLostDasherHP15 SupportedFollowers=TheLostDasherHP16 SupportedFollowers=TheLostDasherHP17 SupportedFollowers=TheLostDasherHP18 SupportedFollowers=TheLostDasherHP19 SupportedFollowers=TheLostDasherHP20 SupportedFollowers=TheLostDasherHP21 SupportedFollowers=TheLostDasherHP22 [TheLostHowlerHP22_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_FlankingCritChance]=40 [TheLostHowlerHP22_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=90 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectreM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=13 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=100 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=17.28 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=Andromedon SupportedFollowers=Archon SupportedFollowers=Cyberus SupportedFollowers=Faceless SupportedFollowers=Muton SupportedFollowers=Sectoid SupportedFollowers=Viper strSkirmishImage=img:///UILibrary_XPACK_Common.MPcard_Spectre [SpectreM1_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_HP]=11 [SpectreM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectreM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=16 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectreM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_HP]=20 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=100 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=17.28 DirectXpAmount=10 MaxCharactersPerGroup=4 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=Andromedon SupportedFollowers=Archon SupportedFollowers=Cyberus SupportedFollowers=Faceless SupportedFollowers=Muton SupportedFollowers=Sectoid SupportedFollowers=Viper strSkirmishImage=img:///UILibrary_XPACK_Common.MPcard_Spectre [SpectreM2_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_HP]=16 [SpectreM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=22 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectreM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=25 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [ShadowbindUnit X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=100 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=17.28 DirectXpAmount=10 MaxCharactersPerGroup=4 [ShadowbindUnit_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 [ShadowbindUnit_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ShadowbindUnit_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ShadowbindUnitM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=85 CharacterBaseStats[eStat_PsiOffense]=100 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=100 CharacterBaseStats[eStat_HackDefense]=150 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=17.28 DirectXpAmount=10 MaxCharactersPerGroup=4 [ShadowbindUnitM2_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=12 [ShadowbindUnitM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [ShadowbindUnitM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=16 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPriestM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=60 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=7.18 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=AdvPriestM1 SupportedFollowers=AdvPriestM2 SupportedFollowers=AdvPriestM3 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_XPACK_Common.MPcard_AdvPriest [AdvPriestM1_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 [AdvPriestM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPriestM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPriestM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=70 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=17.22 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=AdvPriestM1 SupportedFollowers=AdvPriestM2 SupportedFollowers=AdvPriestM3 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_XPACK_Common.MPcard_AdvPriest [AdvPriestM2_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=10 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_FlankingCritChance]=33 [AdvPriestM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPriestM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_HP]=13 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPriestM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=10 CharacterBaseStats[eStat_Dodge]=20 CharacterBaseStats[eStat_HP]=16 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=40 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=75 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=29.17 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod SupportedFollowers=AdvPriestM1 SupportedFollowers=AdvPriestM2 SupportedFollowers=AdvPriestM3 HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_XPACK_Common.MPcard_AdvPriest [AdvPriestM3_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_Dodge]=15 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_HP]=13 [AdvPriestM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPriestM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=18 CharacterBaseStats[eStat_Dodge]=25 CharacterBaseStats[eStat_Defense]=15 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPurifierM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=8.53 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_XPACK_Common.MPcard_AdvPurifier [AdvPurifierM1_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=4 [AdvPurifierM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPurifierM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPurifierM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=8.53 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_XPACK_Common.MPcard_AdvPurifier [AdvPurifierM2_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 [AdvPurifierM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPurifierM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_HP]=9 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPurifierM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=2 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=50 XpKillscore=13.64 DirectXpAmount=10 MaxCharactersPerGroup=1 SupportedFollowers=AdvMEC_M1 SupportedFollowers=AdvMEC_M2 SupportedFollowers=AdvShieldBearerM2 SupportedFollowers=AdvShieldBearerM3 SupportedFollowers=AdvStunLancerM1 SupportedFollowers=AdvStunLancerM2 SupportedFollowers=AdvStunLancerM3 SupportedFollowers=AdvTrooperM1 SupportedFollowers=AdvTrooperM2 SupportedFollowers=AdvTrooperM3 SupportedFollowers=AdvPurifierM1 SupportedFollowers=AdvPurifierM2 SupportedFollowers=AdvPurifierM3 SupportedFollowers=Sectopod HackRewards=SKULLFeedback HackRewards=ALittleIntel HackRewards=FacilityLead HackRewards=ALotOfIntel strSkirmishImage=img:///UILibrary_XPACK_Common.MPcard_AdvPurifier [AdvPurifierM3_Diff_0 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=1 CharacterBaseStats[eStat_HP]=10 [AdvPurifierM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [AdvPurifierM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_ArmorMitigation]=3 CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralStunLancerM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=40 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 [SpectralStunLancerM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralStunLancerM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralStunLancerM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=70 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=40 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 [SpectralStunLancerM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralStunLancerM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralStunLancerM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=40 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 [SpectralStunLancerM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralStunLancerM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralStunLancerM4 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=12 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=80 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=40 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 [SpectralStunLancerM4_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralStunLancerM4_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=14 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=15 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralZombieM1 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=4 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=75 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 [SpectralZombieM1_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralZombieM1_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralZombieM2 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=5 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=75 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 [SpectralZombieM2_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralZombieM2_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralZombieM3 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=6 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=75 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 [SpectralZombieM3_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralZombieM3_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralZombieM4 X2CharacterTemplate] CharacterBaseStats[eStat_AlertLevel]=2 CharacterBaseStats[eStat_ArmorChance]=0 CharacterBaseStats[eStat_ArmorMitigation]=0 CharacterBaseStats[eStat_ArmorPiercing]=0 CharacterBaseStats[eStat_CritChance]=0 CharacterBaseStats[eStat_Defense]=0 CharacterBaseStats[eStat_Dodge]=0 CharacterBaseStats[eStat_HP]=8 CharacterBaseStats[eStat_Mobility]=12 CharacterBaseStats[eStat_Offense]=65 CharacterBaseStats[eStat_PsiOffense]=0 CharacterBaseStats[eStat_ReserveActionPoints]=0 CharacterBaseStats[eStat_SightRadius]=27 CharacterBaseStats[eStat_DetectionRadius]=12 CharacterBaseStats[eStat_UtilityItems]=1 CharacterBaseStats[eStat_Will]=50 CharacterBaseStats[eStat_HackDefense]=125 CharacterBaseStats[eStat_FlankingCritChance]=33 CharacterBaseStats[eStat_FlankingAimBonus]=0 CharacterBaseStats[eStat_Strength]=75 XpKillscore=9.35 DirectXpAmount=10 MaxCharactersPerGroup=4 [SpectralZombieM4_Diff_2 X2CharacterTemplate] CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40 [SpectralZombieM4_Diff_3 X2CharacterTemplate] CharacterBaseStats[eStat_HP]=10 CharacterBaseStats[eStat_Offense]=75 CharacterBaseStats[eStat_Mobility]=15 CharacterBaseStats[eStat_CritChance]=10 CharacterBaseStats[eStat_FlankingCritChance]=40