Spaces:
Running
Running
Add 3 files
Browse files- README.md +7 -5
- index.html +451 -19
- prompts.txt +0 -0
README.md
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: kids-coding
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emoji: 🐳
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colorFrom: pink
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colorTo: yellow
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
CHANGED
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@@ -1,19 +1,451 @@
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<!
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<html>
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| 1 |
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<!DOCTYPE html>
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| 2 |
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Kids Coding Adventure</title>
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<script src="https://cdn.tailwindcss.com"></script>
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| 8 |
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
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<style>
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.command-block {
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background-color: #f0f9ff;
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border: 2px dashed #7dd3fc;
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border-radius: 12px;
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padding: 10px;
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margin: 5px;
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cursor: grab;
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}
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.command-block:active {
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cursor: grabbing;
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}
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.workspace {
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min-height: 150px;
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| 23 |
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background-color: #f8fafc;
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border: 3px solid #e2e8f0;
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border-radius: 12px;
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padding: 15px;
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}
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.character {
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transition: all 0.3s ease;
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}
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.success-animation {
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| 32 |
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animation: celebrate 1s ease infinite;
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}
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@keyframes celebrate {
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0%, 100% { transform: translateY(0); }
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50% { transform: translateY(-20px); }
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}
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.path-cell {
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width: 60px;
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height: 60px;
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border: 1px solid #cbd5e1;
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display: flex;
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align-items: center;
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justify-content: center;
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}
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.obstacle {
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background-color: #fca5a5;
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}
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.treasure {
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background-color: #fcd34d;
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}
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.highlight {
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box-shadow: 0 0 0 3px #86efac;
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}
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</style>
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</head>
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<body class="bg-blue-50 min-h-screen">
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<div class="container mx-auto px-4 py-8">
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<div class="text-center mb-8">
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<h1 class="text-4xl font-bold text-blue-800 mb-2">🐱 Cat Coding Adventure 🐱</h1>
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<p class="text-blue-600 max-w-2xl mx-auto">
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Help the cat reach the fish by dragging coding blocks to create a path!
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</p>
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</div>
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<div class="flex flex-col lg:flex-row gap-8">
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<!-- Game Board -->
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| 68 |
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<div class="lg:w-1/2 bg-white rounded-xl shadow-md p-6">
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<div class="mb-6">
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<div class="grid grid-cols-5 gap-0 border-2 border-slate-200 rounded-lg overflow-hidden">
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| 71 |
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<!-- Row 1 -->
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| 72 |
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<div class="path-cell" id="cell-0-0"><div id="character" class="character text-4xl">🐱</div></div>
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| 73 |
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<div class="path-cell" id="cell-0-1"></div>
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| 74 |
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<div class="path-cell obstacle" id="cell-0-2"><div class="text-2xl">🌵</div></div>
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| 75 |
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<div class="path-cell" id="cell-0-3"></div>
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| 76 |
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<div class="path-cell" id="cell-0-4"></div>
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| 77 |
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<!-- Row 2 -->
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| 79 |
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<div class="path-cell" id="cell-1-0"></div>
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| 80 |
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<div class="path-cell obstacle" id="cell-1-1"><div class="text-2xl">🌵</div></div>
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| 81 |
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<div class="path-cell" id="cell-1-2"></div>
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| 82 |
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<div class="path-cell obstacle" id="cell-1-3"><div class="text-2xl">🌵</div></div>
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| 83 |
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<div class="path-cell" id="cell-1-4"></div>
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| 84 |
+
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| 85 |
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<!-- Row 3 -->
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| 86 |
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<div class="path-cell" id="cell-2-0"></div>
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| 87 |
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<div class="path-cell" id="cell-2-1"></div>
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| 88 |
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<div class="path-cell" id="cell-2-2"></div>
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| 89 |
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<div class="path-cell" id="cell-2-3"></div>
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| 90 |
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<div class="path-cell" id="cell-2-4"></div>
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| 91 |
+
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| 92 |
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<!-- Row 4 -->
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| 93 |
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<div class="path-cell" id="cell-3-0"></div>
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| 94 |
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<div class="path-cell obstacle" id="cell-3-1"><div class="text-2xl">🌵</div></div>
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| 95 |
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<div class="path-cell" id="cell-3-2"></div>
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| 96 |
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<div class="path-cell" id="cell-3-3"></div>
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| 97 |
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<div class="path-cell" id="cell-3-4"></div>
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| 98 |
+
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| 99 |
+
<!-- Row 5 -->
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| 100 |
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<div class="path-cell" id="cell-4-0"></div>
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| 101 |
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<div class="path-cell" id="cell-4-1"></div>
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| 102 |
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<div class="path-cell" id="cell-4-2"></div>
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| 103 |
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<div class="path-cell obstacle" id="cell-4-3"><div class="text-2xl">🌵</div></div>
|
| 104 |
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<div class="path-cell treasure" id="cell-4-4"><div class="text-4xl">🐟</div></div>
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| 105 |
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</div>
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| 106 |
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</div>
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| 107 |
+
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| 108 |
+
<div id="game-message" class="p-4 bg-blue-100 text-blue-800 rounded-lg mb-4">
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| 109 |
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<i class="fas fa-info-circle mr-2"></i>
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| 110 |
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<span>Drag coding blocks to the workspace to help the cat reach the fish!</span>
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| 111 |
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</div>
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| 112 |
+
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| 113 |
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<div class="flex justify-center gap-4">
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| 114 |
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<button id="run-btn" class="px-6 py-3 bg-green-500 text-white rounded-lg hover:bg-green-600">
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| 115 |
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<i class="fas fa-play mr-2"></i>Run Code
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| 116 |
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</button>
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| 117 |
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<button id="reset-btn" class="px-6 py-3 bg-blue-500 text-white rounded-lg hover:bg-blue-600">
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| 118 |
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<i class="fas fa-redo mr-2"></i>Reset
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| 119 |
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</button>
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| 120 |
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</div>
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| 121 |
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</div>
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| 122 |
+
|
| 123 |
+
<!-- Coding Area -->
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| 124 |
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<div class="lg:w-1/2 bg-white rounded-xl shadow-md p-6">
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| 125 |
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<h2 class="text-xl font-bold text-blue-800 mb-4">Coding Blocks</h2>
|
| 126 |
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|
| 127 |
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<div class="mb-6">
|
| 128 |
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<h3 class="text-lg font-medium text-blue-700 mb-2">Movement</h3>
|
| 129 |
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<div class="grid grid-cols-2 gap-3">
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| 130 |
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<div class="command-block" draggable="true" data-command="moveUp">
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| 131 |
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<div class="flex items-center justify-center p-2">
|
| 132 |
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<i class="fas fa-arrow-up text-blue-500 mr-2"></i>
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| 133 |
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<span class="font-medium">Move Up</span>
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| 134 |
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</div>
|
| 135 |
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</div>
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| 136 |
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<div class="command-block" draggable="true" data-command="moveDown">
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| 137 |
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<div class="flex items-center justify-center p-2">
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| 138 |
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<i class="fas fa-arrow-down text-blue-500 mr-2"></i>
|
| 139 |
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<span class="font-medium">Move Down</span>
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| 140 |
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</div>
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| 141 |
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</div>
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| 142 |
+
<div class="command-block" draggable="true" data-command="moveLeft">
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| 143 |
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<div class="flex items-center justify-center p-2">
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| 144 |
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<i class="fas fa-arrow-left text-blue-500 mr-2"></i>
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| 145 |
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<span class="font-medium">Move Left</span>
|
| 146 |
+
</div>
|
| 147 |
+
</div>
|
| 148 |
+
<div class="command-block" draggable="true" data-command="moveRight">
|
| 149 |
+
<div class="flex items-center justify-center p-2">
|
| 150 |
+
<i class="fas fa-arrow-right text-blue-500 mr-2"></i>
|
| 151 |
+
<span class="font-medium">Move Right</span>
|
| 152 |
+
</div>
|
| 153 |
+
</div>
|
| 154 |
+
</div>
|
| 155 |
+
</div>
|
| 156 |
+
|
| 157 |
+
<div class="mb-6">
|
| 158 |
+
<h3 class="text-lg font-medium text-blue-700 mb-2">Loops</h3>
|
| 159 |
+
<div class="grid grid-cols-2 gap-3">
|
| 160 |
+
<div class="command-block" draggable="true" data-command="repeat2">
|
| 161 |
+
<div class="flex items-center justify-center p-2">
|
| 162 |
+
<i class="fas fa-redo text-purple-500 mr-2"></i>
|
| 163 |
+
<span class="font-medium">Repeat 2 Times</span>
|
| 164 |
+
</div>
|
| 165 |
+
</div>
|
| 166 |
+
<div class="command-block" draggable="true" data-command="repeat3">
|
| 167 |
+
<div class="flex items-center justify-center p-2">
|
| 168 |
+
<i class="fas fa-redo text-purple-500 mr-2"></i>
|
| 169 |
+
<span class="font-medium">Repeat 3 Times</span>
|
| 170 |
+
</div>
|
| 171 |
+
</div>
|
| 172 |
+
</div>
|
| 173 |
+
</div>
|
| 174 |
+
|
| 175 |
+
<h3 class="text-lg font-medium text-blue-700 mb-2">Your Code</h3>
|
| 176 |
+
<div id="workspace" class="workspace mb-6">
|
| 177 |
+
<!-- Dropped commands will appear here -->
|
| 178 |
+
</div>
|
| 179 |
+
</div>
|
| 180 |
+
</div>
|
| 181 |
+
|
| 182 |
+
<!-- Success Modal -->
|
| 183 |
+
<div id="success-modal" class="fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center hidden">
|
| 184 |
+
<div class="bg-white rounded-xl p-8 max-w-md w-full text-center">
|
| 185 |
+
<div class="text-yellow-500 text-6xl mb-4">
|
| 186 |
+
<i class="fas fa-star success-animation"></i>
|
| 187 |
+
</div>
|
| 188 |
+
<h2 class="text-3xl font-bold text-blue-800 mb-2">Great Job!</h2>
|
| 189 |
+
<p class="text-blue-600 mb-6">You helped the cat reach the fish!</p>
|
| 190 |
+
<button id="play-again-btn" class="px-6 py-3 bg-blue-500 text-white rounded-lg hover:bg-blue-600">
|
| 191 |
+
Play Again
|
| 192 |
+
</button>
|
| 193 |
+
</div>
|
| 194 |
+
</div>
|
| 195 |
+
</div>
|
| 196 |
+
|
| 197 |
+
<script>
|
| 198 |
+
document.addEventListener('DOMContentLoaded', function() {
|
| 199 |
+
// Game state
|
| 200 |
+
const gameState = {
|
| 201 |
+
characterPosition: { row: 0, col: 0 },
|
| 202 |
+
commands: [],
|
| 203 |
+
isRunning: false
|
| 204 |
+
};
|
| 205 |
+
|
| 206 |
+
// DOM elements
|
| 207 |
+
const character = document.getElementById('character');
|
| 208 |
+
const workspace = document.getElementById('workspace');
|
| 209 |
+
const runBtn = document.getElementById('run-btn');
|
| 210 |
+
const resetBtn = document.getElementById('reset-btn');
|
| 211 |
+
const gameMessage = document.getElementById('game-message');
|
| 212 |
+
const successModal = document.getElementById('success-modal');
|
| 213 |
+
const playAgainBtn = document.getElementById('play-again-btn');
|
| 214 |
+
const commandBlocks = document.querySelectorAll('.command-block');
|
| 215 |
+
const cells = document.querySelectorAll('.path-cell');
|
| 216 |
+
|
| 217 |
+
// Initialize drag and drop for command blocks
|
| 218 |
+
commandBlocks.forEach(block => {
|
| 219 |
+
block.addEventListener('dragstart', function(e) {
|
| 220 |
+
e.dataTransfer.setData('text/plain', this.dataset.command);
|
| 221 |
+
});
|
| 222 |
+
});
|
| 223 |
+
|
| 224 |
+
// Set up drop zone
|
| 225 |
+
workspace.addEventListener('dragover', function(e) {
|
| 226 |
+
e.preventDefault();
|
| 227 |
+
this.classList.add('highlight');
|
| 228 |
+
});
|
| 229 |
+
|
| 230 |
+
workspace.addEventListener('dragleave', function() {
|
| 231 |
+
this.classList.remove('highlight');
|
| 232 |
+
});
|
| 233 |
+
|
| 234 |
+
workspace.addEventListener('drop', function(e) {
|
| 235 |
+
e.preventDefault();
|
| 236 |
+
this.classList.remove('highlight');
|
| 237 |
+
|
| 238 |
+
const command = e.dataTransfer.getData('text/plain');
|
| 239 |
+
addCommandToWorkspace(command);
|
| 240 |
+
});
|
| 241 |
+
|
| 242 |
+
// Add command to workspace
|
| 243 |
+
function addCommandToWorkspace(command) {
|
| 244 |
+
const commandElement = document.createElement('div');
|
| 245 |
+
commandElement.className = 'command-block bg-white mb-2';
|
| 246 |
+
commandElement.dataset.command = command;
|
| 247 |
+
|
| 248 |
+
let content = '';
|
| 249 |
+
switch(command) {
|
| 250 |
+
case 'moveUp':
|
| 251 |
+
content = '<i class="fas fa-arrow-up text-blue-500 mr-2"></i><span>Move Up</span>';
|
| 252 |
+
break;
|
| 253 |
+
case 'moveDown':
|
| 254 |
+
content = '<i class="fas fa-arrow-down text-blue-500 mr-2"></i><span>Move Down</span>';
|
| 255 |
+
break;
|
| 256 |
+
case 'moveLeft':
|
| 257 |
+
content = '<i class="fas fa-arrow-left text-blue-500 mr-2"></i><span>Move Left</span>';
|
| 258 |
+
break;
|
| 259 |
+
case 'moveRight':
|
| 260 |
+
content = '<i class="fas fa-arrow-right text-blue-500 mr-2"></i><span>Move Right</span>';
|
| 261 |
+
break;
|
| 262 |
+
case 'repeat2':
|
| 263 |
+
content = '<i class="fas fa-redo text-purple-500 mr-2"></i><span>Repeat 2 Times</span>';
|
| 264 |
+
break;
|
| 265 |
+
case 'repeat3':
|
| 266 |
+
content = '<i class="fas fa-redo text-purple-500 mr-2"></i><span>Repeat 3 Times</span>';
|
| 267 |
+
break;
|
| 268 |
+
}
|
| 269 |
+
|
| 270 |
+
commandElement.innerHTML = content;
|
| 271 |
+
workspace.appendChild(commandElement);
|
| 272 |
+
|
| 273 |
+
// Store the command
|
| 274 |
+
gameState.commands.push(command);
|
| 275 |
+
}
|
| 276 |
+
|
| 277 |
+
// Run the code
|
| 278 |
+
runBtn.addEventListener('click', async function() {
|
| 279 |
+
if (gameState.isRunning) return;
|
| 280 |
+
|
| 281 |
+
if (gameState.commands.length === 0) {
|
| 282 |
+
showMessage("Add some commands first to help the cat move!");
|
| 283 |
+
return;
|
| 284 |
+
}
|
| 285 |
+
|
| 286 |
+
gameState.isRunning = true;
|
| 287 |
+
runBtn.disabled = true;
|
| 288 |
+
|
| 289 |
+
// Reset character position
|
| 290 |
+
gameState.characterPosition = { row: 0, col: 0 };
|
| 291 |
+
updateCharacterPosition();
|
| 292 |
+
|
| 293 |
+
// Execute commands
|
| 294 |
+
let i = 0;
|
| 295 |
+
while (i < gameState.commands.length) {
|
| 296 |
+
const command = gameState.commands[i];
|
| 297 |
+
|
| 298 |
+
if (command.startsWith('repeat')) {
|
| 299 |
+
const repeatCount = parseInt(command.replace('repeat', ''));
|
| 300 |
+
const startIndex = i + 1;
|
| 301 |
+
const endIndex = findMatchingEnd(i);
|
| 302 |
+
|
| 303 |
+
if (endIndex === -1) {
|
| 304 |
+
showMessage("Oops! There's a problem with the repeat block.");
|
| 305 |
+
break;
|
| 306 |
+
}
|
| 307 |
+
|
| 308 |
+
// Execute the repeated commands
|
| 309 |
+
for (let r = 0; r < repeatCount; r++) {
|
| 310 |
+
for (let j = startIndex; j < endIndex; j++) {
|
| 311 |
+
await executeCommand(gameState.commands[j]);
|
| 312 |
+
}
|
| 313 |
+
}
|
| 314 |
+
|
| 315 |
+
i = endIndex;
|
| 316 |
+
} else {
|
| 317 |
+
await executeCommand(command);
|
| 318 |
+
i++;
|
| 319 |
+
}
|
| 320 |
+
|
| 321 |
+
// Check if we reached the treasure
|
| 322 |
+
if (gameState.characterPosition.row === 4 && gameState.characterPosition.col === 4) {
|
| 323 |
+
showSuccess();
|
| 324 |
+
break;
|
| 325 |
+
}
|
| 326 |
+
}
|
| 327 |
+
|
| 328 |
+
gameState.isRunning = false;
|
| 329 |
+
runBtn.disabled = false;
|
| 330 |
+
});
|
| 331 |
+
|
| 332 |
+
// Find the end of a repeat block
|
| 333 |
+
function findMatchingEnd(startIndex) {
|
| 334 |
+
let depth = 1;
|
| 335 |
+
for (let i = startIndex + 1; i < gameState.commands.length; i++) {
|
| 336 |
+
if (gameState.commands[i].startsWith('repeat')) {
|
| 337 |
+
depth++;
|
| 338 |
+
} else if (gameState.commands[i] === 'end') {
|
| 339 |
+
depth--;
|
| 340 |
+
if (depth === 0) {
|
| 341 |
+
return i;
|
| 342 |
+
}
|
| 343 |
+
}
|
| 344 |
+
}
|
| 345 |
+
return -1;
|
| 346 |
+
}
|
| 347 |
+
|
| 348 |
+
// Execute a single command
|
| 349 |
+
async function executeCommand(command) {
|
| 350 |
+
return new Promise(resolve => {
|
| 351 |
+
setTimeout(() => {
|
| 352 |
+
let newRow = gameState.characterPosition.row;
|
| 353 |
+
let newCol = gameState.characterPosition.col;
|
| 354 |
+
|
| 355 |
+
switch(command) {
|
| 356 |
+
case 'moveUp':
|
| 357 |
+
newRow = Math.max(0, gameState.characterPosition.row - 1);
|
| 358 |
+
break;
|
| 359 |
+
case 'moveDown':
|
| 360 |
+
newRow = Math.min(4, gameState.characterPosition.row + 1);
|
| 361 |
+
break;
|
| 362 |
+
case 'moveLeft':
|
| 363 |
+
newCol = Math.max(0, gameState.characterPosition.col - 1);
|
| 364 |
+
break;
|
| 365 |
+
case 'moveRight':
|
| 366 |
+
newCol = Math.min(4, gameState.characterPosition.col + 1);
|
| 367 |
+
break;
|
| 368 |
+
}
|
| 369 |
+
|
| 370 |
+
// Check for obstacles
|
| 371 |
+
const cellId = `cell-${newRow}-${newCol}`;
|
| 372 |
+
const cell = document.getElementById(cellId);
|
| 373 |
+
|
| 374 |
+
if (cell.classList.contains('obstacle')) {
|
| 375 |
+
showMessage("Oh no! The cat hit a cactus. Try a different path.");
|
| 376 |
+
} else {
|
| 377 |
+
gameState.characterPosition.row = newRow;
|
| 378 |
+
gameState.characterPosition.col = newCol;
|
| 379 |
+
updateCharacterPosition();
|
| 380 |
+
}
|
| 381 |
+
|
| 382 |
+
resolve();
|
| 383 |
+
}, 500);
|
| 384 |
+
});
|
| 385 |
+
}
|
| 386 |
+
|
| 387 |
+
// Update character position on the grid
|
| 388 |
+
function updateCharacterPosition() {
|
| 389 |
+
const cellId = `cell-${gameState.characterPosition.row}-${gameState.characterPosition.col}`;
|
| 390 |
+
const cell = document.getElementById(cellId);
|
| 391 |
+
|
| 392 |
+
// Remove character from all cells
|
| 393 |
+
cells.forEach(c => {
|
| 394 |
+
if (c.querySelector('.character')) {
|
| 395 |
+
c.removeChild(c.querySelector('.character'));
|
| 396 |
+
}
|
| 397 |
+
});
|
| 398 |
+
|
| 399 |
+
// Add character to new cell
|
| 400 |
+
cell.appendChild(character);
|
| 401 |
+
}
|
| 402 |
+
|
| 403 |
+
// Show success message
|
| 404 |
+
function showSuccess() {
|
| 405 |
+
character.classList.add('success-animation');
|
| 406 |
+
successModal.classList.remove('hidden');
|
| 407 |
+
}
|
| 408 |
+
|
| 409 |
+
// Show message
|
| 410 |
+
function showMessage(text) {
|
| 411 |
+
gameMessage.querySelector('span').textContent = text;
|
| 412 |
+
gameMessage.classList.remove('hidden');
|
| 413 |
+
|
| 414 |
+
// Hide after 5 seconds
|
| 415 |
+
setTimeout(() => {
|
| 416 |
+
gameMessage.classList.add('hidden');
|
| 417 |
+
}, 5000);
|
| 418 |
+
}
|
| 419 |
+
|
| 420 |
+
// Reset the game
|
| 421 |
+
function resetGame() {
|
| 422 |
+
gameState.commands = [];
|
| 423 |
+
gameState.characterPosition = { row: 0, col: 0 };
|
| 424 |
+
gameState.isRunning = false;
|
| 425 |
+
|
| 426 |
+
// Clear workspace
|
| 427 |
+
workspace.innerHTML = '';
|
| 428 |
+
|
| 429 |
+
// Reset character position
|
| 430 |
+
updateCharacterPosition();
|
| 431 |
+
|
| 432 |
+
// Enable run button
|
| 433 |
+
runBtn.disabled = false;
|
| 434 |
+
|
| 435 |
+
// Hide success modal
|
| 436 |
+
successModal.classList.add('hidden');
|
| 437 |
+
character.classList.remove('success-animation');
|
| 438 |
+
|
| 439 |
+
showMessage("Drag coding blocks to the workspace to help the cat reach the fish!");
|
| 440 |
+
}
|
| 441 |
+
|
| 442 |
+
// Event listeners
|
| 443 |
+
resetBtn.addEventListener('click', resetGame);
|
| 444 |
+
playAgainBtn.addEventListener('click', resetGame);
|
| 445 |
+
|
| 446 |
+
// Initialize the game
|
| 447 |
+
resetGame();
|
| 448 |
+
});
|
| 449 |
+
</script>
|
| 450 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=Chicken117/kids-coding" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 451 |
+
</html>
|
prompts.txt
ADDED
|
File without changes
|