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Delete enemy.js
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enemy.js
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class Enemy {
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constructor(x, y) {
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this.x = x;
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this.y = y;
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this.size = 30;
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this.speed = 1;
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}
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update() {
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this.move();
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this.draw();
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}
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move() {
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this.y += this.speed;
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}
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draw() {
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ctx.beginPath();
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ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
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ctx.fillStyle = 'red';
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ctx.fill();
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}
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}
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