Upload index.html
Browse files- index.html +1565 -18
index.html
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| 19 |
</html>
|
|
|
|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>Download Gravity Field</title>
|
| 7 |
+
<link rel="preconnect" href="https://fonts.googleapis.com">
|
| 8 |
+
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
|
| 9 |
+
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;500&display=swap" rel="stylesheet">
|
| 10 |
+
<style>
|
| 11 |
+
* { margin: 0; padding: 0; box-sizing: border-box; }
|
| 12 |
+
html, body { width: 100%; height: 100%; overflow: hidden; background: #F6F4EF; }
|
| 13 |
+
canvas { display: block; }
|
| 14 |
+
#tooltip {
|
| 15 |
+
position: absolute;
|
| 16 |
+
pointer-events: none;
|
| 17 |
+
font: 14px/1.4 'SF Mono', 'Menlo', 'Consolas', monospace;
|
| 18 |
+
color: #161513;
|
| 19 |
+
text-align: center;
|
| 20 |
+
white-space: nowrap;
|
| 21 |
+
opacity: 0;
|
| 22 |
+
transition: opacity 0.2s;
|
| 23 |
+
}
|
| 24 |
+
#tooltip.visible {
|
| 25 |
+
opacity: 1;
|
| 26 |
+
pointer-events: auto;
|
| 27 |
+
}
|
| 28 |
+
#tooltip a {
|
| 29 |
+
color: #161513;
|
| 30 |
+
text-decoration: none;
|
| 31 |
+
}
|
| 32 |
+
</style>
|
| 33 |
+
</head>
|
| 34 |
+
<body>
|
| 35 |
+
<canvas id="c"></canvas>
|
| 36 |
+
<div id="tooltip"></div>
|
| 37 |
+
<script>
|
| 38 |
+
(async function () {
|
| 39 |
+
|
| 40 |
+
// ββ Constants ββββββββββββββββββββββββββββββββββββββββββββββ
|
| 41 |
+
const PARTICLE_COUNT = 4000;
|
| 42 |
+
const G = 1.5;
|
| 43 |
+
const BASE_ANGULAR = 0.02;
|
| 44 |
+
const COLOR = '#161513';
|
| 45 |
+
const BG = '#F6F4EF';
|
| 46 |
+
const CORE_RADIUS = 5;
|
| 47 |
+
const PARTICLE_SIZE = 1.2;
|
| 48 |
+
const MAX_OMEGA = 0.02; // max angular velocity in orbit (rad/frame)
|
| 49 |
+
const MAX_OMEGA_ABSORB = 0.04; // max angular velocity during absorption spiral
|
| 50 |
+
const TARGET_CAPTURE_OMEGA = 0.015; // desired angular velocity at capture
|
| 51 |
+
|
| 52 |
+
// Phase 0: Free Fall
|
| 53 |
+
const DRAG = 0.9998;
|
| 54 |
+
const SPEED_CAP = 6;
|
| 55 |
+
const NEAR_BOOST_RADIUS = 300;
|
| 56 |
+
const NEAR_BOOST_FACTOR = 1.2;
|
| 57 |
+
|
| 58 |
+
// Phase 1: Outer Orbit
|
| 59 |
+
const SPIRAL_FRICTION = 0.0002;
|
| 60 |
+
const SPIRAL_FRICTION_VAR = 0.0001;
|
| 61 |
+
const OUTER_ORBIT_DURATION_BASE = 200;
|
| 62 |
+
const OUTER_ORBIT_DURATION_MASS = 400;
|
| 63 |
+
|
| 64 |
+
// Phase 3: Fade at Ring
|
| 65 |
+
const CONSUMPTION_SIZE_RATE = 0.03;
|
| 66 |
+
|
| 67 |
+
// Phase 4: Absorption Spiral (inward to core)
|
| 68 |
+
const ABSORB_CHANCE_BASE = 0.04;
|
| 69 |
+
const ABSORB_CHANCE_MASS = 0.06;
|
| 70 |
+
const ABSORB_RADIAL_DRAIN = 0.01; // angular momentum drain per frame (fraction of L)
|
| 71 |
+
const ABSORB_INWARD_FORCE = 0.03; // extra inward radial pull per frame
|
| 72 |
+
const ABSORB_MIN_RADIUS = 8;
|
| 73 |
+
|
| 74 |
+
// Capture blending (Phase 0 β Phase 1 smooth transition)
|
| 75 |
+
const CAPTURE_BLEND_FRAMES = 30; // frames to blend cartesian β polar
|
| 76 |
+
|
| 77 |
+
// Physics effects
|
| 78 |
+
const PRECESSION_RATE = 0.003;
|
| 79 |
+
const SLINGSHOT_BOOST = 1.15;
|
| 80 |
+
const SUBSTEP_SPEED_THRESHOLD = 3;
|
| 81 |
+
|
| 82 |
+
// Pre-simulation
|
| 83 |
+
const PRE_SIM_FRAMES = 300;
|
| 84 |
+
|
| 85 |
+
// Layout
|
| 86 |
+
const SEPARATION_PAD = 60;
|
| 87 |
+
const EDGE_MARGIN = 30;
|
| 88 |
+
|
| 89 |
+
// Elastic pull (iOS-style spring)
|
| 90 |
+
const ELASTIC_ZONE_MULT = 1.8; // elastic zone = captureRadius Γ this
|
| 91 |
+
const ELASTIC_STIFFNESS = 0.06; // spring stiffness (0.05-0.12 = iOS feel)
|
| 92 |
+
const ELASTIC_DAMPING = 0.79; // velocity damping (lower = bouncier)
|
| 93 |
+
const ELASTIC_MAX_DISP = 30; // max px displacement from rest
|
| 94 |
+
const ELASTIC_PULL_STRENGTH = 0.35; // how strongly cursor pulls (0-1)
|
| 95 |
+
const ELASTIC_FALLOFF_POW = 2; // distance falloff exponent
|
| 96 |
+
const ELASTIC_SECONDARY = 0.3; // secondary pull for non-closest models
|
| 97 |
+
|
| 98 |
+
// ββ Canvas βββββββββββββββββββββββββββββββββββββββββββββββββ
|
| 99 |
+
const canvas = document.getElementById('c');
|
| 100 |
+
const ctx = canvas.getContext('2d');
|
| 101 |
+
|
| 102 |
+
function resize() {
|
| 103 |
+
canvas.width = window.innerWidth;
|
| 104 |
+
canvas.height = window.innerHeight;
|
| 105 |
+
}
|
| 106 |
+
window.addEventListener('resize', resize);
|
| 107 |
+
resize();
|
| 108 |
+
|
| 109 |
+
// ββ Data Source (trending models, sorted by downloads) βββββ
|
| 110 |
+
const FALLBACK = [
|
| 111 |
+
{ id: 'hexgrad/Kokoro-82M', downloads: 8427252, task: 'text-to-speech' },
|
| 112 |
+
{ id: 'openai/gpt-oss-20b', downloads: 5541163, task: 'text-generation' },
|
| 113 |
+
{ id: 'openai/gpt-oss-120b', downloads: 3477982, task: 'text-generation' },
|
| 114 |
+
{ id: 'Lightricks/LTX-2', downloads: 2021784, task: 'image-to-video' },
|
| 115 |
+
{ id: 'zai-org/GLM-4.7-Flash', downloads: 1751035, task: 'text-generation' },
|
| 116 |
+
{ id: 'zai-org/GLM-OCR', downloads: 1240960, task: 'image-to-text' },
|
| 117 |
+
{ id: 'moonshotai/Kimi-K2.5', downloads: 1006690, task: 'image-text-to-text' },
|
| 118 |
+
{ id: 'Qwen/Qwen3-TTS-12Hz-1.7B-CustomVoice', downloads: 877971, task: 'text-to-speech' },
|
| 119 |
+
{ id: 'nvidia/personaplex-7b-v1', downloads: 509647, task: 'audio-to-audio' },
|
| 120 |
+
{ id: 'unsloth/GLM-4.7-Flash-GGUF', downloads: 395137, task: 'text-generation' }
|
| 121 |
+
];
|
| 122 |
+
|
| 123 |
+
let models;
|
| 124 |
+
try {
|
| 125 |
+
// Fetch trending models, then pick the top 10 by downloads
|
| 126 |
+
const res = await fetch('https://huggingface.co/api/models?sort=trendingScore&limit=50');
|
| 127 |
+
if (!res.ok) throw new Error(res.status);
|
| 128 |
+
const data = await res.json();
|
| 129 |
+
const all = data.map(m => {
|
| 130 |
+
const fullId = m.modelId || m.id;
|
| 131 |
+
const author = fullId.includes('/') ? fullId.split('/')[0] : '';
|
| 132 |
+
return {
|
| 133 |
+
id: fullId,
|
| 134 |
+
downloads: m.downloads || 1,
|
| 135 |
+
task: m.pipeline_tag || 'unknown',
|
| 136 |
+
author: author,
|
| 137 |
+
avatarUrl: ''
|
| 138 |
+
};
|
| 139 |
+
});
|
| 140 |
+
// Sort by downloads descending and take top 10
|
| 141 |
+
all.sort((a, b) => b.downloads - a.downloads);
|
| 142 |
+
models = all.slice(0, 10);
|
| 143 |
+
} catch (e) {
|
| 144 |
+
models = FALLBACK.map(m => {
|
| 145 |
+
const author = m.id.includes('/') ? m.id.split('/')[0] : '';
|
| 146 |
+
return { ...m, author: author, avatarUrl: '' };
|
| 147 |
+
});
|
| 148 |
+
}
|
| 149 |
+
|
| 150 |
+
// Fetch author avatars in parallel (non-blocking)
|
| 151 |
+
const uniqueAuthors = [...new Set(models.map(m => m.author).filter(Boolean))];
|
| 152 |
+
const avatarMap = {};
|
| 153 |
+
await Promise.all(uniqueAuthors.map(async (author) => {
|
| 154 |
+
try {
|
| 155 |
+
const r = await fetch('https://huggingface.co/api/organizations/' + author + '/avatar');
|
| 156 |
+
if (r.ok) {
|
| 157 |
+
const json = await r.json();
|
| 158 |
+
if (json.avatarUrl) avatarMap[author] = json.avatarUrl;
|
| 159 |
+
}
|
| 160 |
+
} catch (_) {}
|
| 161 |
+
}));
|
| 162 |
+
for (const m of models) {
|
| 163 |
+
if (avatarMap[m.author]) m.avatarUrl = avatarMap[m.author];
|
| 164 |
+
}
|
| 165 |
+
|
| 166 |
+
// ββ Mass Mapping βββββββββββββββββββββββββββββββββββββββββββ
|
| 167 |
+
const D = models.map(m => m.downloads);
|
| 168 |
+
const D1 = D[0];
|
| 169 |
+
const D2 = D[1];
|
| 170 |
+
const dominanceRatio = D1 / D2;
|
| 171 |
+
|
| 172 |
+
const massBase = D.map(d => Math.log(d));
|
| 173 |
+
const exponent = dominanceRatio >= 1.25 ? 1.15 : 0.95;
|
| 174 |
+
const massArr = massBase.map(mb => Math.pow(mb, exponent));
|
| 175 |
+
|
| 176 |
+
const massMin = Math.min(...massArr);
|
| 177 |
+
const massMax = Math.max(...massArr);
|
| 178 |
+
const massRange = massMax - massMin || 1;
|
| 179 |
+
const massNorm = massArr.map(m => (m - massMin) / massRange);
|
| 180 |
+
|
| 181 |
+
// ββ Per-Model Derived Values βββββββββββββββββββββββββββββββ
|
| 182 |
+
const MODEL_COUNT = models.length;
|
| 183 |
+
const modelOrbitBase = new Float64Array(MODEL_COUNT);
|
| 184 |
+
const modelCaptureRadius = new Float64Array(MODEL_COUNT);
|
| 185 |
+
for (let i = 0; i < MODEL_COUNT; i++) {
|
| 186 |
+
modelOrbitBase[i] = 30 + 180 * massNorm[i];
|
| 187 |
+
modelCaptureRadius[i] = modelOrbitBase[i] * 1.2;
|
| 188 |
+
}
|
| 189 |
+
|
| 190 |
+
// Spawn weighting β dynamic rebalancing
|
| 191 |
+
const totalMassNorm = massNorm.reduce((a, b) => a + b, 0);
|
| 192 |
+
const modelOrbitCount = new Float64Array(MODEL_COUNT);
|
| 193 |
+
const modelTargetPop = new Float64Array(MODEL_COUNT);
|
| 194 |
+
const spawnWeight = new Float64Array(MODEL_COUNT);
|
| 195 |
+
let totalSpawnWeight = totalMassNorm;
|
| 196 |
+
let rebalanceTimer = 0;
|
| 197 |
+
|
| 198 |
+
const TARGET_ORBIT_FRACTION = 0.7;
|
| 199 |
+
const totalTarget = PARTICLE_COUNT * TARGET_ORBIT_FRACTION;
|
| 200 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 201 |
+
modelTargetPop[j] = totalTarget * (massNorm[j] / totalMassNorm);
|
| 202 |
+
spawnWeight[j] = massNorm[j];
|
| 203 |
+
}
|
| 204 |
+
|
| 205 |
+
// ββ Layout: Download-Weighted Central Placement βββββββββββββ
|
| 206 |
+
function computePositions() {
|
| 207 |
+
const cx = canvas.width / 2;
|
| 208 |
+
const cy = canvas.height / 2;
|
| 209 |
+
const maxR = Math.min(cx, cy) * 0.72;
|
| 210 |
+
const positions = [];
|
| 211 |
+
|
| 212 |
+
// Golden angle for even angular spread
|
| 213 |
+
const goldenAngle = Math.PI * (3 - Math.sqrt(5)); // ~137.5Β°
|
| 214 |
+
|
| 215 |
+
for (let i = 0; i < MODEL_COUNT; i++) {
|
| 216 |
+
// massNorm[i] ranges 0..1 β higher = more downloads
|
| 217 |
+
// Radius: heaviest near center, lightest near edge
|
| 218 |
+
// Use sqrt to spread inner models out (avoid central clumping)
|
| 219 |
+
const radialT = 1 - massNorm[i]; // 0 for heaviest, 1 for lightest
|
| 220 |
+
const r = maxR * (0.05 + 0.95 * Math.sqrt(radialT));
|
| 221 |
+
// Golden angle spiral for angular spread
|
| 222 |
+
const angle = goldenAngle * i;
|
| 223 |
+
|
| 224 |
+
positions.push({
|
| 225 |
+
x: cx + r * Math.cos(angle),
|
| 226 |
+
y: cy + r * Math.sin(angle)
|
| 227 |
+
});
|
| 228 |
+
}
|
| 229 |
+
|
| 230 |
+
// Iterative separation pass β prevent overlapping capture zones
|
| 231 |
+
for (let iter = 0; iter < 200; iter++) {
|
| 232 |
+
let moved = false;
|
| 233 |
+
for (let a = 0; a < MODEL_COUNT; a++) {
|
| 234 |
+
for (let b = a + 1; b < MODEL_COUNT; b++) {
|
| 235 |
+
const dx = positions[b].x - positions[a].x;
|
| 236 |
+
const dy = positions[b].y - positions[a].y;
|
| 237 |
+
const dist = Math.sqrt(dx * dx + dy * dy) || 1;
|
| 238 |
+
const minDist = modelCaptureRadius[a] + modelCaptureRadius[b] + SEPARATION_PAD;
|
| 239 |
+
if (dist < minDist) {
|
| 240 |
+
const overlap = (minDist - dist) / 2;
|
| 241 |
+
const nx = dx / dist;
|
| 242 |
+
const ny = dy / dist;
|
| 243 |
+
// Heavier models resist displacement more
|
| 244 |
+
const wA = 1 - massNorm[a] * 0.7; // heavy=0.3, light=1.0
|
| 245 |
+
const wB = 1 - massNorm[b] * 0.7;
|
| 246 |
+
const total = wA + wB;
|
| 247 |
+
positions[a].x -= nx * overlap * (wA / total);
|
| 248 |
+
positions[a].y -= ny * overlap * (wA / total);
|
| 249 |
+
positions[b].x += nx * overlap * (wB / total);
|
| 250 |
+
positions[b].y += ny * overlap * (wB / total);
|
| 251 |
+
moved = true;
|
| 252 |
+
}
|
| 253 |
+
}
|
| 254 |
+
}
|
| 255 |
+
|
| 256 |
+
// Pull models back toward their ideal radius from center
|
| 257 |
+
// Prevents separation pass from pushing heavy models to the edge
|
| 258 |
+
for (let i = 0; i < MODEL_COUNT; i++) {
|
| 259 |
+
const dx = positions[i].x - cx;
|
| 260 |
+
const dy = positions[i].y - cy;
|
| 261 |
+
const currentR = Math.sqrt(dx * dx + dy * dy) || 1;
|
| 262 |
+
const radialT = 1 - massNorm[i];
|
| 263 |
+
const idealR = maxR * (0.05 + 0.95 * Math.sqrt(radialT));
|
| 264 |
+
const pullStrength = 0.1; // gentle pull back toward ideal radius
|
| 265 |
+
const targetR = currentR + (idealR - currentR) * pullStrength;
|
| 266 |
+
if (currentR > 0.1) {
|
| 267 |
+
positions[i].x = cx + (dx / currentR) * targetR;
|
| 268 |
+
positions[i].y = cy + (dy / currentR) * targetR;
|
| 269 |
+
}
|
| 270 |
+
}
|
| 271 |
+
|
| 272 |
+
// Edge clamping
|
| 273 |
+
for (let i = 0; i < MODEL_COUNT; i++) {
|
| 274 |
+
const r = modelCaptureRadius[i];
|
| 275 |
+
positions[i].x = Math.max(r + EDGE_MARGIN, Math.min(canvas.width - r - EDGE_MARGIN, positions[i].x));
|
| 276 |
+
positions[i].y = Math.max(r + EDGE_MARGIN, Math.min(canvas.height - r - EDGE_MARGIN, positions[i].y));
|
| 277 |
+
}
|
| 278 |
+
if (!moved) break;
|
| 279 |
+
}
|
| 280 |
+
|
| 281 |
+
return positions;
|
| 282 |
+
}
|
| 283 |
+
|
| 284 |
+
let positions = computePositions();
|
| 285 |
+
|
| 286 |
+
// ββ Model Data Array βββββββββββββββββββββββββββββββββββββββ
|
| 287 |
+
const md = [];
|
| 288 |
+
for (let i = 0; i < MODEL_COUNT; i++) {
|
| 289 |
+
md.push({
|
| 290 |
+
x: positions[i].x,
|
| 291 |
+
y: positions[i].y,
|
| 292 |
+
massNorm: massNorm[i],
|
| 293 |
+
captureRadius: modelCaptureRadius[i]
|
| 294 |
+
});
|
| 295 |
+
}
|
| 296 |
+
|
| 297 |
+
function syncModelData() {
|
| 298 |
+
for (let i = 0; i < MODEL_COUNT; i++) {
|
| 299 |
+
md[i].x = positions[i].x;
|
| 300 |
+
md[i].y = positions[i].y;
|
| 301 |
+
}
|
| 302 |
+
}
|
| 303 |
+
|
| 304 |
+
// ββ Elastic Pull State ββββββββββββββββββββββββββββββββββββββ
|
| 305 |
+
const elasticDx = new Float64Array(MODEL_COUNT);
|
| 306 |
+
const elasticDy = new Float64Array(MODEL_COUNT);
|
| 307 |
+
const elasticVx = new Float64Array(MODEL_COUNT);
|
| 308 |
+
const elasticVy = new Float64Array(MODEL_COUNT);
|
| 309 |
+
|
| 310 |
+
let cursorX = -9999;
|
| 311 |
+
let cursorY = -9999;
|
| 312 |
+
let cursorOnCanvas = false;
|
| 313 |
+
|
| 314 |
+
function updateElasticPull() {
|
| 315 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 316 |
+
let targetDx = 0, targetDy = 0;
|
| 317 |
+
|
| 318 |
+
if (cursorOnCanvas) {
|
| 319 |
+
const restX = positions[j].x, restY = positions[j].y;
|
| 320 |
+
const dx = cursorX - restX, dy = cursorY - restY;
|
| 321 |
+
const dist = Math.sqrt(dx * dx + dy * dy);
|
| 322 |
+
const zone = modelCaptureRadius[j] * ELASTIC_ZONE_MULT;
|
| 323 |
+
|
| 324 |
+
if (dist < zone && dist > 1) {
|
| 325 |
+
const t = dist / zone;
|
| 326 |
+
const falloff = 1 - Math.pow(t, ELASTIC_FALLOFF_POW);
|
| 327 |
+
const nx = dx / dist, ny = dy / dist;
|
| 328 |
+
let pull = ELASTIC_PULL_STRENGTH * falloff * dist;
|
| 329 |
+
|
| 330 |
+
// iOS dock effect: only closest model gets full strength
|
| 331 |
+
let isClosest = true;
|
| 332 |
+
for (let k = 0; k < MODEL_COUNT; k++) {
|
| 333 |
+
if (k === j) continue;
|
| 334 |
+
const dxk = cursorX - positions[k].x, dyk = cursorY - positions[k].y;
|
| 335 |
+
if (dxk * dxk + dyk * dyk < dist * dist) { isClosest = false; break; }
|
| 336 |
+
}
|
| 337 |
+
if (!isClosest) pull *= ELASTIC_SECONDARY;
|
| 338 |
+
|
| 339 |
+
pull = Math.min(pull, ELASTIC_MAX_DISP);
|
| 340 |
+
targetDx = nx * pull;
|
| 341 |
+
targetDy = ny * pull;
|
| 342 |
+
}
|
| 343 |
+
}
|
| 344 |
+
|
| 345 |
+
// Damped spring physics
|
| 346 |
+
elasticVx[j] = elasticVx[j] * ELASTIC_DAMPING + (targetDx - elasticDx[j]) * ELASTIC_STIFFNESS;
|
| 347 |
+
elasticVy[j] = elasticVy[j] * ELASTIC_DAMPING + (targetDy - elasticDy[j]) * ELASTIC_STIFFNESS;
|
| 348 |
+
elasticDx[j] += elasticVx[j];
|
| 349 |
+
elasticDy[j] += elasticVy[j];
|
| 350 |
+
|
| 351 |
+
// Settle threshold β kill micro-oscillations
|
| 352 |
+
if (Math.abs(elasticVx[j]) < 0.01 && Math.abs(elasticDx[j]) < 0.1) {
|
| 353 |
+
elasticVx[j] = 0;
|
| 354 |
+
if (targetDx === 0) elasticDx[j] = 0;
|
| 355 |
+
}
|
| 356 |
+
if (Math.abs(elasticVy[j]) < 0.01 && Math.abs(elasticDy[j]) < 0.1) {
|
| 357 |
+
elasticVy[j] = 0;
|
| 358 |
+
if (targetDy === 0) elasticDy[j] = 0;
|
| 359 |
+
}
|
| 360 |
+
|
| 361 |
+
// Apply displacement to model position
|
| 362 |
+
md[j].x = positions[j].x + elasticDx[j];
|
| 363 |
+
md[j].y = positions[j].y + elasticDy[j];
|
| 364 |
+
}
|
| 365 |
+
}
|
| 366 |
+
|
| 367 |
+
// ββ Model Neighbors (for perturbation) βββββββββββββββββββββ
|
| 368 |
+
let modelNeighbors = [];
|
| 369 |
+
function computeNeighbors() {
|
| 370 |
+
modelNeighbors = [];
|
| 371 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 372 |
+
const neighbors = [];
|
| 373 |
+
for (let k = 0; k < MODEL_COUNT; k++) {
|
| 374 |
+
if (k === j) continue;
|
| 375 |
+
const dx = md[j].x - md[k].x;
|
| 376 |
+
const dy = md[j].y - md[k].y;
|
| 377 |
+
const dist = Math.sqrt(dx * dx + dy * dy);
|
| 378 |
+
if (dist < modelCaptureRadius[j] + modelCaptureRadius[k] + 200) {
|
| 379 |
+
neighbors.push(k);
|
| 380 |
+
}
|
| 381 |
+
}
|
| 382 |
+
modelNeighbors.push(neighbors);
|
| 383 |
+
}
|
| 384 |
+
}
|
| 385 |
+
computeNeighbors();
|
| 386 |
+
|
| 387 |
+
// Frame-dragging: per-model rotation bias
|
| 388 |
+
const modelRotBias = new Float64Array(MODEL_COUNT);
|
| 389 |
+
// Fixed rotation direction per model (set after pre-sim, Β±1)
|
| 390 |
+
const modelRotDir = new Int8Array(MODEL_COUNT);
|
| 391 |
+
|
| 392 |
+
// ββ Resize Handler βββββββββββββββββββββββββββββββββββββββββ
|
| 393 |
+
window.addEventListener('resize', () => {
|
| 394 |
+
positions = computePositions();
|
| 395 |
+
syncModelData();
|
| 396 |
+
computeNeighbors();
|
| 397 |
+
// Reset elastic state β rest positions have changed
|
| 398 |
+
elasticDx.fill(0); elasticDy.fill(0);
|
| 399 |
+
elasticVx.fill(0); elasticVy.fill(0);
|
| 400 |
+
});
|
| 401 |
+
|
| 402 |
+
// ββ Particles ββββββββββββββββββββββββββββββββββββββββββββββ
|
| 403 |
+
const particles = new Array(PARTICLE_COUNT);
|
| 404 |
+
|
| 405 |
+
function spawnAtEdge(p) {
|
| 406 |
+
const w = canvas.width;
|
| 407 |
+
const h = canvas.height;
|
| 408 |
+
const edge = Math.random() * 4 | 0;
|
| 409 |
+
|
| 410 |
+
if (edge === 0) { p.x = Math.random() * w; p.y = 0; }
|
| 411 |
+
else if (edge === 1) { p.x = Math.random() * w; p.y = h; }
|
| 412 |
+
else if (edge === 2) { p.x = 0; p.y = Math.random() * h; }
|
| 413 |
+
else { p.x = w; p.y = Math.random() * h; }
|
| 414 |
+
|
| 415 |
+
// Aim at a dynamically-weighted random model with Β±8Β° spread
|
| 416 |
+
let r = Math.random() * totalSpawnWeight;
|
| 417 |
+
let target = 0;
|
| 418 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 419 |
+
r -= spawnWeight[j];
|
| 420 |
+
if (r <= 0) { target = j; break; }
|
| 421 |
+
}
|
| 422 |
+
|
| 423 |
+
const dx = md[target].x - p.x;
|
| 424 |
+
const dy = md[target].y - p.y;
|
| 425 |
+
const dist = Math.sqrt(dx * dx + dy * dy) || 1;
|
| 426 |
+
const speed = 1.0 + Math.random() * 1.0;
|
| 427 |
+
|
| 428 |
+
const spread = (Math.random() - 0.5) * 0.28;
|
| 429 |
+
const cosS = Math.cos(spread);
|
| 430 |
+
const sinS = Math.sin(spread);
|
| 431 |
+
const ndx = dx / dist;
|
| 432 |
+
const ndy = dy / dist;
|
| 433 |
+
p.vx = (ndx * cosS - ndy * sinS) * speed;
|
| 434 |
+
p.vy = (ndx * sinS + ndy * cosS) * speed;
|
| 435 |
+
|
| 436 |
+
p.size = PARTICLE_SIZE;
|
| 437 |
+
p.phase = 0;
|
| 438 |
+
p.attractorIdx = -1;
|
| 439 |
+
p.orbitRadius = 0;
|
| 440 |
+
p.angle = 0;
|
| 441 |
+
p.angularMomentum = 0;
|
| 442 |
+
p.spiralFriction = 0;
|
| 443 |
+
p.orbitTimer = 0;
|
| 444 |
+
p.orbitDuration = 0;
|
| 445 |
+
p.radialVel = 0;
|
| 446 |
+
p.blendTimer = 0;
|
| 447 |
+
}
|
| 448 |
+
|
| 449 |
+
// Initialize all particles at edges with staggered spawn frames
|
| 450 |
+
for (let i = 0; i < PARTICLE_COUNT; i++) {
|
| 451 |
+
particles[i] = {
|
| 452 |
+
x: 0, y: 0, vx: 0, vy: 0, size: PARTICLE_SIZE,
|
| 453 |
+
phase: 0, attractorIdx: -1,
|
| 454 |
+
orbitRadius: 0, angle: 0,
|
| 455 |
+
angularMomentum: 0, spiralFriction: 0,
|
| 456 |
+
orbitTimer: 0, orbitDuration: 0,
|
| 457 |
+
radialVel: 0, blendTimer: 0,
|
| 458 |
+
_spawnFrame: Math.floor(Math.random() * 200)
|
| 459 |
+
};
|
| 460 |
+
spawnAtEdge(particles[i]);
|
| 461 |
+
}
|
| 462 |
+
|
| 463 |
+
// ββ Capture Helper βββββββββββββββββββββββββββββββββββββββββ
|
| 464 |
+
function captureParticle(p, j, dist) {
|
| 465 |
+
const m = md[j];
|
| 466 |
+
p.phase = 1;
|
| 467 |
+
p.attractorIdx = j;
|
| 468 |
+
p.orbitRadius = dist;
|
| 469 |
+
p.angle = Math.atan2(p.y - m.y, p.x - m.x);
|
| 470 |
+
|
| 471 |
+
// Angular momentum from incoming velocity
|
| 472 |
+
const radX = (p.x - m.x) / dist;
|
| 473 |
+
const radY = (p.y - m.y) / dist;
|
| 474 |
+
const vRad = p.vx * radX + p.vy * radY;
|
| 475 |
+
const vTanX = p.vx - vRad * radX;
|
| 476 |
+
const vTanY = p.vy - vRad * radY;
|
| 477 |
+
const vTan = Math.sqrt(vTanX * vTanX + vTanY * vTanY);
|
| 478 |
+
|
| 479 |
+
// Force orbit direction to match model's locked rotation
|
| 480 |
+
const sign = modelRotDir[j] || 1;
|
| 481 |
+
|
| 482 |
+
// Compute L that produces TARGET_CAPTURE_OMEGA at this radius
|
| 483 |
+
// Blend with incoming velocity for organic variation
|
| 484 |
+
const targetL = TARGET_CAPTURE_OMEGA * dist * dist;
|
| 485 |
+
const incomingL = dist * vTan;
|
| 486 |
+
const blendedL = targetL * 0.7 + Math.min(incomingL, targetL * 1.5) * 0.3;
|
| 487 |
+
p.angularMomentum = blendedL * sign;
|
| 488 |
+
|
| 489 |
+
// Minimum angular momentum floor
|
| 490 |
+
const minL = dist * BASE_ANGULAR * 0.5;
|
| 491 |
+
if (Math.abs(p.angularMomentum) < minL) {
|
| 492 |
+
p.angularMomentum = minL * sign;
|
| 493 |
+
}
|
| 494 |
+
|
| 495 |
+
// Radial velocity preserved for smooth blending (will decay during blend)
|
| 496 |
+
p.radialVel = vRad;
|
| 497 |
+
p.blendTimer = CAPTURE_BLEND_FRAMES;
|
| 498 |
+
|
| 499 |
+
p.spiralFriction = SPIRAL_FRICTION + (Math.random() - 0.5) * SPIRAL_FRICTION_VAR * 2;
|
| 500 |
+
|
| 501 |
+
// Orbit duration: heavier models hold particles longer β denser rings
|
| 502 |
+
p.orbitTimer = 0;
|
| 503 |
+
p.orbitDuration = OUTER_ORBIT_DURATION_BASE + OUTER_ORBIT_DURATION_MASS * m.massNorm;
|
| 504 |
+
}
|
| 505 |
+
|
| 506 |
+
// ββ Label Bounce Deflection ββββββββββββββββββββββββββββββββ
|
| 507 |
+
const BOUNCE_RESTITUTION = 0.85; // energy retained β snappy cartoon bounce
|
| 508 |
+
const BOUNCE_MIN_KICK = 2.25; // outward kick on bounce (75%)
|
| 509 |
+
const BOUNCE_ORBIT_PUNCH = 3.375; // radial punch for orbiting particles (75%)
|
| 510 |
+
|
| 511 |
+
function deflectFromLabel(p) {
|
| 512 |
+
if (!labelBounceRect || labelBounceAlpha <= 0) return;
|
| 513 |
+
const b = labelBounceRect;
|
| 514 |
+
const alpha = labelBounceAlpha;
|
| 515 |
+
|
| 516 |
+
// Effective zone scales with animation alpha
|
| 517 |
+
const ehw = b.hw * alpha;
|
| 518 |
+
const ehh = b.hh * alpha;
|
| 519 |
+
|
| 520 |
+
// Signed distance from particle to rect center
|
| 521 |
+
const dx = p.x - b.cx;
|
| 522 |
+
const dy = p.y - b.cy;
|
| 523 |
+
|
| 524 |
+
// Quick bounding-box rejection
|
| 525 |
+
const ax = Math.abs(dx);
|
| 526 |
+
const ay = Math.abs(dy);
|
| 527 |
+
if (ax > ehw || ay > ehh) return;
|
| 528 |
+
|
| 529 |
+
// Inside the bounding box β find shortest exit wall
|
| 530 |
+
const overlapX = ehw - ax;
|
| 531 |
+
const overlapY = ehh - ay;
|
| 532 |
+
|
| 533 |
+
// Wall normal direction (points outward from label center)
|
| 534 |
+
let nx = 0, ny = 0;
|
| 535 |
+
if (overlapX < overlapY) {
|
| 536 |
+
nx = dx >= 0 ? 1 : -1;
|
| 537 |
+
p.x += nx * (overlapX + 1);
|
| 538 |
+
} else {
|
| 539 |
+
ny = dy >= 0 ? 1 : -1;
|
| 540 |
+
p.y += ny * (overlapY + 1);
|
| 541 |
+
}
|
| 542 |
+
|
| 543 |
+
if (p.phase === 0) {
|
| 544 |
+
// Free-fall: reflect velocity off the wall normal with cartoon punch
|
| 545 |
+
const vDotN = p.vx * nx + p.vy * ny;
|
| 546 |
+
if (vDotN < 0) {
|
| 547 |
+
p.vx -= 2 * vDotN * nx;
|
| 548 |
+
p.vy -= 2 * vDotN * ny;
|
| 549 |
+
p.vx *= BOUNCE_RESTITUTION;
|
| 550 |
+
p.vy *= BOUNCE_RESTITUTION;
|
| 551 |
+
}
|
| 552 |
+
// Strong outward kick
|
| 553 |
+
const outV = p.vx * nx + p.vy * ny;
|
| 554 |
+
if (outV < BOUNCE_MIN_KICK) {
|
| 555 |
+
p.vx += (BOUNCE_MIN_KICK - outV) * nx;
|
| 556 |
+
p.vy += (BOUNCE_MIN_KICK - outV) * ny;
|
| 557 |
+
}
|
| 558 |
+
} else if ((p.phase === 1 || p.phase === 3 || p.phase === 4) && p.attractorIdx >= 0) {
|
| 559 |
+
// Orbiting particle: convert orbital state to cartesian, reflect, convert back
|
| 560 |
+
const m = md[p.attractorIdx];
|
| 561 |
+
const r = p.orbitRadius || 1;
|
| 562 |
+
const rawOmega = p.angularMomentum / (r * r);
|
| 563 |
+
const omega = Math.sign(rawOmega) * Math.min(Math.abs(rawOmega), MAX_OMEGA);
|
| 564 |
+
|
| 565 |
+
const cosA = Math.cos(p.angle);
|
| 566 |
+
const sinA = Math.sin(p.angle);
|
| 567 |
+
const vTang = omega * r;
|
| 568 |
+
const vRad = p.radialVel || 0;
|
| 569 |
+
let ovx = -sinA * vTang + cosA * vRad;
|
| 570 |
+
let ovy = cosA * vTang + sinA * vRad;
|
| 571 |
+
|
| 572 |
+
// Reflect velocity off wall normal
|
| 573 |
+
const vDotN = ovx * nx + ovy * ny;
|
| 574 |
+
if (vDotN < 0) {
|
| 575 |
+
ovx -= 2 * vDotN * nx;
|
| 576 |
+
ovy -= 2 * vDotN * ny;
|
| 577 |
+
ovx *= BOUNCE_RESTITUTION;
|
| 578 |
+
ovy *= BOUNCE_RESTITUTION;
|
| 579 |
+
}
|
| 580 |
+
|
| 581 |
+
// Cartoon punch: strong outward kick along the wall normal
|
| 582 |
+
ovx += nx * BOUNCE_ORBIT_PUNCH;
|
| 583 |
+
ovy += ny * BOUNCE_ORBIT_PUNCH;
|
| 584 |
+
|
| 585 |
+
// Recompute polar coordinates from new position
|
| 586 |
+
const ndx = p.x - m.x;
|
| 587 |
+
const ndy = p.y - m.y;
|
| 588 |
+
const newR = Math.sqrt(ndx * ndx + ndy * ndy) || 1;
|
| 589 |
+
const newAngle = Math.atan2(ndy, ndx);
|
| 590 |
+
const newCosA = Math.cos(newAngle);
|
| 591 |
+
const newSinA = Math.sin(newAngle);
|
| 592 |
+
|
| 593 |
+
// Decompose reflected velocity back to tangential + radial
|
| 594 |
+
const newVRad = ovx * newCosA + ovy * newSinA;
|
| 595 |
+
const newVTan = -ovx * newSinA + ovy * newCosA;
|
| 596 |
+
|
| 597 |
+
// Update polar state β the big radial kick creates a visible outward arc
|
| 598 |
+
p.orbitRadius = newR;
|
| 599 |
+
p.angle = newAngle;
|
| 600 |
+
p.angularMomentum = newVTan * newR;
|
| 601 |
+
p.radialVel = newVRad;
|
| 602 |
+
|
| 603 |
+
// Longer blend so the bounce arc plays out before orbit reasserts
|
| 604 |
+
if (p.phase === 1 && p.blendTimer <= 0) {
|
| 605 |
+
p.blendTimer = 30;
|
| 606 |
+
}
|
| 607 |
+
}
|
| 608 |
+
}
|
| 609 |
+
|
| 610 |
+
// ββ Particle Update ββββββββββββββββββββββββββββββββββββββββ
|
| 611 |
+
function updateParticle(p, w, h) {
|
| 612 |
+
// Phase 0: Free Fall
|
| 613 |
+
if (p.phase === 0) {
|
| 614 |
+
let captured = false;
|
| 615 |
+
|
| 616 |
+
// Accumulate gravity from all models
|
| 617 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 618 |
+
const m = md[j];
|
| 619 |
+
const dx = m.x - p.x;
|
| 620 |
+
const dy = m.y - p.y;
|
| 621 |
+
const distSq = dx * dx + dy * dy;
|
| 622 |
+
const dist = Math.sqrt(distSq);
|
| 623 |
+
if (dist < 2) continue;
|
| 624 |
+
|
| 625 |
+
// Gravity: inverse-square near, softened at range
|
| 626 |
+
// At long range, use 1/(dist*softDist) instead of 1/distΒ² to prevent stalling
|
| 627 |
+
const softDist = Math.max(dist, 200);
|
| 628 |
+
let force = m.massNorm * G / (dist * softDist);
|
| 629 |
+
if (dist < NEAR_BOOST_RADIUS) {
|
| 630 |
+
force *= 1 + NEAR_BOOST_FACTOR * (1 - dist / NEAR_BOOST_RADIUS);
|
| 631 |
+
}
|
| 632 |
+
|
| 633 |
+
p.vx += (dx / dist) * force;
|
| 634 |
+
p.vy += (dy / dist) * force;
|
| 635 |
+
}
|
| 636 |
+
|
| 637 |
+
// Drag + speed cap
|
| 638 |
+
p.vx *= DRAG;
|
| 639 |
+
p.vy *= DRAG;
|
| 640 |
+
const speedSq = p.vx * p.vx + p.vy * p.vy;
|
| 641 |
+
if (speedSq > SPEED_CAP * SPEED_CAP) {
|
| 642 |
+
const s = Math.sqrt(speedSq);
|
| 643 |
+
p.vx = (p.vx / s) * SPEED_CAP;
|
| 644 |
+
p.vy = (p.vy / s) * SPEED_CAP;
|
| 645 |
+
}
|
| 646 |
+
|
| 647 |
+
// Sub-stepping for fast particles
|
| 648 |
+
const speed = Math.sqrt(p.vx * p.vx + p.vy * p.vy);
|
| 649 |
+
const steps = speed > SUBSTEP_SPEED_THRESHOLD ? 2 : 1;
|
| 650 |
+
const svx = p.vx / steps;
|
| 651 |
+
const svy = p.vy / steps;
|
| 652 |
+
|
| 653 |
+
for (let s = 0; s < steps; s++) {
|
| 654 |
+
p.x += svx;
|
| 655 |
+
p.y += svy;
|
| 656 |
+
|
| 657 |
+
// Check capture at each sub-step
|
| 658 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 659 |
+
const m = md[j];
|
| 660 |
+
const dx = m.x - p.x;
|
| 661 |
+
const dy = m.y - p.y;
|
| 662 |
+
const dist = Math.sqrt(dx * dx + dy * dy);
|
| 663 |
+
if (dist <= m.captureRadius) {
|
| 664 |
+
captureParticle(p, j, dist);
|
| 665 |
+
captured = true;
|
| 666 |
+
break;
|
| 667 |
+
}
|
| 668 |
+
}
|
| 669 |
+
if (captured) break;
|
| 670 |
+
}
|
| 671 |
+
|
| 672 |
+
if (!captured) {
|
| 673 |
+
// Slingshot: if near 2+ models, boost velocity
|
| 674 |
+
let nearCount = 0;
|
| 675 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 676 |
+
const dx = md[j].x - p.x;
|
| 677 |
+
const dy = md[j].y - p.y;
|
| 678 |
+
if (dx * dx + dy * dy < md[j].captureRadius * md[j].captureRadius * 2.25) {
|
| 679 |
+
nearCount++;
|
| 680 |
+
}
|
| 681 |
+
}
|
| 682 |
+
if (nearCount >= 2) {
|
| 683 |
+
const spd = Math.sqrt(p.vx * p.vx + p.vy * p.vy) || 1;
|
| 684 |
+
const boost = Math.min(SLINGSHOT_BOOST, SPEED_CAP / spd);
|
| 685 |
+
p.vx *= boost;
|
| 686 |
+
p.vy *= boost;
|
| 687 |
+
}
|
| 688 |
+
|
| 689 |
+
// Out of bounds respawn
|
| 690 |
+
if (p.x < -50 || p.x > w + 50 || p.y < -50 || p.y > h + 50) {
|
| 691 |
+
spawnAtEdge(p);
|
| 692 |
+
}
|
| 693 |
+
}
|
| 694 |
+
return;
|
| 695 |
+
}
|
| 696 |
+
|
| 697 |
+
// Phase 1: Outer Orbit
|
| 698 |
+
if (p.phase === 1) {
|
| 699 |
+
const m = md[p.attractorIdx];
|
| 700 |
+
const r = p.orbitRadius;
|
| 701 |
+
|
| 702 |
+
// Angular velocity from conserved angular momentum
|
| 703 |
+
const rawOmega = p.angularMomentum / (r * r);
|
| 704 |
+
const omega = Math.sign(rawOmega) * Math.min(Math.abs(rawOmega), MAX_OMEGA);
|
| 705 |
+
|
| 706 |
+
// Advance angle with precession
|
| 707 |
+
p.angle += omega + PRECESSION_RATE * Math.sign(omega);
|
| 708 |
+
|
| 709 |
+
// ββ Capture blending: smooth cartesianβpolar transition ββ
|
| 710 |
+
// During blend, the particle still has residual radial velocity
|
| 711 |
+
// from its free-fall trajectory. Decay it over CAPTURE_BLEND_FRAMES.
|
| 712 |
+
if (p.blendTimer > 0) {
|
| 713 |
+
p.blendTimer--;
|
| 714 |
+
// Radial velocity decays smoothly toward zero
|
| 715 |
+
p.radialVel *= 0.88;
|
| 716 |
+
// Apply residual radial motion to orbit radius
|
| 717 |
+
p.orbitRadius += p.radialVel;
|
| 718 |
+
} else {
|
| 719 |
+
// Very slow inward drift (ring thickness, not spiral to core)
|
| 720 |
+
p.orbitRadius -= r * p.spiralFriction;
|
| 721 |
+
}
|
| 722 |
+
|
| 723 |
+
// Position from polar coordinates
|
| 724 |
+
p.x = m.x + p.orbitRadius * Math.cos(p.angle);
|
| 725 |
+
p.y = m.y + p.orbitRadius * Math.sin(p.angle);
|
| 726 |
+
|
| 727 |
+
// Gravitational perturbation from neighboring models
|
| 728 |
+
const neighbors = modelNeighbors[p.attractorIdx];
|
| 729 |
+
for (let ni = 0; ni < neighbors.length; ni++) {
|
| 730 |
+
const k = neighbors[ni];
|
| 731 |
+
const mk = md[k];
|
| 732 |
+
const dx = mk.x - p.x;
|
| 733 |
+
const dy = mk.y - p.y;
|
| 734 |
+
const distSq = dx * dx + dy * dy;
|
| 735 |
+
const dist = Math.sqrt(distSq);
|
| 736 |
+
if (dist < 2) continue;
|
| 737 |
+
|
| 738 |
+
const pertForce = mk.massNorm * G * 0.3 / distSq;
|
| 739 |
+
|
| 740 |
+
const cr = p.orbitRadius || 1;
|
| 741 |
+
const radX = (p.x - m.x) / cr;
|
| 742 |
+
const radY = (p.y - m.y) / cr;
|
| 743 |
+
const forceX = (dx / dist) * pertForce;
|
| 744 |
+
const forceY = (dy / dist) * pertForce;
|
| 745 |
+
const tangForce = -forceX * radY + forceY * radX;
|
| 746 |
+
|
| 747 |
+
p.angularMomentum += tangForce * cr * 0.5;
|
| 748 |
+
}
|
| 749 |
+
|
| 750 |
+
// Ejection check
|
| 751 |
+
if (p.orbitRadius > modelCaptureRadius[p.attractorIdx]) {
|
| 752 |
+
const rawEOmega = p.angularMomentum / (p.orbitRadius * p.orbitRadius);
|
| 753 |
+
const eOmega = Math.sign(rawEOmega) * Math.min(Math.abs(rawEOmega), MAX_OMEGA);
|
| 754 |
+
p.vx = -Math.sin(p.angle) * eOmega * p.orbitRadius;
|
| 755 |
+
p.vy = Math.cos(p.angle) * eOmega * p.orbitRadius;
|
| 756 |
+
p.phase = 0;
|
| 757 |
+
p.attractorIdx = -1;
|
| 758 |
+
return;
|
| 759 |
+
}
|
| 760 |
+
|
| 761 |
+
// Timer: transition to Phase 3 (fade at ring) or Phase 4 (absorption spiral)
|
| 762 |
+
p.orbitTimer++;
|
| 763 |
+
if (p.orbitTimer >= p.orbitDuration) {
|
| 764 |
+
const absorbChance = ABSORB_CHANCE_BASE + ABSORB_CHANCE_MASS * md[p.attractorIdx].massNorm;
|
| 765 |
+
if (Math.random() < absorbChance) {
|
| 766 |
+
// Phase 4: begin absorption β continuous from current orbital state
|
| 767 |
+
p.phase = 4;
|
| 768 |
+
p.radialVel = 0; // will build naturally from inward force
|
| 769 |
+
} else {
|
| 770 |
+
p.phase = 3;
|
| 771 |
+
}
|
| 772 |
+
}
|
| 773 |
+
return;
|
| 774 |
+
}
|
| 775 |
+
|
| 776 |
+
// Phase 3: Fade at Ring (particles stay near outer edge)
|
| 777 |
+
if (p.phase === 3) {
|
| 778 |
+
const m = md[p.attractorIdx];
|
| 779 |
+
|
| 780 |
+
// Continue orbiting at current radius (no inward spiral)
|
| 781 |
+
const rawOmega = p.angularMomentum / (p.orbitRadius * p.orbitRadius);
|
| 782 |
+
const omega = Math.sign(rawOmega) * Math.min(Math.abs(rawOmega), MAX_OMEGA);
|
| 783 |
+
p.angle += omega + PRECESSION_RATE * Math.sign(omega);
|
| 784 |
+
|
| 785 |
+
p.x = m.x + p.orbitRadius * Math.cos(p.angle);
|
| 786 |
+
p.y = m.y + p.orbitRadius * Math.sin(p.angle);
|
| 787 |
+
|
| 788 |
+
// Mass-dependent fade: lighter models shed particles faster
|
| 789 |
+
const fadeRate = CONSUMPTION_SIZE_RATE * (1 + 0.5 * (1 - m.massNorm));
|
| 790 |
+
p.size -= fadeRate;
|
| 791 |
+
|
| 792 |
+
if (p.size <= 0) {
|
| 793 |
+
spawnAtEdge(p);
|
| 794 |
+
}
|
| 795 |
+
return;
|
| 796 |
+
}
|
| 797 |
+
|
| 798 |
+
// Phase 4: Absorption Spiral (inward to core β black hole consumption)
|
| 799 |
+
// Continuous from Phase 1: same orbital physics but with energy drain
|
| 800 |
+
{
|
| 801 |
+
const m = md[p.attractorIdx];
|
| 802 |
+
|
| 803 |
+
// Drain angular momentum β the particle loses orbital energy
|
| 804 |
+
p.angularMomentum *= (1 - ABSORB_RADIAL_DRAIN);
|
| 805 |
+
|
| 806 |
+
// Radial inward velocity builds up from gravitational pull
|
| 807 |
+
p.radialVel -= ABSORB_INWARD_FORCE;
|
| 808 |
+
p.radialVel *= 0.96; // friction prevents runaway plunge
|
| 809 |
+
// Apply radial motion β orbit radius shrinks naturally
|
| 810 |
+
p.orbitRadius += p.radialVel;
|
| 811 |
+
|
| 812 |
+
// Clamp minimum radius
|
| 813 |
+
if (p.orbitRadius < 1) p.orbitRadius = 1;
|
| 814 |
+
|
| 815 |
+
// Angular velocity from (draining) angular momentum β higher cap for absorption spiral
|
| 816 |
+
const rawOmega = p.angularMomentum / (p.orbitRadius * p.orbitRadius);
|
| 817 |
+
const omega = Math.sign(rawOmega) * Math.min(Math.abs(rawOmega), MAX_OMEGA_ABSORB);
|
| 818 |
+
p.angle += omega + PRECESSION_RATE * Math.sign(omega);
|
| 819 |
+
|
| 820 |
+
// Position from polar coordinates (continuous from Phase 1)
|
| 821 |
+
p.x = m.x + p.orbitRadius * Math.cos(p.angle);
|
| 822 |
+
p.y = m.y + p.orbitRadius * Math.sin(p.angle);
|
| 823 |
+
|
| 824 |
+
// Size stays full until near core, then shrinks rapidly
|
| 825 |
+
if (p.orbitRadius < ABSORB_MIN_RADIUS * 4) {
|
| 826 |
+
p.size -= 0.05;
|
| 827 |
+
}
|
| 828 |
+
|
| 829 |
+
// Die when reaching core or size gone
|
| 830 |
+
if (p.orbitRadius < ABSORB_MIN_RADIUS || p.size <= 0) {
|
| 831 |
+
spawnAtEdge(p);
|
| 832 |
+
}
|
| 833 |
+
}
|
| 834 |
+
}
|
| 835 |
+
|
| 836 |
+
// ββ Pre-Simulation βββββββββββββββββββββββββββββββββββββββββ
|
| 837 |
+
for (let pre = 0; pre < PRE_SIM_FRAMES; pre++) {
|
| 838 |
+
modelRotBias.fill(0);
|
| 839 |
+
for (let i = 0; i < PARTICLE_COUNT; i++) {
|
| 840 |
+
const p = particles[i];
|
| 841 |
+
if ((p.phase === 1 || p.phase === 4) && p.attractorIdx >= 0) {
|
| 842 |
+
modelRotBias[p.attractorIdx] += Math.sign(p.angularMomentum);
|
| 843 |
+
}
|
| 844 |
+
}
|
| 845 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 846 |
+
modelRotBias[j] = Math.sign(modelRotBias[j]);
|
| 847 |
+
}
|
| 848 |
+
|
| 849 |
+
for (let i = 0; i < PARTICLE_COUNT; i++) {
|
| 850 |
+
if (pre >= particles[i]._spawnFrame) {
|
| 851 |
+
updateParticle(particles[i], canvas.width, canvas.height);
|
| 852 |
+
}
|
| 853 |
+
}
|
| 854 |
+
}
|
| 855 |
+
|
| 856 |
+
// Lock each model's rotation direction based on pre-sim consensus
|
| 857 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 858 |
+
modelRotDir[j] = modelRotBias[j] !== 0 ? modelRotBias[j] : (Math.random() < 0.5 ? 1 : -1);
|
| 859 |
+
}
|
| 860 |
+
|
| 861 |
+
// ββ Task Icons (filled, monochrome, with BG pill) βββββββββββ
|
| 862 |
+
const ICON_SIZE = 11.5; // icon half-size (+15%)
|
| 863 |
+
const ICON_PAD = 7; // padding around icon for BG pill (+15%)
|
| 864 |
+
const ICON_CORNER = 6; // rounded corner radius for BG pill (+15%)
|
| 865 |
+
|
| 866 |
+
function drawTaskIcon(ctx, x, y, task) {
|
| 867 |
+
const s = ICON_SIZE;
|
| 868 |
+
const pad = ICON_PAD;
|
| 869 |
+
|
| 870 |
+
// Draw BG pill (same color as screen background) to mask particles behind icon
|
| 871 |
+
ctx.save();
|
| 872 |
+
ctx.fillStyle = BG;
|
| 873 |
+
const pillW = (s + pad) * 2;
|
| 874 |
+
const pillH = (s + pad) * 2;
|
| 875 |
+
const px = x - s - pad;
|
| 876 |
+
const py = y - s - pad;
|
| 877 |
+
ctx.beginPath();
|
| 878 |
+
ctx.roundRect(px, py, pillW, pillH, ICON_CORNER);
|
| 879 |
+
ctx.fill();
|
| 880 |
+
ctx.restore();
|
| 881 |
+
|
| 882 |
+
// Draw filled icon
|
| 883 |
+
ctx.save();
|
| 884 |
+
ctx.translate(x, y);
|
| 885 |
+
ctx.fillStyle = COLOR;
|
| 886 |
+
|
| 887 |
+
switch (task) {
|
| 888 |
+
case 'sentence-similarity':
|
| 889 |
+
// Filled chat bubble
|
| 890 |
+
ctx.beginPath();
|
| 891 |
+
ctx.moveTo(-s * 0.8, -s * 0.55);
|
| 892 |
+
ctx.quadraticCurveTo(-s * 0.8, -s * 0.85, -s * 0.4, -s * 0.85);
|
| 893 |
+
ctx.lineTo(s * 0.4, -s * 0.85);
|
| 894 |
+
ctx.quadraticCurveTo(s * 0.8, -s * 0.85, s * 0.8, -s * 0.55);
|
| 895 |
+
ctx.lineTo(s * 0.8, -s * 0.05);
|
| 896 |
+
ctx.quadraticCurveTo(s * 0.8, s * 0.25, s * 0.4, s * 0.25);
|
| 897 |
+
ctx.lineTo(-s * 0.1, s * 0.25);
|
| 898 |
+
ctx.lineTo(-s * 0.45, s * 0.65);
|
| 899 |
+
ctx.lineTo(-s * 0.35, s * 0.25);
|
| 900 |
+
ctx.lineTo(-s * 0.4, s * 0.25);
|
| 901 |
+
ctx.quadraticCurveTo(-s * 0.8, s * 0.25, -s * 0.8, -s * 0.05);
|
| 902 |
+
ctx.closePath();
|
| 903 |
+
ctx.fill();
|
| 904 |
+
// Three dots inside
|
| 905 |
+
ctx.fillStyle = BG;
|
| 906 |
+
ctx.beginPath();
|
| 907 |
+
ctx.arc(-s * 0.3, -s * 0.3, s * 0.1, 0, Math.PI * 2);
|
| 908 |
+
ctx.arc(0, -s * 0.3, s * 0.1, 0, Math.PI * 2);
|
| 909 |
+
ctx.arc(s * 0.3, -s * 0.3, s * 0.1, 0, Math.PI * 2);
|
| 910 |
+
ctx.fill();
|
| 911 |
+
break;
|
| 912 |
+
|
| 913 |
+
case 'fill-mask':
|
| 914 |
+
// Filled document with mask gap
|
| 915 |
+
ctx.beginPath();
|
| 916 |
+
ctx.roundRect(-s * 0.7, -s * 0.85, s * 1.4, s * 1.7, s * 0.15);
|
| 917 |
+
ctx.fill();
|
| 918 |
+
// Text lines (negative space)
|
| 919 |
+
ctx.fillStyle = BG;
|
| 920 |
+
ctx.fillRect(-s * 0.45, -s * 0.55, s * 0.9, s * 0.12);
|
| 921 |
+
ctx.fillRect(-s * 0.45, -s * 0.25, s * 0.3, s * 0.12);
|
| 922 |
+
// Mask gap highlight
|
| 923 |
+
ctx.fillRect(s * 0.0, -s * 0.25, s * 0.45, s * 0.12);
|
| 924 |
+
ctx.fillRect(-s * 0.45, s * 0.05, s * 0.65, s * 0.12);
|
| 925 |
+
ctx.fillRect(-s * 0.45, s * 0.35, s * 0.5, s * 0.12);
|
| 926 |
+
// Cursor blink in mask gap
|
| 927 |
+
ctx.fillStyle = COLOR;
|
| 928 |
+
ctx.fillRect(-s * 0.08, -s * 0.3, s * 0.04, s * 0.22);
|
| 929 |
+
break;
|
| 930 |
+
|
| 931 |
+
case 'image-classification':
|
| 932 |
+
// Filled picture frame
|
| 933 |
+
ctx.beginPath();
|
| 934 |
+
ctx.roundRect(-s * 0.85, -s * 0.75, s * 1.7, s * 1.5, s * 0.12);
|
| 935 |
+
ctx.fill();
|
| 936 |
+
// Mountain landscape (negative space)
|
| 937 |
+
ctx.fillStyle = BG;
|
| 938 |
+
// Sun
|
| 939 |
+
ctx.beginPath();
|
| 940 |
+
ctx.arc(s * 0.35, -s * 0.3, s * 0.2, 0, Math.PI * 2);
|
| 941 |
+
ctx.fill();
|
| 942 |
+
// Mountains
|
| 943 |
+
ctx.beginPath();
|
| 944 |
+
ctx.moveTo(-s * 0.7, s * 0.55);
|
| 945 |
+
ctx.lineTo(-s * 0.2, -s * 0.05);
|
| 946 |
+
ctx.lineTo(s * 0.05, s * 0.2);
|
| 947 |
+
ctx.lineTo(s * 0.3, 0);
|
| 948 |
+
ctx.lineTo(s * 0.7, s * 0.55);
|
| 949 |
+
ctx.closePath();
|
| 950 |
+
ctx.fill();
|
| 951 |
+
break;
|
| 952 |
+
|
| 953 |
+
case 'image-text-to-text':
|
| 954 |
+
// Filled eye (vision)
|
| 955 |
+
ctx.beginPath();
|
| 956 |
+
ctx.moveTo(-s * 0.9, 0);
|
| 957 |
+
ctx.quadraticCurveTo(-s * 0.45, -s * 0.7, 0, -s * 0.7);
|
| 958 |
+
ctx.quadraticCurveTo(s * 0.45, -s * 0.7, s * 0.9, 0);
|
| 959 |
+
ctx.quadraticCurveTo(s * 0.45, s * 0.7, 0, s * 0.7);
|
| 960 |
+
ctx.quadraticCurveTo(-s * 0.45, s * 0.7, -s * 0.9, 0);
|
| 961 |
+
ctx.fill();
|
| 962 |
+
// Pupil (negative space)
|
| 963 |
+
ctx.fillStyle = BG;
|
| 964 |
+
ctx.beginPath();
|
| 965 |
+
ctx.arc(0, 0, s * 0.32, 0, Math.PI * 2);
|
| 966 |
+
ctx.fill();
|
| 967 |
+
// Inner pupil
|
| 968 |
+
ctx.fillStyle = COLOR;
|
| 969 |
+
ctx.beginPath();
|
| 970 |
+
ctx.arc(0, 0, s * 0.16, 0, Math.PI * 2);
|
| 971 |
+
ctx.fill();
|
| 972 |
+
break;
|
| 973 |
+
|
| 974 |
+
case 'audio-classification':
|
| 975 |
+
// Filled speaker with sound waves
|
| 976 |
+
// Speaker body
|
| 977 |
+
ctx.beginPath();
|
| 978 |
+
ctx.moveTo(-s * 0.35, -s * 0.25);
|
| 979 |
+
ctx.lineTo(-s * 0.7, -s * 0.25);
|
| 980 |
+
ctx.lineTo(-s * 0.7, s * 0.25);
|
| 981 |
+
ctx.lineTo(-s * 0.35, s * 0.25);
|
| 982 |
+
ctx.lineTo(0, s * 0.6);
|
| 983 |
+
ctx.lineTo(0, -s * 0.6);
|
| 984 |
+
ctx.closePath();
|
| 985 |
+
ctx.fill();
|
| 986 |
+
// Sound arcs (thick filled arcs)
|
| 987 |
+
ctx.lineWidth = s * 0.15;
|
| 988 |
+
ctx.strokeStyle = COLOR;
|
| 989 |
+
ctx.lineCap = 'round';
|
| 990 |
+
ctx.beginPath();
|
| 991 |
+
ctx.arc(s * 0.1, 0, s * 0.32, -Math.PI * 0.32, Math.PI * 0.32);
|
| 992 |
+
ctx.stroke();
|
| 993 |
+
ctx.beginPath();
|
| 994 |
+
ctx.arc(s * 0.1, 0, s * 0.58, -Math.PI * 0.32, Math.PI * 0.32);
|
| 995 |
+
ctx.stroke();
|
| 996 |
+
break;
|
| 997 |
+
|
| 998 |
+
case 'text-generation':
|
| 999 |
+
// Filled pencil
|
| 1000 |
+
ctx.beginPath();
|
| 1001 |
+
ctx.moveTo(s * 0.55, -s * 0.85);
|
| 1002 |
+
ctx.lineTo(s * 0.85, -s * 0.55);
|
| 1003 |
+
ctx.lineTo(-s * 0.45, s * 0.45);
|
| 1004 |
+
ctx.lineTo(-s * 0.85, s * 0.55);
|
| 1005 |
+
ctx.lineTo(-s * 0.75, s * 0.85);
|
| 1006 |
+
ctx.lineTo(-s * 0.55, s * 0.45);
|
| 1007 |
+
ctx.closePath();
|
| 1008 |
+
ctx.fill();
|
| 1009 |
+
// Eraser line (negative space)
|
| 1010 |
+
ctx.strokeStyle = BG;
|
| 1011 |
+
ctx.lineWidth = s * 0.08;
|
| 1012 |
+
ctx.beginPath();
|
| 1013 |
+
ctx.moveTo(s * 0.32, -s * 0.52);
|
| 1014 |
+
ctx.lineTo(s * 0.52, -s * 0.32);
|
| 1015 |
+
ctx.stroke();
|
| 1016 |
+
break;
|
| 1017 |
+
|
| 1018 |
+
case 'text-classification':
|
| 1019 |
+
// Filled tag
|
| 1020 |
+
ctx.beginPath();
|
| 1021 |
+
ctx.moveTo(-s * 0.75, -s * 0.5);
|
| 1022 |
+
ctx.lineTo(s * 0.15, -s * 0.5);
|
| 1023 |
+
ctx.lineTo(s * 0.75, 0);
|
| 1024 |
+
ctx.lineTo(s * 0.15, s * 0.5);
|
| 1025 |
+
ctx.lineTo(-s * 0.75, s * 0.5);
|
| 1026 |
+
ctx.closePath();
|
| 1027 |
+
ctx.fill();
|
| 1028 |
+
// Hole (negative space)
|
| 1029 |
+
ctx.fillStyle = BG;
|
| 1030 |
+
ctx.beginPath();
|
| 1031 |
+
ctx.arc(s * 0.2, 0, s * 0.13, 0, Math.PI * 2);
|
| 1032 |
+
ctx.fill();
|
| 1033 |
+
break;
|
| 1034 |
+
|
| 1035 |
+
case 'feature-extraction':
|
| 1036 |
+
// Filled funnel
|
| 1037 |
+
ctx.beginPath();
|
| 1038 |
+
ctx.moveTo(-s * 0.75, -s * 0.7);
|
| 1039 |
+
ctx.lineTo(s * 0.75, -s * 0.7);
|
| 1040 |
+
ctx.lineTo(s * 0.15, s * 0.1);
|
| 1041 |
+
ctx.lineTo(s * 0.15, s * 0.7);
|
| 1042 |
+
ctx.lineTo(-s * 0.15, s * 0.7);
|
| 1043 |
+
ctx.lineTo(-s * 0.15, s * 0.1);
|
| 1044 |
+
ctx.closePath();
|
| 1045 |
+
ctx.fill();
|
| 1046 |
+
break;
|
| 1047 |
+
|
| 1048 |
+
case 'token-classification':
|
| 1049 |
+
// Filled brackets with highlight
|
| 1050 |
+
ctx.beginPath();
|
| 1051 |
+
ctx.roundRect(-s * 0.8, -s * 0.6, s * 1.6, s * 1.2, s * 0.12);
|
| 1052 |
+
ctx.fill();
|
| 1053 |
+
ctx.fillStyle = BG;
|
| 1054 |
+
ctx.fillRect(-s * 0.55, -s * 0.3, s * 0.35, s * 0.15);
|
| 1055 |
+
ctx.fillRect(-s * 0.55, s * 0.0, s * 0.6, s * 0.15);
|
| 1056 |
+
ctx.fillRect(-s * 0.55, s * 0.3, s * 0.45, s * 0.15);
|
| 1057 |
+
break;
|
| 1058 |
+
|
| 1059 |
+
case 'question-answering':
|
| 1060 |
+
// Filled question mark bubble
|
| 1061 |
+
ctx.beginPath();
|
| 1062 |
+
ctx.arc(0, -s * 0.1, s * 0.7, 0, Math.PI * 2);
|
| 1063 |
+
ctx.fill();
|
| 1064 |
+
ctx.beginPath();
|
| 1065 |
+
ctx.moveTo(-s * 0.15, s * 0.5);
|
| 1066 |
+
ctx.lineTo(0, s * 0.85);
|
| 1067 |
+
ctx.lineTo(s * 0.15, s * 0.5);
|
| 1068 |
+
ctx.fill();
|
| 1069 |
+
ctx.fillStyle = BG;
|
| 1070 |
+
ctx.font = 'bold ' + (s * 1.0) + 'px sans-serif';
|
| 1071 |
+
ctx.textAlign = 'center';
|
| 1072 |
+
ctx.textBaseline = 'middle';
|
| 1073 |
+
ctx.fillText('?', 0, -s * 0.12);
|
| 1074 |
+
break;
|
| 1075 |
+
|
| 1076 |
+
case 'text-to-speech':
|
| 1077 |
+
// Filled waveform / speaker with sound
|
| 1078 |
+
// Mouth/megaphone shape
|
| 1079 |
+
ctx.beginPath();
|
| 1080 |
+
ctx.moveTo(-s * 0.5, -s * 0.2);
|
| 1081 |
+
ctx.lineTo(-s * 0.75, -s * 0.2);
|
| 1082 |
+
ctx.lineTo(-s * 0.75, s * 0.2);
|
| 1083 |
+
ctx.lineTo(-s * 0.5, s * 0.2);
|
| 1084 |
+
ctx.lineTo(-s * 0.15, s * 0.55);
|
| 1085 |
+
ctx.lineTo(-s * 0.15, -s * 0.55);
|
| 1086 |
+
ctx.closePath();
|
| 1087 |
+
ctx.fill();
|
| 1088 |
+
// Sound waves (three arcs)
|
| 1089 |
+
ctx.strokeStyle = COLOR;
|
| 1090 |
+
ctx.lineCap = 'round';
|
| 1091 |
+
ctx.lineWidth = s * 0.12;
|
| 1092 |
+
ctx.beginPath();
|
| 1093 |
+
ctx.arc(-s * 0.05, 0, s * 0.3, -Math.PI * 0.35, Math.PI * 0.35);
|
| 1094 |
+
ctx.stroke();
|
| 1095 |
+
ctx.beginPath();
|
| 1096 |
+
ctx.arc(-s * 0.05, 0, s * 0.52, -Math.PI * 0.35, Math.PI * 0.35);
|
| 1097 |
+
ctx.stroke();
|
| 1098 |
+
ctx.beginPath();
|
| 1099 |
+
ctx.arc(-s * 0.05, 0, s * 0.74, -Math.PI * 0.35, Math.PI * 0.35);
|
| 1100 |
+
ctx.stroke();
|
| 1101 |
+
break;
|
| 1102 |
+
|
| 1103 |
+
case 'audio-to-audio':
|
| 1104 |
+
// Two waveforms with arrow between
|
| 1105 |
+
// Left waveform
|
| 1106 |
+
ctx.lineWidth = s * 0.12;
|
| 1107 |
+
ctx.strokeStyle = COLOR;
|
| 1108 |
+
ctx.lineCap = 'round';
|
| 1109 |
+
ctx.lineJoin = 'round';
|
| 1110 |
+
ctx.beginPath();
|
| 1111 |
+
ctx.moveTo(-s * 0.85, s * 0.1);
|
| 1112 |
+
ctx.lineTo(-s * 0.7, -s * 0.4);
|
| 1113 |
+
ctx.lineTo(-s * 0.55, s * 0.5);
|
| 1114 |
+
ctx.lineTo(-s * 0.4, -s * 0.2);
|
| 1115 |
+
ctx.lineTo(-s * 0.25, s * 0.1);
|
| 1116 |
+
ctx.stroke();
|
| 1117 |
+
// Arrow
|
| 1118 |
+
ctx.beginPath();
|
| 1119 |
+
ctx.moveTo(-s * 0.1, 0);
|
| 1120 |
+
ctx.lineTo(s * 0.25, 0);
|
| 1121 |
+
ctx.stroke();
|
| 1122 |
+
ctx.beginPath();
|
| 1123 |
+
ctx.moveTo(s * 0.15, -s * 0.15);
|
| 1124 |
+
ctx.lineTo(s * 0.25, 0);
|
| 1125 |
+
ctx.lineTo(s * 0.15, s * 0.15);
|
| 1126 |
+
ctx.fill();
|
| 1127 |
+
// Right waveform
|
| 1128 |
+
ctx.beginPath();
|
| 1129 |
+
ctx.moveTo(s * 0.35, -s * 0.1);
|
| 1130 |
+
ctx.lineTo(s * 0.5, s * 0.35);
|
| 1131 |
+
ctx.lineTo(s * 0.65, -s * 0.5);
|
| 1132 |
+
ctx.lineTo(s * 0.8, s * 0.2);
|
| 1133 |
+
ctx.stroke();
|
| 1134 |
+
break;
|
| 1135 |
+
|
| 1136 |
+
case 'image-to-image':
|
| 1137 |
+
// Two picture frames with arrow
|
| 1138 |
+
// Left frame
|
| 1139 |
+
ctx.beginPath();
|
| 1140 |
+
ctx.roundRect(-s * 0.9, -s * 0.5, s * 0.7, s * 0.7, s * 0.08);
|
| 1141 |
+
ctx.fill();
|
| 1142 |
+
ctx.fillStyle = BG;
|
| 1143 |
+
// Mini mountain in left frame
|
| 1144 |
+
ctx.beginPath();
|
| 1145 |
+
ctx.moveTo(-s * 0.82, s * 0.12);
|
| 1146 |
+
ctx.lineTo(-s * 0.6, -s * 0.15);
|
| 1147 |
+
ctx.lineTo(-s * 0.3, s * 0.12);
|
| 1148 |
+
ctx.closePath();
|
| 1149 |
+
ctx.fill();
|
| 1150 |
+
// Arrow
|
| 1151 |
+
ctx.fillStyle = COLOR;
|
| 1152 |
+
ctx.fillRect(-s * 0.1, -s * 0.06, s * 0.3, s * 0.12);
|
| 1153 |
+
ctx.beginPath();
|
| 1154 |
+
ctx.moveTo(s * 0.15, -s * 0.2);
|
| 1155 |
+
ctx.lineTo(s * 0.3, 0);
|
| 1156 |
+
ctx.lineTo(s * 0.15, s * 0.2);
|
| 1157 |
+
ctx.fill();
|
| 1158 |
+
// Right frame
|
| 1159 |
+
ctx.beginPath();
|
| 1160 |
+
ctx.roundRect(s * 0.25, -s * 0.5, s * 0.7, s * 0.7, s * 0.08);
|
| 1161 |
+
ctx.fill();
|
| 1162 |
+
ctx.fillStyle = BG;
|
| 1163 |
+
// Sparkle in right frame
|
| 1164 |
+
ctx.beginPath();
|
| 1165 |
+
ctx.moveTo(s * 0.6, -s * 0.25);
|
| 1166 |
+
ctx.lineTo(s * 0.63, -s * 0.1);
|
| 1167 |
+
ctx.lineTo(s * 0.75, -s * 0.07);
|
| 1168 |
+
ctx.lineTo(s * 0.63, -s * 0.04);
|
| 1169 |
+
ctx.lineTo(s * 0.6, s * 0.1);
|
| 1170 |
+
ctx.lineTo(s * 0.57, -s * 0.04);
|
| 1171 |
+
ctx.lineTo(s * 0.45, -s * 0.07);
|
| 1172 |
+
ctx.lineTo(s * 0.57, -s * 0.1);
|
| 1173 |
+
ctx.closePath();
|
| 1174 |
+
ctx.fill();
|
| 1175 |
+
break;
|
| 1176 |
+
|
| 1177 |
+
case 'image-to-video':
|
| 1178 |
+
// Film frame / clapperboard
|
| 1179 |
+
ctx.beginPath();
|
| 1180 |
+
ctx.roundRect(-s * 0.8, -s * 0.65, s * 1.6, s * 1.3, s * 0.12);
|
| 1181 |
+
ctx.fill();
|
| 1182 |
+
// Film strip holes (negative space)
|
| 1183 |
+
ctx.fillStyle = BG;
|
| 1184 |
+
ctx.fillRect(-s * 0.65, -s * 0.5, s * 0.12, s * 0.15);
|
| 1185 |
+
ctx.fillRect(-s * 0.65, s * 0.2, s * 0.12, s * 0.15);
|
| 1186 |
+
ctx.fillRect(s * 0.53, -s * 0.5, s * 0.12, s * 0.15);
|
| 1187 |
+
ctx.fillRect(s * 0.53, s * 0.2, s * 0.12, s * 0.15);
|
| 1188 |
+
// Play triangle (negative space)
|
| 1189 |
+
ctx.beginPath();
|
| 1190 |
+
ctx.moveTo(-s * 0.2, -s * 0.3);
|
| 1191 |
+
ctx.lineTo(s * 0.3, 0);
|
| 1192 |
+
ctx.lineTo(-s * 0.2, s * 0.3);
|
| 1193 |
+
ctx.closePath();
|
| 1194 |
+
ctx.fill();
|
| 1195 |
+
break;
|
| 1196 |
+
|
| 1197 |
+
case 'image-to-text':
|
| 1198 |
+
// Image frame + text lines (OCR)
|
| 1199 |
+
// Frame
|
| 1200 |
+
ctx.beginPath();
|
| 1201 |
+
ctx.roundRect(-s * 0.85, -s * 0.65, s * 0.9, s * 0.9, s * 0.08);
|
| 1202 |
+
ctx.fill();
|
| 1203 |
+
ctx.fillStyle = BG;
|
| 1204 |
+
// Mountain in frame
|
| 1205 |
+
ctx.beginPath();
|
| 1206 |
+
ctx.moveTo(-s * 0.75, s * 0.1);
|
| 1207 |
+
ctx.lineTo(-s * 0.45, -s * 0.2);
|
| 1208 |
+
ctx.lineTo(-s * 0.1, s * 0.1);
|
| 1209 |
+
ctx.closePath();
|
| 1210 |
+
ctx.fill();
|
| 1211 |
+
// Text lines
|
| 1212 |
+
ctx.fillStyle = COLOR;
|
| 1213 |
+
ctx.fillRect(s * 0.15, -s * 0.5, s * 0.65, s * 0.12);
|
| 1214 |
+
ctx.fillRect(s * 0.15, -s * 0.2, s * 0.5, s * 0.12);
|
| 1215 |
+
ctx.fillRect(s * 0.15, s * 0.1, s * 0.6, s * 0.12);
|
| 1216 |
+
break;
|
| 1217 |
+
|
| 1218 |
+
case 'text-to-image':
|
| 1219 |
+
// Text lines + sparkle/brush (generation)
|
| 1220 |
+
// Text lines on left
|
| 1221 |
+
ctx.fillRect(-s * 0.85, -s * 0.5, s * 0.6, s * 0.12);
|
| 1222 |
+
ctx.fillRect(-s * 0.85, -s * 0.2, s * 0.45, s * 0.12);
|
| 1223 |
+
ctx.fillRect(-s * 0.85, s * 0.1, s * 0.55, s * 0.12);
|
| 1224 |
+
// Arrow
|
| 1225 |
+
ctx.fillRect(-s * 0.15, -s * 0.06, s * 0.25, s * 0.12);
|
| 1226 |
+
ctx.beginPath();
|
| 1227 |
+
ctx.moveTo(s * 0.05, -s * 0.2);
|
| 1228 |
+
ctx.lineTo(s * 0.2, 0);
|
| 1229 |
+
ctx.lineTo(s * 0.05, s * 0.2);
|
| 1230 |
+
ctx.fill();
|
| 1231 |
+
// Star / sparkle on right
|
| 1232 |
+
ctx.beginPath();
|
| 1233 |
+
ctx.moveTo(s * 0.55, -s * 0.55);
|
| 1234 |
+
ctx.lineTo(s * 0.6, -s * 0.2);
|
| 1235 |
+
ctx.lineTo(s * 0.85, -s * 0.1);
|
| 1236 |
+
ctx.lineTo(s * 0.6, 0);
|
| 1237 |
+
ctx.lineTo(s * 0.55, s * 0.35);
|
| 1238 |
+
ctx.lineTo(s * 0.5, 0);
|
| 1239 |
+
ctx.lineTo(s * 0.25, -s * 0.1);
|
| 1240 |
+
ctx.lineTo(s * 0.5, -s * 0.2);
|
| 1241 |
+
ctx.closePath();
|
| 1242 |
+
ctx.fill();
|
| 1243 |
+
break;
|
| 1244 |
+
|
| 1245 |
+
case 'any-to-any': {
|
| 1246 |
+
// Four arrows pointing outward from center (versatility)
|
| 1247 |
+
ctx.beginPath();
|
| 1248 |
+
ctx.arc(0, 0, s * 0.25, 0, Math.PI * 2);
|
| 1249 |
+
ctx.fill();
|
| 1250 |
+
// Four directional arrows
|
| 1251 |
+
const dirs = [[0, -1], [1, 0], [0, 1], [-1, 0]];
|
| 1252 |
+
for (const [adx, ady] of dirs) {
|
| 1253 |
+
// Arrow shaft
|
| 1254 |
+
ctx.fillRect(
|
| 1255 |
+
(adx === 0 ? -s * 0.06 : adx > 0 ? s * 0.3 : -s * 0.3 - s * 0.35),
|
| 1256 |
+
(ady === 0 ? -s * 0.06 : ady > 0 ? s * 0.3 : -s * 0.3 - s * 0.35),
|
| 1257 |
+
adx === 0 ? s * 0.12 : s * 0.35,
|
| 1258 |
+
ady === 0 ? s * 0.12 : s * 0.35
|
| 1259 |
+
);
|
| 1260 |
+
// Arrow head
|
| 1261 |
+
ctx.beginPath();
|
| 1262 |
+
ctx.moveTo(adx * s * 0.5 - ady * s * 0.18, ady * s * 0.5 - (-adx) * s * 0.18);
|
| 1263 |
+
ctx.lineTo(adx * s * 0.8, ady * s * 0.8);
|
| 1264 |
+
ctx.lineTo(adx * s * 0.5 + ady * s * 0.18, ady * s * 0.5 + (-adx) * s * 0.18);
|
| 1265 |
+
ctx.fill();
|
| 1266 |
+
}
|
| 1267 |
+
break;
|
| 1268 |
+
}
|
| 1269 |
+
|
| 1270 |
+
case 'automatic-speech-recognition':
|
| 1271 |
+
// Microphone icon
|
| 1272 |
+
// Mic body
|
| 1273 |
+
ctx.beginPath();
|
| 1274 |
+
ctx.roundRect(-s * 0.25, -s * 0.7, s * 0.5, s * 0.8, s * 0.25);
|
| 1275 |
+
ctx.fill();
|
| 1276 |
+
// Mic stand arc
|
| 1277 |
+
ctx.strokeStyle = COLOR;
|
| 1278 |
+
ctx.lineWidth = s * 0.12;
|
| 1279 |
+
ctx.lineCap = 'round';
|
| 1280 |
+
ctx.beginPath();
|
| 1281 |
+
ctx.arc(0, -s * 0.1, s * 0.45, 0, Math.PI);
|
| 1282 |
+
ctx.stroke();
|
| 1283 |
+
// Stand
|
| 1284 |
+
ctx.beginPath();
|
| 1285 |
+
ctx.moveTo(0, s * 0.35);
|
| 1286 |
+
ctx.lineTo(0, s * 0.65);
|
| 1287 |
+
ctx.stroke();
|
| 1288 |
+
ctx.beginPath();
|
| 1289 |
+
ctx.moveTo(-s * 0.25, s * 0.65);
|
| 1290 |
+
ctx.lineTo(s * 0.25, s * 0.65);
|
| 1291 |
+
ctx.stroke();
|
| 1292 |
+
break;
|
| 1293 |
+
|
| 1294 |
+
default: {
|
| 1295 |
+
// Fallback: filled gear
|
| 1296 |
+
ctx.beginPath();
|
| 1297 |
+
const teeth = 6;
|
| 1298 |
+
const outerR = s * 0.75;
|
| 1299 |
+
const innerR = s * 0.5;
|
| 1300 |
+
for (let i = 0; i < teeth; i++) {
|
| 1301 |
+
const a1 = (i / teeth) * Math.PI * 2;
|
| 1302 |
+
const a2 = ((i + 0.3) / teeth) * Math.PI * 2;
|
| 1303 |
+
const a3 = ((i + 0.5) / teeth) * Math.PI * 2;
|
| 1304 |
+
const a4 = ((i + 0.8) / teeth) * Math.PI * 2;
|
| 1305 |
+
if (i === 0) ctx.moveTo(Math.cos(a1) * outerR, Math.sin(a1) * outerR);
|
| 1306 |
+
else ctx.lineTo(Math.cos(a1) * outerR, Math.sin(a1) * outerR);
|
| 1307 |
+
ctx.lineTo(Math.cos(a2) * outerR, Math.sin(a2) * outerR);
|
| 1308 |
+
ctx.lineTo(Math.cos(a3) * innerR, Math.sin(a3) * innerR);
|
| 1309 |
+
ctx.lineTo(Math.cos(a4) * innerR, Math.sin(a4) * innerR);
|
| 1310 |
+
}
|
| 1311 |
+
ctx.closePath();
|
| 1312 |
+
ctx.fill();
|
| 1313 |
+
// Center hole (negative space)
|
| 1314 |
+
ctx.fillStyle = BG;
|
| 1315 |
+
ctx.beginPath();
|
| 1316 |
+
ctx.arc(0, 0, s * 0.2, 0, Math.PI * 2);
|
| 1317 |
+
ctx.fill();
|
| 1318 |
+
break;
|
| 1319 |
+
}
|
| 1320 |
+
}
|
| 1321 |
+
|
| 1322 |
+
ctx.restore();
|
| 1323 |
+
}
|
| 1324 |
+
|
| 1325 |
+
// ββ Render Loop ββββββββββββββββββββββββββββββββββββββββββββ
|
| 1326 |
+
const PS2 = PARTICLE_SIZE * 2;
|
| 1327 |
+
|
| 1328 |
+
function frame() {
|
| 1329 |
+
const w = canvas.width;
|
| 1330 |
+
const h = canvas.height;
|
| 1331 |
+
|
| 1332 |
+
// Clear
|
| 1333 |
+
ctx.fillStyle = BG;
|
| 1334 |
+
ctx.fillRect(0, 0, w, h);
|
| 1335 |
+
|
| 1336 |
+
// Compute per-model rotation bias
|
| 1337 |
+
modelRotBias.fill(0);
|
| 1338 |
+
for (let i = 0; i < PARTICLE_COUNT; i++) {
|
| 1339 |
+
const p = particles[i];
|
| 1340 |
+
if ((p.phase === 1 || p.phase === 4) && p.attractorIdx >= 0) {
|
| 1341 |
+
modelRotBias[p.attractorIdx] += Math.sign(p.angularMomentum);
|
| 1342 |
+
}
|
| 1343 |
+
}
|
| 1344 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 1345 |
+
modelRotBias[j] = Math.sign(modelRotBias[j]);
|
| 1346 |
+
}
|
| 1347 |
+
|
| 1348 |
+
// Rebalance spawn weights every 60 frames (~1 second)
|
| 1349 |
+
rebalanceTimer++;
|
| 1350 |
+
if (rebalanceTimer >= 60) {
|
| 1351 |
+
rebalanceTimer = 0;
|
| 1352 |
+
modelOrbitCount.fill(0);
|
| 1353 |
+
for (let i = 0; i < PARTICLE_COUNT; i++) {
|
| 1354 |
+
const p = particles[i];
|
| 1355 |
+
if (p.attractorIdx >= 0 && (p.phase === 1 || p.phase === 3 || p.phase === 4)) {
|
| 1356 |
+
modelOrbitCount[p.attractorIdx]++;
|
| 1357 |
+
}
|
| 1358 |
+
}
|
| 1359 |
+
let tw = 0;
|
| 1360 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 1361 |
+
const deficit = modelTargetPop[j] - modelOrbitCount[j];
|
| 1362 |
+
spawnWeight[j] = Math.max(0.01, massNorm[j] + 0.3 * (deficit / totalTarget));
|
| 1363 |
+
tw += spawnWeight[j];
|
| 1364 |
+
}
|
| 1365 |
+
totalSpawnWeight = tw;
|
| 1366 |
+
}
|
| 1367 |
+
|
| 1368 |
+
// Animate label bounce zone
|
| 1369 |
+
if (hoveredModel >= 0) {
|
| 1370 |
+
labelBounceAlpha = Math.min(1, labelBounceAlpha + 0.08);
|
| 1371 |
+
} else {
|
| 1372 |
+
labelBounceAlpha = Math.max(0, labelBounceAlpha - 0.06);
|
| 1373 |
+
if (labelBounceAlpha <= 0) labelBounceRect = null;
|
| 1374 |
+
}
|
| 1375 |
+
|
| 1376 |
+
// Update elastic pull (before particles read md[j].x/y)
|
| 1377 |
+
updateElasticPull();
|
| 1378 |
+
|
| 1379 |
+
// Update all particles
|
| 1380 |
+
const doDeflect = labelBounceAlpha > 0;
|
| 1381 |
+
for (let i = 0; i < PARTICLE_COUNT; i++) {
|
| 1382 |
+
updateParticle(particles[i], w, h);
|
| 1383 |
+
if (doDeflect) deflectFromLabel(particles[i]);
|
| 1384 |
+
}
|
| 1385 |
+
|
| 1386 |
+
// ββ Draw ββ
|
| 1387 |
+
ctx.fillStyle = COLOR;
|
| 1388 |
+
ctx.strokeStyle = COLOR;
|
| 1389 |
+
ctx.lineWidth = 1;
|
| 1390 |
+
|
| 1391 |
+
// Batch velocity streaks into one path
|
| 1392 |
+
ctx.beginPath();
|
| 1393 |
+
let hasStreaks = false;
|
| 1394 |
+
|
| 1395 |
+
for (let i = 0; i < PARTICLE_COUNT; i++) {
|
| 1396 |
+
const p = particles[i];
|
| 1397 |
+
if (p.size <= 0) continue;
|
| 1398 |
+
|
| 1399 |
+
// Velocity streaking for fast free-fall particles
|
| 1400 |
+
if (p.phase === 0) {
|
| 1401 |
+
const speedSq = p.vx * p.vx + p.vy * p.vy;
|
| 1402 |
+
if (speedSq > 9) {
|
| 1403 |
+
const s = Math.sqrt(speedSq);
|
| 1404 |
+
const len = Math.min(s * 1.5, 6);
|
| 1405 |
+
ctx.moveTo(p.x, p.y);
|
| 1406 |
+
ctx.lineTo(p.x - (p.vx / s) * len, p.y - (p.vy / s) * len);
|
| 1407 |
+
hasStreaks = true;
|
| 1408 |
+
continue;
|
| 1409 |
+
}
|
| 1410 |
+
}
|
| 1411 |
+
|
| 1412 |
+
// Shrinking particles during fade (Phase 3) or final absorption (Phase 4 near core)
|
| 1413 |
+
if ((p.phase === 3 || p.phase === 4) && p.size < PARTICLE_SIZE) {
|
| 1414 |
+
const s2 = p.size * 2;
|
| 1415 |
+
ctx.fillRect(p.x - p.size, p.y - p.size, s2, s2);
|
| 1416 |
+
} else {
|
| 1417 |
+
ctx.fillRect(p.x - PARTICLE_SIZE, p.y - PARTICLE_SIZE, PS2, PS2);
|
| 1418 |
+
}
|
| 1419 |
+
}
|
| 1420 |
+
|
| 1421 |
+
if (hasStreaks) ctx.stroke();
|
| 1422 |
+
|
| 1423 |
+
// Draw model cores last β task icons
|
| 1424 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 1425 |
+
drawTaskIcon(ctx, md[j].x, md[j].y, models[j].task);
|
| 1426 |
+
}
|
| 1427 |
+
|
| 1428 |
+
requestAnimationFrame(frame);
|
| 1429 |
+
}
|
| 1430 |
+
|
| 1431 |
+
requestAnimationFrame(frame);
|
| 1432 |
+
|
| 1433 |
+
// ββ Hover Tooltip ββββββββββββββββββββββββββββββββββββββββββ
|
| 1434 |
+
function fmtTask(tag) {
|
| 1435 |
+
const names = {
|
| 1436 |
+
'sentence-similarity': 'Sentence Similarity',
|
| 1437 |
+
'fill-mask': 'Fill-Mask',
|
| 1438 |
+
'image-classification': 'Image Classification',
|
| 1439 |
+
'image-text-to-text': 'Image-Text-to-Text',
|
| 1440 |
+
'audio-classification': 'Audio Classification',
|
| 1441 |
+
'text-generation': 'Text Generation',
|
| 1442 |
+
'text-classification': 'Text Classification',
|
| 1443 |
+
'feature-extraction': 'Feature Extraction',
|
| 1444 |
+
'token-classification': 'Token Classification',
|
| 1445 |
+
'question-answering': 'Question Answering',
|
| 1446 |
+
'text2text-generation': 'Text-to-Text',
|
| 1447 |
+
'automatic-speech-recognition': 'Speech Recognition',
|
| 1448 |
+
'translation': 'Translation',
|
| 1449 |
+
'summarization': 'Summarization',
|
| 1450 |
+
'object-detection': 'Object Detection',
|
| 1451 |
+
'zero-shot-classification': 'Zero-Shot Classification',
|
| 1452 |
+
'text-to-speech': 'Text-to-Speech',
|
| 1453 |
+
'audio-to-audio': 'Audio-to-Audio',
|
| 1454 |
+
'image-to-image': 'Image-to-Image',
|
| 1455 |
+
'image-to-video': 'Image-to-Video',
|
| 1456 |
+
'image-to-text': 'Image-to-Text',
|
| 1457 |
+
'text-to-image': 'Text-to-Image',
|
| 1458 |
+
'any-to-any': 'Any-to-Any',
|
| 1459 |
+
};
|
| 1460 |
+
return names[tag] || tag.replace(/-/g, ' ').replace(/\b\w/g, c => c.toUpperCase());
|
| 1461 |
+
}
|
| 1462 |
+
|
| 1463 |
+
function fmtDownloads(n) {
|
| 1464 |
+
if (n >= 1e9) return (n / 1e9).toFixed(1) + 'B';
|
| 1465 |
+
if (n >= 1e6) return (n / 1e6).toFixed(1) + 'M';
|
| 1466 |
+
if (n >= 1e3) return (n / 1e3).toFixed(1) + 'K';
|
| 1467 |
+
return n.toString();
|
| 1468 |
+
}
|
| 1469 |
+
|
| 1470 |
+
const tooltip = document.getElementById('tooltip');
|
| 1471 |
+
let hoveredModel = -1;
|
| 1472 |
+
let labelBounceRect = null; // {cx, cy, hw, hh} β center + half-dims of bounce pill
|
| 1473 |
+
let labelBounceAlpha = 0; // 0..1 animation progress (0=off, 1=full bounce)
|
| 1474 |
+
|
| 1475 |
+
canvas.addEventListener('mousemove', (e) => {
|
| 1476 |
+
// Global cursor state for elastic pull
|
| 1477 |
+
cursorX = e.clientX;
|
| 1478 |
+
cursorY = e.clientY;
|
| 1479 |
+
cursorOnCanvas = true;
|
| 1480 |
+
|
| 1481 |
+
const mx = e.clientX;
|
| 1482 |
+
const my = e.clientY;
|
| 1483 |
+
let found = -1;
|
| 1484 |
+
|
| 1485 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 1486 |
+
const dx = mx - md[j].x;
|
| 1487 |
+
const dy = my - md[j].y;
|
| 1488 |
+
if (dx * dx + dy * dy <= md[j].captureRadius * md[j].captureRadius) {
|
| 1489 |
+
found = j;
|
| 1490 |
+
break;
|
| 1491 |
+
}
|
| 1492 |
+
}
|
| 1493 |
+
|
| 1494 |
+
if (found !== hoveredModel) {
|
| 1495 |
+
hoveredModel = found;
|
| 1496 |
+
if (found >= 0) {
|
| 1497 |
+
const m = models[found];
|
| 1498 |
+
const mpos = md[found];
|
| 1499 |
+
const url = 'https://huggingface.co/' + m.id;
|
| 1500 |
+
const shortName = m.id.includes('/') ? m.id.split('/')[1] : m.id;
|
| 1501 |
+
const authorUrl = 'https://huggingface.co/' + m.author;
|
| 1502 |
+
const avatarHtml = m.avatarUrl
|
| 1503 |
+
? '<img src="' + m.avatarUrl + '" width="16" height="16" style="border-radius:3px;vertical-align:-2px;margin-right:4px">'
|
| 1504 |
+
: '';
|
| 1505 |
+
const authorLine = m.author
|
| 1506 |
+
? avatarHtml + '<a href="' + authorUrl + '" target="_blank" style="font-family:Inter,sans-serif;font-weight:400;font-size:13px;opacity:0.55;color:#161513;text-decoration:none">'
|
| 1507 |
+
+ m.author + '</a><span style="font-family:Inter,sans-serif;font-weight:400;font-size:13px;opacity:0.35;margin:0 2px">/</span>'
|
| 1508 |
+
: '';
|
| 1509 |
+
tooltip.innerHTML = authorLine + '<a href="' + url + '" target="_blank">'
|
| 1510 |
+
+ shortName + '</a><br><span style="font-family:Inter,sans-serif;font-weight:400;font-size:13px;opacity:0.7">' + fmtTask(m.task) + '</span><br><svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="#161513" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" style="vertical-align:-2px;margin-right:3px"><path d="M21 15v4a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2v-4"/><polyline points="7 10 12 15 17 10"/><line x1="12" y1="15" x2="12" y2="3"/></svg>' + fmtDownloads(m.downloads);
|
| 1511 |
+
tooltip.classList.add('visible');
|
| 1512 |
+
|
| 1513 |
+
// Position tooltip so we can measure it
|
| 1514 |
+
tooltip.style.left = mpos.x + 'px';
|
| 1515 |
+
tooltip.style.top = (mpos.y + CORE_RADIUS + 12) + 'px';
|
| 1516 |
+
tooltip.style.transform = 'translateX(-50%)';
|
| 1517 |
+
|
| 1518 |
+
// Compute bounce zone from tooltip dimensions
|
| 1519 |
+
const rect = tooltip.getBoundingClientRect();
|
| 1520 |
+
const pad = 14; // breathing room around text
|
| 1521 |
+
labelBounceRect = {
|
| 1522 |
+
cx: mpos.x,
|
| 1523 |
+
cy: mpos.y + CORE_RADIUS + 12 + rect.height / 2,
|
| 1524 |
+
hw: rect.width / 2 + pad,
|
| 1525 |
+
hh: rect.height / 2 + pad + 8, // extra top padding to cover core-tooltip gap
|
| 1526 |
+
};
|
| 1527 |
+
} else {
|
| 1528 |
+
tooltip.classList.remove('visible');
|
| 1529 |
+
// labelBounceRect stays set β will animate out via labelBounceAlpha
|
| 1530 |
+
}
|
| 1531 |
+
}
|
| 1532 |
+
|
| 1533 |
+
if (hoveredModel >= 0) {
|
| 1534 |
+
const model = md[hoveredModel];
|
| 1535 |
+
tooltip.style.left = model.x + 'px';
|
| 1536 |
+
tooltip.style.top = (model.y + CORE_RADIUS + 12) + 'px';
|
| 1537 |
+
tooltip.style.transform = 'translateX(-50%)';
|
| 1538 |
+
}
|
| 1539 |
+
|
| 1540 |
+
canvas.style.cursor = hoveredModel >= 0 ? 'pointer' : 'default';
|
| 1541 |
+
});
|
| 1542 |
+
|
| 1543 |
+
canvas.addEventListener('click', (e) => {
|
| 1544 |
+
const mx = e.clientX;
|
| 1545 |
+
const my = e.clientY;
|
| 1546 |
+
for (let j = 0; j < MODEL_COUNT; j++) {
|
| 1547 |
+
const dx = mx - md[j].x;
|
| 1548 |
+
const dy = my - md[j].y;
|
| 1549 |
+
if (dx * dx + dy * dy <= md[j].captureRadius * md[j].captureRadius) {
|
| 1550 |
+
window.open('https://huggingface.co/' + models[j].id, '_blank');
|
| 1551 |
+
break;
|
| 1552 |
+
}
|
| 1553 |
+
}
|
| 1554 |
+
});
|
| 1555 |
+
|
| 1556 |
+
canvas.addEventListener('mouseleave', () => {
|
| 1557 |
+
hoveredModel = -1;
|
| 1558 |
+
tooltip.classList.remove('visible');
|
| 1559 |
+
canvas.style.cursor = 'default';
|
| 1560 |
+
cursorOnCanvas = false; // triggers spring snapback
|
| 1561 |
+
});
|
| 1562 |
+
|
| 1563 |
+
})();
|
| 1564 |
+
</script>
|
| 1565 |
+
</body>
|
| 1566 |
</html>
|