Commit History

There must be a logical path through the maze to get the main character successfully from the starting point to the finish point. The water pot should change color with each move made by the main character so that we know if it will be a win or a lose when contact is made at the center point.
d32863f
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CommanderLazarus commited on

There should now only be five enemies on the board and five pizza slices.
f4ddc05
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CommanderLazarus commited on

The main character must always start within the white of the board, and the walls must be more solid on the outer perimeter of the board as well. The resolution must now be set to 41 squares by 41 squares, and the main character should start on the checker correlating with 2 squares in from the top and 2 squares from the left. The main goal is to reach a red square at the bottom right corner that is actually 2 squares from the bottom and two squares from the right. The water pot should always be accessible, and the lines should be more coherent.
1780a45
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CommanderLazarus commited on

The board needs to be more logical, with the walls as lines, creating a maze that can actually be played. The main character needs to be there for me to play with it, and the board should not be round, but totally square. Correct the earlier mistake by rendering the board as a square instead.
a7c5b6a
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CommanderLazarus commited on

Each square should be 1/4 the size, the board should be a square instead, and the main character piece needs to be there, starting at the top left, and exiting at the bottom right. The water needs to be at the center of the board at all times. Make it 101 squares by 101 squares.
6b74c43
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CommanderLazarus commited on

Make me a maze game that has a circular board. The main character is a flower pot. The bad guys are little flowers. There are 20 enemies on the board. The board uses a checker like grid. There is a pot of water at the center of the board, and reaching it is an automatic win or lose, depending on how many turns it takes to move to the center, randomly changing from win to lose or lose to win, every time the player changes location. Player moves one move at a time, and the enemies only move when the player moves, one move at a time, one move each. The maze starts at the top left, and ends at the bottom right. The maze can be reset to start a new game at any time. The maze changes to a new maze if you select a "new maze" button. Touching the enemy causes you to lose one of five health points, but kills the enemy. There are 10 pizza slices around the board that count as health points if needed. They add up to 50 points each. Touching the enemy also gives 100 points each, but causes one damage. The main way to win the game is to get to the bottom right of the screen. Move any direction, one at a time. The walls look like green vines. The maze resolution requires there to be 100 checkers in total. Maze is surrounded by a circle, but is has jagged graphics.
8055c60
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CommanderLazarus commited on