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| /// <reference types="node" /> | |
| /// <reference types="node" /> | |
| /// <reference types="node" /> | |
| /// <reference types="node" /> | |
| /// <reference types="node" /> | |
| import { SpawnOptions } from 'child_process'; | |
| import supportsColor from 'supports-color'; | |
| export declare const getSpawnOpts: ({ colorSupport, cwd, process, raw, env, }: { | |
| /** | |
| * What the color support of the spawned processes should be. | |
| * If set to `false`, then no colors should be output. | |
| * | |
| * Defaults to whatever the terminal's stdout support is. | |
| */ | |
| colorSupport?: false | Pick<supportsColor.supportsColor.Level, "level"> | undefined; | |
| /** | |
| * The NodeJS process. | |
| */ | |
| process?: Pick<NodeJS.Process, "platform" | "cwd" | "env"> | undefined; | |
| /** | |
| * A custom working directory to spawn processes in. | |
| * Defaults to `process.cwd()`. | |
| */ | |
| cwd?: string | undefined; | |
| /** | |
| * Whether to customize the options for spawning processes in raw mode. | |
| * Defaults to false. | |
| */ | |
| raw?: boolean | undefined; | |
| /** | |
| * Map of custom environment variables to include in the spawn options. | |
| */ | |
| env?: Record<string, unknown> | undefined; | |
| }) => SpawnOptions; | |