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| //======================================================================== | |
| // | |
| // SplashGlyphBitmap.h | |
| // | |
| //======================================================================== | |
| //------------------------------------------------------------------------ | |
| // SplashGlyphBitmap | |
| //------------------------------------------------------------------------ | |
| struct SplashGlyphBitmap | |
| { | |
| int x, y, w, h; // offset and size of glyph | |
| bool aa; // anti-aliased: true means 8-bit alpha | |
| // bitmap; false means 1-bit | |
| unsigned char *data; // bitmap data | |
| bool freeData; // true if data memory should be freed | |
| }; | |