unity_env / pyproject.toml
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# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
[build-system]
requires = ["setuptools>=45", "wheel"]
build-backend = "setuptools.build_meta"
[project]
name = "openenv-unity-env"
version = "0.1.0"
description = "Unity ML-Agents Environment for OpenEnv - wraps Unity environments like PushBlock, 3DBall, GridWorld"
requires-python = ">=3.10"
dependencies = [
# Core OpenEnv dependencies (installed from git for latest features)
"openenv-core[core] @ git+https://github.com/meta-pytorch/OpenEnv.git",
"fastapi>=0.115.0",
"pydantic>=2.0.0",
"uvicorn>=0.24.0",
"requests>=2.31.0",
# Unity ML-Agents dependencies (installed from source for latest features)
"mlagents-envs @ git+https://github.com/Unity-Technologies/ml-agents.git#subdirectory=ml-agents-envs",
# "mlagents @ git+https://github.com/Unity-Technologies/ml-agents.git#subdirectory=ml-agents",
"numpy>=1.20.0",
# Optional: for visual observations
"pillow>=9.0.0",
]
[project.optional-dependencies]
dev = [
"pytest>=8.0.0",
"pytest-cov>=4.0.0",
]
[project.scripts]
# Server entry point - enables running via: uv run --project . server
# or: python -m unity_env.server.app
server = "unity_env.server.app:main"
[tool.setuptools]
include-package-data = true
packages = ["unity_env", "unity_env.server"]
package-dir = { "unity_env" = ".", "unity_env.server" = "server" }