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docs: add README.md
Browse filesfix: update color scheme in README.md
README.md
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|
| 1 |
+
---
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| 2 |
+
title: WorkflowArena
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| 3 |
+
emoji: 🏗️
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| 4 |
+
colorFrom: blue
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| 5 |
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colorTo: indigo
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| 6 |
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sdk: docker
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pinned: false
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+
app_port: 8000
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| 9 |
+
base_path: /web
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| 10 |
+
tags:
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| 11 |
+
- openenv
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| 12 |
+
- workflow-orchestration
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| 13 |
+
- reinforcement-learning
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| 14 |
+
---
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| 15 |
+
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| 16 |
+
# WorkflowArena
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| 17 |
+
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+
WorkflowArena is an OpenEnv benchmark for scheduling dependency-constrained work on limited workers.
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| 19 |
+
Each episode is a seeded workflow DAG. The agent must decide when to dispatch ready tasks, when to wait,
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| 20 |
+
and how to trade off deadline pressure, worker utilization, critical-path protection, and unfinished work.
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| 21 |
+
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| 22 |
+
## Problem
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| 23 |
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+
This environment models a common orchestration problem:
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| 25 |
+
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+
- tasks have dependencies, so not everything can start immediately
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| 27 |
+
- workers are limited, so not every ready task can run at once
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+
- deadlines and priorities are uneven, so the obvious greedy move is not always best
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+
- higher difficulties add time pressure and failure dynamics
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| 30 |
+
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The action space is intentionally small:
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| 32 |
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1. `dispatch(task_ids=[...])`
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2. `wait()`
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That keeps the challenge focused on decision quality rather than action syntax.
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| 37 |
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## Episode Loop
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| 39 |
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1. `reset()` generates a deterministic episode from `preset`, `seed`, and `worker_count`.
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2. The observation exposes ready, running, blocked, and completed tasks plus planner hints.
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3. The agent either dispatches a legal batch of ready tasks or waits for the next completion event.
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4. Time advances only on `wait()`.
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5. The episode ends when:
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- all tasks complete, or
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- the preset time budget is exhausted, or
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- the safety step limit is hit
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| 48 |
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| 49 |
+
## Difficulty Presets
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| 50 |
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| 51 |
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### `easy`
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| 52 |
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- smaller DAGs
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- softer deadlines
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- no fixed time budget
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- no failure events
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| 57 |
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This is the baseline teaching mode. Good play mostly means keeping workers busy and avoiding obviously bad waits.
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### `medium`
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| 61 |
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- larger DAGs
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- tighter deadlines
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- fixed episode time budget
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- terminal penalty for unfinished work
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| 66 |
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| 67 |
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This is where the environment becomes a real tradeoff problem. The agent may not be able to finish everything,
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| 68 |
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so it must decide what is worth finishing before time runs out.
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| 69 |
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### `hard`
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| 71 |
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| 72 |
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- denser DAGs
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| 73 |
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- tighter deadlines
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| 74 |
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- tighter time budget than `medium`
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| 75 |
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- temporary worker outages
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| 76 |
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- task retry failures
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| 77 |
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In hard mode, usable capacity can shrink temporarily and a task may fail at completion and return to the ready queue.
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| 79 |
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| 80 |
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## Rewards
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| 81 |
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| 82 |
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WorkflowArena uses shaped rewards so local decisions have immediate feedback, while terminal scoring still matters.
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### Per-step reward channels
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| 85 |
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| 86 |
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The observation exposes `last_reward_breakdown` with these channels:
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| 87 |
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| 88 |
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- `completion_reward`: reward for tasks that finished on the latest `wait()`
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| 89 |
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- `utilization_reward`: reward for keeping workers occupied
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| 90 |
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- `deadline_reward`: positive for on-time completion, negative for lateness
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| 91 |
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- `criticality_reward`: reward for progress on high-impact work
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| 92 |
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- `idle_penalty`: penalty for avoidable waiting or leaving useful capacity idle
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| 93 |
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- `invalid_action_penalty`: penalty for malformed or infeasible actions
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| 94 |
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- `terminal_makespan_score`: terminal efficiency score at episode end
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| 95 |
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- `unfinished_task_penalty`: terminal penalty for incomplete work when the episode ends before all tasks finish
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| 96 |
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### Reward design intent
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| 98 |
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The reward is set up to encourage:
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| 100 |
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- filling worker capacity when good work is available
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- respecting deadlines
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- protecting high-priority and critical-path tasks
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| 104 |
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- avoiding pointless waits
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- finishing as much important work as possible before the time budget expires
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The terminal score is bounded and deterministic. Higher values correspond to stronger schedules.
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## Failures and Constraints
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| 111 |
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The environment keeps the action space fixed, but higher presets change the transition dynamics.
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### Capacity constraint
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- `dispatch(task_ids=[...])` cannot exceed current free capacity
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- only tasks in `ready_tasks` are legal to dispatch
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| 117 |
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### Hard-mode worker outages
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- a temporary outage can reduce usable workers
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- `total_workers` stays constant
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- `effective_workers` reflects usable workers after degradation
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| 123 |
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- `free_workers` is computed from `effective_workers`, not from the original total
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### Hard-mode retry failures
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- a running task may fail at completion
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| 128 |
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- it consumes time but does not complete
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- it returns to `ready_tasks`
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| 130 |
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- `attempt_count` shows how many retry failures that task has already consumed
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| 131 |
+
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+
## Observation Contract
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| 133 |
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+
The main observation type is [`WorkflowArenaObservation`](workflow_arena/models.py).
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| 135 |
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Important fields include:
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| 136 |
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| 137 |
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- `current_time`
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| 138 |
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- `total_workers`
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| 139 |
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- `effective_workers`
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| 140 |
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- `degraded_workers`
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| 141 |
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- `free_workers`
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| 142 |
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- `time_budget`
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| 143 |
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- `time_remaining`
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| 144 |
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- `progress`
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| 145 |
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- `ready_tasks`
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| 146 |
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- `running_tasks`
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| 147 |
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- `completed_tasks`
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| 148 |
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- `blocked_tasks`
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| 149 |
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- `recent_failure_events`
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| 150 |
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- `last_reward_breakdown`
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| 151 |
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- `success_metrics`
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| 152 |
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- `validation_error`
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| 153 |
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| 154 |
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Each task view includes:
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| 155 |
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- `task_id`
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- `duration`
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| 158 |
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- `priority`
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| 159 |
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- `deadline`
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| 160 |
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- `criticality`
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| 161 |
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- `slack`
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| 162 |
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- `downstream_count`
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| 163 |
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- `dependencies`
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| 164 |
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- `attempt_count`
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| 165 |
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| 166 |
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## Expected Agent Output
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| 167 |
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Agents are expected to return compact JSON actions in one of these exact forms:
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| 169 |
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```json
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{ "action_type": "wait", "task_ids": [] }
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```
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```json
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| 175 |
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{ "action_type": "dispatch", "task_ids": ["task_01", "task_02"] }
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```
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Rules:
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| 179 |
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- dispatch only task ids that appear in `ready_tasks`
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- do not exceed `free_workers`
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| 182 |
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- do not send duplicate ids
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| 183 |
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- `wait()` must use an empty `task_ids` list
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| 184 |
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| 185 |
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## Success Metrics
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| 186 |
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The environment reports schedule quality through `success_metrics`:
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| 188 |
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| 189 |
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- `makespan`
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| 190 |
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- `worker_utilization`
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| 191 |
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- `deadline_miss_count`
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| 192 |
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- `unfinished_task_count`
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| 193 |
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- `weighted_priority_completion`
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| 194 |
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- `benchmark_score`
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Interpretation:
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| 197 |
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| 198 |
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- higher `benchmark_score` is better
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| 199 |
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- lower `deadline_miss_count` is better
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- lower `unfinished_task_count` is better
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- `makespan` is only populated when everything completed
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## Expected Outputs for Evaluation
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For benchmark use, an agent should produce:
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| 206 |
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1. a legal JSON action at every step
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2. a full episode rollout until termination
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3. a final observation containing the terminal score and success metrics
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| 210 |
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Typical downstream evaluation reads:
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| 212 |
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- cumulative reward
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- final `benchmark_score`
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- whether the agent completed all tasks
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| 216 |
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- how many deadlines were missed
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| 217 |
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- how much important work remained unfinished
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## Local Development
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Validate the environment:
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| 222 |
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```bash
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.venv/bin/python -m openenv.cli.__main__ validate workflow_arena
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```
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Run the server locally:
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```bash
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cd workflow_arena
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uv run --project . server
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```
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