PixelGen2 demo
Browse files- .gitignore +2 -0
- README.md +11 -6
- app.py +74 -0
- pixelgen/__init__.py +0 -0
- pixelgen/compose.py +170 -0
- pixelgen/model.py +177 -0
- pixelgen/palette.py +63 -0
- pixelgen/parts.py +153 -0
- pixelgen/templates.py +421 -0
- pixelgen/tokenizer.py +108 -0
- pixelgen/weights.py +30 -0
- requirements.txt +3 -0
.gitignore
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__pycache__/
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*.pyc
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README.md
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---
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title:
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emoji:
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colorFrom:
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sdk: gradio
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sdk_version: 6.31.0
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python_version: '3.13'
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app_file: app.py
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pinned: false
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---
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-
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---
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title: PixelGen2
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emoji: 🕹️
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colorFrom: green
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colorTo: pink
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sdk: gradio
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sdk_version: 6.31.0
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app_file: app.py
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pinned: false
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license: mit
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short_description: 6,747 hand-written params, 0 training steps
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models:
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- DJLougen/pixelgen2
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---
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# PixelGen2
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Text-to-pixel-art with hand-written weights and zero training steps. Model card, code and experiments: [DJLougen/pixelgen2](https://huggingface.co/DJLougen/pixelgen2).
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app.py
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"""PixelGen2 demo Space: hand-written weights, zero training."""
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import gradio as gr
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from PIL import Image
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from pixelgen.compose import PixelGen2
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from pixelgen.model import PixelGen
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from pixelgen.palette import RAMP_NAMES
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from pixelgen.parts import ACCESSORIES
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from pixelgen.templates import CLASSES
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V2, V1 = PixelGen2(), PixelGen()
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N_PARAMS = sum(p.numel() for p in V2.parameters())
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def render(prompt, seed, scale, model):
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m = V1 if model == "v1 (original)" else V2
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return Image.fromarray(m.generate([prompt], [int(seed)], scale=int(scale))[0])
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def seeds(prompt, scale):
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return [Image.fromarray(V2.generate([prompt], [s], scale=int(scale))[0]) for s in range(8)]
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def build(body, colour, acc, acc_colour, small):
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p = f"{'small ' if small else ''}{colour} {body}"
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if acc != "none":
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p += f" with {acc_colour} {acc}"
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return p
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EXAMPLES = [
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["green slime with gold crown", 0], ["purple ghost with horns", 3], ["red potion", 0],
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["small blue invader", 1], ["angel skull with white halo", 2], ["knight robot", 0],
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["bat with orange fire", 5], ["martian alien", 0], ["pink cherry", 4],
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]
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with gr.Blocks(title="PixelGen2") as demo:
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gr.Markdown(
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f"# 🕹️ PixelGen2\n"
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f"A text-to-pixel-art model with **{N_PARAMS:,} parameters, zero of them trained**. "
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f"Every weight was written by hand; it composes 21 bodies × 7 accessories × 9 colours into 21,866 distinct sprites. "
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f"[Model card & experiments](https://huggingface.co/DJLougen/pixelgen2) · "
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f"[weight-space programming](https://rikiyat.github.io/blog/weight-space-programming/)\n\n"
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f"Grammar: `[small] [colour] <body> [with [colour] <accessory>]`"
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)
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with gr.Row():
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with gr.Column(scale=1):
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prompt = gr.Textbox(label="Prompt", value="green slime with gold crown")
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with gr.Accordion("…or build one", open=False):
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body = gr.Dropdown(CLASSES, value="slime", label="body")
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colour = gr.Dropdown(RAMP_NAMES, value="green", label="colour")
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acc = gr.Dropdown(ACCESSORIES, value="crown", label="accessory")
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acc_colour = gr.Dropdown(RAMP_NAMES, value="yellow", label="accessory colour")
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small = gr.Checkbox(label="small")
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for c in (body, colour, acc, acc_colour, small):
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c.change(build, [body, colour, acc, acc_colour, small], prompt)
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seed = gr.Slider(0, 99, value=0, step=1, label="seed")
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scale = gr.Slider(4, 16, value=12, step=1, label="scale")
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model = gr.Radio(["v2 (compositional)", "v1 (original)"], value="v2 (compositional)", label="model")
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go = gr.Button("Generate", variant="primary")
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with gr.Column(scale=1):
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out = gr.Image(label="sprite", type="pil", height=300)
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gr.Markdown("**Same prompt, seeds 0–7** — variation only toggles the hand-marked `?` pixels.")
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strip = gr.Gallery(columns=8, height=140, label="seeds")
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gr.Examples(EXAMPLES, [prompt, seed])
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inputs = [prompt, seed, scale, model]
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go.click(render, inputs, out).then(seeds, [prompt, scale], strip)
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prompt.submit(render, inputs, out).then(seeds, [prompt, scale], strip)
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demo.load(render, inputs, out).then(seeds, [prompt, scale], strip)
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if __name__ == "__main__":
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demo.launch()
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pixelgen/__init__.py
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pixelgen/compose.py
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"""PixelGen2: the same hand-written model, plus four compositional layers.
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Still zero training. New fixed weights on top of PixelGen:
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A. accessory WTA Linear(V, A) -> argmax -> one-hot part, overlaid
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on the body with max(). 'none' wins ties (bias 0.5).
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B. second ramp Linear(V, R) over the words AFTER a separator
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('with', 'wearing', ...). If that half has no colour
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word, the body's ramp wins via a 0.5 one-hot bonus.
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C. structural shade light where the up-left neighbour is background,
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dark where the down-right neighbour is background.
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Two fixed 3x3 convs. Replaces the fixed row bands,
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which stay only as the interior base.
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D. size 'small' -> nearest-neighbour 0.75x of the body map,
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bottom-centred. One fixed resampling op.
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Output space = classes x accessories x ramps x ramps x sizes, all composed
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from parts a human drew once.
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"""
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import torch
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import torch.nn as nn
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import torch.nn.functional as F
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from .model import N_COLORS, PixelGen, SHADE_ROWS, noise_for_seed
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from .palette import COLOR_WORDS, OUTLINE, RAMP_NAMES
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from .parts import ACCESSORIES, PARTS
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from .templates import CLASSES, GRID, HALF
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from .tokenizer import ACCESSORY_SYNONYMS, CLASS_SYNONYMS, SIZE_WORDS, VOCAB, pad_batch_split
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import numpy as np
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SMALL = 12 # 'small' sprites are 12x12 inside the 16x16 grid
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class PixelGen2(PixelGen):
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def __init__(self):
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super().__init__()
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V, A, R = len(VOCAB), len(ACCESSORIES), len(RAMP_NAMES)
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self.accessories = ACCESSORIES
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# A. word -> accessory. 'none' biased so plain prompts stay plain.
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self.word_to_acc = nn.Linear(V, A)
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with torch.no_grad():
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self.word_to_acc.weight.zero_(); self.word_to_acc.bias.zero_()
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for ai, acc in enumerate(ACCESSORIES):
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for w in ACCESSORY_SYNONYMS[acc]:
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self.word_to_acc.weight[ai, VOCAB[w]] = 1.0
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self.word_to_acc.bias[ACCESSORIES.index("none")] = 0.5
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# In the body half, a word that names a body class means the body
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# ('crown' = the object). Only the accessory half can use it as a hat.
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mask = torch.ones(V)
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for ws in CLASS_SYNONYMS.values():
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for w in ws:
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mask[VOCAB[w]] = 0.0
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self.register_buffer("acc_mask_a", mask)
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bank = torch.zeros(A, GRID, HALF)
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for ai, acc in enumerate(ACCESSORIES):
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for r, row in enumerate(PARTS[acc]):
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for c, ch in enumerate(row):
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bank[ai, r, c] = float(ch == "#")
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self.register_buffer("acc_bank", bank)
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# B. second ramp from the accessory half of the prompt, no default bias
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# (the body ramp is added as a 0.5 bonus in forward).
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self.word_to_ramp2 = nn.Linear(V, R)
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with torch.no_grad():
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self.word_to_ramp2.weight.zero_(); self.word_to_ramp2.bias.zero_()
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for w, name in COLOR_WORDS.items():
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self.word_to_ramp2.weight[RAMP_NAMES.index(name), VOCAB[w]] = 1.0
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# C. structural shading: does the up-left / down-right neighbour exist?
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self.lit = nn.Conv2d(1, 1, 3, padding=1, bias=False) # up-left tap
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self.shadow = nn.Conv2d(1, 1, 3, padding=1, bias=False) # down-right tap
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with torch.no_grad():
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self.lit.weight.zero_(); self.lit.weight[0, 0, 0, 0] = 1.0
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self.shadow.weight.zero_(); self.shadow.weight[0, 0, 2, 2] = 1.0
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# D. size: 'small' words -> 1, else 0.
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self.word_to_size = nn.Linear(V, 1)
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with torch.no_grad():
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self.word_to_size.weight.zero_(); self.word_to_size.bias.zero_()
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for w in SIZE_WORDS:
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self.word_to_size.weight[0, VOCAB[w]] = 1.0
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for p in self.parameters():
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p.requires_grad_(False)
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self.eval()
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# ------------------------------------------------------------------
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def _bag(self, tokens):
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B = tokens.shape[0]
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bag = torch.zeros(B, len(self.vocab))
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bag.scatter_add_(1, tokens, torch.ones(tokens.shape, dtype=torch.float32))
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bag[:, 0] = 0.0
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return bag
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def _shade(self, mask):
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"""(B,H,W) mask -> (B,H,W) shade index 0 light / 1 mid / 2 dark."""
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band = torch.zeros(GRID, GRID)
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for s, rows in SHADE_ROWS.items():
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for r in rows:
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band[r, :] = float(s)
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m = mask[:, None]
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lit = (self.lit(m)[:, 0] < 0.5) & (mask > 0.5) # up-left is empty
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dark = (self.shadow(m)[:, 0] < 0.5) & (mask > 0.5) # down-right is empty
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shade = band.expand_as(mask).clone()
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shade[lit] = 0.0
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shade[dark & ~lit] = 2.0
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return shade
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def _colour(self, mask, ramp, shade):
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ramp_idx = self.ramp_table[ramp].float() # (B,3)
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oh = F.one_hot(shade.long(), 3).float() # (B,H,W,3)
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return mask * torch.einsum("bhws,bs->bhw", oh, ramp_idx)
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def forward2(self, tok_a, tok_b, noise):
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bag_a, bag_b = self._bag(tok_a), self._bag(tok_b)
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bag = bag_a + bag_b
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B = bag.shape[0]
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cls = self.word_to_class(bag_a).argmax(-1)
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ramp = self.word_to_ramp(bag_a).argmax(-1)
|
| 125 |
+
acc = (self.word_to_acc(bag_a * self.acc_mask_a) + self.word_to_acc(bag_b) - self.word_to_acc.bias).argmax(-1)
|
| 126 |
+
ramp2 = (self.word_to_ramp2(bag_b) + 0.5 * F.one_hot(ramp, len(RAMP_NAMES))).argmax(-1)
|
| 127 |
+
small = (self.word_to_size(bag)[:, 0] > 0.5)
|
| 128 |
+
|
| 129 |
+
oh_c = F.one_hot(cls, len(CLASSES)).float()
|
| 130 |
+
half = torch.einsum("bc,crh->brh", oh_c, self.on_bank) \
|
| 131 |
+
+ torch.einsum("bc,crh->brh", oh_c, self.free_bank) * (noise >= 0.5).float()
|
| 132 |
+
body = torch.cat([half, half.flip(-1)], dim=-1)
|
| 133 |
+
|
| 134 |
+
# D. size
|
| 135 |
+
if small.any():
|
| 136 |
+
s = F.interpolate(body[:, None], size=(SMALL, SMALL), mode="nearest")[:, 0]
|
| 137 |
+
pad = GRID - SMALL
|
| 138 |
+
s = F.pad(s, (pad // 2, pad - pad // 2, pad, 0)) # bottom-centred
|
| 139 |
+
body = torch.where(small[:, None, None], s, body)
|
| 140 |
+
|
| 141 |
+
oh_a = F.one_hot(acc, len(ACCESSORIES)).float()
|
| 142 |
+
ahalf = torch.einsum("ba,arh->brh", oh_a, self.acc_bank)
|
| 143 |
+
accm = torch.cat([ahalf, ahalf.flip(-1)], dim=-1) # accessory sits on top
|
| 144 |
+
body_only = body * (1.0 - accm)
|
| 145 |
+
|
| 146 |
+
union = torch.maximum(body, accm)
|
| 147 |
+
dil = self.outline(union[:, None])[:, 0].clamp(0, 1)
|
| 148 |
+
outline = dil * (1.0 - union)
|
| 149 |
+
|
| 150 |
+
colour = self._colour(body_only, ramp, self._shade(body)) \
|
| 151 |
+
+ self._colour(accm, ramp2, self._shade(accm)) \
|
| 152 |
+
+ outline * float(OUTLINE)
|
| 153 |
+
idx = colour.round().long()
|
| 154 |
+
return F.one_hot(idx, N_COLORS).permute(0, 3, 1, 2).float()
|
| 155 |
+
|
| 156 |
+
@torch.no_grad()
|
| 157 |
+
def generate(self, prompts, seeds, scale=8, noise=None):
|
| 158 |
+
if isinstance(prompts, str):
|
| 159 |
+
prompts = [prompts]
|
| 160 |
+
prompts = list(prompts)
|
| 161 |
+
seeds = [seeds] * len(prompts) if isinstance(seeds, int) else list(seeds)
|
| 162 |
+
if len(seeds) != len(prompts):
|
| 163 |
+
raise ValueError("prompts and seeds must have the same length")
|
| 164 |
+
tok_a, tok_b = pad_batch_split(prompts, self.vocab)
|
| 165 |
+
if noise is None:
|
| 166 |
+
noise = torch.stack([noise_for_seed(s) for s in seeds])
|
| 167 |
+
img = self.rgb(self.forward2(tok_a, tok_b, noise))
|
| 168 |
+
if scale > 1:
|
| 169 |
+
img = np.repeat(np.repeat(img, scale, axis=1), scale, axis=2)
|
| 170 |
+
return img
|
pixelgen/model.py
ADDED
|
@@ -0,0 +1,177 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""PixelGen: a tiny pixel-art generator whose weights are written by hand.
|
| 2 |
+
|
| 3 |
+
Nothing here is trained. Every weight is set explicitly in __init__ from
|
| 4 |
+
the templates and palette in this package. The forward pass is:
|
| 5 |
+
|
| 6 |
+
1. bag of words prompt -> word counts (one vector over the vocab)
|
| 7 |
+
2. class WTA linear(word counts) -> argmax -> one-hot class
|
| 8 |
+
3. shape bank one-hot class selects a 16x8 half-template;
|
| 9 |
+
'?' cells take the noise bit (noise >= 0.5)
|
| 10 |
+
4. mirror half-template + its horizontal flip -> 16x16 body
|
| 11 |
+
5. outline 3x3 dilation of body, minus body -> palette 1
|
| 12 |
+
6. shading body rows get light / mid / dark ramp colours
|
| 13 |
+
7. ramp WTA linear(colour word counts) -> argmax -> ramp
|
| 14 |
+
8. one-hot palette each pixel becomes a one-hot over the 16 PICO-8 colours
|
| 15 |
+
9. palette conv 1x1 conv from one-hot to RGB (exact PICO-8 values)
|
| 16 |
+
"""
|
| 17 |
+
|
| 18 |
+
import numpy as np
|
| 19 |
+
import torch
|
| 20 |
+
import torch.nn as nn
|
| 21 |
+
import torch.nn.functional as F
|
| 22 |
+
|
| 23 |
+
from .palette import COLOR_WORDS, DEFAULT_RAMP, OUTLINE, PICO8, RAMP_NAMES, RAMPS
|
| 24 |
+
from .templates import CLASSES, GRID, HALF, TEMPLATES
|
| 25 |
+
from .tokenizer import CLASS_SYNONYMS, VOCAB, pad_batch, tokenize
|
| 26 |
+
|
| 27 |
+
N_COLORS = len(PICO8)
|
| 28 |
+
N_SHADES = 3
|
| 29 |
+
# rows of the 16-row grid that get each shade (body only lives in rows 2..13)
|
| 30 |
+
SHADE_ROWS = {0: range(0, 7), 1: range(7, 11), 2: range(11, GRID)}
|
| 31 |
+
DEFAULT_CLASS = "potion"
|
| 32 |
+
|
| 33 |
+
|
| 34 |
+
class PixelGen(nn.Module):
|
| 35 |
+
def __init__(self):
|
| 36 |
+
super().__init__()
|
| 37 |
+
V, C, R = len(VOCAB), len(CLASSES), len(RAMP_NAMES)
|
| 38 |
+
self.vocab = VOCAB
|
| 39 |
+
self.classes = CLASSES
|
| 40 |
+
self.ramps = RAMP_NAMES
|
| 41 |
+
self.palette = PICO8
|
| 42 |
+
self.grid = GRID
|
| 43 |
+
|
| 44 |
+
# 1-2. word -> class scores. Each class word adds 1 to its class.
|
| 45 |
+
# A 0.5 bias on the default class wins ties and empty prompts.
|
| 46 |
+
self.word_to_class = nn.Linear(V, C)
|
| 47 |
+
with torch.no_grad():
|
| 48 |
+
self.word_to_class.weight.zero_()
|
| 49 |
+
self.word_to_class.bias.zero_()
|
| 50 |
+
for ci, cls in enumerate(CLASSES):
|
| 51 |
+
for w in CLASS_SYNONYMS[cls]:
|
| 52 |
+
self.word_to_class.weight[ci, VOCAB[w]] = 1.0
|
| 53 |
+
self.word_to_class.bias[CLASSES.index(DEFAULT_CLASS)] = 0.5
|
| 54 |
+
|
| 55 |
+
# 7. colour word -> ramp scores, same scheme, default ramp biased.
|
| 56 |
+
self.word_to_ramp = nn.Linear(V, R)
|
| 57 |
+
with torch.no_grad():
|
| 58 |
+
self.word_to_ramp.weight.zero_()
|
| 59 |
+
self.word_to_ramp.bias.zero_()
|
| 60 |
+
for w, name in COLOR_WORDS.items():
|
| 61 |
+
self.word_to_ramp.weight[RAMP_NAMES.index(name), VOCAB[w]] = 1.0
|
| 62 |
+
self.word_to_ramp.bias[RAMP_NAMES.index(DEFAULT_RAMP)] = 0.5
|
| 63 |
+
|
| 64 |
+
# 3. shape bank: per class, a 16x8 on-mask and a free-mask.
|
| 65 |
+
on = torch.zeros(C, GRID, HALF)
|
| 66 |
+
free = torch.zeros(C, GRID, HALF)
|
| 67 |
+
for ci, cls in enumerate(CLASSES):
|
| 68 |
+
for r, row in enumerate(TEMPLATES[cls]):
|
| 69 |
+
for c, ch in enumerate(row):
|
| 70 |
+
if ch == "#":
|
| 71 |
+
on[ci, r, c] = 1.0
|
| 72 |
+
elif ch == "?":
|
| 73 |
+
free[ci, r, c] = 1.0
|
| 74 |
+
self.register_buffer("on_bank", on)
|
| 75 |
+
self.register_buffer("free_bank", free)
|
| 76 |
+
|
| 77 |
+
# 6. shade bands: one-hot (3,16,16) for light / mid / dark by row.
|
| 78 |
+
shade = torch.zeros(N_SHADES, GRID, GRID)
|
| 79 |
+
for s, rows in SHADE_ROWS.items():
|
| 80 |
+
for r in rows:
|
| 81 |
+
shade[s, r, :] = 1.0
|
| 82 |
+
self.register_buffer("shade_bank", shade)
|
| 83 |
+
|
| 84 |
+
# 7. ramp table: ramp index -> [light, mid, dark] palette indices.
|
| 85 |
+
table = torch.tensor([RAMPS[name] for name in RAMP_NAMES], dtype=torch.long)
|
| 86 |
+
self.register_buffer("ramp_table", table)
|
| 87 |
+
|
| 88 |
+
# 5. outline: 3x3 all-ones conv counts body neighbours (incl. centre).
|
| 89 |
+
self.outline = nn.Conv2d(1, 1, 3, padding=1, bias=False)
|
| 90 |
+
with torch.no_grad():
|
| 91 |
+
self.outline.weight.fill_(1.0)
|
| 92 |
+
|
| 93 |
+
# 9. palette conv: 1x1, 16 one-hot channels -> RGB in [0,1].
|
| 94 |
+
self.palette_conv = nn.Conv2d(N_COLORS, 3, 1, bias=False)
|
| 95 |
+
with torch.no_grad():
|
| 96 |
+
self.palette_conv.weight.zero_()
|
| 97 |
+
for idx, rgb in enumerate(PICO8):
|
| 98 |
+
for ch in range(3):
|
| 99 |
+
self.palette_conv.weight[ch, idx, 0, 0] = rgb[ch] / 255.0
|
| 100 |
+
|
| 101 |
+
for p in self.parameters():
|
| 102 |
+
p.requires_grad_(False)
|
| 103 |
+
self.eval()
|
| 104 |
+
|
| 105 |
+
# ------------------------------------------------------------------
|
| 106 |
+
def tokenize(self, prompt):
|
| 107 |
+
return tokenize(prompt, self.vocab)
|
| 108 |
+
|
| 109 |
+
def forward(self, tokens, noise):
|
| 110 |
+
"""tokens: (B, L) long word ids. noise: (B, 16, 8) floats.
|
| 111 |
+
Returns a one-hot palette map of shape (B, 16, 16, 16)
|
| 112 |
+
(batch, palette index, row, col)."""
|
| 113 |
+
B = tokens.shape[0]
|
| 114 |
+
V = len(self.vocab)
|
| 115 |
+
bag = torch.zeros(B, V)
|
| 116 |
+
bag.scatter_add_(1, tokens, torch.ones(tokens.shape, dtype=torch.float32))
|
| 117 |
+
bag[:, 0] = 0.0 # <pad> never counts
|
| 118 |
+
|
| 119 |
+
cls = self.word_to_class(bag).argmax(-1)
|
| 120 |
+
ramp = self.word_to_ramp(bag).argmax(-1)
|
| 121 |
+
|
| 122 |
+
oh_c = F.one_hot(cls, len(CLASSES)).float()
|
| 123 |
+
on = torch.einsum("bc,crh->brh", oh_c, self.on_bank)
|
| 124 |
+
free = torch.einsum("bc,crh->brh", oh_c, self.free_bank)
|
| 125 |
+
bit = (noise >= 0.5).float()
|
| 126 |
+
half = on + free * bit
|
| 127 |
+
|
| 128 |
+
body = torch.cat([half, half.flip(-1)], dim=-1) # exact mirror
|
| 129 |
+
|
| 130 |
+
dil = self.outline(body[:, None])[:, 0].clamp(0.0, 1.0)
|
| 131 |
+
outline = dil * (1.0 - body)
|
| 132 |
+
|
| 133 |
+
ramp_idx = self.ramp_table[ramp].float() # (B, 3)
|
| 134 |
+
body_colour = torch.einsum("bs,shw->bhw", ramp_idx, self.shade_bank)
|
| 135 |
+
colour = body * body_colour + outline * float(OUTLINE)
|
| 136 |
+
|
| 137 |
+
idx = colour.round().long()
|
| 138 |
+
oh = F.one_hot(idx, N_COLORS).permute(0, 3, 1, 2).float()
|
| 139 |
+
return oh
|
| 140 |
+
|
| 141 |
+
@torch.no_grad()
|
| 142 |
+
def rgb(self, onehot):
|
| 143 |
+
"""(B,16,H,W) one-hot -> (B,H,W,3) uint8."""
|
| 144 |
+
x = self.palette_conv(onehot) * 255.0
|
| 145 |
+
return x.round().clamp(0, 255).to(torch.uint8).permute(0, 2, 3, 1).numpy()
|
| 146 |
+
|
| 147 |
+
@torch.no_grad()
|
| 148 |
+
def generate(self, prompts, seeds, scale=8, noise=None):
|
| 149 |
+
"""Return a uint8 array of shape (B, 16*scale, 16*scale, 3)."""
|
| 150 |
+
if isinstance(prompts, str):
|
| 151 |
+
prompts = [prompts]
|
| 152 |
+
prompts = list(prompts)
|
| 153 |
+
seeds = [seeds] * len(prompts) if isinstance(seeds, int) else list(seeds)
|
| 154 |
+
if len(seeds) != len(prompts):
|
| 155 |
+
raise ValueError("prompts and seeds must have the same length")
|
| 156 |
+
tokens = pad_batch(prompts, self.vocab)
|
| 157 |
+
if noise is None:
|
| 158 |
+
noise = torch.stack([noise_for_seed(s) for s in seeds])
|
| 159 |
+
else:
|
| 160 |
+
noise = torch.as_tensor(noise, dtype=torch.float32).expand(len(prompts), GRID, HALF)
|
| 161 |
+
oh = self.forward(tokens, noise)
|
| 162 |
+
img = self.rgb(oh) # (B,16,16,3)
|
| 163 |
+
if scale > 1:
|
| 164 |
+
img = np.repeat(np.repeat(img, scale, axis=1), scale, axis=2)
|
| 165 |
+
return img
|
| 166 |
+
|
| 167 |
+
def sprite(self, prompt, seed=0, scale=8):
|
| 168 |
+
from PIL import Image
|
| 169 |
+
|
| 170 |
+
arr = self.generate([prompt], [seed], scale=scale)[0]
|
| 171 |
+
return Image.fromarray(arr, mode="RGB")
|
| 172 |
+
|
| 173 |
+
|
| 174 |
+
def noise_for_seed(seed):
|
| 175 |
+
"""Deterministic per-seed noise in [0,1), shape (GRID, HALF)."""
|
| 176 |
+
g = torch.Generator().manual_seed(int(seed))
|
| 177 |
+
return torch.rand(GRID, HALF, generator=g)
|
pixelgen/palette.py
ADDED
|
@@ -0,0 +1,63 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""PICO-8 palette, colour ramps and the words that select them.
|
| 2 |
+
|
| 3 |
+
The network's final layer can only emit one-hot vectors over these 16
|
| 4 |
+
colours, so nothing outside this palette can ever appear in an image.
|
| 5 |
+
"""
|
| 6 |
+
|
| 7 |
+
PICO8 = [
|
| 8 |
+
(0x00, 0x00, 0x00), # 0 black (background)
|
| 9 |
+
(0x1D, 0x2B, 0x53), # 1 dark blue (outline)
|
| 10 |
+
(0x7E, 0x25, 0x53), # 2 dark purple
|
| 11 |
+
(0x00, 0x87, 0x51), # 3 dark green
|
| 12 |
+
(0xAB, 0x52, 0x36), # 4 brown
|
| 13 |
+
(0x5F, 0x57, 0x4F), # 5 dark grey
|
| 14 |
+
(0xC2, 0xC3, 0xC7), # 6 light grey
|
| 15 |
+
(0xFF, 0xF1, 0xE8), # 7 white
|
| 16 |
+
(0xFF, 0x00, 0x4D), # 8 red
|
| 17 |
+
(0xFF, 0xA3, 0x00), # 9 orange
|
| 18 |
+
(0xFF, 0xEC, 0x27), # 10 yellow
|
| 19 |
+
(0x00, 0xE4, 0x36), # 11 green
|
| 20 |
+
(0x29, 0xAD, 0xFF), # 12 blue
|
| 21 |
+
(0x83, 0x76, 0x9C), # 13 lavender
|
| 22 |
+
(0xFF, 0x77, 0xA8), # 14 pink
|
| 23 |
+
(0xFF, 0xCC, 0xAA), # 15 peach
|
| 24 |
+
]
|
| 25 |
+
|
| 26 |
+
BACKGROUND = 0
|
| 27 |
+
OUTLINE = 1
|
| 28 |
+
|
| 29 |
+
# Each ramp is [light, mid, dark] palette indices. Indices 0 and 1 are
|
| 30 |
+
# reserved for background and outline so a sprite never has more than
|
| 31 |
+
# 2 + 3 = 5 colours.
|
| 32 |
+
RAMPS = {
|
| 33 |
+
"red": [14, 8, 2],
|
| 34 |
+
"blue": [12, 13, 2],
|
| 35 |
+
"green": [11, 3, 5],
|
| 36 |
+
"yellow": [10, 9, 4],
|
| 37 |
+
"purple": [14, 13, 2],
|
| 38 |
+
"orange": [15, 9, 4],
|
| 39 |
+
"pink": [15, 14, 2],
|
| 40 |
+
"brown": [15, 4, 5],
|
| 41 |
+
"white": [7, 6, 5],
|
| 42 |
+
}
|
| 43 |
+
RAMP_NAMES = list(RAMPS)
|
| 44 |
+
|
| 45 |
+
# Ramp used when the prompt names no colour word.
|
| 46 |
+
DEFAULT_RAMP = "green"
|
| 47 |
+
|
| 48 |
+
# Prompt words that force a ramp.
|
| 49 |
+
COLOR_WORDS = {
|
| 50 |
+
"red": "red", "crimson": "red", "ruby": "red",
|
| 51 |
+
"blue": "blue", "azure": "blue", "sapphire": "blue",
|
| 52 |
+
"green": "green", "emerald": "green", "lime": "green",
|
| 53 |
+
"yellow": "yellow", "gold": "yellow", "golden": "yellow",
|
| 54 |
+
"purple": "purple", "violet": "purple", "amethyst": "purple",
|
| 55 |
+
"orange": "orange", "amber": "orange",
|
| 56 |
+
"pink": "pink", "rose": "pink",
|
| 57 |
+
"brown": "brown", "wood": "brown", "wooden": "brown",
|
| 58 |
+
"white": "white", "grey": "white", "gray": "white", "silver": "white", "bone": "white",
|
| 59 |
+
}
|
| 60 |
+
|
| 61 |
+
for _name, _ramp in RAMPS.items():
|
| 62 |
+
assert len(_ramp) == 3, _name
|
| 63 |
+
assert all(2 <= i <= 15 for i in _ramp), _name
|
pixelgen/parts.py
ADDED
|
@@ -0,0 +1,153 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""Accessory parts: 16x8 half-templates overlaid on any body.
|
| 2 |
+
|
| 3 |
+
Same alphabet as templates.py ('#' on, '.' off). Mirrored like bodies, so a
|
| 4 |
+
'torch' is two torches. Rows 0 and 15 stay empty so the outline has room.
|
| 5 |
+
Hats live in rows 1-4 (most bodies start at row 3); side parts in rows 5-10,
|
| 6 |
+
columns 2-3 (outside most bodies).
|
| 7 |
+
"""
|
| 8 |
+
|
| 9 |
+
from .templates import GRID, HALF
|
| 10 |
+
|
| 11 |
+
PARTS = {
|
| 12 |
+
"none": ["........"] * GRID,
|
| 13 |
+
"crown": [
|
| 14 |
+
"........",
|
| 15 |
+
"...#.#.#",
|
| 16 |
+
"...#####",
|
| 17 |
+
"...#####",
|
| 18 |
+
"........",
|
| 19 |
+
"........",
|
| 20 |
+
"........",
|
| 21 |
+
"........",
|
| 22 |
+
"........",
|
| 23 |
+
"........",
|
| 24 |
+
"........",
|
| 25 |
+
"........",
|
| 26 |
+
"........",
|
| 27 |
+
"........",
|
| 28 |
+
"........",
|
| 29 |
+
"........",
|
| 30 |
+
],
|
| 31 |
+
"halo": [
|
| 32 |
+
".....###",
|
| 33 |
+
"....#...",
|
| 34 |
+
".....###",
|
| 35 |
+
"........",
|
| 36 |
+
"........",
|
| 37 |
+
"........",
|
| 38 |
+
"........",
|
| 39 |
+
"........",
|
| 40 |
+
"........",
|
| 41 |
+
"........",
|
| 42 |
+
"........",
|
| 43 |
+
"........",
|
| 44 |
+
"........",
|
| 45 |
+
"........",
|
| 46 |
+
"........",
|
| 47 |
+
"........",
|
| 48 |
+
],
|
| 49 |
+
"horns": [
|
| 50 |
+
"........",
|
| 51 |
+
"...#....",
|
| 52 |
+
"...#....",
|
| 53 |
+
"....#...",
|
| 54 |
+
"....##..",
|
| 55 |
+
"........",
|
| 56 |
+
"........",
|
| 57 |
+
"........",
|
| 58 |
+
"........",
|
| 59 |
+
"........",
|
| 60 |
+
"........",
|
| 61 |
+
"........",
|
| 62 |
+
"........",
|
| 63 |
+
"........",
|
| 64 |
+
"........",
|
| 65 |
+
"........",
|
| 66 |
+
],
|
| 67 |
+
"helmet": [
|
| 68 |
+
"........",
|
| 69 |
+
"........",
|
| 70 |
+
".....###",
|
| 71 |
+
"....####",
|
| 72 |
+
"...#####",
|
| 73 |
+
"...##...",
|
| 74 |
+
"........",
|
| 75 |
+
"........",
|
| 76 |
+
"........",
|
| 77 |
+
"........",
|
| 78 |
+
"........",
|
| 79 |
+
"........",
|
| 80 |
+
"........",
|
| 81 |
+
"........",
|
| 82 |
+
"........",
|
| 83 |
+
"........",
|
| 84 |
+
],
|
| 85 |
+
"antenna": [
|
| 86 |
+
"........",
|
| 87 |
+
".....#..",
|
| 88 |
+
"......#.",
|
| 89 |
+
"......#.",
|
| 90 |
+
"........",
|
| 91 |
+
"........",
|
| 92 |
+
"........",
|
| 93 |
+
"........",
|
| 94 |
+
"........",
|
| 95 |
+
"........",
|
| 96 |
+
"........",
|
| 97 |
+
"........",
|
| 98 |
+
"........",
|
| 99 |
+
"........",
|
| 100 |
+
"........",
|
| 101 |
+
"........",
|
| 102 |
+
],
|
| 103 |
+
"wings": [
|
| 104 |
+
"........",
|
| 105 |
+
"........",
|
| 106 |
+
"........",
|
| 107 |
+
"........",
|
| 108 |
+
"........",
|
| 109 |
+
"..#.....",
|
| 110 |
+
"..##....",
|
| 111 |
+
"..###...",
|
| 112 |
+
"..###...",
|
| 113 |
+
"..##....",
|
| 114 |
+
"..#.....",
|
| 115 |
+
"........",
|
| 116 |
+
"........",
|
| 117 |
+
"........",
|
| 118 |
+
"........",
|
| 119 |
+
"........",
|
| 120 |
+
],
|
| 121 |
+
"torch": [
|
| 122 |
+
"........",
|
| 123 |
+
"........",
|
| 124 |
+
"........",
|
| 125 |
+
"..#.....",
|
| 126 |
+
"..##....",
|
| 127 |
+
"..#.....",
|
| 128 |
+
"..#.....",
|
| 129 |
+
"..#.....",
|
| 130 |
+
"..#.....",
|
| 131 |
+
"..#.....",
|
| 132 |
+
"........",
|
| 133 |
+
"........",
|
| 134 |
+
"........",
|
| 135 |
+
"........",
|
| 136 |
+
"........",
|
| 137 |
+
"........",
|
| 138 |
+
],
|
| 139 |
+
}
|
| 140 |
+
|
| 141 |
+
ACCESSORIES = list(PARTS)
|
| 142 |
+
|
| 143 |
+
|
| 144 |
+
def _check():
|
| 145 |
+
for name, rows in PARTS.items():
|
| 146 |
+
assert len(rows) == GRID, name
|
| 147 |
+
for r, row in enumerate(rows):
|
| 148 |
+
assert len(row) == HALF and set(row) <= set("#."), (name, r, row)
|
| 149 |
+
assert row[:2] == ".." or name in ("wings", "torch"), (name, r)
|
| 150 |
+
assert rows[-1] == "." * HALF, name
|
| 151 |
+
|
| 152 |
+
|
| 153 |
+
_check()
|
pixelgen/templates.py
ADDED
|
@@ -0,0 +1,421 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
|
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|
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|
|
|
|
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|
|
| 1 |
+
"""Hand-drawn sprite templates: the "program" for the shape layer.
|
| 2 |
+
|
| 3 |
+
Each template is the LEFT half of a 16x16 sprite: 16 rows x 8 columns.
|
| 4 |
+
Column 7 is the column just left of the centre line; the network mirrors
|
| 5 |
+
the half to produce a symmetric sprite.
|
| 6 |
+
|
| 7 |
+
'#' forced ON (always body)
|
| 8 |
+
'.' forced OFF (never body)
|
| 9 |
+
'?' free (decided by one noise bit, then smoothed)
|
| 10 |
+
|
| 11 |
+
Rules the shape layer relies on:
|
| 12 |
+
* rows 0,1,14,15 and columns 0,1 are '.', so the body sits in rows/cols
|
| 13 |
+
2..13 of the full grid and a 1px outline fits inside the border.
|
| 14 |
+
* at least 8 '#' per half -> at least 16 body cells.
|
| 15 |
+
* at most 60 '#'+'?' per half -> at most 120 body cells.
|
| 16 |
+
"""
|
| 17 |
+
|
| 18 |
+
GRID = 16
|
| 19 |
+
HALF = GRID // 2
|
| 20 |
+
|
| 21 |
+
TEMPLATES = {
|
| 22 |
+
"potion": [
|
| 23 |
+
"........",
|
| 24 |
+
"........",
|
| 25 |
+
"......##",
|
| 26 |
+
"......##",
|
| 27 |
+
".......#",
|
| 28 |
+
".......#",
|
| 29 |
+
".....?##",
|
| 30 |
+
"...?####",
|
| 31 |
+
"..?#####",
|
| 32 |
+
"..?#####",
|
| 33 |
+
"..?#####",
|
| 34 |
+
"..?#####",
|
| 35 |
+
"...?####",
|
| 36 |
+
"....?###",
|
| 37 |
+
"........",
|
| 38 |
+
"........",
|
| 39 |
+
],
|
| 40 |
+
"sword": [
|
| 41 |
+
"........",
|
| 42 |
+
"........",
|
| 43 |
+
".......#",
|
| 44 |
+
".......#",
|
| 45 |
+
"......?#",
|
| 46 |
+
"......?#",
|
| 47 |
+
"......?#",
|
| 48 |
+
"......?#",
|
| 49 |
+
"......?#",
|
| 50 |
+
"....####",
|
| 51 |
+
"....?###",
|
| 52 |
+
".......#",
|
| 53 |
+
".......#",
|
| 54 |
+
"......##",
|
| 55 |
+
"........",
|
| 56 |
+
"........",
|
| 57 |
+
],
|
| 58 |
+
"shield": [
|
| 59 |
+
"........",
|
| 60 |
+
"........",
|
| 61 |
+
"...#####",
|
| 62 |
+
"..??####",
|
| 63 |
+
"..#?####",
|
| 64 |
+
"..#?#?##",
|
| 65 |
+
"..#?####",
|
| 66 |
+
"..#?#?##",
|
| 67 |
+
"..#?####",
|
| 68 |
+
"...#####",
|
| 69 |
+
"...?####",
|
| 70 |
+
"....?###",
|
| 71 |
+
".....?##",
|
| 72 |
+
"......?#",
|
| 73 |
+
"........",
|
| 74 |
+
"........",
|
| 75 |
+
],
|
| 76 |
+
"ship": [
|
| 77 |
+
"........",
|
| 78 |
+
"........",
|
| 79 |
+
".......#",
|
| 80 |
+
".......#",
|
| 81 |
+
"......##",
|
| 82 |
+
"......##",
|
| 83 |
+
".....?##",
|
| 84 |
+
".....###",
|
| 85 |
+
"....?###",
|
| 86 |
+
"...?####",
|
| 87 |
+
"..?#?###",
|
| 88 |
+
"..##?###",
|
| 89 |
+
"..#?..##",
|
| 90 |
+
"......?#",
|
| 91 |
+
"........",
|
| 92 |
+
"........",
|
| 93 |
+
],
|
| 94 |
+
"invader": [
|
| 95 |
+
"........",
|
| 96 |
+
"........",
|
| 97 |
+
"........",
|
| 98 |
+
"........",
|
| 99 |
+
"....#...",
|
| 100 |
+
".....#..",
|
| 101 |
+
"....####",
|
| 102 |
+
"...##.##",
|
| 103 |
+
"..######",
|
| 104 |
+
"..#.####",
|
| 105 |
+
"..#.#..?",
|
| 106 |
+
".....##.",
|
| 107 |
+
"........",
|
| 108 |
+
"........",
|
| 109 |
+
"........",
|
| 110 |
+
"........",
|
| 111 |
+
],
|
| 112 |
+
"slime": [
|
| 113 |
+
"........",
|
| 114 |
+
"........",
|
| 115 |
+
"........",
|
| 116 |
+
"........",
|
| 117 |
+
"........",
|
| 118 |
+
"......??",
|
| 119 |
+
".....?##",
|
| 120 |
+
"....?###",
|
| 121 |
+
"...?####",
|
| 122 |
+
"...##.##",
|
| 123 |
+
"..?#####",
|
| 124 |
+
"..######",
|
| 125 |
+
"..?#####",
|
| 126 |
+
"...?####",
|
| 127 |
+
"........",
|
| 128 |
+
"........",
|
| 129 |
+
],
|
| 130 |
+
"skull": [
|
| 131 |
+
"........",
|
| 132 |
+
"........",
|
| 133 |
+
"........",
|
| 134 |
+
".....?##",
|
| 135 |
+
"....####",
|
| 136 |
+
"...#####",
|
| 137 |
+
"...#####",
|
| 138 |
+
"...#..##",
|
| 139 |
+
"...#..##",
|
| 140 |
+
"...#####",
|
| 141 |
+
"....####",
|
| 142 |
+
"....#.#.",
|
| 143 |
+
"....#.#.",
|
| 144 |
+
"........",
|
| 145 |
+
"........",
|
| 146 |
+
"........",
|
| 147 |
+
],
|
| 148 |
+
"tree": [
|
| 149 |
+
"........",
|
| 150 |
+
"........",
|
| 151 |
+
".......#",
|
| 152 |
+
"......?#",
|
| 153 |
+
"......##",
|
| 154 |
+
".....?##",
|
| 155 |
+
".....###",
|
| 156 |
+
"....?###",
|
| 157 |
+
"....####",
|
| 158 |
+
"...?####",
|
| 159 |
+
"...#####",
|
| 160 |
+
"..?#####",
|
| 161 |
+
"......##",
|
| 162 |
+
"......##",
|
| 163 |
+
"........",
|
| 164 |
+
"........",
|
| 165 |
+
],
|
| 166 |
+
"key": [
|
| 167 |
+
"........",
|
| 168 |
+
"........",
|
| 169 |
+
"........",
|
| 170 |
+
"......##",
|
| 171 |
+
".....#..",
|
| 172 |
+
".....#..",
|
| 173 |
+
"......##",
|
| 174 |
+
".......#",
|
| 175 |
+
".......#",
|
| 176 |
+
".......#",
|
| 177 |
+
"......##",
|
| 178 |
+
".......#",
|
| 179 |
+
".....###",
|
| 180 |
+
".......#",
|
| 181 |
+
"........",
|
| 182 |
+
"........",
|
| 183 |
+
],
|
| 184 |
+
"heart": [
|
| 185 |
+
"........",
|
| 186 |
+
"........",
|
| 187 |
+
"........",
|
| 188 |
+
"........",
|
| 189 |
+
"..?###..",
|
| 190 |
+
"..#####?",
|
| 191 |
+
"..######",
|
| 192 |
+
"..######",
|
| 193 |
+
"..######",
|
| 194 |
+
"...#####",
|
| 195 |
+
"....####",
|
| 196 |
+
".....###",
|
| 197 |
+
"......##",
|
| 198 |
+
".......#",
|
| 199 |
+
"........",
|
| 200 |
+
"........",
|
| 201 |
+
],
|
| 202 |
+
"star": [
|
| 203 |
+
"........",
|
| 204 |
+
"........",
|
| 205 |
+
".......#",
|
| 206 |
+
".......#",
|
| 207 |
+
"......##",
|
| 208 |
+
"......##",
|
| 209 |
+
"..?#####",
|
| 210 |
+
"...#####",
|
| 211 |
+
"....####",
|
| 212 |
+
"....####",
|
| 213 |
+
"...?####",
|
| 214 |
+
"...##?.#",
|
| 215 |
+
"..##...?",
|
| 216 |
+
"..#.....",
|
| 217 |
+
"........",
|
| 218 |
+
"........",
|
| 219 |
+
],
|
| 220 |
+
"mushroom": [
|
| 221 |
+
"........",
|
| 222 |
+
"........",
|
| 223 |
+
"........",
|
| 224 |
+
".....###",
|
| 225 |
+
"....##?#",
|
| 226 |
+
"...##.##",
|
| 227 |
+
"..##?###",
|
| 228 |
+
"..######",
|
| 229 |
+
"..######",
|
| 230 |
+
".....###",
|
| 231 |
+
".....#.#",
|
| 232 |
+
".....###",
|
| 233 |
+
".....###",
|
| 234 |
+
"........",
|
| 235 |
+
"........",
|
| 236 |
+
"........",
|
| 237 |
+
],
|
| 238 |
+
"ghost": [
|
| 239 |
+
"........",
|
| 240 |
+
"........",
|
| 241 |
+
"........",
|
| 242 |
+
".....###",
|
| 243 |
+
"....####",
|
| 244 |
+
"...#####",
|
| 245 |
+
"...##.##",
|
| 246 |
+
"...##.##",
|
| 247 |
+
"...#####",
|
| 248 |
+
"...#####",
|
| 249 |
+
"...#####",
|
| 250 |
+
"...#####",
|
| 251 |
+
"...#?#.#",
|
| 252 |
+
"...#.#..",
|
| 253 |
+
"........",
|
| 254 |
+
"........",
|
| 255 |
+
],
|
| 256 |
+
"bomb": [
|
| 257 |
+
"........",
|
| 258 |
+
"........",
|
| 259 |
+
".......#",
|
| 260 |
+
"......#.",
|
| 261 |
+
"......##",
|
| 262 |
+
".....###",
|
| 263 |
+
"....####",
|
| 264 |
+
"...#####",
|
| 265 |
+
"...#####",
|
| 266 |
+
"...##?##",
|
| 267 |
+
"...#####",
|
| 268 |
+
"....####",
|
| 269 |
+
".....###",
|
| 270 |
+
"........",
|
| 271 |
+
"........",
|
| 272 |
+
"........",
|
| 273 |
+
],
|
| 274 |
+
"coin": [
|
| 275 |
+
"........",
|
| 276 |
+
"........",
|
| 277 |
+
"........",
|
| 278 |
+
".....###",
|
| 279 |
+
"....####",
|
| 280 |
+
"...#####",
|
| 281 |
+
"...##..#",
|
| 282 |
+
"...#..##",
|
| 283 |
+
"...#..##",
|
| 284 |
+
"...##..#",
|
| 285 |
+
"...#####",
|
| 286 |
+
"....####",
|
| 287 |
+
".....###",
|
| 288 |
+
"........",
|
| 289 |
+
"........",
|
| 290 |
+
"........",
|
| 291 |
+
],
|
| 292 |
+
"gem": [
|
| 293 |
+
"........",
|
| 294 |
+
"........",
|
| 295 |
+
"........",
|
| 296 |
+
"....####",
|
| 297 |
+
"...#####",
|
| 298 |
+
"..######",
|
| 299 |
+
"..#?####",
|
| 300 |
+
"...#####",
|
| 301 |
+
"....####",
|
| 302 |
+
".....###",
|
| 303 |
+
"......##",
|
| 304 |
+
".......#",
|
| 305 |
+
"........",
|
| 306 |
+
"........",
|
| 307 |
+
"........",
|
| 308 |
+
"........",
|
| 309 |
+
],
|
| 310 |
+
"cherry": [
|
| 311 |
+
"........",
|
| 312 |
+
"........",
|
| 313 |
+
"........",
|
| 314 |
+
".......#",
|
| 315 |
+
"......#.",
|
| 316 |
+
".....#..",
|
| 317 |
+
"....#...",
|
| 318 |
+
"....#...",
|
| 319 |
+
"...###..",
|
| 320 |
+
"..####..",
|
| 321 |
+
"..####..",
|
| 322 |
+
"..#?##..",
|
| 323 |
+
"...##...",
|
| 324 |
+
"........",
|
| 325 |
+
"........",
|
| 326 |
+
"........",
|
| 327 |
+
],
|
| 328 |
+
"crown": [
|
| 329 |
+
"........",
|
| 330 |
+
"........",
|
| 331 |
+
"........",
|
| 332 |
+
"..#....#",
|
| 333 |
+
"..#..#.#",
|
| 334 |
+
"..##.###",
|
| 335 |
+
"..######",
|
| 336 |
+
"..######",
|
| 337 |
+
"..######",
|
| 338 |
+
"..######",
|
| 339 |
+
"..######",
|
| 340 |
+
"..######",
|
| 341 |
+
"........",
|
| 342 |
+
"........",
|
| 343 |
+
"........",
|
| 344 |
+
"........",
|
| 345 |
+
],
|
| 346 |
+
"bat": [
|
| 347 |
+
"........",
|
| 348 |
+
"........",
|
| 349 |
+
"........",
|
| 350 |
+
"......##",
|
| 351 |
+
".....###",
|
| 352 |
+
".......#",
|
| 353 |
+
"..#..###",
|
| 354 |
+
"..##.###",
|
| 355 |
+
"..######",
|
| 356 |
+
"...#####",
|
| 357 |
+
"....####",
|
| 358 |
+
"....#.##",
|
| 359 |
+
"........",
|
| 360 |
+
"........",
|
| 361 |
+
"........",
|
| 362 |
+
"........",
|
| 363 |
+
],
|
| 364 |
+
"cactus": [
|
| 365 |
+
"........",
|
| 366 |
+
"........",
|
| 367 |
+
"........",
|
| 368 |
+
"......##",
|
| 369 |
+
"......##",
|
| 370 |
+
"..#...##",
|
| 371 |
+
"..#...##",
|
| 372 |
+
"..##..##",
|
| 373 |
+
"...#####",
|
| 374 |
+
"......##",
|
| 375 |
+
"......##",
|
| 376 |
+
"......##",
|
| 377 |
+
".....###",
|
| 378 |
+
"........",
|
| 379 |
+
"........",
|
| 380 |
+
"........",
|
| 381 |
+
],
|
| 382 |
+
"robot": [
|
| 383 |
+
"........",
|
| 384 |
+
"........",
|
| 385 |
+
"........",
|
| 386 |
+
"......##",
|
| 387 |
+
".....###",
|
| 388 |
+
"...#####",
|
| 389 |
+
"...#.###",
|
| 390 |
+
"...#####",
|
| 391 |
+
"...#####",
|
| 392 |
+
"....####",
|
| 393 |
+
"..?#####",
|
| 394 |
+
"...#####",
|
| 395 |
+
"...##.##",
|
| 396 |
+
"...##.##",
|
| 397 |
+
"........",
|
| 398 |
+
"........",
|
| 399 |
+
],
|
| 400 |
+
}
|
| 401 |
+
|
| 402 |
+
CLASSES = list(TEMPLATES)
|
| 403 |
+
|
| 404 |
+
|
| 405 |
+
def _check():
|
| 406 |
+
for name, rows in TEMPLATES.items():
|
| 407 |
+
assert len(rows) == GRID, name
|
| 408 |
+
on = free = 0
|
| 409 |
+
for r, row in enumerate(rows):
|
| 410 |
+
assert len(row) == HALF, (name, r, row)
|
| 411 |
+
assert set(row) <= set("#.?"), (name, r, row)
|
| 412 |
+
if r in (0, 1, GRID - 2, GRID - 1):
|
| 413 |
+
assert row == "." * HALF, (name, r)
|
| 414 |
+
assert row[:2] == "..", (name, r)
|
| 415 |
+
on += row.count("#")
|
| 416 |
+
free += row.count("?")
|
| 417 |
+
assert on >= 8, (name, on)
|
| 418 |
+
assert on + free <= 60, (name, on + free)
|
| 419 |
+
|
| 420 |
+
|
| 421 |
+
_check()
|
pixelgen/tokenizer.py
ADDED
|
@@ -0,0 +1,108 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""Word-level tokenizer. Unknown words map to id 0 (<pad>), which the
|
| 2 |
+
embedding layer ignores, so garbage prompts are harmless."""
|
| 3 |
+
|
| 4 |
+
import re
|
| 5 |
+
|
| 6 |
+
import torch
|
| 7 |
+
|
| 8 |
+
from .palette import COLOR_WORDS
|
| 9 |
+
from .templates import CLASSES
|
| 10 |
+
|
| 11 |
+
CLASS_SYNONYMS = {
|
| 12 |
+
"potion": ["potion", "bottle", "flask", "elixir", "vial"],
|
| 13 |
+
"sword": ["sword", "blade", "dagger"],
|
| 14 |
+
"shield": ["shield", "buckler"],
|
| 15 |
+
"ship": ["ship", "rocket", "spaceship", "starship"],
|
| 16 |
+
"invader": ["invader", "alien", "monster"],
|
| 17 |
+
"slime": ["slime", "blob", "jelly"],
|
| 18 |
+
"skull": ["skull", "bone", "skeleton"],
|
| 19 |
+
"tree": ["tree", "pine", "forest"],
|
| 20 |
+
"key": ["key"],
|
| 21 |
+
"heart": ["heart", "love", "life"],
|
| 22 |
+
"star": ["star", "sparkle"],
|
| 23 |
+
"mushroom": ["mushroom", "fungus", "toadstool", "shroom"],
|
| 24 |
+
"ghost": ["ghost", "spirit", "phantom", "spooky"],
|
| 25 |
+
"bomb": ["bomb", "grenade", "explosive"],
|
| 26 |
+
"coin": ["coin", "token", "money", "medal"],
|
| 27 |
+
"gem": ["gem", "diamond", "jewel", "crystal"],
|
| 28 |
+
"cherry": ["cherry", "cherries", "berry", "fruit"],
|
| 29 |
+
"crown": ["crown"],
|
| 30 |
+
"bat": ["bat", "vampire"],
|
| 31 |
+
"cactus": ["cactus", "desert", "succulent"],
|
| 32 |
+
"robot": ["robot", "droid", "android", "mech"],
|
| 33 |
+
}
|
| 34 |
+
|
| 35 |
+
PAD = "<pad>"
|
| 36 |
+
|
| 37 |
+
# Accessory words select a second, overlaid part (see parts.py).
|
| 38 |
+
ACCESSORY_SYNONYMS = {
|
| 39 |
+
"none": [],
|
| 40 |
+
"crown": ["crown", "king", "queen", "royal", "crowned", "prince", "princess"],
|
| 41 |
+
"halo": ["halo", "angel", "angelic", "holy", "saint"],
|
| 42 |
+
"horns": ["horns", "horned", "devil", "demon", "evil"],
|
| 43 |
+
"helmet": ["helmet", "knight", "armor", "armour", "armored"],
|
| 44 |
+
"antenna": ["antenna", "antennae", "bug", "martian"],
|
| 45 |
+
"wings": ["wings", "winged", "fly", "flying", "bird", "fairy", "butterfly"],
|
| 46 |
+
"torch": ["torch", "torches", "fire", "flame", "burning"],
|
| 47 |
+
}
|
| 48 |
+
SIZE_WORDS = {"small": 1, "tiny": 1, "mini": 1, "little": 1}
|
| 49 |
+
# These split a prompt in two: words after them describe the accessory.
|
| 50 |
+
SEPARATORS = ["with", "wearing", "holding", "and", "plus"]
|
| 51 |
+
|
| 52 |
+
|
| 53 |
+
def build_vocab():
|
| 54 |
+
vocab = {PAD: 0}
|
| 55 |
+
groups = [
|
| 56 |
+
set(w for ws in CLASS_SYNONYMS.values() for w in ws),
|
| 57 |
+
set(COLOR_WORDS),
|
| 58 |
+
set(w for ws in ACCESSORY_SYNONYMS.values() for w in ws),
|
| 59 |
+
set(SIZE_WORDS),
|
| 60 |
+
set(SEPARATORS),
|
| 61 |
+
]
|
| 62 |
+
for g in groups:
|
| 63 |
+
for word in sorted(g):
|
| 64 |
+
if word not in vocab:
|
| 65 |
+
vocab[word] = len(vocab)
|
| 66 |
+
return vocab
|
| 67 |
+
|
| 68 |
+
|
| 69 |
+
VOCAB = build_vocab()
|
| 70 |
+
|
| 71 |
+
_SPLIT = re.compile(r"[^a-z]+")
|
| 72 |
+
|
| 73 |
+
|
| 74 |
+
def tokenize(prompt, vocab=VOCAB):
|
| 75 |
+
words = [w for w in _SPLIT.split(prompt.lower()) if w]
|
| 76 |
+
ids = [vocab.get(w, 0) for w in words]
|
| 77 |
+
return torch.tensor(ids if ids else [0], dtype=torch.long)
|
| 78 |
+
|
| 79 |
+
|
| 80 |
+
def pad_batch(prompts, vocab=VOCAB):
|
| 81 |
+
toks = [tokenize(p, vocab) for p in prompts]
|
| 82 |
+
L = max(t.numel() for t in toks)
|
| 83 |
+
out = torch.zeros(len(toks), L, dtype=torch.long)
|
| 84 |
+
for i, t in enumerate(toks):
|
| 85 |
+
out[i, : t.numel()] = t
|
| 86 |
+
return out
|
| 87 |
+
|
| 88 |
+
|
| 89 |
+
def split_prompt(prompt):
|
| 90 |
+
"""'green slime with gold crown' -> ('green slime', 'gold crown').
|
| 91 |
+
No separator -> whole prompt is the body half, accessory half empty."""
|
| 92 |
+
words = [w for w in _SPLIT.split(prompt.lower()) if w]
|
| 93 |
+
for i, w in enumerate(words):
|
| 94 |
+
if w in SEPARATORS:
|
| 95 |
+
return " ".join(words[:i]), " ".join(words[i + 1:])
|
| 96 |
+
return " ".join(words), ""
|
| 97 |
+
|
| 98 |
+
|
| 99 |
+
def pad_batch_split(prompts, vocab=VOCAB):
|
| 100 |
+
halves = [split_prompt(p) for p in prompts]
|
| 101 |
+
return pad_batch([a for a, _ in halves], vocab), pad_batch([b for _, b in halves], vocab)
|
| 102 |
+
|
| 103 |
+
|
| 104 |
+
def word_class(word):
|
| 105 |
+
for cls, ws in CLASS_SYNONYMS.items():
|
| 106 |
+
if word in ws:
|
| 107 |
+
return CLASSES.index(cls)
|
| 108 |
+
return None
|
pixelgen/weights.py
ADDED
|
@@ -0,0 +1,30 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""Save and load the hand-written PixelGen state dict.
|
| 2 |
+
|
| 3 |
+
The weights are set in code, so saving is only a convenience: it lets
|
| 4 |
+
generate.py run without re-building the model and gives a file to check
|
| 5 |
+
into version control.
|
| 6 |
+
"""
|
| 7 |
+
|
| 8 |
+
from pathlib import Path
|
| 9 |
+
|
| 10 |
+
import torch
|
| 11 |
+
|
| 12 |
+
from .model import PixelGen
|
| 13 |
+
|
| 14 |
+
DEFAULT_PATH = Path(__file__).resolve().parent.parent / "weights" / "pixelgen.pt"
|
| 15 |
+
|
| 16 |
+
|
| 17 |
+
def save(path=DEFAULT_PATH, model=None):
|
| 18 |
+
model = model or PixelGen()
|
| 19 |
+
path = Path(path)
|
| 20 |
+
path.parent.mkdir(parents=True, exist_ok=True)
|
| 21 |
+
torch.save(model.state_dict(), path)
|
| 22 |
+
return path
|
| 23 |
+
|
| 24 |
+
|
| 25 |
+
def load(path=DEFAULT_PATH):
|
| 26 |
+
model = PixelGen()
|
| 27 |
+
state = torch.load(path, map_location="cpu", weights_only=True)
|
| 28 |
+
model.load_state_dict(state)
|
| 29 |
+
model.eval()
|
| 30 |
+
return model
|
requirements.txt
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
torch>=2.0
|
| 2 |
+
numpy
|
| 3 |
+
pillow
|