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| import threading | |
| class PrefetchEngine: | |
| """Predictively loads upcoming token chunks. | |
| Uses a lookahead window to submit decode work for chunks the player | |
| is likely to request next, hiding disk and entropy decode latency. | |
| """ | |
| def __init__(self, lookahead: int = 4): | |
| self._lookahead = lookahead | |
| self._current = 0 | |
| self._running = False | |
| self._thread: threading.Thread | None = None | |
| def start(self, current_chunk: int): | |
| self._current = current_chunk | |
| self._running = True | |
| def stop(self): | |
| self._running = False | |
| def advance(self, new_current: int): | |
| self._current = new_current | |
| def window(self) -> range: | |
| end = min(self._current + self._lookahead, 1_000_000) | |
| return range(self._current + 1, end) | |
| def lookahead(self) -> int: | |
| return self._lookahead | |