Spaces:
Running
Running
Add 2 files
Browse files- README.md +6 -4
- index.html +392 -19
README.md
CHANGED
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@@ -1,10 +1,12 @@
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---
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title:
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emoji:
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colorFrom: blue
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colorTo:
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sdk: static
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pinned: false
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---
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-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: deepsite
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emoji: 🐳
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colorFrom: blue
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colorTo: blue
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sdk: static
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pinned: false
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+
tags:
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+
- deepsite
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---
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+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
CHANGED
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@@ -1,19 +1,392 @@
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<!
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<html>
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| 1 |
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<!DOCTYPE html>
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| 2 |
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Classic Minesweeper</title>
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<style>
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:root {
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--cell-size: 40px;
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| 10 |
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--cell-bg: #c0c0c0;
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| 11 |
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--cell-border-light: #f0f0f0;
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| 12 |
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--cell-border-dark: #808080;
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| 13 |
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--cell-revealed: #b8b8b8;
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| 14 |
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--mine-counter: #ff0000;
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| 15 |
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--primary-color: #4682b4;
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--button-hover: #5f9ea0;
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}
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* {
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box-sizing: border-box;
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margin: 0;
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| 22 |
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padding: 0;
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| 23 |
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font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
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| 24 |
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}
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body {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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| 31 |
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min-height: 100vh;
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| 32 |
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background-color: #f5f5f5;
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padding: 20px;
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}
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| 35 |
+
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| 36 |
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.game-container {
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background-color: white;
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border-radius: 10px;
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| 39 |
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box-shadow: 0 0 20px rgba(0, 0, 0, 0.1);
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| 40 |
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padding: 20px;
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| 41 |
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text-align: center;
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| 42 |
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}
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| 43 |
+
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h1 {
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| 45 |
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color: var(--primary-color);
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margin-bottom: 20px;
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| 47 |
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font-size: 2.5rem;
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| 48 |
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text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.1);
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| 49 |
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}
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| 50 |
+
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| 51 |
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.game-info {
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display: flex;
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| 53 |
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justify-content: space-between;
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| 54 |
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margin-bottom: 15px;
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| 55 |
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background-color: var(--primary-color);
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| 56 |
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color: white;
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| 57 |
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padding: 10px 20px;
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| 58 |
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border-radius: 5px;
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| 59 |
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font-weight: bold;
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| 60 |
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}
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| 61 |
+
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| 62 |
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.counter, .timer {
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| 63 |
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font-family: 'Courier New', monospace;
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| 64 |
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font-size: 1.5rem;
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| 65 |
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letter-spacing: 2px;
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| 66 |
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}
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| 67 |
+
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| 68 |
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.board {
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display: grid;
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grid-template-columns: repeat(9, var(--cell-size));
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grid-gap: 2px;
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margin: 0 auto 20px;
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border: 4px solid var(--cell-border-dark);
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border-radius: 5px;
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background-color: var(--cell-border-dark);
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}
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| 77 |
+
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| 78 |
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.cell {
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width: var(--cell-size);
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| 80 |
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height: var(--cell-size);
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| 81 |
+
display: flex;
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| 82 |
+
align-items: center;
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| 83 |
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justify-content: center;
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| 84 |
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font-weight: bold;
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| 85 |
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font-size: 1.2rem;
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| 86 |
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background-color: var(--cell-bg);
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| 87 |
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border-top: 3px solid var(--cell-border-light);
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| 88 |
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border-left: 3px solid var(--cell-border-light);
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| 89 |
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border-right: 3px solid var(--cell-border-dark);
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| 90 |
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border-bottom: 3px solid var(--cell-border-dark);
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| 91 |
+
cursor: pointer;
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| 92 |
+
user-select: none;
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| 93 |
+
transition: all 0.1s ease;
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| 94 |
+
}
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| 95 |
+
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| 96 |
+
.cell.revealed {
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| 97 |
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background-color: var(--cell-revealed);
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| 98 |
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border: 1px solid var(--cell-border-dark);
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| 99 |
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}
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| 100 |
+
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| 101 |
+
.cell.flagged::after {
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| 102 |
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content: '🚩';
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| 103 |
+
font-size: 0.8em;
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| 104 |
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}
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| 105 |
+
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| 106 |
+
.cell.mine::after {
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| 107 |
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content: '💣';
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| 108 |
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}
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| 109 |
+
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| 110 |
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.cell.mine.revealed {
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| 111 |
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background-color: #ffcccc;
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| 112 |
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}
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| 113 |
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| 114 |
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.cell:hover:not(.revealed):not(.flagged) {
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| 115 |
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background-color: #d8d8d8;
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| 116 |
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}
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| 117 |
+
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| 118 |
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.number-1 { color: blue; }
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| 119 |
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.number-2 { color: green; }
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| 120 |
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.number-3 { color: red; }
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| 121 |
+
.number-4 { color: darkblue; }
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| 122 |
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.number-5 { color: brown; }
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| 123 |
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.number-6 { color: teal; }
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| 124 |
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.number-7 { color: black; }
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| 125 |
+
.number-8 { color: gray; }
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| 126 |
+
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| 127 |
+
.controls {
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| 128 |
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margin-top: 10px;
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| 129 |
+
}
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| 130 |
+
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| 131 |
+
button {
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| 132 |
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background-color: var(--primary-color);
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| 133 |
+
color: white;
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| 134 |
+
border: none;
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| 135 |
+
padding: 10px 20px;
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| 136 |
+
border-radius: 5px;
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| 137 |
+
cursor: pointer;
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| 138 |
+
font-size: 1rem;
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| 139 |
+
font-weight: bold;
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| 140 |
+
transition: background-color 0.2s;
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| 141 |
+
}
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| 142 |
+
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| 143 |
+
button:hover {
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| 144 |
+
background-color: var(--button-hover);
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| 145 |
+
}
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| 146 |
+
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| 147 |
+
.message {
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| 148 |
+
margin-top: 15px;
|
| 149 |
+
min-height: 24px;
|
| 150 |
+
font-weight: bold;
|
| 151 |
+
color: var(--primary-color);
|
| 152 |
+
}
|
| 153 |
+
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| 154 |
+
@media (max-width: 500px) {
|
| 155 |
+
:root {
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| 156 |
+
--cell-size: 30px;
|
| 157 |
+
}
|
| 158 |
+
h1 {
|
| 159 |
+
font-size: 1.8rem;
|
| 160 |
+
}
|
| 161 |
+
}
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| 162 |
+
</style>
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| 163 |
+
</head>
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| 164 |
+
<body>
|
| 165 |
+
<div class="game-container">
|
| 166 |
+
<h1>Minesweeper</h1>
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| 167 |
+
|
| 168 |
+
<div class="game-info">
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| 169 |
+
<div class="counter">💣 <span id="mines-count">10</span></div>
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| 170 |
+
<div class="timer">⏱ <span id="time">0</span>s</div>
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| 171 |
+
</div>
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| 172 |
+
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| 173 |
+
<div class="board" id="board"></div>
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| 174 |
+
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| 175 |
+
<div class="controls">
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| 176 |
+
<button id="reset-btn">New Game</button>
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| 177 |
+
</div>
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| 178 |
+
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| 179 |
+
<div class="message" id="message"></div>
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| 180 |
+
</div>
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| 181 |
+
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| 182 |
+
<script>
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| 183 |
+
document.addEventListener('DOMContentLoaded', () => {
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| 184 |
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const SIZE = 9;
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| 185 |
+
const MINES_COUNT = 10;
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| 186 |
+
|
| 187 |
+
const board = document.getElementById('board');
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| 188 |
+
const minesCountElement = document.getElementById('mines-count');
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| 189 |
+
const timerElement = document.getElementById('time');
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| 190 |
+
const resetBtn = document.getElementById('reset-btn');
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| 191 |
+
const messageElement = document.getElementById('message');
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| 192 |
+
|
| 193 |
+
let cells = [];
|
| 194 |
+
let mines = [];
|
| 195 |
+
let revealed = 0;
|
| 196 |
+
let flagged = 0;
|
| 197 |
+
let gameOver = false;
|
| 198 |
+
let firstClick = true;
|
| 199 |
+
let timer;
|
| 200 |
+
let seconds = 0;
|
| 201 |
+
|
| 202 |
+
function initGame() {
|
| 203 |
+
// Reset game state
|
| 204 |
+
board.innerHTML = '';
|
| 205 |
+
cells = [];
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| 206 |
+
mines = [];
|
| 207 |
+
revealed = 0;
|
| 208 |
+
flagged = 0;
|
| 209 |
+
gameOver = false;
|
| 210 |
+
firstClick = true;
|
| 211 |
+
clearInterval(timer);
|
| 212 |
+
seconds = 0;
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| 213 |
+
timerElement.textContent = '0';
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| 214 |
+
minesCountElement.textContent = MINES_COUNT;
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| 215 |
+
messageElement.textContent = '';
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| 216 |
+
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| 217 |
+
// Create cells
|
| 218 |
+
for (let row = 0; row < SIZE; row++) {
|
| 219 |
+
cells[row] = [];
|
| 220 |
+
for (let col = 0; col < SIZE; col++) {
|
| 221 |
+
const cell = document.createElement('div');
|
| 222 |
+
cell.className = 'cell';
|
| 223 |
+
cell.dataset.row = row;
|
| 224 |
+
cell.dataset.col = col;
|
| 225 |
+
|
| 226 |
+
cell.addEventListener('click', () => handleCellClick(row, col));
|
| 227 |
+
cell.addEventListener('contextmenu', (e) => {
|
| 228 |
+
e.preventDefault();
|
| 229 |
+
handleRightClick(row, col);
|
| 230 |
+
});
|
| 231 |
+
|
| 232 |
+
board.appendChild(cell);
|
| 233 |
+
cells[row][col] = {
|
| 234 |
+
element: cell,
|
| 235 |
+
mine: false,
|
| 236 |
+
revealed: false,
|
| 237 |
+
flagged: false,
|
| 238 |
+
neighborMines: 0
|
| 239 |
+
};
|
| 240 |
+
}
|
| 241 |
+
}
|
| 242 |
+
}
|
| 243 |
+
|
| 244 |
+
function startTimer() {
|
| 245 |
+
clearInterval(timer);
|
| 246 |
+
timer = setInterval(() => {
|
| 247 |
+
seconds++;
|
| 248 |
+
timerElement.textContent = seconds;
|
| 249 |
+
}, 1000);
|
| 250 |
+
}
|
| 251 |
+
|
| 252 |
+
function placeMines(firstRow, firstCol) {
|
| 253 |
+
let minesPlaced = 0;
|
| 254 |
+
|
| 255 |
+
while (minesPlaced < MINES_COUNT) {
|
| 256 |
+
const row = Math.floor(Math.random() * SIZE);
|
| 257 |
+
const col = Math.floor(Math.random() * SIZE);
|
| 258 |
+
|
| 259 |
+
// Don't place mine on first click cell or its neighbors
|
| 260 |
+
const isFirstClickOrAdjacent =
|
| 261 |
+
(row === firstRow && col === firstCol) ||
|
| 262 |
+
(Math.abs(row - firstRow) <= 1 && Math.abs(col - firstCol) <= 1);
|
| 263 |
+
|
| 264 |
+
if (!cells[row][col].mine && !isFirstClickOrAdjacent) {
|
| 265 |
+
cells[row][col].mine = true;
|
| 266 |
+
mines.push({row, col});
|
| 267 |
+
minesPlaced++;
|
| 268 |
+
}
|
| 269 |
+
}
|
| 270 |
+
|
| 271 |
+
// Calculate neighbor mines for each cell
|
| 272 |
+
for (let row = 0; row < SIZE; row++) {
|
| 273 |
+
for (let col = 0; col < SIZE; col++) {
|
| 274 |
+
if (!cells[row][col].mine) {
|
| 275 |
+
cells[row][col].neighborMines = countNeighborMines(row, col);
|
| 276 |
+
}
|
| 277 |
+
}
|
| 278 |
+
}
|
| 279 |
+
}
|
| 280 |
+
|
| 281 |
+
function countNeighborMines(row, col) {
|
| 282 |
+
let count = 0;
|
| 283 |
+
|
| 284 |
+
for (let r = Math.max(0, row - 1); r <= Math.min(SIZE - 1, row + 1); r++) {
|
| 285 |
+
for (let c = Math.max(0, col - 1); c <= Math.min(SIZE - 1, col + 1); c++) {
|
| 286 |
+
if (cells[r][c].mine) {
|
| 287 |
+
count++;
|
| 288 |
+
}
|
| 289 |
+
}
|
| 290 |
+
}
|
| 291 |
+
|
| 292 |
+
return count;
|
| 293 |
+
}
|
| 294 |
+
|
| 295 |
+
function handleCellClick(row, col) {
|
| 296 |
+
if (gameOver || cells[row][col].flagged || cells[row][col].revealed) {
|
| 297 |
+
return;
|
| 298 |
+
}
|
| 299 |
+
|
| 300 |
+
if (firstClick) {
|
| 301 |
+
firstClick = false;
|
| 302 |
+
placeMines(row, col);
|
| 303 |
+
startTimer();
|
| 304 |
+
}
|
| 305 |
+
|
| 306 |
+
revealCell(row, col);
|
| 307 |
+
|
| 308 |
+
if (cells[row][col].mine) {
|
| 309 |
+
gameOver = true;
|
| 310 |
+
revealAllMines();
|
| 311 |
+
clearInterval(timer);
|
| 312 |
+
messageElement.textContent = 'Game Over! You hit a mine.';
|
| 313 |
+
} else if (revealed === SIZE * SIZE - MINES_COUNT) {
|
| 314 |
+
gameOver = true;
|
| 315 |
+
flagAllMines();
|
| 316 |
+
clearInterval(timer);
|
| 317 |
+
messageElement.textContent = 'Congratulations! You won!';
|
| 318 |
+
}
|
| 319 |
+
}
|
| 320 |
+
|
| 321 |
+
function revealCell(row, col) {
|
| 322 |
+
if (row < 0 || row >= SIZE || col < 0 || col >= SIZE ||
|
| 323 |
+
cells[row][col].revealed || cells[row][col].flagged) {
|
| 324 |
+
return;
|
| 325 |
+
}
|
| 326 |
+
|
| 327 |
+
cells[row][col].revealed = true;
|
| 328 |
+
cells[row][col].element.classList.add('revealed');
|
| 329 |
+
revealed++;
|
| 330 |
+
|
| 331 |
+
if (cells[row][col].neighborMines > 0) {
|
| 332 |
+
cells[row][col].element.classList.add(`number-${cells[row][col].neighborMines}`);
|
| 333 |
+
cells[row][col].element.textContent = cells[row][col].neighborMines;
|
| 334 |
+
} else {
|
| 335 |
+
// Reveal all adjacent cells if this is an empty cell
|
| 336 |
+
for (let r = row - 1; r <= row + 1; r++) {
|
| 337 |
+
for (let c = col - 1; c <= col + 1; c++) {
|
| 338 |
+
if (r === row && c === col) continue;
|
| 339 |
+
revealCell(r, c);
|
| 340 |
+
}
|
| 341 |
+
}
|
| 342 |
+
}
|
| 343 |
+
}
|
| 344 |
+
|
| 345 |
+
function handleRightClick(row, col) {
|
| 346 |
+
if (gameOver || cells[row][col].revealed) {
|
| 347 |
+
return;
|
| 348 |
+
}
|
| 349 |
+
|
| 350 |
+
if (cells[row][col].flagged) {
|
| 351 |
+
cells[row][col].flagged = false;
|
| 352 |
+
cells[row][col].element.classList.remove('flagged');
|
| 353 |
+
flagged--;
|
| 354 |
+
} else {
|
| 355 |
+
cells[row][col].flagged = true;
|
| 356 |
+
cells[row][col].element.classList.add('flagged');
|
| 357 |
+
flagged++;
|
| 358 |
+
}
|
| 359 |
+
|
| 360 |
+
minesCountElement.textContent = MINES_COUNT - flagged;
|
| 361 |
+
|
| 362 |
+
return false;
|
| 363 |
+
}
|
| 364 |
+
|
| 365 |
+
function revealAllMines() {
|
| 366 |
+
mines.forEach(mine => {
|
| 367 |
+
const cell = cells[mine.row][mine.col];
|
| 368 |
+
if (!cell.flagged) {
|
| 369 |
+
cell.revealed = true;
|
| 370 |
+
cell.element.classList.add('revealed', 'mine');
|
| 371 |
+
}
|
| 372 |
+
});
|
| 373 |
+
}
|
| 374 |
+
|
| 375 |
+
function flagAllMines() {
|
| 376 |
+
mines.forEach(mine => {
|
| 377 |
+
const cell = cells[mine.row][mine.col];
|
| 378 |
+
if (!cell.flagged) {
|
| 379 |
+
cell.flagged = true;
|
| 380 |
+
cell.element.classList.add('flagged');
|
| 381 |
+
}
|
| 382 |
+
});
|
| 383 |
+
}
|
| 384 |
+
|
| 385 |
+
resetBtn.addEventListener('click', initGame);
|
| 386 |
+
|
| 387 |
+
// Start the game
|
| 388 |
+
initGame();
|
| 389 |
+
});
|
| 390 |
+
</script>
|
| 391 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <a href="https://enzostvs-deepsite.hf.space" style="color: #fff;" target="_blank" >DeepSite</a> <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;"></p></body>
|
| 392 |
+
</html>
|