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stratego//web//components//board_display.py
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| 1 |
+
"""Beautiful board display component with emojis and proper styling"""
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| 2 |
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import streamlit as st
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| 3 |
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from stratego.utils.parsing import extract_board_block_lines, extract_legal_moves
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| 4 |
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| 5 |
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| 6 |
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# Piece emoji mapping - makes board much more visual
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| 7 |
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PIECE_EMOJI = {
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| 8 |
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"fl": "π©", # Flag
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| 9 |
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"bm": "π£", # Bomb
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| 10 |
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"ms": "π", # Marshal (Crown)
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| 11 |
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"gn": "β", # General (Star)
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| 12 |
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"mn": "βοΈ", # Miner
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| 13 |
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"sc": "π", # Scout (Running person)
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| 14 |
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"sp": "π΅οΈ", # Spy
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| 15 |
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"sr": "πͺ", # Sergeant (Helmet)
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| 16 |
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"lt": "π", # Lieutenant (Pin)
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| 17 |
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"cp": "ποΈ", # Captain (Medal)
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| 18 |
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"mx": "β", # Unknown enemy
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| 19 |
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".": " ", # Empty
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| 20 |
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"~": "π§", # Lake
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| 21 |
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}
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| 22 |
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| 23 |
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| 24 |
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def render_board(game_controller, background_color="auto"):
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| 25 |
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"""Render a beautiful game board with emojis and great styling"""
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| 26 |
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if not game_controller:
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| 27 |
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st.error("Game not initialized")
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| 28 |
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return
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| 29 |
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| 30 |
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board = game_controller.get_board_display()
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| 31 |
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lines = board.split("\n")
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| 32 |
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| 33 |
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# Find where board starts
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| 34 |
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board_start = 0
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| 35 |
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for i, line in enumerate(lines):
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| 36 |
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if line.strip().startswith("0"):
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| 37 |
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board_start = i + 1
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| 38 |
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break
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| 39 |
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| 40 |
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board_lines = lines[board_start:]
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| 41 |
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| 42 |
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# Extract board data
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| 43 |
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size = game_controller.size
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| 44 |
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board_data = {}
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| 45 |
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| 46 |
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for line in board_lines:
|
| 47 |
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if not line.strip() or len(line) < 3:
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| 48 |
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continue
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| 49 |
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row_label = line[0] if line and line[0].isalpha() else None
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| 50 |
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if not row_label:
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| 51 |
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continue
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| 52 |
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| 53 |
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rest = line[2:].strip()
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| 54 |
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pieces = rest.split()
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| 55 |
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| 56 |
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if len(pieces) >= size:
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| 57 |
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for col, piece in enumerate(pieces[:size]):
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| 58 |
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board_data[(row_label, col)] = piece
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| 59 |
+
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| 60 |
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# Create beautiful HTML board
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| 61 |
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html_board = create_beautiful_board_html(board_data, size)
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| 62 |
+
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| 63 |
+
st.markdown("## βοΈ Stratego Battle Board", help="Blue = Your Army | Red = Enemy Army")
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| 64 |
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st.markdown(html_board, unsafe_allow_html=True)
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| 65 |
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| 66 |
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# Legend
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| 67 |
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legend_col1, legend_col2, legend_col3 = st.columns(3)
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| 68 |
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with legend_col1:
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| 69 |
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st.markdown("π΅ **Your Pieces** - Blue Background")
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| 70 |
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with legend_col2:
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| 71 |
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st.markdown("π΄ **Enemy Pieces** - Red with β")
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| 72 |
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with legend_col3:
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| 73 |
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st.markdown("π§ **Lakes** - Blocked Water")
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| 74 |
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| 75 |
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| 76 |
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def create_beautiful_board_html(board_data, size) -> str:
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| 77 |
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"""Create a beautiful, professional-looking board"""
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| 78 |
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| 79 |
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html = """
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| 80 |
+
<style>
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| 81 |
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.board-wrapper {
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| 82 |
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background: linear-gradient(135deg, #1e3c72 0%, #2a5298 100%);
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| 83 |
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padding: 20px;
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| 84 |
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border-radius: 15px;
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| 85 |
+
box-shadow: 0 10px 30px rgba(0,0,0,0.3);
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| 86 |
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display: inline-block;
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| 87 |
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margin: 20px 0;
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| 88 |
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}
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| 89 |
+
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| 90 |
+
.board-grid {
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| 91 |
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display: grid;
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| 92 |
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grid-template-columns: 40px repeat(""" + str(size) + """, 50px);
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| 93 |
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grid-template-rows: 40px repeat(""" + str(size) + """, 50px);
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| 94 |
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gap: 2px;
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| 95 |
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background-color: #1a1a2e;
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| 96 |
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padding: 10px;
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| 97 |
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border-radius: 10px;
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| 98 |
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}
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| 99 |
+
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| 100 |
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.col-header {
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| 101 |
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background: linear-gradient(180deg, #3d5a80 0%, #2a5298 100%);
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| 102 |
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color: white;
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| 103 |
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display: flex;
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| 104 |
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align-items: center;
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| 105 |
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justify-content: center;
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| 106 |
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font-weight: bold;
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| 107 |
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font-size: 14px;
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| 108 |
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border-radius: 5px;
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| 109 |
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box-shadow: inset 0 1px 0 rgba(255,255,255,0.2);
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| 110 |
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}
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| 111 |
+
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| 112 |
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.row-header {
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| 113 |
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background: linear-gradient(90deg, #3d5a80 0%, #2a5298 100%);
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| 114 |
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color: white;
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| 115 |
+
display: flex;
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| 116 |
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align-items: center;
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| 117 |
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justify-content: center;
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| 118 |
+
font-weight: bold;
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| 119 |
+
font-size: 14px;
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| 120 |
+
border-radius: 5px;
|
| 121 |
+
box-shadow: inset 0 1px 0 rgba(255,255,255,0.2);
|
| 122 |
+
}
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| 123 |
+
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| 124 |
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.cell {
|
| 125 |
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width: 50px;
|
| 126 |
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height: 50px;
|
| 127 |
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display: flex;
|
| 128 |
+
align-items: center;
|
| 129 |
+
justify-content: center;
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| 130 |
+
font-size: 24px;
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| 131 |
+
border-radius: 8px;
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| 132 |
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cursor: pointer;
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| 133 |
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transition: all 0.2s ease;
|
| 134 |
+
border: 1px solid rgba(255,255,255,0.1);
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| 135 |
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}
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| 136 |
+
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| 137 |
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.cell:hover {
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| 138 |
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transform: scale(1.05);
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| 139 |
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box-shadow: 0 4px 12px rgba(0,0,0,0.3);
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| 140 |
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}
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| 141 |
+
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| 142 |
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.cell-empty {
|
| 143 |
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background: linear-gradient(135deg, #34495e 0%, #2c3e50 100%);
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| 144 |
+
color: #555;
|
| 145 |
+
}
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| 146 |
+
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| 147 |
+
.cell-your-piece {
|
| 148 |
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background: linear-gradient(135deg, #3498db 0%, #2980b9 100%);
|
| 149 |
+
color: white;
|
| 150 |
+
box-shadow: 0 4px 15px rgba(52, 152, 219, 0.4);
|
| 151 |
+
font-weight: bold;
|
| 152 |
+
}
|
| 153 |
+
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| 154 |
+
.cell-your-piece:hover {
|
| 155 |
+
background: linear-gradient(135deg, #5dade2 0%, #3498db 100%);
|
| 156 |
+
}
|
| 157 |
+
|
| 158 |
+
.cell-enemy-piece {
|
| 159 |
+
background: linear-gradient(135deg, #e74c3c 0%, #c0392b 100%);
|
| 160 |
+
color: white;
|
| 161 |
+
box-shadow: 0 4px 15px rgba(231, 76, 60, 0.4);
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| 162 |
+
font-weight: bold;
|
| 163 |
+
}
|
| 164 |
+
|
| 165 |
+
.cell-enemy-piece:hover {
|
| 166 |
+
background: linear-gradient(135deg, #ec7063 0%, #e74c3c 100%);
|
| 167 |
+
}
|
| 168 |
+
|
| 169 |
+
.cell-lake {
|
| 170 |
+
background: linear-gradient(135deg, #3498db 0%, #2980b9 100%);
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| 171 |
+
color: white;
|
| 172 |
+
box-shadow: 0 4px 15px rgba(52, 152, 219, 0.3);
|
| 173 |
+
animation: wave 3s ease-in-out infinite;
|
| 174 |
+
}
|
| 175 |
+
|
| 176 |
+
@keyframes wave {
|
| 177 |
+
0%, 100% { opacity: 0.7; }
|
| 178 |
+
50% { opacity: 1; }
|
| 179 |
+
}
|
| 180 |
+
|
| 181 |
+
.turn-indicator {
|
| 182 |
+
text-align: center;
|
| 183 |
+
font-size: 18px;
|
| 184 |
+
font-weight: bold;
|
| 185 |
+
margin: 15px 0;
|
| 186 |
+
padding: 10px;
|
| 187 |
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background: linear-gradient(90deg, #f39c12 0%, #e67e22 100%);
|
| 188 |
+
color: white;
|
| 189 |
+
border-radius: 8px;
|
| 190 |
+
box-shadow: 0 4px 10px rgba(0,0,0,0.2);
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| 191 |
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}
|
| 192 |
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</style>
|
| 193 |
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|
| 194 |
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<div class="board-wrapper">
|
| 195 |
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<div class="board-grid">
|
| 196 |
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"""
|
| 197 |
+
|
| 198 |
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# Column headers
|
| 199 |
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html += '<div class="col-header"></div>' # Corner placeholder
|
| 200 |
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for col in range(size):
|
| 201 |
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html += f'<div class="col-header">{col}</div>'
|
| 202 |
+
|
| 203 |
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# Rows with pieces
|
| 204 |
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rows = [chr(ord('A') + i) for i in range(size)]
|
| 205 |
+
|
| 206 |
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for row in rows:
|
| 207 |
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# Row header
|
| 208 |
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html += f'<div class="row-header">{row}</div>'
|
| 209 |
+
|
| 210 |
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# Cells
|
| 211 |
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for col in range(size):
|
| 212 |
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piece = board_data.get((row, col), ".")
|
| 213 |
+
|
| 214 |
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if piece == "~":
|
| 215 |
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cell_class = "cell cell-lake"
|
| 216 |
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emoji = PIECE_EMOJI.get(piece, "π§")
|
| 217 |
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elif piece == ".":
|
| 218 |
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cell_class = "cell cell-empty"
|
| 219 |
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emoji = ""
|
| 220 |
+
elif piece == "?":
|
| 221 |
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cell_class = "cell cell-enemy-piece"
|
| 222 |
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emoji = PIECE_EMOJI.get(piece, "β")
|
| 223 |
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else:
|
| 224 |
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cell_class = "cell cell-your-piece"
|
| 225 |
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emoji = PIECE_EMOJI.get(piece, "ποΈ")
|
| 226 |
+
|
| 227 |
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html += f'<div class="{cell_class}">{emoji}</div>'
|
| 228 |
+
|
| 229 |
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html += """
|
| 230 |
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</div>
|
| 231 |
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</div>
|
| 232 |
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"""
|
| 233 |
+
|
| 234 |
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return html
|
| 235 |
+
|
| 236 |
+
|
| 237 |
+
def render_legal_moves(game_controller):
|
| 238 |
+
"""Display available legal moves"""
|
| 239 |
+
if not game_controller:
|
| 240 |
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return []
|
| 241 |
+
|
| 242 |
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legal_moves = game_controller.get_legal_moves()
|
| 243 |
+
if legal_moves:
|
| 244 |
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moves_str = " | ".join(legal_moves[:8])
|
| 245 |
+
st.caption(f"Available moves: {moves_str}")
|
| 246 |
+
return legal_moves
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