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Upload stratego\web\config\session_manager.py with huggingface_hub

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stratego//web//config//session_manager.py ADDED
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+ """Session state management for Streamlit"""
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+
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+ import streamlit as st
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+ from typing import Any, Optional
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+
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+
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+ class SessionManager:
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+ """Manage Streamlit session state across reruns"""
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+
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+ @staticmethod
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+ def init():
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+ """Initialize default session state values"""
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+ if "current_screen" not in st.session_state:
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+ st.session_state.current_screen = 0 # Welcome screen
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+
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+ if "game_controller" not in st.session_state:
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+ st.session_state.game_controller = None
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+
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+ if "game_mode" not in st.session_state:
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+ st.session_state.game_mode = "Standard (10x10)"
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+
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+ if "ai_agent" not in st.session_state:
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+ st.session_state.ai_agent = None
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+
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+ if "ai_config" not in st.session_state:
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+ st.session_state.ai_config = {
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+ "backend": "huggingface",
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+ "model": "mistral:7b",
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+ "prompt": "base"
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+ }
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+
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+ if "game_active" not in st.session_state:
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+ st.session_state.game_active = False
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+
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+ if "game_log" not in st.session_state:
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+ st.session_state.game_log = []
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+
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+ if "last_error" not in st.session_state:
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+ st.session_state.last_error = None
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+
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+ if "last_move" not in st.session_state:
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+ st.session_state.last_move = None
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+
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+ if "current_observation" not in st.session_state:
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+ st.session_state.current_observation = ""
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+
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+ @staticmethod
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+ def set_game_controller(controller: Any) -> None:
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+ """Set the game controller in session state"""
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+ st.session_state.game_controller = controller
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+
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+ @staticmethod
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+ def get_game_controller() -> Optional[Any]:
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+ """Get game controller from session state"""
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+ return st.session_state.get("game_controller")
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+
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+ @staticmethod
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+ def set_screen(screen_number: int) -> None:
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+ """Set current screen"""
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+ st.session_state.current_screen = screen_number
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+
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+ @staticmethod
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+ def get_screen() -> int:
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+ """Get current screen"""
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+ return st.session_state.get("current_screen", 0)
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+
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+ @staticmethod
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+ def set_ai_config(backend: str, model: str, prompt: str) -> None:
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+ """Set AI configuration"""
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+ st.session_state.ai_config = {
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+ "backend": backend,
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+ "model": model,
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+ "prompt": prompt
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+ }
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+
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+ @staticmethod
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+ def get_ai_config() -> dict:
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+ """Get AI configuration"""
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+ return st.session_state.get("ai_config", {})
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+
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+ @staticmethod
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+ def set_error(error_message: str) -> None:
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+ """Set the last error message"""
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+ st.session_state.last_error = error_message
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+
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+ @staticmethod
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+ def get_error() -> Optional[str]:
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+ """Get the last error message"""
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+ return st.session_state.get("last_error")
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+
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+ @staticmethod
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+ def clear_error() -> None:
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+ """Clear error message"""
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+ st.session_state.last_error = None
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+
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+ @staticmethod
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+ def set_game_mode(mode: str) -> None:
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+ """Set selected game mode"""
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+ st.session_state.game_mode = mode
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+
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+ @staticmethod
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+ def get_game_mode() -> str:
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+ """Get selected game mode"""
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+ return st.session_state.get("game_mode", "Standard (10x10)")
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+
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+ @staticmethod
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+ def reset_all() -> None:
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+ """Reset all session state to defaults (for new game)"""
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+ st.session_state.game_controller = None
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+ st.session_state.game_active = False
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+ st.session_state.game_log = []
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+ st.session_state.last_error = None
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+ st.session_state.last_move = None
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+ st.session_state.current_observation = ""
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+ st.session_state.current_screen = 0