SceneWeaver / model_manager.py
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import logging
import gc
import time
from enum import IntEnum
from typing import Dict, Any, Optional, Callable, List
from dataclasses import dataclass, field
from threading import Lock
import torch
logger = logging.getLogger(__name__)
logger.setLevel(logging.INFO)
class ModelPriority(IntEnum):
"""
Model priority levels for memory management.
Higher priority models are kept loaded longer under memory pressure.
"""
CRITICAL = 100 # Never unload (e.g., OpenCLIP for analysis)
HIGH = 80 # Currently active pipeline
MEDIUM = 50 # Recently used models
LOW = 20 # Inactive pipelines, can be evicted
DISPOSABLE = 0 # Temporary models, evict first
@dataclass
class ModelInfo:
"""
Information about a registered model.
Attributes:
name: Unique model identifier
loader: Callable that returns the loaded model
is_critical: If True, model won't be unloaded under memory pressure
priority: ModelPriority level for eviction decisions
estimated_memory_gb: Estimated GPU memory usage
model_group: Group name for mutual exclusion (e.g., "pipeline")
is_loaded: Whether model is currently loaded
last_used: Timestamp of last use
model_instance: The actual model object
"""
name: str
loader: Callable[[], Any]
is_critical: bool = False
priority: int = ModelPriority.MEDIUM
estimated_memory_gb: float = 0.0
model_group: str = "" # For mutual exclusion (e.g., "pipeline")
is_loaded: bool = False
last_used: float = 0.0
model_instance: Any = None
class ModelManager:
"""
Singleton model manager for unified model lifecycle management.
Handles lazy loading, caching, priority-based eviction, and mutual
exclusion for pipeline models. Designed for memory-constrained
environments like Google Colab and HuggingFace Spaces.
Features:
- Priority-based model eviction under memory pressure
- Mutual exclusion for pipeline models (only one active at a time)
- Automatic memory monitoring and cleanup
- Support for model groups and dependencies
Example:
>>> manager = get_model_manager()
>>> manager.register_model(
... name="sdxl_pipeline",
... loader=load_sdxl,
... priority=ModelPriority.HIGH,
... model_group="pipeline"
... )
>>> pipeline = manager.load_model("sdxl_pipeline")
"""
_instance = None
_lock = Lock()
# Known model groups for mutual exclusion
PIPELINE_GROUP = "pipeline" # Only one pipeline can be loaded at a time
def __new__(cls):
if cls._instance is None:
with cls._lock:
if cls._instance is None:
cls._instance = super().__new__(cls)
cls._instance._initialized = False
return cls._instance
def __init__(self):
if self._initialized:
return
self._models: Dict[str, ModelInfo] = {}
self._memory_threshold = 0.80 # Trigger cleanup at 80% GPU memory usage
self._high_memory_threshold = 0.90 # Critical threshold for aggressive cleanup
self._device = self._detect_device()
self._active_pipeline: Optional[str] = None # Track currently active pipeline
logger.info(f"ModelManager initialized on {self._device}")
self._initialized = True
def _detect_device(self) -> str:
"""Detect best available device."""
if torch.cuda.is_available():
return "cuda"
elif hasattr(torch.backends, 'mps') and torch.backends.mps.is_available():
return "mps"
return "cpu"
def register_model(
self,
name: str,
loader: Callable[[], Any],
is_critical: bool = False,
priority: int = ModelPriority.MEDIUM,
estimated_memory_gb: float = 0.0,
model_group: str = ""
):
"""
Register a model for managed loading.
Parameters
----------
name : str
Unique model identifier
loader : callable
Function that returns the loaded model
is_critical : bool
If True, model won't be unloaded under memory pressure
priority : int
ModelPriority level for eviction decisions
estimated_memory_gb : float
Estimated GPU memory usage in GB
model_group : str
Group name for mutual exclusion (e.g., "pipeline")
"""
if name in self._models:
logger.warning(f"Model '{name}' already registered, updating")
# Critical models always have highest priority
if is_critical:
priority = ModelPriority.CRITICAL
self._models[name] = ModelInfo(
name=name,
loader=loader,
is_critical=is_critical,
priority=priority,
estimated_memory_gb=estimated_memory_gb,
model_group=model_group,
is_loaded=False,
last_used=0.0,
model_instance=None
)
logger.info(f"Registered model: {name} (priority={priority}, group={model_group}, ~{estimated_memory_gb:.1f}GB)")
def load_model(self, name: str, update_priority: Optional[int] = None) -> Any:
"""
Load a model by name. Returns cached instance if already loaded.
Implements mutual exclusion for pipeline models - loading a new
pipeline will unload any existing pipeline first.
Parameters
----------
name : str
Model identifier
update_priority : int, optional
If provided, update the model's priority after loading
Returns
-------
Any
Loaded model instance
Raises
------
KeyError
If model not registered
RuntimeError
If loading fails
"""
if name not in self._models:
raise KeyError(f"Model '{name}' not registered")
model_info = self._models[name]
# Return cached instance
if model_info.is_loaded and model_info.model_instance is not None:
model_info.last_used = time.time()
if update_priority is not None:
model_info.priority = update_priority
logger.debug(f"Using cached model: {name}")
return model_info.model_instance
# Handle mutual exclusion for pipeline group
if model_info.model_group == self.PIPELINE_GROUP:
self._ensure_pipeline_exclusion(name)
# Check memory pressure before loading
self.check_memory_pressure()
# Load the model
try:
logger.info(f"Loading model: {name}")
start_time = time.time()
model_instance = model_info.loader()
model_info.model_instance = model_instance
model_info.is_loaded = True
model_info.last_used = time.time()
if update_priority is not None:
model_info.priority = update_priority
# Track active pipeline
if model_info.model_group == self.PIPELINE_GROUP:
self._active_pipeline = name
load_time = time.time() - start_time
logger.info(f"Model '{name}' loaded in {load_time:.1f}s")
return model_instance
except Exception as e:
logger.error(f"Failed to load model '{name}': {e}")
raise RuntimeError(f"Model loading failed: {e}")
def _ensure_pipeline_exclusion(self, new_pipeline: str) -> None:
"""
Ensure only one pipeline is loaded at a time.
Unloads any existing pipeline before loading a new one.
Parameters
----------
new_pipeline : str
Name of the pipeline about to be loaded
"""
for name, info in self._models.items():
if (info.model_group == self.PIPELINE_GROUP and
info.is_loaded and
name != new_pipeline):
logger.info(f"Unloading {name} to make room for {new_pipeline}")
self.unload_model(name)
def unload_model(self, name: str) -> bool:
"""
Unload a specific model to free memory.
Parameters
----------
name : str
Model identifier
Returns
-------
bool
True if model was unloaded successfully
"""
if name not in self._models:
return False
model_info = self._models[name]
if not model_info.is_loaded:
return True
try:
logger.info(f"Unloading model: {name}")
# Delete model instance
if model_info.model_instance is not None:
del model_info.model_instance
model_info.model_instance = None
model_info.is_loaded = False
# Update active pipeline tracking
if self._active_pipeline == name:
self._active_pipeline = None
# Cleanup
gc.collect()
if torch.cuda.is_available():
torch.cuda.empty_cache()
torch.cuda.ipc_collect()
logger.info(f"Model '{name}' unloaded")
return True
except Exception as e:
logger.error(f"Error unloading model '{name}': {e}")
return False
def check_memory_pressure(self) -> bool:
"""
Check GPU memory usage and unload low-priority models if needed.
Uses priority-based eviction: lower priority models are unloaded first,
then falls back to least-recently-used within same priority tier.
Returns
-------
bool
True if cleanup was performed
"""
if not torch.cuda.is_available():
return False
allocated = torch.cuda.memory_allocated() / 1024**3
total = torch.cuda.get_device_properties(0).total_memory / 1024**3
usage_ratio = allocated / total
if usage_ratio < self._memory_threshold:
return False
logger.warning(f"Memory pressure detected: {usage_ratio:.1%} used")
# Find evictable models (not critical, loaded)
# Sort by priority (ascending) then by last_used (ascending)
evictable = [
(name, info) for name, info in self._models.items()
if info.is_loaded and info.priority < ModelPriority.CRITICAL
]
evictable.sort(key=lambda x: (x[1].priority, x[1].last_used))
# Unload models starting from lowest priority
cleaned = False
for name, info in evictable:
self.unload_model(name)
cleaned = True
# Re-check memory
new_ratio = torch.cuda.memory_allocated() / torch.cuda.get_device_properties(0).total_memory
if new_ratio < self._memory_threshold * 0.7: # Target 70% of threshold
break
return cleaned
def force_cleanup(self, keep_critical_only: bool = True):
"""
Force cleanup models and clear caches.
Parameters
----------
keep_critical_only : bool
If True, only keep CRITICAL priority models loaded
"""
logger.info("Force cleanup initiated")
# Unload models based on priority
threshold = ModelPriority.CRITICAL if keep_critical_only else ModelPriority.HIGH
for name, info in list(self._models.items()):
if info.is_loaded and info.priority < threshold:
self.unload_model(name)
# Aggressive garbage collection
for _ in range(5):
gc.collect()
if torch.cuda.is_available():
torch.cuda.empty_cache()
torch.cuda.ipc_collect()
torch.cuda.synchronize()
logger.info("Force cleanup completed")
def update_priority(self, name: str, priority: int) -> bool:
"""
Update a model's priority level.
Parameters
----------
name : str
Model identifier
priority : int
New priority level
Returns
-------
bool
True if priority was updated
"""
if name not in self._models:
return False
self._models[name].priority = priority
logger.debug(f"Updated priority for {name} to {priority}")
return True
def get_active_pipeline(self) -> Optional[str]:
"""
Get the name of currently active pipeline.
Returns
-------
str or None
Name of active pipeline, or None if no pipeline is loaded
"""
return self._active_pipeline
def switch_to_pipeline(
self,
name: str,
loader: Optional[Callable[[], Any]] = None
) -> Any:
"""
Switch to a different pipeline, unloading current one.
This is a convenience method for pipeline switching that handles
mutual exclusion automatically.
Parameters
----------
name : str
Pipeline name to switch to
loader : callable, optional
Loader function if pipeline not already registered
Returns
-------
Any
The loaded pipeline instance
Raises
------
KeyError
If pipeline not registered and no loader provided
"""
# Register if needed
if name not in self._models and loader is not None:
self.register_model(
name=name,
loader=loader,
priority=ModelPriority.HIGH,
model_group=self.PIPELINE_GROUP
)
# Load will handle unloading of current pipeline
return self.load_model(name, update_priority=ModelPriority.HIGH)
def get_memory_status(self) -> Dict[str, Any]:
"""
Get detailed memory status.
Returns:
Dictionary with memory statistics
"""
status = {
"device": self._device,
"models": {},
"total_estimated_gb": 0.0
}
# Model status
for name, info in self._models.items():
status["models"][name] = {
"loaded": info.is_loaded,
"critical": info.is_critical,
"estimated_gb": info.estimated_memory_gb,
"last_used": info.last_used
}
if info.is_loaded:
status["total_estimated_gb"] += info.estimated_memory_gb
# GPU memory
if torch.cuda.is_available():
allocated = torch.cuda.memory_allocated() / 1024**3
total = torch.cuda.get_device_properties(0).total_memory / 1024**3
cached = torch.cuda.memory_reserved() / 1024**3
status["gpu"] = {
"allocated_gb": round(allocated, 2),
"total_gb": round(total, 2),
"cached_gb": round(cached, 2),
"free_gb": round(total - allocated, 2),
"usage_percent": round((allocated / total) * 100, 1)
}
return status
def get_loaded_models(self) -> list:
"""Get list of currently loaded model names."""
return [name for name, info in self._models.items() if info.is_loaded]
def is_model_loaded(self, name: str) -> bool:
"""Check if a specific model is loaded."""
if name not in self._models:
return False
return self._models[name].is_loaded
# Global singleton instance
_model_manager = None
def get_model_manager() -> ModelManager:
"""Get the global ModelManager singleton instance."""
global _model_manager
if _model_manager is None:
_model_manager = ModelManager()
return _model_manager