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Update app.py
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app.py
CHANGED
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@@ -4,8 +4,7 @@ import numpy as np
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import librosa
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from transformers import (
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pipeline, AutoTokenizer, AutoModelForCausalLM,
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WhisperProcessor, WhisperForConditionalGeneration
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SpeechT5Processor, SpeechT5ForTextToSpeech, SpeechT5HifiGan
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)
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import soundfile as sf
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import json
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@@ -15,6 +14,9 @@ import os
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import warnings
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from datasets import load_dataset
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warnings.filterwarnings("ignore")
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class MayaAI:
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@@ -58,20 +60,19 @@ class MayaAI:
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)
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print("β
Emotion recognition loaded")
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# Load
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try:
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).to(self.device)
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print("β
Bark TTS loaded (Natural emotional speech)")
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self.use_bark = True
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except Exception as e:
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print(f"β οΈ
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# Fallback to SpeechT5 with FIXED dtypes
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self.tts_processor = SpeechT5Processor.from_pretrained("microsoft/speecht5_tts")
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self.tts_model = SpeechT5ForTextToSpeech.from_pretrained(
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"microsoft/speecht5_tts",
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@@ -88,8 +89,8 @@ class MayaAI:
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embeddings_dataset[7306]["xvector"],
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dtype=torch.float32
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).unsqueeze(0).to(self.device)
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print("β
SpeechT5 TTS loaded
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self.
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# Conversation storage
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self.conversations = {}
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@@ -211,49 +212,44 @@ class MayaAI:
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except Exception as e:
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return f"{emotion_prompts.get(emotion, 'I understand.')} Could you tell me more about that?"
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def
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"""Generate natural emotional speech
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try:
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if not text or len(text.strip()) == 0:
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return None
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if self.
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# Use
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# Add emotional context to text
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if emotion == "happy":
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emotional_text = f"
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elif emotion == "sad":
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emotional_text = f"[
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elif emotion == "excited":
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emotional_text = f"{text}!"
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elif emotion == "angry":
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emotional_text = f"[
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else:
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emotional_text = text
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# Add natural breathing for longer text
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if len(emotional_text.split()) > 15:
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words = emotional_text.split()
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mid_point = len(words) // 2
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emotional_text = " ".join(words[:mid_point]) + "
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inputs = self.bark_processor(
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emotional_text,
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voice_preset=voice_preset,
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return_tensors="pt"
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).to(self.device)
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with torch.no_grad():
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audio_array = self.bark_model.generate(**inputs)
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return
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else:
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# Use SpeechT5 with emotional context
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clean_text = text.replace("[", "").replace("]", "").strip()
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if len(clean_text) > 200:
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clean_text = clean_text[:200] + "..."
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@@ -290,9 +286,10 @@ class MayaAI:
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self.call_active = True
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greeting = "Hello! I'm Maya, your AI conversation partner. I'm here to chat with you naturally and understand your emotions. How are you feeling today?"
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greeting_audio = self.
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return greeting, (sample_rate, greeting_audio) if greeting_audio is not None else None, "π Call started! Maya is greeting you..."
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def end_call(self, user_id="default"):
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@@ -302,9 +299,9 @@ class MayaAI:
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self.conversations[user_id] = []
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farewell = "Thank you for chatting with me! It was wonderful talking with you. Have a great day!"
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farewell_audio = self.
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sample_rate =
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return farewell, (sample_rate, farewell_audio) if farewell_audio is not None else None, "π Call ended. Conversation cleared!"
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def process_conversation(self, audio_input, user_id="default"):
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@@ -332,8 +329,8 @@ class MayaAI:
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transcription, emotion, self.conversations[user_id]
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)
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# Step 4:
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response_audio = self.
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# Step 5: Update conversation history
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processing_time = time.time() - start_time
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@@ -347,13 +344,13 @@ class MayaAI:
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self.conversations[user_id].append(conversation_entry)
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# Keep last 1000 exchanges
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if len(self.conversations[user_id]) > 1000:
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self.conversations[user_id] = self.conversations[user_id][-1000:]
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history = self.format_conversation_history(user_id)
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sample_rate =
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return transcription, (sample_rate, response_audio) if response_audio is not None else None, history
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except Exception as e:
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@@ -375,7 +372,7 @@ class MayaAI:
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return "\n".join(history)
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# Initialize Maya AI
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print("π Starting Maya AI with
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maya = MayaAI()
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print("β
Maya AI ready with natural emotional speech!")
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@@ -391,15 +388,15 @@ def process_audio_handler(audio):
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# Create Gradio Interface
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with gr.Blocks(
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title="Maya AI -
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theme=gr.themes.Soft()
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) as demo:
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gr.Markdown("""
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# π€ Maya AI -
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*
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**Features:** β
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""")
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with gr.Row():
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@@ -419,7 +416,7 @@ with gr.Blocks(
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process_btn = gr.Button("π― Process Audio", variant="primary")
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with gr.Column(scale=2):
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gr.Markdown("### π¬ Natural Conversation")
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transcription_output = gr.Textbox(
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label="π What you said (English)",
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@@ -428,13 +425,13 @@ with gr.Blocks(
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)
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audio_output = gr.Audio(
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label="π Maya's
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interactive=False,
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autoplay=True
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)
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conversation_display = gr.Textbox(
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label="π Live Conversation (FREE & Natural)",
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lines=15,
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interactive=False,
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show_copy_button=True
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import librosa
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from transformers import (
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pipeline, AutoTokenizer, AutoModelForCausalLM,
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WhisperProcessor, WhisperForConditionalGeneration
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)
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import soundfile as sf
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import json
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import warnings
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from datasets import load_dataset
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# Import Dia TTS model
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from dia.model import Dia
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warnings.filterwarnings("ignore")
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class MayaAI:
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)
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print("β
Emotion recognition loaded")
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# Load Dia TTS Model (The REAL Dia from Nari Labs)
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try:
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self.dia_model = Dia.from_pretrained(
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"nari-labs/Dia-1.6B",
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compute_dtype="float16" if self.device == "cuda" else "float32"
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)[11][13][15]
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print("β
Dia TTS loaded successfully from Nari Labs")
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self.use_dia = True
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except Exception as e:
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print(f"β οΈ Dia loading failed: {e}")
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# Fallback to SpeechT5 with FIXED dtypes
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from transformers import SpeechT5Processor, SpeechT5ForTextToSpeech, SpeechT5HifiGan
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self.tts_processor = SpeechT5Processor.from_pretrained("microsoft/speecht5_tts")
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self.tts_model = SpeechT5ForTextToSpeech.from_pretrained(
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"microsoft/speecht5_tts",
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embeddings_dataset[7306]["xvector"],
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dtype=torch.float32
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).unsqueeze(0).to(self.device)
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print("β
SpeechT5 TTS loaded as fallback")
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self.use_dia = False
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# Conversation storage
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self.conversations = {}
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except Exception as e:
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return f"{emotion_prompts.get(emotion, 'I understand.')} Could you tell me more about that?"
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def synthesize_with_dia(self, text, emotion):
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"""Generate natural emotional speech using Dia TTS"""[11][13][15]
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try:
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if not text or len(text.strip()) == 0:
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return None
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if self.use_dia:
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# Use Dia TTS with proper speaker tags and emotional context
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# Add emotional markers based on Dia's supported non-verbal tags
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if emotion == "happy":
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emotional_text = f"[S1] {text} (laughs)"[11][15]
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elif emotion == "sad":
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emotional_text = f"[S1] {text} (sighs)"[11][15]
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elif emotion == "excited":
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emotional_text = f"[S1] {text}!"
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elif emotion == "angry":
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emotional_text = f"[S1] {text} (clears throat)"[11][15]
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elif emotion == "surprised":
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emotional_text = f"[S1] {text} (gasps)"[11][15]
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else:
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emotional_text = f"[S1] {text}"[11][15]
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# Add natural breathing for longer text (Dia feature)
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if len(emotional_text.split()) > 15:
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words = emotional_text.split()
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mid_point = len(words) // 2
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emotional_text = " ".join(words[:mid_point]) + " (inhales) " + " ".join(words[mid_point:])
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# Generate using Dia model
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output = self.dia_model.generate(
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emotional_text,
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use_torch_compile=True if self.device == "cuda" else False,
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verbose=False
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)[11][18]
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return output
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else:
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# Use SpeechT5 fallback with emotional context
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clean_text = text.replace("[", "").replace("]", "").strip()
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if len(clean_text) > 200:
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clean_text = clean_text[:200] + "..."
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self.call_active = True
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greeting = "Hello! I'm Maya, your AI conversation partner. I'm here to chat with you naturally and understand your emotions. How are you feeling today?"
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greeting_audio = self.synthesize_with_dia(greeting, "happy")
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# Dia outputs at 44100 Hz sample rate
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sample_rate = 44100 if self.use_dia else 22050
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return greeting, (sample_rate, greeting_audio) if greeting_audio is not None else None, "π Call started! Maya is greeting you..."
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def end_call(self, user_id="default"):
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self.conversations[user_id] = []
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farewell = "Thank you for chatting with me! It was wonderful talking with you. Have a great day!"
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farewell_audio = self.synthesize_with_dia(farewell, "happy")
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sample_rate = 44100 if self.use_dia else 22050
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return farewell, (sample_rate, farewell_audio) if farewell_audio is not None else None, "π Call ended. Conversation cleared!"
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def process_conversation(self, audio_input, user_id="default"):
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transcription, emotion, self.conversations[user_id]
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)
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# Step 4: Dia TTS with natural emotional speech
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response_audio = self.synthesize_with_dia(response_text, emotion)
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# Step 5: Update conversation history
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processing_time = time.time() - start_time
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self.conversations[user_id].append(conversation_entry)
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# Keep last 1000 exchanges as specified
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if len(self.conversations[user_id]) > 1000:
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self.conversations[user_id] = self.conversations[user_id][-1000:]
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history = self.format_conversation_history(user_id)
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sample_rate = 44100 if self.use_dia else 22050
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return transcription, (sample_rate, response_audio) if response_audio is not None else None, history
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except Exception as e:
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return "\n".join(history)
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# Initialize Maya AI
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print("π Starting Maya AI with Dia TTS...")
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maya = MayaAI()
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print("β
Maya AI ready with natural emotional speech!")
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# Create Gradio Interface
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with gr.Blocks(
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title="Maya AI - Dia TTS Sesame Killer",
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theme=gr.themes.Soft()
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) as demo:
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gr.Markdown("""
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# π€ Maya AI - Dia TTS Sesame Killer
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*Powered by Nari Labs Dia TTS: Ultra-realistic dialogue with natural breathing, laughter, and emotional speech*
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**Features:** β
Dia Natural TTS β
English-only ASR β
Emotion Recognition β
FREE Models β
Human-like Speech with Non-verbals
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""")
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with gr.Row():
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process_btn = gr.Button("π― Process Audio", variant="primary")
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with gr.Column(scale=2):
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gr.Markdown("### π¬ Natural Dia Conversation")
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transcription_output = gr.Textbox(
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label="π What you said (English)",
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)
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audio_output = gr.Audio(
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label="π Maya's Dia Response (Natural with Breathing & Emotions)",
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interactive=False,
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autoplay=True
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)
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conversation_display = gr.Textbox(
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label="π Live Conversation (FREE & Natural Dia TTS)",
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lines=15,
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interactive=False,
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show_copy_button=True
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