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examples/tools/gym_tool/actions.py
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# coding: utf-8
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# Copyright (c) 2025 inclusionAI.
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from examples.tools.tool_action import GymAction
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from aworld.core.tool.action_factory import ActionFactory
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from aworld.core.tool.action import ExecutableAction
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@ActionFactory.register(name=GymAction.PLAY.value.name,
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desc=GymAction.PLAY.value.desc,
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tool_name="openai_gym")
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class Play(ExecutableAction):
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""""""
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examples/tools/gym_tool/async_openai_gym.py
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# coding: utf-8
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# Copyright (c) 2025 inclusionAI.
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from typing import Dict, Any, Tuple, SupportsFloat, Union, List
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from pydantic import BaseModel
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from aworld.config import ConfigDict
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from examples.tools.tool_action import GymAction
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from aworld.core.common import ActionModel, Observation, ActionResult
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from aworld.core.tool.base import AsyncTool, ToolFactory
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from aworld.utils.import_package import import_packages
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from aworld.tools.utils import build_observation
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class ActionType(object):
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DISCRETE = 'discrete'
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CONTINUOUS = 'continuous'
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@ToolFactory.register(name="openai_gym", desc="gym classic control game", asyn=True, supported_action=GymAction)
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class OpenAIGym(AsyncTool):
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def __init__(self, conf: Union[Dict[str, Any], ConfigDict, BaseModel], **kwargs) -> None:
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"""Gym environment constructor.
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Args:
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env_id: gym environment full name
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wrappers: gym environment wrapper list
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"""
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import_packages(['pygame', 'gymnasium'])
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super(OpenAIGym, self).__init__(conf, **kwargs)
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self.env_id = self.conf.get("env_id")
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self._render = self.conf.get('render', True)
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if self._render:
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kwargs['render_mode'] = self.conf.get('render_mode', True)
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kwargs.pop('name', None)
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self.env = self._gym_env_wrappers(self.env_id, self.conf.get("wrappers", []), **kwargs)
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self.action_space = self.env.action_space
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async def do_step(self, actions: List[ActionModel], **kwargs) -> Tuple[
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Observation, SupportsFloat, bool, bool, Dict[str, Any]]:
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if self._render:
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await self.render()
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action = actions[0].params['result']
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action = OpenAIGym.transform_action(action=action)
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state, reward, terminal, truncate, info = self.env.step(action)
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info.update(kwargs)
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self._finished = terminal
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action_results = []
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for _ in actions:
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action_results.append(ActionResult(content=OpenAIGym.transform_state(state=state), success=True))
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return (build_observation(observer=self.name(),
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action_result=action_results,
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ability=GymAction.PLAY.value.name,
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content=OpenAIGym.transform_state(state=state),
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env_id=self.env_id,
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done=terminal,
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**kwargs),
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reward,
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terminal,
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truncate,
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info)
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async def render(self):
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return self.env.render()
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async def close(self):
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if self.env:
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self.env.close()
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self.env = None
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async def reset(self, *, seed: int | None = None, options: Dict[str, str] | None = None) -> Tuple[
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Any, Dict[str, Any]]:
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state = self.env.reset()
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return build_observation(observer=self.name(),
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ability=GymAction.PLAY.value.name,
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content=OpenAIGym.transform_state(state=state),
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env_id=self.env_id,
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done=False), {}
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def _action_dim(self):
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from gymnasium import spaces
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if isinstance(self.env.action_space, spaces.Discrete):
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self.action_type = ActionType.DISCRETE
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return self.env.action_space.n
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elif isinstance(self.env.action_space, spaces.Box):
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self.action_type = ActionType.CONTINUOUS
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return self.env.action_space.shape[0]
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else:
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raise Exception('unsupported env.action_space: {}'.format(self.env.action_space))
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def _state_dim(self):
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if len(self.env.observation_space.shape) == 1:
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return self.env.observation_space.shape[0]
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else:
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raise Exception('unsupported observation_space.shape: {}'.format(self.env.observation_space))
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def _gym_env_wrappers(self, env_id, wrappers: list = [], **kwargs):
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import gymnasium
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env = gymnasium.make(env_id, **kwargs)
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if wrappers:
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for wrapper in wrappers:
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env = wrapper(env)
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return env
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@staticmethod
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def transform_state(state: Any):
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if isinstance(state, tuple):
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states = dict()
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for n, state in enumerate(state):
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state = OpenAIGym.transform_state(state=state)
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if isinstance(state, dict):
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for name, state in state.items():
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states['gym{}-{}'.format(n, name)] = state
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else:
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states['gym{}'.format(n)] = state
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return states
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elif isinstance(state, dict):
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states = dict()
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for state_name, state in state.items():
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state = OpenAIGym.transform_state(state=state)
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if isinstance(state, dict):
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for name, state in state.items():
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states['{}-{}'.format(state_name, name)] = state
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else:
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states['{}'.format(state_name)] = state
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return states
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else:
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return state
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@staticmethod
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def transform_action(action: Any):
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if not isinstance(action, dict):
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return action
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else:
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actions = dict()
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for name, action in action.items():
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if '-' in name:
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name, inner_name = name.split('-', 1)
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if name not in actions:
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actions[name] = dict()
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actions[name][inner_name] = action
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else:
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actions[name] = action
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for name, action in actions.items():
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if isinstance(action, dict):
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actions[name] = OpenAIGym.transform_action(action=action)
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return actions
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examples/tools/gym_tool/openai_gym.py
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# coding: utf-8
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# Copyright (c) 2025 inclusionAI.
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from typing import Dict, Any, Tuple, SupportsFloat, List, Union
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from aworld.config import ConfigDict, ToolConfig
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from examples.tools.tool_action import GymAction
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from aworld.core.common import Observation, ActionModel, ActionResult
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from aworld.core.tool.base import Tool, ToolFactory
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from aworld.utils.import_package import import_packages
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from aworld.tools.utils import build_observation
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class ActionType(object):
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DISCRETE = 'discrete'
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CONTINUOUS = 'continuous'
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@ToolFactory.register(name="openai_gym",
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desc="gym classic control game",
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supported_action=GymAction,
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conf_file_name=f'openai_gym_tool.yaml')
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class OpenAIGym(Tool):
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def __init__(self, conf: Union[Dict[str, Any], ConfigDict, ToolConfig], **kwargs) -> None:
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"""Gym environment constructor.
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Args:
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env_id: gym environment full name
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wrappers: gym environment wrapper list
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"""
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import_packages(['pygame', 'gymnasium'])
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super(OpenAIGym, self).__init__(conf, **kwargs)
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self.env_id = self.conf.get("env_id")
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self._render = self.conf.get('render', True)
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if self._render:
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kwargs['render_mode'] = self.conf.get('render_mode', 'human')
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kwargs.pop('name', None)
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self.env = self._gym_env_wrappers(self.env_id, self.conf.get("wrappers", []), **kwargs)
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self.action_space = self.env.action_space
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def do_step(self, actions: List[ActionModel], **kwargs) -> Tuple[
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Observation, SupportsFloat, bool, bool, Dict[str, Any]]:
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if self._render:
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self.render()
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action = actions[0].params['result']
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action = OpenAIGym.transform_action(action=action)
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state, reward, terminal, truncate, info = self.env.step(action)
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info.update(kwargs)
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self._finished = terminal
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action_results = []
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for _ in actions:
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action_results.append(ActionResult(content=OpenAIGym.transform_state(state=state), success=True))
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return (build_observation(observer=self.name(),
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action_result=action_results,
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ability=GymAction.PLAY.value.name,
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content=OpenAIGym.transform_state(state=state),
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env_id=self.env_id,
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done=terminal,
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**kwargs),
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reward,
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terminal,
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truncate,
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info)
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def render(self):
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return self.env.render()
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def close(self):
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if self.env:
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self.env.close()
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self.env = None
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def reset(self, *, seed: int | None = None, options: Dict[str, str] | None = None) -> Tuple[Any, Dict[str, Any]]:
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state = self.env.reset()
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return build_observation(observer=self.name(),
|
| 77 |
+
ability=GymAction.PLAY.value.name,
|
| 78 |
+
content=OpenAIGym.transform_state(state=state),
|
| 79 |
+
env_id=self.env_id,
|
| 80 |
+
done=False), {}
|
| 81 |
+
|
| 82 |
+
def _action_dim(self):
|
| 83 |
+
from gymnasium import spaces
|
| 84 |
+
|
| 85 |
+
if isinstance(self.env.action_space, spaces.Discrete):
|
| 86 |
+
self.action_type = ActionType.DISCRETE
|
| 87 |
+
return self.env.action_space.n
|
| 88 |
+
elif isinstance(self.env.action_space, spaces.Box):
|
| 89 |
+
self.action_type = ActionType.CONTINUOUS
|
| 90 |
+
return self.env.action_space.shape[0]
|
| 91 |
+
else:
|
| 92 |
+
raise Exception('unsupported env.action_space: {}'.format(self.env.action_space))
|
| 93 |
+
|
| 94 |
+
def _state_dim(self):
|
| 95 |
+
if len(self.env.observation_space.shape) == 1:
|
| 96 |
+
return self.env.observation_space.shape[0]
|
| 97 |
+
else:
|
| 98 |
+
raise Exception('unsupported observation_space.shape: {}'.format(self.env.observation_space))
|
| 99 |
+
|
| 100 |
+
def _gym_env_wrappers(self, env_id, wrappers: list = [], **kwargs):
|
| 101 |
+
import gymnasium
|
| 102 |
+
|
| 103 |
+
env = gymnasium.make(env_id, **kwargs)
|
| 104 |
+
|
| 105 |
+
if wrappers:
|
| 106 |
+
for wrapper in wrappers:
|
| 107 |
+
env = wrapper(env)
|
| 108 |
+
|
| 109 |
+
return env
|
| 110 |
+
|
| 111 |
+
@staticmethod
|
| 112 |
+
def transform_state(state: Any):
|
| 113 |
+
if isinstance(state, tuple):
|
| 114 |
+
states = dict()
|
| 115 |
+
for n, state in enumerate(state):
|
| 116 |
+
state = OpenAIGym.transform_state(state=state)
|
| 117 |
+
if isinstance(state, dict):
|
| 118 |
+
for name, state in state.items():
|
| 119 |
+
states['gym{}-{}'.format(n, name)] = state
|
| 120 |
+
else:
|
| 121 |
+
states['gym{}'.format(n)] = state
|
| 122 |
+
return states
|
| 123 |
+
elif isinstance(state, dict):
|
| 124 |
+
states = dict()
|
| 125 |
+
for state_name, state in state.items():
|
| 126 |
+
state = OpenAIGym.transform_state(state=state)
|
| 127 |
+
if isinstance(state, dict):
|
| 128 |
+
for name, state in state.items():
|
| 129 |
+
states['{}-{}'.format(state_name, name)] = state
|
| 130 |
+
else:
|
| 131 |
+
states['{}'.format(state_name)] = state
|
| 132 |
+
return states
|
| 133 |
+
else:
|
| 134 |
+
return state
|
| 135 |
+
|
| 136 |
+
@staticmethod
|
| 137 |
+
def transform_action(action: Any):
|
| 138 |
+
if not isinstance(action, dict):
|
| 139 |
+
return action
|
| 140 |
+
else:
|
| 141 |
+
actions = dict()
|
| 142 |
+
for name, action in action.items():
|
| 143 |
+
if '-' in name:
|
| 144 |
+
name, inner_name = name.split('-', 1)
|
| 145 |
+
if name not in actions:
|
| 146 |
+
actions[name] = dict()
|
| 147 |
+
actions[name][inner_name] = action
|
| 148 |
+
else:
|
| 149 |
+
actions[name] = action
|
| 150 |
+
for name, action in actions.items():
|
| 151 |
+
if isinstance(action, dict):
|
| 152 |
+
actions[name] = OpenAIGym.transform_action(action=action)
|
| 153 |
+
return actions
|
examples/tools/gym_tool/requirements.txt
ADDED
|
@@ -0,0 +1,2 @@
|
|
|
|
|
|
|
|
|
|
| 1 |
+
gymnasium~=1.1.0
|
| 2 |
+
pygame~=2.6.1
|