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Update app.py
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app.py
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@@ -4,93 +4,40 @@ import shlex
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import subprocess
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import tempfile
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import time
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import
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import numpy as np
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import rembg
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import spaces
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import
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from PIL import Image
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from functools import partial
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subprocess.run(shlex.split('pip install wheel/torchmcubes-0.1.0-cp310-cp310-linux_x86_64.whl'))
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from tsr.system import TSR
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from tsr.utils import remove_background, resize_foreground, to_gradio_3d_orientation
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from torchmcubes import marching_cubes
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import sys
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import types
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import torch
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#
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try:
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import mcubes
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except ImportError:
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print("Error: PyMCubes no está en requirements.txt")
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#
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def marching_cubes_cpu(vertices, threshold):
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# turning torch to numpy
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v, f = mcubes.marching_cubes(vertices.detach().cpu().numpy(), threshold)
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return torch.from_numpy(v.astype("float32")), torch.from_numpy(f.astype("int64"))
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# send to function the false library
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mock_torchmcubes.marching_cubes = marching_cubes_cpu
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# register for TRIPOSD found the false module
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sys.modules["torchmcubes"] = mock_torchmcubes
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HEADER = """
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# TripoSR Demo
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<table bgcolor="#1E2432" cellspacing="0" cellpadding="0" width="450">
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<tr style="height:50px;">
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<td style="text-align: center;">
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<a href="https://stability.ai">
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<img src="https://images.squarespace-cdn.com/content/v1/6213c340453c3f502425776e/6c9c4c25-5410-4547-bc26-dc621cdacb25/Stability+AI+logo.png" width="200" height="40" />
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</a>
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</td>
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<td style="text-align: center;">
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<a href="https://www.tripo3d.ai">
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<img src="https://tripo-public.cdn.bcebos.com/logo.png" width="40" height="40" />
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</a>
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</td>
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</tr>
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</table>
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<table bgcolor="#1E2432" cellspacing="0" cellpadding="0" width="450">
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<tr style="height:30px;">
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<td style="text-align: center;">
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<a href="https://huggingface.co/stabilityai/TripoSR"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Model_Card-Huggingface-orange" height="20"></a>
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</td>
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<td style="text-align: center;">
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<a href="https://github.com/VAST-AI-Research/TripoSR"><img src="https://postimage.me/images/2024/03/04/GitHub_Logo_White.png" width="100" height="20"></a>
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</td>
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<td style="text-align: center; color: white;">
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<a href="https://arxiv.org/abs/2403.02151"><img src="https://img.shields.io/badge/arXiv-2403.02151-b31b1b.svg" height="20"></a>
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</td>
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</tr>
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</table>
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> Try our new model: **SF3D** with several improvements such as faster generation and more game-ready assets.
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>
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**TripoSR** is a state-of-the-art open-source model for **fast** feedforward 3D reconstruction from a single image, developed in collaboration between [Tripo AI](https://www.tripo3d.ai/) and [Stability AI](https://stability.ai/).
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**Tips:**
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1. If you find the result is unsatisfied, please try to change the foreground ratio. It might improve the results.
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2. It's better to disable "Remove Background" for the provided examples since they have been already preprocessed.
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3. Otherwise, please disable "Remove Background" option only if your input image is RGBA with transparent background, image contents are centered and occupy more than 70% of image width or height.
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"""
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if torch.cuda.is_available():
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device = "cuda:0"
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else:
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@@ -103,22 +50,18 @@ model = TSR.from_pretrained(
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model.renderer.set_chunk_size(131072)
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model.to(device)
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rembg_session = rembg.new_session()
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def check_input_image(input_image):
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if input_image is None:
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raise gr.Error("No image uploaded!")
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def preprocess(input_image, do_remove_background, foreground_ratio):
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def fill_background(image):
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image = np.array(image).astype(np.float32) / 255.0
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image = image[:, :, :3] * image[:, :, 3:4] + (1 - image[:, :, 3:4]) * 0.5
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image = Image.fromarray((image * 255.0).astype(np.uint8))
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return image
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if do_remove_background:
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image = input_image.convert("RGB")
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image = remove_background(image, rembg_session)
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@@ -130,20 +73,16 @@ def preprocess(input_image, do_remove_background, foreground_ratio):
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image = fill_background(image)
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return image
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@spaces.GPU
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def generate(image, mc_resolution, formats=["obj", "glb"]):
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scene_codes = model(image, device=device)
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mesh = model.extract_mesh(scene_codes, resolution=mc_resolution)[0]
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mesh = to_gradio_3d_orientation(mesh)
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mesh_path_glb = tempfile.NamedTemporaryFile(suffix=f".glb", delete=False)
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mesh.export(mesh_path_glb.name)
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mesh_path_obj = tempfile.NamedTemporaryFile(suffix=f".obj", delete=False)
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mesh.apply_scale([-1, 1, 1])
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mesh.export(mesh_path_obj.name)
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return mesh_path_obj.name, mesh_path_glb.name
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def run_example(image_pil):
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minimum=32,
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maximum=320,
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value=256,
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step=32
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with gr.Row():
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submit = gr.Button("Generate", elem_id="generate", variant="primary")
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with gr.Column():
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label="Output Model (OBJ Format)",
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interactive=False,
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)
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gr.Markdown("Note: Downloaded object will be flipped in case of .obj export. Export .glb instead or manually flip it before usage.")
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with gr.Tab("GLB"):
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output_model_glb = gr.Model3D(
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label="Output Model (GLB Format)",
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interactive=False,
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)
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gr.
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submit.click(fn=check_input_image, inputs=[input_image]).success(
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fn=preprocess,
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inputs=[input_image, do_remove_background, foreground_ratio],
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)
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demo.queue(max_size=10)
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demo.launch()
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import subprocess
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import tempfile
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import time
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import sys
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import types
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import torch
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import numpy as np
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import rembg
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import spaces
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import gradio as gr
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from PIL import Image
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from functools import partial
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# --- PARCHE DE CPU (DEBE IR ANTES DE IMPORTAR TSR) ---
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try:
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import mcubes
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mock_torchmcubes = types.ModuleType("torchmcubes")
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def marching_cubes_cpu(vertices, threshold):
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v, f = mcubes.marching_cubes(vertices.detach().cpu().numpy(), threshold)
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return torch.from_numpy(v.astype("float32")), torch.from_numpy(f.astype("int64"))
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mock_torchmcubes.marching_cubes = marching_cubes_cpu
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sys.modules["torchmcubes"] = mock_torchmcubes
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except ImportError:
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print("Error: PyMCubes no está en requirements.txt")
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# --- IMPORTS DE TSR ---
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from tsr.system import TSR
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from tsr.utils import remove_background, resize_foreground, to_gradio_3d_orientation
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HEADER = """# TripoSR Demo
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<table bgcolor="#1E2432" cellspacing="0" cellpadding="0" width="450"><tr style="height:50px;"><td style="text-align: center;"><a href="https://stability.ai"><img src="https://images.squarespace-cdn.com/content/v1/6213c340453c3f502425776e/6c9c4c25-5410-4547-bc26-dc621cdacb25/Stability+AI+logo.png" width="200" height="40" /></a></td><td style="text-align: center;"><a href="https://www.tripo3d.ai"><img src="https://tripo-public.cdn.bcebos.com/logo.png" width="40" height="40" /></a></td></tr></table>
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<table bgcolor="#1E2432" cellspacing="0" cellpadding="0" width="450"><tr style="height:30px;"><td style="text-align: center;"><a href="https://huggingface.co/stabilityai/TripoSR"><img src="https://img.shields.io/badge/%F0%9F%A4%97%20Model_Card-Huggingface-orange" height="20"></a></td><td style="text-align: center;"><a href="https://github.com/VAST-AI-Research/TripoSR"><img src="https://postimage.me/images/2024/03/04/GitHub_Logo_White.png" width="100" height="20"></a></td><td style="text-align: center; color: white;"><a href="https://arxiv.org/abs/2403.02151"><img src="https://img.shields.io/badge/arXiv-2403.02151-b31b1b.svg" height="20"></a></td></tr></table>
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> Try our new model: **SF3D** with several improvements such as faster generation and more game-ready assets.
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> The model is available [here](https://huggingface.co/stabilityai/stable-fast-3d) and we also have a [demo](https://huggingface.co/spaces/stabilityai/stable-fast-3d).
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**TripoSR** is a state-of-the-art open-source model for **fast** feedforward 3D reconstruction from a single image.
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"""
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if torch.cuda.is_available():
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device = "cuda:0"
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else:
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)
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model.renderer.set_chunk_size(131072)
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model.to(device)
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rembg_session = rembg.new_session()
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def check_input_image(input_image):
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if input_image is None:
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raise gr.Error("No image uploaded!")
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def preprocess(input_image, do_remove_background, foreground_ratio):
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def fill_background(image):
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image = np.array(image).astype(np.float32) / 255.0
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image = image[:, :, :3] * image[:, :, 3:4] + (1 - image[:, :, 3:4]) * 0.5
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image = Image.fromarray((image * 255.0).astype(np.uint8))
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return image
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if do_remove_background:
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image = input_image.convert("RGB")
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image = remove_background(image, rembg_session)
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image = fill_background(image)
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return image
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@spaces.GPU
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def generate(image, mc_resolution, formats=["obj", "glb"]):
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scene_codes = model(image, device=device)
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mesh = model.extract_mesh(scene_codes, resolution=mc_resolution)[0]
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mesh = to_gradio_3d_orientation(mesh)
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mesh_path_glb = tempfile.NamedTemporaryFile(suffix=f".glb", delete=False)
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mesh.export(mesh_path_glb.name)
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mesh_path_obj = tempfile.NamedTemporaryFile(suffix=f".obj", delete=False)
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mesh.apply_scale([-1, 1, 1])
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mesh.export(mesh_path_obj.name)
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return mesh_path_obj.name, mesh_path_glb.name
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def run_example(image_pil):
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minimum=32,
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maximum=320,
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value=256,
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step=32
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)
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with gr.Row():
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submit = gr.Button("Generate", elem_id="generate", variant="primary")
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with gr.Column():
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label="Output Model (OBJ Format)",
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interactive=False,
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)
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with gr.Tab("GLB"):
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output_model_glb = gr.Model3D(
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label="Output Model (GLB Format)",
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interactive=False,
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)
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if os.path.exists("examples"):
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with gr.Row(variant="panel"):
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gr.Examples(
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examples=[
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os.path.join("examples", img_name) for img_name in sorted(os.listdir("examples"))
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] if os.path.exists("examples") else [],
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inputs=[input_image],
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outputs=[processed_image, output_model_obj, output_model_glb],
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cache_examples=False,
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fn=partial(run_example),
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label="Examples",
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examples_per_page=20
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)
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submit.click(fn=check_input_image, inputs=[input_image]).success(
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fn=preprocess,
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inputs=[input_image, do_remove_background, foreground_ratio],
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)
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demo.queue(max_size=10)
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demo.launch()
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