File size: 14,443 Bytes
76aaddb
5fcc2e6
 
76aaddb
 
 
 
 
5fcc2e6
76aaddb
 
f04b65a
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
76aaddb
 
5fcc2e6
76aaddb
 
 
 
 
 
 
 
 
5fcc2e6
 
76aaddb
 
 
 
 
 
 
 
5fcc2e6
76aaddb
 
 
5fcc2e6
 
76aaddb
 
 
 
 
5fcc2e6
76aaddb
 
5fcc2e6
76aaddb
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
5fcc2e6
76aaddb
 
 
 
 
5fcc2e6
 
76aaddb
 
 
 
 
5fcc2e6
76aaddb
 
 
 
5fcc2e6
 
76aaddb
 
 
 
5fcc2e6
76aaddb
 
 
 
5fcc2e6
76aaddb
 
 
5fcc2e6
76aaddb
 
 
 
 
 
 
 
 
 
5fcc2e6
 
 
76aaddb
 
 
 
 
 
 
 
 
 
 
 
 
5fcc2e6
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
67fede5
 
 
 
 
 
 
 
 
5fcc2e6
 
 
 
 
 
 
76aaddb
30ecfe2
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
5fcc2e6
 
 
 
 
 
 
 
 
 
 
 
 
 
76aaddb
 
 
5fcc2e6
76aaddb
5fcc2e6
 
 
76aaddb
30ecfe2
 
76aaddb
 
5fcc2e6
76aaddb
 
5fcc2e6
8a44149
5fcc2e6
8a44149
5fcc2e6
f5801b6
 
5fcc2e6
 
 
f5801b6
5fcc2e6
f5801b6
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
30ecfe2
 
 
 
 
 
 
 
f5801b6
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
30ecfe2
f5801b6
 
 
30ecfe2
f5801b6
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
5fcc2e6
 
 
 
 
 
578d1f6
 
 
 
 
 
f5801b6
5fcc2e6
 
76aaddb
5fcc2e6
 
 
578d1f6
f5801b6
578d1f6
5fcc2e6
 
 
76aaddb
5fcc2e6
 
76aaddb
 
5fcc2e6
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
"""
RNN Animal Doodle Classifier - Gradio App for HF Spaces
Uses custom HTML canvas to capture stroke coordinates (not rasterized)
"""
import ast
import json
from pathlib import Path
import numpy as np
import gradio as gr
import torch
from torch import nn
import os

# ============================================================================
# DIAGNOSTICS (Log to console for HF Spaces)
# ============================================================================
print("--- STARTING APP DIAGNOSTICS ---")
print(f"CWD: {os.getcwd()}")
print(f"Files in CWD: {os.listdir('.')}")

model_file = Path("rnn_animals_best.pt")
if model_file.exists():
    size = model_file.stat().st_size
    print(f"Model file found. Size: {size} bytes ({size/1024/1024:.2f} MB)")
    if size < 2000:
         print("WARNING: Model file is suspiciously small! Likely an LFS pointer file.")
         try:
             with open(model_file, 'r') as f:
                 print(f"Content preview: {f.read()}")
         except:
             pass
else:
    print("ERROR: Model file 'rnn_animals_best.pt' NOT FOUND in CWD!")
print("--- END DIAGNOSTICS ---")

# ============================================================================
# Model Definition
# ============================================================================

class GRUClassifier(nn.Module):
    """Bidirectional GRU classifier for sequence classification."""
    def __init__(self, input_size: int, hidden_size: int, num_layers: int,
                 bidirectional: bool, dropout: float, num_classes: int, use_packing: bool = True):
        super().__init__()
        self.use_packing = use_packing
        self.gru = nn.GRU(
            input_size=input_size, hidden_size=hidden_size, num_layers=num_layers,
            batch_first=True, bidirectional=bidirectional,
            dropout=dropout if num_layers > 1 else 0.0,
        )
        out_dim = hidden_size * (2 if bidirectional else 1)
        self.norm = nn.LayerNorm(out_dim)
        self.fc = nn.Linear(out_dim, num_classes)

    def forward(self, x: torch.Tensor, lengths: torch.Tensor):
        if self.use_packing:
            packed = nn.utils.rnn.pack_padded_sequence(x, lengths.cpu(), batch_first=True, enforce_sorted=False)
            _, h_n = self.gru(packed)
        else:
            _, h_n = self.gru(x)
        h = torch.cat([h_n[-2], h_n[-1]], dim=1) if self.gru.bidirectional else h_n[-1]
        return self.fc(self.norm(h))

def parse_drawing_to_seq(drawing_str: str) -> np.ndarray:
    """Convert drawing JSON to sequence of [dx, dy, pen_lift]."""
    try:
        strokes = json.loads(drawing_str)
    except:
        try:
            strokes = ast.literal_eval(drawing_str)
        except:
            return np.zeros((0, 3), dtype=np.float32)
    
    seq_parts = []
    for stroke in strokes:
        if not isinstance(stroke, (list, tuple)) or len(stroke) != 2:
            continue
        x, y = stroke
        n = min(len(x), len(y))
        if n < 2:
            continue
        x = np.asarray(x[:n], dtype=np.int16)
        y = np.asarray(y[:n], dtype=np.int16)
        dx = np.diff(x).astype(np.float32) / 255.0
        dy = np.diff(y).astype(np.float32) / 255.0
        if dx.size == 0:
            continue
        pen = np.zeros_like(dx, dtype=np.float32)
        pen[-1] = 1.0
        seq_parts.append(np.stack([dx, dy, pen], axis=1))
    
    if not seq_parts:
        return np.zeros((0, 3), dtype=np.float32)
    seq = np.concatenate(seq_parts, axis=0)
    seq[:, :2] = np.clip(seq[:, :2], -1.0, 1.0)
    return seq.astype(np.float32)

# ============================================================================
# Constants & Utils
# ============================================================================

ANIMALS = ["butterfly", "cow", "elephant", "giraffe", "monkey",
           "octopus", "scorpion", "shark", "snake", "spider"]

def _calibrate_seq(seq, target=0.04, max_gain=12.0, min_gain=0.5):
    if seq is None or len(seq) == 0:
        return seq
    steps = np.sqrt((seq[:, 0] ** 2) + (seq[:, 1] ** 2))
    curr = float(steps.mean()) if steps.size else 0.0
    if curr <= 1e-6:
        return seq
    gain = float(np.clip(target / curr, min_gain, max_gain))
    out = seq.astype(np.float32).copy()
    out[:, 0:2] = np.clip(out[:, 0:2] * gain, -1.0, 1.0)
    return out

def preprocess_strokes(raw_strokes):
    """Downsample, smooth, center, and scale strokes."""
    if not raw_strokes:
        return []
    
    # Downsample
    processed = []
    for xs, ys in raw_strokes:
        if len(xs) > 25:
            step = max(1, len(xs) // 25)
            xs, ys = xs[::step], ys[::step]
        processed.append((list(xs), list(ys)))
    
    # Smooth
    smoothed = []
    for xs, ys in processed:
        if len(xs) >= 3:
            xs_s = [xs[0]] + [(xs[i-1]+xs[i]+xs[i+1])/3 for i in range(1, len(xs)-1)] + [xs[-1]]
            ys_s = [ys[0]] + [(ys[i-1]+ys[i]+ys[i+1])/3 for i in range(1, len(ys)-1)] + [ys[-1]]
            smoothed.append((xs_s, ys_s))
        else:
            smoothed.append((xs, ys))
    
    # Center and scale
    all_x = [x for xs, _ in smoothed for x in xs]
    all_y = [y for _, ys in smoothed for y in ys]
    if not all_x:
        return []
    
    min_x, max_x = min(all_x), max(all_x)
    min_y, max_y = min(all_y), max(all_y)
    scale = 235 / max(max(1, max_x - min_x), max(1, max_y - min_y))
    cx, cy = (min_x + max_x) / 2, (min_y + max_y) / 2
    ox, oy = 127.5 - cx * scale, 127.5 - cy * scale
    
    result = []
    for xs, ys in smoothed:
        xs_n = [int(np.clip(x * scale + ox, 0, 255)) for x in xs]
        ys_n = [int(np.clip(y * scale + oy, 0, 255)) for y in ys]
        result.append([xs_n, ys_n])
    return result

# ============================================================================
# Model Loading
# ============================================================================

def load_model():
    model_path = Path(__file__).parent / "rnn_animals_best.pt"
    if not model_path.exists():
        return None, None
    
    ckpt = torch.load(model_path, map_location="cpu", weights_only=False)
    cfg = ckpt.get("config", {})
    
    model = GRUClassifier(
        input_size=3, hidden_size=cfg.get("hidden_size", 512),
        num_layers=cfg.get("num_layers", 2), bidirectional=cfg.get("bidirectional", True),
        dropout=cfg.get("dropout", 0.3), num_classes=len(ANIMALS), use_packing=True
    )
    model.load_state_dict(ckpt["model_state"])
    model.eval()
    
    class_to_idx = ckpt.get("class_to_idx", {a: i for i, a in enumerate(ANIMALS)})
    idx_to_class = {v: k for k, v in class_to_idx.items()}
    return model, idx_to_class

MODEL = None
IDX_TO_CLASS = {}
LOAD_ERROR = None

try:
    MODEL, IDX_TO_CLASS = load_model()
except Exception as e:
    LOAD_ERROR = str(e)
    print(f"Failed to load model: {e}")

# ============================================================================
# Prediction
# ============================================================================

def predict(strokes_json):
    """Predict from JSON stroke data."""
    try:
        if LOAD_ERROR or MODEL is None:
            return {a: 0.0 for a in ANIMALS}

        if strokes_json is None:
            return {a: 0.0 for a in ANIMALS}

        if isinstance(strokes_json, str):
            s = strokes_json.strip()
            if not s:
                return {a: 0.0 for a in ANIMALS}
            try:
                raw_strokes = json.loads(s)
            except Exception:
                return {a: 0.0 for a in ANIMALS}
        else:
            raw_strokes = strokes_json

        if not raw_strokes:
            return {a: 0.0 for a in ANIMALS}
        
        # Convert to list of (xs, ys) tuples
        stroke_tuples = [(s[0], s[1]) for s in raw_strokes if len(s) == 2]
        processed = preprocess_strokes(stroke_tuples)
        
        if not processed:
            return {a: 0.0 for a in ANIMALS}
        
        seq = parse_drawing_to_seq(json.dumps(processed))
        if seq is None or len(seq) < 3:
            return {a: 0.0 for a in ANIMALS}
        
        seq = _calibrate_seq(seq)
        seq_t = torch.tensor(seq, dtype=torch.float32).unsqueeze(0)
        lengths = torch.tensor([seq.shape[0]], dtype=torch.long)
        
        with torch.no_grad():
            probs = torch.softmax(MODEL(seq_t, lengths), dim=1)[0]
        
        return {IDX_TO_CLASS.get(i, f"class_{i}"): float(probs[i]) for i in range(len(ANIMALS))}
    except Exception as e:
        print(f"Prediction failed: {e}")
        return {a: 0.0 for a in ANIMALS}

# ============================================================================
# Custom Canvas HTML
# ============================================================================

CANVAS_HTML = """
<div id="canvas-container" style="display: flex; flex-direction: column; align-items: center; position: relative; z-index: 10;">
    <canvas id="drawing-canvas" width="400" height="400" 
            style="border: 2px solid #333; border-radius: 8px; background: white; cursor: crosshair; touch-action: none;"></canvas>
    <div style="margin-top: 10px;">
        <button id="clear-canvas-btn" style="padding: 8px 16px; margin-right: 10px; cursor: pointer; border: 1px solid #ccc; border-radius: 4px; background: #fff;">Clear</button>
        <button id="predict-canvas-btn" style="padding: 8px 16px; background: #4CAF50; color: white; border: none; border-radius: 4px; cursor: pointer;">Predict</button>
    </div>
    <p style="color: #666; font-size: 12px; margin-top: 5px;">Draw an animal, then click Predict</p>
</div>
"""

CANVAS_JS = r"""() => {
  const CANVAS_ID = "drawing-canvas";
  const CLEAR_ID = "clear-canvas-btn";
  const PREDICT_ID = "predict-canvas-btn";

  const getTextInput = () =>
    document.querySelector("#strokes-input textarea, #strokes-input input");

  const getGradioPredictButton = () =>
    document.querySelector("#predict-btn button") ||
    document.querySelector("button#predict-btn") ||
    document.querySelector("#predict-btn");

  const initCanvas = () => {
    const canvas = document.getElementById(CANVAS_ID);
    const clearBtn = document.getElementById(CLEAR_ID);
    const predictBtn = document.getElementById(PREDICT_ID);
    if (!canvas || !clearBtn || !predictBtn) return false;
    if (canvas.dataset.bound === "1") return true;

    const ctx = canvas.getContext("2d", { willReadFrequently: true });
    if (!ctx) return false;

    canvas.dataset.bound = "1";

    let isDrawing = false;
    let strokes = [];
    let currentStroke = { x: [], y: [] };

    ctx.strokeStyle = "#000";
    ctx.lineWidth = 3;
    ctx.lineCap = "round";
    ctx.lineJoin = "round";

    const getPos = (clientX, clientY) => {
      const rect = canvas.getBoundingClientRect();
      return [clientX - rect.left, clientY - rect.top];
    };

    const startStroke = (x, y) => {
      isDrawing = true;
      currentStroke = { x: [x], y: [y] };
      ctx.beginPath();
      ctx.moveTo(x, y);
    };

    const moveStroke = (x, y) => {
      if (!isDrawing) return;
      currentStroke.x.push(x);
      currentStroke.y.push(y);
      ctx.lineTo(x, y);
      ctx.stroke();
    };

    const endStroke = () => {
      if (isDrawing && currentStroke.x.length > 0) {
        strokes.push([currentStroke.x, currentStroke.y]);
      }
      isDrawing = false;
      syncToTextbox();
    };

    const syncToTextbox = () => {
      const textbox = getTextInput();
      if (!textbox) return;
      textbox.value = JSON.stringify(strokes);
      textbox.dispatchEvent(new Event("input", { bubbles: true }));
    };

    canvas.addEventListener("mousedown", (e) => {
      const [x, y] = getPos(e.clientX, e.clientY);
      startStroke(x, y);
    });

    canvas.addEventListener("mousemove", (e) => {
      const [x, y] = getPos(e.clientX, e.clientY);
      moveStroke(x, y);
    });

    canvas.addEventListener("mouseup", endStroke);
    canvas.addEventListener("mouseleave", endStroke);

    canvas.addEventListener(
      "touchstart",
      (e) => {
        e.preventDefault();
        const touch = e.touches[0];
        const [x, y] = getPos(touch.clientX, touch.clientY);
        startStroke(x, y);
      },
      { passive: false }
    );

    canvas.addEventListener(
      "touchmove",
      (e) => {
        e.preventDefault();
        if (!isDrawing) return;
        const touch = e.touches[0];
        const [x, y] = getPos(touch.clientX, touch.clientY);
        moveStroke(x, y);
      },
      { passive: false }
    );

    canvas.addEventListener("touchend", endStroke);
    canvas.addEventListener("touchcancel", endStroke);

    clearBtn.addEventListener("click", () => {
      ctx.clearRect(0, 0, canvas.width, canvas.height);
      strokes = [];
      syncToTextbox();
    });

    predictBtn.addEventListener("click", () => {
      syncToTextbox();
      const btn = getGradioPredictButton();
      if (btn) btn.click();
    });

    return true;
  };

  const startedAt = Date.now();
  const maxWaitMs = 10000;
  const tick = () => {
    if (initCanvas()) return;
    if (Date.now() - startedAt > maxWaitMs) return;
    requestAnimationFrame(tick);
  };
  tick();
}
"""

# ============================================================================
# Gradio App
# ============================================================================

CSS = """
#strokes-input, #predict-btn {
    display: none !important;
}
"""

with gr.Blocks(title="Animal Doodle Classifier", theme=gr.themes.Soft(), css=CSS, js=CANVAS_JS) as app:
    gr.Markdown("# 🎨 Animal Doodle Classifier")
    gr.Markdown("Draw an animal and click **Predict**! Supported: butterfly, cow, elephant, giraffe, monkey, octopus, scorpion, shark, snake, spider")
    
    with gr.Row():
        with gr.Column(scale=1):
            canvas = gr.HTML(CANVAS_HTML)
            # visible=True so they are in DOM, hidden by CSS
            strokes_input = gr.Textbox(label="Strokes", elem_id="strokes-input", visible=True, lines=3)
            predict_btn = gr.Button("Predict", elem_id="predict-btn", visible=True)
        
        with gr.Column(scale=1):
            output = gr.Label(num_top_classes=5, label="Predictions")
    
    predict_btn.click(fn=predict, inputs=strokes_input, outputs=output)
    strokes_input.change(fn=predict, inputs=strokes_input, outputs=output)

if __name__ == "__main__":
    app.launch()