| "use strict"; |
| Object.defineProperty(exports, "__esModule", { value: true }); |
| exports.calculatePaddingBoxPath = exports.calculateContentBoxPath = exports.calculateBorderBoxPath = exports.BoundCurves = void 0; |
| var length_percentage_1 = require("../css/types/length-percentage"); |
| var vector_1 = require("./vector"); |
| var bezier_curve_1 = require("./bezier-curve"); |
| var BoundCurves = (function () { |
| function BoundCurves(element) { |
| var styles = element.styles; |
| var bounds = element.bounds; |
| var _a = length_percentage_1.getAbsoluteValueForTuple(styles.borderTopLeftRadius, bounds.width, bounds.height), tlh = _a[0], tlv = _a[1]; |
| var _b = length_percentage_1.getAbsoluteValueForTuple(styles.borderTopRightRadius, bounds.width, bounds.height), trh = _b[0], trv = _b[1]; |
| var _c = length_percentage_1.getAbsoluteValueForTuple(styles.borderBottomRightRadius, bounds.width, bounds.height), brh = _c[0], brv = _c[1]; |
| var _d = length_percentage_1.getAbsoluteValueForTuple(styles.borderBottomLeftRadius, bounds.width, bounds.height), blh = _d[0], blv = _d[1]; |
| var factors = []; |
| factors.push((tlh + trh) / bounds.width); |
| factors.push((blh + brh) / bounds.width); |
| factors.push((tlv + blv) / bounds.height); |
| factors.push((trv + brv) / bounds.height); |
| var maxFactor = Math.max.apply(Math, factors); |
| if (maxFactor > 1) { |
| tlh /= maxFactor; |
| tlv /= maxFactor; |
| trh /= maxFactor; |
| trv /= maxFactor; |
| brh /= maxFactor; |
| brv /= maxFactor; |
| blh /= maxFactor; |
| blv /= maxFactor; |
| } |
| var topWidth = bounds.width - trh; |
| var rightHeight = bounds.height - brv; |
| var bottomWidth = bounds.width - brh; |
| var leftHeight = bounds.height - blv; |
| var borderTopWidth = styles.borderTopWidth; |
| var borderRightWidth = styles.borderRightWidth; |
| var borderBottomWidth = styles.borderBottomWidth; |
| var borderLeftWidth = styles.borderLeftWidth; |
| var paddingTop = length_percentage_1.getAbsoluteValue(styles.paddingTop, element.bounds.width); |
| var paddingRight = length_percentage_1.getAbsoluteValue(styles.paddingRight, element.bounds.width); |
| var paddingBottom = length_percentage_1.getAbsoluteValue(styles.paddingBottom, element.bounds.width); |
| var paddingLeft = length_percentage_1.getAbsoluteValue(styles.paddingLeft, element.bounds.width); |
| this.topLeftBorderDoubleOuterBox = |
| tlh > 0 || tlv > 0 |
| ? getCurvePoints(bounds.left + borderLeftWidth / 3, bounds.top + borderTopWidth / 3, tlh - borderLeftWidth / 3, tlv - borderTopWidth / 3, CORNER.TOP_LEFT) |
| : new vector_1.Vector(bounds.left + borderLeftWidth / 3, bounds.top + borderTopWidth / 3); |
| this.topRightBorderDoubleOuterBox = |
| tlh > 0 || tlv > 0 |
| ? getCurvePoints(bounds.left + topWidth, bounds.top + borderTopWidth / 3, trh - borderRightWidth / 3, trv - borderTopWidth / 3, CORNER.TOP_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width - borderRightWidth / 3, bounds.top + borderTopWidth / 3); |
| this.bottomRightBorderDoubleOuterBox = |
| brh > 0 || brv > 0 |
| ? getCurvePoints(bounds.left + bottomWidth, bounds.top + rightHeight, brh - borderRightWidth / 3, brv - borderBottomWidth / 3, CORNER.BOTTOM_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width - borderRightWidth / 3, bounds.top + bounds.height - borderBottomWidth / 3); |
| this.bottomLeftBorderDoubleOuterBox = |
| blh > 0 || blv > 0 |
| ? getCurvePoints(bounds.left + borderLeftWidth / 3, bounds.top + leftHeight, blh - borderLeftWidth / 3, blv - borderBottomWidth / 3, CORNER.BOTTOM_LEFT) |
| : new vector_1.Vector(bounds.left + borderLeftWidth / 3, bounds.top + bounds.height - borderBottomWidth / 3); |
| this.topLeftBorderDoubleInnerBox = |
| tlh > 0 || tlv > 0 |
| ? getCurvePoints(bounds.left + (borderLeftWidth * 2) / 3, bounds.top + (borderTopWidth * 2) / 3, tlh - (borderLeftWidth * 2) / 3, tlv - (borderTopWidth * 2) / 3, CORNER.TOP_LEFT) |
| : new vector_1.Vector(bounds.left + (borderLeftWidth * 2) / 3, bounds.top + (borderTopWidth * 2) / 3); |
| this.topRightBorderDoubleInnerBox = |
| tlh > 0 || tlv > 0 |
| ? getCurvePoints(bounds.left + topWidth, bounds.top + (borderTopWidth * 2) / 3, trh - (borderRightWidth * 2) / 3, trv - (borderTopWidth * 2) / 3, CORNER.TOP_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width - (borderRightWidth * 2) / 3, bounds.top + (borderTopWidth * 2) / 3); |
| this.bottomRightBorderDoubleInnerBox = |
| brh > 0 || brv > 0 |
| ? getCurvePoints(bounds.left + bottomWidth, bounds.top + rightHeight, brh - (borderRightWidth * 2) / 3, brv - (borderBottomWidth * 2) / 3, CORNER.BOTTOM_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width - (borderRightWidth * 2) / 3, bounds.top + bounds.height - (borderBottomWidth * 2) / 3); |
| this.bottomLeftBorderDoubleInnerBox = |
| blh > 0 || blv > 0 |
| ? getCurvePoints(bounds.left + (borderLeftWidth * 2) / 3, bounds.top + leftHeight, blh - (borderLeftWidth * 2) / 3, blv - (borderBottomWidth * 2) / 3, CORNER.BOTTOM_LEFT) |
| : new vector_1.Vector(bounds.left + (borderLeftWidth * 2) / 3, bounds.top + bounds.height - (borderBottomWidth * 2) / 3); |
| this.topLeftBorderStroke = |
| tlh > 0 || tlv > 0 |
| ? getCurvePoints(bounds.left + borderLeftWidth / 2, bounds.top + borderTopWidth / 2, tlh - borderLeftWidth / 2, tlv - borderTopWidth / 2, CORNER.TOP_LEFT) |
| : new vector_1.Vector(bounds.left + borderLeftWidth / 2, bounds.top + borderTopWidth / 2); |
| this.topRightBorderStroke = |
| tlh > 0 || tlv > 0 |
| ? getCurvePoints(bounds.left + topWidth, bounds.top + borderTopWidth / 2, trh - borderRightWidth / 2, trv - borderTopWidth / 2, CORNER.TOP_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width - borderRightWidth / 2, bounds.top + borderTopWidth / 2); |
| this.bottomRightBorderStroke = |
| brh > 0 || brv > 0 |
| ? getCurvePoints(bounds.left + bottomWidth, bounds.top + rightHeight, brh - borderRightWidth / 2, brv - borderBottomWidth / 2, CORNER.BOTTOM_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width - borderRightWidth / 2, bounds.top + bounds.height - borderBottomWidth / 2); |
| this.bottomLeftBorderStroke = |
| blh > 0 || blv > 0 |
| ? getCurvePoints(bounds.left + borderLeftWidth / 2, bounds.top + leftHeight, blh - borderLeftWidth / 2, blv - borderBottomWidth / 2, CORNER.BOTTOM_LEFT) |
| : new vector_1.Vector(bounds.left + borderLeftWidth / 2, bounds.top + bounds.height - borderBottomWidth / 2); |
| this.topLeftBorderBox = |
| tlh > 0 || tlv > 0 |
| ? getCurvePoints(bounds.left, bounds.top, tlh, tlv, CORNER.TOP_LEFT) |
| : new vector_1.Vector(bounds.left, bounds.top); |
| this.topRightBorderBox = |
| trh > 0 || trv > 0 |
| ? getCurvePoints(bounds.left + topWidth, bounds.top, trh, trv, CORNER.TOP_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width, bounds.top); |
| this.bottomRightBorderBox = |
| brh > 0 || brv > 0 |
| ? getCurvePoints(bounds.left + bottomWidth, bounds.top + rightHeight, brh, brv, CORNER.BOTTOM_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width, bounds.top + bounds.height); |
| this.bottomLeftBorderBox = |
| blh > 0 || blv > 0 |
| ? getCurvePoints(bounds.left, bounds.top + leftHeight, blh, blv, CORNER.BOTTOM_LEFT) |
| : new vector_1.Vector(bounds.left, bounds.top + bounds.height); |
| this.topLeftPaddingBox = |
| tlh > 0 || tlv > 0 |
| ? getCurvePoints(bounds.left + borderLeftWidth, bounds.top + borderTopWidth, Math.max(0, tlh - borderLeftWidth), Math.max(0, tlv - borderTopWidth), CORNER.TOP_LEFT) |
| : new vector_1.Vector(bounds.left + borderLeftWidth, bounds.top + borderTopWidth); |
| this.topRightPaddingBox = |
| trh > 0 || trv > 0 |
| ? getCurvePoints(bounds.left + Math.min(topWidth, bounds.width - borderRightWidth), bounds.top + borderTopWidth, topWidth > bounds.width + borderRightWidth ? 0 : Math.max(0, trh - borderRightWidth), Math.max(0, trv - borderTopWidth), CORNER.TOP_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width - borderRightWidth, bounds.top + borderTopWidth); |
| this.bottomRightPaddingBox = |
| brh > 0 || brv > 0 |
| ? getCurvePoints(bounds.left + Math.min(bottomWidth, bounds.width - borderLeftWidth), bounds.top + Math.min(rightHeight, bounds.height - borderBottomWidth), Math.max(0, brh - borderRightWidth), Math.max(0, brv - borderBottomWidth), CORNER.BOTTOM_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width - borderRightWidth, bounds.top + bounds.height - borderBottomWidth); |
| this.bottomLeftPaddingBox = |
| blh > 0 || blv > 0 |
| ? getCurvePoints(bounds.left + borderLeftWidth, bounds.top + Math.min(leftHeight, bounds.height - borderBottomWidth), Math.max(0, blh - borderLeftWidth), Math.max(0, blv - borderBottomWidth), CORNER.BOTTOM_LEFT) |
| : new vector_1.Vector(bounds.left + borderLeftWidth, bounds.top + bounds.height - borderBottomWidth); |
| this.topLeftContentBox = |
| tlh > 0 || tlv > 0 |
| ? getCurvePoints(bounds.left + borderLeftWidth + paddingLeft, bounds.top + borderTopWidth + paddingTop, Math.max(0, tlh - (borderLeftWidth + paddingLeft)), Math.max(0, tlv - (borderTopWidth + paddingTop)), CORNER.TOP_LEFT) |
| : new vector_1.Vector(bounds.left + borderLeftWidth + paddingLeft, bounds.top + borderTopWidth + paddingTop); |
| this.topRightContentBox = |
| trh > 0 || trv > 0 |
| ? getCurvePoints(bounds.left + Math.min(topWidth, bounds.width + borderLeftWidth + paddingLeft), bounds.top + borderTopWidth + paddingTop, topWidth > bounds.width + borderLeftWidth + paddingLeft ? 0 : trh - borderLeftWidth + paddingLeft, trv - (borderTopWidth + paddingTop), CORNER.TOP_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width - (borderRightWidth + paddingRight), bounds.top + borderTopWidth + paddingTop); |
| this.bottomRightContentBox = |
| brh > 0 || brv > 0 |
| ? getCurvePoints(bounds.left + Math.min(bottomWidth, bounds.width - (borderLeftWidth + paddingLeft)), bounds.top + Math.min(rightHeight, bounds.height + borderTopWidth + paddingTop), Math.max(0, brh - (borderRightWidth + paddingRight)), brv - (borderBottomWidth + paddingBottom), CORNER.BOTTOM_RIGHT) |
| : new vector_1.Vector(bounds.left + bounds.width - (borderRightWidth + paddingRight), bounds.top + bounds.height - (borderBottomWidth + paddingBottom)); |
| this.bottomLeftContentBox = |
| blh > 0 || blv > 0 |
| ? getCurvePoints(bounds.left + borderLeftWidth + paddingLeft, bounds.top + leftHeight, Math.max(0, blh - (borderLeftWidth + paddingLeft)), blv - (borderBottomWidth + paddingBottom), CORNER.BOTTOM_LEFT) |
| : new vector_1.Vector(bounds.left + borderLeftWidth + paddingLeft, bounds.top + bounds.height - (borderBottomWidth + paddingBottom)); |
| } |
| return BoundCurves; |
| }()); |
| exports.BoundCurves = BoundCurves; |
| var CORNER; |
| (function (CORNER) { |
| CORNER[CORNER["TOP_LEFT"] = 0] = "TOP_LEFT"; |
| CORNER[CORNER["TOP_RIGHT"] = 1] = "TOP_RIGHT"; |
| CORNER[CORNER["BOTTOM_RIGHT"] = 2] = "BOTTOM_RIGHT"; |
| CORNER[CORNER["BOTTOM_LEFT"] = 3] = "BOTTOM_LEFT"; |
| })(CORNER || (CORNER = {})); |
| var getCurvePoints = function (x, y, r1, r2, position) { |
| var kappa = 4 * ((Math.sqrt(2) - 1) / 3); |
| var ox = r1 * kappa; |
| var oy = r2 * kappa; |
| var xm = x + r1; |
| var ym = y + r2; |
| switch (position) { |
| case CORNER.TOP_LEFT: |
| return new bezier_curve_1.BezierCurve(new vector_1.Vector(x, ym), new vector_1.Vector(x, ym - oy), new vector_1.Vector(xm - ox, y), new vector_1.Vector(xm, y)); |
| case CORNER.TOP_RIGHT: |
| return new bezier_curve_1.BezierCurve(new vector_1.Vector(x, y), new vector_1.Vector(x + ox, y), new vector_1.Vector(xm, ym - oy), new vector_1.Vector(xm, ym)); |
| case CORNER.BOTTOM_RIGHT: |
| return new bezier_curve_1.BezierCurve(new vector_1.Vector(xm, y), new vector_1.Vector(xm, y + oy), new vector_1.Vector(x + ox, ym), new vector_1.Vector(x, ym)); |
| case CORNER.BOTTOM_LEFT: |
| default: |
| return new bezier_curve_1.BezierCurve(new vector_1.Vector(xm, ym), new vector_1.Vector(xm - ox, ym), new vector_1.Vector(x, y + oy), new vector_1.Vector(x, y)); |
| } |
| }; |
| var calculateBorderBoxPath = function (curves) { |
| return [curves.topLeftBorderBox, curves.topRightBorderBox, curves.bottomRightBorderBox, curves.bottomLeftBorderBox]; |
| }; |
| exports.calculateBorderBoxPath = calculateBorderBoxPath; |
| var calculateContentBoxPath = function (curves) { |
| return [ |
| curves.topLeftContentBox, |
| curves.topRightContentBox, |
| curves.bottomRightContentBox, |
| curves.bottomLeftContentBox |
| ]; |
| }; |
| exports.calculateContentBoxPath = calculateContentBoxPath; |
| var calculatePaddingBoxPath = function (curves) { |
| return [ |
| curves.topLeftPaddingBox, |
| curves.topRightPaddingBox, |
| curves.bottomRightPaddingBox, |
| curves.bottomLeftPaddingBox |
| ]; |
| }; |
| exports.calculatePaddingBoxPath = calculatePaddingBoxPath; |
| |