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Wildfire Containment Simulator β FastAPI Server (server/app.py)
===============================================================
OpenEnv multi-mode deployment entry point.
Serves the environment over HTTP on port 7860 for HuggingFace Spaces.
New in v2:
- Serves the interactive frontend at /ui/ (StaticFiles)
- GET /state/render β lightweight canvas-ready snapshot (respects ground-truth)
- POST /auto_step β runs N steps with a built-in agent (module-level instance)
- Module-level _active_agent resets alongside _env on /reset
"""
import os
import sys
# Ensure project root is on the path so `env` and `agents` packages are importable
_PROJECT_ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
sys.path.insert(0, _PROJECT_ROOT)
from typing import Optional
from fastapi import FastAPI, HTTPException
from fastapi.responses import RedirectResponse
from fastapi.staticfiles import StaticFiles
from pydantic import BaseModel
import uvicorn
from env import WildfireEnv, Action
from agents import HeuristicAgent, RandomAgent
# ββ Frontend static directory (relative to this file, not cwd) ββββββββββββββ
_FRONTEND_DIR = os.path.join(_PROJECT_ROOT, "frontend")
app = FastAPI(
title="Wildfire Containment Simulator",
description=(
"OpenEnv x Scaler Hackathon | Sponsored by Meta & HuggingFace. "
"An RL environment where an AI agent dispatches firefighting resources "
"to contain a wildfire before it reaches populated zones."
),
version="2.0.0",
)
# ββ Optional CORS for local development only βββββββββββββββββββββββββββββββββ
# Set DEV_CORS=1 in your shell when running the server locally with a separate
# dev server (e.g. Live Server on port 5500). Never set in production.
if os.getenv("DEV_CORS"):
from fastapi.middleware.cors import CORSMiddleware
app.add_middleware(
CORSMiddleware,
allow_origins=["http://localhost:5500", "http://127.0.0.1:5500"],
allow_methods=["GET", "POST"],
allow_headers=["*"],
)
# ββ Module-level singletons βββββββββββββββββββββββββββββββββββββββββββββββββββ
_env = WildfireEnv()
_active_agent: Optional[HeuristicAgent | RandomAgent] = None
# ββ Frontend static files βββββββββββββββββββββββββββββββββββββββββββββββββββββ
if os.path.isdir(_FRONTEND_DIR):
app.mount("/ui", StaticFiles(directory=_FRONTEND_DIR, html=True), name="ui")
@app.get("/", include_in_schema=False)
def root():
"""Redirect root to the interactive frontend."""
return RedirectResponse(url="/ui/")
# ββ Health βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
@app.get("/health")
def health():
return {"status": "ok", "env": "wildfire-containment-simulator", "version": "2.0.0"}
# ββ Core environment endpoints ββββββββββββββββββββββββββββββββββββββββββββββββ
@app.post("/reset")
def reset(task_id: str = "easy", seed: int = 42):
"""
Reset the environment.
Returns: Observation (directly β not wrapped in StepResult).
task_id: easy | medium | hard
"""
global _active_agent
_active_agent = None # Clear agent so it is recreated fresh for the new episode
try:
obs = _env.reset(task_id=task_id, seed=seed)
return obs.model_dump()
except Exception as exc:
raise HTTPException(status_code=400, detail=str(exc))
@app.post("/step")
def step(action: Action):
"""
Execute one simulation step.
Returns: StepResult { observation, reward, done, info }
"""
try:
result = _env.step(action)
return result.model_dump()
except Exception as exc:
raise HTTPException(status_code=400, detail=str(exc))
@app.get("/state")
def state():
"""Full ground-truth state for grading (bypasses fog-of-war)."""
return _env.state()
# ββ New: lightweight render snapshot βββββββββββββββββββββββββββββββββββββββββ
@app.get("/state/render")
def state_render():
"""
Trimmed ground-truth snapshot for the 'Ground Truth' canvas overlay.
Only exposes the fields the frontend canvas needs. Bypasses fog-of-war β
use only for the debug overlay, never as the primary canvas source.
"""
if _env.grid is None:
raise HTTPException(status_code=400, detail="Call /reset first")
raw = _env.state()
grid = raw["grid"]
return {
"grid": [
[
{
"row": cell["row"],
"col": cell["col"],
"fire_state": cell["fire_state"],
"fire_intensity": cell.get("fire_intensity", 0.0),
"fuel_type": cell.get("fuel_type", "grass"),
"is_populated": cell.get("is_populated", False),
"crew_present": cell.get("crew_present", False),
}
for cell in row
]
for row in grid
],
"resources": raw.get("resources", {}),
"weather": raw.get("weather", {}),
"stats": {
"current_step": raw.get("current_step", 0),
"cells_burned": raw.get("cells_burned", 0),
"population_lost": raw.get("population_lost", 0),
"total_population": raw.get("total_population", 0),
},
}
# ββ New: auto-step with built-in agent βββββββββββββββββββββββββββββββββββββββ
class StepSnapshot(BaseModel):
"""One step's worth of data returned by /auto_step."""
observation: dict
reward: float
done: bool
info: dict
action_taken: dict
@app.post("/auto_step")
def auto_step(n: int = 1, agent: str = "heuristic"):
"""
Run N simulation steps using a built-in agent.
The agent instance is kept module-level so its internal step_count and
state survive across consecutive n=1 calls. The agent is reset (set to
None) whenever /reset is called.
agent: "heuristic" | "random"
n: number of steps to execute (capped at episode_length to prevent abuse)
"""
global _active_agent
if _env._current_obs is None:
raise HTTPException(status_code=400, detail="Call /reset first")
# Cap n to remaining steps
max_n = max(1, _env.config.episode_length - _env.current_step)
n = min(n, max_n, 50) # hard cap at 50 per request
# Create agent if needed (preserves state across calls)
if _active_agent is None:
if agent == "random":
_active_agent = RandomAgent()
else:
_active_agent = HeuristicAgent()
snapshots: list[dict] = []
try:
for _ in range(n):
if _env.done:
break
obs = _env._current_obs
action = _active_agent.act(obs)
result = _env.step(action)
snapshots.append(StepSnapshot(
observation=result.observation.model_dump(),
reward=result.reward,
done=result.done,
info=result.info,
action_taken=action.model_dump(),
).model_dump())
if result.done:
break
except Exception as exc:
raise HTTPException(status_code=500, detail=str(exc))
done = snapshots[-1]["done"] if snapshots else _env.done
return {"steps": snapshots, "done": done}
# ββ Entry point βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def main():
"""Entry point for [project.scripts] serve command."""
uvicorn.run(app, host="0.0.0.0", port=7860)
if __name__ == "__main__":
main()
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