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d45e47b | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 | // Frame compositor: background, scene, chapter header, subtitles, transitions.
import { buildTimeline, layout, subChunks } from './timeline.js';
import { SCENES } from './scenes.js';
import { clamp, lerp, inv, eOut, eIn, rng, glow, text, gradText, hexA, mix, measure, rr, F_SC, F_GR, F_MONO, PURPLE, GREEN, WHITE, GOLD, wrap } from './draw.js';
export const TL = buildTimeline();
const MOODS = {
hook: { top: '#120a2e', bot: '#030209', accent: PURPLE, grid: .0, stars: .9 },
night: { top: '#0b1030', bot: '#04040c', accent: '#5a6cff', grid: 0, stars: .6 },
poh: { top: '#0c1a2e', bot: '#02060a', accent: GREEN, grid: .55, stars: .5 },
name: { top: '#3a1440', bot: '#0a0612', accent: '#ff8a5c', grid: 0, stars: .2 },
build: { top: '#101a3a', bot: '#03040c', accent: '#00D1FF', grid: .5, stars: .6 },
mainnet: { top: '#2a0810', bot: '#050205', accent: '#ff3b5c', grid: .3, stars: .3 },
rise: { top: '#1c0b3a', bot: '#03020a', accent: GREEN, grid: .7, stars: .7 },
outage: { top: '#2a0a0a', bot: '#060203', accent: '#ff3b5c', grid: .45, stars: .2 },
ftx: { top: '#0b1220', bot: '#020306', accent: '#7aa0c8', grid: .15, stars: .25 },
rebuild: { top: '#2a1406', bot: '#070302', accent: '#ffa63d', grid: .35, stars: .5 },
meme: { top: '#2a0b3a', bot: '#05020a', accent: '#ff5ad1', grid: .6, stars: .7 },
ath: { top: '#06281f', bot: '#020806', accent: GREEN, grid: .7, stars: .9 },
wall: { top: '#0d1626', bot: '#030508', accent: GOLD, grid: .35, stars: .3 },
now: { top: '#140c30', bot: '#030209', accent: PURPLE, grid: .5, stars: .7 },
outro: { top: '#10082a', bot: '#020106', accent: GREEN, grid: .25, stars: 1 },
};
const STARS = (() => { const r = rng(42); return Array.from({ length: 260 }, () => ({ x: r(), y: r(), s: r() * 1.8 + .4, tw: r() * 6.28, sp: r() * .6 + .1 })); })();
const subCache = {};
function chunksFor(orient) {
if (subCache[orient]) return subCache[orient];
return (subCache[orient] = TL.lines.flatMap(l => subChunks(l, orient === 'portrait' ? 15 : 25).map(c => ({ ...c, news: l.v === 'news' }))));
}
export function sceneAt(T) {
const sc = TL.scenes;
for (let i = sc.length - 1; i >= 0; i--) if (T >= sc[i].start) return sc[i];
return sc[0];
}
function moodAt(T) {
const s = sceneAt(T), nx = TL.scenes[s.si + 1];
const a = MOODS[s.id];
if (!nx) return a;
const k = eOut(inv(nx.start - 1.2, nx.start + .3, T));
if (k <= 0) return a;
const b = MOODS[nx.id];
return { top: mix(a.top, b.top, k), bot: mix(a.bot, b.bot, k), accent: mix(a.accent, b.accent, k), grid: lerp(a.grid, b.grid, k), stars: lerp(a.stars, b.stars, k) };
}
function background(ctx, L, T, m) {
const { W, H } = L;
const g = ctx.createLinearGradient(0, 0, 0, H); g.addColorStop(0, m.top); g.addColorStop(1, m.bot);
ctx.fillStyle = g; ctx.fillRect(0, 0, W, H);
// nebulae
glow(ctx, W * (.25 + .05 * Math.sin(T * .07)), H * .28, Math.max(W, H) * .45, m.accent, .22);
glow(ctx, W * (.8 + .04 * Math.cos(T * .05)), H * .62, Math.max(W, H) * .4, PURPLE, .16);
// stars
if (m.stars > 0) {
// batched into 5 brightness buckets (one fill per bucket instead of one per star)
const B = 5, paths = Array.from({ length: B }, () => new Path2D());
for (const s of STARS) {
const x = ((s.x * W - T * s.sp * 6) % W + W) % W, y = s.y * H;
const tw = .5 + .5 * Math.sin(T * 1.3 + s.tw);
paths[Math.min(B - 1, Math.floor(tw * B))].rect(x, y, s.s, s.s);
}
ctx.save(); ctx.fillStyle = '#fff';
for (let k = 0; k < B; k++) { ctx.globalAlpha = m.stars * (.35 + .65 * (k + .5) / B) * .8; ctx.fill(paths[k]); }
ctx.restore();
}
// perspective time-grid floor
if (m.grid > .01) {
const hy = H * (L.portrait ? .7 : .66), cx = W / 2;
ctx.save(); ctx.globalAlpha = m.grid * .55;
const fg = ctx.createLinearGradient(0, hy, 0, H); fg.addColorStop(0, hexA(m.accent, 0)); fg.addColorStop(1, hexA(m.accent, .9));
ctx.strokeStyle = fg; ctx.lineWidth = 1.5;
for (let i = -14; i <= 14; i++) { ctx.beginPath(); ctx.moveTo(cx + i * 30, hy); ctx.lineTo(cx + i * W * .22, H); ctx.stroke(); }
const ph = (T * .45) % 1;
for (let j = 0; j < 14; j++) {
const z = (j + 1 - ph) / 14, y = hy + (H - hy) * Math.pow(z, 2.4);
ctx.globalAlpha = m.grid * .55 * z; ctx.beginPath(); ctx.moveTo(0, y); ctx.lineTo(W, y); ctx.stroke();
}
ctx.restore();
glow(ctx, cx, hy, W * .5, m.accent, m.grid * .18);
}
}
function header(ctx, L, sc, t) {
if (!sc.year && !sc.chapter) return;
if (sc.id === 'hook' || sc.id === 'outro') return;
const a = eOut(inv(.15, .8, t)) * (1 - eIn(inv(sc.dur - .5, sc.dur - .05, t)));
if (a <= 0) return;
const { x, y } = L.head;
const slide = (1 - eOut(inv(.15, .9, t))) * -40;
ctx.save(); ctx.globalAlpha = a; ctx.translate(slide, 0);
const ys = L.portrait ? 64 : 58;
const w = gradText(ctx, sc.year, x, y, { size: ys, fam: F_GR, weight: 700, ls: 2 });
ctx.fillStyle = hexA(GREEN, .8); ctx.fillRect(x + w + 18, y - 22, 4, 44);
text(ctx, sc.chapter, x + w + 38, y + 2, { size: L.portrait ? 40 : 36, weight: 800, color: WHITE });
// chapter index
text(ctx, `CH.${String(sc.si).padStart(2, '0')} / ${TL.scenes.length - 2}`, x + 2, y + (L.portrait ? 54 : 48), { size: 20, fam: F_MONO, weight: 500, color: hexA(WHITE, .5), ls: 3 });
ctx.restore();
}
function slotCounter(ctx, L, T, sc) {
if (sc.id === 'hook' && T < 3) return;
const slot = Math.floor(T / .4);
const a = .55;
const s = 'SLOT ' + String(slot).padStart(6, '0');
if (L.portrait) text(ctx, s, L.safe.r, L.safe.t + 52, { size: 22, fam: F_MONO, weight: 600, color: hexA(GREEN, a), align: 'right', ls: 2 });
else text(ctx, s, L.W - 96, 92, { size: 22, fam: F_MONO, weight: 600, color: hexA(GREEN, a), align: 'right', ls: 2 });
// tick dot pulses every slot
const ph = (T % .4) / .4;
const x = L.portrait ? L.safe.r - measure(ctx, s, 22, 600, F_MONO, 2) - 20 : L.W - 96 - measure(ctx, s, 22, 600, F_MONO, 2) - 20;
const y = L.portrait ? L.safe.t + 52 : 92;
ctx.save(); ctx.globalAlpha = (1 - ph) * .9; ctx.fillStyle = GREEN; ctx.beginPath(); ctx.arc(x, y, 6, 0, 7); ctx.fill(); ctx.restore();
}
function subtitles(ctx, L, T) {
const cs = chunksFor(L.orient);
const c = cs.find(c => T >= c.start - .05 && T < c.end + .12);
if (!c) return;
const a = Math.min(eOut(inv(c.start - .05, c.start + .12, T)), 1 - eIn(inv(c.end, c.end + .12, T)));
const { cx, y, maxW, size } = L.sub;
const lines = wrap(ctx, c.text, maxW - 40, size, 800);
const lh = size * 1.3;
const y0 = y - (lines.length - 1) * lh;
ctx.save(); ctx.globalAlpha = a;
let wmax = 0; for (const l of lines) wmax = Math.max(wmax, measure(ctx, l, size, 800));
rr(ctx, cx - wmax / 2 - 26, y0 - lh / 2 - 6, wmax + 52, lh * lines.length + 12, 16);
ctx.fillStyle = 'rgba(6,4,16,.55)'; ctx.fill();
lines.forEach((l, i) => text(ctx, l, cx, y0 + i * lh + 2, { size, weight: 800, align: 'center', color: c.news ? GOLD : '#fff', stroke: 7, strokeColor: 'rgba(0,0,0,.85)' }));
ctx.restore();
}
function transition(ctx, L, T) {
for (const sc of TL.scenes) {
if (sc.si === 0) continue;
const d = T - sc.start;
if (d < -.45 || d > .55) continue;
const p = inv(-.45, .55, d);
// diagonal light sweep
const { W, H } = L, x = lerp(-W * .6, W * 1.6, eIO(p));
ctx.save(); ctx.globalCompositeOperation = 'lighter';
const g = ctx.createLinearGradient(x - 420, 0, x + 420, H * .3);
g.addColorStop(0, 'rgba(153,69,255,0)'); g.addColorStop(.45, 'rgba(153,69,255,.35)'); g.addColorStop(.5, 'rgba(255,255,255,.55)'); g.addColorStop(.55, 'rgba(20,241,149,.35)'); g.addColorStop(1, 'rgba(20,241,149,0)');
ctx.fillStyle = g; ctx.fillRect(0, 0, W, H);
ctx.restore();
const f = Math.max(0, 1 - Math.abs(d) / .22) * .32;
if (f > 0) { ctx.save(); ctx.fillStyle = `rgba(255,255,255,${f})`; ctx.fillRect(0, 0, L.W, L.H); ctx.restore(); }
}
}
function eIO(t) { t = clamp(t); return t < .5 ? 4 * t * t * t : 1 - Math.pow(-2 * t + 2, 3) / 2; }
const vigCache = {};
function vignette(ctx, L) {
const { W, H } = L;
let c = vigCache[L.orient];
if (!c) {
const w = W / 4, h = H / 4;
c = vigCache[L.orient] = typeof OffscreenCanvas !== 'undefined' ? new OffscreenCanvas(w, h) : Object.assign(document.createElement('canvas'), { width: w, height: h });
const x = c.getContext('2d');
const g = x.createRadialGradient(w / 2, h / 2, Math.min(w, h) * .35, w / 2, h / 2, Math.max(w, h) * .75);
g.addColorStop(0, 'rgba(0,0,0,0)'); g.addColorStop(1, 'rgba(0,0,0,.55)');
x.fillStyle = g; x.fillRect(0, 0, w, h);
}
ctx.drawImage(c, 0, 0, W, H);
}
export function sceneState(sc, T) {
const t = T - sc.start;
const cue = i => sc.lines[Math.min(i, sc.lines.length - 1)].local;
const end = i => { const l = sc.lines[Math.min(i, sc.lines.length - 1)]; return l.local + l.dur; };
const at = (i, sub) => { const l = sc.lines[i]; const k = Math.max(0, l.t.indexOf(sub)); return l.local + l.dur * k / Array.from(l.t).length; };
let li = -1; sc.lines.forEach((l, i) => { if (t >= l.local - .05) li = i; });
return { t, T, d: sc.dur, cue, end, at, li, sc };
}
/** Render one frame. ctx must already be scaled so that 1 unit = 1 design pixel. */
export function renderFrame(ctx, orient, T, opts = {}) {
const L = layout(orient);
T = clamp(T, 0, TL.total - 1e-4);
const sc = sceneAt(T);
const m = moodAt(T);
ctx.save();
background(ctx, L, T, m);
const S = SCENES[sc.id];
const st = sceneState(sc, T);
// render previous scene's tail briefly under the transition for continuity
ctx.save(); S.draw(ctx, L, st); ctx.restore();
vignette(ctx, L);
if (S.post) S.post(ctx, L, st, opts);
header(ctx, L, sc, st.t);
slotCounter(ctx, L, T, sc);
transition(ctx, L, T);
if (opts.subs !== false) subtitles(ctx, L, T);
// global fade in/out
const fi = 1 - inv(0, .6, T), fo = inv(TL.total - 1.6, TL.total - .1, T);
const k = Math.max(fi, fo);
if (k > 0) { ctx.fillStyle = `rgba(0,0,0,${k})`; ctx.fillRect(0, 0, L.W, L.H); }
ctx.restore();
}
/** all SFX events (absolute time) collected from scenes */
export function allSfx() {
const ev = [];
for (const sc of TL.scenes) {
const S = SCENES[sc.id];
const st = sceneState(sc, sc.start);
const list = S.sfx ? S.sfx(st) : [];
for (const e of list) ev.push({ ...e, t: sc.start + e.t });
if (sc.si > 0) ev.push({ t: sc.start - .35, k: 'whoosh', v: .55 });
}
return ev.sort((a, b) => a.t - b.t);
}
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